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authorSofox <sofoxx@gmail.com>2017-10-26 20:08:40 +0100
committerSofox <sofoxx@gmail.com>2017-10-26 20:42:51 +0100
commit43cbef219b13ce9a491b353500f5d0e3dae30452 (patch)
tree580b57080430fc4b0b7b9beffeaf6e66ba7a6337
parent2987e6ce4ffc69da5efc0903cc00ce12e72d2125 (diff)
Overhauled the ParallaxBackground system so that it works properly regardless of the zoom of the camera.
-rw-r--r--scene/2d/camera_2d.cpp6
-rw-r--r--scene/2d/parallax_background.cpp10
-rw-r--r--scene/2d/parallax_background.h3
-rw-r--r--scene/2d/parallax_layer.cpp20
-rw-r--r--scene/2d/parallax_layer.h4
5 files changed, 27 insertions, 16 deletions
diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp
index d65a3bfe80..3164344d15 100644
--- a/scene/2d/camera_2d.cpp
+++ b/scene/2d/camera_2d.cpp
@@ -52,7 +52,11 @@ void Camera2D::_update_scroll() {
if (viewport) {
viewport->set_canvas_transform(xform);
}
- get_tree()->call_group_flags(SceneTree::GROUP_CALL_REALTIME, group_name, "_camera_moved", xform);
+
+ Size2 screen_size = viewport->get_visible_rect().size;
+ Point2 screen_offset = (anchor_mode == ANCHOR_MODE_DRAG_CENTER ? (screen_size * 0.5) : Point2());
+
+ get_tree()->call_group_flags(SceneTree::GROUP_CALL_REALTIME, group_name, "_camera_moved", xform, screen_offset);
};
}
diff --git a/scene/2d/parallax_background.cpp b/scene/2d/parallax_background.cpp
index a13ce6278e..b9012e37b2 100644
--- a/scene/2d/parallax_background.cpp
+++ b/scene/2d/parallax_background.cpp
@@ -47,10 +47,12 @@ void ParallaxBackground::_notification(int p_what) {
}
}
-void ParallaxBackground::_camera_moved(const Transform2D &p_transform) {
+void ParallaxBackground::_camera_moved(const Transform2D &p_transform, const Point2 &p_screen_offset) {
+
+ screen_offset = p_screen_offset;
set_scroll_scale(p_transform.get_scale().dot(Vector2(0.5, 0.5)));
- set_scroll_offset(p_transform.get_origin() / p_transform.get_scale());
+ set_scroll_offset(p_transform.get_origin());
}
void ParallaxBackground::set_scroll_scale(float p_scale) {
@@ -106,9 +108,9 @@ void ParallaxBackground::_update_scroll() {
continue;
if (ignore_camera_zoom)
- l->set_base_offset_and_scale(ofs, 1.0);
+ l->set_base_offset_and_scale(ofs, 1.0, screen_offset);
else
- l->set_base_offset_and_scale(ofs, scale);
+ l->set_base_offset_and_scale(ofs, scale, screen_offset);
}
}
diff --git a/scene/2d/parallax_background.h b/scene/2d/parallax_background.h
index 0dad1daeab..e37ec0db99 100644
--- a/scene/2d/parallax_background.h
+++ b/scene/2d/parallax_background.h
@@ -42,6 +42,7 @@ class ParallaxBackground : public CanvasLayer {
float scale;
Point2 base_offset;
Point2 base_scale;
+ Point2 screen_offset;
String group_name;
Point2 limit_begin;
Point2 limit_end;
@@ -51,7 +52,7 @@ class ParallaxBackground : public CanvasLayer {
void _update_scroll();
protected:
- void _camera_moved(const Transform2D &p_transform);
+ void _camera_moved(const Transform2D &p_transform, const Point2 &p_screen_offset);
void _notification(int p_what);
static void _bind_methods();
diff --git a/scene/2d/parallax_layer.cpp b/scene/2d/parallax_layer.cpp
index 8fe651cb5f..4a69841975 100644
--- a/scene/2d/parallax_layer.cpp
+++ b/scene/2d/parallax_layer.cpp
@@ -40,7 +40,7 @@ void ParallaxLayer::set_motion_scale(const Size2 &p_scale) {
if (pb && is_inside_tree()) {
Vector2 ofs = pb->get_final_offset();
float scale = pb->get_scroll_scale();
- set_base_offset_and_scale(ofs, scale);
+ set_base_offset_and_scale(ofs, scale, screen_offset);
}
}
@@ -57,7 +57,7 @@ void ParallaxLayer::set_motion_offset(const Size2 &p_offset) {
if (pb && is_inside_tree()) {
Vector2 ofs = pb->get_final_offset();
float scale = pb->get_scroll_scale();
- set_base_offset_and_scale(ofs, scale);
+ set_base_offset_and_scale(ofs, scale, screen_offset);
}
}
@@ -106,26 +106,28 @@ void ParallaxLayer::_notification(int p_what) {
}
}
-void ParallaxLayer::set_base_offset_and_scale(const Point2 &p_offset, float p_scale) {
+void ParallaxLayer::set_base_offset_and_scale(const Point2 &p_offset, float p_scale, const Point2 &p_screen_offset) {
+ screen_offset = p_screen_offset;
if (!is_inside_tree())
return;
if (Engine::get_singleton()->is_editor_hint())
return;
- Point2 new_ofs = ((orig_offset + p_offset) * motion_scale) * p_scale + motion_offset;
+
+ Point2 new_ofs = (screen_offset + (p_offset - screen_offset) * motion_scale) + motion_offset * p_scale + orig_offset * p_scale;
+
+ Vector2 mirror = Vector2(1, 1);
if (mirroring.x) {
- double den = mirroring.x * p_scale;
- new_ofs.x -= den * ceil(new_ofs.x / den);
+ mirror.x = -1;
}
if (mirroring.y) {
- double den = mirroring.y * p_scale;
- new_ofs.y -= den * ceil(new_ofs.y / den);
+ mirror.y = -1;
}
set_position(new_ofs);
- set_scale(Vector2(1, 1) * p_scale);
+ set_scale(mirror * p_scale * orig_scale);
}
String ParallaxLayer::get_configuration_warning() const {
diff --git a/scene/2d/parallax_layer.h b/scene/2d/parallax_layer.h
index 95ca27c41a..6feb1fad67 100644
--- a/scene/2d/parallax_layer.h
+++ b/scene/2d/parallax_layer.h
@@ -43,6 +43,8 @@ class ParallaxLayer : public Node2D {
Vector2 mirroring;
void _update_mirroring();
+ Point2 screen_offset;
+
protected:
void _notification(int p_what);
static void _bind_methods();
@@ -57,7 +59,7 @@ public:
void set_mirroring(const Size2 &p_mirroring);
Size2 get_mirroring() const;
- void set_base_offset_and_scale(const Point2 &p_offset, float p_scale);
+ void set_base_offset_and_scale(const Point2 &p_offset, float p_scale, const Point2 &p_screen_offset);
virtual String get_configuration_warning() const;
ParallaxLayer();