summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorRémi Verschelde <rverschelde@gmail.com>2022-02-10 18:22:20 +0100
committerRémi Verschelde <rverschelde@gmail.com>2022-02-10 18:22:20 +0100
commit4be8f200f05c7601737e984206b21ebff8818055 (patch)
tree71cb2f175bf52658f2cd70cedcf57bdfe33a520f
parent11cefc2b28faad9ac05f0ffccbe3b77f618bc2a1 (diff)
Fix crash calling `_activate()` on ShaderGlobalsOverride out of tree
Fixes #45984.
-rw-r--r--scene/main/shader_globals_override.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/main/shader_globals_override.cpp b/scene/main/shader_globals_override.cpp
index 240e662efb..09dfc50066 100644
--- a/scene/main/shader_globals_override.cpp
+++ b/scene/main/shader_globals_override.cpp
@@ -221,6 +221,7 @@ void ShaderGlobalsOverride::_get_property_list(List<PropertyInfo> *p_list) const
}
void ShaderGlobalsOverride::_activate() {
+ ERR_FAIL_NULL(get_tree());
List<Node *> nodes;
get_tree()->get_nodes_in_group(SceneStringNames::get_singleton()->shader_overrides_group_active, &nodes);
if (nodes.size() == 0) {