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author | Rémi Verschelde <rverschelde@gmail.com> | 2019-04-05 16:55:42 +0200 |
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committer | GitHub <noreply@github.com> | 2019-04-05 16:55:42 +0200 |
commit | 50ef456c7847d8119a4b9ecc7a1193ae4773da80 (patch) | |
tree | c18ff47ba6de49a9fad950976a90e37406b83d91 | |
parent | e16fc72cef5769ddbb18375b9dd1ed40e82b646b (diff) | |
parent | 97e8c88ce7df2784561480da0ed5a16b78a95659 (diff) |
Merge pull request #26803 from ptrojahn/emptynode
Make get_node return NULL for empty NodePaths
-rw-r--r-- | scene/main/node.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/scene/main/node.cpp b/scene/main/node.cpp index 96e286602a..128168ca72 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -1313,6 +1313,10 @@ Node *Node::_get_child_by_name(const StringName &p_name) const { Node *Node::get_node_or_null(const NodePath &p_path) const { + if (p_path.is_empty()) { + return NULL; + } + if (!data.inside_tree && p_path.is_absolute()) { ERR_EXPLAIN("Can't use get_node() with absolute paths from outside the active scene tree."); ERR_FAIL_V(NULL); |