diff options
author | Kryptocron <Kryptocron@users.noreply.github.com> | 2017-06-17 03:04:50 -0700 |
---|---|---|
committer | Kryptocron <Kryptocron@users.noreply.github.com> | 2017-06-17 03:04:50 -0700 |
commit | 4bee1d98fa518b75d76cb72a03bb94ab6183f76f (patch) | |
tree | bfa29322b4306042509ce02dfc8ed764724d8650 | |
parent | b1537da605e448899e9cbfbd8695306c96e7915c (diff) |
Added option to not save a scene when played.
-rw-r--r-- | editor/editor_node.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 297be5e05f..3a0825be9b 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -1985,9 +1985,10 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { } break; case FILE_SAVE_BEFORE_RUN: { if (!p_confirmed) { - accept->get_ok()->set_text(TTR("Yes")); - accept->set_text(TTR("This scene has never been saved. Save before running?")); - accept->popup_centered_minsize(); + confirmation->get_cancel()->set_text(TTR("No")); + confirmation->get_ok()->set_text(TTR("Yes")); + confirmation->set_text(TTR("This scene has never been saved. Save before running?")); + confirmation->popup_centered_minsize(); break; } |