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authorJuan Linietsky <reduzio@gmail.com>2017-07-15 20:02:56 -0300
committerJuan Linietsky <reduzio@gmail.com>2017-07-15 20:02:56 -0300
commit5dd7c3b6ab3e50e3deeb4ce1c7eebf7559da1736 (patch)
tree03c2901d6d8b9223ed01dc64642c1a2aae985fc4
parent741145febd2b4fc2db4b076a339ded88dfa3c5e5 (diff)
Fix to make voxel cone tracing work properly again
-rw-r--r--drivers/gles3/shaders/scene.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/gles3/shaders/scene.glsl b/drivers/gles3/shaders/scene.glsl
index 27bf7d99f8..7b785c8550 100644
--- a/drivers/gles3/shaders/scene.glsl
+++ b/drivers/gles3/shaders/scene.glsl
@@ -1655,7 +1655,7 @@ FRAGMENT_SHADER_CODE
#endif //#USE_LIGHT_DIRECTIONAL
#ifdef USE_GI_PROBES
- gi_probes_compute(vertex,normal,roughness,specular_light,ambient_light);
+ gi_probes_compute(vertex,normal,roughness,env_reflection_light,ambient_light);
#endif