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authorHugo Locurcio <hugo.locurcio@hugo.pro>2019-08-06 12:24:08 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2019-08-06 12:25:53 +0200
commit4a28657cf52f2fa0235207bfb12b1460c2d787d2 (patch)
treed1572d1b7abb8a43f9694db08cc1e22a6c23c141
parent4188b0c139dc71b425528db97afdc1e54c2fb5b4 (diff)
Tweak range steps in the animation editor
This makes the step of the "frame" SpinBox larger, so that clicking on the SpinBox arrows will make the number increase in a visible manner. Previously, the full number was being cut off due to the SpinBox being narrow. This also makes the "step" SpinBox allow for more precise input.
-rw-r--r--editor/animation_track_editor.cpp2
-rw-r--r--editor/plugins/animation_player_editor_plugin.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp
index 996cf207d3..014bb08144 100644
--- a/editor/animation_track_editor.cpp
+++ b/editor/animation_track_editor.cpp
@@ -5862,7 +5862,7 @@ AnimationTrackEditor::AnimationTrackEditor() {
step = memnew(EditorSpinSlider);
step->set_min(0);
step->set_max(1000000);
- step->set_step(0.01);
+ step->set_step(0.001);
step->set_hide_slider(true);
step->set_custom_minimum_size(Size2(100, 0) * EDSCALE);
step->set_tooltip(TTR("Animation step value."));
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp
index 75cbc12086..f42716c827 100644
--- a/editor/plugins/animation_player_editor_plugin.cpp
+++ b/editor/plugins/animation_player_editor_plugin.cpp
@@ -1606,7 +1606,7 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay
hb->add_child(frame);
frame->set_custom_minimum_size(Size2(60, 0));
frame->set_stretch_ratio(2);
- frame->set_step(0.00001);
+ frame->set_step(0.0001);
frame->set_tooltip(TTR("Animation position (in seconds)."));
hb->add_child(memnew(VSeparator));