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authorJuan Linietsky <juan@godotengine.org>2019-02-22 21:19:04 -0300
committerJuan Linietsky <juan@godotengine.org>2019-02-22 21:19:31 -0300
commit4f697f73a5ac567c1dc22ce44a7fab98f619dfe3 (patch)
treef7084018ec62aeaac51a951c6c6518936921a389
parent9bfc4913849355827c2fbd70c32455ea005f9d35 (diff)
Change MAX for MIN, fixes #26170
-rw-r--r--scene/3d/voxel_light_baker.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/voxel_light_baker.cpp b/scene/3d/voxel_light_baker.cpp
index 42c2318701..9250ca7937 100644
--- a/scene/3d/voxel_light_baker.cpp
+++ b/scene/3d/voxel_light_baker.cpp
@@ -2208,7 +2208,7 @@ PoolVector<int> VoxelLightBaker::create_gi_probe_data() {
}
{
- uint16_t alpha = MAX(uint32_t(bake_cells[i].alpha * 65535.0), 65535);
+ uint16_t alpha = MIN(uint32_t(bake_cells[i].alpha * 65535.0), 65535);
uint16_t level = bake_cells[i].level;
w32[ofs++] = (uint32_t(level) << 16) | uint32_t(alpha);