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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-01-12 23:59:42 +0100 |
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committer | GitHub <noreply@github.com> | 2022-01-12 23:59:42 +0100 |
commit | 586a973b6b7daa072eef36eb6a42b60e6d539f94 (patch) | |
tree | 9adfb6e5d7808118cc8caeb7e73843aa1ad8b29e | |
parent | eba047eff5101cf6821f419cc3c1013f91f1c2a1 (diff) | |
parent | b0d9e141551efe6c1e632b8e45139385f2cbfe70 (diff) |
Merge pull request #56169 from dkaste/fix-clip-rects
Fix canvas items being drawn outside clip rects
-rw-r--r-- | servers/rendering/renderer_canvas_cull.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/servers/rendering/renderer_canvas_cull.cpp b/servers/rendering/renderer_canvas_cull.cpp index 02af3c6eb9..f5e2cbcd6c 100644 --- a/servers/rendering/renderer_canvas_cull.cpp +++ b/servers/rendering/renderer_canvas_cull.cpp @@ -261,6 +261,10 @@ void RendererCanvasCull::_cull_canvas_item(Item *p_canvas_item, const Transform2 if (ci->clip) { if (p_canvas_clip != nullptr) { ci->final_clip_rect = p_canvas_clip->final_clip_rect.intersection(global_rect); + if (ci->final_clip_rect == Rect2()) { + // Clip rects do not intersect, so don't draw this item. + return; + } } else { ci->final_clip_rect = global_rect; } |