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authorDaniel Abbott <danielabbott@daniel-abbott.com>2018-12-22 19:26:18 -0700
committerDaniel Abbott <danielabbott@daniel-abbott.com>2018-12-22 19:26:18 -0700
commit572367552c9fc1bf28d19fc8b89861c63a196ccb (patch)
treef4caee5091788a85710f57b371c129f69d6d2557
parent10e9221c49eddc05cb36c0b582060cac9e4c8cef (diff)
`GodotRestInfoContactResultCallback::addSingleResult` now returns normal
`PhysicsDirectSpaceState.get_rest_info()` now provides normals in result Addresses issue 24558
-rw-r--r--modules/bullet/godot_result_callbacks.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/modules/bullet/godot_result_callbacks.cpp b/modules/bullet/godot_result_callbacks.cpp
index 0117bb375f..3dc9f3fce5 100644
--- a/modules/bullet/godot_result_callbacks.cpp
+++ b/modules/bullet/godot_result_callbacks.cpp
@@ -304,6 +304,7 @@ btScalar GodotRestInfoContactResultCallback::addSingleResult(btManifoldPoint &cp
colObj = static_cast<CollisionObjectBullet *>(colObj1Wrap->getCollisionObject()->getUserPointer());
m_result->shape = cp.m_index1;
B_TO_G(cp.getPositionWorldOnB(), m_result->point);
+ B_TO_G(cp.m_normalWorldOnB, m_result->normal);
m_rest_info_bt_point = cp.getPositionWorldOnB();
m_rest_info_collision_object = colObj1Wrap->getCollisionObject();
} else {