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author | Rémi Verschelde <rverschelde@gmail.com> | 2020-01-08 08:51:58 +0100 |
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committer | GitHub <noreply@github.com> | 2020-01-08 08:51:58 +0100 |
commit | 41c8ec991f439c4d5ad88d67099c8e038988af9b (patch) | |
tree | 7fbc74eac46b8d67d36b7582dc4794d434d14daf | |
parent | 14b24b6a714283919137536eebffd31b8c7b2392 (diff) | |
parent | 64ae7feaa4041c8ca250c75484e34b9e40b7803b (diff) |
Merge pull request #34802 from xelivous/power-of-two-is-good
Change the 2D editor's snap to 8x8 by default
-rw-r--r-- | editor/plugins/canvas_item_editor_plugin.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index 2b0c582b49..89e25ffcff 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -5255,7 +5255,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { view_offset = Point2(-150 - RULER_WIDTH, -95 - RULER_WIDTH); previous_update_view_offset = view_offset; // Moves the view a little bit to the left so that (0,0) is visible. The values a relative to a 16/10 screen grid_offset = Point2(); - grid_step = Point2(10, 10); + grid_step = Point2(8, 8); // A power-of-two value works better as a default primary_grid_steps = 8; // A power-of-two value works better as a default grid_step_multiplier = 0; snap_rotation_offset = 0; |