diff options
author | clayjohn <claynjohn@gmail.com> | 2019-07-30 13:32:36 -0700 |
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committer | clayjohn <claynjohn@gmail.com> | 2019-07-30 13:45:11 -0700 |
commit | 518f0fb1900b29c761c939559195ae10de610ec8 (patch) | |
tree | aa8496bddd0509e8e023d075ca8616a83127797c | |
parent | 5dae2ea777da5395cf1b1e9a8bc6abc93f6ae6bb (diff) |
properly pass SCREEN_PIEXEL_SIZE to canvas light shader
-rw-r--r-- | drivers/gles3/rasterizer_canvas_gles3.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp index eb5ab53421..f4faed8736 100644 --- a/drivers/gles3/rasterizer_canvas_gles3.cpp +++ b/drivers/gles3/rasterizer_canvas_gles3.cpp @@ -1585,6 +1585,11 @@ void RasterizerCanvasGLES3::canvas_render_items(Item *p_item_list, int p_z, cons state.canvas_shader.set_uniform(CanvasShaderGLES3::FINAL_MODULATE, state.canvas_item_modulate); state.canvas_shader.set_uniform(CanvasShaderGLES3::MODELVIEW_MATRIX, state.final_transform); state.canvas_shader.set_uniform(CanvasShaderGLES3::EXTRA_MATRIX, Transform2D()); + if (storage->frame.current_rt) { + state.canvas_shader.set_uniform(CanvasShaderGLES3::SCREEN_PIXEL_SIZE, Vector2(1.0 / storage->frame.current_rt->width, 1.0 / storage->frame.current_rt->height)); + } else { + state.canvas_shader.set_uniform(CanvasShaderGLES3::SCREEN_PIXEL_SIZE, Vector2(1.0, 1.0)); + } } glBindBufferBase(GL_UNIFORM_BUFFER, 1, static_cast<LightInternal *>(light->light_internal.get_data())->ubo); |