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authorJuan Linietsky <reduzio@gmail.com>2018-09-07 15:31:19 -0300
committerJuan Linietsky <reduzio@gmail.com>2018-09-07 15:31:53 -0300
commit4b6846a59d785af3bef6a29958387ed0ee0f6575 (patch)
tree54e04d97444e034b3e8fb89deeef5fdcaa5948f3
parentfc50728d451e438db245d92698115cfc9c3720cf (diff)
Ensure that tree_exited signal really happens after tree exited, fixes #19641
-rw-r--r--scene/main/node.cpp16
-rw-r--r--scene/main/node.h1
-rw-r--r--scene/main/scene_tree.cpp1
3 files changed, 16 insertions, 2 deletions
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index e30f58e012..3d1614199a 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -238,6 +238,16 @@ void Node::_propagate_enter_tree() {
// enter groups
}
+void Node::_propagate_after_exit_tree() {
+
+ data.blocked++;
+ for (int i = 0; i < data.children.size(); i++) {
+ data.children[i]->_propagate_after_exit_tree();
+ }
+ data.blocked--;
+ emit_signal(SceneStringNames::get_singleton()->tree_exited);
+}
+
void Node::_propagate_exit_tree() {
//block while removing children
@@ -299,8 +309,6 @@ void Node::_propagate_exit_tree() {
data.ready_notified = false;
data.tree = NULL;
data.depth = -1;
-
- emit_signal(SceneStringNames::get_singleton()->tree_exited);
}
void Node::move_child(Node *p_child, int p_pos) {
@@ -1207,6 +1215,10 @@ void Node::remove_child(Node *p_child) {
// validate owner
p_child->_propagate_validate_owner();
+
+ if (data.inside_tree) {
+ p_child->_propagate_after_exit_tree();
+ }
}
int Node::get_child_count() const {
diff --git a/scene/main/node.h b/scene/main/node.h
index f3422618ce..fb84981feb 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -166,6 +166,7 @@ private:
void _propagate_enter_tree();
void _propagate_ready();
void _propagate_exit_tree();
+ void _propagate_after_exit_tree();
void _propagate_validate_owner();
void _print_stray_nodes();
void _propagate_pause_owner(Node *p_owner);
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index 11268cc5c6..0b763d2433 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -598,6 +598,7 @@ void SceneTree::finish() {
if (root) {
root->_set_tree(NULL);
+ root->_propagate_after_exit_tree();
memdelete(root); //delete root
}
}