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authorHaoyu Qiu <timothyqiu32@gmail.com>2022-04-29 13:25:48 +0800
committerHaoyu Qiu <timothyqiu32@gmail.com>2022-04-30 19:02:21 +0800
commit492903a0b221ac50c5db0426d22db2457f946b58 (patch)
tree40ff2eb10560729bfb207fe9e53085244ccb3e71
parent9b2ba9b8bb6b61487dbccec165d59f84e4e08fda (diff)
Document lerp_angle behavior when angles are approximately PI apart
-rw-r--r--doc/classes/@GlobalScope.xml1
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml
index 0021b2f857..a40b851efc 100644
--- a/doc/classes/@GlobalScope.xml
+++ b/doc/classes/@GlobalScope.xml
@@ -457,6 +457,7 @@
rotation = lerp_angle(min_angle, max_angle, elapsed)
elapsed += delta
[/codeblock]
+ [b]Note:[/b] This method lerps through the shortest path between [code]from[/code] and [code]to[/code]. However, when these two angles are approximately [code]PI + k * TAU[/code] apart for any integer [code]k[/code], it's not obvious which way they lerp due to floating-point precision errors. For example, [code]lerp_angle(0, PI, weight)[/code] lerps counter-clockwise, while [code]lerp_angle(0, PI + 5 * TAU, weight)[/code] lerps clockwise.
</description>
</method>
<method name="linear2db">