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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-05-31 12:30:10 +0200 |
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committer | GitHub <noreply@github.com> | 2021-05-31 12:30:10 +0200 |
commit | 4a9742457629af9c110e433cf15e83ab3aad05d1 (patch) | |
tree | 4c63ff8d7a5f1a7327167c608c7473e49dbcbf54 | |
parent | f0aa4e597ab0acc9d4ba124cdbcf6ab1fa1e544c (diff) | |
parent | 96fe795bdb3b2b91b4b09dff1692633493ff2be1 (diff) |
Merge pull request #49182 from timothyqiu/parent-cache
Check cache_parent_physical_bone when rebuilding parent cache
-rw-r--r-- | scene/3d/skeleton_3d.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/skeleton_3d.cpp b/scene/3d/skeleton_3d.cpp index 93f7dbcd91..82927df5f1 100644 --- a/scene/3d/skeleton_3d.cpp +++ b/scene/3d/skeleton_3d.cpp @@ -698,7 +698,7 @@ void Skeleton3D::_rebuild_physical_bones_cache() { const int b_size = bones.size(); for (int i = 0; i < b_size; ++i) { PhysicalBone3D *parent_pb = _get_physical_bone_parent(i); - if (parent_pb != bones[i].physical_bone) { + if (parent_pb != bones[i].cache_parent_physical_bone) { bones.write[i].cache_parent_physical_bone = parent_pb; if (bones[i].physical_bone) { bones[i].physical_bone->_on_bone_parent_changed(); |