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authorluz paz <luzpaz@users.noreply.github.com>2021-07-25 07:18:25 -0400
committerluz paz <luzpaz@users.noreply.github.com>2021-07-25 07:18:25 -0400
commit5cf3bed0c85e1f0e00fecc67304d53d6197f1ba7 (patch)
treec667c57c59eb8c2791ba9c1084b2fe2ad555f4d0
parent738205d923647ea175e6d7684d26d505c9446547 (diff)
Fix various typos
Follow-up typos found via `codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,fave,findn,hist,inout,leapyear,lod,nd,numer,ois,ony,paket,seeked,sinc,switchs,te,uint`
-rw-r--r--core/io/resource_format_binary.cpp2
-rw-r--r--drivers/vulkan/rendering_device_vulkan.cpp4
-rw-r--r--editor/editor_file_system.cpp2
-rw-r--r--editor/editor_node.cpp2
-rw-r--r--editor/plugin_config_dialog.cpp2
-rw-r--r--servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp4
-rw-r--r--servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl2
-rw-r--r--servers/rendering/renderer_rd/shaders/scene_forward_mobile.glsl2
8 files changed, 10 insertions, 10 deletions
diff --git a/core/io/resource_format_binary.cpp b/core/io/resource_format_binary.cpp
index 5cdb4d74a7..a3ebc32cc5 100644
--- a/core/io/resource_format_binary.cpp
+++ b/core/io/resource_format_binary.cpp
@@ -935,7 +935,7 @@ void ResourceLoaderBinary::open(FileAccess *p_f, bool p_no_resources, bool p_kee
// If a UID is found and the path is valid, it will be used, otherwise, it falls back to the path.
er.path = ResourceUID::get_singleton()->get_id_path(er.uid);
} else {
- WARN_PRINT(String(res_path + ": In external resouce #" + itos(i) + ", invalid UUID: " + ResourceUID::get_singleton()->id_to_text(er.uid) + " - using text path instead: " + er.path).utf8().get_data());
+ WARN_PRINT(String(res_path + ": In external resource #" + itos(i) + ", invalid UUID: " + ResourceUID::get_singleton()->id_to_text(er.uid) + " - using text path instead: " + er.path).utf8().get_data());
}
}
}
diff --git a/drivers/vulkan/rendering_device_vulkan.cpp b/drivers/vulkan/rendering_device_vulkan.cpp
index f0a1531f70..8d3362c7aa 100644
--- a/drivers/vulkan/rendering_device_vulkan.cpp
+++ b/drivers/vulkan/rendering_device_vulkan.cpp
@@ -6037,7 +6037,7 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma
specialization_info.resize(pipeline_stages.size());
specialization_map_entries.resize(pipeline_stages.size());
for (int i = 0; i < shader->specialization_constants.size(); i++) {
- //see if overriden
+ //see if overridden
const Shader::SpecializationConstant &sc = shader->specialization_constants[i];
data_ptr[i] = sc.constant.int_value; //just copy the 32 bits
@@ -6181,7 +6181,7 @@ RID RenderingDeviceVulkan::compute_pipeline_create(RID p_shader, const Vector<Pi
specialization_constant_data.resize(shader->specialization_constants.size());
uint32_t *data_ptr = specialization_constant_data.ptrw();
for (int i = 0; i < shader->specialization_constants.size(); i++) {
- //see if overriden
+ //see if overridden
const Shader::SpecializationConstant &sc = shader->specialization_constants[i];
data_ptr[i] = sc.constant.int_value; //just copy the 32 bits
diff --git a/editor/editor_file_system.cpp b/editor/editor_file_system.cpp
index 4540f75968..78861eff9d 100644
--- a/editor/editor_file_system.cpp
+++ b/editor/editor_file_system.cpp
@@ -126,7 +126,7 @@ Vector<String> EditorFileSystemDirectory::get_file_deps(int p_idx) const {
}
ResourceUID::ID uid = ResourceUID::get_singleton()->text_to_id(dep);
if (uid != ResourceUID::INVALID_ID) {
- //return proper dependency resoure from uid
+ //return proper dependency resource from uid
if (ResourceUID::get_singleton()->has_id(uid)) {
dep = ResourceUID::get_singleton()->get_id_path(uid);
} else {
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index cbf8611c9a..267854d7ec 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -1555,7 +1555,7 @@ int EditorNode::_save_external_resources() {
if (!res->get_path().is_resource_file()) {
continue;
}
- //not only check if this resourec is edited, check contained subresources too
+ //not only check if this resource is edited, check contained subresources too
if (_find_edited_resources(res, edited_subresources)) {
ResourceSaver::save(res->get_path(), res, flg);
saved++;
diff --git a/editor/plugin_config_dialog.cpp b/editor/plugin_config_dialog.cpp
index 35b27b25aa..5fe466140b 100644
--- a/editor/plugin_config_dialog.cpp
+++ b/editor/plugin_config_dialog.cpp
@@ -150,7 +150,7 @@ void PluginConfigDialog::_on_required_text_changed(const String &) {
if (script_edit->get_text().get_extension() != ext) {
is_valid = false;
script_validation->set_texture(invalid_icon);
- script_validation->set_tooltip(vformat(TTR("Script extension must match chosen langauge extension (.%s)."), ext));
+ script_validation->set_tooltip(vformat(TTR("Script extension must match chosen language extension (.%s)."), ext));
}
if (script_edit->get_text().get_basename().is_empty()) {
is_valid = false;
diff --git a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
index 6d1c408a32..5f6d9465c7 100644
--- a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
+++ b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
@@ -160,12 +160,12 @@ bool RenderForwardMobile::free(RID p_rid) {
/* Render functions */
RD::DataFormat RenderForwardMobile::_render_buffers_get_color_format() {
- // Using 32bit buffers enables AFBC on mobile devices which should have a definate performance improvement (MALI G710 and newer support this on 64bit RTs)
+ // Using 32bit buffers enables AFBC on mobile devices which should have a definite performance improvement (MALI G710 and newer support this on 64bit RTs)
return RD::DATA_FORMAT_A2B10G10R10_UNORM_PACK32;
}
bool RenderForwardMobile::_render_buffers_can_be_storage() {
- // Using 32bit buffers enables AFBC on mobile devices which should have a definate performance improvement (MALI G710 and newer support this on 64bit RTs)
+ // Using 32bit buffers enables AFBC on mobile devices which should have a definite performance improvement (MALI G710 and newer support this on 64bit RTs)
// Doesn't support storage
return false;
}
diff --git a/servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl b/servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl
index ef1c9bacfb..b3a349c948 100644
--- a/servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl
+++ b/servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl
@@ -1214,7 +1214,7 @@ void main() {
specular_light *= specular * metallic * albedo * 2.0;
#else
- // scales the specular reflections, needs to be be computed before lighting happens,
+ // scales the specular reflections, needs to be computed before lighting happens,
// but after environment, GI, and reflection probes are added
// Environment brdf approximation (Lazarov 2013)
// see https://www.unrealengine.com/en-US/blog/physically-based-shading-on-mobile
diff --git a/servers/rendering/renderer_rd/shaders/scene_forward_mobile.glsl b/servers/rendering/renderer_rd/shaders/scene_forward_mobile.glsl
index 7e72ece5dc..70900a847c 100644
--- a/servers/rendering/renderer_rd/shaders/scene_forward_mobile.glsl
+++ b/servers/rendering/renderer_rd/shaders/scene_forward_mobile.glsl
@@ -981,7 +981,7 @@ void main() {
specular_light *= specular * metallic * albedo * 2.0;
#else
- // scales the specular reflections, needs to be be computed before lighting happens,
+ // scales the specular reflections, needs to be computed before lighting happens,
// but after environment, GI, and reflection probes are added
// Environment brdf approximation (Lazarov 2013)
// see https://www.unrealengine.com/en-US/blog/physically-based-shading-on-mobile