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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-02-16 11:53:15 +0100
committerGitHub <noreply@github.com>2021-02-16 11:53:15 +0100
commit5dea8b662eddf1a7f853ea40d1546edc88686f15 (patch)
treedc1dbc922cb25f7c3b2a86a1891e5cc28094d30f
parentba8b95a2a18f56daa0ec4f6ab1bca3dde4e98359 (diff)
parent146f016dcb2da08596e95ccd002704f992fcfa47 (diff)
Merge pull request #46089 from akien-mga/test-codeowners
CODEOWNERS: Add some more owned files and fix team names
-rw-r--r--.github/CODEOWNERS17
1 files changed, 15 insertions, 2 deletions
diff --git a/.github/CODEOWNERS b/.github/CODEOWNERS
index c101a94c88..09ff2454ee 100644
--- a/.github/CODEOWNERS
+++ b/.github/CODEOWNERS
@@ -2,6 +2,14 @@
# Each line is a file pattern followed by one or more owners.
# Owners can be @users, @org/teams or emails
+# Buildsystem
+
+.* @godotengine/buildsystem
+.github/ @godotengine/buildsystem
+*.py @godotengine/buildsystem
+SConstruct @godotengine/buildsystem
+SCsub @godotengine/buildsystem
+
# Core
/core/ @godotengine/core
@@ -35,6 +43,9 @@ doc_classes/* @godotengine/documentation
/drivers/unix/ @godotengine/_platforms
/drivers/windows/ @godotengine/windows
+## Misc
+/drivers/png/ @godotengine/import
+
# Editor
/editor/*debugger* @godotengine/debugger
@@ -129,9 +140,9 @@ doc_classes/* @godotengine/documentation
# Platform
/platform/android/ @godotengine/android
-/platform/iphone/ @godotengine/iphone
+/platform/iphone/ @godotengine/ios
/platform/javascript/ @godotengine/html5
-/platform/linuxbsd/ @godotengine/linuxbsd
+/platform/linuxbsd/ @godotengine/linux-bsd
/platform/osx/ @godotengine/macos
/platform/uwp/ @godotengine/uwp
/platform/windows/ @godotengine/windows
@@ -145,9 +156,11 @@ doc_classes/* @godotengine/documentation
/scene/debugger/ @godotengine/debugger
/scene/gui/ @godotengine/gui-nodes
/scene/main/ @godotengine/core
+/scene/resources/default_theme/ @godotengine/gui-nodes
/scene/resources/font.* @godotengine/gui-nodes
/scene/resources/text_line.* @godotengine/gui-nodes
/scene/resources/text_paragraph.* @godotengine/gui-nodes
+/scene/resources/visual_shader*.* @godotengine/shaders
# Servers