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authorPoommetee Ketson <poommetee@protonmail.com>2017-08-02 00:43:25 +0700
committerPoommetee Ketson <poommetee@protonmail.com>2017-08-02 00:43:25 +0700
commit49ec6c4380644da460af65e210d555d4b739517f (patch)
tree232dfa4ed4e26fb43587e7d3ea4a653345b9eea7
parent85088275c5e6db63755e8dfd23d5f53d2d5c96ef (diff)
MenuButton: defer grab_click_focus until button_up
-rw-r--r--scene/gui/menu_button.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/menu_button.cpp b/scene/gui/menu_button.cpp
index fe76b16460..57aa72b7d0 100644
--- a/scene/gui/menu_button.cpp
+++ b/scene/gui/menu_button.cpp
@@ -55,7 +55,6 @@ void MenuButton::pressed() {
popup->set_size(Size2(size.width, 0));
popup->set_parent_rect(Rect2(Point2(gp - popup->get_global_position()), get_size()));
popup->popup();
- popup->call_deferred("grab_click_focus");
popup->set_invalidate_click_until_motion();
}
@@ -112,6 +111,7 @@ MenuButton::MenuButton() {
popup->hide();
add_child(popup);
popup->set_as_toplevel(true);
+ connect("button_up", popup, "call_deferred", make_binds("grab_click_focus"));
set_process_unhandled_key_input(true);
set_action_mode(ACTION_MODE_BUTTON_PRESS);
}