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authorsanikoyes <sanikoyes@163.com>2014-12-18 12:50:47 +0800
committersanikoyes <sanikoyes@163.com>2014-12-18 12:50:47 +0800
commit4ccdbde845437215dbb069b42231b4aebf06e327 (patch)
tree64688092a0f8a68d0f2b6255cc68bffe22c034e1
parentbed3b7f092881223f7b58c26e65d03b052e5313f (diff)
Fix crash when gd-script _init fail
-rw-r--r--modules/gdscript/gd_script.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/gdscript/gd_script.cpp b/modules/gdscript/gd_script.cpp
index 982584c75c..97d97f1ef4 100644
--- a/modules/gdscript/gd_script.cpp
+++ b/modules/gdscript/gd_script.cpp
@@ -1440,8 +1440,8 @@ GDInstance* GDScript::_create_instance(const Variant** p_args,int p_argcount,Obj
if (err.error!=Variant::CallError::CALL_OK) {
instance->script=Ref<GDScript>();
+ instance->owner->set_script_instance(NULL);
instances.erase(p_owner);
- memdelete(instance);
ERR_FAIL_COND_V(err.error!=Variant::CallError::CALL_OK, NULL); //error consrtucting
}