diff options
author | ne0fhyk <fhuyakou@gmail.com> | 2021-09-09 19:55:42 -0700 |
---|---|---|
committer | ne0fhyk <fhuyakou@gmail.com> | 2021-09-15 06:06:11 -0700 |
commit | 5bbfe0b5a88be9fe32c4f945cb3eb1bdf1812329 (patch) | |
tree | 2f6aa489af5164f33bf80203b35be1f798beae3f | |
parent | 32f8f74d8345049e41d1abb7239fcee40ecb2c53 (diff) |
Add support for Play Asset Delivery.
This only adds support for a subset of Play Asset Delivery: this causes a single install-time asset pack to always be present, but doesn't add support for dynamically downloaded asset packs.
-rw-r--r-- | platform/android/export/export_plugin.cpp | 30 | ||||
-rw-r--r-- | platform/android/export/export_plugin.h | 7 | ||||
-rw-r--r-- | platform/android/export/gradle_export_util.cpp | 3 | ||||
-rw-r--r-- | platform/android/export/gradle_export_util.h | 6 | ||||
-rw-r--r-- | platform/android/java/app/assetPacks/installTime/build.gradle | 8 | ||||
-rw-r--r-- | platform/android/java/app/build.gradle | 2 | ||||
-rw-r--r-- | platform/android/java/app/settings.gradle | 4 | ||||
-rw-r--r-- | platform/android/java/settings.gradle | 3 |
8 files changed, 50 insertions, 13 deletions
diff --git a/platform/android/export/export_plugin.cpp b/platform/android/export/export_plugin.cpp index e5422a28af..60ba1c558a 100644 --- a/platform/android/export/export_plugin.cpp +++ b/platform/android/export/export_plugin.cpp @@ -221,6 +221,9 @@ static const LauncherIcon launcher_adaptive_icon_backgrounds[icon_densities_coun static const int EXPORT_FORMAT_APK = 0; static const int EXPORT_FORMAT_AAB = 1; +static const char *APK_ASSETS_DIRECTORY = "res://android/build/assets"; +static const char *AAB_ASSETS_DIRECTORY = "res://android/build/assetPacks/installTime/src/main/assets"; + void EditorExportPlatformAndroid::_check_for_changes_poll_thread(void *ud) { EditorExportPlatformAndroid *ea = (EditorExportPlatformAndroid *)ud; @@ -426,6 +429,11 @@ String EditorExportPlatformAndroid::get_package_name(const String &p_package) co return pname; } +String EditorExportPlatformAndroid::get_assets_directory(const Ref<EditorExportPreset> &p_preset) const { + int export_format = int(p_preset->get("custom_template/export_format")); + return export_format == EXPORT_FORMAT_AAB ? AAB_ASSETS_DIRECTORY : APK_ASSETS_DIRECTORY; +} + bool EditorExportPlatformAndroid::is_package_name_valid(const String &p_package, String *r_error) const { String pname = p_package; @@ -2335,11 +2343,21 @@ Error EditorExportPlatformAndroid::sign_apk(const Ref<EditorExportPreset> &p_pre void EditorExportPlatformAndroid::_clear_assets_directory() { DirAccessRef da_res = DirAccess::create(DirAccess::ACCESS_RESOURCES); - if (da_res->dir_exists("res://android/build/assets")) { - print_verbose("Clearing assets directory.."); - DirAccessRef da_assets = DirAccess::open("res://android/build/assets"); + + // Clear the APK assets directory + if (da_res->dir_exists(APK_ASSETS_DIRECTORY)) { + print_verbose("Clearing APK assets directory.."); + DirAccessRef da_assets = DirAccess::open(APK_ASSETS_DIRECTORY); + da_assets->erase_contents_recursive(); + da_res->remove(APK_ASSETS_DIRECTORY); + } + + // Clear the AAB assets directory + if (da_res->dir_exists(AAB_ASSETS_DIRECTORY)) { + print_verbose("Clearing AAB assets directory.."); + DirAccessRef da_assets = DirAccess::open(AAB_ASSETS_DIRECTORY); da_assets->erase_contents_recursive(); - da_res->remove("res://android/build/assets"); + da_res->remove(AAB_ASSETS_DIRECTORY); } } @@ -2459,6 +2477,7 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP return ERR_UNCONFIGURED; } } + const String assets_directory = get_assets_directory(p_preset); String sdk_path = EDITOR_GET("export/android/android_sdk_path"); ERR_FAIL_COND_V_MSG(sdk_path.is_empty(), ERR_UNCONFIGURED, "Android SDK path must be configured in Editor Settings at 'export/android/android_sdk_path'."); print_verbose("Android sdk path: " + sdk_path); @@ -2480,6 +2499,7 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP if (!apk_expansion) { print_verbose("Exporting project files.."); CustomExportData user_data; + user_data.assets_directory = assets_directory; user_data.debug = p_debug; err = export_project_files(p_preset, rename_and_store_file_in_gradle_project, &user_data, copy_gradle_so); if (err != OK) { @@ -2501,7 +2521,7 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP } } print_verbose("Storing command line flags.."); - store_file_at_path("res://android/build/assets/_cl_", command_line_flags); + store_file_at_path(assets_directory + "/_cl_", command_line_flags); print_verbose("Updating ANDROID_HOME environment to " + sdk_path); OS::get_singleton()->set_environment("ANDROID_HOME", sdk_path); //set and overwrite if required diff --git a/platform/android/export/export_plugin.h b/platform/android/export/export_plugin.h index b061ee4e04..d33f616f11 100644 --- a/platform/android/export/export_plugin.h +++ b/platform/android/export/export_plugin.h @@ -87,11 +87,6 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { EditorProgress *ep = nullptr; }; - struct CustomExportData { - bool debug; - Vector<String> libs; - }; - Vector<PluginConfigAndroid> plugins; String last_plugin_names; uint64_t last_custom_build_time = 0; @@ -109,6 +104,8 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { String get_package_name(const String &p_package) const; + String get_assets_directory(const Ref<EditorExportPreset> &p_preset) const; + bool is_package_name_valid(const String &p_package, String *r_error = nullptr) const; static bool _should_compress_asset(const String &p_path, const Vector<uint8_t> &p_data); diff --git a/platform/android/export/gradle_export_util.cpp b/platform/android/export/gradle_export_util.cpp index 6fbdf73cd0..851bd0ac52 100644 --- a/platform/android/export/gradle_export_util.cpp +++ b/platform/android/export/gradle_export_util.cpp @@ -121,7 +121,8 @@ Error store_string_at_path(const String &p_path, const String &p_data) { // It's functionality mirrors that of the method save_apk_file. // This method will be called ONLY when custom build is enabled. Error rename_and_store_file_in_gradle_project(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key) { - String dst_path = p_path.replace_first("res://", "res://android/build/assets/"); + CustomExportData *export_data = (CustomExportData *)p_userdata; + String dst_path = p_path.replace_first("res://", export_data->assets_directory + "/"); print_verbose("Saving project files from " + p_path + " into " + dst_path); Error err = store_file_at_path(dst_path, p_data); return err; diff --git a/platform/android/export/gradle_export_util.h b/platform/android/export/gradle_export_util.h index 8a93c25d79..744022f1f9 100644 --- a/platform/android/export/gradle_export_util.h +++ b/platform/android/export/gradle_export_util.h @@ -44,6 +44,12 @@ const String godot_project_name_xml_string = R"(<?xml version="1.0" encoding="ut </resources> )"; +struct CustomExportData { + String assets_directory; + bool debug; + Vector<String> libs; +}; + int _get_android_orientation_value(DisplayServer::ScreenOrientation screen_orientation); String _get_android_orientation_label(DisplayServer::ScreenOrientation screen_orientation); diff --git a/platform/android/java/app/assetPacks/installTime/build.gradle b/platform/android/java/app/assetPacks/installTime/build.gradle new file mode 100644 index 0000000000..b06faac374 --- /dev/null +++ b/platform/android/java/app/assetPacks/installTime/build.gradle @@ -0,0 +1,8 @@ +apply plugin: 'com.android.asset-pack' + +assetPack { + packName = "installTime" // Directory name for the asset pack + dynamicDelivery { + deliveryType = "install-time" // Delivery mode + } +} diff --git a/platform/android/java/app/build.gradle b/platform/android/java/app/build.gradle index 9640887399..a391a3ca9a 100644 --- a/platform/android/java/app/build.gradle +++ b/platform/android/java/app/build.gradle @@ -72,6 +72,8 @@ android { targetCompatibility versions.javaVersion } + assetPacks = [":assetPacks:installTime"] + defaultConfig { // The default ignore pattern for the 'assets' directory includes hidden files and directories which are used by Godot projects. aaptOptions { diff --git a/platform/android/java/app/settings.gradle b/platform/android/java/app/settings.gradle index 33b863c7bf..e38d7b2ba6 100644 --- a/platform/android/java/app/settings.gradle +++ b/platform/android/java/app/settings.gradle @@ -1,2 +1,2 @@ -// Empty settings.gradle file to denote this directory as being the root project -// of the Godot custom build. +// This is the root directory of the Godot custom build. +include ':assetPacks:installTime' diff --git a/platform/android/java/settings.gradle b/platform/android/java/settings.gradle index 524031d93f..584b626900 100644 --- a/platform/android/java/settings.gradle +++ b/platform/android/java/settings.gradle @@ -4,3 +4,6 @@ rootProject.name = "Godot" include ':app' include ':lib' include ':nativeSrcsConfigs' + +include ':assetPacks:installTime' +project(':assetPacks:installTime').projectDir = file("app/assetPacks/installTime") |