summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorAndrii Doroshenko (Xrayez) <xrayez@gmail.com>2020-08-30 23:44:41 +0300
committerAndrii Doroshenko (Xrayez) <xrayez@gmail.com>2020-08-30 23:44:41 +0300
commit528056a3c5f8aee06a3598a6f6746253b9ab1e0e (patch)
tree0fa64a463608cb7a8e9aa8e62ef9b930c9efb233
parentf10c3810bb0abfa18b1a579ee927f460bf191b6d (diff)
Make `AnimatedTexture.MAX_FRAMES` public
The constant is already exposed in GDScript, but not in C++. This information is useful for implementing animated texture resource importers via modules.
-rw-r--r--scene/resources/texture.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/scene/resources/texture.h b/scene/resources/texture.h
index d439d34c95..fd213859b7 100644
--- a/scene/resources/texture.h
+++ b/scene/resources/texture.h
@@ -632,11 +632,12 @@ class AnimatedTexture : public Texture2D {
//use readers writers lock for this, since its far more times read than written to
RWLock *rw_lock;
-private:
+public:
enum {
MAX_FRAMES = 256
};
+private:
RID proxy_ph;
RID proxy;