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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-09-25 00:10:14 +0200
committerGitHub <noreply@github.com>2021-09-25 00:10:14 +0200
commit442c65f359cba2fb8998a9bb6b9fe0b7a0a0c733 (patch)
tree54bc90dfaf21e8de285bc5271fcb4395c9cfa7a6
parentd395dbae2647335b393ee8d473c5158f0712ba49 (diff)
parentccf05aeb9a6fec3382398dd41cb1334bef3740e3 (diff)
Merge pull request #53034 from CaptainProton42/fix-multimesh-populate-surface
-rw-r--r--core/math/face3.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/core/math/face3.cpp b/core/math/face3.cpp
index 9af3f868d2..045ab67ce8 100644
--- a/core/math/face3.cpp
+++ b/core/math/face3.cpp
@@ -151,8 +151,8 @@ Face3::Side Face3::get_side_of(const Face3 &p_face, ClockDirection p_clock_dir)
}
Vector3 Face3::get_random_point_inside() const {
- real_t a = Math::random(0, 1);
- real_t b = Math::random(0, 1);
+ real_t a = Math::random(0.0, 1.0);
+ real_t b = Math::random(0.0, 1.0);
if (a > b) {
SWAP(a, b);
}