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authorFranklin Sobrinho <franklin_gs@hotmail.com>2016-07-10 19:03:43 -0300
committerFranklin Sobrinho <franklin_gs@hotmail.com>2016-07-10 19:03:43 -0300
commit57080063407cc77c400197b07a1bf47f8cb40978 (patch)
treeff08897e9fa2ae622f69e682a67ed777d8f194fd
parentae3d316798b6fbb36f73e7c2c0724dfac4f7ecad (diff)
Fix tree drawing the pressed stylebox in all buttons in the column
-rw-r--r--scene/gui/tree.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index a3d6ac9714..305a3920da 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -1030,7 +1030,7 @@ int Tree::draw_item(const Point2i& p_pos,const Point2& p_draw_ofs, const Size2&
Point2i o = Point2i( ofs+w-s.width, p_pos.y )-cache.offset+p_draw_ofs;
- if (cache.click_type==Cache::CLICK_BUTTON && cache.click_item==p_item && cache.click_column==i && !p_item->cells[i].buttons[j].disabled) {
+ if (cache.click_type==Cache::CLICK_BUTTON && cache.click_item==p_item && cache.click_column==i && cache.click_index==j && !p_item->cells[i].buttons[j].disabled) {
//being pressed
cache.button_pressed->draw(get_canvas_item(),Rect2(o,s));
}