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author | TheoXD <redsymbzone@hotmail.com> | 2016-05-30 01:22:00 +0200 |
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committer | TheoXD <redsymbzone@hotmail.com> | 2016-05-30 02:47:33 +0200 |
commit | 47bd1e868893c6ad8cd56b591115b181726b7b93 (patch) | |
tree | 88f8f16c3ab8e696789e588e3f3a52ad2dbafc5d | |
parent | e0e52055bc6dd76ab26ca9f914631b351ba49ff9 (diff) |
fixed interactive_loader() not returning a cached scene
-rw-r--r-- | core/io/resource_loader.cpp | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/core/io/resource_loader.cpp b/core/io/resource_loader.cpp index b547dc0e85..1bb80e74eb 100644 --- a/core/io/resource_loader.cpp +++ b/core/io/resource_loader.cpp @@ -319,7 +319,11 @@ Ref<ResourceInteractiveLoader> ResourceLoader::load_interactive(const String &p_ if (OS::get_singleton()->is_stdout_verbose()) print_line("load resource: "+local_path+" (cached)"); - return RES( ResourceCache::get(local_path ) ); + Ref<Resource> res_cached = ResourceCache::get(local_path); + Ref<ResourceInteractiveLoaderDefault> ril = Ref<ResourceInteractiveLoaderDefault>(memnew(ResourceInteractiveLoaderDefault)); + + ril->resource = res_cached; + return ril; } if (OS::get_singleton()->is_stdout_verbose()) |