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authorAndreas Haas <Hinsbart@users.noreply.github.com>2017-04-14 17:50:29 +0200
committerGitHub <noreply@github.com>2017-04-14 17:50:29 +0200
commit4e7c5eb498f338e6157665976b975016bd54505c (patch)
tree99268ffb5e88f73f401f89ac45bb625f1792ca94
parent58edf265009933a97d13d46b0e49dfdd117e8d39 (diff)
parentc3e6759ca1324447b8d51362e622f3a19403cb4e (diff)
Merge pull request #8356 from volzhs/texture-view-master
Prevent to take too much space for long vertical texture
-rw-r--r--editor/property_editor.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/editor/property_editor.cpp b/editor/property_editor.cpp
index 86136fa78b..77de27a651 100644
--- a/editor/property_editor.cpp
+++ b/editor/property_editor.cpp
@@ -2388,6 +2388,10 @@ void PropertyEditor::set_item_text(TreeItem *p_item, int p_type, const String &p
RES res = obj->get(p_name).operator RefPtr();
if (res->is_class("Texture")) {
int tw = EditorSettings::get_singleton()->get("docks/property_editor/texture_preview_width");
+ Vector2 size(res->call("get_width"), res->call("get_height"));
+ if (size.width < size.height) {
+ tw = MAX((size.width / size.height) * tw, 1);
+ }
p_item->set_icon_max_width(1, tw);
p_item->set_icon(1, res);
p_item->set_text(1, "");
@@ -3618,6 +3622,10 @@ void PropertyEditor::update_tree() {
if (res->is_class("Texture")) {
int tw = EditorSettings::get_singleton()->get("docks/property_editor/texture_preview_width");
+ Vector2 size(res->call("get_width"), res->call("get_height"));
+ if (size.width < size.height) {
+ tw = MAX((size.width / size.height) * tw, 1);
+ }
item->set_icon_max_width(1, tw);
item->set_icon(1, res);
item->set_text(1, "");