diff options
author | Aaron Franke <arnfranke@yahoo.com> | 2019-07-24 08:41:09 -0400 |
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committer | Aaron Franke <arnfranke@yahoo.com> | 2019-07-25 19:40:35 -0400 |
commit | 53d2a4e9056a967eba625b7b930d87bf8804cc7e (patch) | |
tree | e5846279228b54c7174ca1d1304b92da42396b56 | |
parent | d483a85a0ff4462fe7bff5d5ff6ea69c66cab417 (diff) |
Snap transform gizmo values in the 3D editor
Snap to step size, and then also be careful to only display that many digits (to avoid numbers like 1.234001)
-rw-r--r-- | editor/plugins/spatial_editor_plugin.cpp | 46 |
1 files changed, 16 insertions, 30 deletions
diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp index 52fadf1e71..630f3ba9e1 100644 --- a/editor/plugins/spatial_editor_plugin.cpp +++ b/editor/plugins/spatial_editor_plugin.cpp @@ -1291,6 +1291,8 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { Vector3 ray_pos = _get_ray_pos(m->get_position()); Vector3 ray = _get_ray(m->get_position()); + float snap = EDITOR_GET("interface/inspector/default_float_step"); + int snap_step_decimals = Math::range_step_decimals(snap); switch (_edit.mode) { @@ -1372,18 +1374,14 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { // Disable local transformation for TRANSFORM_VIEW bool local_coords = (spatial_editor->are_local_coords_enabled() && _edit.plane != TRANSFORM_VIEW); - float snap = 0; if (_edit.snap || spatial_editor->is_snap_enabled()) { - snap = spatial_editor->get_scale_snap() / 100; - - Vector3 motion_snapped = motion; - motion_snapped.snap(Vector3(snap, snap, snap)); - set_message(TTR("Scaling: ") + motion_snapped); - - } else { - set_message(TTR("Scaling: ") + motion); } + Vector3 motion_snapped = motion; + motion_snapped.snap(Vector3(snap, snap, snap)); + // This might not be necessary anymore after issue #288 is solved (in 4.0?). + set_message(TTR("Scaling: ") + "(" + String::num(motion_snapped.x, snap_step_decimals) + ", " + + String::num(motion_snapped.y, snap_step_decimals) + ", " + String::num(motion_snapped.z, snap_step_decimals) + ")"); for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { @@ -1502,17 +1500,13 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { // Disable local transformation for TRANSFORM_VIEW bool local_coords = (spatial_editor->are_local_coords_enabled() && _edit.plane != TRANSFORM_VIEW); - float snap = 0; if (_edit.snap || spatial_editor->is_snap_enabled()) { - snap = spatial_editor->get_translate_snap(); - - Vector3 motion_snapped = motion; - motion_snapped.snap(Vector3(snap, snap, snap)); - set_message(TTR("Translating: ") + motion_snapped); - } else { - set_message(TTR("Translating: ") + motion); } + Vector3 motion_snapped = motion; + motion_snapped.snap(Vector3(snap, snap, snap)); + set_message(TTR("Translating: ") + "(" + String::num(motion_snapped.x, snap_step_decimals) + ", " + + String::num(motion_snapped.y, snap_step_decimals) + ", " + String::num(motion_snapped.z, snap_step_decimals) + ")"); for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { @@ -1601,20 +1595,12 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { float angle = Math::atan2(x_axis.dot(intersection - _edit.center), y_axis.dot(intersection - _edit.center)); if (_edit.snap || spatial_editor->is_snap_enabled()) { - - float snap = spatial_editor->get_rotate_snap(); - - if (snap) { - angle = Math::rad2deg(angle) + snap * 0.5; //else it won't reach +180 - angle -= Math::fmod(angle, snap); - set_message(vformat(TTR("Rotating %s degrees."), rtos(angle))); - angle = Math::deg2rad(angle); - } else - set_message(vformat(TTR("Rotating %s degrees."), rtos(Math::rad2deg(angle)))); - - } else { - set_message(vformat(TTR("Rotating %s degrees."), rtos(Math::rad2deg(angle)))); + snap = spatial_editor->get_rotate_snap(); } + angle = Math::rad2deg(angle) + snap * 0.5; //else it won't reach +180 + angle -= Math::fmod(angle, snap); + set_message(vformat(TTR("Rotating %s degrees."), String::num(angle, snap_step_decimals))); + angle = Math::deg2rad(angle); List<Node *> &selection = editor_selection->get_selected_node_list(); |