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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2019-07-31 17:24:53 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2019-07-31 17:29:26 +0200 |
commit | 47c615caf3701c25743d0b7aa68cde49958ca09c (patch) | |
tree | 4052a7632ec234d687093c0c9870b485c200823b | |
parent | d66461e85a123a7fbc2d2fef7029d80efec33d71 (diff) |
Cap the number of warnings/errors per second rather than per frame
This reproduces the behavior used for printing when using the remote
debugger. The default limit is 100 errors and 100 warnings per second,
which makes it possible to display much more GDScript warnings
before overflowing.
This also adds a "Too many warnings" message, so that warnings
don't look like errors when overflowing anymore.
This closes #21896.
-rw-r--r-- | core/script_debugger_remote.cpp | 57 | ||||
-rw-r--r-- | core/script_debugger_remote.h | 6 | ||||
-rw-r--r-- | doc/classes/ProjectSettings.xml | 7 | ||||
-rw-r--r-- | main/main.cpp | 6 |
4 files changed, 64 insertions, 12 deletions
diff --git a/core/script_debugger_remote.cpp b/core/script_debugger_remote.cpp index e7ff7a3aef..5f01e043c4 100644 --- a/core/script_debugger_remote.cpp +++ b/core/script_debugger_remote.cpp @@ -357,10 +357,11 @@ void ScriptDebuggerRemote::_get_output() { locking = false; } - if (n_errors_dropped > 0) { + if (n_errors_dropped == 1) { + // Only print one message about dropping per second OutputError oe; oe.error = "TOO_MANY_ERRORS"; - oe.error_descr = "Too many errors! " + String::num_int64(n_errors_dropped) + " errors were dropped."; + oe.error_descr = "Too many errors! Ignoring errors for up to 1 second."; oe.warning = false; uint64_t time = OS::get_singleton()->get_ticks_msec(); oe.hr = time / 3600000; @@ -368,7 +369,20 @@ void ScriptDebuggerRemote::_get_output() { oe.sec = (time / 1000) % 60; oe.msec = time % 1000; errors.push_back(oe); - n_errors_dropped = 0; + } + + if (n_warnings_dropped == 1) { + // Only print one message about dropping per second + OutputError oe; + oe.error = "TOO_MANY_WARNINGS"; + oe.error_descr = "Too many warnings! Ignoring warnings for up to 1 second."; + oe.warning = true; + uint64_t time = OS::get_singleton()->get_ticks_msec(); + oe.hr = time / 3600000; + oe.min = (time / 60000) % 60; + oe.sec = (time / 1000) % 60; + oe.msec = time % 1000; + errors.push_back(oe); } while (errors.size()) { @@ -934,6 +948,19 @@ void ScriptDebuggerRemote::send_error(const String &p_func, const String &p_file oe.msec = time % 1000; Array cstack; + uint64_t ticks = OS::get_singleton()->get_ticks_usec() / 1000; + msec_count += ticks - last_msec; + last_msec = ticks; + + if (msec_count > 1000) { + msec_count = 0; + + err_count = 0; + n_errors_dropped = 0; + warn_count = 0; + n_warnings_dropped = 0; + } + cstack.resize(p_stack_info.size() * 3); for (int i = 0; i < p_stack_info.size(); i++) { cstack[i * 3 + 0] = p_stack_info[i].file; @@ -942,15 +969,28 @@ void ScriptDebuggerRemote::send_error(const String &p_func, const String &p_file } oe.callstack = cstack; + if (oe.warning) { + warn_count++; + } else { + err_count++; + } mutex->lock(); if (!locking && tcp_client->is_connected_to_host()) { - if (errors.size() >= max_errors_per_frame) { - n_errors_dropped++; + if (oe.warning) { + if (warn_count > max_warnings_per_second) { + n_warnings_dropped++; + } else { + errors.push_back(oe); + } } else { - errors.push_back(oe); + if (err_count > max_errors_per_second) { + n_errors_dropped++; + } else { + errors.push_back(oe); + } } } @@ -1070,10 +1110,13 @@ ScriptDebuggerRemote::ScriptDebuggerRemote() : mutex(Mutex::create()), max_messages_per_frame(GLOBAL_GET("network/limits/debugger_stdout/max_messages_per_frame")), n_messages_dropped(0), - max_errors_per_frame(GLOBAL_GET("network/limits/debugger_stdout/max_errors_per_frame")), + max_errors_per_second(GLOBAL_GET("network/limits/debugger_stdout/max_errors_per_second")), + max_warnings_per_second(GLOBAL_GET("network/limits/debugger_stdout/max_warnings_per_second")), n_errors_dropped(0), max_cps(GLOBAL_GET("network/limits/debugger_stdout/max_chars_per_second")), char_count(0), + err_count(0), + warn_count(0), last_msec(0), msec_count(0), locking(false), diff --git a/core/script_debugger_remote.h b/core/script_debugger_remote.h index 1fc9d7c7f1..a5bfd7a32d 100644 --- a/core/script_debugger_remote.h +++ b/core/script_debugger_remote.h @@ -91,11 +91,15 @@ class ScriptDebuggerRemote : public ScriptDebugger { int max_messages_per_frame; int n_messages_dropped; List<OutputError> errors; - int max_errors_per_frame; + int max_errors_per_second; + int max_warnings_per_second; int n_errors_dropped; + int n_warnings_dropped; int max_cps; int char_count; + int err_count; + int warn_count; uint64_t last_msec; uint64_t msec_count; diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index 80d21e07ea..9f18eea0d4 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -650,12 +650,15 @@ <member name="network/limits/debugger_stdout/max_chars_per_second" type="int" setter="" getter="" default="2048"> Maximum amount of characters allowed to send as output from the debugger. Over this value, content is dropped. This helps not to stall the debugger connection. </member> - <member name="network/limits/debugger_stdout/max_errors_per_frame" type="int" setter="" getter="" default="10"> - Maximum amount of errors allowed to send as output from the debugger. Over this value, content is dropped. This helps not to stall the debugger connection. + <member name="network/limits/debugger_stdout/max_errors_per_second" type="int" setter="" getter="" default="100"> + Maximum number of errors allowed to be sent as output from the debugger. Over this value, content is dropped. This helps not to stall the debugger connection. </member> <member name="network/limits/debugger_stdout/max_messages_per_frame" type="int" setter="" getter="" default="10"> Maximum amount of messages allowed to send as output from the debugger. Over this value, content is dropped. This helps not to stall the debugger connection. </member> + <member name="network/limits/debugger_stdout/max_warnings_per_second" type="int" setter="" getter="" default="100"> + Maximum number of warnings allowed to be sent as output from the debugger. Over this value, content is dropped. This helps not to stall the debugger connection. + </member> <member name="network/limits/packet_peer_stream/max_buffer_po2" type="int" setter="" getter="" default="16"> Default size of packet peer stream for deserializing Godot data. Over this size, data is dropped. </member> diff --git a/main/main.cpp b/main/main.cpp index 7e69864e1e..39cd2548fb 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -783,8 +783,10 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph ProjectSettings::get_singleton()->set_custom_property_info("network/limits/debugger_stdout/max_chars_per_second", PropertyInfo(Variant::INT, "network/limits/debugger_stdout/max_chars_per_second", PROPERTY_HINT_RANGE, "0, 4096, 1, or_greater")); GLOBAL_DEF("network/limits/debugger_stdout/max_messages_per_frame", 10); ProjectSettings::get_singleton()->set_custom_property_info("network/limits/debugger_stdout/max_messages_per_frame", PropertyInfo(Variant::INT, "network/limits/debugger_stdout/max_messages_per_frame", PROPERTY_HINT_RANGE, "0, 20, 1, or_greater")); - GLOBAL_DEF("network/limits/debugger_stdout/max_errors_per_frame", 10); - ProjectSettings::get_singleton()->set_custom_property_info("network/limits/debugger_stdout/max_errors_per_frame", PropertyInfo(Variant::INT, "network/limits/debugger_stdout/max_errors_per_frame", PROPERTY_HINT_RANGE, "0, 20, 1, or_greater")); + GLOBAL_DEF("network/limits/debugger_stdout/max_errors_per_second", 100); + ProjectSettings::get_singleton()->set_custom_property_info("network/limits/debugger_stdout/max_errors_per_second", PropertyInfo(Variant::INT, "network/limits/debugger_stdout/max_errors_per_second", PROPERTY_HINT_RANGE, "0, 200, 1, or_greater")); + GLOBAL_DEF("network/limits/debugger_stdout/max_warnings_per_second", 100); + ProjectSettings::get_singleton()->set_custom_property_info("network/limits/debugger_stdout/max_warnings_per_second", PropertyInfo(Variant::INT, "network/limits/debugger_stdout/max_warnings_per_second", PROPERTY_HINT_RANGE, "0, 200, 1, or_greater")); if (debug_mode == "remote") { |