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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2017-11-25 23:48:30 +0100 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2017-11-25 23:48:30 +0100 |
commit | 541df26184370c890e925adffc06a13d528d1906 (patch) | |
tree | 97bba2687026c8a9d17810d2c7d5fc1d2a83502a | |
parent | 73a26b4c3f8167e900901527c267522629105d9a (diff) |
Tweak the default camera node settings
- Increase FOV to 70
- Put the Z-near plane at 0.05 meters
-rw-r--r-- | scene/3d/camera.cpp | 2 | ||||
-rw-r--r-- | servers/visual/visual_server_scene.h | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/scene/3d/camera.cpp b/scene/3d/camera.cpp index 8c7d0c23c3..abc4a03498 100644 --- a/scene/3d/camera.cpp +++ b/scene/3d/camera.cpp @@ -649,7 +649,7 @@ Camera::Camera() { current = false; force_change = false; mode = PROJECTION_PERSPECTIVE; - set_perspective(65.0, 0.1, 100.0); + set_perspective(70.0, 0.05, 100.0); keep_aspect = KEEP_HEIGHT; layers = 0xfffff; v_offset = 0; diff --git a/servers/visual/visual_server_scene.h b/servers/visual/visual_server_scene.h index d075be76ca..9af5ffb74d 100644 --- a/servers/visual/visual_server_scene.h +++ b/servers/visual/visual_server_scene.h @@ -120,9 +120,9 @@ public: Camera() { visible_layers = 0xFFFFFFFF; - fov = 65; + fov = 70; type = PERSPECTIVE; - znear = 0.1; + znear = 0.05; zfar = 100; size = 1.0; vaspect = false; |