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authorAlmighty Laxz <almightylaxz@pm.me>2022-09-04 02:28:30 +0930
committerAlmighty Laxz <almightylaxz@pm.me>2022-09-04 02:28:30 +0930
commit44042a957f090f702a29ddf1224c8299785fe87a (patch)
tree8c6cdc2845d8e4cada32d8b412300ea026019335
parent3fe3c4399b56e24ebef5222b25044c2a18bbf55a (diff)
Stop ShapeCast3D drawing when debug collisions off
-rw-r--r--scene/3d/shape_cast_3d.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/3d/shape_cast_3d.cpp b/scene/3d/shape_cast_3d.cpp
index d324e09df5..a2fecf9c31 100644
--- a/scene/3d/shape_cast_3d.cpp
+++ b/scene/3d/shape_cast_3d.cpp
@@ -205,7 +205,7 @@ bool ShapeCast3D::is_enabled() const {
void ShapeCast3D::set_target_position(const Vector3 &p_point) {
target_position = p_point;
- if (is_inside_tree()) {
+ if (is_inside_tree() && get_tree()->is_debugging_collisions_hint()) {
_update_debug_shape();
}
update_gizmos();
@@ -306,7 +306,7 @@ real_t ShapeCast3D::get_closest_collision_unsafe_fraction() const {
}
void ShapeCast3D::resource_changed(Ref<Resource> p_res) {
- if (is_inside_tree()) {
+ if (is_inside_tree() && get_tree()->is_debugging_collisions_hint()) {
_update_debug_shape();
}
update_gizmos();
@@ -327,7 +327,7 @@ void ShapeCast3D::set_shape(const Ref<Shape3D> &p_shape) {
shape_rid = shape->get_rid();
}
- if (is_inside_tree()) {
+ if (is_inside_tree() && get_tree()->is_debugging_collisions_hint()) {
_update_debug_shape();
}