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authorZaven Muradyan <voithos@google.com>2018-10-15 08:50:29 -0700
committerZaven Muradyan <voithos@google.com>2018-10-17 20:48:53 -0700
commit552c518b80fb14d8e35bcf1be66faf73e3728975 (patch)
tree2d5c65d9cfb165646180fc81043b44b235d2bb85
parent451e5fd0511bc2c17a66fc73a0de9a5169109517 (diff)
Show an alert when a project is not found in release mode
Previously, an error message would get printed to the console, but this is problematic in e.g. Windows where a console is not displayed. In the case of a missing .pck file, the binary would just silently fail. Now, it shows an alert. Fixes #21994.
-rw-r--r--main/main.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/main/main.cpp b/main/main.cpp
index 41ae368087..e9cd183d8a 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -729,7 +729,9 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
#ifdef TOOLS_ENABLED
editor = false;
#else
- OS::get_singleton()->print("Error: Could not load game path '%s'.\n", project_path.ascii().get_data());
+ String error_msg = "Error: Could not load game data at path '" + project_path + "'. Is the .pck file missing?\n";
+ OS::get_singleton()->print(error_msg.ascii().get_data());
+ OS::get_singleton()->alert(error_msg);
goto error;
#endif