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authorHugo Locurcio <hugo.locurcio@hugo.pro>2022-08-07 19:45:54 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2022-08-07 19:45:54 +0200
commit4f233300b6f3fd12d82ab83d22f1e9e47fd727e2 (patch)
treeb65faf2dc04705ad52a75a15dcdea9185a003c4f
parentf754dd20be5d69cd94ea83ceee8c7fb72f5d3507 (diff)
Remove FOV adjustment with Alt + mouse wheel in the 3D editor
This shortcut got in the way when using the Maya navigation scheme, and also when using the slow freelook modifier (regardless of navigation scheme).
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp20
1 files changed, 6 insertions, 14 deletions
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index 005d5fc951..6afc6798d0 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -1386,25 +1386,17 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
const real_t zoom_factor = 1 + (ZOOM_FREELOOK_MULTIPLIER - 1) * b->get_factor();
switch (b->get_button_index()) {
case MouseButton::WHEEL_UP: {
- if (b->is_alt_pressed()) {
- scale_fov(-0.05);
+ if (is_freelook_active()) {
+ scale_freelook_speed(zoom_factor);
} else {
- if (is_freelook_active()) {
- scale_freelook_speed(zoom_factor);
- } else {
- scale_cursor_distance(1.0 / zoom_factor);
- }
+ scale_cursor_distance(1.0 / zoom_factor);
}
} break;
case MouseButton::WHEEL_DOWN: {
- if (b->is_alt_pressed()) {
- scale_fov(0.05);
+ if (is_freelook_active()) {
+ scale_freelook_speed(1.0 / zoom_factor);
} else {
- if (is_freelook_active()) {
- scale_freelook_speed(1.0 / zoom_factor);
- } else {
- scale_cursor_distance(zoom_factor);
- }
+ scale_cursor_distance(zoom_factor);
}
} break;
case MouseButton::RIGHT: {