diff options
author | Chaosus <chaosus89@gmail.com> | 2019-03-19 14:39:43 +0300 |
---|---|---|
committer | Chaosus <chaosus89@gmail.com> | 2019-04-07 14:11:26 +0300 |
commit | 514a3fb96a6ad97eb9488cacba7143566cb17d27 (patch) | |
tree | 0c8e73449cf64330212c2ced522939753f719f03 | |
parent | df7d3708c5b535c3696943322a14ec19a175e30c (diff) |
Added smoothstep built-in function
-rw-r--r-- | core/math/expression.cpp | 8 | ||||
-rw-r--r-- | core/math/expression.h | 1 | ||||
-rw-r--r-- | core/math/math_funcs.h | 11 | ||||
-rw-r--r-- | doc/classes/@GDScript.xml | 18 | ||||
-rw-r--r-- | modules/gdscript/gdscript_functions.cpp | 14 | ||||
-rw-r--r-- | modules/gdscript/gdscript_functions.h | 1 | ||||
-rw-r--r-- | modules/mono/glue/Managed/Files/Mathf.cs | 10 | ||||
-rw-r--r-- | modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml | 9 | ||||
-rw-r--r-- | modules/visual_script/visual_script_builtin_funcs.cpp | 19 | ||||
-rw-r--r-- | modules/visual_script/visual_script_builtin_funcs.h | 1 |
10 files changed, 91 insertions, 1 deletions
diff --git a/core/math/expression.cpp b/core/math/expression.cpp index 99251d80e3..6580a25314 100644 --- a/core/math/expression.cpp +++ b/core/math/expression.cpp @@ -68,6 +68,7 @@ const char *Expression::func_name[Expression::FUNC_MAX] = { "lerp", "inverse_lerp", "range_lerp", + "smoothstep", "dectime", "randomize", "randi", @@ -185,6 +186,7 @@ int Expression::get_func_argument_count(BuiltinFunc p_func) { return 2; case MATH_LERP: case MATH_INVERSE_LERP: + case MATH_SMOOTHSTEP: case MATH_DECTIME: case MATH_WRAP: case MATH_WRAPF: @@ -392,6 +394,12 @@ void Expression::exec_func(BuiltinFunc p_func, const Variant **p_inputs, Variant VALIDATE_ARG_NUM(4); *r_return = Math::range_lerp((double)*p_inputs[0], (double)*p_inputs[1], (double)*p_inputs[2], (double)*p_inputs[3], (double)*p_inputs[4]); } break; + case MATH_SMOOTHSTEP: { + VALIDATE_ARG_NUM(0); + VALIDATE_ARG_NUM(1); + VALIDATE_ARG_NUM(2); + *r_return = Math::smoothstep((double)*p_inputs[0], (double)*p_inputs[1], (double)*p_inputs[2]); + } break; case MATH_DECTIME: { VALIDATE_ARG_NUM(0); diff --git a/core/math/expression.h b/core/math/expression.h index fa0878c93c..f9075cb689 100644 --- a/core/math/expression.h +++ b/core/math/expression.h @@ -66,6 +66,7 @@ public: MATH_LERP, MATH_INVERSE_LERP, MATH_RANGE_LERP, + MATH_SMOOTHSTEP, MATH_DECTIME, MATH_RANDOMIZE, MATH_RAND, diff --git a/core/math/math_funcs.h b/core/math/math_funcs.h index 17112d8940..dcfbe94364 100644 --- a/core/math/math_funcs.h +++ b/core/math/math_funcs.h @@ -208,6 +208,17 @@ public: static _ALWAYS_INLINE_ double range_lerp(double p_value, double p_istart, double p_istop, double p_ostart, double p_ostop) { return Math::lerp(p_ostart, p_ostop, Math::inverse_lerp(p_istart, p_istop, p_value)); } static _ALWAYS_INLINE_ float range_lerp(float p_value, float p_istart, float p_istop, float p_ostart, float p_ostop) { return Math::lerp(p_ostart, p_ostop, Math::inverse_lerp(p_istart, p_istop, p_value)); } + static _ALWAYS_INLINE_ double smoothstep(double p_from, double p_to, double p_weight) { + if (is_equal_approx(p_from, p_to)) return p_from; + double x = CLAMP((p_weight - p_from) / (p_to - p_from), 0.0, 1.0); + return x * x * (3.0 - 2.0 * x); + } + static _ALWAYS_INLINE_ float smoothstep(float p_from, float p_to, float p_weight) { + if (is_equal_approx(p_from, p_to)) return p_from; + float x = CLAMP((p_weight - p_from) / (p_to - p_from), 0.0f, 1.0f); + return x * x * (3.0f - 2.0f * x); + } + static _ALWAYS_INLINE_ double linear2db(double p_linear) { return Math::log(p_linear) * 8.6858896380650365530225783783321; } static _ALWAYS_INLINE_ float linear2db(float p_linear) { return Math::log(p_linear) * 8.6858896380650365530225783783321; } diff --git a/doc/classes/@GDScript.xml b/doc/classes/@GDScript.xml index 7b4b3e43ba..5b4664f01a 100644 --- a/doc/classes/@GDScript.xml +++ b/doc/classes/@GDScript.xml @@ -972,6 +972,24 @@ [/codeblock] </description> </method> + <method name="smoothstep"> + <return type="float"> + </return> + <argument index="0" name="from" type="float"> + </argument> + <argument index="1" name="to" type="float"> + </argument> + <argument index="2" name="weight" type="float"> + </argument> + <description> + Returns a number smoothly interpolated between the [code]from[/code] and [code]to[/code], based on the [code]weight[/code]. Similar to [method lerp], but interpolates faster at the beginning and slower at the end. + [codeblock] + smooth_step(0, 2, 0.5) # returns 0.15 + smooth_step(0, 2, 1.0) # returns 0.5 + smooth_step(0, 2, 2.0) # returns 1.0 + [/codeblock] + </description> + </method> <method name="sqrt"> <return type="float"> </return> diff --git a/modules/gdscript/gdscript_functions.cpp b/modules/gdscript/gdscript_functions.cpp index 44d44462ca..276a035be9 100644 --- a/modules/gdscript/gdscript_functions.cpp +++ b/modules/gdscript/gdscript_functions.cpp @@ -74,6 +74,7 @@ const char *GDScriptFunctions::get_func_name(Function p_func) { "lerp", "inverse_lerp", "range_lerp", + "smoothstep", "dectime", "randomize", "randi", @@ -369,6 +370,13 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_ VALIDATE_ARG_NUM(4); r_ret = Math::range_lerp((double)*p_args[0], (double)*p_args[1], (double)*p_args[2], (double)*p_args[3], (double)*p_args[4]); } break; + case MATH_SMOOTHSTEP: { + VALIDATE_ARG_COUNT(3); + VALIDATE_ARG_NUM(0); + VALIDATE_ARG_NUM(1); + VALIDATE_ARG_NUM(2); + r_ret = Math::smoothstep((double)*p_args[0], (double)*p_args[1], (double)*p_args[2]); + } break; case MATH_DECTIME: { VALIDATE_ARG_COUNT(3); VALIDATE_ARG_NUM(0); @@ -1396,6 +1404,7 @@ bool GDScriptFunctions::is_deterministic(Function p_func) { case MATH_LERP: case MATH_INVERSE_LERP: case MATH_RANGE_LERP: + case MATH_SMOOTHSTEP: case MATH_DECTIME: case MATH_DEG2RAD: case MATH_RAD2DEG: @@ -1579,6 +1588,11 @@ MethodInfo GDScriptFunctions::get_info(Function p_func) { mi.return_val.type = Variant::REAL; return mi; } break; + case MATH_SMOOTHSTEP: { + MethodInfo mi("smoothstep", PropertyInfo(Variant::REAL, "from"), PropertyInfo(Variant::REAL, "to"), PropertyInfo(Variant::REAL, "weight")); + mi.return_val.type = Variant::REAL; + return mi; + } break; case MATH_DECTIME: { MethodInfo mi("dectime", PropertyInfo(Variant::REAL, "value"), PropertyInfo(Variant::REAL, "amount"), PropertyInfo(Variant::REAL, "step")); mi.return_val.type = Variant::REAL; diff --git a/modules/gdscript/gdscript_functions.h b/modules/gdscript/gdscript_functions.h index fcb8f32e54..14bf3d7560 100644 --- a/modules/gdscript/gdscript_functions.h +++ b/modules/gdscript/gdscript_functions.h @@ -65,6 +65,7 @@ public: MATH_LERP, MATH_INVERSE_LERP, MATH_RANGE_LERP, + MATH_SMOOTHSTEP, MATH_DECTIME, MATH_RANDOMIZE, MATH_RAND, diff --git a/modules/mono/glue/Managed/Files/Mathf.cs b/modules/mono/glue/Managed/Files/Mathf.cs index 5f5de12959..a064278237 100644 --- a/modules/mono/glue/Managed/Files/Mathf.cs +++ b/modules/mono/glue/Managed/Files/Mathf.cs @@ -261,6 +261,16 @@ namespace Godot return (real_t)Math.Sinh(s); } + public static real_t SmoothStep(real_t from, real_t to, real_t weight) + { + if (IsEqualApprox(from, to)) + { + return from; + } + real_t x = Clamp((weight - from) / (to - from), (real_t)0.0, (real_t)1.0); + return x * x * (3 - 2 * x); + } + public static real_t Sqrt(real_t s) { return (real_t)Math.Sqrt(s); diff --git a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml index 3a1d773058..a1bec2afda 100644 --- a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml +++ b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml @@ -204,7 +204,14 @@ <constant name="COLORN" value="62" enum="BuiltinFunc"> Return the [Color] with the given name and alpha ranging from 0 to 1. Note: names are defined in color_names.inc. </constant> - <constant name="FUNC_MAX" value="63" enum="BuiltinFunc"> + <constant name="MATH_SMOOTHSTEP" value="63" enum="BuiltinFunc"> + Return a number smoothly interpolated between the first two inputs, based on the third input. Similar to [code]MATH_LERP[/code], but interpolates faster at the beginning and slower at the end. Using Hermite interpolation formula: + [codeblock] + var t = clamp((weight - from) / (to - from), 0.0, 1.0) + return t * t * (3.0 - 2.0 * t) + [/codeblock] + </constant> + <constant name="FUNC_MAX" value="64" enum="BuiltinFunc"> The maximum value the [member function] property can have. </constant> </constants> diff --git a/modules/visual_script/visual_script_builtin_funcs.cpp b/modules/visual_script/visual_script_builtin_funcs.cpp index 9f2d1a49c0..90948473e8 100644 --- a/modules/visual_script/visual_script_builtin_funcs.cpp +++ b/modules/visual_script/visual_script_builtin_funcs.cpp @@ -102,6 +102,7 @@ const char *VisualScriptBuiltinFunc::func_name[VisualScriptBuiltinFunc::FUNC_MAX "var2bytes", "bytes2var", "color_named", + "smoothstep", }; VisualScriptBuiltinFunc::BuiltinFunc VisualScriptBuiltinFunc::find_function(const String &p_string) { @@ -204,6 +205,7 @@ int VisualScriptBuiltinFunc::get_func_argument_count(BuiltinFunc p_func) { return 2; case MATH_LERP: case MATH_INVERSE_LERP: + case MATH_SMOOTHSTEP: case MATH_DECTIME: case MATH_WRAP: case MATH_WRAPF: @@ -337,6 +339,14 @@ PropertyInfo VisualScriptBuiltinFunc::get_input_value_port_info(int p_idx) const else return PropertyInfo(Variant::REAL, "ostop"); } break; + case MATH_SMOOTHSTEP: { + if (p_idx == 0) + return PropertyInfo(Variant::REAL, "from"); + else if (p_idx == 1) + return PropertyInfo(Variant::REAL, "to"); + else + return PropertyInfo(Variant::REAL, "weight"); + } break; case MATH_DECTIME: { if (p_idx == 0) return PropertyInfo(Variant::REAL, "value"); @@ -563,6 +573,7 @@ PropertyInfo VisualScriptBuiltinFunc::get_output_value_port_info(int p_idx) cons case MATH_LERP: case MATH_INVERSE_LERP: case MATH_RANGE_LERP: + case MATH_SMOOTHSTEP: case MATH_DECTIME: { t = Variant::REAL; @@ -889,6 +900,12 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in VALIDATE_ARG_NUM(4); *r_return = Math::range_lerp((double)*p_inputs[0], (double)*p_inputs[1], (double)*p_inputs[2], (double)*p_inputs[3], (double)*p_inputs[4]); } break; + case VisualScriptBuiltinFunc::MATH_SMOOTHSTEP: { + VALIDATE_ARG_NUM(0); + VALIDATE_ARG_NUM(1); + VALIDATE_ARG_NUM(2); + *r_return = Math::smoothstep((double)*p_inputs[0], (double)*p_inputs[1], (double)*p_inputs[2]); + } break; case VisualScriptBuiltinFunc::MATH_DECTIME: { VALIDATE_ARG_NUM(0); @@ -1356,6 +1373,7 @@ void VisualScriptBuiltinFunc::_bind_methods() { BIND_ENUM_CONSTANT(VAR_TO_BYTES); BIND_ENUM_CONSTANT(BYTES_TO_VAR); BIND_ENUM_CONSTANT(COLORN); + BIND_ENUM_CONSTANT(MATH_SMOOTHSTEP); BIND_ENUM_CONSTANT(FUNC_MAX); } @@ -1410,6 +1428,7 @@ void register_visual_script_builtin_func_node() { VisualScriptLanguage::singleton->add_register_func("functions/built_in/lerp", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_LERP>); VisualScriptLanguage::singleton->add_register_func("functions/built_in/inverse_lerp", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_INVERSE_LERP>); VisualScriptLanguage::singleton->add_register_func("functions/built_in/range_lerp", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_RANGE_LERP>); + VisualScriptLanguage::singleton->add_register_func("functions/built_in/smoothstep", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_SMOOTHSTEP>); VisualScriptLanguage::singleton->add_register_func("functions/built_in/dectime", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_DECTIME>); VisualScriptLanguage::singleton->add_register_func("functions/built_in/randomize", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_RANDOMIZE>); VisualScriptLanguage::singleton->add_register_func("functions/built_in/rand", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_RAND>); diff --git a/modules/visual_script/visual_script_builtin_funcs.h b/modules/visual_script/visual_script_builtin_funcs.h index 2d8454ddd4..50854c16b1 100644 --- a/modules/visual_script/visual_script_builtin_funcs.h +++ b/modules/visual_script/visual_script_builtin_funcs.h @@ -101,6 +101,7 @@ public: VAR_TO_BYTES, BYTES_TO_VAR, COLORN, + MATH_SMOOTHSTEP, FUNC_MAX }; |