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authorFabio Alessandrelli <fabio.alessandrelli@gmail.com>2017-01-22 05:51:34 +0100
committerFabio Alessandrelli <fabio.alessandrelli@gmail.com>2017-03-08 21:16:20 +0100
commit4cc1b045865ac645a06e4261cdf0295e32242005 (patch)
treed1cfc01dd09c2e7720a40bd3897f8a72064e4f9d
parent15c4d5006ee6982223777ababfbc2c040f3e344f (diff)
Add godot socket implementation
-rw-r--r--thirdparty/enet/enet/godot.h42
-rw-r--r--thirdparty/enet/godot.cpp196
2 files changed, 238 insertions, 0 deletions
diff --git a/thirdparty/enet/enet/godot.h b/thirdparty/enet/enet/godot.h
new file mode 100644
index 0000000000..a0a5f82e2d
--- /dev/null
+++ b/thirdparty/enet/enet/godot.h
@@ -0,0 +1,42 @@
+/**
+ @file godot.h
+ @brief ENet Godot header
+*/
+#ifndef __ENET_GODOT_H__
+#define __ENET_GODOT_H__
+
+#ifdef WINDOWS_ENABLED
+#include <stdint.h>
+#include <winsock2.h>
+#endif
+#ifdef UNIX_ENABLED
+#include <arpa/inet.h>
+#endif
+
+#ifdef MSG_MAXIOVLEN
+#define ENET_BUFFER_MAXIMUM MSG_MAXIOVLEN
+#endif
+
+typedef void *ENetSocket;
+
+#define ENET_SOCKET_NULL NULL
+
+#define ENET_HOST_TO_NET_16(value) (htons(value)) /**< macro that converts host to net byte-order of a 16-bit value */
+#define ENET_HOST_TO_NET_32(value) (htonl(value)) /**< macro that converts host to net byte-order of a 32-bit value */
+
+#define ENET_NET_TO_HOST_16(value) (ntohs(value)) /**< macro that converts net to host byte-order of a 16-bit value */
+#define ENET_NET_TO_HOST_32(value) (ntohl(value)) /**< macro that converts net to host byte-order of a 32-bit value */
+
+typedef struct
+{
+ void *data;
+ size_t dataLength;
+} ENetBuffer;
+
+#define ENET_CALLBACK
+
+#define ENET_API extern
+
+typedef void ENetSocketSet;
+
+#endif /* __ENET_GODOT_H__ */
diff --git a/thirdparty/enet/godot.cpp b/thirdparty/enet/godot.cpp
new file mode 100644
index 0000000000..0f707274ee
--- /dev/null
+++ b/thirdparty/enet/godot.cpp
@@ -0,0 +1,196 @@
+/**
+ @file godot.c
+ @brief ENet Godot specific functions
+*/
+
+#include "core/io/ip.h"
+#include "core/io/packet_peer_udp.h"
+#include "core/os/os.h"
+
+// This must be last for windows to compile (tested with MinGW)
+#include "enet/enet.h"
+
+static enet_uint32 timeBase = 0;
+
+int enet_initialize(void) {
+
+ return 0;
+}
+
+void enet_deinitialize(void) {
+}
+
+enet_uint32 enet_host_random_seed(void) {
+
+ return (enet_uint32)OS::get_singleton()->get_unix_time();
+}
+
+enet_uint32 enet_time_get(void) {
+
+ return OS::get_singleton()->get_ticks_msec() - timeBase;
+}
+
+void enet_time_set(enet_uint32 newTimeBase) {
+
+ timeBase = OS::get_singleton()->get_ticks_msec() - newTimeBase;
+}
+
+int enet_address_set_host(ENetAddress *address, const char *name) {
+
+ IP_Address ip = IP::get_singleton()->resolve_hostname(name);
+ ERR_FAIL_COND_V(!ip.is_valid(), -1);
+
+ enet_address_set_ip(address, ip.get_ipv6(), 16);
+ return 0;
+}
+
+void enet_address_set_ip(ENetAddress *address, const uint8_t *ip, size_t size) {
+
+ int len = size > 16 ? 16 : size;
+ memset(address->host, 0, 16);
+ memcpy(address->host, ip, len);
+}
+
+int enet_address_get_host_ip(const ENetAddress *address, char *name, size_t nameLength) {
+
+ return -1;
+}
+
+int enet_address_get_host(const ENetAddress *address, char *name, size_t nameLength) {
+
+ return -1;
+}
+
+int enet_socket_bind(ENetSocket socket, const ENetAddress *address) {
+
+ IP_Address ip;
+ if (address->wildcard) {
+ ip = IP_Address("*");
+ } else {
+ ip.set_ipv6(address->host);
+ }
+
+ PacketPeerUDP *sock = (PacketPeerUDP *)socket;
+ if (sock->listen(address->port, ip) != OK) {
+ return -1;
+ }
+ return 0;
+}
+
+ENetSocket enet_socket_create(ENetSocketType type) {
+
+ return PacketPeerUDP::create();
+}
+
+void enet_socket_destroy(ENetSocket socket) {
+ PacketPeerUDP *sock = (PacketPeerUDP *)socket;
+ sock->close();
+ memdelete(sock);
+}
+
+int enet_socket_send(ENetSocket socket, const ENetAddress *address, const ENetBuffer *buffers, size_t bufferCount) {
+
+ ERR_FAIL_COND_V(address == NULL, -1);
+
+ PacketPeerUDP *sock = (PacketPeerUDP *)socket;
+ IP_Address dest;
+ Error err;
+ size_t i = 0;
+
+ dest.set_ipv6(address->host);
+ sock->set_dest_address(dest, address->port);
+
+ // Create a single packet.
+ PoolVector<uint8_t> out;
+ PoolVector<uint8_t>::Write w;
+ int size = 0;
+ int pos = 0;
+ for (i = 0; i < bufferCount; i++) {
+ size += buffers[i].dataLength;
+ }
+
+ out.resize(size);
+ w = out.write();
+ for (i = 0; i < bufferCount; i++) {
+ memcpy(&w[pos], buffers[i].data, buffers[i].dataLength);
+ pos += buffers[i].dataLength;
+ }
+
+ err = sock->put_packet((const uint8_t *)&w[0], size);
+ if (err != OK) {
+ WARN_PRINT("Sending failed!");
+ return -1;
+ }
+
+ return size;
+}
+
+int enet_socket_receive(ENetSocket socket, ENetAddress *address, ENetBuffer *buffers, size_t bufferCount) {
+
+ ERR_FAIL_COND_V(bufferCount != 1, -1);
+
+ PacketPeerUDP *sock = (PacketPeerUDP *)socket;
+
+ if (sock->get_available_packet_count() == 0) {
+ return 0;
+ }
+
+ const uint8_t *buffer;
+ int buffer_size;
+ Error err = sock->get_packet(&buffer, buffer_size);
+ if (err)
+ return -1;
+
+ copymem(buffers[0].data, buffer, buffer_size);
+
+ enet_address_set_ip(address, sock->get_packet_address().get_ipv6(), 16);
+ address->port = sock->get_packet_port();
+
+ return buffer_size;
+}
+
+// Not implemented
+int enet_socket_wait(ENetSocket socket, enet_uint32 *condition, enet_uint32 timeout) {
+
+ return 0; // do we need this function?
+}
+
+int enet_socket_get_address(ENetSocket socket, ENetAddress *address) {
+
+ return -1; // do we need this function?
+}
+
+int enet_socketset_select(ENetSocket maxSocket, ENetSocketSet *readSet, ENetSocketSet *writeSet, enet_uint32 timeout) {
+
+ return -1;
+}
+
+int enet_socket_listen(ENetSocket socket, int backlog) {
+
+ return -1;
+}
+
+int enet_socket_set_option(ENetSocket socket, ENetSocketOption option, int value) {
+
+ return -1;
+}
+
+int enet_socket_get_option(ENetSocket socket, ENetSocketOption option, int *value) {
+
+ return -1;
+}
+
+int enet_socket_connect(ENetSocket socket, const ENetAddress *address) {
+
+ return -1;
+}
+
+ENetSocket enet_socket_accept(ENetSocket socket, ENetAddress *address) {
+
+ return NULL;
+}
+
+int enet_socket_shutdown(ENetSocket socket, ENetSocketShutdown how) {
+
+ return -1;
+}