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author | RoniPerson <67514656+RoniPerson@users.noreply.github.com> | 2021-04-05 11:13:25 +0200 |
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committer | GitHub <noreply@github.com> | 2021-04-05 11:13:25 +0200 |
commit | 5870931a15eede22d23d074df569babb1bb2bd6a (patch) | |
tree | e10077eb6de19ec952fd643d7c324f211ccba993 | |
parent | 07d26edafcbe4581e62480e199b8825d1c7e630c (diff) |
Added missing `:` in gdscript example.
-rw-r--r-- | doc/classes/TileMap.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/TileMap.xml b/doc/classes/TileMap.xml index 7ed8ad6d4a..205b342ba8 100644 --- a/doc/classes/TileMap.xml +++ b/doc/classes/TileMap.xml @@ -174,7 +174,7 @@ Overriding this method also overrides it internally, allowing custom logic to be implemented when tiles are placed/removed: [codeblocks] [gdscript] - func set_cell(x, y, tile, flip_x=false, flip_y=false, transpose=false, autotile_coord=Vector2()) + func set_cell(x, y, tile, flip_x=false, flip_y=false, transpose=false, autotile_coord=Vector2()): # Write your custom logic here. # To call the default method: .set_cell(x, y, tile, flip_x, flip_y, transpose, autotile_coord) |