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author | AlmightyScientist <32960642+AlmightyScientist@users.noreply.github.com> | 2018-01-10 12:37:28 +0100 |
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committer | AlmightyScientist <32960642+AlmightyScientist@users.noreply.github.com> | 2018-01-10 12:37:28 +0100 |
commit | 48209106481d590fc8fa35aabeacc16342037e9c (patch) | |
tree | 1bef46ef9398fd4a90329b56d8185a715a42b0eb | |
parent | 4a25a4e53f4c3b457ac2003bab7cf0001dd5aab1 (diff) |
Shader Language: Fixes EXTRA_MATRIX undefined.
Fixes #15453.
-rw-r--r-- | drivers/gles3/shader_compiler_gles3.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/gles3/shader_compiler_gles3.cpp b/drivers/gles3/shader_compiler_gles3.cpp index 875946f089..ada7acb879 100644 --- a/drivers/gles3/shader_compiler_gles3.cpp +++ b/drivers/gles3/shader_compiler_gles3.cpp @@ -715,7 +715,7 @@ ShaderCompilerGLES3::ShaderCompilerGLES3() { actions[VS::SHADER_CANVAS_ITEM].renames["WORLD_MATRIX"] = "modelview_matrix"; actions[VS::SHADER_CANVAS_ITEM].renames["PROJECTION_MATRIX"] = "projection_matrix"; - actions[VS::SHADER_CANVAS_ITEM].renames["EXTRA_MATRIX"] == "extra_matrix"; + actions[VS::SHADER_CANVAS_ITEM].renames["EXTRA_MATRIX"] = "extra_matrix"; actions[VS::SHADER_CANVAS_ITEM].renames["TIME"] = "time"; actions[VS::SHADER_CANVAS_ITEM].renames["AT_LIGHT_PASS"] = "at_light_pass"; actions[VS::SHADER_CANVAS_ITEM].renames["INSTANCE_CUSTOM"] = "instance_custom"; |