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author | kobewi <kobewi4e@gmail.com> | 2022-01-12 01:23:04 +0100 |
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committer | kobewi <kobewi4e@gmail.com> | 2022-01-12 12:49:21 +0100 |
commit | 4eec0032ea30dc3b61b9d0b623aa89bcdc40df21 (patch) | |
tree | cdb114bf1d2d469d119b90ef1a98b11daf44d252 | |
parent | 96a20e477b8cf2760dacab830ba7807c6f61bb8d (diff) |
Improve description of mouse_exited signal
-rw-r--r-- | doc/classes/Control.xml | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/doc/classes/Control.xml b/doc/classes/Control.xml index 3d8199831d..d5551e1e04 100644 --- a/doc/classes/Control.xml +++ b/doc/classes/Control.xml @@ -1113,6 +1113,12 @@ <description> Emitted when the mouse leaves the control's [code]Rect[/code] area, provided its [member mouse_filter] lets the event reach it. [b]Note:[/b] [signal mouse_exited] will be emitted if the mouse enters a child [Control] node, even if the mouse cursor is still inside the parent's [code]Rect[/code] area. + If you want to check whether the mouse truly left the area, ignoring any top nodes, you can use code like this: + [codeblock] + func _on_mouse_exited(): + if not Rect2(Vector2(), rect_size).has_point(get_local_mouse_position()): + # Not hovering over area. + [/codeblock] </description> </signal> <signal name="resized"> |