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author | Pedro J. Estébanez <pedrojrulez@gmail.com> | 2018-11-16 01:01:17 +0100 |
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committer | Pedro J. Estébanez <pedrojrulez@gmail.com> | 2018-11-16 01:01:17 +0100 |
commit | 5dac6ef486e1e35a7b644a90ce9db71b5aea13a3 (patch) | |
tree | 0d3960c30bf1fe34a8660be70916a590c4118e08 | |
parent | a16d9c6ab68cadb3cff07ef8b7b8c00717e98922 (diff) |
Fix CanvasLayer trying to re-stack while out of tree
Fixes #23718.
-rw-r--r-- | scene/main/canvas_layer.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/scene/main/canvas_layer.cpp b/scene/main/canvas_layer.cpp index 93f51a44f4..89bc8c1226 100644 --- a/scene/main/canvas_layer.cpp +++ b/scene/main/canvas_layer.cpp @@ -164,7 +164,9 @@ void CanvasLayer::_notification(int p_what) { } break; case NOTIFICATION_MOVED_IN_PARENT: { - VisualServer::get_singleton()->viewport_set_canvas_stacking(viewport, canvas, layer, get_position_in_parent()); + if (is_inside_tree()) + VisualServer::get_singleton()->viewport_set_canvas_stacking(viewport, canvas, layer, get_position_in_parent()); + } break; } } |