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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-08-02 18:19:06 +0200
committerGitHub <noreply@github.com>2021-08-02 18:19:06 +0200
commit51fac9e3c7192592081f1fe8979441ab8ff65224 (patch)
tree8be17b7b4ca14ab2899f550b7ceca1ba5a80af39
parentcbfe6a41801449cf8f8dd343f9f76ee7dac9f7c4 (diff)
parent0c879ab28828afdffe0f6a8effb1830fd814868e (diff)
Merge pull request #51187 from timothyqiu/vertex-index-3
Fix crash when number of indices to optimize is not a multiple of 3
-rw-r--r--scene/resources/surface_tool.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/resources/surface_tool.cpp b/scene/resources/surface_tool.cpp
index 9f8c35b668..875aa30824 100644
--- a/scene/resources/surface_tool.cpp
+++ b/scene/resources/surface_tool.cpp
@@ -1120,6 +1120,7 @@ SurfaceTool::CustomFormat SurfaceTool::get_custom_format(int p_index) const {
void SurfaceTool::optimize_indices_for_cache() {
ERR_FAIL_COND(optimize_vertex_cache_func == nullptr);
ERR_FAIL_COND(index_array.size() == 0);
+ ERR_FAIL_COND(index_array.size() % 3 != 0);
LocalVector old_index_array = index_array;
memset(index_array.ptr(), 0, index_array.size() * sizeof(int));