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author | Rémi Verschelde <rverschelde@gmail.com> | 2023-02-16 18:34:34 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-02-16 18:34:34 +0100 |
commit | 5cb32d8476468836baa67d9a0e39523d4e922acc (patch) | |
tree | bbdf3a078f3684ca064c678d295afd434ee5062a | |
parent | 05fd229e77901fa0a6aeee1cc8f62342a6d57a19 (diff) | |
parent | d57cb460e25a12e11f43669196a0b446199ff3fd (diff) |
Merge pull request #73392 from raulsntos/dotnet/vscode-open-solution
C#: Open the solution directory when using VSCode
-rw-r--r-- | modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs index 43ead4af69..060c01b3f9 100644 --- a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs +++ b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs @@ -272,8 +272,7 @@ namespace GodotTools } } - string resourcePath = ProjectSettings.GlobalizePath("res://"); - args.Add(resourcePath); + args.Add(Path.GetDirectoryName(GodotSharpDirs.ProjectSlnPath)); string scriptPath = ProjectSettings.GlobalizePath(script.ResourcePath); |