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authorsanikoyes <sanikoyes@163.com>2014-03-13 16:58:03 +0800
committersanikoyes <sanikoyes@163.com>2014-03-13 16:58:03 +0800
commit51429bd8d6d2fed9636e1d252a5eb86567b846ec (patch)
treef602977014d4ab0ba13dd5cf523adaafe9912ede
parent81757d2e977d959e6b0bc26f9fa990417ca91de9 (diff)
fix android can't input unicode characters
fix hide soft keyboard by press 'back' button, then click current focus text edit/line edit control, soft keyboard won't show again add features: press enter key with line edit control will hide soft keyboard
-rw-r--r--platform/android/java/src/com/android/godot/Godot.java19
-rw-r--r--platform/android/java/src/com/android/godot/GodotIO.java22
-rw-r--r--platform/android/java/src/com/android/godot/GodotView.java2
-rw-r--r--platform/android/java/src/com/android/godot/input/GodotEditText.java133
-rw-r--r--platform/android/java/src/com/android/godot/input/GodotTextInputWrapper.java154
-rw-r--r--scene/gui/line_edit.cpp5
-rw-r--r--scene/gui/text_edit.cpp2
7 files changed, 326 insertions, 11 deletions
diff --git a/platform/android/java/src/com/android/godot/Godot.java b/platform/android/java/src/com/android/godot/Godot.java
index 5260f6149c..d570fb0eba 100644
--- a/platform/android/java/src/com/android/godot/Godot.java
+++ b/platform/android/java/src/com/android/godot/Godot.java
@@ -53,6 +53,8 @@ import java.lang.reflect.Method;
import java.util.List;
import java.util.ArrayList;
import android.provider.Settings.Secure;
+import android.widget.FrameLayout;
+import com.android.godot.input.*;
public class Godot extends Activity implements SensorEventListener
@@ -117,7 +119,7 @@ public class Godot extends Activity implements SensorEventListener
private SensorManager mSensorManager;
private Sensor mAccelerometer;
- public RelativeLayout layout;
+ public FrameLayout layout;
static public GodotIO io;
@@ -143,13 +145,22 @@ public class Godot extends Activity implements SensorEventListener
// mView = new GodotView(getApplication(),io,use_gl2);
// setContentView(mView);
- layout = new RelativeLayout(this);
+ layout = new FrameLayout(this);
layout.setLayoutParams(new LayoutParams(LayoutParams.FILL_PARENT,LayoutParams.FILL_PARENT));
setContentView(layout);
+
+ // GodotEditText layout
+ GodotEditText edittext = new GodotEditText(this);
+ edittext.setLayoutParams(new ViewGroup.LayoutParams(LayoutParams.FILL_PARENT,LayoutParams.WRAP_CONTENT));
+ // ...add to FrameLayout
+ layout.addView(edittext);
+
mView = new GodotView(getApplication(),io,use_gl2, this);
layout.addView(mView,new LayoutParams(LayoutParams.FILL_PARENT,LayoutParams.FILL_PARENT));
mView.setKeepScreenOn(true);
-
+
+ edittext.setView(mView);
+ io.setEdit(edittext);
}
@Override protected void onCreate(Bundle icicle) {
@@ -172,7 +183,7 @@ public class Godot extends Activity implements SensorEventListener
mSensorManager.registerListener(this, mAccelerometer, SensorManager.SENSOR_DELAY_NORMAL);
result_callback = null;
-
+
// instanceSingleton( new GodotFacebook(this) );
diff --git a/platform/android/java/src/com/android/godot/GodotIO.java b/platform/android/java/src/com/android/godot/GodotIO.java
index 1f3967cb8f..18edfd398d 100644
--- a/platform/android/java/src/com/android/godot/GodotIO.java
+++ b/platform/android/java/src/com/android/godot/GodotIO.java
@@ -47,6 +47,7 @@ import android.media.*;
import android.hardware.*;
import android.content.*;
import android.content.pm.ActivityInfo;
+import com.android.godot.input.*;
//android.os.Build
// Wrapper for native library
@@ -55,7 +56,8 @@ public class GodotIO {
AssetManager am;
- Activity activity;
+ Godot activity;
+ GodotEditText edit;
final int SCREEN_LANDSCAPE=0;
final int SCREEN_PORTRAIT=1;
@@ -320,7 +322,7 @@ public class GodotIO {
- GodotIO(Activity p_activity) {
+ GodotIO(Godot p_activity) {
am=p_activity.getAssets();
activity=p_activity;
@@ -462,15 +464,19 @@ public class GodotIO {
}
public void showKeyboard(String p_existing_text) {
+ if(edit != null)
+ edit.showKeyboard(p_existing_text);
- InputMethodManager inputMgr = (InputMethodManager)activity.getSystemService(Context.INPUT_METHOD_SERVICE);
- inputMgr.toggleSoftInput(InputMethodManager.SHOW_FORCED, 0);
+ //InputMethodManager inputMgr = (InputMethodManager)activity.getSystemService(Context.INPUT_METHOD_SERVICE);
+ //inputMgr.toggleSoftInput(InputMethodManager.SHOW_FORCED, 0);
};
public void hideKeyboard() {
+ if(edit != null)
+ edit.hideKeyboard();
- InputMethodManager inputMgr = (InputMethodManager)activity.getSystemService(Context.INPUT_METHOD_SERVICE);
- inputMgr.hideSoftInputFromWindow(activity.getCurrentFocus().getWindowToken(), InputMethodManager.HIDE_NOT_ALWAYS);
+ //InputMethodManager inputMgr = (InputMethodManager)activity.getSystemService(Context.INPUT_METHOD_SERVICE);
+ //inputMgr.hideSoftInputFromWindow(activity.getCurrentFocus().getWindowToken(), InputMethodManager.HIDE_NOT_ALWAYS);
};
public void setScreenOrientation(int p_orientation) {
@@ -501,6 +507,10 @@ public class GodotIO {
}
};
+
+ public void setEdit(GodotEditText _edit) {
+ edit = _edit;
+ }
protected static final String PREFS_FILE = "device_id.xml";
protected static final String PREFS_DEVICE_ID = "device_id";
diff --git a/platform/android/java/src/com/android/godot/GodotView.java b/platform/android/java/src/com/android/godot/GodotView.java
index 093757bfb0..b5ab81cb24 100644
--- a/platform/android/java/src/com/android/godot/GodotView.java
+++ b/platform/android/java/src/com/android/godot/GodotView.java
@@ -61,7 +61,7 @@ import javax.microedition.khronos.opengles.GL10;
* that matches it exactly (with regards to red/green/blue/alpha channels
* bit depths). Failure to do so would result in an EGL_BAD_MATCH error.
*/
-class GodotView extends GLSurfaceView {
+public class GodotView extends GLSurfaceView {
private static String TAG = "GodotView";
private static final boolean DEBUG = false;
private static Context ctx;
diff --git a/platform/android/java/src/com/android/godot/input/GodotEditText.java b/platform/android/java/src/com/android/godot/input/GodotEditText.java
new file mode 100644
index 0000000000..5898e95423
--- /dev/null
+++ b/platform/android/java/src/com/android/godot/input/GodotEditText.java
@@ -0,0 +1,133 @@
+package com.android.godot.input;
+import android.content.Context;
+import android.util.AttributeSet;
+import android.view.KeyEvent;
+import android.widget.EditText;
+import com.android.godot.*;
+import android.os.Handler;
+import android.os.Message;
+import android.view.inputmethod.InputMethodManager;
+import android.view.inputmethod.EditorInfo;
+
+public class GodotEditText extends EditText {
+ // ===========================================================
+ // Constants
+ // ===========================================================
+ private final static int HANDLER_OPEN_IME_KEYBOARD = 2;
+ private final static int HANDLER_CLOSE_IME_KEYBOARD = 3;
+
+ // ===========================================================
+ // Fields
+ // ===========================================================
+ private GodotView mView;
+ private GodotTextInputWrapper mInputWrapper;
+ private static Handler sHandler;
+ private String mOriginText;
+
+ // ===========================================================
+ // Constructors
+ // ===========================================================
+ public GodotEditText(final Context context) {
+ super(context);
+ this.initView();
+ }
+
+ public GodotEditText(final Context context, final AttributeSet attrs) {
+ super(context, attrs);
+ this.initView();
+ }
+
+ public GodotEditText(final Context context, final AttributeSet attrs, final int defStyle) {
+ super(context, attrs, defStyle);
+ this.initView();
+ }
+
+ protected void initView() {
+ this.setPadding(0, 0, 0, 0);
+ this.setImeOptions(EditorInfo.IME_FLAG_NO_EXTRACT_UI);
+
+ sHandler = new Handler() {
+ @Override
+ public void handleMessage(final Message msg) {
+ switch (msg.what) {
+ case HANDLER_OPEN_IME_KEYBOARD:
+ {
+ GodotEditText edit = (GodotEditText) msg.obj;
+ String text = edit.mOriginText;
+ if (edit.requestFocus())
+ {
+ edit.removeTextChangedListener(edit.mInputWrapper);
+ edit.setText("");
+ edit.append(text);
+ edit.mInputWrapper.setOriginText(text);
+ edit.addTextChangedListener(edit.mInputWrapper);
+ final InputMethodManager imm = (InputMethodManager) mView.getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
+ imm.showSoftInput(edit, 0);
+ }
+ }
+ break;
+
+ case HANDLER_CLOSE_IME_KEYBOARD:
+ {
+ GodotEditText edit = (GodotEditText) msg.obj;
+
+ edit.removeTextChangedListener(mInputWrapper);
+ final InputMethodManager imm = (InputMethodManager) mView.getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
+ imm.hideSoftInputFromWindow(edit.getWindowToken(), 0);
+ edit.mView.requestFocus();
+ }
+ break;
+ }
+ }
+ };
+ }
+
+ // ===========================================================
+ // Getter & Setter
+ // ===========================================================
+ public void setView(final GodotView view) {
+ this.mView = view;
+ if(mInputWrapper == null)
+ mInputWrapper = new GodotTextInputWrapper(mView, this);
+ this.setOnEditorActionListener(mInputWrapper);
+ view.requestFocus();
+ }
+
+ // ===========================================================
+ // Methods for/from SuperClass/Interfaces
+ // ===========================================================
+ @Override
+ public boolean onKeyDown(final int keyCode, final KeyEvent keyEvent) {
+ super.onKeyDown(keyCode, keyEvent);
+
+ /* Let GlSurfaceView get focus if back key is input. */
+ if (keyCode == KeyEvent.KEYCODE_BACK) {
+ this.mView.requestFocus();
+ }
+
+ return true;
+ }
+
+ // ===========================================================
+ // Methods
+ // ===========================================================
+ public void showKeyboard(String p_existing_text) {
+ this.mOriginText = p_existing_text;
+
+ final Message msg = new Message();
+ msg.what = HANDLER_OPEN_IME_KEYBOARD;
+ msg.obj = this;
+ sHandler.sendMessage(msg);
+ }
+
+ public void hideKeyboard() {
+ final Message msg = new Message();
+ msg.what = HANDLER_CLOSE_IME_KEYBOARD;
+ msg.obj = this;
+ sHandler.sendMessage(msg);
+ }
+
+ // ===========================================================
+ // Inner and Anonymous Classes
+ // ===========================================================
+}
diff --git a/platform/android/java/src/com/android/godot/input/GodotTextInputWrapper.java b/platform/android/java/src/com/android/godot/input/GodotTextInputWrapper.java
new file mode 100644
index 0000000000..b003dc2376
--- /dev/null
+++ b/platform/android/java/src/com/android/godot/input/GodotTextInputWrapper.java
@@ -0,0 +1,154 @@
+package com.android.godot.input;
+import android.content.Context;
+import android.text.Editable;
+import android.text.TextWatcher;
+import android.util.Log;
+import android.view.KeyEvent;
+import android.view.inputmethod.EditorInfo;
+import android.view.inputmethod.InputMethodManager;
+import android.widget.TextView;
+import android.widget.TextView.OnEditorActionListener;
+import com.android.godot.*;
+
+public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListener {
+ // ===========================================================
+ // Constants
+ // ===========================================================
+ private static final String TAG = GodotTextInputWrapper.class.getSimpleName();
+
+ // ===========================================================
+ // Fields
+ // ===========================================================
+ private final GodotView mView;
+ private final GodotEditText mEdit;
+ private String mText;
+ private String mOriginText;
+
+ // ===========================================================
+ // Constructors
+ // ===========================================================
+
+ public GodotTextInputWrapper(final GodotView view, final GodotEditText edit) {
+ this.mView = view;
+ this.mEdit = edit;
+ }
+
+ // ===========================================================
+ // Getter & Setter
+ // ===========================================================
+
+ private boolean isFullScreenEdit() {
+ final TextView textField = this.mEdit;
+ final InputMethodManager imm = (InputMethodManager) textField.getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
+ return imm.isFullscreenMode();
+ }
+
+ public void setOriginText(final String originText) {
+ this.mOriginText = originText;
+ }
+
+ // ===========================================================
+ // Methods for/from SuperClass/Interfaces
+ // ===========================================================
+
+ @Override
+ public void afterTextChanged(final Editable s) {
+ if (this.isFullScreenEdit()) {
+ return;
+ }
+
+ //if (BuildConfig.DEBUG) {
+ //Log.d(TAG, "afterTextChanged: " + s);
+ //}
+ int nModified = s.length() - this.mText.length();
+ if (nModified > 0) {
+ final String insertText = s.subSequence(this.mText.length(), s.length()).toString();
+ for(int i = 0; i < insertText.length(); i++) {
+ int ch = insertText.codePointAt(i);
+ GodotLib.key(0, ch, false);
+ GodotLib.key(0, ch, true);
+ }
+ /*
+ if (BuildConfig.DEBUG) {
+ Log.d(TAG, "insertText(" + insertText + ")");
+ }
+ */
+ } else {
+ for (; nModified < 0; ++nModified) {
+ GodotLib.key(KeyEvent.KEYCODE_DEL, 0, false);
+ GodotLib.key(KeyEvent.KEYCODE_DEL, 0, true);
+ /*
+ if (BuildConfig.DEBUG) {
+ Log.d(TAG, "deleteBackward");
+ }
+ */
+ }
+ }
+ this.mText = s.toString();
+ }
+
+ @Override
+ public void beforeTextChanged(final CharSequence pCharSequence, final int start, final int count, final int after) {
+ /*
+ if (BuildConfig.DEBUG) {
+ Log.d(TAG, "beforeTextChanged(" + pCharSequence + ")start: " + start + ",count: " + count + ",after: " + after);
+ }
+ */
+ this.mText = pCharSequence.toString();
+ }
+
+ @Override
+ public void onTextChanged(final CharSequence pCharSequence, final int start, final int before, final int count) {
+
+ }
+
+ @Override
+ public boolean onEditorAction(final TextView pTextView, final int pActionID, final KeyEvent pKeyEvent) {
+ if (this.mEdit == pTextView && this.isFullScreenEdit()) {
+ // user press the action button, delete all old text and insert new text
+ for (int i = this.mOriginText.length(); i > 0; i--) {
+ GodotLib.key(KeyEvent.KEYCODE_DEL, 0, false);
+ GodotLib.key(KeyEvent.KEYCODE_DEL, 0, true);
+ /*
+ if (BuildConfig.DEBUG) {
+ Log.d(TAG, "deleteBackward");
+ }
+ */
+ }
+ String text = pTextView.getText().toString();
+
+ /* If user input nothing, translate "\n" to engine. */
+ if (text.compareTo("") == 0) {
+ text = "\n";
+ }
+
+ if ('\n' != text.charAt(text.length() - 1)) {
+ text += '\n';
+ }
+
+ for(int i = 0; i < text.length(); i++) {
+ int ch = text.codePointAt(i);
+ GodotLib.key(0, ch, false);
+ GodotLib.key(0, ch, true);
+ }
+ /*
+ if (BuildConfig.DEBUG) {
+ Log.d(TAG, "insertText(" + insertText + ")");
+ }
+ */
+ }
+
+ if (pActionID == EditorInfo.IME_ACTION_DONE) {
+ this.mView.requestFocus();
+ }
+ return false;
+ }
+
+ // ===========================================================
+ // Methods
+ // ===========================================================
+
+ // ===========================================================
+ // Inner and Anonymous Classes
+ // ===========================================================
+}
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index 22316acaba..6c9db7484b 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -79,6 +79,9 @@ void LineEdit::_input_event(InputEvent p_event) {
}
selection.creating=false;
selection.doubleclick=false;
+
+ // notify to show soft keyboard
+ notification(NOTIFICATION_FOCUS_ENTER);
}
update();
@@ -208,6 +211,8 @@ void LineEdit::_input_event(InputEvent p_event) {
case KEY_RETURN: {
emit_signal( "text_entered",text );
+ // notify to hide soft keyboard
+ notification(NOTIFICATION_FOCUS_EXIT);
return;
} break;
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 18c8c0e9f7..233e3bee66 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -857,6 +857,8 @@ void TextEdit::_input_event(const InputEvent& p_input_event) {
} else {
selection.selecting_mode=Selection::MODE_NONE;
+ // notify to show soft keyboard
+ notification(NOTIFICATION_FOCUS_ENTER);
}
} break;