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authorYuri Roubinsky <chaosus89@gmail.com>2020-02-13 19:43:45 +0300
committerGitHub <noreply@github.com>2020-02-13 19:43:45 +0300
commit5c3944e7da9ca72077cb5348fadc86347904838c (patch)
tree7475369fbc64c5a9a06b0fed824eee94bbc69a74
parentef51726ff3cd60e0caf9ce55c9c85cc47bfe0420 (diff)
parent01de6513ac12c10139817deeecb357c023b00710 (diff)
Merge pull request #36177 from Chaosus/shader_fix_swizzling
Fix bugs in shader swizzling
-rw-r--r--servers/visual/shader_language.cpp121
-rw-r--r--servers/visual/shader_language.h4
2 files changed, 123 insertions, 2 deletions
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp
index a5b028b15b..6166489302 100644
--- a/servers/visual/shader_language.cpp
+++ b/servers/visual/shader_language.cpp
@@ -2933,6 +2933,13 @@ bool ShaderLanguage::_validate_assign(Node *p_node, const Map<StringName, BuiltI
} else if (p_node->type == Node::TYPE_MEMBER) {
MemberNode *member = static_cast<MemberNode *>(p_node);
+
+ if (member->has_swizzling_duplicates) {
+ if (r_message)
+ *r_message = RTR("Swizzling assignment contains duplicates.");
+ return false;
+ }
+
return _validate_assign(member->owner, p_builtin_types, r_message);
} else if (p_node->type == Node::TYPE_VARIABLE) {
@@ -3710,9 +3717,17 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
String ident = identifier;
bool ok = true;
+ bool repeated = false;
DataType member_type = TYPE_VOID;
StringName member_struct_name = "";
int array_size = 0;
+
+ Set<char> position_symbols;
+ Set<char> color_symbols;
+ Set<char> texture_symbols;
+
+ bool mix_error = false;
+
switch (dt) {
case TYPE_STRUCT: {
ok = false;
@@ -3758,8 +3773,39 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
switch (c[i]) {
case 'r':
case 'g':
+ if (position_symbols.size() > 0 || texture_symbols.size() > 0) {
+ mix_error = true;
+ break;
+ }
+ if (!color_symbols.has(c[i])) {
+ color_symbols.insert(c[i]);
+ } else {
+ repeated = true;
+ }
+ break;
case 'x':
case 'y':
+ if (color_symbols.size() > 0 || texture_symbols.size() > 0) {
+ mix_error = true;
+ break;
+ }
+ if (!position_symbols.has(c[i])) {
+ position_symbols.insert(c[i]);
+ } else {
+ repeated = true;
+ }
+ break;
+ case 's':
+ case 't':
+ if (color_symbols.size() > 0 || position_symbols.size() > 0) {
+ mix_error = true;
+ break;
+ }
+ if (!texture_symbols.has(c[i])) {
+ texture_symbols.insert(c[i]);
+ } else {
+ repeated = true;
+ }
break;
default:
ok = false;
@@ -3794,9 +3840,41 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
case 'r':
case 'g':
case 'b':
+ if (position_symbols.size() > 0 || texture_symbols.size() > 0) {
+ mix_error = true;
+ break;
+ }
+ if (!color_symbols.has(c[i])) {
+ color_symbols.insert(c[i]);
+ } else {
+ repeated = true;
+ }
+ break;
case 'x':
case 'y':
case 'z':
+ if (color_symbols.size() > 0 || texture_symbols.size() > 0) {
+ mix_error = true;
+ break;
+ }
+ if (!position_symbols.has(c[i])) {
+ position_symbols.insert(c[i]);
+ } else {
+ repeated = true;
+ }
+ break;
+ case 's':
+ case 't':
+ case 'p':
+ if (color_symbols.size() > 0 || position_symbols.size() > 0) {
+ mix_error = true;
+ break;
+ }
+ if (!texture_symbols.has(c[i])) {
+ texture_symbols.insert(c[i]);
+ } else {
+ repeated = true;
+ }
break;
default:
ok = false;
@@ -3832,10 +3910,43 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
case 'g':
case 'b':
case 'a':
+ if (position_symbols.size() > 0 || texture_symbols.size() > 0) {
+ mix_error = true;
+ break;
+ }
+ if (!color_symbols.has(c[i])) {
+ color_symbols.insert(c[i]);
+ } else {
+ repeated = true;
+ }
+ break;
case 'x':
case 'y':
case 'z':
case 'w':
+ if (color_symbols.size() > 0 || texture_symbols.size() > 0) {
+ mix_error = true;
+ break;
+ }
+ if (!position_symbols.has(c[i])) {
+ position_symbols.insert(c[i]);
+ } else {
+ repeated = true;
+ }
+ break;
+ case 's':
+ case 't':
+ case 'p':
+ case 'q':
+ if (color_symbols.size() > 0 || position_symbols.size() > 0) {
+ mix_error = true;
+ break;
+ }
+ if (!texture_symbols.has(c[i])) {
+ texture_symbols.insert(c[i]);
+ } else {
+ repeated = true;
+ }
break;
default:
ok = false;
@@ -3850,8 +3961,12 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
}
}
- if (!ok) {
+ if (mix_error) {
+ _set_error("Cannot combine symbols from different sets in expression ." + ident);
+ return NULL;
+ }
+ if (!ok) {
_set_error("Invalid member for " + (dt == TYPE_STRUCT ? st : get_datatype_name(dt)) + " expression: ." + ident);
return NULL;
}
@@ -3865,6 +3980,8 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
mn->array_size = array_size;
mn->name = ident;
mn->owner = expr;
+ mn->has_swizzling_duplicates = repeated;
+
if (array_size > 0) {
tk = _get_token();
@@ -6684,6 +6801,7 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct
const char colv[4] = { 'r', 'g', 'b', 'a' };
const char coordv[4] = { 'x', 'y', 'z', 'w' };
+ const char coordt[4] = { 's', 't', 'p', 'q' };
int limit = 0;
@@ -6721,6 +6839,7 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct
for (int i = 0; i < limit; i++) {
r_options->push_back(ScriptCodeCompletionOption(String::chr(colv[i]), ScriptCodeCompletionOption::KIND_PLAIN_TEXT));
r_options->push_back(ScriptCodeCompletionOption(String::chr(coordv[i]), ScriptCodeCompletionOption::KIND_PLAIN_TEXT));
+ r_options->push_back(ScriptCodeCompletionOption(String::chr(coordt[i]), ScriptCodeCompletionOption::KIND_PLAIN_TEXT));
}
} break;
diff --git a/servers/visual/shader_language.h b/servers/visual/shader_language.h
index e56fb35a8b..5a69a84650 100644
--- a/servers/visual/shader_language.h
+++ b/servers/visual/shader_language.h
@@ -538,6 +538,7 @@ public:
StringName name;
Node *owner;
Node *index_expression;
+ bool has_swizzling_duplicates;
virtual DataType get_datatype() const { return datatype; }
virtual String get_datatype_name() const { return String(struct_name); }
@@ -549,7 +550,8 @@ public:
datatype(TYPE_VOID),
array_size(0),
owner(NULL),
- index_expression(NULL) {}
+ index_expression(NULL),
+ has_swizzling_duplicates(false) {}
};
struct StructNode : public Node {