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author | Juan Linietsky <reduzio@gmail.com> | 2018-06-25 16:47:09 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2018-06-25 16:47:09 -0300 |
commit | 5b035107e3bae3f34f46935bc593569aad3fbca7 (patch) | |
tree | 01695e4c4620e3e5db07f129a7f6e80ffcecd4fa | |
parent | 4f5a7ebaecfcf00cf1e5c4af4b20034f0dcecd29 (diff) |
removed print
-rw-r--r-- | scene/animation/animation_node_state_machine.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/scene/animation/animation_node_state_machine.cpp b/scene/animation/animation_node_state_machine.cpp index bd27d9118e..4b4666803c 100644 --- a/scene/animation/animation_node_state_machine.cpp +++ b/scene/animation/animation_node_state_machine.cpp @@ -458,10 +458,6 @@ float AnimationNodeStateMachine::process(float p_time, bool p_seek) { rem = blend_node(states[end_node], 0, true, 0, FILTER_IGNORE, false); } - if (get_parent().is_valid() && get_parent()->is_class("AnimationNodeStateMachine")) { - print_line("rem: " + rtos(rem)); - } - return rem; } |