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authorRyan Roden-Corrent <ryan@rcorre.net>2020-07-18 15:03:08 -0400
committerRyan Roden-Corrent <ryan@rcorre.net>2022-01-22 20:55:39 -0500
commit58e8e5f219d821056750d446da8e349049e9174b (patch)
tree863325810680e33904984958684d8860bc1be5e0
parent366d3930ac96db5561afd23b1063085fccf6dcd6 (diff)
Implement blender-style 3D transform tools.
See godotengine/godot-proposals#1215. This adds shortcuts for blender-inspired transforms, where you can press the key and immediately be transforming an object without holding the mouse. Clicking commits the transformation, ESC aborts it. This is inspired by Blender's G(rab)/R(otate)/S(cale) shortcuts, but I decided not to add default bindings as `S` is already bound to the regular scale tool, and it might be confusing to only bind some of them. While actively using a transform tool, you can press X/Y/Z to lock the transform to an axis or (shift)+X/Y/Z to constrain the transform to a plane. These keys are only processed if you have a transform tool (translate/rotate/scale) active _and_ the mouse button is held. Pressing XX/YY/ZZ will lock the transform to a local (rather than global) axis. This is achieved by temporarily toggling the local transform button. I did this (vs handling it in the transform functions) for 3 reasons: - Transform logic for translate/rotate (but not scale) appears to be tightly coupled to the gizmo - This ensures the gizmo changes to indicate we're transforming locally/globally - Toggling the button state in the UI also gives the user feedback about the nature of the transform. The original state of the button is reset when the transform completes. Pressing the `spatial_editor/cancel_transform` shortcut key during a transform operation will cancel the transform and reset the objects back to their original transforms. This functionality was already accessible by pressing RMB during a transform, however: - ESC is more familiar to blender users, and a more common "cancel" key in general. - Given you must hold LMB during a transform, pressing RMB as well is clumsy if not impossible (on a laptop trackpad).
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp898
-rw-r--r--editor/plugins/node_3d_editor_plugin.h13
2 files changed, 512 insertions, 399 deletions
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index 6ea8fba9b5..2ea4d9fb57 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -384,6 +384,28 @@ int Node3DEditorViewport::get_selected_count() const {
return count;
}
+void Node3DEditorViewport::cancel_transform() {
+ _edit.mode = TRANSFORM_NONE;
+
+ List<Node *> &selection = editor_selection->get_selected_node_list();
+
+ for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
+ Node3D *sp = Object::cast_to<Node3D>(E->get());
+ if (!sp) {
+ continue;
+ }
+
+ Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(sp);
+ if (!se) {
+ continue;
+ }
+
+ sp->set_global_transform(se->original);
+ }
+ surface->update();
+ set_message(TTR("Transform Aborted."), 3);
+}
+
float Node3DEditorViewport::get_znear() const {
return CLAMP(spatial_editor->get_znear(), MIN_Z, MAX_Z);
}
@@ -865,6 +887,7 @@ void Node3DEditorViewport::_update_name() {
}
void Node3DEditorViewport::_compute_edit(const Point2 &p_point) {
+ _edit.original_local = spatial_editor->are_local_coords_enabled();
_edit.click_ray = _get_ray(p_point);
_edit.click_ray_pos = _get_ray_pos(p_point);
_edit.plane = TRANSFORM_VIEW;
@@ -1375,39 +1398,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
}
if (_edit.mode != TRANSFORM_NONE && b->is_pressed()) {
- //cancel motion
- _edit.mode = TRANSFORM_NONE;
-
- List<Node *> &selection = editor_selection->get_selected_node_list();
-
- for (Node *E : selection) {
- Node3D *sp = Object::cast_to<Node3D>(E);
- if (!sp) {
- continue;
- }
-
- Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(sp);
- if (!se) {
- continue;
- }
-
- if (se->gizmo.is_valid()) {
- Vector<int> ids;
- Vector<Transform3D> restore;
-
- for (const KeyValue<int, Transform3D> &GE : se->subgizmos) {
- ids.push_back(GE.key);
- restore.push_back(GE.value);
- }
-
- se->gizmo->commit_subgizmos(ids, restore, true);
- spatial_editor->update_transform_gizmo();
- } else {
- sp->set_global_transform(se->original);
- }
- }
- surface->update();
- set_message(TTR("Transform Aborted."), 3);
+ cancel_transform();
}
if (b->is_pressed()) {
@@ -1461,6 +1452,10 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
} break;
case MouseButton::LEFT: {
if (b->is_pressed()) {
+ if (_edit.mode != TRANSFORM_NONE && _edit.instant) {
+ commit_transform();
+ break; // just commit the edit, stop processing the event so we don't deselect the object
+ }
NavigationScheme nav_scheme = (NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation/navigation_scheme").operator int();
if ((nav_scheme == NAVIGATION_MAYA || nav_scheme == NAVIGATION_MODO) && b->is_alt_pressed()) {
break;
@@ -1567,33 +1562,17 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
clicked = ObjectID();
if ((spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT && b->is_command_pressed()) || spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_ROTATE) {
- /* HANDLE ROTATION */
- if (get_selected_count() == 0) {
- break; //bye
- }
- //handle rotate
- _edit.mode = TRANSFORM_ROTATE;
- _compute_edit(b->get_position());
+ begin_transform(TRANSFORM_ROTATE, false);
break;
}
if (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_MOVE) {
- if (get_selected_count() == 0) {
- break; //bye
- }
- //handle translate
- _edit.mode = TRANSFORM_TRANSLATE;
- _compute_edit(b->get_position());
+ begin_transform(TRANSFORM_TRANSLATE, false);
break;
}
if (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SCALE) {
- if (get_selected_count() == 0) {
- break; //bye
- }
- //handle scale
- _edit.mode = TRANSFORM_SCALE;
- _compute_edit(b->get_position());
+ begin_transform(TRANSFORM_SCALE, false);
break;
}
@@ -1648,32 +1627,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
se->gizmo->commit_subgizmos(ids, restore, false);
spatial_editor->update_transform_gizmo();
} else {
- static const char *_transform_name[4] = {
- TTRC("None"),
- TTRC("Rotate"),
- // TRANSLATORS: This refers to the movement that changes the position of an object.
- TTRC("Translate"),
- TTRC("Scale"),
- };
- undo_redo->create_action(TTRGET(_transform_name[_edit.mode]));
-
- List<Node *> &selection = editor_selection->get_selected_node_list();
-
- for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- Node3D *sp = Object::cast_to<Node3D>(E->get());
- if (!sp) {
- continue;
- }
-
- Node3DEditorSelectedItem *sel_item = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(sp);
- if (!sel_item) {
- continue;
- }
-
- undo_redo->add_do_method(sp, "set_global_transform", sp->get_global_gizmo_transform());
- undo_redo->add_undo_method(sp, "set_global_transform", sel_item->original);
- }
- undo_redo->commit_action();
+ commit_transform();
}
_edit.mode = TRANSFORM_NONE;
set_message("");
@@ -1739,7 +1693,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
String n = _edit.gizmo->get_handle_name(_edit.gizmo_handle, _edit.gizmo_handle_secondary);
set_message(n + ": " + String(v));
- } else if ((m->get_button_mask() & MouseButton::MASK_LEFT) != MouseButton::NONE) {
+ } else if ((m->get_button_mask() & MouseButton::MASK_LEFT) != MouseButton::NONE || _edit.instant) {
if (nav_scheme == NAVIGATION_MAYA && m->is_alt_pressed()) {
nav_mode = NAVIGATION_ORBIT;
} else if (nav_scheme == NAVIGATION_MODO && m->is_alt_pressed() && m->is_shift_pressed()) {
@@ -1767,324 +1721,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
return;
}
- Vector3 ray_pos = _get_ray_pos(m->get_position());
- Vector3 ray = _get_ray(m->get_position());
- double snap = EDITOR_GET("interface/inspector/default_float_step");
- int snap_step_decimals = Math::range_step_decimals(snap);
-
- switch (_edit.mode) {
- case TRANSFORM_SCALE: {
- Vector3 motion_mask;
- Plane plane;
- bool plane_mv = false;
-
- switch (_edit.plane) {
- case TRANSFORM_VIEW:
- motion_mask = Vector3(0, 0, 0);
- plane = Plane(_get_camera_normal(), _edit.center);
- break;
- case TRANSFORM_X_AXIS:
- motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(0).normalized();
- plane = Plane(motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(), _edit.center);
- break;
- case TRANSFORM_Y_AXIS:
- motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(1).normalized();
- plane = Plane(motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(), _edit.center);
- break;
- case TRANSFORM_Z_AXIS:
- motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2).normalized();
- plane = Plane(motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(), _edit.center);
- break;
- case TRANSFORM_YZ:
- motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2).normalized() + spatial_editor->get_gizmo_transform().basis.get_axis(1).normalized();
- plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(0).normalized(), _edit.center);
- plane_mv = true;
- break;
- case TRANSFORM_XZ:
- motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2).normalized() + spatial_editor->get_gizmo_transform().basis.get_axis(0).normalized();
- plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(1).normalized(), _edit.center);
- plane_mv = true;
- break;
- case TRANSFORM_XY:
- motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(0).normalized() + spatial_editor->get_gizmo_transform().basis.get_axis(1).normalized();
- plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(2).normalized(), _edit.center);
- plane_mv = true;
- break;
- }
-
- Vector3 intersection;
- if (!plane.intersects_ray(ray_pos, ray, &intersection)) {
- break;
- }
-
- Vector3 click;
- if (!plane.intersects_ray(_edit.click_ray_pos, _edit.click_ray, &click)) {
- break;
- }
-
- Vector3 motion = intersection - click;
- if (_edit.plane != TRANSFORM_VIEW) {
- if (!plane_mv) {
- motion = motion_mask.dot(motion) * motion_mask;
-
- } else {
- // Alternative planar scaling mode
- if (_get_key_modifier(m) != Key::SHIFT) {
- motion = motion_mask.dot(motion) * motion_mask;
- }
- }
-
- } else {
- const real_t center_click_dist = click.distance_to(_edit.center);
- const real_t center_inters_dist = intersection.distance_to(_edit.center);
- if (center_click_dist == 0) {
- break;
- }
-
- const real_t scale = center_inters_dist - center_click_dist;
- motion = Vector3(scale, scale, scale);
- }
-
- motion /= click.distance_to(_edit.center);
-
- // Disable local transformation for TRANSFORM_VIEW
- bool local_coords = (spatial_editor->are_local_coords_enabled() && _edit.plane != TRANSFORM_VIEW);
-
- if (_edit.snap || spatial_editor->is_snap_enabled()) {
- snap = spatial_editor->get_scale_snap() / 100;
- }
- Vector3 motion_snapped = motion;
- motion_snapped.snap(Vector3(snap, snap, snap));
- // This might not be necessary anymore after issue #288 is solved (in 4.0?).
- set_message(TTR("Scaling: ") + "(" + String::num(motion_snapped.x, snap_step_decimals) + ", " +
- String::num(motion_snapped.y, snap_step_decimals) + ", " + String::num(motion_snapped.z, snap_step_decimals) + ")");
- motion = _edit.original.basis.inverse().xform(motion);
-
- List<Node *> &selection = editor_selection->get_selected_node_list();
- for (Node *E : selection) {
- Node3D *sp = Object::cast_to<Node3D>(E);
- if (!sp) {
- continue;
- }
-
- Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(sp);
- if (!se) {
- continue;
- }
-
- if (sp->has_meta("_edit_lock_")) {
- continue;
- }
-
- if (se->gizmo.is_valid()) {
- for (KeyValue<int, Transform3D> &GE : se->subgizmos) {
- Transform3D xform = GE.value;
- Transform3D new_xform = _compute_transform(TRANSFORM_SCALE, se->original * xform, xform, motion, snap, local_coords, true); // Force orthogonal with subgizmo.
- if (!local_coords) {
- new_xform = se->original.affine_inverse() * new_xform;
- }
- se->gizmo->set_subgizmo_transform(GE.key, new_xform);
- }
- } else {
- Transform3D new_xform = _compute_transform(TRANSFORM_SCALE, se->original, se->original_local, motion, snap, local_coords, sp->get_rotation_edit_mode() != Node3D::ROTATION_EDIT_MODE_BASIS);
- _transform_gizmo_apply(se->sp, new_xform, local_coords);
- }
- }
-
- spatial_editor->update_transform_gizmo();
- surface->update();
-
- } break;
-
- case TRANSFORM_TRANSLATE: {
- Vector3 motion_mask;
- Plane plane;
- bool plane_mv = false;
-
- switch (_edit.plane) {
- case TRANSFORM_VIEW:
- plane = Plane(_get_camera_normal(), _edit.center);
- break;
- case TRANSFORM_X_AXIS:
- motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(0).normalized();
- plane = Plane(motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(), _edit.center);
- break;
- case TRANSFORM_Y_AXIS:
- motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(1).normalized();
- plane = Plane(motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(), _edit.center);
- break;
- case TRANSFORM_Z_AXIS:
- motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2).normalized();
- plane = Plane(motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(), _edit.center);
- break;
- case TRANSFORM_YZ:
- plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(0).normalized(), _edit.center);
- plane_mv = true;
- break;
- case TRANSFORM_XZ:
- plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(1).normalized(), _edit.center);
- plane_mv = true;
- break;
- case TRANSFORM_XY:
- plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(2).normalized(), _edit.center);
- plane_mv = true;
- break;
- }
-
- Vector3 intersection;
- if (!plane.intersects_ray(ray_pos, ray, &intersection)) {
- break;
- }
-
- Vector3 click;
- if (!plane.intersects_ray(_edit.click_ray_pos, _edit.click_ray, &click)) {
- break;
- }
-
- Vector3 motion = intersection - click;
- if (_edit.plane != TRANSFORM_VIEW) {
- if (!plane_mv) {
- motion = motion_mask.dot(motion) * motion_mask;
- }
- }
-
- // Disable local transformation for TRANSFORM_VIEW
- bool local_coords = (spatial_editor->are_local_coords_enabled() && _edit.plane != TRANSFORM_VIEW);
-
- if (_edit.snap || spatial_editor->is_snap_enabled()) {
- snap = spatial_editor->get_translate_snap();
- }
- Vector3 motion_snapped = motion;
- motion_snapped.snap(Vector3(snap, snap, snap));
- set_message(TTR("Translating: ") + "(" + String::num(motion_snapped.x, snap_step_decimals) + ", " +
- String::num(motion_snapped.y, snap_step_decimals) + ", " + String::num(motion_snapped.z, snap_step_decimals) + ")");
- motion = spatial_editor->get_gizmo_transform().basis.inverse().xform(motion);
-
- List<Node *> &selection = editor_selection->get_selected_node_list();
- for (Node *E : selection) {
- Node3D *sp = Object::cast_to<Node3D>(E);
- if (!sp) {
- continue;
- }
-
- Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(sp);
- if (!se) {
- continue;
- }
-
- if (sp->has_meta("_edit_lock_")) {
- continue;
- }
-
- if (se->gizmo.is_valid()) {
- for (KeyValue<int, Transform3D> &GE : se->subgizmos) {
- Transform3D xform = GE.value;
- Transform3D new_xform = _compute_transform(TRANSFORM_TRANSLATE, se->original * xform, xform, motion, snap, local_coords, true); // Force orthogonal with subgizmo.
- new_xform = se->original.affine_inverse() * new_xform;
- se->gizmo->set_subgizmo_transform(GE.key, new_xform);
- }
- } else {
- Transform3D new_xform = _compute_transform(TRANSFORM_TRANSLATE, se->original, se->original_local, motion, snap, local_coords, sp->get_rotation_edit_mode() != Node3D::ROTATION_EDIT_MODE_BASIS);
- _transform_gizmo_apply(se->sp, new_xform, false);
- }
- }
-
- spatial_editor->update_transform_gizmo();
- surface->update();
-
- } break;
-
- case TRANSFORM_ROTATE: {
- Plane plane;
- Vector3 axis;
-
- switch (_edit.plane) {
- case TRANSFORM_VIEW:
- plane = Plane(_get_camera_normal(), _edit.center);
- break;
- case TRANSFORM_X_AXIS:
- plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(0).normalized(), _edit.center);
- axis = Vector3(1, 0, 0);
- break;
- case TRANSFORM_Y_AXIS:
- plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(1).normalized(), _edit.center);
- axis = Vector3(0, 1, 0);
- break;
- case TRANSFORM_Z_AXIS:
- plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(2).normalized(), _edit.center);
- axis = Vector3(0, 0, 1);
- break;
- case TRANSFORM_YZ:
- case TRANSFORM_XZ:
- case TRANSFORM_XY:
- break;
- }
-
- Vector3 intersection;
- if (!plane.intersects_ray(ray_pos, ray, &intersection)) {
- break;
- }
-
- Vector3 click;
- if (!plane.intersects_ray(_edit.click_ray_pos, _edit.click_ray, &click)) {
- break;
- }
-
- Vector3 y_axis = (click - _edit.center).normalized();
- Vector3 x_axis = plane.normal.cross(y_axis).normalized();
-
- double angle = Math::atan2(x_axis.dot(intersection - _edit.center), y_axis.dot(intersection - _edit.center));
-
- if (_edit.snap || spatial_editor->is_snap_enabled()) {
- snap = spatial_editor->get_rotate_snap();
- }
- angle = Math::rad2deg(angle) + snap * 0.5; //else it won't reach +180
- angle -= Math::fmod(angle, snap);
- set_message(vformat(TTR("Rotating %s degrees."), String::num(angle, snap_step_decimals)));
- angle = Math::deg2rad(angle);
-
- bool local_coords = (spatial_editor->are_local_coords_enabled() && _edit.plane != TRANSFORM_VIEW); // Disable local transformation for TRANSFORM_VIEW
-
- List<Node *> &selection = editor_selection->get_selected_node_list();
- for (Node *E : selection) {
- Node3D *sp = Object::cast_to<Node3D>(E);
- if (!sp) {
- continue;
- }
-
- Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(sp);
- if (!se) {
- continue;
- }
-
- if (sp->has_meta("_edit_lock_")) {
- continue;
- }
-
- Vector3 compute_axis = local_coords ? axis : plane.normal;
- if (se->gizmo.is_valid()) {
- for (KeyValue<int, Transform3D> &GE : se->subgizmos) {
- Transform3D xform = GE.value;
-
- Transform3D new_xform = _compute_transform(TRANSFORM_ROTATE, se->original * xform, xform, compute_axis, angle, local_coords, true); // Force orthogonal with subgizmo.
- if (!local_coords) {
- new_xform = se->original.affine_inverse() * new_xform;
- }
- se->gizmo->set_subgizmo_transform(GE.key, new_xform);
- }
- } else {
- Transform3D new_xform = _compute_transform(TRANSFORM_ROTATE, se->original, se->original_local, compute_axis, angle, local_coords, sp->get_rotation_edit_mode() != Node3D::ROTATION_EDIT_MODE_BASIS);
- _transform_gizmo_apply(se->sp, new_xform, local_coords);
- }
- }
-
- spatial_editor->update_transform_gizmo();
- surface->update();
-
- } break;
- default: {
- }
- }
+ update_transform(m->get_position(), _get_key_modifier(m) == Key::SHIFT);
}
} else if ((m->get_button_mask() & MouseButton::MASK_RIGHT) != MouseButton::NONE || freelook_active) {
if (nav_scheme == NAVIGATION_MAYA && m->is_alt_pressed()) {
@@ -2225,6 +1862,51 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
}
}
+ if (_edit.mode != TRANSFORM_NONE) {
+ // We're actively transforming, handle keys specially
+ TransformPlane new_plane = TRANSFORM_VIEW;
+ String new_message;
+ if (ED_IS_SHORTCUT("spatial_editor/lock_transform_x", p_event)) {
+ new_plane = TRANSFORM_X_AXIS;
+ new_message = TTR("X-Axis Transform.");
+ } else if (ED_IS_SHORTCUT("spatial_editor/lock_transform_y", p_event)) {
+ new_plane = TRANSFORM_Y_AXIS;
+ new_message = TTR("Y-Axis Transform.");
+ } else if (ED_IS_SHORTCUT("spatial_editor/lock_transform_z", p_event)) {
+ new_plane = TRANSFORM_Z_AXIS;
+ new_message = TTR("Z-Axis Transform.");
+ } else if (_edit.mode != TRANSFORM_ROTATE) { // rotating on a plane doesn't make sense
+ if (ED_IS_SHORTCUT("spatial_editor/lock_transform_yz", p_event)) {
+ new_plane = TRANSFORM_YZ;
+ new_message = TTR("YZ-Plane Transform.");
+ } else if (ED_IS_SHORTCUT("spatial_editor/lock_transform_xz", p_event)) {
+ new_plane = TRANSFORM_XZ;
+ new_message = TTR("XZ-Plane Transform.");
+ } else if (ED_IS_SHORTCUT("spatial_editor/lock_transform_xy", p_event)) {
+ new_plane = TRANSFORM_XY;
+ new_message = TTR("XY-Plane Transform.");
+ }
+ }
+
+ if (new_plane != TRANSFORM_VIEW) {
+ if (new_plane != _edit.plane) {
+ // lock me once and get a global constraint
+ _edit.plane = new_plane;
+ spatial_editor->set_local_coords_enabled(false);
+ } else if (!spatial_editor->are_local_coords_enabled()) {
+ // lock me twice and get a local constraint
+ spatial_editor->set_local_coords_enabled(true);
+ } else {
+ // lock me thrice and we're back where we started
+ _edit.plane = TRANSFORM_VIEW;
+ spatial_editor->set_local_coords_enabled(false);
+ }
+ update_transform(_edit.mouse_pos, Input::get_singleton()->is_key_pressed(Key::SHIFT));
+ set_message(new_message, 2);
+ accept_event();
+ return;
+ }
+ }
if (ED_IS_SHORTCUT("spatial_editor/snap", p_event)) {
if (_edit.mode != TRANSFORM_NONE) {
_edit.snap = !_edit.snap;
@@ -2315,6 +1997,18 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
set_message(TTR("Animation Key Inserted."));
}
+ if (ED_IS_SHORTCUT("spatial_editor/cancel_transform", p_event) && _edit.mode != TRANSFORM_NONE) {
+ cancel_transform();
+ }
+ if (ED_IS_SHORTCUT("spatial_editor/instant_translate", p_event)) {
+ begin_transform(TRANSFORM_TRANSLATE, true);
+ }
+ if (ED_IS_SHORTCUT("spatial_editor/instant_rotate", p_event)) {
+ begin_transform(TRANSFORM_ROTATE, true);
+ }
+ if (ED_IS_SHORTCUT("spatial_editor/instant_scale", p_event)) {
+ begin_transform(TRANSFORM_SCALE, true);
+ }
// Freelook doesn't work in orthogonal mode.
if (!orthogonal && ED_IS_SHORTCUT("spatial_editor/freelook_toggle", p_event)) {
@@ -3544,6 +3238,13 @@ void Node3DEditorViewport::_init_gizmo_instance(int p_idx) {
RS::get_singleton()->instance_geometry_set_cast_shadows_setting(scale_plane_gizmo_instance[i], RS::SHADOW_CASTING_SETTING_OFF);
RS::get_singleton()->instance_set_layer_mask(scale_plane_gizmo_instance[i], layer);
RS::get_singleton()->instance_geometry_set_flag(scale_plane_gizmo_instance[i], RS::INSTANCE_FLAG_IGNORE_OCCLUSION_CULLING, true);
+
+ axis_gizmo_instance[i] = RS::get_singleton()->instance_create();
+ RS::get_singleton()->instance_set_base(axis_gizmo_instance[i], spatial_editor->get_axis_gizmo(i)->get_rid());
+ RS::get_singleton()->instance_set_scenario(axis_gizmo_instance[i], get_tree()->get_root()->get_world_3d()->get_scenario());
+ RS::get_singleton()->instance_set_visible(axis_gizmo_instance[i], true);
+ RS::get_singleton()->instance_geometry_set_cast_shadows_setting(axis_gizmo_instance[i], RS::SHADOW_CASTING_SETTING_OFF);
+ RS::get_singleton()->instance_set_layer_mask(axis_gizmo_instance[i], layer);
}
// Rotation white outline
@@ -3563,6 +3264,7 @@ void Node3DEditorViewport::_finish_gizmo_instances() {
RS::get_singleton()->free(rotate_gizmo_instance[i]);
RS::get_singleton()->free(scale_gizmo_instance[i]);
RS::get_singleton()->free(scale_plane_gizmo_instance[i]);
+ RS::get_singleton()->free(axis_gizmo_instance[i]);
}
// Rotation white outline
RS::get_singleton()->free(rotate_gizmo_instance[3]);
@@ -3655,6 +3357,7 @@ void Node3DEditorViewport::update_transform_gizmo_view() {
RenderingServer::get_singleton()->instance_set_visible(rotate_gizmo_instance[i], false);
RenderingServer::get_singleton()->instance_set_visible(scale_gizmo_instance[i], false);
RenderingServer::get_singleton()->instance_set_visible(scale_plane_gizmo_instance[i], false);
+ RenderingServer::get_singleton()->instance_set_visible(axis_gizmo_instance[i], false);
}
// Rotation white outline
RenderingServer::get_singleton()->instance_set_visible(rotate_gizmo_instance[3], false);
@@ -3711,7 +3414,15 @@ void Node3DEditorViewport::update_transform_gizmo_view() {
RenderingServer::get_singleton()->instance_set_visible(scale_gizmo_instance[i], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SCALE));
RenderingServer::get_singleton()->instance_set_transform(scale_plane_gizmo_instance[i], axis_angle);
RenderingServer::get_singleton()->instance_set_visible(scale_plane_gizmo_instance[i], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SCALE));
+ RenderingServer::get_singleton()->instance_set_transform(axis_gizmo_instance[i], xform);
}
+
+ bool show_axes = spatial_editor->is_gizmo_visible() && _edit.mode != TRANSFORM_NONE;
+ RenderingServer *rs = RenderingServer::get_singleton();
+ rs->instance_set_visible(axis_gizmo_instance[0], show_axes && (_edit.plane == TRANSFORM_X_AXIS || _edit.plane == TRANSFORM_XY || _edit.plane == TRANSFORM_XZ));
+ rs->instance_set_visible(axis_gizmo_instance[1], show_axes && (_edit.plane == TRANSFORM_Y_AXIS || _edit.plane == TRANSFORM_XY || _edit.plane == TRANSFORM_YZ));
+ rs->instance_set_visible(axis_gizmo_instance[2], show_axes && (_edit.plane == TRANSFORM_Z_AXIS || _edit.plane == TRANSFORM_XZ || _edit.plane == TRANSFORM_YZ));
+
// Rotation white outline
xform.orthonormalize();
xform.basis.scale(scale);
@@ -4299,6 +4010,372 @@ void Node3DEditorViewport::drop_data_fw(const Point2 &p_point, const Variant &p_
_perform_drop_data();
}
+void Node3DEditorViewport::begin_transform(TransformMode p_mode, bool instant) {
+ if (get_selected_count() > 0) {
+ _edit.mode = p_mode;
+ _compute_edit(_edit.mouse_pos);
+ _edit.instant = instant;
+ _edit.snap = spatial_editor->is_snap_enabled();
+ }
+}
+
+void Node3DEditorViewport::commit_transform() {
+ ERR_FAIL_COND(_edit.mode == TRANSFORM_NONE);
+ static const char *_transform_name[4] = {
+ TTRC("None"),
+ TTRC("Rotate"),
+ // TRANSLATORS: This refers to the movement that changes the position of an object.
+ TTRC("Translate"),
+ TTRC("Scale"),
+ };
+ undo_redo->create_action(_transform_name[_edit.mode]);
+
+ List<Node *> &selection = editor_selection->get_selected_node_list();
+
+ for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
+ Node3D *sp = Object::cast_to<Node3D>(E->get());
+ if (!sp) {
+ continue;
+ }
+
+ Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(sp);
+ if (!se) {
+ continue;
+ }
+
+ undo_redo->add_do_method(sp, "set_global_transform", sp->get_global_gizmo_transform());
+ undo_redo->add_undo_method(sp, "set_global_transform", se->original);
+ }
+ undo_redo->commit_action();
+ _edit.mode = TRANSFORM_NONE;
+ _edit.instant = false;
+ spatial_editor->set_local_coords_enabled(_edit.original_local);
+ set_message("");
+ spatial_editor->update_transform_gizmo();
+ surface->update();
+}
+
+void Node3DEditorViewport::update_transform(Point2 p_mousepos, bool p_shift) {
+ Vector3 ray_pos = _get_ray_pos(p_mousepos);
+ Vector3 ray = _get_ray(p_mousepos);
+ double snap = EDITOR_GET("interface/inspector/default_float_step");
+ int snap_step_decimals = Math::range_step_decimals(snap);
+
+ switch (_edit.mode) {
+ case TRANSFORM_SCALE: {
+ Vector3 motion_mask;
+ Plane plane;
+ bool plane_mv = false;
+
+ switch (_edit.plane) {
+ case TRANSFORM_VIEW:
+ motion_mask = Vector3(0, 0, 0);
+ plane = Plane(_get_camera_normal(), _edit.center);
+ break;
+ case TRANSFORM_X_AXIS:
+ motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(0).normalized();
+ plane = Plane(motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(), _edit.center);
+ break;
+ case TRANSFORM_Y_AXIS:
+ motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(1).normalized();
+ plane = Plane(motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(), _edit.center);
+ break;
+ case TRANSFORM_Z_AXIS:
+ motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2).normalized();
+ plane = Plane(motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(), _edit.center);
+ break;
+ case TRANSFORM_YZ:
+ motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2).normalized() + spatial_editor->get_gizmo_transform().basis.get_axis(1).normalized();
+ plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(0).normalized(), _edit.center);
+ plane_mv = true;
+ break;
+ case TRANSFORM_XZ:
+ motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2).normalized() + spatial_editor->get_gizmo_transform().basis.get_axis(0).normalized();
+ plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(1).normalized(), _edit.center);
+ plane_mv = true;
+ break;
+ case TRANSFORM_XY:
+ motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(0).normalized() + spatial_editor->get_gizmo_transform().basis.get_axis(1).normalized();
+ plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(2).normalized(), _edit.center);
+ plane_mv = true;
+ break;
+ }
+
+ Vector3 intersection;
+ if (!plane.intersects_ray(ray_pos, ray, &intersection)) {
+ break;
+ }
+
+ Vector3 click;
+ if (!plane.intersects_ray(_edit.click_ray_pos, _edit.click_ray, &click)) {
+ break;
+ }
+
+ Vector3 motion = intersection - click;
+ if (_edit.plane != TRANSFORM_VIEW) {
+ if (!plane_mv) {
+ motion = motion_mask.dot(motion) * motion_mask;
+
+ } else {
+ // Alternative planar scaling mode
+ if (p_shift) {
+ motion = motion_mask.dot(motion) * motion_mask;
+ }
+ }
+
+ } else {
+ const real_t center_click_dist = click.distance_to(_edit.center);
+ const real_t center_inters_dist = intersection.distance_to(_edit.center);
+ if (center_click_dist == 0) {
+ break;
+ }
+
+ const real_t scale = center_inters_dist - center_click_dist;
+ motion = Vector3(scale, scale, scale);
+ }
+
+ motion /= click.distance_to(_edit.center);
+
+ // Disable local transformation for TRANSFORM_VIEW
+ bool local_coords = (spatial_editor->are_local_coords_enabled() && _edit.plane != TRANSFORM_VIEW);
+
+ if (_edit.snap || spatial_editor->is_snap_enabled()) {
+ snap = spatial_editor->get_scale_snap() / 100;
+ }
+ Vector3 motion_snapped = motion;
+ motion_snapped.snap(Vector3(snap, snap, snap));
+ // This might not be necessary anymore after issue #288 is solved (in 4.0?).
+ set_message(TTR("Scaling: ") + "(" + String::num(motion_snapped.x, snap_step_decimals) + ", " +
+ String::num(motion_snapped.y, snap_step_decimals) + ", " + String::num(motion_snapped.z, snap_step_decimals) + ")");
+ motion = _edit.original.basis.inverse().xform(motion);
+
+ List<Node *> &selection = editor_selection->get_selected_node_list();
+ for (Node *E : selection) {
+ Node3D *sp = Object::cast_to<Node3D>(E);
+ if (!sp) {
+ continue;
+ }
+
+ Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(sp);
+ if (!se) {
+ continue;
+ }
+
+ if (sp->has_meta("_edit_lock_")) {
+ continue;
+ }
+
+ if (se->gizmo.is_valid()) {
+ for (KeyValue<int, Transform3D> &GE : se->subgizmos) {
+ Transform3D xform = GE.value;
+ Transform3D new_xform = _compute_transform(TRANSFORM_SCALE, se->original * xform, xform, motion, snap, local_coords, true); // Force orthogonal with subgizmo.
+ if (!local_coords) {
+ new_xform = se->original.affine_inverse() * new_xform;
+ }
+ se->gizmo->set_subgizmo_transform(GE.key, new_xform);
+ }
+ } else {
+ Transform3D new_xform = _compute_transform(TRANSFORM_SCALE, se->original, se->original_local, motion, snap, local_coords, sp->get_rotation_edit_mode() != Node3D::ROTATION_EDIT_MODE_BASIS);
+ _transform_gizmo_apply(se->sp, new_xform, local_coords);
+ }
+ }
+
+ spatial_editor->update_transform_gizmo();
+ surface->update();
+
+ } break;
+
+ case TRANSFORM_TRANSLATE: {
+ Vector3 motion_mask;
+ Plane plane;
+ bool plane_mv = false;
+
+ switch (_edit.plane) {
+ case TRANSFORM_VIEW:
+ plane = Plane(_get_camera_normal(), _edit.center);
+ break;
+ case TRANSFORM_X_AXIS:
+ motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(0).normalized();
+ plane = Plane(motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(), _edit.center);
+ break;
+ case TRANSFORM_Y_AXIS:
+ motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(1).normalized();
+ plane = Plane(motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(), _edit.center);
+ break;
+ case TRANSFORM_Z_AXIS:
+ motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2).normalized();
+ plane = Plane(motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(), _edit.center);
+ break;
+ case TRANSFORM_YZ:
+ plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(0).normalized(), _edit.center);
+ plane_mv = true;
+ break;
+ case TRANSFORM_XZ:
+ plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(1).normalized(), _edit.center);
+ plane_mv = true;
+ break;
+ case TRANSFORM_XY:
+ plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(2).normalized(), _edit.center);
+ plane_mv = true;
+ break;
+ }
+
+ Vector3 intersection;
+ if (!plane.intersects_ray(ray_pos, ray, &intersection)) {
+ break;
+ }
+
+ Vector3 click;
+ if (!plane.intersects_ray(_edit.click_ray_pos, _edit.click_ray, &click)) {
+ break;
+ }
+
+ Vector3 motion = intersection - click;
+ if (_edit.plane != TRANSFORM_VIEW) {
+ if (!plane_mv) {
+ motion = motion_mask.dot(motion) * motion_mask;
+ }
+ }
+
+ // Disable local transformation for TRANSFORM_VIEW
+ bool local_coords = (spatial_editor->are_local_coords_enabled() && _edit.plane != TRANSFORM_VIEW);
+
+ if (_edit.snap || spatial_editor->is_snap_enabled()) {
+ snap = spatial_editor->get_translate_snap();
+ }
+ Vector3 motion_snapped = motion;
+ motion_snapped.snap(Vector3(snap, snap, snap));
+ set_message(TTR("Translating: ") + "(" + String::num(motion_snapped.x, snap_step_decimals) + ", " +
+ String::num(motion_snapped.y, snap_step_decimals) + ", " + String::num(motion_snapped.z, snap_step_decimals) + ")");
+ motion = spatial_editor->get_gizmo_transform().basis.inverse().xform(motion);
+
+ List<Node *> &selection = editor_selection->get_selected_node_list();
+ for (Node *E : selection) {
+ Node3D *sp = Object::cast_to<Node3D>(E);
+ if (!sp) {
+ continue;
+ }
+
+ Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(sp);
+ if (!se) {
+ continue;
+ }
+
+ if (sp->has_meta("_edit_lock_")) {
+ continue;
+ }
+
+ if (se->gizmo.is_valid()) {
+ for (KeyValue<int, Transform3D> &GE : se->subgizmos) {
+ Transform3D xform = GE.value;
+ Transform3D new_xform = _compute_transform(TRANSFORM_TRANSLATE, se->original * xform, xform, motion, snap, local_coords, true); // Force orthogonal with subgizmo.
+ new_xform = se->original.affine_inverse() * new_xform;
+ se->gizmo->set_subgizmo_transform(GE.key, new_xform);
+ }
+ } else {
+ Transform3D new_xform = _compute_transform(TRANSFORM_TRANSLATE, se->original, se->original_local, motion, snap, local_coords, sp->get_rotation_edit_mode() != Node3D::ROTATION_EDIT_MODE_BASIS);
+ _transform_gizmo_apply(se->sp, new_xform, false);
+ }
+ }
+
+ spatial_editor->update_transform_gizmo();
+ surface->update();
+
+ } break;
+
+ case TRANSFORM_ROTATE: {
+ Plane plane;
+ Vector3 axis;
+
+ switch (_edit.plane) {
+ case TRANSFORM_VIEW:
+ plane = Plane(_get_camera_normal(), _edit.center);
+ break;
+ case TRANSFORM_X_AXIS:
+ plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(0).normalized(), _edit.center);
+ axis = Vector3(1, 0, 0);
+ break;
+ case TRANSFORM_Y_AXIS:
+ plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(1).normalized(), _edit.center);
+ axis = Vector3(0, 1, 0);
+ break;
+ case TRANSFORM_Z_AXIS:
+ plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(2).normalized(), _edit.center);
+ axis = Vector3(0, 0, 1);
+ break;
+ case TRANSFORM_YZ:
+ case TRANSFORM_XZ:
+ case TRANSFORM_XY:
+ break;
+ }
+
+ Vector3 intersection;
+ if (!plane.intersects_ray(ray_pos, ray, &intersection)) {
+ break;
+ }
+
+ Vector3 click;
+ if (!plane.intersects_ray(_edit.click_ray_pos, _edit.click_ray, &click)) {
+ break;
+ }
+
+ Vector3 y_axis = (click - _edit.center).normalized();
+ Vector3 x_axis = plane.normal.cross(y_axis).normalized();
+
+ double angle = Math::atan2(x_axis.dot(intersection - _edit.center), y_axis.dot(intersection - _edit.center));
+
+ if (_edit.snap || spatial_editor->is_snap_enabled()) {
+ snap = spatial_editor->get_rotate_snap();
+ }
+ angle = Math::rad2deg(angle) + snap * 0.5; //else it won't reach +180
+ angle -= Math::fmod(angle, snap);
+ set_message(vformat(TTR("Rotating %s degrees."), String::num(angle, snap_step_decimals)));
+ angle = Math::deg2rad(angle);
+
+ bool local_coords = (spatial_editor->are_local_coords_enabled() && _edit.plane != TRANSFORM_VIEW); // Disable local transformation for TRANSFORM_VIEW
+
+ List<Node *> &selection = editor_selection->get_selected_node_list();
+ for (Node *E : selection) {
+ Node3D *sp = Object::cast_to<Node3D>(E);
+ if (!sp) {
+ continue;
+ }
+
+ Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(sp);
+ if (!se) {
+ continue;
+ }
+
+ if (sp->has_meta("_edit_lock_")) {
+ continue;
+ }
+
+ Vector3 compute_axis = local_coords ? axis : plane.normal;
+ if (se->gizmo.is_valid()) {
+ for (KeyValue<int, Transform3D> &GE : se->subgizmos) {
+ Transform3D xform = GE.value;
+
+ Transform3D new_xform = _compute_transform(TRANSFORM_ROTATE, se->original * xform, xform, compute_axis, angle, local_coords, true); // Force orthogonal with subgizmo.
+ if (!local_coords) {
+ new_xform = se->original.affine_inverse() * new_xform;
+ }
+ se->gizmo->set_subgizmo_transform(GE.key, new_xform);
+ }
+ } else {
+ Transform3D new_xform = _compute_transform(TRANSFORM_ROTATE, se->original, se->original_local, compute_axis, angle, local_coords, sp->get_rotation_edit_mode() != Node3D::ROTATION_EDIT_MODE_BASIS);
+ _transform_gizmo_apply(se->sp, new_xform, local_coords);
+ }
+ }
+
+ spatial_editor->update_transform_gizmo();
+ surface->update();
+
+ } break;
+ default: {
+ }
+ }
+}
+
Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, EditorNode *p_editor, int p_index) {
cpu_time_history_index = 0;
gpu_time_history_index = 0;
@@ -4306,6 +4383,7 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, Edito
_edit.mode = TRANSFORM_NONE;
_edit.plane = TRANSFORM_VIEW;
_edit.snap = true;
+ _edit.instant = true;
_edit.gizmo_handle = -1;
_edit.gizmo_handle_secondary = false;
@@ -4465,6 +4543,16 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, Edito
ED_SHORTCUT("spatial_editor/freelook_down", TTR("Freelook Down"), Key::Q);
ED_SHORTCUT("spatial_editor/freelook_speed_modifier", TTR("Freelook Speed Modifier"), Key::SHIFT);
ED_SHORTCUT("spatial_editor/freelook_slow_modifier", TTR("Freelook Slow Modifier"), Key::ALT);
+ ED_SHORTCUT("spatial_editor/lock_transform_x", TTR("Lock Transformation to X axis"), Key::X);
+ ED_SHORTCUT("spatial_editor/lock_transform_y", TTR("Lock Transformation to Y axis"), Key::Y);
+ ED_SHORTCUT("spatial_editor/lock_transform_z", TTR("Lock Transformation to Z axis"), Key::Z);
+ ED_SHORTCUT("spatial_editor/lock_transform_yz", TTR("Lock Transformation to YZ plane"), KeyModifierMask::SHIFT | Key::X);
+ ED_SHORTCUT("spatial_editor/lock_transform_xz", TTR("Lock Transformation to XZ plane"), KeyModifierMask::SHIFT | Key::Y);
+ ED_SHORTCUT("spatial_editor/lock_transform_xy", TTR("Lock Transformation to XY plane"), KeyModifierMask::SHIFT | Key::Z);
+ ED_SHORTCUT("spatial_editor/cancel_transform", TTR("Cancel Transformation"), Key::ESCAPE);
+ ED_SHORTCUT("spatial_editor/instant_translate", TTR("Begin Translate Transformation"));
+ ED_SHORTCUT("spatial_editor/instant_rotate", TTR("Begin Rotate Transformation"));
+ ED_SHORTCUT("spatial_editor/instant_scale", TTR("Begin Scale Transformation"));
preview_camera = memnew(CheckBox);
preview_camera->set_text(TTR("Preview"));
@@ -5854,6 +5942,7 @@ void fragment() {
rotate_gizmo[i] = Ref<ArrayMesh>(memnew(ArrayMesh));
scale_gizmo[i] = Ref<ArrayMesh>(memnew(ArrayMesh));
scale_plane_gizmo[i] = Ref<ArrayMesh>(memnew(ArrayMesh));
+ axis_gizmo[i] = Ref<ArrayMesh>(memnew(ArrayMesh));
Ref<StandardMaterial3D> mat = memnew(StandardMaterial3D);
mat->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
@@ -6175,6 +6264,21 @@ void fragment() {
plane_mat_hl->set_albedo(col.from_hsv(col.get_h(), 0.25, 1.0, 1));
plane_gizmo_color_hl[i] = plane_mat_hl; // needed, so we can draw planes from both sides
}
+
+ // Lines to visualize transforms locked to an axis/plane
+ {
+ Ref<SurfaceTool> surftool = memnew(SurfaceTool);
+ surftool->begin(Mesh::PRIMITIVE_LINES);
+
+ Vector3 vec;
+ vec[i] = 1;
+
+ // line extending through infinity(ish)
+ surftool->add_vertex(vec * -99999);
+ surftool->add_vertex(vec * 99999);
+ surftool->set_material(mat_hl);
+ surftool->commit(axis_gizmo[i]);
+ }
}
}
diff --git a/editor/plugins/node_3d_editor_plugin.h b/editor/plugins/node_3d_editor_plugin.h
index da560f4d83..ec5b370ae3 100644
--- a/editor/plugins/node_3d_editor_plugin.h
+++ b/editor/plugins/node_3d_editor_plugin.h
@@ -247,6 +247,7 @@ private:
Point2 _point_to_screen(const Vector3 &p_point);
Transform3D _get_camera_transform() const;
int get_selected_count() const;
+ void cancel_transform();
Vector3 _get_camera_position() const;
Vector3 _get_camera_normal() const;
@@ -314,6 +315,8 @@ private:
int gizmo_handle = 0;
bool gizmo_handle_secondary = false;
Variant gizmo_initial_value;
+ bool original_local;
+ bool instant;
} _edit;
struct Cursor {
@@ -347,7 +350,7 @@ private:
real_t zoom_indicator_delay;
int zoom_failed_attempts_count = 0;
- RID move_gizmo_instance[3], move_plane_gizmo_instance[3], rotate_gizmo_instance[4], scale_gizmo_instance[3], scale_plane_gizmo_instance[3];
+ RID move_gizmo_instance[3], move_plane_gizmo_instance[3], rotate_gizmo_instance[4], scale_gizmo_instance[3], scale_plane_gizmo_instance[3], axis_gizmo_instance[3];
String last_message;
String message;
@@ -402,6 +405,10 @@ private:
Transform3D _compute_transform(TransformMode p_mode, const Transform3D &p_original, const Transform3D &p_original_local, Vector3 p_motion, double p_extra, bool p_local, bool p_orthogonal);
+ void begin_transform(TransformMode p_mode, bool instant);
+ void commit_transform();
+ void update_transform(Point2 p_mousepos, bool p_shift);
+
protected:
void _notification(int p_what);
static void _bind_methods();
@@ -545,7 +552,7 @@ private:
Camera3D::Projection grid_camera_last_update_perspective = Camera3D::PROJECTION_PERSPECTIVE;
Vector3 grid_camera_last_update_position = Vector3();
- Ref<ArrayMesh> move_gizmo[3], move_plane_gizmo[3], rotate_gizmo[4], scale_gizmo[3], scale_plane_gizmo[3];
+ Ref<ArrayMesh> move_gizmo[3], move_plane_gizmo[3], rotate_gizmo[4], scale_gizmo[3], scale_plane_gizmo[3], axis_gizmo[3];
Ref<StandardMaterial3D> gizmo_color[3];
Ref<StandardMaterial3D> plane_gizmo_color[3];
Ref<ShaderMaterial> rotate_gizmo_color[3];
@@ -772,12 +779,14 @@ public:
ToolMode get_tool_mode() const { return tool_mode; }
bool are_local_coords_enabled() const { return tool_option_button[Node3DEditor::TOOL_OPT_LOCAL_COORDS]->is_pressed(); }
+ void set_local_coords_enabled(bool on) const { tool_option_button[Node3DEditor::TOOL_OPT_LOCAL_COORDS]->set_pressed(on); }
bool is_snap_enabled() const { return snap_enabled ^ snap_key_enabled; }
double get_translate_snap() const;
double get_rotate_snap() const;
double get_scale_snap() const;
Ref<ArrayMesh> get_move_gizmo(int idx) const { return move_gizmo[idx]; }
+ Ref<ArrayMesh> get_axis_gizmo(int idx) const { return axis_gizmo[idx]; }
Ref<ArrayMesh> get_move_plane_gizmo(int idx) const { return move_plane_gizmo[idx]; }
Ref<ArrayMesh> get_rotate_gizmo(int idx) const { return rotate_gizmo[idx]; }
Ref<ArrayMesh> get_scale_gizmo(int idx) const { return scale_gizmo[idx]; }