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authorFireForge <67974470+fire-forge@users.noreply.github.com>2022-07-18 20:15:50 -0500
committerFireForge <67974470+fire-forge@users.noreply.github.com>2022-07-18 20:15:50 -0500
commit468157bfe07e5b03e7a45960fe91a7e48abcf741 (patch)
tree8d6814ef3433c22d8f1b0446d8e495437fd68336
parentabe8b88702cdb4ce5ce154c31cb989e1cee56b5e (diff)
Capitalize the SpriteFrames search bar placeholder
Follow-up to https://github.com/godotengine/godot/pull/49488
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp
index e7c2e455e6..0b6c0a9f0c 100644
--- a/editor/plugins/sprite_frames_editor_plugin.cpp
+++ b/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -1169,7 +1169,7 @@ SpriteFramesEditor::SpriteFramesEditor() {
anim_search_box = memnew(LineEdit);
hbc_animlist->add_child(anim_search_box);
anim_search_box->set_h_size_flags(SIZE_EXPAND_FILL);
- anim_search_box->set_placeholder(TTR("Filter animations"));
+ anim_search_box->set_placeholder(TTR("Filter Animations"));
anim_search_box->set_clear_button_enabled(true);
anim_search_box->connect("text_changed", callable_mp(this, &SpriteFramesEditor::_animation_search_text_changed));