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author | Rémi Verschelde <remi@verschelde.fr> | 2021-02-12 11:11:23 +0100 |
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committer | GitHub <noreply@github.com> | 2021-02-12 11:11:23 +0100 |
commit | 44e291a250c913e2308da5fcbdc1f48becdc8a1e (patch) | |
tree | d70d0da688968d081ff22c684f68644d02b6649e | |
parent | e9a25b8552150393db9632fff23c0f60403b987a (diff) | |
parent | 7368bc534a755d4c52ed35eb8204f0b27da6ca7d (diff) |
Merge pull request #45909 from ShatReal/master
Fixed typo in PackedScene documentation
-rw-r--r-- | doc/classes/PackedScene.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/PackedScene.xml b/doc/classes/PackedScene.xml index d15bcfd114..1d9be7f165 100644 --- a/doc/classes/PackedScene.xml +++ b/doc/classes/PackedScene.xml @@ -5,7 +5,7 @@ </brief_description> <description> A simplified interface to a scene file. Provides access to operations and checks that can be performed on the scene resource itself. - Can be used to save a node to a file. When saving, the node as well as all the node it owns get saved (see [code]owner[/code] property on [Node]). + Can be used to save a node to a file. When saving, the node as well as all the nodes it owns get saved (see [code]owner[/code] property on [Node]). [b]Note:[/b] The node doesn't need to own itself. [b]Example of loading a saved scene:[/b] [codeblocks] |