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authorVojtěch Struhár <vojtechstruhar@gmail.com>2022-07-19 22:41:56 +0200
committerVojtěch Struhár <vojtechstruhar@gmail.com>2022-07-19 22:41:56 +0200
commit5a619063304a67b91203b9e804769f602ef31f9c (patch)
tree070c15d97cd9b397db07464ab2f49de68de7fa3f
parent715f556cd4f9b21e223659d899dfb1cd7aa3975a (diff)
Filled in MultiMesh instance_count doc.
-rw-r--r--doc/classes/MultiMesh.xml3
1 files changed, 2 insertions, 1 deletions
diff --git a/doc/classes/MultiMesh.xml b/doc/classes/MultiMesh.xml
index 631b2ea050..9d8f1e1e5d 100644
--- a/doc/classes/MultiMesh.xml
+++ b/doc/classes/MultiMesh.xml
@@ -91,7 +91,8 @@
<member name="custom_data_array" type="PackedColorArray" setter="_set_custom_data_array" getter="_get_custom_data_array">
</member>
<member name="instance_count" type="int" setter="set_instance_count" getter="get_instance_count" default="0">
- Number of instances that will get drawn. This clears and (re)sizes the buffers. By default, all instances are drawn but you can limit this with [member visible_instance_count].
+ Number of instances that will get drawn. This clears and (re)sizes the buffers. Setting data format or flags afterwards will have no effect.
+ By default, all instances are drawn but you can limit this with [member visible_instance_count].
</member>
<member name="mesh" type="Mesh" setter="set_mesh" getter="get_mesh">
Mesh to be drawn.