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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-08-24 16:05:59 +0200
committerGitHub <noreply@github.com>2022-08-24 16:05:59 +0200
commit4698dc67b575a93d83933147207b0e57e7a58672 (patch)
treee182c2313f758d5babf2ab9b8c159a93ac2e9b54
parent5d14d0870269eb6c4eeb7bff6e8e66dfd0f4773e (diff)
parentf7f4873ed08d6b465c8108f7ce0c1cb76f9caf2f (diff)
Merge pull request #64082 from KoBeWi/array3k
-rw-r--r--core/string/translation.cpp8
-rw-r--r--core/string/translation.h2
-rw-r--r--doc/classes/RenderingServer.xml8
-rw-r--r--doc/classes/TextServer.xml6
-rw-r--r--doc/classes/TextServerExtension.xml2
-rw-r--r--doc/classes/TextServerManager.xml2
-rw-r--r--doc/classes/TranslationServer.xml2
-rw-r--r--doc/classes/TreeItem.xml2
-rw-r--r--doc/classes/XRServer.xml2
-rw-r--r--modules/enet/doc_classes/ENetConnection.xml2
-rw-r--r--modules/enet/enet_connection.cpp5
-rw-r--r--modules/enet/enet_connection.h5
-rw-r--r--modules/gdscript/gdscript_utility_functions.cpp5
-rw-r--r--modules/gdscript/gdscript_utility_functions.h3
-rw-r--r--modules/gltf/doc_classes/GLTFSkeleton.xml4
-rw-r--r--modules/gltf/doc_classes/GLTFSkin.xml4
-rw-r--r--modules/gltf/doc_classes/GLTFState.xml60
-rw-r--r--modules/gltf/gltf_state.cpp68
-rw-r--r--modules/gltf/gltf_state.h64
-rw-r--r--modules/gltf/gltf_template_convert.h6
-rw-r--r--modules/gltf/structures/gltf_skeleton.cpp4
-rw-r--r--modules/gltf/structures/gltf_skeleton.h4
-rw-r--r--modules/gltf/structures/gltf_skin.cpp5
-rw-r--r--modules/gltf/structures/gltf_skin.h7
-rw-r--r--scene/gui/tree.cpp4
-rw-r--r--scene/gui/tree.h2
-rw-r--r--servers/rendering_server.cpp22
-rw-r--r--servers/rendering_server.h8
-rw-r--r--servers/text/text_server_extension.cpp6
-rw-r--r--servers/text/text_server_extension.h4
-rw-r--r--servers/text_server.cpp14
-rw-r--r--servers/text_server.h8
-rw-r--r--servers/xr_server.cpp2
-rw-r--r--servers/xr_server.h2
34 files changed, 182 insertions, 170 deletions
diff --git a/core/string/translation.cpp b/core/string/translation.cpp
index b83b7c786f..4748f1a0cb 100644
--- a/core/string/translation.cpp
+++ b/core/string/translation.cpp
@@ -70,7 +70,7 @@ void Translation::_set_messages(const Dictionary &p_messages) {
void Translation::set_locale(const String &p_locale) {
locale = TranslationServer::get_singleton()->standardize_locale(p_locale);
- if (OS::get_singleton()->get_main_loop() && TranslationServer::get_singleton()->get_loaded_locales().has(this)) {
+ if (OS::get_singleton()->get_main_loop() && TranslationServer::get_singleton()->get_loaded_locales().has(get_locale())) {
OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_TRANSLATION_CHANGED);
}
}
@@ -505,11 +505,11 @@ String TranslationServer::get_locale() const {
return locale;
}
-Array TranslationServer::get_loaded_locales() const {
- Array locales;
+PackedStringArray TranslationServer::get_loaded_locales() const {
+ PackedStringArray locales;
for (const Ref<Translation> &E : translations) {
const Ref<Translation> &t = E;
- ERR_FAIL_COND_V(t.is_null(), Array());
+ ERR_FAIL_COND_V(t.is_null(), PackedStringArray());
String l = t->get_locale();
locales.push_back(l);
diff --git a/core/string/translation.h b/core/string/translation.h
index 20c6ebd5a5..3f97a8d4fc 100644
--- a/core/string/translation.h
+++ b/core/string/translation.h
@@ -145,7 +145,7 @@ public:
String get_locale_name(const String &p_locale) const;
- Array get_loaded_locales() const;
+ PackedStringArray get_loaded_locales() const;
void add_translation(const Ref<Translation> &p_translation);
void remove_translation(const Ref<Translation> &p_translation);
diff --git a/doc/classes/RenderingServer.xml b/doc/classes/RenderingServer.xml
index 15d7fa4d4b..a12bd71454 100644
--- a/doc/classes/RenderingServer.xml
+++ b/doc/classes/RenderingServer.xml
@@ -1406,7 +1406,7 @@
</description>
</method>
<method name="instance_geometry_get_shader_uniform_list" qualifiers="const">
- <return type="Array" />
+ <return type="Dictionary[]" />
<param index="0" name="instance" type="RID" />
<description>
</description>
@@ -1581,7 +1581,7 @@
</description>
</method>
<method name="instances_cull_aabb" qualifiers="const">
- <return type="Array" />
+ <return type="PackedInt64Array" />
<param index="0" name="aabb" type="AABB" />
<param index="1" name="scenario" type="RID" />
<description>
@@ -1590,7 +1590,7 @@
</description>
</method>
<method name="instances_cull_convex" qualifiers="const">
- <return type="Array" />
+ <return type="PackedInt64Array" />
<param index="0" name="convex" type="Array" />
<param index="1" name="scenario" type="RID" />
<description>
@@ -1599,7 +1599,7 @@
</description>
</method>
<method name="instances_cull_ray" qualifiers="const">
- <return type="Array" />
+ <return type="PackedInt64Array" />
<param index="0" name="from" type="Vector3" />
<param index="1" name="to" type="Vector3" />
<param index="2" name="scenario" type="RID" />
diff --git a/doc/classes/TextServer.xml b/doc/classes/TextServer.xml
index 7b0fd4b17b..9c4f7857c7 100644
--- a/doc/classes/TextServer.xml
+++ b/doc/classes/TextServer.xml
@@ -1162,7 +1162,7 @@
</description>
</method>
<method name="shaped_text_get_ellipsis_glyphs" qualifiers="const">
- <return type="Array" />
+ <return type="Dictionary[]" />
<param index="0" name="shaped" type="RID" />
<description>
Returns array of the glyphs in the ellipsis.
@@ -1183,7 +1183,7 @@
</description>
</method>
<method name="shaped_text_get_glyphs" qualifiers="const">
- <return type="Array" />
+ <return type="Dictionary[]" />
<param index="0" name="shaped" type="RID" />
<description>
Returns an array of glyphs in the visual order.
@@ -1463,7 +1463,7 @@
</description>
</method>
<method name="shaped_text_sort_logical">
- <return type="Array" />
+ <return type="Dictionary[]" />
<param index="0" name="shaped" type="RID" />
<description>
Returns text glyphs in the logical order.
diff --git a/doc/classes/TextServerExtension.xml b/doc/classes/TextServerExtension.xml
index 17df7e841c..9eb7188846 100644
--- a/doc/classes/TextServerExtension.xml
+++ b/doc/classes/TextServerExtension.xml
@@ -979,7 +979,7 @@
</description>
</method>
<method name="parse_structured_text" qualifiers="virtual const">
- <return type="Array" />
+ <return type="Vector2i[]" />
<param index="0" name="parser_type" type="int" enum="TextServer.StructuredTextParser" />
<param index="1" name="args" type="Array" />
<param index="2" name="text" type="String" />
diff --git a/doc/classes/TextServerManager.xml b/doc/classes/TextServerManager.xml
index 19b0e9e6f2..9477e5ec54 100644
--- a/doc/classes/TextServerManager.xml
+++ b/doc/classes/TextServerManager.xml
@@ -38,7 +38,7 @@
</description>
</method>
<method name="get_interfaces" qualifiers="const">
- <return type="Array" />
+ <return type="Dictionary[]" />
<description>
Returns a list of available interfaces the index and name of each interface.
</description>
diff --git a/doc/classes/TranslationServer.xml b/doc/classes/TranslationServer.xml
index 3da9096555..7b18d8ddb6 100644
--- a/doc/classes/TranslationServer.xml
+++ b/doc/classes/TranslationServer.xml
@@ -65,7 +65,7 @@
</description>
</method>
<method name="get_loaded_locales" qualifiers="const">
- <return type="Array" />
+ <return type="PackedStringArray" />
<description>
Returns an array of all loaded locales of the project.
</description>
diff --git a/doc/classes/TreeItem.xml b/doc/classes/TreeItem.xml
index 6207477441..6d4408cf61 100644
--- a/doc/classes/TreeItem.xml
+++ b/doc/classes/TreeItem.xml
@@ -126,7 +126,7 @@
</description>
</method>
<method name="get_children">
- <return type="Array" />
+ <return type="TreeItem[]" />
<description>
Returns an array of references to the item's children.
</description>
diff --git a/doc/classes/XRServer.xml b/doc/classes/XRServer.xml
index 7e96b33edd..48b00323d3 100644
--- a/doc/classes/XRServer.xml
+++ b/doc/classes/XRServer.xml
@@ -64,7 +64,7 @@
</description>
</method>
<method name="get_interfaces" qualifiers="const">
- <return type="Array" />
+ <return type="Dictionary[]" />
<description>
Returns a list of available interfaces the ID and name of each interface.
</description>
diff --git a/modules/enet/doc_classes/ENetConnection.xml b/modules/enet/doc_classes/ENetConnection.xml
index c9bf1c65e1..8c84fe87d7 100644
--- a/modules/enet/doc_classes/ENetConnection.xml
+++ b/modules/enet/doc_classes/ENetConnection.xml
@@ -118,7 +118,7 @@
</description>
</method>
<method name="get_peers">
- <return type="Array" />
+ <return type="ENetPacketPeer[]" />
<description>
Returns the list of peers associated with this host.
[b]Note:[/b] This list might include some peers that are not fully connected or are still being disconnected.
diff --git a/modules/enet/enet_connection.cpp b/modules/enet/enet_connection.cpp
index 629974d7c7..6a4bbecf6a 100644
--- a/modules/enet/enet_connection.cpp
+++ b/modules/enet/enet_connection.cpp
@@ -34,6 +34,7 @@
#include "core/io/compression.h"
#include "core/io/ip.h"
+#include "core/variant/typed_array.h"
void ENetConnection::broadcast(enet_uint8 p_channel, ENetPacket *p_packet) {
ERR_FAIL_COND_MSG(!host, "The ENetConnection instance isn't currently active.");
@@ -263,9 +264,9 @@ void ENetConnection::get_peers(List<Ref<ENetPacketPeer>> &r_peers) {
}
}
-Array ENetConnection::_get_peers() {
+TypedArray<ENetPacketPeer> ENetConnection::_get_peers() {
ERR_FAIL_COND_V_MSG(!host, Array(), "The ENetConnection instance isn't currently active.");
- Array out;
+ TypedArray<ENetPacketPeer> out;
for (const Ref<ENetPacketPeer> &I : peers) {
out.push_back(I);
}
diff --git a/modules/enet/enet_connection.h b/modules/enet/enet_connection.h
index 0c873b6c55..5cd8f6be9a 100644
--- a/modules/enet/enet_connection.h
+++ b/modules/enet/enet_connection.h
@@ -38,6 +38,9 @@
#include <enet/enet.h>
+template <typename T>
+class TypedArray;
+
class ENetConnection : public RefCounted {
GDCLASS(ENetConnection, RefCounted);
@@ -83,7 +86,7 @@ private:
Error _create(ENetAddress *p_address, int p_max_peers, int p_max_channels, int p_in_bandwidth, int p_out_bandwidth);
Array _service(int p_timeout = 0);
void _broadcast(int p_channel, PackedByteArray p_packet, int p_flags);
- Array _get_peers();
+ TypedArray<ENetPacketPeer> _get_peers();
class Compressor {
private:
diff --git a/modules/gdscript/gdscript_utility_functions.cpp b/modules/gdscript/gdscript_utility_functions.cpp
index 4b97486cb3..38893a422d 100644
--- a/modules/gdscript/gdscript_utility_functions.cpp
+++ b/modules/gdscript/gdscript_utility_functions.cpp
@@ -36,6 +36,7 @@
#include "core/object/object.h"
#include "core/templates/oa_hash_map.h"
#include "core/templates/vector.h"
+#include "core/variant/typed_array.h"
#include "gdscript.h"
#ifdef DEBUG_ENABLED
@@ -468,12 +469,12 @@ struct GDScriptUtilityFunctionsDefinitions {
static inline void get_stack(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
VALIDATE_ARG_COUNT(0);
if (Thread::get_caller_id() != Thread::get_main_id()) {
- *r_ret = Array();
+ *r_ret = TypedArray<Dictionary>();
return;
}
ScriptLanguage *script = GDScriptLanguage::get_singleton();
- Array ret;
+ TypedArray<Dictionary> ret;
for (int i = 0; i < script->debug_get_stack_level_count(); i++) {
Dictionary frame;
frame["source"] = script->debug_get_stack_level_source(i);
diff --git a/modules/gdscript/gdscript_utility_functions.h b/modules/gdscript/gdscript_utility_functions.h
index 9ca7cf33d8..0f07db857f 100644
--- a/modules/gdscript/gdscript_utility_functions.h
+++ b/modules/gdscript/gdscript_utility_functions.h
@@ -34,6 +34,9 @@
#include "core/string/string_name.h"
#include "core/variant/variant.h"
+template <typename T>
+class TypedArray;
+
class GDScriptUtilityFunctions {
public:
typedef void (*FunctionPtr)(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error);
diff --git a/modules/gltf/doc_classes/GLTFSkeleton.xml b/modules/gltf/doc_classes/GLTFSkeleton.xml
index e1276d0e21..d6ec09f113 100644
--- a/modules/gltf/doc_classes/GLTFSkeleton.xml
+++ b/modules/gltf/doc_classes/GLTFSkeleton.xml
@@ -29,7 +29,7 @@
</description>
</method>
<method name="get_unique_names">
- <return type="Array" />
+ <return type="String[]" />
<description>
</description>
</method>
@@ -41,7 +41,7 @@
</method>
<method name="set_unique_names">
<return type="void" />
- <param index="0" name="unique_names" type="Array" />
+ <param index="0" name="unique_names" type="String[]" />
<description>
</description>
</method>
diff --git a/modules/gltf/doc_classes/GLTFSkin.xml b/modules/gltf/doc_classes/GLTFSkin.xml
index 5abdf33360..4de32857b5 100644
--- a/modules/gltf/doc_classes/GLTFSkin.xml
+++ b/modules/gltf/doc_classes/GLTFSkin.xml
@@ -8,7 +8,7 @@
</tutorials>
<methods>
<method name="get_inverse_binds">
- <return type="Array" />
+ <return type="Transform3D[]" />
<description>
</description>
</method>
@@ -24,7 +24,7 @@
</method>
<method name="set_inverse_binds">
<return type="void" />
- <param index="0" name="inverse_binds" type="Array" />
+ <param index="0" name="inverse_binds" type="Transform3D[]" />
<description>
</description>
</method>
diff --git a/modules/gltf/doc_classes/GLTFState.xml b/modules/gltf/doc_classes/GLTFState.xml
index adf51ab59e..1dbd89aed8 100644
--- a/modules/gltf/doc_classes/GLTFState.xml
+++ b/modules/gltf/doc_classes/GLTFState.xml
@@ -8,7 +8,7 @@
</tutorials>
<methods>
<method name="get_accessors">
- <return type="Array" />
+ <return type="GLTFAccessor[]" />
<description>
</description>
</method>
@@ -25,42 +25,42 @@
</description>
</method>
<method name="get_animations">
- <return type="Array" />
+ <return type="GLTFAnimation[]" />
<description>
</description>
</method>
<method name="get_buffer_views">
- <return type="Array" />
+ <return type="GLTFBufferView[]" />
<description>
</description>
</method>
<method name="get_cameras">
- <return type="Array" />
+ <return type="GLTFCamera[]" />
<description>
</description>
</method>
<method name="get_images">
- <return type="Array" />
+ <return type="Texture2D[]" />
<description>
</description>
</method>
<method name="get_lights">
- <return type="Array" />
+ <return type="GLTFLight[]" />
<description>
</description>
</method>
<method name="get_materials">
- <return type="Array" />
+ <return type="BaseMaterial3D[]" />
<description>
</description>
</method>
<method name="get_meshes">
- <return type="Array" />
+ <return type="GLTFMesh[]" />
<description>
</description>
</method>
<method name="get_nodes">
- <return type="Array" />
+ <return type="GLTFNode[]" />
<description>
</description>
</method>
@@ -76,81 +76,81 @@
</description>
</method>
<method name="get_skeletons">
- <return type="Array" />
+ <return type="GLTFSkeleton[]" />
<description>
</description>
</method>
<method name="get_skins">
- <return type="Array" />
+ <return type="GLTFSkin[]" />
<description>
</description>
</method>
<method name="get_textures">
- <return type="Array" />
+ <return type="GLTFTexture[]" />
<description>
</description>
</method>
<method name="get_unique_animation_names">
- <return type="Array" />
+ <return type="String[]" />
<description>
</description>
</method>
<method name="get_unique_names">
- <return type="Array" />
+ <return type="String[]" />
<description>
</description>
</method>
<method name="set_accessors">
<return type="void" />
- <param index="0" name="accessors" type="Array" />
+ <param index="0" name="accessors" type="GLTFAccessor[]" />
<description>
</description>
</method>
<method name="set_animations">
<return type="void" />
- <param index="0" name="animations" type="Array" />
+ <param index="0" name="animations" type="GLTFAnimation[]" />
<description>
</description>
</method>
<method name="set_buffer_views">
<return type="void" />
- <param index="0" name="buffer_views" type="Array" />
+ <param index="0" name="buffer_views" type="GLTFBufferView[]" />
<description>
</description>
</method>
<method name="set_cameras">
<return type="void" />
- <param index="0" name="cameras" type="Array" />
+ <param index="0" name="cameras" type="GLTFCamera[]" />
<description>
</description>
</method>
<method name="set_images">
<return type="void" />
- <param index="0" name="images" type="Array" />
+ <param index="0" name="images" type="Texture2D[]" />
<description>
</description>
</method>
<method name="set_lights">
<return type="void" />
- <param index="0" name="lights" type="Array" />
+ <param index="0" name="lights" type="GLTFLight[]" />
<description>
</description>
</method>
<method name="set_materials">
<return type="void" />
- <param index="0" name="materials" type="Array" />
+ <param index="0" name="materials" type="BaseMaterial3D[]" />
<description>
</description>
</method>
<method name="set_meshes">
<return type="void" />
- <param index="0" name="meshes" type="Array" />
+ <param index="0" name="meshes" type="GLTFMesh[]" />
<description>
</description>
</method>
<method name="set_nodes">
<return type="void" />
- <param index="0" name="nodes" type="Array" />
+ <param index="0" name="nodes" type="GLTFNode[]" />
<description>
</description>
</method>
@@ -162,31 +162,31 @@
</method>
<method name="set_skeletons">
<return type="void" />
- <param index="0" name="skeletons" type="Array" />
+ <param index="0" name="skeletons" type="GLTFSkeleton[]" />
<description>
</description>
</method>
<method name="set_skins">
<return type="void" />
- <param index="0" name="skins" type="Array" />
+ <param index="0" name="skins" type="GLTFSkin[]" />
<description>
</description>
</method>
<method name="set_textures">
<return type="void" />
- <param index="0" name="textures" type="Array" />
+ <param index="0" name="textures" type="GLTFTexture[]" />
<description>
</description>
</method>
<method name="set_unique_animation_names">
<return type="void" />
- <param index="0" name="unique_animation_names" type="Array" />
+ <param index="0" name="unique_animation_names" type="String[]" />
<description>
</description>
</method>
<method name="set_unique_names">
<return type="void" />
- <param index="0" name="unique_names" type="Array" />
+ <param index="0" name="unique_names" type="String[]" />
<description>
</description>
</method>
@@ -194,7 +194,7 @@
<members>
<member name="base_path" type="String" setter="set_base_path" getter="get_base_path" default="&quot;&quot;">
</member>
- <member name="buffers" type="Array" setter="set_buffers" getter="get_buffers" default="[]">
+ <member name="buffers" type="PackedByteArray[]" setter="set_buffers" getter="get_buffers" default="[]">
</member>
<member name="create_animations" type="bool" setter="set_create_animations" getter="get_create_animations" default="true">
</member>
@@ -206,7 +206,7 @@
</member>
<member name="minor_version" type="int" setter="set_minor_version" getter="get_minor_version" default="0">
</member>
- <member name="root_nodes" type="Array" setter="set_root_nodes" getter="get_root_nodes" default="[]">
+ <member name="root_nodes" type="PackedInt32Array" setter="set_root_nodes" getter="get_root_nodes" default="PackedInt32Array()">
</member>
<member name="scene_name" type="String" setter="set_scene_name" getter="get_scene_name" default="&quot;&quot;">
</member>
diff --git a/modules/gltf/gltf_state.cpp b/modules/gltf/gltf_state.cpp
index 8212e4c22f..85bac446cc 100644
--- a/modules/gltf/gltf_state.cpp
+++ b/modules/gltf/gltf_state.cpp
@@ -152,51 +152,51 @@ void GLTFState::set_use_named_skin_binds(bool p_use_named_skin_binds) {
use_named_skin_binds = p_use_named_skin_binds;
}
-Array GLTFState::get_nodes() {
+TypedArray<GLTFNode> GLTFState::get_nodes() {
return GLTFTemplateConvert::to_array(nodes);
}
-void GLTFState::set_nodes(Array p_nodes) {
+void GLTFState::set_nodes(TypedArray<GLTFNode> p_nodes) {
GLTFTemplateConvert::set_from_array(nodes, p_nodes);
}
-Array GLTFState::get_buffers() {
+TypedArray<PackedByteArray> GLTFState::get_buffers() {
return GLTFTemplateConvert::to_array(buffers);
}
-void GLTFState::set_buffers(Array p_buffers) {
+void GLTFState::set_buffers(TypedArray<PackedByteArray> p_buffers) {
GLTFTemplateConvert::set_from_array(buffers, p_buffers);
}
-Array GLTFState::get_buffer_views() {
+TypedArray<GLTFBufferView> GLTFState::get_buffer_views() {
return GLTFTemplateConvert::to_array(buffer_views);
}
-void GLTFState::set_buffer_views(Array p_buffer_views) {
+void GLTFState::set_buffer_views(TypedArray<GLTFBufferView> p_buffer_views) {
GLTFTemplateConvert::set_from_array(buffer_views, p_buffer_views);
}
-Array GLTFState::get_accessors() {
+TypedArray<GLTFAccessor> GLTFState::get_accessors() {
return GLTFTemplateConvert::to_array(accessors);
}
-void GLTFState::set_accessors(Array p_accessors) {
+void GLTFState::set_accessors(TypedArray<GLTFAccessor> p_accessors) {
GLTFTemplateConvert::set_from_array(accessors, p_accessors);
}
-Array GLTFState::get_meshes() {
+TypedArray<GLTFMesh> GLTFState::get_meshes() {
return GLTFTemplateConvert::to_array(meshes);
}
-void GLTFState::set_meshes(Array p_meshes) {
+void GLTFState::set_meshes(TypedArray<GLTFMesh> p_meshes) {
GLTFTemplateConvert::set_from_array(meshes, p_meshes);
}
-Array GLTFState::get_materials() {
+TypedArray<BaseMaterial3D> GLTFState::get_materials() {
return GLTFTemplateConvert::to_array(materials);
}
-void GLTFState::set_materials(Array p_materials) {
+void GLTFState::set_materials(TypedArray<BaseMaterial3D> p_materials) {
GLTFTemplateConvert::set_from_array(materials, p_materials);
}
@@ -208,75 +208,75 @@ void GLTFState::set_scene_name(String p_scene_name) {
scene_name = p_scene_name;
}
-Array GLTFState::get_root_nodes() {
- return GLTFTemplateConvert::to_array(root_nodes);
+PackedInt32Array GLTFState::get_root_nodes() {
+ return root_nodes;
}
-void GLTFState::set_root_nodes(Array p_root_nodes) {
- GLTFTemplateConvert::set_from_array(root_nodes, p_root_nodes);
+void GLTFState::set_root_nodes(PackedInt32Array p_root_nodes) {
+ root_nodes = p_root_nodes;
}
-Array GLTFState::get_textures() {
+TypedArray<GLTFTexture> GLTFState::get_textures() {
return GLTFTemplateConvert::to_array(textures);
}
-void GLTFState::set_textures(Array p_textures) {
+void GLTFState::set_textures(TypedArray<GLTFTexture> p_textures) {
GLTFTemplateConvert::set_from_array(textures, p_textures);
}
-Array GLTFState::get_images() {
+TypedArray<Texture2D> GLTFState::get_images() {
return GLTFTemplateConvert::to_array(images);
}
-void GLTFState::set_images(Array p_images) {
+void GLTFState::set_images(TypedArray<Texture2D> p_images) {
GLTFTemplateConvert::set_from_array(images, p_images);
}
-Array GLTFState::get_skins() {
+TypedArray<GLTFSkin> GLTFState::get_skins() {
return GLTFTemplateConvert::to_array(skins);
}
-void GLTFState::set_skins(Array p_skins) {
+void GLTFState::set_skins(TypedArray<GLTFSkin> p_skins) {
GLTFTemplateConvert::set_from_array(skins, p_skins);
}
-Array GLTFState::get_cameras() {
+TypedArray<GLTFCamera> GLTFState::get_cameras() {
return GLTFTemplateConvert::to_array(cameras);
}
-void GLTFState::set_cameras(Array p_cameras) {
+void GLTFState::set_cameras(TypedArray<GLTFCamera> p_cameras) {
GLTFTemplateConvert::set_from_array(cameras, p_cameras);
}
-Array GLTFState::get_lights() {
+TypedArray<GLTFLight> GLTFState::get_lights() {
return GLTFTemplateConvert::to_array(lights);
}
-void GLTFState::set_lights(Array p_lights) {
+void GLTFState::set_lights(TypedArray<GLTFLight> p_lights) {
GLTFTemplateConvert::set_from_array(lights, p_lights);
}
-Array GLTFState::get_unique_names() {
+TypedArray<String> GLTFState::get_unique_names() {
return GLTFTemplateConvert::to_array(unique_names);
}
-void GLTFState::set_unique_names(Array p_unique_names) {
+void GLTFState::set_unique_names(TypedArray<String> p_unique_names) {
GLTFTemplateConvert::set_from_array(unique_names, p_unique_names);
}
-Array GLTFState::get_unique_animation_names() {
+TypedArray<String> GLTFState::get_unique_animation_names() {
return GLTFTemplateConvert::to_array(unique_animation_names);
}
-void GLTFState::set_unique_animation_names(Array p_unique_animation_names) {
+void GLTFState::set_unique_animation_names(TypedArray<String> p_unique_animation_names) {
GLTFTemplateConvert::set_from_array(unique_animation_names, p_unique_animation_names);
}
-Array GLTFState::get_skeletons() {
+TypedArray<GLTFSkeleton> GLTFState::get_skeletons() {
return GLTFTemplateConvert::to_array(skeletons);
}
-void GLTFState::set_skeletons(Array p_skeletons) {
+void GLTFState::set_skeletons(TypedArray<GLTFSkeleton> p_skeletons) {
GLTFTemplateConvert::set_from_array(skeletons, p_skeletons);
}
@@ -296,11 +296,11 @@ void GLTFState::set_create_animations(bool p_create_animations) {
create_animations = p_create_animations;
}
-Array GLTFState::get_animations() {
+TypedArray<GLTFAnimation> GLTFState::get_animations() {
return GLTFTemplateConvert::to_array(animations);
}
-void GLTFState::set_animations(Array p_animations) {
+void GLTFState::set_animations(TypedArray<GLTFAnimation> p_animations) {
GLTFTemplateConvert::set_from_array(animations, p_animations);
}
diff --git a/modules/gltf/gltf_state.h b/modules/gltf/gltf_state.h
index c08132f874..6b2d1ca228 100644
--- a/modules/gltf/gltf_state.h
+++ b/modules/gltf/gltf_state.h
@@ -115,23 +115,23 @@ public:
bool get_discard_meshes_and_materials();
void set_discard_meshes_and_materials(bool p_discard_meshes_and_materials);
- Array get_nodes();
- void set_nodes(Array p_nodes);
+ TypedArray<GLTFNode> get_nodes();
+ void set_nodes(TypedArray<GLTFNode> p_nodes);
- Array get_buffers();
- void set_buffers(Array p_buffers);
+ TypedArray<PackedByteArray> get_buffers();
+ void set_buffers(TypedArray<PackedByteArray> p_buffers);
- Array get_buffer_views();
- void set_buffer_views(Array p_buffer_views);
+ TypedArray<GLTFBufferView> get_buffer_views();
+ void set_buffer_views(TypedArray<GLTFBufferView> p_buffer_views);
- Array get_accessors();
- void set_accessors(Array p_accessors);
+ TypedArray<GLTFAccessor> get_accessors();
+ void set_accessors(TypedArray<GLTFAccessor> p_accessors);
- Array get_meshes();
- void set_meshes(Array p_meshes);
+ TypedArray<GLTFMesh> get_meshes();
+ void set_meshes(TypedArray<GLTFMesh> p_meshes);
- Array get_materials();
- void set_materials(Array p_materials);
+ TypedArray<BaseMaterial3D> get_materials();
+ void set_materials(TypedArray<BaseMaterial3D> p_materials);
String get_scene_name();
void set_scene_name(String p_scene_name);
@@ -139,32 +139,32 @@ public:
String get_base_path();
void set_base_path(String p_base_path);
- Array get_root_nodes();
- void set_root_nodes(Array p_root_nodes);
+ PackedInt32Array get_root_nodes();
+ void set_root_nodes(PackedInt32Array p_root_nodes);
- Array get_textures();
- void set_textures(Array p_textures);
+ TypedArray<GLTFTexture> get_textures();
+ void set_textures(TypedArray<GLTFTexture> p_textures);
- Array get_images();
- void set_images(Array p_images);
+ TypedArray<Texture2D> get_images();
+ void set_images(TypedArray<Texture2D> p_images);
- Array get_skins();
- void set_skins(Array p_skins);
+ TypedArray<GLTFSkin> get_skins();
+ void set_skins(TypedArray<GLTFSkin> p_skins);
- Array get_cameras();
- void set_cameras(Array p_cameras);
+ TypedArray<GLTFCamera> get_cameras();
+ void set_cameras(TypedArray<GLTFCamera> p_cameras);
- Array get_lights();
- void set_lights(Array p_lights);
+ TypedArray<GLTFLight> get_lights();
+ void set_lights(TypedArray<GLTFLight> p_lights);
- Array get_unique_names();
- void set_unique_names(Array p_unique_names);
+ TypedArray<String> get_unique_names();
+ void set_unique_names(TypedArray<String> p_unique_names);
- Array get_unique_animation_names();
- void set_unique_animation_names(Array p_unique_names);
+ TypedArray<String> get_unique_animation_names();
+ void set_unique_animation_names(TypedArray<String> p_unique_names);
- Array get_skeletons();
- void set_skeletons(Array p_skeletons);
+ TypedArray<GLTFSkeleton> get_skeletons();
+ void set_skeletons(TypedArray<GLTFSkeleton> p_skeletons);
Dictionary get_skeleton_to_node();
void set_skeleton_to_node(Dictionary p_skeleton_to_node);
@@ -172,8 +172,8 @@ public:
bool get_create_animations();
void set_create_animations(bool p_create_animations);
- Array get_animations();
- void set_animations(Array p_animations);
+ TypedArray<GLTFAnimation> get_animations();
+ void set_animations(TypedArray<GLTFAnimation> p_animations);
Node *get_scene_node(GLTFNodeIndex idx);
diff --git a/modules/gltf/gltf_template_convert.h b/modules/gltf/gltf_template_convert.h
index c915d3deb0..8a4b595c9f 100644
--- a/modules/gltf/gltf_template_convert.h
+++ b/modules/gltf/gltf_template_convert.h
@@ -46,8 +46,8 @@ static Array to_array(const Vector<T> &p_inp) {
}
template <class T>
-static Array to_array(const HashSet<T> &p_inp) {
- Array ret;
+static TypedArray<T> to_array(const HashSet<T> &p_inp) {
+ TypedArray<T> ret;
typename HashSet<T>::Iterator elem = p_inp.begin();
while (elem) {
ret.push_back(*elem);
@@ -65,7 +65,7 @@ static void set_from_array(Vector<T> &r_out, const Array &p_inp) {
}
template <class T>
-static void set_from_array(HashSet<T> &r_out, const Array &p_inp) {
+static void set_from_array(HashSet<T> &r_out, const TypedArray<T> &p_inp) {
r_out.clear();
for (int i = 0; i < p_inp.size(); i++) {
r_out.insert(p_inp[i]);
diff --git a/modules/gltf/structures/gltf_skeleton.cpp b/modules/gltf/structures/gltf_skeleton.cpp
index 90a6b0f50f..0073357eda 100644
--- a/modules/gltf/structures/gltf_skeleton.cpp
+++ b/modules/gltf/structures/gltf_skeleton.cpp
@@ -72,11 +72,11 @@ Skeleton3D *GLTFSkeleton::get_godot_skeleton() {
return godot_skeleton;
}
-Array GLTFSkeleton::get_unique_names() {
+TypedArray<String> GLTFSkeleton::get_unique_names() {
return GLTFTemplateConvert::to_array(unique_names);
}
-void GLTFSkeleton::set_unique_names(Array p_unique_names) {
+void GLTFSkeleton::set_unique_names(TypedArray<String> p_unique_names) {
GLTFTemplateConvert::set_from_array(unique_names, p_unique_names);
}
diff --git a/modules/gltf/structures/gltf_skeleton.h b/modules/gltf/structures/gltf_skeleton.h
index db88623213..0f20b493b6 100644
--- a/modules/gltf/structures/gltf_skeleton.h
+++ b/modules/gltf/structures/gltf_skeleton.h
@@ -75,8 +75,8 @@ public:
// this->godot_skeleton = p_godot_skeleton;
// }
- Array get_unique_names();
- void set_unique_names(Array p_unique_names);
+ TypedArray<String> get_unique_names();
+ void set_unique_names(TypedArray<String> p_unique_names);
//RBMap<int32_t, GLTFNodeIndex> get_godot_bone_node() {
// return this->godot_bone_node;
diff --git a/modules/gltf/structures/gltf_skin.cpp b/modules/gltf/structures/gltf_skin.cpp
index 2e46ee3be2..9717a66048 100644
--- a/modules/gltf/structures/gltf_skin.cpp
+++ b/modules/gltf/structures/gltf_skin.cpp
@@ -31,6 +31,7 @@
#include "gltf_skin.h"
#include "../gltf_template_convert.h"
+#include "core/variant/typed_array.h"
#include "scene/resources/skin.h"
void GLTFSkin::_bind_methods() {
@@ -83,11 +84,11 @@ void GLTFSkin::set_joints_original(Vector<GLTFNodeIndex> p_joints_original) {
joints_original = p_joints_original;
}
-Array GLTFSkin::get_inverse_binds() {
+TypedArray<Transform3D> GLTFSkin::get_inverse_binds() {
return GLTFTemplateConvert::to_array(inverse_binds);
}
-void GLTFSkin::set_inverse_binds(Array p_inverse_binds) {
+void GLTFSkin::set_inverse_binds(TypedArray<Transform3D> p_inverse_binds) {
GLTFTemplateConvert::set_from_array(inverse_binds, p_inverse_binds);
}
diff --git a/modules/gltf/structures/gltf_skin.h b/modules/gltf/structures/gltf_skin.h
index 59b6a300ac..1a4d54b380 100644
--- a/modules/gltf/structures/gltf_skin.h
+++ b/modules/gltf/structures/gltf_skin.h
@@ -34,6 +34,9 @@
#include "../gltf_defines.h"
#include "core/io/resource.h"
+template <typename T>
+class TypedArray;
+
class GLTFSkin : public Resource {
GDCLASS(GLTFSkin, Resource);
friend class GLTFDocument;
@@ -82,8 +85,8 @@ public:
Vector<GLTFNodeIndex> get_joints_original();
void set_joints_original(Vector<GLTFNodeIndex> p_joints_original);
- Array get_inverse_binds();
- void set_inverse_binds(Array p_inverse_binds);
+ TypedArray<Transform3D> get_inverse_binds();
+ void set_inverse_binds(TypedArray<Transform3D> p_inverse_binds);
Vector<GLTFNodeIndex> get_joints();
void set_joints(Vector<GLTFNodeIndex> p_joints);
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index bd60799c53..4a3a35383e 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -802,10 +802,10 @@ int TreeItem::get_child_count() {
return children_cache.size();
}
-Array TreeItem::get_children() {
+TypedArray<TreeItem> TreeItem::get_children() {
// Don't need to explicitly create children cache, because get_child_count creates it.
int size = get_child_count();
- Array arr;
+ TypedArray<TreeItem> arr;
arr.resize(size);
for (int i = 0; i < size; i++) {
arr[i] = children_cache[i];
diff --git a/scene/gui/tree.h b/scene/gui/tree.h
index bcc2419b80..7f9c00b1b9 100644
--- a/scene/gui/tree.h
+++ b/scene/gui/tree.h
@@ -339,7 +339,7 @@ public:
TreeItem *get_child(int p_idx);
int get_visible_child_count();
int get_child_count();
- Array get_children();
+ TypedArray<TreeItem> get_children();
int get_index();
#ifdef DEV_ENABLED
diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp
index 347a04159c..a410cf0ed8 100644
--- a/servers/rendering_server.cpp
+++ b/servers/rendering_server.cpp
@@ -70,44 +70,44 @@ Array RenderingServer::_texture_debug_usage_bind() {
return arr;
}
-static Array to_array(const Vector<ObjectID> &ids) {
- Array a;
+static PackedInt64Array to_int_array(const Vector<ObjectID> &ids) {
+ PackedInt64Array a;
a.resize(ids.size());
for (int i = 0; i < ids.size(); ++i) {
- a[i] = ids[i];
+ a.write[i] = ids[i];
}
return a;
}
-Array RenderingServer::_instances_cull_aabb_bind(const AABB &p_aabb, RID p_scenario) const {
+PackedInt64Array RenderingServer::_instances_cull_aabb_bind(const AABB &p_aabb, RID p_scenario) const {
if (RSG::threaded) {
WARN_PRINT_ONCE("Using this function with a threaded renderer hurts performance, as it causes a server stall.");
}
Vector<ObjectID> ids = instances_cull_aabb(p_aabb, p_scenario);
- return to_array(ids);
+ return to_int_array(ids);
}
-Array RenderingServer::_instances_cull_ray_bind(const Vector3 &p_from, const Vector3 &p_to, RID p_scenario) const {
+PackedInt64Array RenderingServer::_instances_cull_ray_bind(const Vector3 &p_from, const Vector3 &p_to, RID p_scenario) const {
if (RSG::threaded) {
WARN_PRINT_ONCE("Using this function with a threaded renderer hurts performance, as it causes a server stall.");
}
Vector<ObjectID> ids = instances_cull_ray(p_from, p_to, p_scenario);
- return to_array(ids);
+ return to_int_array(ids);
}
-Array RenderingServer::_instances_cull_convex_bind(const Array &p_convex, RID p_scenario) const {
+PackedInt64Array RenderingServer::_instances_cull_convex_bind(const Array &p_convex, RID p_scenario) const {
if (RSG::threaded) {
WARN_PRINT_ONCE("Using this function with a threaded renderer hurts performance, as it causes a server stall.");
}
Vector<Plane> planes;
for (int i = 0; i < p_convex.size(); ++i) {
Variant v = p_convex[i];
- ERR_FAIL_COND_V(v.get_type() != Variant::PLANE, Array());
+ ERR_FAIL_COND_V(v.get_type() != Variant::PLANE, PackedInt64Array());
planes.push_back(v);
}
Vector<ObjectID> ids = instances_cull_convex(planes, p_scenario);
- return to_array(ids);
+ return to_int_array(ids);
}
RID RenderingServer::get_test_texture() {
@@ -1626,7 +1626,7 @@ Dictionary RenderingServer::_mesh_get_surface(RID p_mesh, int p_idx) {
return d;
}
-Array RenderingServer::_instance_geometry_get_shader_uniform_list(RID p_instance) const {
+TypedArray<Dictionary> RenderingServer::_instance_geometry_get_shader_uniform_list(RID p_instance) const {
List<PropertyInfo> params;
instance_geometry_get_shader_uniform_list(p_instance, &params);
return convert_property_list(&params);
diff --git a/servers/rendering_server.h b/servers/rendering_server.h
index 9e98f528d2..59887d7d37 100644
--- a/servers/rendering_server.h
+++ b/servers/rendering_server.h
@@ -1216,9 +1216,9 @@ public:
virtual Vector<ObjectID> instances_cull_ray(const Vector3 &p_from, const Vector3 &p_to, RID p_scenario = RID()) const = 0;
virtual Vector<ObjectID> instances_cull_convex(const Vector<Plane> &p_convex, RID p_scenario = RID()) const = 0;
- Array _instances_cull_aabb_bind(const AABB &p_aabb, RID p_scenario = RID()) const;
- Array _instances_cull_ray_bind(const Vector3 &p_from, const Vector3 &p_to, RID p_scenario = RID()) const;
- Array _instances_cull_convex_bind(const Array &p_convex, RID p_scenario = RID()) const;
+ PackedInt64Array _instances_cull_aabb_bind(const AABB &p_aabb, RID p_scenario = RID()) const;
+ PackedInt64Array _instances_cull_ray_bind(const Vector3 &p_from, const Vector3 &p_to, RID p_scenario = RID()) const;
+ PackedInt64Array _instances_cull_convex_bind(const Array &p_convex, RID p_scenario = RID()) const;
enum InstanceFlags {
INSTANCE_FLAG_USE_BAKED_LIGHT,
@@ -1581,7 +1581,7 @@ private:
RID _mesh_create_from_surfaces(const TypedArray<Dictionary> &p_surfaces, int p_blend_shape_count);
void _mesh_add_surface(RID p_mesh, const Dictionary &p_surface);
Dictionary _mesh_get_surface(RID p_mesh, int p_idx);
- Array _instance_geometry_get_shader_uniform_list(RID p_instance) const;
+ TypedArray<Dictionary> _instance_geometry_get_shader_uniform_list(RID p_instance) const;
TypedArray<Image> _bake_render_uv2(RID p_base, const TypedArray<RID> &p_material_overrides, const Size2i &p_image_size);
void _particles_set_trail_bind_poses(RID p_particles, const TypedArray<Transform3D> &p_bind_poses);
};
diff --git a/servers/text/text_server_extension.cpp b/servers/text/text_server_extension.cpp
index c53560523d..855267e428 100644
--- a/servers/text/text_server_extension.cpp
+++ b/servers/text/text_server_extension.cpp
@@ -1534,12 +1534,12 @@ String TextServerExtension::string_to_lower(const String &p_string, const String
return p_string;
}
-Array TextServerExtension::parse_structured_text(StructuredTextParser p_parser_type, const Array &p_args, const String &p_text) const {
- Array ret;
+TypedArray<Vector2i> TextServerExtension::parse_structured_text(StructuredTextParser p_parser_type, const Array &p_args, const String &p_text) const {
+ TypedArray<Vector2i> ret;
if (GDVIRTUAL_CALL(parse_structured_text, p_parser_type, p_args, p_text, ret)) {
return ret;
}
- return Array();
+ return TypedArray<Vector2i>();
}
PackedInt32Array TextServerExtension::string_get_word_breaks(const String &p_string, const String &p_language) const {
diff --git a/servers/text/text_server_extension.h b/servers/text/text_server_extension.h
index 15cffdf152..7e1ed22390 100644
--- a/servers/text/text_server_extension.h
+++ b/servers/text/text_server_extension.h
@@ -505,8 +505,8 @@ public:
GDVIRTUAL2RC(String, string_to_upper, const String &, const String &);
GDVIRTUAL2RC(String, string_to_lower, const String &, const String &);
- Array parse_structured_text(StructuredTextParser p_parser_type, const Array &p_args, const String &p_text) const;
- GDVIRTUAL3RC(Array, parse_structured_text, StructuredTextParser, const Array &, const String &);
+ TypedArray<Vector2i> parse_structured_text(StructuredTextParser p_parser_type, const Array &p_args, const String &p_text) const;
+ GDVIRTUAL3RC(TypedArray<Vector2i>, parse_structured_text, StructuredTextParser, const Array &, const String &);
virtual int is_confusable(const String &p_string, const PackedStringArray &p_dict) const override;
virtual bool spoof_check(const String &p_string) const override;
diff --git a/servers/text_server.cpp b/servers/text_server.cpp
index 7570143b43..66b32dba84 100644
--- a/servers/text_server.cpp
+++ b/servers/text_server.cpp
@@ -104,8 +104,8 @@ Ref<TextServer> TextServerManager::find_interface(const String &p_name) const {
return interfaces[idx];
}
-Array TextServerManager::get_interfaces() const {
- Array ret;
+TypedArray<Dictionary> TextServerManager::get_interfaces() const {
+ TypedArray<Dictionary> ret;
for (int i = 0; i < interfaces.size(); i++) {
Dictionary iface_info;
@@ -1663,8 +1663,8 @@ TypedArray<Vector2i> TextServer::parse_structured_text(StructuredTextParser p_pa
return ret;
}
-Array TextServer::_shaped_text_get_glyphs_wrapper(const RID &p_shaped) const {
- Array ret;
+TypedArray<Dictionary> TextServer::_shaped_text_get_glyphs_wrapper(const RID &p_shaped) const {
+ TypedArray<Dictionary> ret;
const Glyph *glyphs = shaped_text_get_glyphs(p_shaped);
int gl_size = shaped_text_get_glyph_count(p_shaped);
@@ -1688,7 +1688,7 @@ Array TextServer::_shaped_text_get_glyphs_wrapper(const RID &p_shaped) const {
return ret;
}
-Array TextServer::_shaped_text_sort_logical_wrapper(const RID &p_shaped) {
+TypedArray<Dictionary> TextServer::_shaped_text_sort_logical_wrapper(const RID &p_shaped) {
Array ret;
const Glyph *glyphs = shaped_text_sort_logical(p_shaped);
@@ -1713,8 +1713,8 @@ Array TextServer::_shaped_text_sort_logical_wrapper(const RID &p_shaped) {
return ret;
}
-Array TextServer::_shaped_text_get_ellipsis_glyphs_wrapper(const RID &p_shaped) const {
- Array ret;
+TypedArray<Dictionary> TextServer::_shaped_text_get_ellipsis_glyphs_wrapper(const RID &p_shaped) const {
+ TypedArray<Dictionary> ret;
const Glyph *glyphs = shaped_text_get_ellipsis_glyphs(p_shaped);
int gl_size = shaped_text_get_ellipsis_glyph_count(p_shaped);
diff --git a/servers/text_server.h b/servers/text_server.h
index 6360cc1726..9ffc2984d1 100644
--- a/servers/text_server.h
+++ b/servers/text_server.h
@@ -414,9 +414,9 @@ public:
virtual bool shaped_text_is_ready(const RID &p_shaped) const = 0;
virtual const Glyph *shaped_text_get_glyphs(const RID &p_shaped) const = 0;
- Array _shaped_text_get_glyphs_wrapper(const RID &p_shaped) const;
+ TypedArray<Dictionary> _shaped_text_get_glyphs_wrapper(const RID &p_shaped) const;
virtual const Glyph *shaped_text_sort_logical(const RID &p_shaped) = 0;
- Array _shaped_text_sort_logical_wrapper(const RID &p_shaped);
+ TypedArray<Dictionary> _shaped_text_sort_logical_wrapper(const RID &p_shaped);
virtual int64_t shaped_text_get_glyph_count(const RID &p_shaped) const = 0;
virtual Vector2i shaped_text_get_range(const RID &p_shaped) const = 0;
@@ -428,7 +428,7 @@ public:
virtual int64_t shaped_text_get_trim_pos(const RID &p_shaped) const = 0;
virtual int64_t shaped_text_get_ellipsis_pos(const RID &p_shaped) const = 0;
virtual const Glyph *shaped_text_get_ellipsis_glyphs(const RID &p_shaped) const = 0;
- Array _shaped_text_get_ellipsis_glyphs_wrapper(const RID &p_shaped) const;
+ TypedArray<Dictionary> _shaped_text_get_ellipsis_glyphs_wrapper(const RID &p_shaped) const;
virtual int64_t shaped_text_get_ellipsis_glyph_count(const RID &p_shaped) const = 0;
virtual void shaped_text_overrun_trim_to_width(const RID &p_shaped, double p_width, BitField<TextServer::TextOverrunFlag> p_trim_flags) = 0;
@@ -541,7 +541,7 @@ public:
int get_interface_count() const;
Ref<TextServer> get_interface(int p_index) const;
Ref<TextServer> find_interface(const String &p_name) const;
- Array get_interfaces() const;
+ TypedArray<Dictionary> get_interfaces() const;
_FORCE_INLINE_ Ref<TextServer> get_primary_interface() const {
return primary_interface;
diff --git a/servers/xr_server.cpp b/servers/xr_server.cpp
index 990281d96d..e26212ada1 100644
--- a/servers/xr_server.cpp
+++ b/servers/xr_server.cpp
@@ -226,7 +226,7 @@ Ref<XRInterface> XRServer::find_interface(const String &p_name) const {
return interfaces[idx];
};
-Array XRServer::get_interfaces() const {
+TypedArray<Dictionary> XRServer::get_interfaces() const {
Array ret;
for (int i = 0; i < interfaces.size(); i++) {
diff --git a/servers/xr_server.h b/servers/xr_server.h
index 74128bfb54..57e42deccb 100644
--- a/servers/xr_server.h
+++ b/servers/xr_server.h
@@ -157,7 +157,7 @@ public:
int get_interface_count() const;
Ref<XRInterface> get_interface(int p_index) const;
Ref<XRInterface> find_interface(const String &p_name) const;
- Array get_interfaces() const;
+ TypedArray<Dictionary> get_interfaces() const;
/*
note, more then one interface can technically be active, especially on mobile, but only one interface is used for