diff options
author | Marc Gilleron <marc.gilleron@gmail.com> | 2022-09-19 15:45:45 +0100 |
---|---|---|
committer | Marc Gilleron <marc.gilleron@gmail.com> | 2022-09-21 21:18:54 +0100 |
commit | 474cee7dafa4df94294de3e1c45e049defd7cfc5 (patch) | |
tree | 45817134039d7d24b4a596b578e5b024f9624540 | |
parent | 908795301b9e4fcf24b115329a48d7d295c13a1a (diff) |
Rename and expose `RefCounted::get_reference_count()`
-rw-r--r-- | core/io/resource.cpp | 2 | ||||
-rw-r--r-- | core/object/ref_counted.cpp | 3 | ||||
-rw-r--r-- | core/object/ref_counted.h | 2 | ||||
-rw-r--r-- | doc/classes/RefCounted.xml | 6 | ||||
-rw-r--r-- | modules/mono/csharp_script.cpp | 8 | ||||
-rw-r--r-- | scene/2d/physics_body_2d.cpp | 4 | ||||
-rw-r--r-- | scene/3d/physics_body_3d.cpp | 4 |
7 files changed, 18 insertions, 11 deletions
diff --git a/core/io/resource.cpp b/core/io/resource.cpp index 553698f8a6..ab30fb1ca3 100644 --- a/core/io/resource.cpp +++ b/core/io/resource.cpp @@ -489,7 +489,7 @@ bool ResourceCache::has(const String &p_path) { Resource **res = resources.getptr(p_path); - if (res && (*res)->reference_get_count() == 0) { + if (res && (*res)->get_reference_count() == 0) { // This resource is in the process of being deleted, ignore its existence. (*res)->path_cache = String(); resources.erase(p_path); diff --git a/core/object/ref_counted.cpp b/core/object/ref_counted.cpp index cac2400744..50467d795d 100644 --- a/core/object/ref_counted.cpp +++ b/core/object/ref_counted.cpp @@ -48,9 +48,10 @@ void RefCounted::_bind_methods() { ClassDB::bind_method(D_METHOD("init_ref"), &RefCounted::init_ref); ClassDB::bind_method(D_METHOD("reference"), &RefCounted::reference); ClassDB::bind_method(D_METHOD("unreference"), &RefCounted::unreference); + ClassDB::bind_method(D_METHOD("get_reference_count"), &RefCounted::get_reference_count); } -int RefCounted::reference_get_count() const { +int RefCounted::get_reference_count() const { return refcount.get(); } diff --git a/core/object/ref_counted.h b/core/object/ref_counted.h index bd06a84bd8..71790fb825 100644 --- a/core/object/ref_counted.h +++ b/core/object/ref_counted.h @@ -47,7 +47,7 @@ public: bool init_ref(); bool reference(); // returns false if refcount is at zero and didn't get increased bool unreference(); - int reference_get_count() const; + int get_reference_count() const; RefCounted(); ~RefCounted() {} diff --git a/doc/classes/RefCounted.xml b/doc/classes/RefCounted.xml index 3daf3534b0..223e572254 100644 --- a/doc/classes/RefCounted.xml +++ b/doc/classes/RefCounted.xml @@ -13,6 +13,12 @@ <link title="When and how to avoid using nodes for everything">$DOCS_URL/tutorials/best_practices/node_alternatives.html</link> </tutorials> <methods> + <method name="get_reference_count" qualifiers="const"> + <return type="int" /> + <description> + Returns the current reference count. + </description> + </method> <method name="init_ref"> <return type="bool" /> <description> diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index 8fd3626a20..97a1d5c8d8 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -1299,7 +1299,7 @@ GDNativeBool CSharpLanguage::_instance_binding_reference_callback(void *p_token, MonoGCHandleData &gchandle = script_binding.gchandle; - int refcount = rc_owner->reference_get_count(); + int refcount = rc_owner->get_reference_count(); if (!script_binding.inited) { return refcount == 0; @@ -1818,7 +1818,7 @@ void CSharpInstance::refcount_incremented() { RefCounted *rc_owner = Object::cast_to<RefCounted>(owner); - if (rc_owner->reference_get_count() > 1 && gchandle.is_weak()) { // The managed side also holds a reference, hence 1 instead of 0 + if (rc_owner->get_reference_count() > 1 && gchandle.is_weak()) { // The managed side also holds a reference, hence 1 instead of 0 // The reference count was increased after the managed side was the only one referencing our owner. // This means the owner is being referenced again by the unmanaged side, // so the owner must hold the managed side alive again to avoid it from being GCed. @@ -1849,7 +1849,7 @@ bool CSharpInstance::refcount_decremented() { RefCounted *rc_owner = Object::cast_to<RefCounted>(owner); - int refcount = rc_owner->reference_get_count(); + int refcount = rc_owner->get_reference_count(); if (refcount == 1 && !gchandle.is_weak()) { // The managed side also holds a reference, hence 1 instead of 0 // If owner owner is no longer referenced by the unmanaged side, @@ -1995,7 +1995,7 @@ CSharpInstance::~CSharpInstance() { #ifdef DEBUG_ENABLED // The "instance binding" holds a reference so the refcount should be at least 2 before `scope_keep_owner_alive` goes out of scope - CRASH_COND(rc_owner->reference_get_count() <= 1); + CRASH_COND(rc_owner->get_reference_count() <= 1); #endif } diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp index 2aa14aa11a..cc126dd511 100644 --- a/scene/2d/physics_body_2d.cpp +++ b/scene/2d/physics_body_2d.cpp @@ -62,7 +62,7 @@ Ref<KinematicCollision2D> PhysicsBody2D::_move(const Vector2 &p_distance, bool p if (move_and_collide(parameters, result, p_test_only)) { // Create a new instance when the cached reference is invalid or still in use in script. - if (motion_cache.is_null() || motion_cache->reference_get_count() > 1) { + if (motion_cache.is_null() || motion_cache->get_reference_count() > 1) { motion_cache.instantiate(); motion_cache->owner = this; } @@ -1557,7 +1557,7 @@ Ref<KinematicCollision2D> CharacterBody2D::_get_slide_collision(int p_bounce) { } // Create a new instance when the cached reference is invalid or still in use in script. - if (slide_colliders[p_bounce].is_null() || slide_colliders[p_bounce]->reference_get_count() > 1) { + if (slide_colliders[p_bounce].is_null() || slide_colliders[p_bounce]->get_reference_count() > 1) { slide_colliders.write[p_bounce].instantiate(); slide_colliders.write[p_bounce]->owner = this; } diff --git a/scene/3d/physics_body_3d.cpp b/scene/3d/physics_body_3d.cpp index c6c59a5c64..273066970e 100644 --- a/scene/3d/physics_body_3d.cpp +++ b/scene/3d/physics_body_3d.cpp @@ -100,7 +100,7 @@ Ref<KinematicCollision3D> PhysicsBody3D::_move(const Vector3 &p_distance, bool p if (move_and_collide(parameters, result, p_test_only)) { // Create a new instance when the cached reference is invalid or still in use in script. - if (motion_cache.is_null() || motion_cache->reference_get_count() > 1) { + if (motion_cache.is_null() || motion_cache->get_reference_count() > 1) { motion_cache.instantiate(); motion_cache->owner = this; } @@ -1810,7 +1810,7 @@ Ref<KinematicCollision3D> CharacterBody3D::_get_slide_collision(int p_bounce) { } // Create a new instance when the cached reference is invalid or still in use in script. - if (slide_colliders[p_bounce].is_null() || slide_colliders[p_bounce]->reference_get_count() > 1) { + if (slide_colliders[p_bounce].is_null() || slide_colliders[p_bounce]->get_reference_count() > 1) { slide_colliders.write[p_bounce].instantiate(); slide_colliders.write[p_bounce]->owner = this; } |