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authorJuan Linietsky <reduzio@gmail.com>2018-06-25 16:47:09 -0300
committerJuan Linietsky <reduzio@gmail.com>2018-06-25 16:47:09 -0300
commit5b035107e3bae3f34f46935bc593569aad3fbca7 (patch)
tree01695e4c4620e3e5db07f129a7f6e80ffcecd4fa
parent4f5a7ebaecfcf00cf1e5c4af4b20034f0dcecd29 (diff)
removed print
-rw-r--r--scene/animation/animation_node_state_machine.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/scene/animation/animation_node_state_machine.cpp b/scene/animation/animation_node_state_machine.cpp
index bd27d9118e..4b4666803c 100644
--- a/scene/animation/animation_node_state_machine.cpp
+++ b/scene/animation/animation_node_state_machine.cpp
@@ -458,10 +458,6 @@ float AnimationNodeStateMachine::process(float p_time, bool p_seek) {
rem = blend_node(states[end_node], 0, true, 0, FILTER_IGNORE, false);
}
- if (get_parent().is_valid() && get_parent()->is_class("AnimationNodeStateMachine")) {
- print_line("rem: " + rtos(rem));
- }
-
return rem;
}