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authorAlmightyScientist <32960642+AlmightyScientist@users.noreply.github.com>2018-01-10 12:37:28 +0100
committerAlmightyScientist <32960642+AlmightyScientist@users.noreply.github.com>2018-01-10 12:37:28 +0100
commit48209106481d590fc8fa35aabeacc16342037e9c (patch)
tree1bef46ef9398fd4a90329b56d8185a715a42b0eb
parent4a25a4e53f4c3b457ac2003bab7cf0001dd5aab1 (diff)
Shader Language: Fixes EXTRA_MATRIX undefined.
Fixes #15453.
-rw-r--r--drivers/gles3/shader_compiler_gles3.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/gles3/shader_compiler_gles3.cpp b/drivers/gles3/shader_compiler_gles3.cpp
index 875946f089..ada7acb879 100644
--- a/drivers/gles3/shader_compiler_gles3.cpp
+++ b/drivers/gles3/shader_compiler_gles3.cpp
@@ -715,7 +715,7 @@ ShaderCompilerGLES3::ShaderCompilerGLES3() {
actions[VS::SHADER_CANVAS_ITEM].renames["WORLD_MATRIX"] = "modelview_matrix";
actions[VS::SHADER_CANVAS_ITEM].renames["PROJECTION_MATRIX"] = "projection_matrix";
- actions[VS::SHADER_CANVAS_ITEM].renames["EXTRA_MATRIX"] == "extra_matrix";
+ actions[VS::SHADER_CANVAS_ITEM].renames["EXTRA_MATRIX"] = "extra_matrix";
actions[VS::SHADER_CANVAS_ITEM].renames["TIME"] = "time";
actions[VS::SHADER_CANVAS_ITEM].renames["AT_LIGHT_PASS"] = "at_light_pass";
actions[VS::SHADER_CANVAS_ITEM].renames["INSTANCE_CUSTOM"] = "instance_custom";