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authorSaracen <SaracenOne@gmail.com>2016-03-17 23:10:09 +0000
committerSaracen <SaracenOne@gmail.com>2016-03-17 23:10:09 +0000
commit44fe74bfc3df6ac8251ebc4b678c99a7ad122dbb (patch)
tree5feb9d433a4100987f2240f3390ef889872f0d0a
parent3adc5a45ab8a6a486ee2713f1ef60370c0d94cbe (diff)
Fix cursor getting locked on tree control if tree is cleared while modifying numerical element.
-rw-r--r--scene/gui/tree.cpp10
1 files changed, 9 insertions, 1 deletions
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 483aa47f35..718206dee1 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -2750,6 +2750,15 @@ void Tree::clear() {
ERR_FAIL_COND(blocked>0);
}
+ if (pressing_for_editor) {
+ if (range_drag_enabled) {
+ range_drag_enabled = false;
+ Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE);
+ warp_mouse(range_drag_capture_pos);
+ }
+ pressing_for_editor = false;
+ }
+
if (root) {
memdelete( root );
root = NULL;
@@ -2759,7 +2768,6 @@ void Tree::clear() {
edited_item=NULL;
popup_edited_item=NULL;
selected_item=NULL;
- pressing_for_editor=false;
update();
};