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authorChaosus89 <chaosus89@gmail.com>2019-09-01 11:18:29 +0300
committerChaosus89 <chaosus89@gmail.com>2019-09-01 12:14:20 +0300
commit466a9ffdc6d27e597bed7334637b6edc0af1c8a9 (patch)
tree4cf0a9da8701a05cb8b7f79682bd95e2d836b38e
parent00aabec8bb598592b8a8702797b51fc9f6ca6169 (diff)
Fix visual shader expression parsing
-rw-r--r--scene/resources/visual_shader.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index 699410719c..e37cbd9f92 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -2479,9 +2479,9 @@ String VisualShaderNodeExpression::generate_code(Shader::Mode p_mode, VisualShad
static Vector<String> post_symbols;
if (post_symbols.empty()) {
- post_symbols.push_back("\0");
post_symbols.push_back("\t");
post_symbols.push_back("\n");
+ post_symbols.push_back(",");
post_symbols.push_back(";");
post_symbols.push_back("}");
post_symbols.push_back("]");