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authorK. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>2022-01-18 04:39:55 -0800
committerK. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>2022-02-04 15:15:26 -0800
commit419b342a9a716426159f7a51ae17390386ecc884 (patch)
treec42a9c3a41e94fa501ca09d0605ee44b88c3c9ef
parent992794e44a47a7adddce589bd68ad71402d5ba66 (diff)
Faster CVTT by reducing quality.
Make BC6 and BC7 CVTT faster while still having better quality than DXT5.
-rw-r--r--core/io/image.cpp130
-rw-r--r--core/io/image.h2
-rw-r--r--doc/classes/Image.xml9
-rw-r--r--editor/import/resource_importer_layered_texture.cpp176
-rw-r--r--editor/import/resource_importer_layered_texture.h23
-rw-r--r--editor/import/resource_importer_texture.cpp34
-rw-r--r--modules/cvtt/SCsub11
-rw-r--r--modules/cvtt/image_compress_cvtt.cpp34
-rw-r--r--thirdparty/README.md6
-rw-r--r--thirdparty/cvtt/ConvectionKernels.cpp7586
-rw-r--r--thirdparty/cvtt/ConvectionKernels.h169
-rw-r--r--thirdparty/cvtt/ConvectionKernels_API.cpp346
-rw-r--r--thirdparty/cvtt/ConvectionKernels_AggregatedError.h55
-rw-r--r--thirdparty/cvtt/ConvectionKernels_BC67.cpp3485
-rw-r--r--thirdparty/cvtt/ConvectionKernels_BC67.h99
-rw-r--r--thirdparty/cvtt/ConvectionKernels_BC6H_IO.cpp881
-rw-r--r--thirdparty/cvtt/ConvectionKernels_BC6H_IO.h16
-rw-r--r--thirdparty/cvtt/ConvectionKernels_BC7_Prio.h17
-rw-r--r--thirdparty/cvtt/ConvectionKernels_BC7_PrioData.cpp1301
-rw-r--r--thirdparty/cvtt/ConvectionKernels_BC7_SingleColor.h2
-rw-r--r--thirdparty/cvtt/ConvectionKernels_BCCommon.cpp46
-rw-r--r--thirdparty/cvtt/ConvectionKernels_BCCommon.h104
-rw-r--r--thirdparty/cvtt/ConvectionKernels_Config.h12
-rw-r--r--thirdparty/cvtt/ConvectionKernels_ETC.cpp3147
-rw-r--r--thirdparty/cvtt/ConvectionKernels_ETC.h126
-rw-r--r--thirdparty/cvtt/ConvectionKernels_ETC1.h29
-rw-r--r--thirdparty/cvtt/ConvectionKernels_ETC2.h35
-rw-r--r--thirdparty/cvtt/ConvectionKernels_ETC2_Rounding.h27
-rw-r--r--thirdparty/cvtt/ConvectionKernels_EndpointRefiner.h181
-rw-r--r--thirdparty/cvtt/ConvectionKernels_EndpointSelector.h153
-rw-r--r--thirdparty/cvtt/ConvectionKernels_FakeBT709_Rounding.h282
-rw-r--r--thirdparty/cvtt/ConvectionKernels_IndexSelector.cpp66
-rw-r--r--thirdparty/cvtt/ConvectionKernels_IndexSelector.h147
-rw-r--r--thirdparty/cvtt/ConvectionKernels_IndexSelectorHDR.h155
-rw-r--r--thirdparty/cvtt/ConvectionKernels_PackedCovarianceMatrix.h68
-rw-r--r--thirdparty/cvtt/ConvectionKernels_ParallelMath.h1816
-rw-r--r--thirdparty/cvtt/ConvectionKernels_S3TC.cpp1054
-rw-r--r--thirdparty/cvtt/ConvectionKernels_S3TC.h51
-rw-r--r--thirdparty/cvtt/ConvectionKernels_S3TC_SingleColor.h304
-rw-r--r--thirdparty/cvtt/ConvectionKernels_SingleFile.cpp48
-rw-r--r--thirdparty/cvtt/ConvectionKernels_UnfinishedEndpoints.h121
-rw-r--r--thirdparty/cvtt/ConvectionKernels_Util.cpp88
-rw-r--r--thirdparty/cvtt/ConvectionKernels_Util.h21
-rw-r--r--thirdparty/cvtt/etc_notes.txt27
44 files changed, 14756 insertions, 7734 deletions
diff --git a/core/io/image.cpp b/core/io/image.cpp
index 4f72599faf..577fc59807 100644
--- a/core/io/image.cpp
+++ b/core/io/image.cpp
@@ -30,14 +30,17 @@
#include "image.h"
+#include "core/error/error_list.h"
#include "core/error/error_macros.h"
#include "core/io/image_loader.h"
#include "core/io/resource_loader.h"
#include "core/math/math_funcs.h"
#include "core/string/print_string.h"
#include "core/templates/hash_map.h"
+#include "core/variant/dictionary.h"
#include <stdio.h>
+#include <cmath>
const char *Image::format_names[Image::FORMAT_MAX] = {
"Lum8", //luminance
@@ -3135,6 +3138,8 @@ void Image::_bind_methods() {
ClassDB::bind_method(D_METHOD("rgbe_to_srgb"), &Image::rgbe_to_srgb);
ClassDB::bind_method(D_METHOD("bump_map_to_normal_map", "bump_scale"), &Image::bump_map_to_normal_map, DEFVAL(1.0));
+ ClassDB::bind_method(D_METHOD("compute_image_metrics", "compared_image", "use_luma"), &Image::compute_image_metrics);
+
ClassDB::bind_method(D_METHOD("blit_rect", "src", "src_rect", "dst"), &Image::blit_rect);
ClassDB::bind_method(D_METHOD("blit_rect_mask", "src", "mask", "src_rect", "dst"), &Image::blit_rect_mask);
ClassDB::bind_method(D_METHOD("blend_rect", "src", "src_rect", "dst"), &Image::blend_rect);
@@ -3620,3 +3625,128 @@ Ref<Resource> Image::duplicate(bool p_subresources) const {
void Image::set_as_black() {
memset(data.ptrw(), 0, data.size());
}
+
+Dictionary Image::compute_image_metrics(const Ref<Image> p_compared_image, bool p_luma_metric) {
+ // https://github.com/richgel999/bc7enc_rdo/blob/master/LICENSE
+ //
+ // This is free and unencumbered software released into the public domain.
+ // Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
+ // software, either in source code form or as a compiled binary, for any purpose,
+ // commercial or non - commercial, and by any means.
+ // In jurisdictions that recognize copyright laws, the author or authors of this
+ // software dedicate any and all copyright interest in the software to the public
+ // domain. We make this dedication for the benefit of the public at large and to
+ // the detriment of our heirs and successors. We intend this dedication to be an
+ // overt act of relinquishment in perpetuity of all present and future rights to
+ // this software under copyright law.
+ // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE
+ // AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ // ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ Dictionary result;
+ result["max"] = INFINITY;
+ result["mean"] = INFINITY;
+ result["mean_squared"] = INFINITY;
+ result["root_mean_squared"] = INFINITY;
+ result["peak_snr"] = 0.0f;
+
+ ERR_FAIL_NULL_V(p_compared_image, result);
+ Error err = OK;
+ Ref<Image> compared_image = duplicate(true);
+ if (compared_image->is_compressed()) {
+ err = compared_image->decompress();
+ }
+ ERR_FAIL_COND_V(err != OK, result);
+ Ref<Image> source_image = p_compared_image->duplicate(true);
+ if (source_image->is_compressed()) {
+ err = source_image->decompress();
+ }
+ ERR_FAIL_COND_V(err != OK, result);
+
+ ERR_FAIL_COND_V(err != OK, result);
+
+ ERR_FAIL_COND_V_MSG((compared_image->get_format() >= Image::FORMAT_RH) && (compared_image->get_format() <= Image::FORMAT_RGBE9995), result, "Metrics on HDR images are not supported.");
+ ERR_FAIL_COND_V_MSG((source_image->get_format() >= Image::FORMAT_RH) && (source_image->get_format() <= Image::FORMAT_RGBE9995), result, "Metrics on HDR images are not supported.");
+
+ double image_metric_max, image_metric_mean, image_metric_mean_squared, image_metric_root_mean_squared, image_metric_peak_snr = 0.0;
+ const bool average_component_error = true;
+
+ const uint32_t width = MIN(compared_image->get_width(), source_image->get_width());
+ const uint32_t height = MIN(compared_image->get_height(), source_image->get_height());
+
+ // Histogram approach originally due to Charles Bloom.
+ double hist[256];
+ memset(hist, 0, sizeof(hist));
+
+ for (uint32_t y = 0; y < height; y++) {
+ for (uint32_t x = 0; x < width; x++) {
+ const Color color_a = compared_image->get_pixel(x, y);
+
+ const Color color_b = source_image->get_pixel(x, y);
+
+ if (!p_luma_metric) {
+ ERR_FAIL_COND_V_MSG(color_a.r > 1.0f, Dictionary(), "Can't compare HDR colors.");
+ ERR_FAIL_COND_V_MSG(color_b.r > 1.0f, Dictionary(), "Can't compare HDR colors.");
+ hist[Math::abs(color_a.get_r8() - color_b.get_r8())]++;
+ ERR_FAIL_COND_V_MSG(color_a.g > 1.0f, Dictionary(), "Can't compare HDR colors.");
+ ERR_FAIL_COND_V_MSG(color_b.g > 1.0f, Dictionary(), "Can't compare HDR colors.");
+ hist[Math::abs(color_a.get_g8() - color_b.get_g8())]++;
+ ERR_FAIL_COND_V_MSG(color_a.b > 1.0f, Dictionary(), "Can't compare HDR colors.");
+ ERR_FAIL_COND_V_MSG(color_b.b > 1.0f, Dictionary(), "Can't compare HDR colors.");
+ hist[Math::abs(color_a.get_b8() - color_b.get_b8())]++;
+ ERR_FAIL_COND_V_MSG(color_a.a > 1.0f, Dictionary(), "Can't compare HDR colors.");
+ ERR_FAIL_COND_V_MSG(color_b.a > 1.0f, Dictionary(), "Can't compare HDR colors.");
+ hist[Math::abs(color_a.get_a8() - color_b.get_a8())]++;
+ } else {
+ ERR_FAIL_COND_V_MSG(color_a.r > 1.0f, Dictionary(), "Can't compare HDR colors.");
+ ERR_FAIL_COND_V_MSG(color_b.r > 1.0f, Dictionary(), "Can't compare HDR colors.");
+ // REC709 weightings
+ int luma_a = (13938U * color_a.get_r8() + 46869U * color_a.get_g8() + 4729U * color_a.get_b8() + 32768U) >> 16U;
+ int luma_b = (13938U * color_b.get_r8() + 46869U * color_b.get_g8() + 4729U * color_b.get_b8() + 32768U) >> 16U;
+ hist[Math::abs(luma_a - luma_b)]++;
+ }
+ }
+ }
+
+ image_metric_max = 0;
+ double sum = 0.0f, sum2 = 0.0f;
+ for (uint32_t i = 0; i < 256; i++) {
+ if (!hist[i]) {
+ continue;
+ }
+
+ image_metric_max = MAX(image_metric_max, i);
+
+ double x = i * hist[i];
+
+ sum += x;
+ sum2 += i * x;
+ }
+
+ // See http://richg42.blogspot.com/2016/09/how-to-compute-psnr-from-old-berkeley.html
+ double total_values = width * height;
+
+ if (average_component_error) {
+ total_values *= 4;
+ }
+
+ image_metric_mean = CLAMP(sum / total_values, 0.0f, 255.0f);
+ image_metric_mean_squared = CLAMP(sum2 / total_values, 0.0f, 255.0f * 255.0f);
+
+ image_metric_root_mean_squared = sqrt(image_metric_mean_squared);
+
+ if (!image_metric_root_mean_squared) {
+ image_metric_peak_snr = 1e+10f;
+ } else {
+ image_metric_peak_snr = CLAMP(log10(255.0f / image_metric_root_mean_squared) * 20.0f, 0.0f, 500.0f);
+ }
+ result["max"] = image_metric_max;
+ result["mean"] = image_metric_mean;
+ result["mean_squared"] = image_metric_mean_squared;
+ result["root_mean_squared"] = image_metric_root_mean_squared;
+ result["peak_snr"] = image_metric_peak_snr;
+ return result;
+}
diff --git a/core/io/image.h b/core/io/image.h
index ddfb2bb01d..53bfa0881f 100644
--- a/core/io/image.h
+++ b/core/io/image.h
@@ -399,6 +399,8 @@ public:
mipmaps = p_image->mipmaps;
data = p_image->data;
}
+
+ Dictionary compute_image_metrics(const Ref<Image> p_compared_image, bool p_luma_metric = true);
};
VARIANT_ENUM_CAST(Image::Format)
diff --git a/doc/classes/Image.xml b/doc/classes/Image.xml
index 60d4b664d2..2f4a0079c9 100644
--- a/doc/classes/Image.xml
+++ b/doc/classes/Image.xml
@@ -88,6 +88,15 @@
<description>
</description>
</method>
+ <method name="compute_image_metrics">
+ <return type="Dictionary" />
+ <argument index="0" name="compared_image" type="Image" />
+ <argument index="1" name="use_luma" type="bool" />
+ <description>
+ Compute image metrics on the current image and the compared image.
+ The dictionary contains [code]max[/code], [code]mean[/code], [code]mean_squared[/code], [code]root_mean_squared[/code] and [code]peak_snr[/code].
+ </description>
+ </method>
<method name="convert">
<return type="void" />
<argument index="0" name="format" type="int" enum="Image.Format" />
diff --git a/editor/import/resource_importer_layered_texture.cpp b/editor/import/resource_importer_layered_texture.cpp
index d63366638e..69e3311fe6 100644
--- a/editor/import/resource_importer_layered_texture.cpp
+++ b/editor/import/resource_importer_layered_texture.cpp
@@ -32,8 +32,10 @@
#include "resource_importer_texture.h"
+#include "core/error/error_macros.h"
#include "core/io/config_file.h"
#include "core/io/image_loader.h"
+#include "core/object/ref_counted.h"
#include "editor/editor_file_system.h"
#include "editor/editor_node.h"
#include "resource_importer_texture.h"
@@ -263,12 +265,12 @@ void ResourceImporterLayeredTexture::_save_tex(Vector<Ref<Image>> p_images, cons
f->store_8('L');
f->store_32(StreamTextureLayered::FORMAT_VERSION);
- f->store_32(p_images.size()); //2d layers or 3d depth
+ f->store_32(p_images.size()); // For 2d layers or 3d depth.
f->store_32(mode);
f->store_32(0);
f->store_32(0);
- f->store_32(mipmap_images.size()); // amount of mipmaps
+ f->store_32(mipmap_images.size()); // Adjust the amount of mipmaps.
f->store_32(0);
f->store_32(0);
@@ -289,7 +291,6 @@ Error ResourceImporterLayeredTexture::import(const String &p_source_file, const
int hdr_compression = p_options["compress/hdr_compression"];
int bptc_ldr = p_options["compress/bptc_ldr"];
bool mipmaps = p_options["mipmaps/generate"];
- //bool mipmap_limit = p_options["mipmaps/limit"];
int channel_pack = p_options["compress/channel_pack"];
int hslices = (p_options.has("slices/horizontal")) ? int(p_options["slices/horizontal"]) : 0;
@@ -377,87 +378,23 @@ Error ResourceImporterLayeredTexture::import(const String &p_source_file, const
slices.push_back(slice);
}
}
-
- String extension = get_save_extension();
Array formats_imported;
-
- if (compress_mode == COMPRESS_VRAM_COMPRESSED) {
- //must import in all formats, in order of priority (so platform choses the best supported one. IE, etc2 over etc).
- //Android, GLES 2.x
-
- bool ok_on_pc = false;
- bool is_hdr = (image->get_format() >= Image::FORMAT_RF && image->get_format() <= Image::FORMAT_RGBE9995);
- bool is_ldr = (image->get_format() >= Image::FORMAT_L8 && image->get_format() <= Image::FORMAT_RGB565);
- bool can_bptc = ProjectSettings::get_singleton()->get("rendering/textures/vram_compression/import_bptc");
- bool can_s3tc = ProjectSettings::get_singleton()->get("rendering/textures/vram_compression/import_s3tc");
-
- if (can_bptc) {
- formats_imported.push_back("bptc"); // Needs to be added anyway.
- }
- bool can_compress_hdr = hdr_compression > 0;
-
- if (is_hdr && can_compress_hdr) {
- if (used_channels == Image::USED_CHANNELS_LA || used_channels == Image::USED_CHANNELS_RGBA) {
- //can compress hdr, but hdr with alpha is not compressible
-
- if (hdr_compression == 2) {
- //but user selected to compress hdr anyway, so force an alpha-less format.
- if (image->get_format() == Image::FORMAT_RGBAF) {
- for (int i = 0; i < slices.size(); i++) {
- slices.write[i]->convert(Image::FORMAT_RGBF);
- }
-
- } else if (image->get_format() == Image::FORMAT_RGBAH) {
- for (int i = 0; i < slices.size(); i++) {
- slices.write[i]->convert(Image::FORMAT_RGBH);
- }
- }
- } else {
- can_compress_hdr = false;
- }
- }
-
- if (can_compress_hdr) {
- if (!can_bptc) {
- //default to rgbe
- if (image->get_format() != Image::FORMAT_RGBE9995) {
- for (int i = 0; i < slices.size(); i++) {
- slices.write[i]->convert(Image::FORMAT_RGBE9995);
- }
- }
- }
- } else {
- can_bptc = false;
- }
- }
-
- if (is_ldr && can_bptc) {
- if (bptc_ldr == 0 || (bptc_ldr == 1 && !(used_channels == Image::USED_CHANNELS_LA || used_channels == Image::USED_CHANNELS_RGBA))) {
- can_bptc = false;
- }
- }
-
- if (can_bptc || can_s3tc) {
- _save_tex(slices, p_save_path + ".s3tc." + extension, compress_mode, lossy, can_bptc ? Image::COMPRESS_BPTC : Image::COMPRESS_S3TC, csource, used_channels, mipmaps, false);
- r_platform_variants->push_back("s3tc");
- formats_imported.push_back("s3tc");
- ok_on_pc = true;
- }
-
- if (ProjectSettings::get_singleton()->get("rendering/textures/vram_compression/import_etc2")) {
- _save_tex(slices, p_save_path + ".etc2." + extension, compress_mode, lossy, Image::COMPRESS_ETC2, csource, used_channels, mipmaps, true);
- r_platform_variants->push_back("etc2");
- formats_imported.push_back("etc2");
- }
-
- if (!ok_on_pc) {
- EditorNode::add_io_error("Warning, no suitable PC VRAM compression enabled in Project Settings. This texture will not display correctly on PC.");
- }
- } else {
- //import normally
- _save_tex(slices, p_save_path + "." + extension, compress_mode, lossy, Image::COMPRESS_S3TC /* IGNORED */, csource, used_channels, mipmaps, false);
- }
-
+ Ref<LayeredTextureImport> texture_import;
+ texture_import.instantiate();
+ texture_import->csource = &csource;
+ texture_import->save_path = p_save_path;
+ texture_import->options = p_options;
+ texture_import->platform_variants = r_platform_variants;
+ texture_import->image = image;
+ texture_import->formats_imported = formats_imported;
+ texture_import->slices = &slices;
+ texture_import->compress_mode = compress_mode;
+ texture_import->lossy = lossy;
+ texture_import->hdr_compression = hdr_compression;
+ texture_import->bptc_ldr = bptc_ldr;
+ texture_import->mipmaps = mipmaps;
+ texture_import->used_channels = used_channels;
+ _check_compress_stex(texture_import);
if (r_metadata) {
Dictionary metadata;
metadata["vram_texture"] = compress_mode == COMPRESS_VRAM_COMPRESSED;
@@ -537,3 +474,76 @@ ResourceImporterLayeredTexture::ResourceImporterLayeredTexture() {
ResourceImporterLayeredTexture::~ResourceImporterLayeredTexture() {
}
+
+void ResourceImporterLayeredTexture::_check_compress_stex(Ref<LayeredTextureImport> r_texture_import) {
+ String extension = get_save_extension();
+ ERR_FAIL_NULL(r_texture_import->csource);
+ if (r_texture_import->compress_mode != COMPRESS_VRAM_COMPRESSED) {
+ // Import normally.
+ _save_tex(*r_texture_import->slices, r_texture_import->save_path + "." + extension, r_texture_import->compress_mode, r_texture_import->lossy, Image::COMPRESS_S3TC /* IGNORED */, *r_texture_import->csource, r_texture_import->used_channels, r_texture_import->mipmaps, false);
+ return;
+ }
+ // Must import in all formats, in order of priority (so platform choses the best supported one. IE, etc2 over etc).
+ // Android, GLES 2.x
+
+ bool can_bptc = ProjectSettings::get_singleton()->get("rendering/textures/vram_compression/import_bptc");
+ if (can_bptc) {
+ r_texture_import->formats_imported.push_back("bptc"); // BPTC needs to be added anyway.
+ }
+ bool can_compress_hdr = r_texture_import->hdr_compression > 0;
+ ERR_FAIL_NULL(r_texture_import->image);
+ bool is_hdr = (r_texture_import->image->get_format() >= Image::FORMAT_RF && r_texture_import->image->get_format() <= Image::FORMAT_RGBE9995);
+ bool is_ldr = (r_texture_import->image->get_format() >= Image::FORMAT_L8 && r_texture_import->image->get_format() <= Image::FORMAT_RGB565);
+ bool can_s3tc = ProjectSettings::get_singleton()->get("rendering/textures/vram_compression/import_s3tc");
+ ERR_FAIL_NULL(r_texture_import->slices);
+ // Can compress hdr, but hdr with alpha is not compressible.
+ if (r_texture_import->hdr_compression == 2) {
+ // The user selected to compress hdr anyway, so force an alpha-less format.
+ if (r_texture_import->image->get_format() == Image::FORMAT_RGBAF) {
+ for (int i = 0; i < r_texture_import->slices->size(); i++) {
+ r_texture_import->slices->write[i]->convert(Image::FORMAT_RGBF);
+ }
+
+ } else if (r_texture_import->image->get_format() == Image::FORMAT_RGBAH) {
+ for (int i = 0; i < r_texture_import->slices->size(); i++) {
+ r_texture_import->slices->write[i]->convert(Image::FORMAT_RGBH);
+ }
+ }
+ } else {
+ can_compress_hdr = false;
+ }
+
+ if (is_hdr && can_compress_hdr) {
+ if (!can_bptc) {
+ //default to rgbe
+ if (r_texture_import->image->get_format() != Image::FORMAT_RGBE9995) {
+ for (int i = 0; i < r_texture_import->slices->size(); i++) {
+ r_texture_import->slices->write[i]->convert(Image::FORMAT_RGBE9995);
+ }
+ }
+ }
+ } else {
+ can_bptc = false;
+ }
+
+ if (is_ldr && can_bptc) {
+ if (r_texture_import->bptc_ldr == 0 || (r_texture_import->bptc_ldr == 1 && !(r_texture_import->used_channels == Image::USED_CHANNELS_LA || r_texture_import->used_channels == Image::USED_CHANNELS_RGBA))) {
+ can_bptc = false;
+ }
+ }
+ if (!(r_texture_import->used_channels == Image::USED_CHANNELS_LA || r_texture_import->used_channels == Image::USED_CHANNELS_RGBA)) {
+ if (ProjectSettings::get_singleton()->get("rendering/textures/vram_compression/import_etc2")) {
+ _save_tex(*r_texture_import->slices, r_texture_import->save_path + ".etc2." + extension, r_texture_import->compress_mode, r_texture_import->lossy, Image::COMPRESS_ETC2, *r_texture_import->csource, r_texture_import->used_channels, r_texture_import->mipmaps, true);
+ r_texture_import->platform_variants->push_back("etc2");
+ r_texture_import->formats_imported.push_back("etc2");
+ }
+
+ if (can_bptc || can_s3tc) {
+ _save_tex(*r_texture_import->slices, r_texture_import->save_path + ".s3tc." + extension, r_texture_import->compress_mode, r_texture_import->lossy, can_bptc ? Image::COMPRESS_BPTC : Image::COMPRESS_S3TC, *r_texture_import->csource, r_texture_import->used_channels, r_texture_import->mipmaps, false);
+ r_texture_import->platform_variants->push_back("s3tc");
+ r_texture_import->formats_imported.push_back("s3tc");
+ }
+ return;
+ }
+ EditorNode::add_io_error("Warning, no suitable PC VRAM compression enabled in Project Settings. This texture will not display correctly on PC.");
+}
diff --git a/editor/import/resource_importer_layered_texture.h b/editor/import/resource_importer_layered_texture.h
index ee8e7dc615..edd981c63d 100644
--- a/editor/import/resource_importer_layered_texture.h
+++ b/editor/import/resource_importer_layered_texture.h
@@ -33,9 +33,30 @@
#include "core/io/image.h"
#include "core/io/resource_importer.h"
+#include "core/object/ref_counted.h"
class StreamTexture2D;
+class LayeredTextureImport : public RefCounted {
+ GDCLASS(LayeredTextureImport, RefCounted);
+
+public:
+ Image::CompressSource *csource = nullptr;
+ String save_path;
+ Map<StringName, Variant> options;
+ List<String> *platform_variants = nullptr;
+ Ref<Image> image = nullptr;
+ Array formats_imported;
+ Vector<Ref<Image>> *slices = nullptr;
+ int compress_mode = 0;
+ float lossy = 1.0;
+ int hdr_compression = 0;
+ int bptc_ldr = 0;
+ bool mipmaps = true;
+ Image::UsedChannels used_channels = Image::USED_CHANNELS_RGBA;
+ virtual ~LayeredTextureImport() {}
+};
+
class ResourceImporterLayeredTexture : public ResourceImporter {
GDCLASS(ResourceImporterLayeredTexture, ResourceImporter);
@@ -66,6 +87,8 @@ protected:
static ResourceImporterLayeredTexture *singleton;
public:
+ void _check_compress_stex(Ref<LayeredTextureImport> r_texture_import);
+
static ResourceImporterLayeredTexture *get_singleton() { return singleton; }
virtual String get_importer_name() const override;
virtual String get_visible_name() const override;
diff --git a/editor/import/resource_importer_texture.cpp b/editor/import/resource_importer_texture.cpp
index 69c705ed5a..127cd4511e 100644
--- a/editor/import/resource_importer_texture.cpp
+++ b/editor/import/resource_importer_texture.cpp
@@ -496,11 +496,10 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String
//must import in all formats, in order of priority (so platform choses the best supported one. IE, etc2 over etc).
//Android, GLES 2.x
- bool ok_on_pc = false;
- bool is_hdr = (image->get_format() >= Image::FORMAT_RF && image->get_format() <= Image::FORMAT_RGBE9995);
+ const bool is_hdr = (image->get_format() >= Image::FORMAT_RF && image->get_format() <= Image::FORMAT_RGBE9995);
bool is_ldr = (image->get_format() >= Image::FORMAT_L8 && image->get_format() <= Image::FORMAT_RGB565);
- bool can_bptc = ProjectSettings::get_singleton()->get("rendering/textures/vram_compression/import_bptc");
- bool can_s3tc = ProjectSettings::get_singleton()->get("rendering/textures/vram_compression/import_s3tc");
+ const bool can_bptc = ProjectSettings::get_singleton()->get("rendering/textures/vram_compression/import_bptc");
+ const bool can_s3tc = ProjectSettings::get_singleton()->get("rendering/textures/vram_compression/import_s3tc");
if (can_bptc) {
//add to the list anyway
@@ -525,29 +524,24 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String
}
}
- if (can_compress_hdr) {
- if (!can_bptc) {
- //fallback to RGBE99995
- if (image->get_format() != Image::FORMAT_RGBE9995) {
- image->convert(Image::FORMAT_RGBE9995);
- }
+ if (!can_compress_hdr) {
+ //fallback to RGBE99995
+ if (image->get_format() != Image::FORMAT_RGBE9995) {
+ image->convert(Image::FORMAT_RGBE9995);
}
- } else {
- can_bptc = false;
- }
- }
-
- if (is_ldr && can_bptc) {
- if (bptc_ldr == 0 || (bptc_ldr == 1 && !has_alpha)) {
- can_bptc = false;
}
}
+ bool ok_on_pc = false;
if (can_bptc || can_s3tc) {
- _save_stex(image, p_save_path + ".s3tc.stex", compress_mode, lossy, can_bptc ? Image::COMPRESS_BPTC : Image::COMPRESS_S3TC, mipmaps, stream, detect_3d, detect_roughness, detect_normal, force_normal, srgb_friendly_pack, false, mipmap_limit, normal_image, roughness_channel);
+ ok_on_pc = true;
+ Image::CompressMode image_compress_mode = Image::COMPRESS_BPTC;
+ if (!bptc_ldr && can_s3tc && is_ldr) {
+ image_compress_mode = Image::COMPRESS_S3TC;
+ }
+ _save_stex(image, p_save_path + ".s3tc.stex", compress_mode, lossy, image_compress_mode, mipmaps, stream, detect_3d, detect_roughness, detect_normal, force_normal, srgb_friendly_pack, false, mipmap_limit, normal_image, roughness_channel);
r_platform_variants->push_back("s3tc");
formats_imported.push_back("s3tc");
- ok_on_pc = true;
}
if (ProjectSettings::get_singleton()->get("rendering/textures/vram_compression/import_etc2")) {
diff --git a/modules/cvtt/SCsub b/modules/cvtt/SCsub
index e56177d6e9..1d5a7ff6a3 100644
--- a/modules/cvtt/SCsub
+++ b/modules/cvtt/SCsub
@@ -11,7 +11,16 @@ thirdparty_obj = []
thirdparty_dir = "#thirdparty/cvtt/"
thirdparty_sources = [
- "ConvectionKernels.cpp",
+ "ConvectionKernels_API.cpp",
+ "ConvectionKernels_ETC.cpp",
+ "ConvectionKernels_BC67.cpp",
+ "ConvectionKernels_IndexSelector.cpp",
+ "ConvectionKernels_BC6H_IO.cpp",
+ "ConvectionKernels_S3TC.cpp",
+ "ConvectionKernels_BC7_PrioData.cpp",
+ "ConvectionKernels_SingleFile.cpp",
+ "ConvectionKernels_BCCommon.cpp",
+ "ConvectionKernels_Util.cpp",
]
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
diff --git a/modules/cvtt/image_compress_cvtt.cpp b/modules/cvtt/image_compress_cvtt.cpp
index 9e0579740b..d18340a2c8 100644
--- a/modules/cvtt/image_compress_cvtt.cpp
+++ b/modules/cvtt/image_compress_cvtt.cpp
@@ -41,7 +41,7 @@ struct CVTTCompressionJobParams {
bool is_hdr = false;
bool is_signed = false;
int bytes_per_pixel = 0;
-
+ cvtt::BC7EncodingPlan bc7_plan;
cvtt::Options options;
};
@@ -116,7 +116,7 @@ static void _digest_row_task(const CVTTCompressionJobParams &p_job_params, const
cvtt::Kernels::EncodeBC6HU(output_blocks, input_blocks_hdr, p_job_params.options);
}
} else {
- cvtt::Kernels::EncodeBC7(output_blocks, input_blocks_ldr, p_job_params.options);
+ cvtt::Kernels::EncodeBC7(output_blocks, input_blocks_ldr, p_job_params.options, p_job_params.bc7_plan);
}
unsigned int num_real_blocks = ((w - x_start) + 3) / 4;
@@ -141,7 +141,6 @@ void image_compress_cvtt(Image *p_image, float p_lossy_quality, Image::UsedChann
if (p_image->get_format() >= Image::FORMAT_BPTC_RGBA) {
return; //do not compress, already compressed
}
-
int w = p_image->get_width();
int h = p_image->get_height();
@@ -153,22 +152,8 @@ void image_compress_cvtt(Image *p_image, float p_lossy_quality, Image::UsedChann
}
cvtt::Options options;
- uint32_t flags = cvtt::Flags::Fastest;
-
- if (p_lossy_quality > 0.85) {
- flags = cvtt::Flags::Ultra;
- } else if (p_lossy_quality > 0.75) {
- flags = cvtt::Flags::Better;
- } else if (p_lossy_quality > 0.55) {
- flags = cvtt::Flags::Default;
- } else if (p_lossy_quality > 0.35) {
- flags = cvtt::Flags::Fast;
- } else if (p_lossy_quality > 0.15) {
- flags = cvtt::Flags::Faster;
- }
-
+ uint32_t flags = cvtt::Flags::Default;
flags |= cvtt::Flags::BC7_RespectPunchThrough;
-
if (p_channels == Image::USED_CHANNELS_RG) { //guessing this is a normal map
flags |= cvtt::Flags::Uniform;
}
@@ -215,12 +200,15 @@ void image_compress_cvtt(Image *p_image, float p_lossy_quality, Image::UsedChann
job_queue.job_params.is_signed = is_signed;
job_queue.job_params.options = options;
job_queue.job_params.bytes_per_pixel = is_hdr ? 6 : 4;
+ cvtt::Kernels::ConfigureBC7EncodingPlanFromQuality(job_queue.job_params.bc7_plan, 5);
-#ifdef NO_THREADS
int num_job_threads = 0;
-#else
- int num_job_threads = OS::get_singleton()->can_use_threads() ? (OS::get_singleton()->get_processor_count() - 1) : 0;
-#endif
+ // Amdahl's law (Wikipedia)
+ // If a program needs 20 hours to complete using a single thread, but a one-hour portion of the program cannot be parallelized,
+ // therefore only the remaining 19 hours (p = 0.95) of execution time can be parallelized, then regardless of how many threads are devoted
+ // to a parallelized execution of this program, the minimum execution time cannot be less than one hour.
+ //
+ // The number of executions with different inputs can be increased while the latency is the same.
Vector<CVTTCompressionRowTask> tasks;
@@ -278,7 +266,6 @@ void image_compress_cvtt(Image *p_image, float p_lossy_quality, Image::UsedChann
memdelete(threads_wb[i]);
}
}
-
p_image->create(p_image->get_width(), p_image->get_height(), p_image->has_mipmaps(), target_format, data);
}
@@ -388,6 +375,5 @@ void image_decompress_cvtt(Image *p_image) {
w >>= 1;
h >>= 1;
}
-
p_image->create(p_image->get_width(), p_image->get_height(), p_image->has_mipmaps(), target_format, data);
}
diff --git a/thirdparty/README.md b/thirdparty/README.md
index e1f911a9f9..34c33c3b56 100644
--- a/thirdparty/README.md
+++ b/thirdparty/README.md
@@ -52,13 +52,13 @@ Includes some patches in the `patches` folder which have been sent upstream.
## cvtt
-- Upstream: https://github.com/elasota/cvtt
-- Version: 1.0.0-beta4 (cc8472a04ba110fe999c686d07af40f7839051fd, 2018)
+- Upstream: https://github.com/elasota/ConvectionKernels
+- Version: git (dc2dbbe0ae2cf2be06ef56d1021e2222a56c7fe2, 2021)
- License: MIT
Files extracted from upstream source:
-- all .cpp, .h, and .txt files in ConvectionKernels/
+- all .cpp, .h, and .txt files except the folders MakeTables and etc2packer.
## doctest
diff --git a/thirdparty/cvtt/ConvectionKernels.cpp b/thirdparty/cvtt/ConvectionKernels.cpp
deleted file mode 100644
index 8d379344e1..0000000000
--- a/thirdparty/cvtt/ConvectionKernels.cpp
+++ /dev/null
@@ -1,7586 +0,0 @@
-/*
-Convection Texture Tools
-Copyright (c) 2018 Eric Lasota
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject
-to the following conditions:
-
-The above copyright notice and this permission notice shall be included
-in all copies or substantial portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
-CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
--------------------------------------------------------------------------------------
-
-Portions based on DirectX Texture Library (DirectXTex)
-
-Copyright (c) Microsoft Corporation. All rights reserved.
-Licensed under the MIT License.
-
-http://go.microsoft.com/fwlink/?LinkId=248926
-*/
-#include "ConvectionKernels.h"
-#include "ConvectionKernels_BC7_SingleColor.h"
-
-#if (defined(_M_IX86_FP) && _M_IX86_FP >= 2) || defined(_M_X64) || defined(__SSE2__)
-#define CVTT_USE_SSE2
-#endif
-
-#ifdef CVTT_USE_SSE2
-#include <emmintrin.h>
-#endif
-
-#include <float.h>
-#include <assert.h>
-#include <string.h>
-#include <algorithm>
-#include <math.h>
-
-#define UNREFERENCED_PARAMETER(n) ((void)n)
-
-namespace cvtt
-{
-#ifdef CVTT_USE_SSE2
- // SSE2 version
- struct ParallelMath
- {
- typedef uint16_t ScalarUInt16;
- typedef int16_t ScalarSInt16;
-
- template<unsigned int TRoundingMode>
- struct RoundForScope
- {
- unsigned int m_oldCSR;
-
- RoundForScope()
- {
- m_oldCSR = _mm_getcsr();
- _mm_setcsr((m_oldCSR & ~_MM_ROUND_MASK) | (TRoundingMode));
- }
-
- ~RoundForScope()
- {
- _mm_setcsr(m_oldCSR);
- }
- };
-
- struct RoundTowardZeroForScope : RoundForScope<_MM_ROUND_TOWARD_ZERO>
- {
- };
-
- struct RoundTowardNearestForScope : RoundForScope<_MM_ROUND_NEAREST>
- {
- };
-
- struct RoundUpForScope : RoundForScope<_MM_ROUND_UP>
- {
- };
-
- struct RoundDownForScope : RoundForScope<_MM_ROUND_DOWN>
- {
- };
-
- static const int ParallelSize = 8;
-
- enum Int16Subtype
- {
- IntSubtype_Signed,
- IntSubtype_UnsignedFull,
- IntSubtype_UnsignedTruncated,
- IntSubtype_Abstract,
- };
-
- template<int TSubtype>
- struct VInt16
- {
- __m128i m_value;
-
- inline VInt16 operator+(int16_t other) const
- {
- VInt16 result;
- result.m_value = _mm_add_epi16(m_value, _mm_set1_epi16(static_cast<int16_t>(other)));
- return result;
- }
-
- inline VInt16 operator+(const VInt16 &other) const
- {
- VInt16 result;
- result.m_value = _mm_add_epi16(m_value, other.m_value);
- return result;
- }
-
- inline VInt16 operator|(const VInt16 &other) const
- {
- VInt16 result;
- result.m_value = _mm_or_si128(m_value, other.m_value);
- return result;
- }
-
- inline VInt16 operator&(const VInt16 &other) const
- {
- VInt16 result;
- result.m_value = _mm_and_si128(m_value, other.m_value);
- return result;
- }
-
- inline VInt16 operator-(const VInt16 &other) const
- {
- VInt16 result;
- result.m_value = _mm_sub_epi16(m_value, other.m_value);
- return result;
- }
-
- inline VInt16 operator<<(int bits) const
- {
- VInt16 result;
- result.m_value = _mm_slli_epi16(m_value, bits);
- return result;
- }
- };
-
- typedef VInt16<IntSubtype_Signed> SInt16;
- typedef VInt16<IntSubtype_UnsignedFull> UInt16;
- typedef VInt16<IntSubtype_UnsignedTruncated> UInt15;
- typedef VInt16<IntSubtype_Abstract> AInt16;
-
- template<int TSubtype>
- struct VInt32
- {
- __m128i m_values[2];
-
- inline VInt32 operator+(const VInt32& other) const
- {
- VInt32 result;
- result.m_values[0] = _mm_add_epi32(m_values[0], other.m_values[0]);
- result.m_values[1] = _mm_add_epi32(m_values[1], other.m_values[1]);
- return result;
- }
-
- inline VInt32 operator-(const VInt32& other) const
- {
- VInt32 result;
- result.m_values[0] = _mm_sub_epi32(m_values[0], other.m_values[0]);
- result.m_values[1] = _mm_sub_epi32(m_values[1], other.m_values[1]);
- return result;
- }
-
- inline VInt32 operator<<(const int other) const
- {
- VInt32 result;
- result.m_values[0] = _mm_slli_epi32(m_values[0], other);
- result.m_values[1] = _mm_slli_epi32(m_values[1], other);
- return result;
- }
- };
-
- typedef VInt32<IntSubtype_Signed> SInt32;
- typedef VInt32<IntSubtype_UnsignedTruncated> UInt31;
- typedef VInt32<IntSubtype_UnsignedFull> UInt32;
- typedef VInt32<IntSubtype_Abstract> AInt32;
-
- template<class TTargetType>
- struct LosslessCast
- {
-#ifdef CVTT_PERMIT_ALIASING
- template<int TSrcSubtype>
- static const TTargetType& Cast(const VInt32<TSrcSubtype> &src)
- {
- return reinterpret_cast<VInt32<TSubtype>&>(src);
- }
-
- template<int TSrcSubtype>
- static const TTargetType& Cast(const VInt16<TSrcSubtype> &src)
- {
- return reinterpret_cast<VInt16<TSubtype>&>(src);
- }
-#else
- template<int TSrcSubtype>
- static TTargetType Cast(const VInt32<TSrcSubtype> &src)
- {
- TTargetType result;
- result.m_values[0] = src.m_values[0];
- result.m_values[1] = src.m_values[1];
- return result;
- }
-
- template<int TSrcSubtype>
- static TTargetType Cast(const VInt16<TSrcSubtype> &src)
- {
- TTargetType result;
- result.m_value = src.m_value;
- return result;
- }
-#endif
- };
-
- struct Int64
- {
- __m128i m_values[4];
- };
-
- struct Float
- {
- __m128 m_values[2];
-
- inline Float operator+(const Float &other) const
- {
- Float result;
- result.m_values[0] = _mm_add_ps(m_values[0], other.m_values[0]);
- result.m_values[1] = _mm_add_ps(m_values[1], other.m_values[1]);
- return result;
- }
-
- inline Float operator+(float other) const
- {
- Float result;
- result.m_values[0] = _mm_add_ps(m_values[0], _mm_set1_ps(other));
- result.m_values[1] = _mm_add_ps(m_values[1], _mm_set1_ps(other));
- return result;
- }
-
- inline Float operator-(const Float& other) const
- {
- Float result;
- result.m_values[0] = _mm_sub_ps(m_values[0], other.m_values[0]);
- result.m_values[1] = _mm_sub_ps(m_values[1], other.m_values[1]);
- return result;
- }
-
- inline Float operator-() const
- {
- Float result;
- result.m_values[0] = _mm_sub_ps(_mm_setzero_ps(), m_values[0]);
- result.m_values[1] = _mm_sub_ps(_mm_setzero_ps(), m_values[1]);
- return result;
- }
-
- inline Float operator*(const Float& other) const
- {
- Float result;
- result.m_values[0] = _mm_mul_ps(m_values[0], other.m_values[0]);
- result.m_values[1] = _mm_mul_ps(m_values[1], other.m_values[1]);
- return result;
- }
-
- inline Float operator*(float other) const
- {
- Float result;
- result.m_values[0] = _mm_mul_ps(m_values[0], _mm_set1_ps(other));
- result.m_values[1] = _mm_mul_ps(m_values[1], _mm_set1_ps(other));
- return result;
- }
-
- inline Float operator/(const Float &other) const
- {
- Float result;
- result.m_values[0] = _mm_div_ps(m_values[0], other.m_values[0]);
- result.m_values[1] = _mm_div_ps(m_values[1], other.m_values[1]);
- return result;
- }
-
- inline Float operator/(float other) const
- {
- Float result;
- result.m_values[0] = _mm_div_ps(m_values[0], _mm_set1_ps(other));
- result.m_values[1] = _mm_div_ps(m_values[1], _mm_set1_ps(other));
- return result;
- }
- };
-
- struct Int16CompFlag
- {
- __m128i m_value;
-
- inline Int16CompFlag operator&(const Int16CompFlag &other) const
- {
- Int16CompFlag result;
- result.m_value = _mm_and_si128(m_value, other.m_value);
- return result;
- }
-
- inline Int16CompFlag operator|(const Int16CompFlag &other) const
- {
- Int16CompFlag result;
- result.m_value = _mm_or_si128(m_value, other.m_value);
- return result;
- }
- };
-
- struct FloatCompFlag
- {
- __m128 m_values[2];
- };
-
- template<int TSubtype>
- static VInt16<TSubtype> AbstractAdd(const VInt16<TSubtype> &a, const VInt16<TSubtype> &b)
- {
- VInt16<TSubtype> result;
- result.m_value = _mm_add_epi16(a.m_value, b.m_value);
- return result;
- }
-
- template<int TSubtype>
- static VInt16<TSubtype> AbstractSubtract(const VInt16<TSubtype> &a, const VInt16<TSubtype> &b)
- {
- VInt16<TSubtype> result;
- result.m_value = _mm_sub_epi16(a.m_value, b.m_value);
- return result;
- }
-
- static Float Select(const FloatCompFlag &flag, const Float &a, const Float &b)
- {
- Float result;
- for (int i = 0; i < 2; i++)
- result.m_values[i] = _mm_or_ps(_mm_and_ps(flag.m_values[i], a.m_values[i]), _mm_andnot_ps(flag.m_values[i], b.m_values[i]));
- return result;
- }
-
- template<int TSubtype>
- static VInt16<TSubtype> Select(const Int16CompFlag &flag, const VInt16<TSubtype> &a, const VInt16<TSubtype> &b)
- {
- VInt16<TSubtype> result;
- result.m_value = _mm_or_si128(_mm_and_si128(flag.m_value, a.m_value), _mm_andnot_si128(flag.m_value, b.m_value));
- return result;
- }
-
- template<int TSubtype>
- static VInt16<TSubtype> SelectOrZero(const Int16CompFlag &flag, const VInt16<TSubtype> &a)
- {
- VInt16<TSubtype> result;
- result.m_value = _mm_and_si128(flag.m_value, a.m_value);
- return result;
- }
-
- template<int TSubtype>
- static void ConditionalSet(VInt16<TSubtype> &dest, const Int16CompFlag &flag, const VInt16<TSubtype> &src)
- {
- dest.m_value = _mm_or_si128(_mm_andnot_si128(flag.m_value, dest.m_value), _mm_and_si128(flag.m_value, src.m_value));
- }
-
- static SInt16 ConditionalNegate(const Int16CompFlag &flag, const SInt16 &v)
- {
- SInt16 result;
- result.m_value = _mm_add_epi16(_mm_xor_si128(flag.m_value, v.m_value), _mm_srli_epi16(flag.m_value, 15));
- return result;
- }
-
- template<int TSubtype>
- static void NotConditionalSet(VInt16<TSubtype> &dest, const Int16CompFlag &flag, const VInt16<TSubtype> &src)
- {
- dest.m_value = _mm_or_si128(_mm_and_si128(flag.m_value, dest.m_value), _mm_andnot_si128(flag.m_value, src.m_value));
- }
-
- static void ConditionalSet(Float &dest, const FloatCompFlag &flag, const Float &src)
- {
- for (int i = 0; i < 2; i++)
- dest.m_values[i] = _mm_or_ps(_mm_andnot_ps(flag.m_values[i], dest.m_values[i]), _mm_and_ps(flag.m_values[i], src.m_values[i]));
- }
-
- static void NotConditionalSet(Float &dest, const FloatCompFlag &flag, const Float &src)
- {
- for (int i = 0; i < 2; i++)
- dest.m_values[i] = _mm_or_ps(_mm_and_ps(flag.m_values[i], dest.m_values[i]), _mm_andnot_ps(flag.m_values[i], src.m_values[i]));
- }
-
- static void MakeSafeDenominator(Float& v)
- {
- ConditionalSet(v, Equal(v, MakeFloatZero()), MakeFloat(1.0f));
- }
-
- static SInt16 TruncateToPrecisionSigned(const SInt16 &v, int precision)
- {
- int lostBits = 16 - precision;
- if (lostBits == 0)
- return v;
-
- SInt16 result;
- result.m_value = _mm_srai_epi16(_mm_slli_epi16(v.m_value, lostBits), lostBits);
- return result;
- }
-
- static UInt16 TruncateToPrecisionUnsigned(const UInt16 &v, int precision)
- {
- int lostBits = 16 - precision;
- if (lostBits == 0)
- return v;
-
- UInt16 result;
- result.m_value = _mm_srli_epi16(_mm_slli_epi16(v.m_value, lostBits), lostBits);
- return result;
- }
-
- static UInt16 Min(const UInt16 &a, const UInt16 &b)
- {
- __m128i bitFlip = _mm_set1_epi16(-32768);
-
- UInt16 result;
- result.m_value = _mm_xor_si128(_mm_min_epi16(_mm_xor_si128(a.m_value, bitFlip), _mm_xor_si128(b.m_value, bitFlip)), bitFlip);
- return result;
- }
-
- static SInt16 Min(const SInt16 &a, const SInt16 &b)
- {
- SInt16 result;
- result.m_value = _mm_min_epi16(a.m_value, b.m_value);
- return result;
- }
-
- static UInt15 Min(const UInt15 &a, const UInt15 &b)
- {
- UInt15 result;
- result.m_value = _mm_min_epi16(a.m_value, b.m_value);
- return result;
- }
-
- static Float Min(const Float &a, const Float &b)
- {
- Float result;
- for (int i = 0; i < 2; i++)
- result.m_values[i] = _mm_min_ps(a.m_values[i], b.m_values[i]);
- return result;
- }
-
- static UInt16 Max(const UInt16 &a, const UInt16 &b)
- {
- __m128i bitFlip = _mm_set1_epi16(-32768);
-
- UInt16 result;
- result.m_value = _mm_xor_si128(_mm_max_epi16(_mm_xor_si128(a.m_value, bitFlip), _mm_xor_si128(b.m_value, bitFlip)), bitFlip);
- return result;
- }
-
- static SInt16 Max(const SInt16 &a, const SInt16 &b)
- {
- SInt16 result;
- result.m_value = _mm_max_epi16(a.m_value, b.m_value);
- return result;
- }
-
- static UInt15 Max(const UInt15 &a, const UInt15 &b)
- {
- UInt15 result;
- result.m_value = _mm_max_epi16(a.m_value, b.m_value);
- return result;
- }
-
- static Float Max(const Float &a, const Float &b)
- {
- Float result;
- for (int i = 0; i < 2; i++)
- result.m_values[i] = _mm_max_ps(a.m_values[i], b.m_values[i]);
- return result;
- }
-
- static Float Clamp(const Float &v, float min, float max)
- {
- Float result;
- for (int i = 0; i < 2; i++)
- result.m_values[i] = _mm_max_ps(_mm_min_ps(v.m_values[i], _mm_set1_ps(max)), _mm_set1_ps(min));
- return result;
- }
-
- static Float Reciprocal(const Float &v)
- {
- Float result;
- for (int i = 0; i < 2; i++)
- result.m_values[i] = _mm_rcp_ps(v.m_values[i]);
- return result;
- }
-
- static void ConvertLDRInputs(const PixelBlockU8* inputBlocks, int pxOffset, int channel, UInt15 &chOut)
- {
- int16_t values[8];
- for (int i = 0; i < 8; i++)
- values[i] = inputBlocks[i].m_pixels[pxOffset][channel];
-
- chOut.m_value = _mm_set_epi16(values[7], values[6], values[5], values[4], values[3], values[2], values[1], values[0]);
- }
-
- static void ConvertHDRInputs(const PixelBlockF16* inputBlocks, int pxOffset, int channel, SInt16 &chOut)
- {
- int16_t values[8];
- for (int i = 0; i < 8; i++)
- values[i] = inputBlocks[i].m_pixels[pxOffset][channel];
-
- chOut.m_value = _mm_set_epi16(values[7], values[6], values[5], values[4], values[3], values[2], values[1], values[0]);
- }
-
- static Float MakeFloat(float v)
- {
- Float f;
- f.m_values[0] = f.m_values[1] = _mm_set1_ps(v);
- return f;
- }
-
- static Float MakeFloatZero()
- {
- Float f;
- f.m_values[0] = f.m_values[1] = _mm_setzero_ps();
- return f;
- }
-
- static UInt16 MakeUInt16(uint16_t v)
- {
- UInt16 result;
- result.m_value = _mm_set1_epi16(static_cast<short>(v));
- return result;
- }
-
- static SInt16 MakeSInt16(int16_t v)
- {
- SInt16 result;
- result.m_value = _mm_set1_epi16(static_cast<short>(v));
- return result;
- }
-
- static AInt16 MakeAInt16(int16_t v)
- {
- AInt16 result;
- result.m_value = _mm_set1_epi16(static_cast<short>(v));
- return result;
- }
-
- static UInt15 MakeUInt15(uint16_t v)
- {
- UInt15 result;
- result.m_value = _mm_set1_epi16(static_cast<short>(v));
- return result;
- }
-
- static SInt32 MakeSInt32(int32_t v)
- {
- SInt32 result;
- result.m_values[0] = _mm_set1_epi32(v);
- result.m_values[1] = _mm_set1_epi32(v);
- return result;
- }
-
- static UInt31 MakeUInt31(uint32_t v)
- {
- UInt31 result;
- result.m_values[0] = _mm_set1_epi32(v);
- result.m_values[1] = _mm_set1_epi32(v);
- return result;
- }
-
- static uint16_t Extract(const UInt16 &v, int offset)
- {
- return reinterpret_cast<const uint16_t*>(&v.m_value)[offset];
- }
-
- static int16_t Extract(const SInt16 &v, int offset)
- {
- return reinterpret_cast<const int16_t*>(&v.m_value)[offset];
- }
-
- static uint16_t Extract(const UInt15 &v, int offset)
- {
- return reinterpret_cast<const uint16_t*>(&v.m_value)[offset];
- }
-
- static int16_t Extract(const AInt16 &v, int offset)
- {
- return reinterpret_cast<const int16_t*>(&v.m_value)[offset];
- }
-
- static void PutUInt16(UInt16 &dest, int offset, uint16_t v)
- {
- reinterpret_cast<uint16_t*>(&dest)[offset] = v;
- }
-
- static void PutUInt15(UInt15 &dest, int offset, uint16_t v)
- {
- reinterpret_cast<uint16_t*>(&dest)[offset] = v;
- }
-
- static void PutSInt16(SInt16 &dest, int offset, int16_t v)
- {
- reinterpret_cast<int16_t*>(&dest)[offset] = v;
- }
-
- static float ExtractFloat(const Float& v, int offset)
- {
- return reinterpret_cast<const float*>(&v)[offset];
- }
-
- static void PutFloat(Float &dest, int offset, float v)
- {
- reinterpret_cast<float*>(&dest)[offset] = v;
- }
-
- static Int16CompFlag Less(const SInt16 &a, const SInt16 &b)
- {
- Int16CompFlag result;
- result.m_value = _mm_cmplt_epi16(a.m_value, b.m_value);
- return result;
- }
-
- static Int16CompFlag Less(const UInt15 &a, const UInt15 &b)
- {
- Int16CompFlag result;
- result.m_value = _mm_cmplt_epi16(a.m_value, b.m_value);
- return result;
- }
-
- static Int16CompFlag LessOrEqual(const UInt15 &a, const UInt15 &b)
- {
- Int16CompFlag result;
- result.m_value = _mm_cmplt_epi16(a.m_value, b.m_value);
- return result;
- }
-
- static FloatCompFlag Less(const Float &a, const Float &b)
- {
- FloatCompFlag result;
- for (int i = 0; i < 2; i++)
- result.m_values[i] = _mm_cmplt_ps(a.m_values[i], b.m_values[i]);
- return result;
- }
-
- static FloatCompFlag LessOrEqual(const Float &a, const Float &b)
- {
- FloatCompFlag result;
- for (int i = 0; i < 2; i++)
- result.m_values[i] = _mm_cmple_ps(a.m_values[i], b.m_values[i]);
- return result;
- }
-
- template<int TSubtype>
- static Int16CompFlag Equal(const VInt16<TSubtype> &a, const VInt16<TSubtype> &b)
- {
- Int16CompFlag result;
- result.m_value = _mm_cmpeq_epi16(a.m_value, b.m_value);
- return result;
- }
-
- static FloatCompFlag Equal(const Float &a, const Float &b)
- {
- FloatCompFlag result;
- for (int i = 0; i < 2; i++)
- result.m_values[i] = _mm_cmpeq_ps(a.m_values[i], b.m_values[i]);
- return result;
- }
-
- static Float ToFloat(const UInt16 &v)
- {
- Float result;
- result.m_values[0] = _mm_cvtepi32_ps(_mm_unpacklo_epi16(v.m_value, _mm_setzero_si128()));
- result.m_values[1] = _mm_cvtepi32_ps(_mm_unpackhi_epi16(v.m_value, _mm_setzero_si128()));
- return result;
- }
-
- static UInt31 ToUInt31(const UInt16 &v)
- {
- UInt31 result;
- result.m_values[0] = _mm_unpacklo_epi16(v.m_value, _mm_setzero_si128());
- result.m_values[1] = _mm_unpackhi_epi16(v.m_value, _mm_setzero_si128());
- return result;
- }
-
- static SInt32 ToInt32(const UInt16 &v)
- {
- SInt32 result;
- result.m_values[0] = _mm_unpacklo_epi16(v.m_value, _mm_setzero_si128());
- result.m_values[1] = _mm_unpackhi_epi16(v.m_value, _mm_setzero_si128());
- return result;
- }
-
- static SInt32 ToInt32(const SInt16 &v)
- {
- SInt32 result;
- result.m_values[0] = _mm_srai_epi32(_mm_unpacklo_epi16(_mm_setzero_si128(), v.m_value), 16);
- result.m_values[1] = _mm_srai_epi32(_mm_unpackhi_epi16(_mm_setzero_si128(), v.m_value), 16);
- return result;
- }
-
- static Float ToFloat(const SInt16 &v)
- {
- Float result;
- result.m_values[0] = _mm_cvtepi32_ps(_mm_srai_epi32(_mm_unpacklo_epi16(_mm_setzero_si128(), v.m_value), 16));
- result.m_values[1] = _mm_cvtepi32_ps(_mm_srai_epi32(_mm_unpackhi_epi16(_mm_setzero_si128(), v.m_value), 16));
- return result;
- }
-
- static Float ToFloat(const UInt15 &v)
- {
- Float result;
- result.m_values[0] = _mm_cvtepi32_ps(_mm_unpacklo_epi16(v.m_value, _mm_setzero_si128()));
- result.m_values[1] = _mm_cvtepi32_ps(_mm_unpackhi_epi16(v.m_value, _mm_setzero_si128()));
- return result;
- }
-
- static Float ToFloat(const UInt31 &v)
- {
- Float result;
- result.m_values[0] = _mm_cvtepi32_ps(v.m_values[0]);
- result.m_values[1] = _mm_cvtepi32_ps(v.m_values[1]);
- return result;
- }
-
- static Int16CompFlag FloatFlagToInt16(const FloatCompFlag &v)
- {
- __m128i lo = _mm_castps_si128(v.m_values[0]);
- __m128i hi = _mm_castps_si128(v.m_values[1]);
-
- Int16CompFlag result;
- result.m_value = _mm_packs_epi32(lo, hi);
- return result;
- }
-
- static FloatCompFlag Int16FlagToFloat(const Int16CompFlag &v)
- {
- __m128i lo = _mm_unpacklo_epi16(v.m_value, v.m_value);
- __m128i hi = _mm_unpackhi_epi16(v.m_value, v.m_value);
-
- FloatCompFlag result;
- result.m_values[0] = _mm_castsi128_ps(lo);
- result.m_values[1] = _mm_castsi128_ps(hi);
- return result;
- }
-
- static Int16CompFlag MakeBoolInt16(bool b)
- {
- Int16CompFlag result;
- if (b)
- result.m_value = _mm_set1_epi16(-1);
- else
- result.m_value = _mm_setzero_si128();
- return result;
- }
-
- static FloatCompFlag MakeBoolFloat(bool b)
- {
- FloatCompFlag result;
- if (b)
- result.m_values[0] = result.m_values[1] = _mm_castsi128_ps(_mm_set1_epi32(-1));
- else
- result.m_values[0] = result.m_values[1] = _mm_setzero_ps();
- return result;
- }
-
- static Int16CompFlag AndNot(const Int16CompFlag &a, const Int16CompFlag &b)
- {
- Int16CompFlag result;
- result.m_value = _mm_andnot_si128(b.m_value, a.m_value);
- return result;
- }
-
- static UInt16 RoundAndConvertToU16(const Float &v, const void* /*roundingMode*/)
- {
- __m128i lo = _mm_cvtps_epi32(_mm_add_ps(v.m_values[0], _mm_set1_ps(-32768)));
- __m128i hi = _mm_cvtps_epi32(_mm_add_ps(v.m_values[1], _mm_set1_ps(-32768)));
-
- __m128i packed = _mm_packs_epi32(lo, hi);
-
- UInt16 result;
- result.m_value = _mm_xor_si128(packed, _mm_set1_epi16(-32768));
- return result;
- }
-
- static UInt15 RoundAndConvertToU15(const Float &v, const void* /*roundingMode*/)
- {
- __m128i lo = _mm_cvtps_epi32(v.m_values[0]);
- __m128i hi = _mm_cvtps_epi32(v.m_values[1]);
-
- __m128i packed = _mm_packs_epi32(lo, hi);
-
- UInt15 result;
- result.m_value = _mm_packs_epi32(lo, hi);
- return result;
- }
-
- static SInt16 RoundAndConvertToS16(const Float &v, const void* /*roundingMode*/)
- {
- __m128i lo = _mm_cvtps_epi32(v.m_values[0]);
- __m128i hi = _mm_cvtps_epi32(v.m_values[1]);
-
- __m128i packed = _mm_packs_epi32(lo, hi);
-
- SInt16 result;
- result.m_value = _mm_packs_epi32(lo, hi);
- return result;
- }
-
- static Float Sqrt(const Float &f)
- {
- Float result;
- for (int i = 0; i < 2; i++)
- result.m_values[i] = _mm_sqrt_ps(f.m_values[i]);
- return result;
- }
-
- static UInt16 Abs(const SInt16 &a)
- {
- __m128i signBitsXor = _mm_srai_epi16(a.m_value, 15);
- __m128i signBitsAdd = _mm_srli_epi16(a.m_value, 15);
-
- UInt16 result;
- result.m_value = _mm_add_epi16(_mm_xor_si128(a.m_value, signBitsXor), signBitsAdd);
- return result;
- }
-
- static Float Abs(const Float& a)
- {
- __m128 invMask = _mm_set1_ps(-0.0f);
-
- Float result;
- result.m_values[0] = _mm_andnot_ps(invMask, a.m_values[0]);
- result.m_values[1] = _mm_andnot_ps(invMask, a.m_values[1]);
- return result;
- }
-
- static UInt16 SqDiffUInt8(const UInt15 &a, const UInt15 &b)
- {
- __m128i diff = _mm_sub_epi16(a.m_value, b.m_value);
-
- UInt16 result;
- result.m_value = _mm_mullo_epi16(diff, diff);
- return result;
- }
-
- static Float SqDiffSInt16(const SInt16 &a, const SInt16 &b)
- {
- __m128i diffU = _mm_sub_epi16(_mm_max_epi16(a.m_value, b.m_value), _mm_min_epi16(a.m_value, b.m_value));
-
- __m128i mulHi = _mm_mulhi_epu16(diffU, diffU);
- __m128i mulLo = _mm_mullo_epi16(diffU, diffU);
- __m128i sqDiffHi = _mm_unpackhi_epi16(mulLo, mulHi);
- __m128i sqDiffLo = _mm_unpacklo_epi16(mulLo, mulHi);
-
- Float result;
- result.m_values[0] = _mm_cvtepi32_ps(sqDiffLo);
- result.m_values[1] = _mm_cvtepi32_ps(sqDiffHi);
-
- return result;
- }
-
- static Float TwosCLHalfToFloat(const SInt16 &v)
- {
- __m128i absV = _mm_add_epi16(_mm_xor_si128(v.m_value, _mm_srai_epi16(v.m_value, 15)), _mm_srli_epi16(v.m_value, 15));
-
- __m128i signBits = _mm_and_si128(v.m_value, _mm_set1_epi16(-32768));
- __m128i mantissa = _mm_and_si128(v.m_value, _mm_set1_epi16(0x03ff));
- __m128i exponent = _mm_and_si128(v.m_value, _mm_set1_epi16(0x7c00));
-
- __m128i isDenormal = _mm_cmpeq_epi16(exponent, _mm_setzero_si128());
-
- // Convert exponent to high-bits
- exponent = _mm_add_epi16(_mm_srli_epi16(exponent, 3), _mm_set1_epi16(14336));
-
- __m128i denormalCorrectionHigh = _mm_and_si128(isDenormal, _mm_or_si128(signBits, _mm_set1_epi16(14336)));
-
- __m128i highBits = _mm_or_si128(signBits, _mm_or_si128(exponent, _mm_srli_epi16(mantissa, 3)));
- __m128i lowBits = _mm_slli_epi16(mantissa, 13);
-
- __m128i flow = _mm_unpacklo_epi16(lowBits, highBits);
- __m128i fhigh = _mm_unpackhi_epi16(lowBits, highBits);
-
- __m128i correctionLow = _mm_unpacklo_epi16(_mm_setzero_si128(), denormalCorrectionHigh);
- __m128i correctionHigh = _mm_unpackhi_epi16(_mm_setzero_si128(), denormalCorrectionHigh);
-
- Float result;
- result.m_values[0] = _mm_sub_ps(_mm_castsi128_ps(flow), _mm_castsi128_ps(correctionLow));
- result.m_values[1] = _mm_sub_ps(_mm_castsi128_ps(fhigh), _mm_castsi128_ps(correctionHigh));
-
- return result;
- }
-
- static Float SqDiff2CLFloat(const SInt16 &a, const Float &b)
- {
- Float fa = TwosCLHalfToFloat(a);
-
- Float diff = fa - b;
- return diff * diff;
- }
-
- static Float SqDiff2CL(const SInt16 &a, const SInt16 &b)
- {
- Float fa = TwosCLHalfToFloat(a);
- Float fb = TwosCLHalfToFloat(b);
-
- Float diff = fa - fb;
- return diff * diff;
- }
-
- static Float SqDiff2CLFloat(const SInt16 &a, float aWeight, const Float &b)
- {
- Float fa = TwosCLHalfToFloat(a) * aWeight;
-
- Float diff = fa - b;
- return diff * diff;
- }
-
- static UInt16 RightShift(const UInt16 &v, int bits)
- {
- UInt16 result;
- result.m_value = _mm_srli_epi16(v.m_value, bits);
- return result;
- }
-
- static UInt31 RightShift(const UInt31 &v, int bits)
- {
- UInt31 result;
- result.m_values[0] = _mm_srli_epi32(v.m_values[0], bits);
- result.m_values[1] = _mm_srli_epi32(v.m_values[1], bits);
- return result;
- }
-
- static SInt16 RightShift(const SInt16 &v, int bits)
- {
- SInt16 result;
- result.m_value = _mm_srai_epi16(v.m_value, bits);
- return result;
- }
-
- static UInt15 RightShift(const UInt15 &v, int bits)
- {
- UInt15 result;
- result.m_value = _mm_srli_epi16(v.m_value, bits);
- return result;
- }
-
- static SInt32 RightShift(const SInt32 &v, int bits)
- {
- SInt32 result;
- result.m_values[0] = _mm_srai_epi32(v.m_values[0], bits);
- result.m_values[1] = _mm_srai_epi32(v.m_values[1], bits);
- return result;
- }
-
- static SInt16 ToSInt16(const SInt32 &v)
- {
- SInt16 result;
- result.m_value = _mm_packs_epi32(v.m_values[0], v.m_values[1]);
- return result;
- }
-
- static UInt16 ToUInt16(const UInt32 &v)
- {
- __m128i low = _mm_srai_epi32(_mm_slli_epi32(v.m_values[0], 16), 16);
- __m128i high = _mm_srai_epi32(_mm_slli_epi32(v.m_values[1], 16), 16);
-
- UInt16 result;
- result.m_value = _mm_packs_epi32(low, high);
- return result;
- }
-
- static UInt16 ToUInt16(const UInt31 &v)
- {
- __m128i low = _mm_srai_epi32(_mm_slli_epi32(v.m_values[0], 16), 16);
- __m128i high = _mm_srai_epi32(_mm_slli_epi32(v.m_values[1], 16), 16);
-
- UInt16 result;
- result.m_value = _mm_packs_epi32(low, high);
- return result;
- }
-
- static UInt15 ToUInt15(const UInt31 &v)
- {
- UInt15 result;
- result.m_value = _mm_packs_epi32(v.m_values[0], v.m_values[1]);
- return result;
- }
-
- static SInt32 XMultiply(const SInt16 &a, const SInt16 &b)
- {
- __m128i high = _mm_mulhi_epi16(a.m_value, b.m_value);
- __m128i low = _mm_mullo_epi16(a.m_value, b.m_value);
-
- SInt32 result;
- result.m_values[0] = _mm_unpacklo_epi16(low, high);
- result.m_values[1] = _mm_unpackhi_epi16(low, high);
- return result;
- }
-
- static SInt32 XMultiply(const SInt16 &a, const UInt15 &b)
- {
- __m128i high = _mm_mulhi_epi16(a.m_value, b.m_value);
- __m128i low = _mm_mullo_epi16(a.m_value, b.m_value);
-
- SInt32 result;
- result.m_values[0] = _mm_unpacklo_epi16(low, high);
- result.m_values[1] = _mm_unpackhi_epi16(low, high);
- return result;
- }
-
- static SInt32 XMultiply(const UInt15 &a, const SInt16 &b)
- {
- return XMultiply(b, a);
- }
-
- static UInt32 XMultiply(const UInt16 &a, const UInt16 &b)
- {
- __m128i high = _mm_mulhi_epu16(a.m_value, b.m_value);
- __m128i low = _mm_mullo_epi16(a.m_value, b.m_value);
-
- UInt32 result;
- result.m_values[0] = _mm_unpacklo_epi16(low, high);
- result.m_values[1] = _mm_unpackhi_epi16(low, high);
- return result;
- }
-
- static UInt16 CompactMultiply(const UInt16 &a, const UInt15 &b)
- {
- UInt16 result;
- result.m_value = _mm_mullo_epi16(a.m_value, b.m_value);
- return result;
- }
-
- static UInt16 CompactMultiply(const UInt15 &a, const UInt15 &b)
- {
- UInt16 result;
- result.m_value = _mm_mullo_epi16(a.m_value, b.m_value);
- return result;
- }
-
- static UInt31 XMultiply(const UInt15 &a, const UInt15 &b)
- {
- __m128i high = _mm_mulhi_epu16(a.m_value, b.m_value);
- __m128i low = _mm_mullo_epi16(a.m_value, b.m_value);
-
- UInt31 result;
- result.m_values[0] = _mm_unpacklo_epi16(low, high);
- result.m_values[1] = _mm_unpackhi_epi16(low, high);
- return result;
- }
-
- static UInt31 XMultiply(const UInt16 &a, const UInt15 &b)
- {
- __m128i high = _mm_mulhi_epu16(a.m_value, b.m_value);
- __m128i low = _mm_mullo_epi16(a.m_value, b.m_value);
-
- UInt31 result;
- result.m_values[0] = _mm_unpacklo_epi16(low, high);
- result.m_values[1] = _mm_unpackhi_epi16(low, high);
- return result;
- }
-
- static UInt31 XMultiply(const UInt15 &a, const UInt16 &b)
- {
- return XMultiply(b, a);
- }
-
- static bool AnySet(const Int16CompFlag &v)
- {
- return _mm_movemask_epi8(v.m_value) != 0;
- }
-
- static bool AllSet(const Int16CompFlag &v)
- {
- return _mm_movemask_epi8(v.m_value) == 0xffff;
- }
-
- static bool AnySet(const FloatCompFlag &v)
- {
- return _mm_movemask_ps(v.m_values[0]) != 0 || _mm_movemask_ps(v.m_values[1]) != 0;
- }
-
- static bool AllSet(const FloatCompFlag &v)
- {
- return _mm_movemask_ps(v.m_values[0]) == 0xf && _mm_movemask_ps(v.m_values[1]) == 0xf;
- }
- };
-
-#else
- // Scalar version
- struct ParallelMath
- {
- struct RoundTowardZeroForScope
- {
- };
-
- struct RoundTowardNearestForScope
- {
- };
-
- struct RoundUpForScope
- {
- };
-
- struct RoundDownForScope
- {
- };
-
- static const int ParallelSize = 1;
-
- enum Int16Subtype
- {
- IntSubtype_Signed,
- IntSubtype_UnsignedFull,
- IntSubtype_UnsignedTruncated,
- IntSubtype_Abstract,
- };
-
- typedef int32_t SInt16;
- typedef int32_t UInt15;
- typedef int32_t UInt16;
- typedef int32_t AInt16;
-
- typedef int32_t SInt32;
- typedef int32_t UInt31;
- typedef int32_t UInt32;
- typedef int32_t AInt32;
-
- typedef int32_t ScalarUInt16;
- typedef int32_t ScalarSInt16;
-
- typedef float Float;
-
- template<class TTargetType>
- struct LosslessCast
- {
- static const int32_t& Cast(const int32_t &src)
- {
- return src;
- }
- };
-
- typedef bool Int16CompFlag;
- typedef bool FloatCompFlag;
-
- static int32_t AbstractAdd(const int32_t &a, const int32_t &b)
- {
- return a + b;
- }
-
- static int32_t AbstractSubtract(const int32_t &a, const int32_t &b)
- {
- return a - b;
- }
-
- static float Select(bool flag, float a, float b)
- {
- return flag ? a : b;
- }
-
- static int32_t Select(bool flag, int32_t a, int32_t b)
- {
- return flag ? a : b;
- }
-
- static int32_t SelectOrZero(bool flag, int32_t a)
- {
- return flag ? a : 0;
- }
-
- static void ConditionalSet(int32_t& dest, bool flag, int32_t src)
- {
- if (flag)
- dest = src;
- }
-
- static int32_t ConditionalNegate(bool flag, int32_t v)
- {
- return (flag) ? -v : v;
- }
-
- static void NotConditionalSet(int32_t& dest, bool flag, int32_t src)
- {
- if (!flag)
- dest = src;
- }
-
- static void ConditionalSet(float& dest, bool flag, float src)
- {
- if (flag)
- dest = src;
- }
-
- static void NotConditionalSet(float& dest, bool flag, float src)
- {
- if (!flag)
- dest = src;
- }
-
- static void MakeSafeDenominator(float& v)
- {
- if (v == 0.0f)
- v = 1.0f;
- }
-
- static int32_t SignedRightShift(int32_t v, int bits)
- {
- return v >> bits;
- }
-
- static int32_t TruncateToPrecisionSigned(int32_t v, int precision)
- {
- v = (v << (32 - precision)) & 0xffffffff;
- return SignedRightShift(v, 32 - precision);
- }
-
- static int32_t TruncateToPrecisionUnsigned(int32_t v, int precision)
- {
- return v & ((1 << precision) - 1);
- }
-
- static int32_t Min(int32_t a, int32_t b)
- {
- if (a < b)
- return a;
- return b;
- }
-
- static float Min(float a, float b)
- {
- if (a < b)
- return a;
- return b;
- }
-
- static int32_t Max(int32_t a, int32_t b)
- {
- if (a > b)
- return a;
- return b;
- }
-
- static float Max(float a, float b)
- {
- if (a > b)
- return a;
- return b;
- }
-
- static float Abs(float a)
- {
- return fabsf(a);
- }
-
- static int32_t Abs(int32_t a)
- {
- if (a < 0)
- return -a;
- return a;
- }
-
- static float Clamp(float v, float min, float max)
- {
- if (v < min)
- return min;
- if (v > max)
- return max;
- return v;
- }
-
- static float Reciprocal(float v)
- {
- return 1.0f / v;
- }
-
- static void ConvertLDRInputs(const PixelBlockU8* inputBlocks, int pxOffset, int channel, int32_t& chOut)
- {
- chOut = inputBlocks[0].m_pixels[pxOffset][channel];
- }
-
- static void ConvertHDRInputs(const PixelBlockF16* inputBlocks, int pxOffset, int channel, int32_t& chOut)
- {
- chOut = inputBlocks[0].m_pixels[pxOffset][channel];
- }
-
- static float MakeFloat(float v)
- {
- return v;
- }
-
- static float MakeFloatZero()
- {
- return 0.0f;
- }
-
- static int32_t MakeUInt16(uint16_t v)
- {
- return v;
- }
-
- static int32_t MakeSInt16(int16_t v)
- {
- return v;
- }
-
- static int32_t MakeAInt16(int16_t v)
- {
- return v;
- }
-
- static int32_t MakeUInt15(uint16_t v)
- {
- return v;
- }
-
- static int32_t MakeSInt32(int32_t v)
- {
- return v;
- }
-
- static int32_t MakeUInt31(int32_t v)
- {
- return v;
- }
-
- static int32_t Extract(int32_t v, int offset)
- {
- UNREFERENCED_PARAMETER(offset);
- return v;
- }
-
- static void PutUInt16(int32_t &dest, int offset, ParallelMath::ScalarUInt16 v)
- {
- UNREFERENCED_PARAMETER(offset);
- dest = v;
- }
-
- static void PutUInt15(int32_t &dest, int offset, ParallelMath::ScalarUInt16 v)
- {
- UNREFERENCED_PARAMETER(offset);
- dest = v;
- }
-
- static void PutSInt16(int32_t &dest, int offset, ParallelMath::ScalarSInt16 v)
- {
- UNREFERENCED_PARAMETER(offset);
- dest = v;
- }
-
- static float ExtractFloat(float v, int offset)
- {
- UNREFERENCED_PARAMETER(offset);
- return v;
- }
-
- static void PutFloat(float &dest, int offset, float v)
- {
- UNREFERENCED_PARAMETER(offset);
- dest = v;
- }
-
- static bool Less(int32_t a, int32_t b)
- {
- return a < b;
- }
-
- static bool Less(float a, float b)
- {
- return a < b;
- }
-
- static bool LessOrEqual(int32_t a, int32_t b)
- {
- return a < b;
- }
-
- static bool LessOrEqual(float a, float b)
- {
- return a < b;
- }
-
- static bool Equal(int32_t a, int32_t b)
- {
- return a == b;
- }
-
- static bool Equal(float a, float b)
- {
- return a == b;
- }
-
- static float ToFloat(int32_t v)
- {
- return static_cast<float>(v);
- }
-
- static int32_t ToUInt31(int32_t v)
- {
- return v;
- }
-
- static int32_t ToInt32(int32_t v)
- {
- return v;
- }
-
- static bool FloatFlagToInt16(bool v)
- {
- return v;
- }
-
- static bool Int16FlagToFloat(bool v)
- {
- return v;
- }
-
- static bool MakeBoolInt16(bool b)
- {
- return b;
- }
-
- static bool MakeBoolFloat(bool b)
- {
- return b;
- }
-
- static bool AndNot(bool a, bool b)
- {
- return a && !b;
- }
-
- static int32_t RoundAndConvertToInt(float v, const ParallelMath::RoundTowardZeroForScope *rtz)
- {
- UNREFERENCED_PARAMETER(rtz);
- return static_cast<int>(v);
- }
-
- static int32_t RoundAndConvertToInt(float v, const ParallelMath::RoundUpForScope *ru)
- {
- UNREFERENCED_PARAMETER(ru);
- return static_cast<int>(ceilf(v));
- }
-
- static int32_t RoundAndConvertToInt(float v, const ParallelMath::RoundDownForScope *rd)
- {
- UNREFERENCED_PARAMETER(rd);
- return static_cast<int>(floorf(v));
- }
-
- static int32_t RoundAndConvertToInt(float v, const ParallelMath::RoundTowardNearestForScope *rtn)
- {
- UNREFERENCED_PARAMETER(rtn);
- return static_cast<int>(floorf(v + 0.5f));
- }
-
- template<class TRoundMode>
- static int32_t RoundAndConvertToU16(float v, const TRoundMode *roundingMode)
- {
- return RoundAndConvertToInt(v, roundingMode);
- }
-
- template<class TRoundMode>
- static int32_t RoundAndConvertToU15(float v, const TRoundMode *roundingMode)
- {
- return RoundAndConvertToInt(v, roundingMode);
- }
-
- template<class TRoundMode>
- static int32_t RoundAndConvertToS16(float v, const TRoundMode *roundingMode)
- {
- return RoundAndConvertToInt(v, roundingMode);
- }
-
- static float Sqrt(float f)
- {
- return sqrtf(f);
- }
-
- static int32_t SqDiffUInt8(int32_t a, int32_t b)
- {
- int32_t delta = a - b;
- return delta * delta;
- }
-
- static int32_t SqDiffInt16(int32_t a, int32_t b)
- {
- int32_t delta = a - b;
- return delta * delta;
- }
-
- static int32_t SqDiffSInt16(int32_t a, int32_t b)
- {
- int32_t delta = a - b;
- return delta * delta;
- }
-
- static float TwosCLHalfToFloat(int32_t v)
- {
- int32_t absV = (v < 0) ? -v : v;
-
- int32_t signBits = (absV & -32768);
- int32_t mantissa = (absV & 0x03ff);
- int32_t exponent = (absV & 0x7c00);
-
- bool isDenormal = (exponent == 0);
-
- // Convert exponent to high-bits
- exponent = (exponent >> 3) + 14336;
-
- int32_t denormalCorrection = (isDenormal ? (signBits | 14336) : 0) << 16;
-
- int32_t fBits = ((exponent | signBits) << 16) | (mantissa << 13);
-
- float f, correction;
- memcpy(&f, &fBits, 4);
- memcpy(&correction, &denormalCorrection, 4);
-
- return f - correction;
- }
-
- static Float SqDiff2CLFloat(const SInt16 &a, const Float &b)
- {
- Float fa = TwosCLHalfToFloat(a);
-
- Float diff = fa - b;
- return diff * diff;
- }
-
- static Float SqDiff2CL(const SInt16 &a, const SInt16 &b)
- {
- Float fa = TwosCLHalfToFloat(a);
- Float fb = TwosCLHalfToFloat(b);
-
- Float diff = fa - fb;
- return diff * diff;
- }
-
- static Float SqDiff2CLFloat(const SInt16 &a, float aWeight, const Float &b)
- {
- Float fa = TwosCLHalfToFloat(a) * aWeight;
-
- Float diff = fa - b;
- return diff * diff;
- }
-
- static int32_t RightShift(int32_t v, int bits)
- {
- return SignedRightShift(v, bits);
- }
-
- static int32_t ToSInt16(int32_t v)
- {
- return v;
- }
-
- static int32_t ToUInt16(int32_t v)
- {
- return v;
- }
-
- static int32_t ToUInt15(int32_t v)
- {
- return v;
- }
-
- static int32_t XMultiply(int32_t a, int32_t b)
- {
- return a * b;
- }
-
- static int32_t CompactMultiply(int32_t a, int32_t b)
- {
- return a * b;
- }
-
- static bool AnySet(bool v)
- {
- return v;
- }
-
- static bool AllSet(bool v)
- {
- return v;
- }
- };
-
-#endif
-
- namespace Internal
- {
- namespace BC7Data
- {
- enum AlphaMode
- {
- AlphaMode_Combined,
- AlphaMode_Separate,
- AlphaMode_None,
- };
-
- enum PBitMode
- {
- PBitMode_PerEndpoint,
- PBitMode_PerSubset,
- PBitMode_None
- };
-
- struct BC7ModeInfo
- {
- PBitMode m_pBitMode;
- AlphaMode m_alphaMode;
- int m_rgbBits;
- int m_alphaBits;
- int m_partitionBits;
- int m_numSubsets;
- int m_indexBits;
- int m_alphaIndexBits;
- bool m_hasIndexSelector;
- };
-
- BC7ModeInfo g_modes[] =
- {
- { PBitMode_PerEndpoint, AlphaMode_None, 4, 0, 4, 3, 3, 0, false }, // 0
- { PBitMode_PerSubset, AlphaMode_None, 6, 0, 6, 2, 3, 0, false }, // 1
- { PBitMode_None, AlphaMode_None, 5, 0, 6, 3, 2, 0, false }, // 2
- { PBitMode_PerEndpoint, AlphaMode_None, 7, 0, 6, 2, 2, 0, false }, // 3 (Mode reference has an error, P-bit is really per-endpoint)
-
- { PBitMode_None, AlphaMode_Separate, 5, 6, 0, 1, 2, 3, true }, // 4
- { PBitMode_None, AlphaMode_Separate, 7, 8, 0, 1, 2, 2, false }, // 5
- { PBitMode_PerEndpoint, AlphaMode_Combined, 7, 7, 0, 1, 4, 0, false }, // 6
- { PBitMode_PerEndpoint, AlphaMode_Combined, 5, 5, 6, 2, 2, 0, false } // 7
- };
-
- const int g_weight2[] = { 0, 21, 43, 64 };
- const int g_weight3[] = { 0, 9, 18, 27, 37, 46, 55, 64 };
- const int g_weight4[] = { 0, 4, 9, 13, 17, 21, 26, 30, 34, 38, 43, 47, 51, 55, 60, 64 };
-
- const int *g_weightTables[] =
- {
- NULL,
- NULL,
- g_weight2,
- g_weight3,
- g_weight4
- };
-
- struct BC6HModeInfo
- {
- uint16_t m_modeID;
- bool m_partitioned;
- bool m_transformed;
- int m_aPrec;
- int m_bPrec[3];
- };
-
- // [partitioned][precision]
- bool g_hdrModesExistForPrecision[2][17] =
- {
- //0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
- { false, false, false, false, false, false, false, false, false, false, true, true, true, false, false, false, true },
- { false, false, false, false, false, false, true, true, true, true, true, true, false, false, false, false, false },
- };
-
- BC6HModeInfo g_hdrModes[] =
- {
- { 0x00, true, true, 10,{ 5, 5, 5 } },
- { 0x01, true, true, 7,{ 6, 6, 6 } },
- { 0x02, true, true, 11,{ 5, 4, 4 } },
- { 0x06, true, true, 11,{ 4, 5, 4 } },
- { 0x0a, true, true, 11,{ 4, 4, 5 } },
- { 0x0e, true, true, 9,{ 5, 5, 5 } },
- { 0x12, true, true, 8,{ 6, 5, 5 } },
- { 0x16, true, true, 8,{ 5, 6, 5 } },
- { 0x1a, true, true, 8,{ 5, 5, 6 } },
- { 0x1e, true, false, 6,{ 6, 6, 6 } },
- { 0x03, false, false, 10,{ 10, 10, 10 } },
- { 0x07, false, true, 11,{ 9, 9, 9 } },
- { 0x0b, false, true, 12,{ 8, 8, 8 } },
- { 0x0f, false, true, 16,{ 4, 4, 4 } },
- };
-
- const int g_maxHDRPrecision = 16;
-
- static const size_t g_numHDRModes = sizeof(g_hdrModes) / sizeof(g_hdrModes[0]);
-
- static uint16_t g_partitionMap[64] =
- {
- 0xCCCC, 0x8888, 0xEEEE, 0xECC8,
- 0xC880, 0xFEEC, 0xFEC8, 0xEC80,
- 0xC800, 0xFFEC, 0xFE80, 0xE800,
- 0xFFE8, 0xFF00, 0xFFF0, 0xF000,
- 0xF710, 0x008E, 0x7100, 0x08CE,
- 0x008C, 0x7310, 0x3100, 0x8CCE,
- 0x088C, 0x3110, 0x6666, 0x366C,
- 0x17E8, 0x0FF0, 0x718E, 0x399C,
- 0xaaaa, 0xf0f0, 0x5a5a, 0x33cc,
- 0x3c3c, 0x55aa, 0x9696, 0xa55a,
- 0x73ce, 0x13c8, 0x324c, 0x3bdc,
- 0x6996, 0xc33c, 0x9966, 0x660,
- 0x272, 0x4e4, 0x4e40, 0x2720,
- 0xc936, 0x936c, 0x39c6, 0x639c,
- 0x9336, 0x9cc6, 0x817e, 0xe718,
- 0xccf0, 0xfcc, 0x7744, 0xee22,
- };
-
- static uint32_t g_partitionMap2[64] =
- {
- 0xaa685050, 0x6a5a5040, 0x5a5a4200, 0x5450a0a8,
- 0xa5a50000, 0xa0a05050, 0x5555a0a0, 0x5a5a5050,
- 0xaa550000, 0xaa555500, 0xaaaa5500, 0x90909090,
- 0x94949494, 0xa4a4a4a4, 0xa9a59450, 0x2a0a4250,
- 0xa5945040, 0x0a425054, 0xa5a5a500, 0x55a0a0a0,
- 0xa8a85454, 0x6a6a4040, 0xa4a45000, 0x1a1a0500,
- 0x0050a4a4, 0xaaa59090, 0x14696914, 0x69691400,
- 0xa08585a0, 0xaa821414, 0x50a4a450, 0x6a5a0200,
- 0xa9a58000, 0x5090a0a8, 0xa8a09050, 0x24242424,
- 0x00aa5500, 0x24924924, 0x24499224, 0x50a50a50,
- 0x500aa550, 0xaaaa4444, 0x66660000, 0xa5a0a5a0,
- 0x50a050a0, 0x69286928, 0x44aaaa44, 0x66666600,
- 0xaa444444, 0x54a854a8, 0x95809580, 0x96969600,
- 0xa85454a8, 0x80959580, 0xaa141414, 0x96960000,
- 0xaaaa1414, 0xa05050a0, 0xa0a5a5a0, 0x96000000,
- 0x40804080, 0xa9a8a9a8, 0xaaaaaa44, 0x2a4a5254,
- };
-
- static int g_fixupIndexes2[64] =
- {
- 15,15,15,15,
- 15,15,15,15,
- 15,15,15,15,
- 15,15,15,15,
- 15, 2, 8, 2,
- 2, 8, 8,15,
- 2, 8, 2, 2,
- 8, 8, 2, 2,
-
- 15,15, 6, 8,
- 2, 8,15,15,
- 2, 8, 2, 2,
- 2,15,15, 6,
- 6, 2, 6, 8,
- 15,15, 2, 2,
- 15,15,15,15,
- 15, 2, 2,15,
- };
-
- static int g_fixupIndexes3[64][2] =
- {
- { 3,15 },{ 3, 8 },{ 15, 8 },{ 15, 3 },
- { 8,15 },{ 3,15 },{ 15, 3 },{ 15, 8 },
- { 8,15 },{ 8,15 },{ 6,15 },{ 6,15 },
- { 6,15 },{ 5,15 },{ 3,15 },{ 3, 8 },
- { 3,15 },{ 3, 8 },{ 8,15 },{ 15, 3 },
- { 3,15 },{ 3, 8 },{ 6,15 },{ 10, 8 },
- { 5, 3 },{ 8,15 },{ 8, 6 },{ 6,10 },
- { 8,15 },{ 5,15 },{ 15,10 },{ 15, 8 },
-
- { 8,15 },{ 15, 3 },{ 3,15 },{ 5,10 },
- { 6,10 },{ 10, 8 },{ 8, 9 },{ 15,10 },
- { 15, 6 },{ 3,15 },{ 15, 8 },{ 5,15 },
- { 15, 3 },{ 15, 6 },{ 15, 6 },{ 15, 8 },
- { 3,15 },{ 15, 3 },{ 5,15 },{ 5,15 },
- { 5,15 },{ 8,15 },{ 5,15 },{ 10,15 },
- { 5,15 },{ 10,15 },{ 8,15 },{ 13,15 },
- { 15, 3 },{ 12,15 },{ 3,15 },{ 3, 8 },
- };
-
- static const unsigned char g_fragments[] =
- {
- 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, // 0, 16
- 0, 1, 2, 3, // 16, 4
- 0, 1, 4, // 20, 3
- 0, 1, 2, 4, // 23, 4
- 2, 3, 7, // 27, 3
- 1, 2, 3, 7, // 30, 4
- 0, 1, 2, 3, 4, 5, 6, 7, // 34, 8
- 0, 1, 4, 8, // 42, 4
- 0, 1, 2, 4, 5, 8, // 46, 6
- 0, 1, 2, 3, 4, 5, 6, 8, // 52, 8
- 1, 4, 5, 6, 9, // 60, 5
- 2, 5, 6, 7, 10, // 65, 5
- 5, 6, 9, 10, // 70, 4
- 2, 3, 7, 11, // 74, 4
- 1, 2, 3, 6, 7, 11, // 78, 6
- 0, 1, 2, 3, 5, 6, 7, 11, // 84, 8
- 0, 1, 2, 3, 8, 9, 10, 11, // 92, 8
- 2, 3, 6, 7, 8, 9, 10, 11, // 100, 8
- 4, 5, 6, 7, 8, 9, 10, 11, // 108, 8
- 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, // 116, 12
- 0, 4, 8, 12, // 128, 4
- 0, 2, 3, 4, 6, 7, 8, 12, // 132, 8
- 0, 1, 2, 4, 5, 8, 9, 12, // 140, 8
- 0, 1, 2, 3, 4, 5, 6, 8, 9, 12, // 148, 10
- 3, 6, 7, 8, 9, 12, // 158, 6
- 3, 5, 6, 7, 8, 9, 10, 12, // 164, 8
- 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 12, // 172, 12
- 0, 1, 2, 5, 6, 7, 11, 12, // 184, 8
- 5, 8, 9, 10, 13, // 192, 5
- 8, 12, 13, // 197, 3
- 4, 8, 12, 13, // 200, 4
- 2, 3, 6, 9, 12, 13, // 204, 6
- 0, 1, 2, 3, 8, 9, 12, 13, // 210, 8
- 0, 1, 4, 5, 8, 9, 12, 13, // 218, 8
- 2, 3, 6, 7, 8, 9, 12, 13, // 226, 8
- 2, 3, 5, 6, 9, 10, 12, 13, // 234, 8
- 0, 3, 6, 7, 9, 10, 12, 13, // 242, 8
- 0, 1, 2, 3, 4, 5, 6, 8, 9, 10, 12, 13, // 250, 12
- 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 12, 13, // 262, 13
- 2, 3, 4, 7, 8, 11, 12, 13, // 275, 8
- 1, 2, 6, 7, 8, 11, 12, 13, // 283, 8
- 2, 3, 4, 6, 7, 8, 9, 11, 12, 13, // 291, 10
- 2, 3, 4, 5, 10, 11, 12, 13, // 301, 8
- 0, 1, 6, 7, 10, 11, 12, 13, // 309, 8
- 6, 9, 10, 11, 14, // 317, 5
- 0, 2, 4, 6, 8, 10, 12, 14, // 322, 8
- 1, 3, 5, 7, 8, 10, 12, 14, // 330, 8
- 1, 3, 4, 6, 9, 11, 12, 14, // 338, 8
- 0, 2, 5, 7, 9, 11, 12, 14, // 346, 8
- 0, 3, 4, 5, 8, 9, 13, 14, // 354, 8
- 2, 3, 4, 7, 8, 9, 13, 14, // 362, 8
- 1, 2, 5, 6, 9, 10, 13, 14, // 370, 8
- 0, 3, 4, 7, 9, 10, 13, 14, // 378, 8
- 0, 3, 5, 6, 8, 11, 13, 14, // 386, 8
- 1, 2, 4, 7, 8, 11, 13, 14, // 394, 8
- 0, 1, 4, 7, 10, 11, 13, 14, // 402, 8
- 0, 3, 6, 7, 10, 11, 13, 14, // 410, 8
- 8, 12, 13, 14, // 418, 4
- 1, 2, 3, 7, 8, 12, 13, 14, // 422, 8
- 4, 8, 9, 12, 13, 14, // 430, 6
- 0, 4, 5, 8, 9, 12, 13, 14, // 436, 8
- 1, 2, 3, 6, 7, 8, 9, 12, 13, 14, // 444, 10
- 2, 6, 8, 9, 10, 12, 13, 14, // 454, 8
- 0, 1, 2, 4, 5, 6, 8, 9, 10, 12, 13, 14, // 462, 12
- 0, 7, 9, 10, 11, 12, 13, 14, // 474, 8
- 1, 2, 3, 4, 5, 6, 8, 15, // 482, 8
- 3, 7, 11, 15, // 490, 4
- 0, 1, 3, 4, 5, 7, 11, 15, // 494, 8
- 0, 4, 5, 10, 11, 15, // 502, 6
- 1, 2, 3, 6, 7, 10, 11, 15, // 508, 8
- 0, 1, 2, 3, 5, 6, 7, 10, 11, 15, // 516, 10
- 0, 4, 5, 6, 9, 10, 11, 15, // 526, 8
- 0, 1, 2, 3, 4, 5, 6, 7, 9, 10, 11, 15, // 534, 12
- 1, 2, 4, 5, 8, 9, 12, 15, // 546, 8
- 2, 3, 5, 6, 8, 9, 12, 15, // 554, 8
- 0, 3, 5, 6, 9, 10, 12, 15, // 562, 8
- 1, 2, 4, 7, 9, 10, 12, 15, // 570, 8
- 1, 2, 5, 6, 8, 11, 12, 15, // 578, 8
- 0, 3, 4, 7, 8, 11, 12, 15, // 586, 8
- 0, 1, 5, 6, 10, 11, 12, 15, // 594, 8
- 1, 2, 6, 7, 10, 11, 12, 15, // 602, 8
- 1, 3, 4, 6, 8, 10, 13, 15, // 610, 8
- 0, 2, 5, 7, 8, 10, 13, 15, // 618, 8
- 0, 2, 4, 6, 9, 11, 13, 15, // 626, 8
- 1, 3, 5, 7, 9, 11, 13, 15, // 634, 8
- 0, 1, 2, 3, 4, 5, 7, 8, 12, 13, 15, // 642, 11
- 2, 3, 4, 5, 8, 9, 14, 15, // 653, 8
- 0, 1, 6, 7, 8, 9, 14, 15, // 661, 8
- 0, 1, 5, 10, 14, 15, // 669, 6
- 0, 3, 4, 5, 9, 10, 14, 15, // 675, 8
- 0, 1, 5, 6, 9, 10, 14, 15, // 683, 8
- 11, 14, 15, // 691, 3
- 7, 11, 14, 15, // 694, 4
- 1, 2, 4, 5, 8, 11, 14, 15, // 698, 8
- 0, 1, 4, 7, 8, 11, 14, 15, // 706, 8
- 0, 1, 4, 5, 10, 11, 14, 15, // 714, 8
- 2, 3, 6, 7, 10, 11, 14, 15, // 722, 8
- 4, 5, 6, 7, 10, 11, 14, 15, // 730, 8
- 0, 1, 4, 5, 7, 8, 10, 11, 14, 15, // 738, 10
- 0, 1, 2, 3, 5, 6, 7, 9, 10, 11, 14, 15, // 748, 12
- 0, 1, 2, 3, 4, 5, 6, 7, 9, 10, 11, 14, 15, // 760, 13
- 0, 1, 2, 3, 4, 6, 7, 11, 12, 14, 15, // 773, 11
- 3, 4, 8, 9, 10, 13, 14, 15, // 784, 8
- 11, 13, 14, 15, // 792, 4
- 0, 1, 2, 4, 11, 13, 14, 15, // 796, 8
- 0, 1, 2, 4, 5, 10, 11, 13, 14, 15, // 804, 10
- 7, 10, 11, 13, 14, 15, // 814, 6
- 3, 6, 7, 10, 11, 13, 14, 15, // 820, 8
- 1, 5, 9, 10, 11, 13, 14, 15, // 828, 8
- 1, 2, 3, 5, 6, 7, 9, 10, 11, 13, 14, 15, // 836, 12
- 12, 13, 14, 15, // 848, 4
- 0, 1, 2, 3, 12, 13, 14, 15, // 852, 8
- 0, 1, 4, 5, 12, 13, 14, 15, // 860, 8
- 4, 5, 6, 7, 12, 13, 14, 15, // 868, 8
- 4, 8, 9, 10, 12, 13, 14, 15, // 876, 8
- 0, 4, 5, 8, 9, 10, 12, 13, 14, 15, // 884, 10
- 0, 1, 4, 5, 6, 8, 9, 10, 12, 13, 14, 15, // 894, 12
- 0, 1, 2, 3, 4, 7, 8, 11, 12, 13, 14, 15, // 906, 12
- 0, 1, 3, 4, 8, 9, 11, 12, 13, 14, 15, // 918, 11
- 0, 2, 3, 7, 8, 10, 11, 12, 13, 14, 15, // 929, 11
- 7, 9, 10, 11, 12, 13, 14, 15, // 940, 8
- 3, 6, 7, 9, 10, 11, 12, 13, 14, 15, // 948, 10
- 2, 3, 5, 6, 7, 9, 10, 11, 12, 13, 14, 15, // 958, 12
- 8, 9, 10, 11, 12, 13, 14, 15, // 970, 8
- 0, 4, 5, 6, 8, 9, 10, 11, 12, 13, 14, 15, // 978, 12
- 0, 1, 4, 5, 6, 8, 9, 10, 11, 12, 13, 14, 15, // 990, 13
- 3, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, // 1003, 12
- 2, 3, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, // 1015, 13
- 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, // 1028, 12
- 0, 2, // 1040, 2
- 1, 3, // 1042, 2
- 0, 1, 4, 5, // 1044, 4
- 0, 1, 2, 4, 5, // 1048, 5
- 2, 3, 6, // 1053, 3
- 0, 2, 4, 6, // 1056, 4
- 1, 2, 5, 6, // 1060, 4
- 0, 1, 2, 3, 5, 6, // 1064, 6
- 0, 1, 2, 4, 5, 6, // 1070, 6
- 0, 1, 2, 3, 4, 5, 6, // 1076, 7
- 0, 3, 4, 7, // 1083, 4
- 0, 1, 2, 3, 4, 7, // 1087, 6
- 1, 3, 5, 7, // 1093, 4
- 2, 3, 6, 7, // 1097, 4
- 1, 2, 3, 6, 7, // 1101, 5
- 1, 2, 3, 5, 6, 7, // 1106, 6
- 0, 1, 2, 3, 5, 6, 7, // 1112, 7
- 4, 5, 6, 7, // 1119, 4
- 0, 8, // 1123, 2
- 0, 1, 4, 5, 8, // 1125, 5
- 0, 1, 8, 9, // 1130, 4
- 4, 5, 8, 9, // 1134, 4
- 0, 1, 4, 5, 8, 9, // 1138, 6
- 2, 6, 8, 9, // 1144, 4
- 6, 7, 8, 9, // 1148, 4
- 0, 2, 4, 6, 8, 10, // 1152, 6
- 1, 2, 5, 6, 9, 10, // 1158, 6
- 0, 3, 4, 7, 9, 10, // 1164, 6
- 0, 1, 2, 8, 9, 10, // 1170, 6
- 4, 5, 6, 8, 9, 10, // 1176, 6
- 3, 11, // 1182, 2
- 2, 3, 6, 7, 11, // 1184, 5
- 0, 3, 8, 11, // 1189, 4
- 0, 3, 4, 7, 8, 11, // 1193, 6
- 1, 3, 5, 7, 9, 11, // 1199, 6
- 2, 3, 10, 11, // 1205, 4
- 1, 5, 10, 11, // 1209, 4
- 4, 5, 10, 11, // 1213, 4
- 6, 7, 10, 11, // 1217, 4
- 2, 3, 6, 7, 10, 11, // 1221, 6
- 1, 2, 3, 9, 10, 11, // 1227, 6
- 5, 6, 7, 9, 10, 11, // 1233, 6
- 8, 9, 10, 11, // 1239, 4
- 4, 12, // 1243, 2
- 0, 1, 2, 3, 4, 5, 8, 12, // 1245, 8
- 8, 9, 12, // 1253, 3
- 0, 4, 5, 8, 9, 12, // 1256, 6
- 0, 1, 4, 5, 8, 9, 12, // 1262, 7
- 2, 3, 5, 6, 8, 9, 12, // 1269, 7
- 1, 5, 9, 13, // 1276, 4
- 6, 7, 9, 13, // 1280, 4
- 1, 4, 7, 10, 13, // 1284, 5
- 1, 6, 8, 11, 13, // 1289, 5
- 0, 1, 12, 13, // 1294, 4
- 4, 5, 12, 13, // 1298, 4
- 0, 1, 6, 7, 12, 13, // 1302, 6
- 0, 1, 4, 8, 12, 13, // 1308, 6
- 8, 9, 12, 13, // 1314, 4
- 4, 8, 9, 12, 13, // 1318, 5
- 4, 5, 8, 9, 12, 13, // 1323, 6
- 0, 4, 5, 8, 9, 12, 13, // 1329, 7
- 0, 1, 6, 10, 12, 13, // 1336, 6
- 3, 6, 7, 9, 10, 12, 13, // 1342, 7
- 0, 1, 10, 11, 12, 13, // 1349, 6
- 2, 4, 7, 9, 14, // 1355, 5
- 4, 5, 10, 14, // 1360, 4
- 2, 6, 10, 14, // 1364, 4
- 2, 5, 8, 11, 14, // 1368, 5
- 0, 2, 12, 14, // 1373, 4
- 8, 10, 12, 14, // 1377, 4
- 4, 6, 8, 10, 12, 14, // 1381, 6
- 13, 14, // 1387, 2
- 9, 10, 13, 14, // 1389, 4
- 5, 6, 9, 10, 13, 14, // 1393, 6
- 0, 1, 2, 12, 13, 14, // 1399, 6
- 4, 5, 6, 12, 13, 14, // 1405, 6
- 8, 9, 12, 13, 14, // 1411, 5
- 8, 9, 10, 12, 13, 14, // 1416, 6
- 7, 15, // 1422, 2
- 0, 5, 10, 15, // 1424, 4
- 0, 1, 2, 3, 6, 7, 11, 15, // 1428, 8
- 10, 11, 15, // 1436, 3
- 0, 1, 5, 6, 10, 11, 15, // 1439, 7
- 3, 6, 7, 10, 11, 15, // 1446, 6
- 12, 15, // 1452, 2
- 0, 3, 12, 15, // 1454, 4
- 4, 7, 12, 15, // 1458, 4
- 0, 3, 6, 9, 12, 15, // 1462, 6
- 0, 3, 5, 10, 12, 15, // 1468, 6
- 8, 11, 12, 15, // 1474, 4
- 5, 6, 8, 11, 12, 15, // 1478, 6
- 4, 7, 8, 11, 12, 15, // 1484, 6
- 1, 3, 13, 15, // 1490, 4
- 9, 11, 13, 15, // 1494, 4
- 5, 7, 9, 11, 13, 15, // 1498, 6
- 2, 3, 14, 15, // 1504, 4
- 2, 3, 4, 5, 14, 15, // 1508, 6
- 6, 7, 14, 15, // 1514, 4
- 2, 3, 5, 9, 14, 15, // 1518, 6
- 2, 3, 8, 9, 14, 15, // 1524, 6
- 10, 14, 15, // 1530, 3
- 0, 4, 5, 9, 10, 14, 15, // 1533, 7
- 2, 3, 7, 11, 14, 15, // 1540, 6
- 10, 11, 14, 15, // 1546, 4
- 7, 10, 11, 14, 15, // 1550, 5
- 6, 7, 10, 11, 14, 15, // 1555, 6
- 1, 2, 3, 13, 14, 15, // 1561, 6
- 5, 6, 7, 13, 14, 15, // 1567, 6
- 10, 11, 13, 14, 15, // 1573, 5
- 9, 10, 11, 13, 14, 15, // 1578, 6
- 0, 4, 8, 9, 12, 13, 14, 15, // 1584, 8
- 9, 10, 12, 13, 14, 15, // 1592, 6
- 8, 11, 12, 13, 14, 15, // 1598, 6
- 3, 7, 10, 11, 12, 13, 14, 15, // 1604, 8
- };
- static const int g_shapeRanges[][2] =
- {
- { 0, 16 },{ 16, 4 },{ 20, 3 },{ 23, 4 },{ 27, 3 },{ 30, 4 },{ 34, 8 },{ 42, 4 },{ 46, 6 },{ 52, 8 },{ 60, 5 },
- { 65, 5 },{ 70, 4 },{ 74, 4 },{ 78, 6 },{ 84, 8 },{ 92, 8 },{ 100, 8 },{ 108, 8 },{ 116, 12 },{ 128, 4 },{ 132, 8 },
- { 140, 8 },{ 148, 10 },{ 158, 6 },{ 164, 8 },{ 172, 12 },{ 184, 8 },{ 192, 5 },{ 197, 3 },{ 200, 4 },{ 204, 6 },{ 210, 8 },
- { 218, 8 },{ 226, 8 },{ 234, 8 },{ 242, 8 },{ 250, 12 },{ 262, 13 },{ 275, 8 },{ 283, 8 },{ 291, 10 },{ 301, 8 },{ 309, 8 },
- { 317, 5 },{ 322, 8 },{ 330, 8 },{ 338, 8 },{ 346, 8 },{ 354, 8 },{ 362, 8 },{ 370, 8 },{ 378, 8 },{ 386, 8 },{ 394, 8 },
- { 402, 8 },{ 410, 8 },{ 418, 4 },{ 422, 8 },{ 430, 6 },{ 436, 8 },{ 444, 10 },{ 454, 8 },{ 462, 12 },{ 474, 8 },{ 482, 8 },
- { 490, 4 },{ 494, 8 },{ 502, 6 },{ 508, 8 },{ 516, 10 },{ 526, 8 },{ 534, 12 },{ 546, 8 },{ 554, 8 },{ 562, 8 },{ 570, 8 },
- { 578, 8 },{ 586, 8 },{ 594, 8 },{ 602, 8 },{ 610, 8 },{ 618, 8 },{ 626, 8 },{ 634, 8 },{ 642, 11 },{ 653, 8 },{ 661, 8 },
- { 669, 6 },{ 675, 8 },{ 683, 8 },{ 691, 3 },{ 694, 4 },{ 698, 8 },{ 706, 8 },{ 714, 8 },{ 722, 8 },{ 730, 8 },{ 738, 10 },
- { 748, 12 },{ 760, 13 },{ 773, 11 },{ 784, 8 },{ 792, 4 },{ 796, 8 },{ 804, 10 },{ 814, 6 },{ 820, 8 },{ 828, 8 },{ 836, 12 },
- { 848, 4 },{ 852, 8 },{ 860, 8 },{ 868, 8 },{ 876, 8 },{ 884, 10 },{ 894, 12 },{ 906, 12 },{ 918, 11 },{ 929, 11 },{ 940, 8 },
- { 948, 10 },{ 958, 12 },{ 970, 8 },{ 978, 12 },{ 990, 13 },{ 1003, 12 },{ 1015, 13 },{ 1028, 12 },{ 1040, 2 },{ 1042, 2 },{ 1044, 4 },
- { 1048, 5 },{ 1053, 3 },{ 1056, 4 },{ 1060, 4 },{ 1064, 6 },{ 1070, 6 },{ 1076, 7 },{ 1083, 4 },{ 1087, 6 },{ 1093, 4 },{ 1097, 4 },
- { 1101, 5 },{ 1106, 6 },{ 1112, 7 },{ 1119, 4 },{ 1123, 2 },{ 1125, 5 },{ 1130, 4 },{ 1134, 4 },{ 1138, 6 },{ 1144, 4 },{ 1148, 4 },
- { 1152, 6 },{ 1158, 6 },{ 1164, 6 },{ 1170, 6 },{ 1176, 6 },{ 1182, 2 },{ 1184, 5 },{ 1189, 4 },{ 1193, 6 },{ 1199, 6 },{ 1205, 4 },
- { 1209, 4 },{ 1213, 4 },{ 1217, 4 },{ 1221, 6 },{ 1227, 6 },{ 1233, 6 },{ 1239, 4 },{ 1243, 2 },{ 1245, 8 },{ 1253, 3 },{ 1256, 6 },
- { 1262, 7 },{ 1269, 7 },{ 1276, 4 },{ 1280, 4 },{ 1284, 5 },{ 1289, 5 },{ 1294, 4 },{ 1298, 4 },{ 1302, 6 },{ 1308, 6 },{ 1314, 4 },
- { 1318, 5 },{ 1323, 6 },{ 1329, 7 },{ 1336, 6 },{ 1342, 7 },{ 1349, 6 },{ 1355, 5 },{ 1360, 4 },{ 1364, 4 },{ 1368, 5 },{ 1373, 4 },
- { 1377, 4 },{ 1381, 6 },{ 1387, 2 },{ 1389, 4 },{ 1393, 6 },{ 1399, 6 },{ 1405, 6 },{ 1411, 5 },{ 1416, 6 },{ 1422, 2 },{ 1424, 4 },
- { 1428, 8 },{ 1436, 3 },{ 1439, 7 },{ 1446, 6 },{ 1452, 2 },{ 1454, 4 },{ 1458, 4 },{ 1462, 6 },{ 1468, 6 },{ 1474, 4 },{ 1478, 6 },
- { 1484, 6 },{ 1490, 4 },{ 1494, 4 },{ 1498, 6 },{ 1504, 4 },{ 1508, 6 },{ 1514, 4 },{ 1518, 6 },{ 1524, 6 },{ 1530, 3 },{ 1533, 7 },
- { 1540, 6 },{ 1546, 4 },{ 1550, 5 },{ 1555, 6 },{ 1561, 6 },{ 1567, 6 },{ 1573, 5 },{ 1578, 6 },{ 1584, 8 },{ 1592, 6 },{ 1598, 6 },
- { 1604, 8 },
- };
- static const int g_shapes1[][2] =
- {
- { 0, 16 }
- };
- static const int g_shapes2[64][2] =
- {
- { 33, 96 },{ 63, 66 },{ 20, 109 },{ 22, 107 },{ 37, 92 },{ 7, 122 },{ 8, 121 },{ 23, 106 },
- { 38, 91 },{ 2, 127 },{ 9, 120 },{ 26, 103 },{ 3, 126 },{ 6, 123 },{ 1, 128 },{ 19, 110 },
- { 15, 114 },{ 124, 5 },{ 72, 57 },{ 115, 14 },{ 125, 4 },{ 70, 59 },{ 100, 29 },{ 60, 69 },
- { 116, 13 },{ 99, 30 },{ 78, 51 },{ 94, 35 },{ 104, 25 },{ 111, 18 },{ 71, 58 },{ 90, 39 },
- { 45, 84 },{ 16, 113 },{ 82, 47 },{ 95, 34 },{ 87, 42 },{ 83, 46 },{ 53, 76 },{ 48, 81 },
- { 68, 61 },{ 105, 24 },{ 98, 31 },{ 88, 41 },{ 75, 54 },{ 43, 86 },{ 52, 77 },{ 117, 12 },
- { 119, 10 },{ 118, 11 },{ 85, 44 },{ 101, 28 },{ 36, 93 },{ 55, 74 },{ 89, 40 },{ 79, 50 },
- { 56, 73 },{ 49, 80 },{ 64, 65 },{ 27, 102 },{ 32, 97 },{ 112, 17 },{ 67, 62 },{ 21, 108 },
- };
- static const int g_shapes3[64][3] =
- {
- { 148, 160, 240 },{ 132, 212, 205 },{ 136, 233, 187 },{ 175, 237, 143 },{ 6, 186, 232 },{ 33, 142, 232 },{ 131, 123, 142 },{ 131, 96, 186 },
- { 6, 171, 110 },{ 1, 18, 110 },{ 1, 146, 123 },{ 33, 195, 66 },{ 20, 51, 66 },{ 20, 178, 96 },{ 2, 177, 106 },{ 211, 4, 59 },
- { 8, 191, 91 },{ 230, 14, 29 },{ 1, 188, 234 },{ 151, 110, 168 },{ 20, 144, 238 },{ 137, 66, 206 },{ 173, 179, 232 },{ 209, 194, 186 },
- { 239, 165, 142 },{ 131, 152, 242 },{ 214, 54, 12 },{ 140, 219, 201 },{ 190, 150, 231 },{ 156, 135, 241 },{ 185, 227, 167 },{ 145, 210, 59 },
- { 138, 174, 106 },{ 189, 229, 14 },{ 176, 133, 106 },{ 78, 178, 195 },{ 111, 146, 171 },{ 216, 180, 196 },{ 217, 181, 193 },{ 184, 228, 166 },
- { 192, 225, 153 },{ 134, 141, 123 },{ 6, 222, 198 },{ 149, 183, 96 },{ 33, 226, 164 },{ 161, 215, 51 },{ 197, 221, 18 },{ 1, 223, 199 },
- { 154, 163, 110 },{ 20, 236, 169 },{ 157, 204, 66 },{ 1, 202, 220 },{ 20, 170, 235 },{ 203, 158, 66 },{ 162, 155, 110 },{ 6, 201, 218 },
- { 139, 135, 123 },{ 33, 167, 224 },{ 182, 150, 96 },{ 19, 200, 213 },{ 63, 207, 159 },{ 147, 172, 109 },{ 129, 130, 128 },{ 208, 14, 59 },
- };
-
- static const int g_shapeList1[] =
- {
- 0,
- };
-
- static const int g_shapeList1Collapse[] =
- {
- 0, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1,
- };
- static const int g_shapeList2[] =
- {
- 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11,
- 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22,
- 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33,
- 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44,
- 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55,
- 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66,
- 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77,
- 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88,
- 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99,
- 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110,
- 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121,
- 122, 123, 124, 125, 126, 127, 128,
- };
- static const int g_shapeList2Collapse[] =
- {
- -1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,
- 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20,
- 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31,
- 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42,
- 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53,
- 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64,
- 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75,
- 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86,
- 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97,
- 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108,
- 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119,
- 120, 121, 122, 123, 124, 125, 126, 127, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1,
- };
-
- static const int g_shapeList12[] =
- {
- 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10,
- 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21,
- 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32,
- 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43,
- 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54,
- 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65,
- 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76,
- 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87,
- 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98,
- 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109,
- 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120,
- 121, 122, 123, 124, 125, 126, 127, 128,
- };
-
- static const int g_shapeList12Collapse[] =
- {
- 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10,
- 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21,
- 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32,
- 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43,
- 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54,
- 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65,
- 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76,
- 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87,
- 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98,
- 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109,
- 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120,
- 121, 122, 123, 124, 125, 126, 127, 128, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1,
- };
-
- static const int g_shapeList3[] =
- {
- 1, 2, 4, 6, 8, 12, 14, 18, 19, 20, 29,
- 33, 51, 54, 59, 63, 66, 78, 91, 96, 106, 109,
- 110, 111, 123, 128, 129, 130, 131, 132, 133, 134, 135,
- 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146,
- 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157,
- 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168,
- 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179,
- 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190,
- 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201,
- 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212,
- 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223,
- 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234,
- 235, 236, 237, 238, 239, 240, 241, 242,
- };
-
- static const int g_shapeList3Collapse[] =
- {
- -1, 0, 1, -1, 2, -1, 3, -1, 4, -1, -1,
- -1, 5, -1, 6, -1, -1, -1, 7, 8, 9, -1,
- -1, -1, -1, -1, -1, -1, -1, 10, -1, -1, -1,
- 11, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, 12, -1, -1, 13,
- -1, -1, -1, -1, 14, -1, -1, -1, 15, -1, -1,
- 16, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, 17, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, 18, -1, -1, -1, -1, 19, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, 20, -1, -1, 21,
- 22, 23, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, 24, -1, -1, -1, -1, 25, 26, 27, 28,
- 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39,
- 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50,
- 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61,
- 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72,
- 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83,
- 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94,
- 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105,
- 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116,
- 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
- 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138,
- 139,
- };
-
- static const int g_shapeList3Short[] =
- {
- 1, 2, 4, 6, 18, 20, 33, 51, 59, 66, 96,
- 106, 110, 123, 131, 132, 136, 142, 143, 146, 148, 160,
- 171, 175, 177, 178, 186, 187, 195, 205, 211, 212, 232,
- 233, 237, 240,
- };
-
- static const int g_shapeList3ShortCollapse[] =
- {
- -1, 0, 1, -1, 2, -1, 3, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, 4, -1, 5, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- 6, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, 7, -1, -1, -1,
- -1, -1, -1, -1, 8, -1, -1, -1, -1, -1, -1,
- 9, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, 10, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, 11, -1, -1, -1,
- 12, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, 13, -1, -1, -1, -1, -1, -1, -1, 14,
- 15, -1, -1, -1, 16, -1, -1, -1, -1, -1, 17,
- 18, -1, -1, 19, -1, 20, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, 21, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, 22, -1, -1, -1, 23,
- -1, 24, 25, -1, -1, -1, -1, -1, -1, -1, 26,
- 27, -1, -1, -1, -1, -1, -1, -1, 28, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, 29, -1, -1, -1,
- -1, -1, 30, 31, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, 32, 33, -1, -1, -1, 34, -1, -1, 35, -1,
- -1,
- };
-
- static const int g_shapeListAll[] =
- {
- 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10,
- 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21,
- 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32,
- 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43,
- 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54,
- 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65,
- 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76,
- 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87,
- 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98,
- 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109,
- 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120,
- 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131,
- 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142,
- 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153,
- 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164,
- 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
- 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186,
- 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197,
- 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208,
- 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219,
- 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230,
- 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241,
- 242,
- };
-
- static const int g_numShapes1 = sizeof(g_shapeList1) / sizeof(g_shapeList1[0]);
- static const int g_numShapes2 = sizeof(g_shapeList2) / sizeof(g_shapeList2[0]);
- static const int g_numShapes12 = sizeof(g_shapeList12) / sizeof(g_shapeList12[0]);
- static const int g_numShapes3 = sizeof(g_shapeList3) / sizeof(g_shapeList3[0]);
- static const int g_numShapes3Short = sizeof(g_shapeList3Short) / sizeof(g_shapeList3Short[0]);
- static const int g_numShapesAll = sizeof(g_shapeListAll) / sizeof(g_shapeListAll[0]);
- static const int g_numFragments = sizeof(g_fragments) / sizeof(g_fragments[0]);
-
- static const int g_maxFragmentsPerMode = (g_numShapes2 > g_numShapes3) ? g_numShapes2 : g_numShapes3;
- }
-
- namespace BC6HData
- {
- enum EField
- {
- NA, // N/A
- M, // Mode
- D, // Shape
- RW,
- RX,
- RY,
- RZ,
- GW,
- GX,
- GY,
- GZ,
- BW,
- BX,
- BY,
- BZ,
- };
-
- struct ModeDescriptor
- {
- EField m_eField;
- uint8_t m_uBit;
- };
-
- const ModeDescriptor g_modeDescriptors[14][82] =
- {
- { // Mode 1 (0x00) - 10 5 5 5
- { M, 0 },{ M, 1 },{ GY, 4 },{ BY, 4 },{ BZ, 4 },{ RW, 0 },{ RW, 1 },{ RW, 2 },{ RW, 3 },{ RW, 4 },
- { RW, 5 },{ RW, 6 },{ RW, 7 },{ RW, 8 },{ RW, 9 },{ GW, 0 },{ GW, 1 },{ GW, 2 },{ GW, 3 },{ GW, 4 },
- { GW, 5 },{ GW, 6 },{ GW, 7 },{ GW, 8 },{ GW, 9 },{ BW, 0 },{ BW, 1 },{ BW, 2 },{ BW, 3 },{ BW, 4 },
- { BW, 5 },{ BW, 6 },{ BW, 7 },{ BW, 8 },{ BW, 9 },{ RX, 0 },{ RX, 1 },{ RX, 2 },{ RX, 3 },{ RX, 4 },
- { GZ, 4 },{ GY, 0 },{ GY, 1 },{ GY, 2 },{ GY, 3 },{ GX, 0 },{ GX, 1 },{ GX, 2 },{ GX, 3 },{ GX, 4 },
- { BZ, 0 },{ GZ, 0 },{ GZ, 1 },{ GZ, 2 },{ GZ, 3 },{ BX, 0 },{ BX, 1 },{ BX, 2 },{ BX, 3 },{ BX, 4 },
- { BZ, 1 },{ BY, 0 },{ BY, 1 },{ BY, 2 },{ BY, 3 },{ RY, 0 },{ RY, 1 },{ RY, 2 },{ RY, 3 },{ RY, 4 },
- { BZ, 2 },{ RZ, 0 },{ RZ, 1 },{ RZ, 2 },{ RZ, 3 },{ RZ, 4 },{ BZ, 3 },{ D, 0 },{ D, 1 },{ D, 2 },
- { D, 3 },{ D, 4 },
- },
-
- { // Mode 2 (0x01) - 7 6 6 6
- { M, 0 },{ M, 1 },{ GY, 5 },{ GZ, 4 },{ GZ, 5 },{ RW, 0 },{ RW, 1 },{ RW, 2 },{ RW, 3 },{ RW, 4 },
- { RW, 5 },{ RW, 6 },{ BZ, 0 },{ BZ, 1 },{ BY, 4 },{ GW, 0 },{ GW, 1 },{ GW, 2 },{ GW, 3 },{ GW, 4 },
- { GW, 5 },{ GW, 6 },{ BY, 5 },{ BZ, 2 },{ GY, 4 },{ BW, 0 },{ BW, 1 },{ BW, 2 },{ BW, 3 },{ BW, 4 },
- { BW, 5 },{ BW, 6 },{ BZ, 3 },{ BZ, 5 },{ BZ, 4 },{ RX, 0 },{ RX, 1 },{ RX, 2 },{ RX, 3 },{ RX, 4 },
- { RX, 5 },{ GY, 0 },{ GY, 1 },{ GY, 2 },{ GY, 3 },{ GX, 0 },{ GX, 1 },{ GX, 2 },{ GX, 3 },{ GX, 4 },
- { GX, 5 },{ GZ, 0 },{ GZ, 1 },{ GZ, 2 },{ GZ, 3 },{ BX, 0 },{ BX, 1 },{ BX, 2 },{ BX, 3 },{ BX, 4 },
- { BX, 5 },{ BY, 0 },{ BY, 1 },{ BY, 2 },{ BY, 3 },{ RY, 0 },{ RY, 1 },{ RY, 2 },{ RY, 3 },{ RY, 4 },
- { RY, 5 },{ RZ, 0 },{ RZ, 1 },{ RZ, 2 },{ RZ, 3 },{ RZ, 4 },{ RZ, 5 },{ D, 0 },{ D, 1 },{ D, 2 },
- { D, 3 },{ D, 4 },
- },
-
- { // Mode 3 (0x02) - 11 5 4 4
- { M, 0 },{ M, 1 },{ M, 2 },{ M, 3 },{ M, 4 },{ RW, 0 },{ RW, 1 },{ RW, 2 },{ RW, 3 },{ RW, 4 },
- { RW, 5 },{ RW, 6 },{ RW, 7 },{ RW, 8 },{ RW, 9 },{ GW, 0 },{ GW, 1 },{ GW, 2 },{ GW, 3 },{ GW, 4 },
- { GW, 5 },{ GW, 6 },{ GW, 7 },{ GW, 8 },{ GW, 9 },{ BW, 0 },{ BW, 1 },{ BW, 2 },{ BW, 3 },{ BW, 4 },
- { BW, 5 },{ BW, 6 },{ BW, 7 },{ BW, 8 },{ BW, 9 },{ RX, 0 },{ RX, 1 },{ RX, 2 },{ RX, 3 },{ RX, 4 },
- { RW,10 },{ GY, 0 },{ GY, 1 },{ GY, 2 },{ GY, 3 },{ GX, 0 },{ GX, 1 },{ GX, 2 },{ GX, 3 },{ GW,10 },
- { BZ, 0 },{ GZ, 0 },{ GZ, 1 },{ GZ, 2 },{ GZ, 3 },{ BX, 0 },{ BX, 1 },{ BX, 2 },{ BX, 3 },{ BW,10 },
- { BZ, 1 },{ BY, 0 },{ BY, 1 },{ BY, 2 },{ BY, 3 },{ RY, 0 },{ RY, 1 },{ RY, 2 },{ RY, 3 },{ RY, 4 },
- { BZ, 2 },{ RZ, 0 },{ RZ, 1 },{ RZ, 2 },{ RZ, 3 },{ RZ, 4 },{ BZ, 3 },{ D, 0 },{ D, 1 },{ D, 2 },
- { D, 3 },{ D, 4 },
- },
-
- { // Mode 4 (0x06) - 11 4 5 4
- { M, 0 },{ M, 1 },{ M, 2 },{ M, 3 },{ M, 4 },{ RW, 0 },{ RW, 1 },{ RW, 2 },{ RW, 3 },{ RW, 4 },
- { RW, 5 },{ RW, 6 },{ RW, 7 },{ RW, 8 },{ RW, 9 },{ GW, 0 },{ GW, 1 },{ GW, 2 },{ GW, 3 },{ GW, 4 },
- { GW, 5 },{ GW, 6 },{ GW, 7 },{ GW, 8 },{ GW, 9 },{ BW, 0 },{ BW, 1 },{ BW, 2 },{ BW, 3 },{ BW, 4 },
- { BW, 5 },{ BW, 6 },{ BW, 7 },{ BW, 8 },{ BW, 9 },{ RX, 0 },{ RX, 1 },{ RX, 2 },{ RX, 3 },{ RW,10 },
- { GZ, 4 },{ GY, 0 },{ GY, 1 },{ GY, 2 },{ GY, 3 },{ GX, 0 },{ GX, 1 },{ GX, 2 },{ GX, 3 },{ GX, 4 },
- { GW,10 },{ GZ, 0 },{ GZ, 1 },{ GZ, 2 },{ GZ, 3 },{ BX, 0 },{ BX, 1 },{ BX, 2 },{ BX, 3 },{ BW,10 },
- { BZ, 1 },{ BY, 0 },{ BY, 1 },{ BY, 2 },{ BY, 3 },{ RY, 0 },{ RY, 1 },{ RY, 2 },{ RY, 3 },{ BZ, 0 },
- { BZ, 2 },{ RZ, 0 },{ RZ, 1 },{ RZ, 2 },{ RZ, 3 },{ GY, 4 },{ BZ, 3 },{ D, 0 },{ D, 1 },{ D, 2 },
- { D, 3 },{ D, 4 },
- },
-
- { // Mode 5 (0x0a) - 11 4 4 5
- { M, 0 },{ M, 1 },{ M, 2 },{ M, 3 },{ M, 4 },{ RW, 0 },{ RW, 1 },{ RW, 2 },{ RW, 3 },{ RW, 4 },
- { RW, 5 },{ RW, 6 },{ RW, 7 },{ RW, 8 },{ RW, 9 },{ GW, 0 },{ GW, 1 },{ GW, 2 },{ GW, 3 },{ GW, 4 },
- { GW, 5 },{ GW, 6 },{ GW, 7 },{ GW, 8 },{ GW, 9 },{ BW, 0 },{ BW, 1 },{ BW, 2 },{ BW, 3 },{ BW, 4 },
- { BW, 5 },{ BW, 6 },{ BW, 7 },{ BW, 8 },{ BW, 9 },{ RX, 0 },{ RX, 1 },{ RX, 2 },{ RX, 3 },{ RW,10 },
- { BY, 4 },{ GY, 0 },{ GY, 1 },{ GY, 2 },{ GY, 3 },{ GX, 0 },{ GX, 1 },{ GX, 2 },{ GX, 3 },{ GW,10 },
- { BZ, 0 },{ GZ, 0 },{ GZ, 1 },{ GZ, 2 },{ GZ, 3 },{ BX, 0 },{ BX, 1 },{ BX, 2 },{ BX, 3 },{ BX, 4 },
- { BW,10 },{ BY, 0 },{ BY, 1 },{ BY, 2 },{ BY, 3 },{ RY, 0 },{ RY, 1 },{ RY, 2 },{ RY, 3 },{ BZ, 1 },
- { BZ, 2 },{ RZ, 0 },{ RZ, 1 },{ RZ, 2 },{ RZ, 3 },{ BZ, 4 },{ BZ, 3 },{ D, 0 },{ D, 1 },{ D, 2 },
- { D, 3 },{ D, 4 },
- },
-
- { // Mode 6 (0x0e) - 9 5 5 5
- { M, 0 },{ M, 1 },{ M, 2 },{ M, 3 },{ M, 4 },{ RW, 0 },{ RW, 1 },{ RW, 2 },{ RW, 3 },{ RW, 4 },
- { RW, 5 },{ RW, 6 },{ RW, 7 },{ RW, 8 },{ BY, 4 },{ GW, 0 },{ GW, 1 },{ GW, 2 },{ GW, 3 },{ GW, 4 },
- { GW, 5 },{ GW, 6 },{ GW, 7 },{ GW, 8 },{ GY, 4 },{ BW, 0 },{ BW, 1 },{ BW, 2 },{ BW, 3 },{ BW, 4 },
- { BW, 5 },{ BW, 6 },{ BW, 7 },{ BW, 8 },{ BZ, 4 },{ RX, 0 },{ RX, 1 },{ RX, 2 },{ RX, 3 },{ RX, 4 },
- { GZ, 4 },{ GY, 0 },{ GY, 1 },{ GY, 2 },{ GY, 3 },{ GX, 0 },{ GX, 1 },{ GX, 2 },{ GX, 3 },{ GX, 4 },
- { BZ, 0 },{ GZ, 0 },{ GZ, 1 },{ GZ, 2 },{ GZ, 3 },{ BX, 0 },{ BX, 1 },{ BX, 2 },{ BX, 3 },{ BX, 4 },
- { BZ, 1 },{ BY, 0 },{ BY, 1 },{ BY, 2 },{ BY, 3 },{ RY, 0 },{ RY, 1 },{ RY, 2 },{ RY, 3 },{ RY, 4 },
- { BZ, 2 },{ RZ, 0 },{ RZ, 1 },{ RZ, 2 },{ RZ, 3 },{ RZ, 4 },{ BZ, 3 },{ D, 0 },{ D, 1 },{ D, 2 },
- { D, 3 },{ D, 4 },
- },
-
- { // Mode 7 (0x12) - 8 6 5 5
- { M, 0 },{ M, 1 },{ M, 2 },{ M, 3 },{ M, 4 },{ RW, 0 },{ RW, 1 },{ RW, 2 },{ RW, 3 },{ RW, 4 },
- { RW, 5 },{ RW, 6 },{ RW, 7 },{ GZ, 4 },{ BY, 4 },{ GW, 0 },{ GW, 1 },{ GW, 2 },{ GW, 3 },{ GW, 4 },
- { GW, 5 },{ GW, 6 },{ GW, 7 },{ BZ, 2 },{ GY, 4 },{ BW, 0 },{ BW, 1 },{ BW, 2 },{ BW, 3 },{ BW, 4 },
- { BW, 5 },{ BW, 6 },{ BW, 7 },{ BZ, 3 },{ BZ, 4 },{ RX, 0 },{ RX, 1 },{ RX, 2 },{ RX, 3 },{ RX, 4 },
- { RX, 5 },{ GY, 0 },{ GY, 1 },{ GY, 2 },{ GY, 3 },{ GX, 0 },{ GX, 1 },{ GX, 2 },{ GX, 3 },{ GX, 4 },
- { BZ, 0 },{ GZ, 0 },{ GZ, 1 },{ GZ, 2 },{ GZ, 3 },{ BX, 0 },{ BX, 1 },{ BX, 2 },{ BX, 3 },{ BX, 4 },
- { BZ, 1 },{ BY, 0 },{ BY, 1 },{ BY, 2 },{ BY, 3 },{ RY, 0 },{ RY, 1 },{ RY, 2 },{ RY, 3 },{ RY, 4 },
- { RY, 5 },{ RZ, 0 },{ RZ, 1 },{ RZ, 2 },{ RZ, 3 },{ RZ, 4 },{ RZ, 5 },{ D, 0 },{ D, 1 },{ D, 2 },
- { D, 3 },{ D, 4 },
- },
-
- { // Mode 8 (0x16) - 8 5 6 5
- { M, 0 },{ M, 1 },{ M, 2 },{ M, 3 },{ M, 4 },{ RW, 0 },{ RW, 1 },{ RW, 2 },{ RW, 3 },{ RW, 4 },
- { RW, 5 },{ RW, 6 },{ RW, 7 },{ BZ, 0 },{ BY, 4 },{ GW, 0 },{ GW, 1 },{ GW, 2 },{ GW, 3 },{ GW, 4 },
- { GW, 5 },{ GW, 6 },{ GW, 7 },{ GY, 5 },{ GY, 4 },{ BW, 0 },{ BW, 1 },{ BW, 2 },{ BW, 3 },{ BW, 4 },
- { BW, 5 },{ BW, 6 },{ BW, 7 },{ GZ, 5 },{ BZ, 4 },{ RX, 0 },{ RX, 1 },{ RX, 2 },{ RX, 3 },{ RX, 4 },
- { GZ, 4 },{ GY, 0 },{ GY, 1 },{ GY, 2 },{ GY, 3 },{ GX, 0 },{ GX, 1 },{ GX, 2 },{ GX, 3 },{ GX, 4 },
- { GX, 5 },{ GZ, 0 },{ GZ, 1 },{ GZ, 2 },{ GZ, 3 },{ BX, 0 },{ BX, 1 },{ BX, 2 },{ BX, 3 },{ BX, 4 },
- { BZ, 1 },{ BY, 0 },{ BY, 1 },{ BY, 2 },{ BY, 3 },{ RY, 0 },{ RY, 1 },{ RY, 2 },{ RY, 3 },{ RY, 4 },
- { BZ, 2 },{ RZ, 0 },{ RZ, 1 },{ RZ, 2 },{ RZ, 3 },{ RZ, 4 },{ BZ, 3 },{ D, 0 },{ D, 1 },{ D, 2 },
- { D, 3 },{ D, 4 },
- },
-
- { // Mode 9 (0x1a) - 8 5 5 6
- { M, 0 },{ M, 1 },{ M, 2 },{ M, 3 },{ M, 4 },{ RW, 0 },{ RW, 1 },{ RW, 2 },{ RW, 3 },{ RW, 4 },
- { RW, 5 },{ RW, 6 },{ RW, 7 },{ BZ, 1 },{ BY, 4 },{ GW, 0 },{ GW, 1 },{ GW, 2 },{ GW, 3 },{ GW, 4 },
- { GW, 5 },{ GW, 6 },{ GW, 7 },{ BY, 5 },{ GY, 4 },{ BW, 0 },{ BW, 1 },{ BW, 2 },{ BW, 3 },{ BW, 4 },
- { BW, 5 },{ BW, 6 },{ BW, 7 },{ BZ, 5 },{ BZ, 4 },{ RX, 0 },{ RX, 1 },{ RX, 2 },{ RX, 3 },{ RX, 4 },
- { GZ, 4 },{ GY, 0 },{ GY, 1 },{ GY, 2 },{ GY, 3 },{ GX, 0 },{ GX, 1 },{ GX, 2 },{ GX, 3 },{ GX, 4 },
- { BZ, 0 },{ GZ, 0 },{ GZ, 1 },{ GZ, 2 },{ GZ, 3 },{ BX, 0 },{ BX, 1 },{ BX, 2 },{ BX, 3 },{ BX, 4 },
- { BX, 5 },{ BY, 0 },{ BY, 1 },{ BY, 2 },{ BY, 3 },{ RY, 0 },{ RY, 1 },{ RY, 2 },{ RY, 3 },{ RY, 4 },
- { BZ, 2 },{ RZ, 0 },{ RZ, 1 },{ RZ, 2 },{ RZ, 3 },{ RZ, 4 },{ BZ, 3 },{ D, 0 },{ D, 1 },{ D, 2 },
- { D, 3 },{ D, 4 },
- },
-
- { // Mode 10 (0x1e) - 6 6 6 6
- { M, 0 },{ M, 1 },{ M, 2 },{ M, 3 },{ M, 4 },{ RW, 0 },{ RW, 1 },{ RW, 2 },{ RW, 3 },{ RW, 4 },
- { RW, 5 },{ GZ, 4 },{ BZ, 0 },{ BZ, 1 },{ BY, 4 },{ GW, 0 },{ GW, 1 },{ GW, 2 },{ GW, 3 },{ GW, 4 },
- { GW, 5 },{ GY, 5 },{ BY, 5 },{ BZ, 2 },{ GY, 4 },{ BW, 0 },{ BW, 1 },{ BW, 2 },{ BW, 3 },{ BW, 4 },
- { BW, 5 },{ GZ, 5 },{ BZ, 3 },{ BZ, 5 },{ BZ, 4 },{ RX, 0 },{ RX, 1 },{ RX, 2 },{ RX, 3 },{ RX, 4 },
- { RX, 5 },{ GY, 0 },{ GY, 1 },{ GY, 2 },{ GY, 3 },{ GX, 0 },{ GX, 1 },{ GX, 2 },{ GX, 3 },{ GX, 4 },
- { GX, 5 },{ GZ, 0 },{ GZ, 1 },{ GZ, 2 },{ GZ, 3 },{ BX, 0 },{ BX, 1 },{ BX, 2 },{ BX, 3 },{ BX, 4 },
- { BX, 5 },{ BY, 0 },{ BY, 1 },{ BY, 2 },{ BY, 3 },{ RY, 0 },{ RY, 1 },{ RY, 2 },{ RY, 3 },{ RY, 4 },
- { RY, 5 },{ RZ, 0 },{ RZ, 1 },{ RZ, 2 },{ RZ, 3 },{ RZ, 4 },{ RZ, 5 },{ D, 0 },{ D, 1 },{ D, 2 },
- { D, 3 },{ D, 4 },
- },
-
- { // Mode 11 (0x03) - 10 10
- { M, 0 },{ M, 1 },{ M, 2 },{ M, 3 },{ M, 4 },{ RW, 0 },{ RW, 1 },{ RW, 2 },{ RW, 3 },{ RW, 4 },
- { RW, 5 },{ RW, 6 },{ RW, 7 },{ RW, 8 },{ RW, 9 },{ GW, 0 },{ GW, 1 },{ GW, 2 },{ GW, 3 },{ GW, 4 },
- { GW, 5 },{ GW, 6 },{ GW, 7 },{ GW, 8 },{ GW, 9 },{ BW, 0 },{ BW, 1 },{ BW, 2 },{ BW, 3 },{ BW, 4 },
- { BW, 5 },{ BW, 6 },{ BW, 7 },{ BW, 8 },{ BW, 9 },{ RX, 0 },{ RX, 1 },{ RX, 2 },{ RX, 3 },{ RX, 4 },
- { RX, 5 },{ RX, 6 },{ RX, 7 },{ RX, 8 },{ RX, 9 },{ GX, 0 },{ GX, 1 },{ GX, 2 },{ GX, 3 },{ GX, 4 },
- { GX, 5 },{ GX, 6 },{ GX, 7 },{ GX, 8 },{ GX, 9 },{ BX, 0 },{ BX, 1 },{ BX, 2 },{ BX, 3 },{ BX, 4 },
- { BX, 5 },{ BX, 6 },{ BX, 7 },{ BX, 8 },{ BX, 9 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },
- { NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },
- { NA, 0 },{ NA, 0 },
- },
-
- { // Mode 12 (0x07) - 11 9
- { M, 0 },{ M, 1 },{ M, 2 },{ M, 3 },{ M, 4 },{ RW, 0 },{ RW, 1 },{ RW, 2 },{ RW, 3 },{ RW, 4 },
- { RW, 5 },{ RW, 6 },{ RW, 7 },{ RW, 8 },{ RW, 9 },{ GW, 0 },{ GW, 1 },{ GW, 2 },{ GW, 3 },{ GW, 4 },
- { GW, 5 },{ GW, 6 },{ GW, 7 },{ GW, 8 },{ GW, 9 },{ BW, 0 },{ BW, 1 },{ BW, 2 },{ BW, 3 },{ BW, 4 },
- { BW, 5 },{ BW, 6 },{ BW, 7 },{ BW, 8 },{ BW, 9 },{ RX, 0 },{ RX, 1 },{ RX, 2 },{ RX, 3 },{ RX, 4 },
- { RX, 5 },{ RX, 6 },{ RX, 7 },{ RX, 8 },{ RW,10 },{ GX, 0 },{ GX, 1 },{ GX, 2 },{ GX, 3 },{ GX, 4 },
- { GX, 5 },{ GX, 6 },{ GX, 7 },{ GX, 8 },{ GW,10 },{ BX, 0 },{ BX, 1 },{ BX, 2 },{ BX, 3 },{ BX, 4 },
- { BX, 5 },{ BX, 6 },{ BX, 7 },{ BX, 8 },{ BW,10 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },
- { NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },
- { NA, 0 },{ NA, 0 },
- },
-
- { // Mode 13 (0x0b) - 12 8
- { M, 0 },{ M, 1 },{ M, 2 },{ M, 3 },{ M, 4 },{ RW, 0 },{ RW, 1 },{ RW, 2 },{ RW, 3 },{ RW, 4 },
- { RW, 5 },{ RW, 6 },{ RW, 7 },{ RW, 8 },{ RW, 9 },{ GW, 0 },{ GW, 1 },{ GW, 2 },{ GW, 3 },{ GW, 4 },
- { GW, 5 },{ GW, 6 },{ GW, 7 },{ GW, 8 },{ GW, 9 },{ BW, 0 },{ BW, 1 },{ BW, 2 },{ BW, 3 },{ BW, 4 },
- { BW, 5 },{ BW, 6 },{ BW, 7 },{ BW, 8 },{ BW, 9 },{ RX, 0 },{ RX, 1 },{ RX, 2 },{ RX, 3 },{ RX, 4 },
- { RX, 5 },{ RX, 6 },{ RX, 7 },{ RW,11 },{ RW,10 },{ GX, 0 },{ GX, 1 },{ GX, 2 },{ GX, 3 },{ GX, 4 },
- { GX, 5 },{ GX, 6 },{ GX, 7 },{ GW,11 },{ GW,10 },{ BX, 0 },{ BX, 1 },{ BX, 2 },{ BX, 3 },{ BX, 4 },
- { BX, 5 },{ BX, 6 },{ BX, 7 },{ BW,11 },{ BW,10 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },
- { NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },
- { NA, 0 },{ NA, 0 },
- },
-
- { // Mode 14 (0x0f) - 16 4
- { M, 0 },{ M, 1 },{ M, 2 },{ M, 3 },{ M, 4 },{ RW, 0 },{ RW, 1 },{ RW, 2 },{ RW, 3 },{ RW, 4 },
- { RW, 5 },{ RW, 6 },{ RW, 7 },{ RW, 8 },{ RW, 9 },{ GW, 0 },{ GW, 1 },{ GW, 2 },{ GW, 3 },{ GW, 4 },
- { GW, 5 },{ GW, 6 },{ GW, 7 },{ GW, 8 },{ GW, 9 },{ BW, 0 },{ BW, 1 },{ BW, 2 },{ BW, 3 },{ BW, 4 },
- { BW, 5 },{ BW, 6 },{ BW, 7 },{ BW, 8 },{ BW, 9 },{ RX, 0 },{ RX, 1 },{ RX, 2 },{ RX, 3 },{ RW,15 },
- { RW,14 },{ RW,13 },{ RW,12 },{ RW,11 },{ RW,10 },{ GX, 0 },{ GX, 1 },{ GX, 2 },{ GX, 3 },{ GW,15 },
- { GW,14 },{ GW,13 },{ GW,12 },{ GW,11 },{ GW,10 },{ BX, 0 },{ BX, 1 },{ BX, 2 },{ BX, 3 },{ BW,15 },
- { BW,14 },{ BW,13 },{ BW,12 },{ BW,11 },{ BW,10 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },
- { NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },
- { NA, 0 },{ NA, 0 },
- },
- };
- }
-
- struct PackingVector
- {
- uint32_t m_vector[4];
- int m_offset;
-
- void Init()
- {
- for (int i = 0; i < 4; i++)
- m_vector[i] = 0;
-
- m_offset = 0;
- }
-
- inline void Pack(ParallelMath::ScalarUInt16 value, int bits)
- {
- int vOffset = m_offset >> 5;
- int bitOffset = m_offset & 0x1f;
-
- m_vector[vOffset] |= (static_cast<uint32_t>(value) << bitOffset) & static_cast<uint32_t>(0xffffffff);
-
- int overflowBits = bitOffset + bits - 32;
- if (overflowBits > 0)
- m_vector[vOffset + 1] |= (static_cast<uint32_t>(value) >> (bits - overflowBits));
-
- m_offset += bits;
- }
-
- inline void Flush(uint8_t* output)
- {
- assert(m_offset == 128);
-
- for (int v = 0; v < 4; v++)
- {
- uint32_t chunk = m_vector[v];
- for (int b = 0; b < 4; b++)
- output[v * 4 + b] = static_cast<uint8_t>((chunk >> (b * 8)) & 0xff);
- }
- }
- };
-
-
- struct UnpackingVector
- {
- uint32_t m_vector[4];
-
- void Init(const uint8_t *bytes)
- {
- for (int i = 0; i < 4; i++)
- m_vector[i] = 0;
-
- for (int b = 0; b < 16; b++)
- m_vector[b / 4] |= (bytes[b] << ((b % 4) * 8));
- }
-
- inline ParallelMath::ScalarUInt16 Unpack(int bits)
- {
- uint32_t bitMask = (1 << bits) - 1;
-
- ParallelMath::ScalarUInt16 result = static_cast<ParallelMath::ScalarUInt16>(m_vector[0] & bitMask);
-
- for (int i = 0; i < 4; i++)
- {
- m_vector[i] >>= bits;
- if (i != 3)
- m_vector[i] |= (m_vector[i + 1] & bitMask) << (32 - bits);
- }
-
- return result;
- }
- };
-
- void ComputeTweakFactors(int tweak, int range, float *outFactors)
- {
- int totalUnits = range - 1;
- int minOutsideUnits = ((tweak >> 1) & 1);
- int maxOutsideUnits = (tweak & 1);
- int insideUnits = totalUnits - minOutsideUnits - maxOutsideUnits;
-
- outFactors[0] = -static_cast<float>(minOutsideUnits) / static_cast<float>(insideUnits);
- outFactors[1] = static_cast<float>(maxOutsideUnits) / static_cast<float>(insideUnits) + 1.0f;
- }
-
- ParallelMath::Float ScaleHDRValue(const ParallelMath::Float &v, bool isSigned)
- {
- if (isSigned)
- {
- ParallelMath::Float offset = ParallelMath::Select(ParallelMath::Less(v, ParallelMath::MakeFloatZero()), ParallelMath::MakeFloat(-30.0f), ParallelMath::MakeFloat(30.0f));
- return (v * 32.0f + offset) / 31.0f;
- }
- else
- return (v * 64.0f + 30.0f) / 31.0f;
- }
-
- ParallelMath::SInt16 UnscaleHDRValueSigned(const ParallelMath::SInt16 &v)
- {
-#ifdef CVTT_ENABLE_ASSERTS
- for (int i = 0; i < ParallelMath::ParallelSize; i++)
- assert(ParallelMath::Extract(v, i) != -32768)
-#endif
-
- ParallelMath::Int16CompFlag negative = ParallelMath::Less(v, ParallelMath::MakeSInt16(0));
- ParallelMath::UInt15 absComp = ParallelMath::LosslessCast<ParallelMath::UInt15>::Cast(ParallelMath::Select(negative, ParallelMath::SInt16(ParallelMath::MakeSInt16(0) - v), v));
-
- ParallelMath::UInt31 multiplied = ParallelMath::XMultiply(absComp, ParallelMath::MakeUInt15(31));
- ParallelMath::UInt31 shifted = ParallelMath::RightShift(multiplied, 5);
- ParallelMath::UInt15 absCompScaled = ParallelMath::ToUInt15(shifted);
- ParallelMath::SInt16 signBits = ParallelMath::SelectOrZero(negative, ParallelMath::MakeSInt16(-32768));
-
- return ParallelMath::LosslessCast<ParallelMath::SInt16>::Cast(absCompScaled) | signBits;
- }
-
- ParallelMath::UInt15 UnscaleHDRValueUnsigned(const ParallelMath::UInt16 &v)
- {
- return ParallelMath::ToUInt15(ParallelMath::RightShift(ParallelMath::XMultiply(v, ParallelMath::MakeUInt15(31)), 6));
- }
-
- void UnscaleHDREndpoints(const ParallelMath::AInt16 inEP[2][3], ParallelMath::AInt16 outEP[2][3], bool isSigned)
- {
- for (int epi = 0; epi < 2; epi++)
- {
- for (int ch = 0; ch < 3; ch++)
- {
- if (isSigned)
- outEP[epi][ch] = ParallelMath::LosslessCast<ParallelMath::AInt16>::Cast(UnscaleHDRValueSigned(ParallelMath::LosslessCast<ParallelMath::SInt16>::Cast(inEP[epi][ch])));
- else
- outEP[epi][ch] = ParallelMath::LosslessCast<ParallelMath::AInt16>::Cast(UnscaleHDRValueUnsigned(ParallelMath::LosslessCast<ParallelMath::UInt16>::Cast(inEP[epi][ch])));
- }
- }
- }
-
- template<int TVectorSize>
- class UnfinishedEndpoints
- {
- public:
- typedef ParallelMath::Float MFloat;
- typedef ParallelMath::UInt16 MUInt16;
- typedef ParallelMath::UInt15 MUInt15;
- typedef ParallelMath::SInt16 MSInt16;
- typedef ParallelMath::SInt32 MSInt32;
-
- UnfinishedEndpoints()
- {
- }
-
- UnfinishedEndpoints(const MFloat *base, const MFloat *offset)
- {
- for (int ch = 0; ch < TVectorSize; ch++)
- m_base[ch] = base[ch];
- for (int ch = 0; ch < TVectorSize; ch++)
- m_offset[ch] = offset[ch];
- }
-
- UnfinishedEndpoints(const UnfinishedEndpoints& other)
- {
- for (int ch = 0; ch < TVectorSize; ch++)
- m_base[ch] = other.m_base[ch];
- for (int ch = 0; ch < TVectorSize; ch++)
- m_offset[ch] = other.m_offset[ch];
- }
-
- void FinishHDRUnsigned(int tweak, int range, MSInt16 *outEP0, MSInt16 *outEP1, ParallelMath::RoundTowardNearestForScope *roundingMode)
- {
- float tweakFactors[2];
- ComputeTweakFactors(tweak, range, tweakFactors);
-
- for (int ch = 0; ch < TVectorSize; ch++)
- {
- MUInt15 channelEPs[2];
- for (int epi = 0; epi < 2; epi++)
- {
- MFloat f = ParallelMath::Clamp(m_base[ch] + m_offset[ch] * tweakFactors[epi], 0.0f, 31743.0f);
- channelEPs[epi] = ParallelMath::RoundAndConvertToU15(f, roundingMode);
- }
-
- outEP0[ch] = ParallelMath::LosslessCast<MSInt16>::Cast(channelEPs[0]);
- outEP1[ch] = ParallelMath::LosslessCast<MSInt16>::Cast(channelEPs[1]);
- }
- }
-
- void FinishHDRSigned(int tweak, int range, MSInt16* outEP0, MSInt16* outEP1, ParallelMath::RoundTowardNearestForScope* roundingMode)
- {
- float tweakFactors[2];
- ComputeTweakFactors(tweak, range, tweakFactors);
-
- for (int ch = 0; ch < TVectorSize; ch++)
- {
- MSInt16 channelEPs[2];
- for (int epi = 0; epi < 2; epi++)
- {
- MFloat f = ParallelMath::Clamp(m_base[ch] + m_offset[ch] * tweakFactors[epi], -31743.0f, 31743.0f);
- channelEPs[epi] = ParallelMath::RoundAndConvertToS16(f, roundingMode);
- }
-
- outEP0[ch] = channelEPs[0];
- outEP1[ch] = channelEPs[1];
- }
- }
-
- void FinishLDR(int tweak, int range, MUInt15* outEP0, MUInt15* outEP1)
- {
- ParallelMath::RoundTowardNearestForScope roundingMode;
-
- float tweakFactors[2];
- ComputeTweakFactors(tweak, range, tweakFactors);
-
- for (int ch = 0; ch < TVectorSize; ch++)
- {
- MFloat ep0f = ParallelMath::Clamp(m_base[ch] + m_offset[ch] * tweakFactors[0], 0.0f, 255.0f);
- MFloat ep1f = ParallelMath::Clamp(m_base[ch] + m_offset[ch] * tweakFactors[1], 0.0f, 255.0f);
- outEP0[ch] = ParallelMath::RoundAndConvertToU15(ep0f, &roundingMode);
- outEP1[ch] = ParallelMath::RoundAndConvertToU15(ep1f, &roundingMode);
- }
- }
-
- template<int TNewVectorSize>
- UnfinishedEndpoints<TNewVectorSize> ExpandTo(float filler)
- {
- MFloat newBase[TNewVectorSize];
- MFloat newOffset[TNewVectorSize];
-
- for (int ch = 0; ch < TNewVectorSize && ch < TVectorSize; ch++)
- {
- newBase[ch] = m_base[ch];
- newOffset[ch] = m_offset[ch];
- }
-
- MFloat fillerV = ParallelMath::MakeFloat(filler);
-
- for (int ch = TVectorSize; ch < TNewVectorSize; ch++)
- {
- newBase[ch] = fillerV;
- newOffset[ch] = ParallelMath::MakeFloatZero();
- }
-
- return UnfinishedEndpoints<TNewVectorSize>(newBase, newOffset);
- }
-
- private:
- MFloat m_base[TVectorSize];
- MFloat m_offset[TVectorSize];
- };
-
- template<int TMatrixSize>
- class PackedCovarianceMatrix
- {
- public:
- // 0: xx,
- // 1: xy, yy
- // 3: xz, yz, zz
- // 6: xw, yw, zw, ww
- // ... etc.
- static const int PyramidSize = (TMatrixSize * (TMatrixSize + 1)) / 2;
-
- typedef ParallelMath::Float MFloat;
-
- PackedCovarianceMatrix()
- {
- for (int i = 0; i < PyramidSize; i++)
- m_values[i] = ParallelMath::MakeFloatZero();
- }
-
- void Add(const ParallelMath::Float *vec, const ParallelMath::Float &weight)
- {
- int index = 0;
- for (int row = 0; row < TMatrixSize; row++)
- {
- for (int col = 0; col <= row; col++)
- {
- m_values[index] = m_values[index] + vec[row] * vec[col] * weight;
- index++;
- }
- }
- }
-
- void Product(MFloat *outVec, const MFloat *inVec)
- {
- for (int row = 0; row < TMatrixSize; row++)
- {
- MFloat sum = ParallelMath::MakeFloatZero();
-
- int index = (row * (row + 1)) >> 1;
- for (int col = 0; col < TMatrixSize; col++)
- {
- sum = sum + inVec[col] * m_values[index];
- if (col >= row)
- index += col + 1;
- else
- index++;
- }
-
- outVec[row] = sum;
- }
- }
-
- private:
- ParallelMath::Float m_values[PyramidSize];
- };
-
- static const int NumEndpointSelectorPasses = 3;
-
- template<int TVectorSize, int TIterationCount>
- class EndpointSelector
- {
- public:
- typedef ParallelMath::Float MFloat;
-
- EndpointSelector()
- {
- for (int ch = 0; ch < TVectorSize; ch++)
- {
- m_centroid[ch] = ParallelMath::MakeFloatZero();
- m_direction[ch] = ParallelMath::MakeFloatZero();
- }
- m_weightTotal = ParallelMath::MakeFloatZero();
- m_minDist = ParallelMath::MakeFloat(FLT_MAX);
- m_maxDist = ParallelMath::MakeFloat(-FLT_MAX);
- }
-
- void ContributePass(const MFloat *value, int pass, const MFloat &weight)
- {
- if (pass == 0)
- ContributeCentroid(value, weight);
- else if (pass == 1)
- ContributeDirection(value, weight);
- else if (pass == 2)
- ContributeMinMax(value);
- }
-
- void FinishPass(int pass)
- {
- if (pass == 0)
- FinishCentroid();
- else if (pass == 1)
- FinishDirection();
- }
-
- UnfinishedEndpoints<TVectorSize> GetEndpoints(const float channelWeights[TVectorSize]) const
- {
- MFloat unweightedBase[TVectorSize];
- MFloat unweightedOffset[TVectorSize];
-
- for (int ch = 0; ch < TVectorSize; ch++)
- {
- MFloat min = m_centroid[ch] + m_direction[ch] * m_minDist;
- MFloat max = m_centroid[ch] + m_direction[ch] * m_maxDist;
-
- float safeWeight = channelWeights[ch];
- if (safeWeight == 0.f)
- safeWeight = 1.0f;
-
- unweightedBase[ch] = min / channelWeights[ch];
- unweightedOffset[ch] = (max - min) / channelWeights[ch];
- }
-
- return UnfinishedEndpoints<TVectorSize>(unweightedBase, unweightedOffset);
- }
-
- private:
- void ContributeCentroid(const MFloat *value, const MFloat &weight)
- {
- for (int ch = 0; ch < TVectorSize; ch++)
- m_centroid[ch] = m_centroid[ch] + value[ch] * weight;
- m_weightTotal = m_weightTotal + weight;
- }
-
- void FinishCentroid()
- {
- MFloat denom = m_weightTotal;
- ParallelMath::MakeSafeDenominator(denom);
-
- for (int ch = 0; ch < TVectorSize; ch++)
- m_centroid[ch] = m_centroid[ch] / denom;
- }
-
- void ContributeDirection(const MFloat *value, const MFloat &weight)
- {
- MFloat diff[TVectorSize];
- for (int ch = 0; ch < TVectorSize; ch++)
- diff[ch] = value[ch] - m_centroid[ch];
-
- m_covarianceMatrix.Add(diff, weight);
- }
-
- void FinishDirection()
- {
- MFloat approx[TVectorSize];
- for (int ch = 0; ch < TVectorSize; ch++)
- approx[ch] = ParallelMath::MakeFloat(1.0f);
-
- for (int i = 0; i < TIterationCount; i++)
- {
- MFloat product[TVectorSize];
- m_covarianceMatrix.Product(product, approx);
-
- MFloat largestComponent = product[0];
- for (int ch = 1; ch < TVectorSize; ch++)
- largestComponent = ParallelMath::Max(largestComponent, product[ch]);
-
- // product = largestComponent*newApprox
- ParallelMath::MakeSafeDenominator(largestComponent);
- for (int ch = 0; ch < TVectorSize; ch++)
- approx[ch] = product[ch] / largestComponent;
- }
-
- // Normalize
- MFloat approxLen = ParallelMath::MakeFloatZero();
- for (int ch = 0; ch < TVectorSize; ch++)
- approxLen = approxLen + approx[ch] * approx[ch];
-
- approxLen = ParallelMath::Sqrt(approxLen);
-
- ParallelMath::MakeSafeDenominator(approxLen);
-
- for (int ch = 0; ch < TVectorSize; ch++)
- m_direction[ch] = approx[ch] / approxLen;
- }
-
- void ContributeMinMax(const MFloat *value)
- {
- MFloat dist = ParallelMath::MakeFloatZero();
- for (int ch = 0; ch < TVectorSize; ch++)
- dist = dist + m_direction[ch] * (value[ch] - m_centroid[ch]);
-
- m_minDist = ParallelMath::Min(m_minDist, dist);
- m_maxDist = ParallelMath::Max(m_maxDist, dist);
- }
-
- ParallelMath::Float m_centroid[TVectorSize];
- ParallelMath::Float m_direction[TVectorSize];
- PackedCovarianceMatrix<TVectorSize> m_covarianceMatrix;
- ParallelMath::Float m_weightTotal;
-
- ParallelMath::Float m_minDist;
- ParallelMath::Float m_maxDist;
- };
-
- static const ParallelMath::UInt16 g_weightReciprocals[] =
- {
- ParallelMath::MakeUInt16(0), // -1
- ParallelMath::MakeUInt16(0), // 0
- ParallelMath::MakeUInt16(32768), // 1
- ParallelMath::MakeUInt16(16384), // 2
- ParallelMath::MakeUInt16(10923), // 3
- ParallelMath::MakeUInt16(8192), // 4
- ParallelMath::MakeUInt16(6554), // 5
- ParallelMath::MakeUInt16(5461), // 6
- ParallelMath::MakeUInt16(4681), // 7
- ParallelMath::MakeUInt16(4096), // 8
- ParallelMath::MakeUInt16(3641), // 9
- ParallelMath::MakeUInt16(3277), // 10
- ParallelMath::MakeUInt16(2979), // 11
- ParallelMath::MakeUInt16(2731), // 12
- ParallelMath::MakeUInt16(2521), // 13
- ParallelMath::MakeUInt16(2341), // 14
- ParallelMath::MakeUInt16(2185), // 15
- };
-
- template<int TVectorSize>
- class IndexSelector
- {
- public:
- typedef ParallelMath::Float MFloat;
- typedef ParallelMath::UInt16 MUInt16;
- typedef ParallelMath::UInt15 MUInt15;
- typedef ParallelMath::SInt16 MSInt16;
- typedef ParallelMath::AInt16 MAInt16;
- typedef ParallelMath::SInt32 MSInt32;
- typedef ParallelMath::UInt31 MUInt31;
-
- template<class TInterpolationEPType, class TColorEPType>
- void Init(const float *channelWeights, const TInterpolationEPType interpolationEndPoints[2][TVectorSize], const TColorEPType colorSpaceEndpoints[2][TVectorSize], int range)
- {
- // In BC6H, the interpolation endpoints are higher-precision than the endpoints in color space.
- // We need to select indexes using the color-space endpoints.
-
- m_isUniform = true;
- for (int ch = 1; ch < TVectorSize; ch++)
- {
- if (channelWeights[ch] != channelWeights[0])
- m_isUniform = false;
- }
-
- // To work with channel weights, we need something where:
- // pxDiff = px - ep[0]
- // epDiff = ep[1] - ep[0]
- //
- // weightedEPDiff = epDiff * channelWeights
- // normalizedWeightedAxis = weightedEPDiff / len(weightedEPDiff)
- // normalizedIndex = dot(pxDiff * channelWeights, normalizedWeightedAxis) / len(weightedEPDiff)
- // index = normalizedIndex * maxValue
- //
- // Equivalent to:
- // axis = channelWeights * maxValue * epDiff * channelWeights / lenSquared(epDiff * channelWeights)
- // index = dot(axis, pxDiff)
-
- for (int ep = 0; ep < 2; ep++)
- for (int ch = 0; ch < TVectorSize; ch++)
- m_endPoint[ep][ch] = ParallelMath::LosslessCast<MAInt16>::Cast(interpolationEndPoints[ep][ch]);
-
- m_range = range;
- m_maxValue = static_cast<float>(range - 1);
-
- MFloat epDiffWeighted[TVectorSize];
- for (int ch = 0; ch < TVectorSize; ch++)
- {
- m_origin[ch] = ParallelMath::ToFloat(colorSpaceEndpoints[0][ch]);
- MFloat opposingOriginCh = ParallelMath::ToFloat(colorSpaceEndpoints[1][ch]);
- epDiffWeighted[ch] = (opposingOriginCh - m_origin[ch]) * channelWeights[ch];
- }
-
- MFloat lenSquared = epDiffWeighted[0] * epDiffWeighted[0];
- for (int ch = 1; ch < TVectorSize; ch++)
- lenSquared = lenSquared + epDiffWeighted[ch] * epDiffWeighted[ch];
-
- ParallelMath::MakeSafeDenominator(lenSquared);
-
- MFloat maxValueDividedByLengthSquared = ParallelMath::MakeFloat(m_maxValue) / lenSquared;
-
- for (int ch = 0; ch < TVectorSize; ch++)
- m_axis[ch] = epDiffWeighted[ch] * channelWeights[ch] * maxValueDividedByLengthSquared;
- }
-
- template<bool TSigned>
- void Init(const float channelWeights[TVectorSize], const MUInt15 endPoints[2][TVectorSize], int range)
- {
- MAInt16 converted[2][TVectorSize];
- for (int epi = 0; epi < 2; epi++)
- for (int ch = 0; ch < TVectorSize; ch++)
- converted[epi][ch] = ParallelMath::LosslessCast<MAInt16>::Cast(endPoints[epi][ch]);
-
- Init<MUInt15, MUInt15>(channelWeights, endPoints, endPoints, range);
- }
-
- void ReconstructLDR_BC7(const MUInt15 &index, MUInt15* pixel, int numRealChannels)
- {
- MUInt15 weight = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::RightShift(ParallelMath::CompactMultiply(g_weightReciprocals[m_range], index) + 256, 9));
-
- for (int ch = 0; ch < numRealChannels; ch++)
- {
- MUInt15 ep0f = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::CompactMultiply((ParallelMath::MakeUInt15(64) - weight), ParallelMath::LosslessCast<MUInt15>::Cast(m_endPoint[0][ch])));
- MUInt15 ep1f = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::CompactMultiply(weight, ParallelMath::LosslessCast<MUInt15>::Cast(m_endPoint[1][ch])));
- pixel[ch] = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::RightShift(ep0f + ep1f + ParallelMath::MakeUInt15(32), 6));
- }
- }
-
- void ReconstructLDRPrecise(const MUInt15 &index, MUInt15* pixel, int numRealChannels)
- {
- MUInt15 weight = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::RightShift(ParallelMath::CompactMultiply(g_weightReciprocals[m_range], index) + 64, 7));
-
- for (int ch = 0; ch < numRealChannels; ch++)
- {
- MUInt15 ep0f = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::CompactMultiply((ParallelMath::MakeUInt15(256) - weight), ParallelMath::LosslessCast<MUInt15>::Cast(m_endPoint[0][ch])));
- MUInt15 ep1f = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::CompactMultiply(weight, ParallelMath::LosslessCast<MUInt15>::Cast(m_endPoint[1][ch])));
- pixel[ch] = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::RightShift(ep0f + ep1f + ParallelMath::MakeUInt15(128), 8));
- }
- }
-
- void ReconstructLDR_BC7(const MUInt15 &index, MUInt15* pixel)
- {
- ReconstructLDR_BC7(index, pixel, TVectorSize);
- }
-
- void ReconstructLDRPrecise(const MUInt15 &index, MUInt15* pixel)
- {
- ReconstructLDRPrecise(index, pixel, TVectorSize);
- }
-
- MUInt15 SelectIndexLDR(const MFloat* pixel, const ParallelMath::RoundTowardNearestForScope* rtn) const
- {
- MFloat dist = (pixel[0] - m_origin[0]) * m_axis[0];
- for (int ch = 1; ch < TVectorSize; ch++)
- dist = dist + (pixel[ch] - m_origin[ch]) * m_axis[ch];
-
- return ParallelMath::RoundAndConvertToU15(ParallelMath::Clamp(dist, 0.0f, m_maxValue), rtn);
- }
-
- protected:
- MAInt16 m_endPoint[2][TVectorSize];
-
- private:
- MFloat m_origin[TVectorSize];
- MFloat m_axis[TVectorSize];
- int m_range;
- float m_maxValue;
- bool m_isUniform;
- };
-
-
- template<int TVectorSize>
- class IndexSelectorHDR : public IndexSelector<TVectorSize>
- {
- public:
- typedef ParallelMath::UInt15 MUInt15;
- typedef ParallelMath::UInt16 MUInt16;
- typedef ParallelMath::UInt31 MUInt31;
- typedef ParallelMath::SInt16 MSInt16;
- typedef ParallelMath::SInt32 MSInt32;
- typedef ParallelMath::Float MFloat;
-
- private:
-
- MUInt15 InvertSingle(const MUInt15& anIndex) const
- {
- MUInt15 inverted = m_maxValueMinusOne - anIndex;
- return ParallelMath::Select(m_isInverted, inverted, anIndex);
- }
-
- void ReconstructHDRSignedUninverted(const MUInt15 &index, MSInt16* pixel) const
- {
- MUInt15 weight = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::RightShift(ParallelMath::CompactMultiply(g_weightReciprocals[m_range], index) + 256, 9));
-
- for (int ch = 0; ch < TVectorSize; ch++)
- {
- MSInt16 ep0 = ParallelMath::LosslessCast<MSInt16>::Cast(this->m_endPoint[0][ch]);
- MSInt16 ep1 = ParallelMath::LosslessCast<MSInt16>::Cast(this->m_endPoint[1][ch]);
-
- MSInt32 pixel32 = ParallelMath::XMultiply((ParallelMath::MakeUInt15(64) - weight), ep0) + ParallelMath::XMultiply(weight, ep1);
-
- pixel32 = ParallelMath::RightShift(pixel32 + ParallelMath::MakeSInt32(32), 6);
-
- pixel[ch] = UnscaleHDRValueSigned(ParallelMath::ToSInt16(pixel32));
- }
- }
-
- void ReconstructHDRUnsignedUninverted(const MUInt15 &index, MSInt16* pixel) const
- {
- MUInt15 weight = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::RightShift(ParallelMath::CompactMultiply(g_weightReciprocals[m_range], index) + 256, 9));
-
- for (int ch = 0; ch < TVectorSize; ch++)
- {
- MUInt16 ep0 = ParallelMath::LosslessCast<MUInt16>::Cast(this->m_endPoint[0][ch]);
- MUInt16 ep1 = ParallelMath::LosslessCast<MUInt16>::Cast(this->m_endPoint[1][ch]);
-
- MUInt31 pixel31 = ParallelMath::XMultiply((ParallelMath::MakeUInt15(64) - weight), ep0) + ParallelMath::XMultiply(weight, ep1);
-
- pixel31 = ParallelMath::RightShift(pixel31 + ParallelMath::MakeUInt31(32), 6);
-
- pixel[ch] = ParallelMath::LosslessCast<MSInt16>::Cast(UnscaleHDRValueUnsigned(ParallelMath::ToUInt16(pixel31)));
- }
- }
-
- MFloat ErrorForInterpolatorComponent(int index, int ch, const MFloat *pixel) const
- {
- MFloat diff = pixel[ch] - m_reconstructedInterpolators[index][ch];
- return diff * diff;
- }
-
- MFloat ErrorForInterpolator(int index, const MFloat *pixel) const
- {
- MFloat error = ErrorForInterpolatorComponent(index, 0, pixel);
- for (int ch = 1; ch < TVectorSize; ch++)
- error = error + ErrorForInterpolatorComponent(index, ch, pixel);
- return error;
- }
-
- public:
-
- void InitHDR(int range, bool isSigned, bool fastIndexing, const float *channelWeights)
- {
- assert(range <= 16);
-
- m_range = range;
-
- m_isInverted = ParallelMath::MakeBoolInt16(false);
- m_maxValueMinusOne = ParallelMath::MakeUInt15(static_cast<uint16_t>(range - 1));
-
- if (!fastIndexing)
- {
- for (int i = 0; i < range; i++)
- {
- MSInt16 recon2CL[TVectorSize];
-
- if (isSigned)
- ReconstructHDRSignedUninverted(ParallelMath::MakeUInt15(static_cast<uint16_t>(i)), recon2CL);
- else
- ReconstructHDRUnsignedUninverted(ParallelMath::MakeUInt15(static_cast<uint16_t>(i)), recon2CL);
-
- for (int ch = 0; ch < TVectorSize; ch++)
- m_reconstructedInterpolators[i][ch] = ParallelMath::TwosCLHalfToFloat(recon2CL[ch]) * channelWeights[ch];
- }
- }
- }
-
- void ReconstructHDRSigned(const MUInt15 &index, MSInt16* pixel) const
- {
- ReconstructHDRSignedUninverted(InvertSingle(index), pixel);
- }
-
- void ReconstructHDRUnsigned(const MUInt15 &index, MSInt16* pixel) const
- {
- ReconstructHDRUnsignedUninverted(InvertSingle(index), pixel);
- }
-
- void ConditionalInvert(const ParallelMath::Int16CompFlag &invert)
- {
- m_isInverted = invert;
- }
-
- MUInt15 SelectIndexHDRSlow(const MFloat* pixel, const ParallelMath::RoundTowardNearestForScope*) const
- {
- MUInt15 index = ParallelMath::MakeUInt15(0);
-
- MFloat bestError = ErrorForInterpolator(0, pixel);
- for (int i = 1; i < m_range; i++)
- {
- MFloat error = ErrorForInterpolator(i, pixel);
- ParallelMath::FloatCompFlag errorBetter = ParallelMath::Less(error, bestError);
- ParallelMath::ConditionalSet(index, ParallelMath::FloatFlagToInt16(errorBetter), ParallelMath::MakeUInt15(static_cast<uint16_t>(i)));
- bestError = ParallelMath::Min(bestError, error);
- }
-
- return InvertSingle(index);
- }
-
- MUInt15 SelectIndexHDRFast(const MFloat* pixel, const ParallelMath::RoundTowardNearestForScope* rtn) const
- {
- return InvertSingle(this->SelectIndexLDR(pixel, rtn));
- }
-
- private:
- MFloat m_reconstructedInterpolators[16][TVectorSize];
- ParallelMath::Int16CompFlag m_isInverted;
- MUInt15 m_maxValueMinusOne;
- int m_range;
- };
-
- // Solve for a, b where v = a*t + b
- // This allows endpoints to be mapped to where T=0 and T=1
- // Least squares from totals:
- // a = (tv - t*v/w)/(tt - t*t/w)
- // b = (v - a*t)/w
- template<int TVectorSize>
- class EndpointRefiner
- {
- public:
- typedef ParallelMath::Float MFloat;
- typedef ParallelMath::UInt16 MUInt16;
- typedef ParallelMath::UInt15 MUInt15;
- typedef ParallelMath::AInt16 MAInt16;
- typedef ParallelMath::SInt16 MSInt16;
- typedef ParallelMath::SInt32 MSInt32;
-
- MFloat m_tv[TVectorSize];
- MFloat m_v[TVectorSize];
- MFloat m_tt;
- MFloat m_t;
- MFloat m_w;
- int m_wu;
-
- float m_rcpMaxIndex;
- float m_channelWeights[TVectorSize];
- float m_rcpChannelWeights[TVectorSize];
-
- void Init(int indexRange, const float channelWeights[TVectorSize])
- {
- for (int ch = 0; ch < TVectorSize; ch++)
- {
- m_tv[ch] = ParallelMath::MakeFloatZero();
- m_v[ch] = ParallelMath::MakeFloatZero();
- }
- m_tt = ParallelMath::MakeFloatZero();
- m_t = ParallelMath::MakeFloatZero();
- m_w = ParallelMath::MakeFloatZero();
-
- m_rcpMaxIndex = 1.0f / static_cast<float>(indexRange - 1);
-
- for (int ch = 0; ch < TVectorSize; ch++)
- {
- m_channelWeights[ch] = channelWeights[ch];
- m_rcpChannelWeights[ch] = 1.0f;
- if (m_channelWeights[ch] != 0.0f)
- m_rcpChannelWeights[ch] = 1.0f / channelWeights[ch];
- }
-
- m_wu = 0;
- }
-
- void ContributePW(const MFloat *pwFloatPixel, const MUInt15 &index, const MFloat &weight)
- {
- MFloat t = ParallelMath::ToFloat(index) * m_rcpMaxIndex;
-
- for (int ch = 0; ch < TVectorSize; ch++)
- {
- MFloat v = pwFloatPixel[ch] * weight;
-
- m_tv[ch] = m_tv[ch] + t * v;
- m_v[ch] = m_v[ch] + v;
- }
- m_tt = m_tt + weight * t * t;
- m_t = m_t + weight * t;
- m_w = m_w + weight;
- }
-
- void ContributeUnweightedPW(const MFloat *pwFloatPixel, const MUInt15 &index, int numRealChannels)
- {
- MFloat t = ParallelMath::ToFloat(index) * m_rcpMaxIndex;
-
- for (int ch = 0; ch < numRealChannels; ch++)
- {
- MFloat v = pwFloatPixel[ch];
-
- m_tv[ch] = m_tv[ch] + t * v;
- m_v[ch] = m_v[ch] + v;
- }
- m_tt = m_tt + t * t;
- m_t = m_t + t;
- m_wu++;
- }
-
- void ContributeUnweightedPW(const MFloat *floatPixel, const MUInt15 &index)
- {
- ContributeUnweightedPW(floatPixel, index, TVectorSize);
- }
-
- void GetRefinedEndpoints(MFloat endPoint[2][TVectorSize])
- {
- // a = (tv - t*v/w)/(tt - t*t/w)
- // b = (v - a*t)/w
- MFloat w = m_w + ParallelMath::MakeFloat(static_cast<float>(m_wu));
-
- ParallelMath::MakeSafeDenominator(w);
- MFloat wRcp = ParallelMath::Reciprocal(w);
-
- MFloat adenom = (m_tt * w - m_t * m_t) * wRcp;
-
- ParallelMath::FloatCompFlag adenomZero = ParallelMath::Equal(adenom, ParallelMath::MakeFloatZero());
- ParallelMath::ConditionalSet(adenom, adenomZero, ParallelMath::MakeFloat(1.0f));
-
- for (int ch = 0; ch < TVectorSize; ch++)
- {
- /*
- if (adenom == 0.0)
- p1 = p2 = er.v / er.w;
- else
- {
- float4 a = (er.tv - er.t*er.v / er.w) / adenom;
- float4 b = (er.v - a * er.t) / er.w;
- p1 = b;
- p2 = a + b;
- }
- */
-
- MFloat a = (m_tv[ch] - m_t * m_v[ch] * wRcp) / adenom;
- MFloat b = (m_v[ch] - a * m_t) * wRcp;
-
- MFloat p1 = b;
- MFloat p2 = a + b;
-
- ParallelMath::ConditionalSet(p1, adenomZero, (m_v[ch] * wRcp));
- ParallelMath::ConditionalSet(p2, adenomZero, p1);
-
- // Unweight
- float inverseWeight = m_rcpChannelWeights[ch];
-
- endPoint[0][ch] = p1 * inverseWeight;
- endPoint[1][ch] = p2 * inverseWeight;
- }
- }
-
- void GetRefinedEndpointsLDR(MUInt15 endPoint[2][TVectorSize], int numRealChannels, const ParallelMath::RoundTowardNearestForScope *roundingMode)
- {
- MFloat floatEndPoint[2][TVectorSize];
- GetRefinedEndpoints(floatEndPoint);
-
- for (int epi = 0; epi < 2; epi++)
- for (int ch = 0; ch < TVectorSize; ch++)
- endPoint[epi][ch] = ParallelMath::RoundAndConvertToU15(ParallelMath::Clamp(floatEndPoint[epi][ch], 0.0f, 255.0f), roundingMode);
- }
-
- void GetRefinedEndpointsLDR(MUInt15 endPoint[2][TVectorSize], const ParallelMath::RoundTowardNearestForScope *roundingMode)
- {
- GetRefinedEndpointsLDR(endPoint, TVectorSize, roundingMode);
- }
-
- void GetRefinedEndpointsHDR(MSInt16 endPoint[2][TVectorSize], bool isSigned, const ParallelMath::RoundTowardNearestForScope *roundingMode)
- {
- MFloat floatEndPoint[2][TVectorSize];
- GetRefinedEndpoints(floatEndPoint);
-
- for (int epi = 0; epi < 2; epi++)
- {
- for (int ch = 0; ch < TVectorSize; ch++)
- {
- MFloat f = floatEndPoint[epi][ch];
- if (isSigned)
- endPoint[epi][ch] = ParallelMath::LosslessCast<MSInt16>::Cast(ParallelMath::RoundAndConvertToS16(ParallelMath::Clamp(f, -31743.0f, 31743.0f), roundingMode));
- else
- endPoint[epi][ch] = ParallelMath::LosslessCast<MSInt16>::Cast(ParallelMath::RoundAndConvertToU15(ParallelMath::Clamp(f, 0.0f, 31743.0f), roundingMode));
- }
- }
- }
- };
-
- template<int TVectorSize>
- class AggregatedError
- {
- public:
- typedef ParallelMath::UInt16 MUInt16;
- typedef ParallelMath::UInt31 MUInt31;
- typedef ParallelMath::Float MFloat;
-
- AggregatedError()
- {
- for (int ch = 0; ch < TVectorSize; ch++)
- m_errorUnweighted[ch] = ParallelMath::MakeUInt31(0);
- }
-
- void Add(const MUInt16 &channelErrorUnweighted, int ch)
- {
- m_errorUnweighted[ch] = m_errorUnweighted[ch] + ParallelMath::ToUInt31(channelErrorUnweighted);
- }
-
- MFloat Finalize(uint32_t flags, const float channelWeightsSq[TVectorSize]) const
- {
- if (flags & cvtt::Flags::Uniform)
- {
- MUInt31 total = m_errorUnweighted[0];
- for (int ch = 1; ch < TVectorSize; ch++)
- total = total + m_errorUnweighted[ch];
- return ParallelMath::ToFloat(total);
- }
- else
- {
- MFloat total = ParallelMath::ToFloat(m_errorUnweighted[0]) * channelWeightsSq[0];
- for (int ch = 1; ch < TVectorSize; ch++)
- total = total + ParallelMath::ToFloat(m_errorUnweighted[ch]) * channelWeightsSq[ch];
- return total;
- }
- }
-
- private:
- MUInt31 m_errorUnweighted[TVectorSize];
- };
-
- class BCCommon
- {
- public:
- typedef ParallelMath::Float MFloat;
- typedef ParallelMath::UInt16 MUInt16;
- typedef ParallelMath::UInt15 MUInt15;
- typedef ParallelMath::AInt16 MAInt16;
- typedef ParallelMath::SInt16 MSInt16;
- typedef ParallelMath::SInt32 MSInt32;
-
- static int TweakRoundsForRange(int range)
- {
- if (range == 3)
- return 3;
- return 4;
- }
-
- template<int TVectorSize>
- static void ComputeErrorLDR(uint32_t flags, const MUInt15 reconstructed[TVectorSize], const MUInt15 original[TVectorSize], int numRealChannels, AggregatedError<TVectorSize> &aggError)
- {
- for (int ch = 0; ch < numRealChannels; ch++)
- aggError.Add(ParallelMath::SqDiffUInt8(reconstructed[ch], original[ch]), ch);
- }
-
- template<int TVectorSize>
- static void ComputeErrorLDR(uint32_t flags, const MUInt15 reconstructed[TVectorSize], const MUInt15 original[TVectorSize], AggregatedError<TVectorSize> &aggError)
- {
- ComputeErrorLDR<TVectorSize>(flags, reconstructed, original, TVectorSize, aggError);
- }
-
- template<int TVectorSize>
- static MFloat ComputeErrorLDRSimple(uint32_t flags, const MUInt15 reconstructed[TVectorSize], const MUInt15 original[TVectorSize], int numRealChannels, const float *channelWeightsSq)
- {
- AggregatedError<TVectorSize> aggError;
- ComputeErrorLDR<TVectorSize>(flags, reconstructed, original, numRealChannels, aggError);
- return aggError.Finalize(flags, channelWeightsSq);
- }
-
- template<int TVectorSize>
- static MFloat ComputeErrorHDRFast(uint32_t flags, const MSInt16 reconstructed[TVectorSize], const MSInt16 original[TVectorSize], const float channelWeightsSq[TVectorSize])
- {
- MFloat error = ParallelMath::MakeFloatZero();
- if (flags & Flags::Uniform)
- {
- for (int ch = 0; ch < TVectorSize; ch++)
- error = error + ParallelMath::SqDiffSInt16(reconstructed[ch], original[ch]);
- }
- else
- {
- for (int ch = 0; ch < TVectorSize; ch++)
- error = error + ParallelMath::SqDiffSInt16(reconstructed[ch], original[ch]) * ParallelMath::MakeFloat(channelWeightsSq[ch]);
- }
-
- return error;
- }
-
- template<int TVectorSize>
- static MFloat ComputeErrorHDRSlow(uint32_t flags, const MSInt16 reconstructed[TVectorSize], const MSInt16 original[TVectorSize], const float channelWeightsSq[TVectorSize])
- {
- MFloat error = ParallelMath::MakeFloatZero();
- if (flags & Flags::Uniform)
- {
- for (int ch = 0; ch < TVectorSize; ch++)
- error = error + ParallelMath::SqDiff2CL(reconstructed[ch], original[ch]);
- }
- else
- {
- for (int ch = 0; ch < TVectorSize; ch++)
- error = error + ParallelMath::SqDiff2CL(reconstructed[ch], original[ch]) * ParallelMath::MakeFloat(channelWeightsSq[ch]);
- }
-
- return error;
- }
-
- template<int TChannelCount>
- static void PreWeightPixelsLDR(MFloat preWeightedPixels[16][TChannelCount], const MUInt15 pixels[16][TChannelCount], const float channelWeights[TChannelCount])
- {
- for (int px = 0; px < 16; px++)
- {
- for (int ch = 0; ch < TChannelCount; ch++)
- preWeightedPixels[px][ch] = ParallelMath::ToFloat(pixels[px][ch]) * channelWeights[ch];
- }
- }
-
- template<int TChannelCount>
- static void PreWeightPixelsHDR(MFloat preWeightedPixels[16][TChannelCount], const MSInt16 pixels[16][TChannelCount], const float channelWeights[TChannelCount])
- {
- for (int px = 0; px < 16; px++)
- {
- for (int ch = 0; ch < TChannelCount; ch++)
- preWeightedPixels[px][ch] = ParallelMath::ToFloat(pixels[px][ch]) * channelWeights[ch];
- }
- }
- };
-
- class BC7Computer
- {
- public:
- static const int MaxTweakRounds = 4;
-
- typedef ParallelMath::SInt16 MSInt16;
- typedef ParallelMath::UInt15 MUInt15;
- typedef ParallelMath::UInt16 MUInt16;
- typedef ParallelMath::SInt32 MSInt32;
- typedef ParallelMath::Float MFloat;
-
- struct WorkInfo
- {
- MUInt15 m_mode;
- MFloat m_error;
- MUInt15 m_ep[3][2][4];
- MUInt15 m_indexes[16];
- MUInt15 m_indexes2[16];
-
- union
- {
- MUInt15 m_partition;
- struct IndexSelectorAndRotation
- {
- MUInt15 m_indexSelector;
- MUInt15 m_rotation;
- } m_isr;
- } m_u;
- };
-
- static void TweakAlpha(const MUInt15 original[2], int tweak, int range, MUInt15 result[2])
- {
- ParallelMath::RoundTowardNearestForScope roundingMode;
-
- float tf[2];
- ComputeTweakFactors(tweak, range, tf);
-
- MFloat base = ParallelMath::ToFloat(original[0]);
- MFloat offs = ParallelMath::ToFloat(original[1]) - base;
-
- result[0] = ParallelMath::RoundAndConvertToU15(ParallelMath::Clamp(base + offs * tf[0], 0.0f, 255.0f), &roundingMode);
- result[1] = ParallelMath::RoundAndConvertToU15(ParallelMath::Clamp(base + offs * tf[1], 0.0f, 255.0f), &roundingMode);
- }
-
- static void Quantize(MUInt15* color, int bits, int channels, const ParallelMath::RoundTowardNearestForScope *roundingMode)
- {
- float maxColor = static_cast<float>((1 << bits) - 1);
-
- for (int i = 0; i < channels; i++)
- color[i] = ParallelMath::RoundAndConvertToU15(ParallelMath::Clamp(ParallelMath::ToFloat(color[i]) * ParallelMath::MakeFloat(1.0f / 255.0f) * maxColor, 0.f, 255.f), roundingMode);
- }
-
- static void QuantizeP(MUInt15* color, int bits, uint16_t p, int channels, const ParallelMath::RoundTowardNearestForScope *roundingMode)
- {
- uint16_t pShift = static_cast<uint16_t>(1 << (7 - bits));
- MUInt15 pShiftV = ParallelMath::MakeUInt15(pShift);
-
- float maxColorF = static_cast<float>(255 - (1 << (7 - bits)));
-
- float maxQuantized = static_cast<float>((1 << bits) - 1);
-
- for (int ch = 0; ch < channels; ch++)
- {
- MUInt15 clr = color[ch];
- if (p)
- clr = ParallelMath::Max(clr, pShiftV) - pShiftV;
-
- MFloat rerangedColor = ParallelMath::ToFloat(clr) * maxQuantized / maxColorF;
-
- clr = ParallelMath::RoundAndConvertToU15(ParallelMath::Clamp(rerangedColor, 0.0f, maxQuantized), roundingMode) << 1;
- if (p)
- clr = clr | ParallelMath::MakeUInt15(1);
-
- color[ch] = clr;
- }
- }
-
- static void Unquantize(MUInt15* color, int bits, int channels)
- {
- for (int ch = 0; ch < channels; ch++)
- {
- MUInt15 clr = color[ch];
- clr = clr << (8 - bits);
- color[ch] = clr | ParallelMath::RightShift(clr, bits);
- }
- }
-
- static void CompressEndpoints0(MUInt15 ep[2][4], uint16_t p[2], const ParallelMath::RoundTowardNearestForScope *roundingMode)
- {
- for (int j = 0; j < 2; j++)
- {
- QuantizeP(ep[j], 4, p[j], 3, roundingMode);
- Unquantize(ep[j], 5, 3);
- ep[j][3] = ParallelMath::MakeUInt15(255);
- }
- }
-
- static void CompressEndpoints1(MUInt15 ep[2][4], uint16_t p, const ParallelMath::RoundTowardNearestForScope *roundingMode)
- {
- for (int j = 0; j < 2; j++)
- {
- QuantizeP(ep[j], 6, p, 3, roundingMode);
- Unquantize(ep[j], 7, 3);
- ep[j][3] = ParallelMath::MakeUInt15(255);
- }
- }
-
- static void CompressEndpoints2(MUInt15 ep[2][4], const ParallelMath::RoundTowardNearestForScope *roundingMode)
- {
- for (int j = 0; j < 2; j++)
- {
- Quantize(ep[j], 5, 3, roundingMode);
- Unquantize(ep[j], 5, 3);
- ep[j][3] = ParallelMath::MakeUInt15(255);
- }
- }
-
- static void CompressEndpoints3(MUInt15 ep[2][4], uint16_t p[2], const ParallelMath::RoundTowardNearestForScope *roundingMode)
- {
- for (int j = 0; j < 2; j++)
- {
- QuantizeP(ep[j], 7, p[j], 3, roundingMode);
- ep[j][3] = ParallelMath::MakeUInt15(255);
- }
- }
-
- static void CompressEndpoints4(MUInt15 epRGB[2][3], MUInt15 epA[2], const ParallelMath::RoundTowardNearestForScope *roundingMode)
- {
- for (int j = 0; j < 2; j++)
- {
- Quantize(epRGB[j], 5, 3, roundingMode);
- Unquantize(epRGB[j], 5, 3);
-
- Quantize(epA + j, 6, 1, roundingMode);
- Unquantize(epA + j, 6, 1);
- }
- }
-
- static void CompressEndpoints5(MUInt15 epRGB[2][3], MUInt15 epA[2], const ParallelMath::RoundTowardNearestForScope *roundingMode)
- {
- for (int j = 0; j < 2; j++)
- {
- Quantize(epRGB[j], 7, 3, roundingMode);
- Unquantize(epRGB[j], 7, 3);
- }
-
- // Alpha is full precision
- (void)epA;
- }
-
- static void CompressEndpoints6(MUInt15 ep[2][4], uint16_t p[2], const ParallelMath::RoundTowardNearestForScope *roundingMode)
- {
- for (int j = 0; j < 2; j++)
- QuantizeP(ep[j], 7, p[j], 4, roundingMode);
- }
-
- static void CompressEndpoints7(MUInt15 ep[2][4], uint16_t p[2], const ParallelMath::RoundTowardNearestForScope *roundingMode)
- {
- for (int j = 0; j < 2; j++)
- {
- QuantizeP(ep[j], 5, p[j], 4, roundingMode);
- Unquantize(ep[j], 6, 4);
- }
- }
-
- struct SinglePlaneTemporaries
- {
- UnfinishedEndpoints<3> unfinishedRGB[BC7Data::g_numShapesAll];
- UnfinishedEndpoints<4> unfinishedRGBA[BC7Data::g_numShapes12];
-
- MUInt15 fragmentBestIndexes[BC7Data::g_numFragments];
- MUInt15 shapeBestEP[BC7Data::g_maxFragmentsPerMode][2][4];
- MFloat shapeBestError[BC7Data::g_maxFragmentsPerMode];
- };
-
- static void TrySingleColorRGBAMultiTable(uint32_t flags, const MUInt15 pixels[16][4], const MFloat average[4], int numRealChannels, const uint8_t *fragmentStart, int shapeLength, const MFloat &staticAlphaError, const ParallelMath::Int16CompFlag punchThroughInvalid[4], MFloat& shapeBestError, MUInt15 shapeBestEP[2][4], MUInt15 *fragmentBestIndexes, const float *channelWeightsSq, const cvtt::Tables::BC7SC::Table*const* tables, int numTables, const ParallelMath::RoundTowardNearestForScope *rtn)
- {
- MFloat bestAverageError = ParallelMath::MakeFloat(FLT_MAX);
-
- MUInt15 intAverage[4];
- for (int ch = 0; ch < 4; ch++)
- intAverage[ch] = ParallelMath::RoundAndConvertToU15(average[ch], rtn);
-
- MUInt15 eps[2][4];
- MUInt15 reconstructed[4];
- MUInt15 index = ParallelMath::MakeUInt15(0);
-
- for (int epi = 0; epi < 2; epi++)
- {
- for (int ch = 0; ch < 3; ch++)
- eps[epi][ch] = ParallelMath::MakeUInt15(0);
- eps[epi][3] = ParallelMath::MakeUInt15(255);
- }
-
- for (int ch = 0; ch < 3; ch++)
- reconstructed[ch] = ParallelMath::MakeUInt15(0);
- reconstructed[3] = ParallelMath::MakeUInt15(255);
-
- // Depending on the target index and parity bits, there are multiple valid solid colors.
- // We want to find the one closest to the actual average.
- MFloat epsAverageDiff = ParallelMath::MakeFloat(FLT_MAX);
- for (int t = 0; t < numTables; t++)
- {
- const cvtt::Tables::BC7SC::Table& table = *(tables[t]);
-
- ParallelMath::Int16CompFlag pti = punchThroughInvalid[table.m_pBits];
-
- MUInt15 candidateReconstructed[4];
- MUInt15 candidateEPs[2][4];
-
- for (int i = 0; i < ParallelMath::ParallelSize; i++)
- {
- for (int ch = 0; ch < numRealChannels; ch++)
- {
- ParallelMath::ScalarUInt16 avgValue = ParallelMath::Extract(intAverage[ch], i);
- assert(avgValue >= 0 && avgValue <= 255);
-
- const cvtt::Tables::BC7SC::TableEntry &entry = table.m_entries[avgValue];
-
- ParallelMath::PutUInt15(candidateEPs[0][ch], i, entry.m_min);
- ParallelMath::PutUInt15(candidateEPs[1][ch], i, entry.m_max);
- ParallelMath::PutUInt15(candidateReconstructed[ch], i, entry.m_actualColor);
- }
- }
-
- MFloat avgError = ParallelMath::MakeFloatZero();
- for (int ch = 0; ch < numRealChannels; ch++)
- {
- MFloat delta = ParallelMath::ToFloat(candidateReconstructed[ch]) - average[ch];
- avgError = avgError + delta * delta * channelWeightsSq[ch];
- }
-
- ParallelMath::Int16CompFlag better = ParallelMath::FloatFlagToInt16(ParallelMath::Less(avgError, bestAverageError));
- better = ParallelMath::AndNot(pti, better); // Mask out punch-through invalidations
-
- if (ParallelMath::AnySet(better))
- {
- ParallelMath::ConditionalSet(bestAverageError, ParallelMath::Int16FlagToFloat(better), avgError);
-
- MUInt15 candidateIndex = ParallelMath::MakeUInt15(table.m_index);
-
- ParallelMath::ConditionalSet(index, better, candidateIndex);
-
- for (int ch = 0; ch < numRealChannels; ch++)
- ParallelMath::ConditionalSet(reconstructed[ch], better, candidateReconstructed[ch]);
-
- for (int epi = 0; epi < 2; epi++)
- for (int ch = 0; ch < numRealChannels; ch++)
- ParallelMath::ConditionalSet(eps[epi][ch], better, candidateEPs[epi][ch]);
- }
- }
-
- AggregatedError<4> aggError;
- for (int pxi = 0; pxi < shapeLength; pxi++)
- {
- int px = fragmentStart[pxi];
-
- BCCommon::ComputeErrorLDR<4>(flags, reconstructed, pixels[px], numRealChannels, aggError);
- }
-
- MFloat error = aggError.Finalize(flags, channelWeightsSq) + staticAlphaError;
-
- ParallelMath::Int16CompFlag better = ParallelMath::FloatFlagToInt16(ParallelMath::Less(error, shapeBestError));
- if (ParallelMath::AnySet(better))
- {
- shapeBestError = ParallelMath::Min(shapeBestError, error);
- for (int epi = 0; epi < 2; epi++)
- {
- for (int ch = 0; ch < numRealChannels; ch++)
- ParallelMath::ConditionalSet(shapeBestEP[epi][ch], better, eps[epi][ch]);
- }
-
- for (int pxi = 0; pxi < shapeLength; pxi++)
- ParallelMath::ConditionalSet(fragmentBestIndexes[pxi], better, index);
- }
- }
-
-
- static void TrySinglePlane(uint32_t flags, const MUInt15 pixels[16][4], const MFloat floatPixels[16][4], const float channelWeights[4], int numTweakRounds, int numRefineRounds, WorkInfo& work, const ParallelMath::RoundTowardNearestForScope *rtn)
- {
- if (numRefineRounds < 1)
- numRefineRounds = 1;
-
- if (numTweakRounds < 1)
- numTweakRounds = 1;
- else if (numTweakRounds > MaxTweakRounds)
- numTweakRounds = MaxTweakRounds;
-
- float channelWeightsSq[4];
-
- for (int ch = 0; ch < 4; ch++)
- channelWeightsSq[ch] = channelWeights[ch] * channelWeights[ch];
-
- SinglePlaneTemporaries temps;
-
- MUInt15 maxAlpha = ParallelMath::MakeUInt15(0);
- MUInt15 minAlpha = ParallelMath::MakeUInt15(255);
- ParallelMath::Int16CompFlag isPunchThrough = ParallelMath::MakeBoolInt16(true);
- for (int px = 0; px < 16; px++)
- {
- MUInt15 a = pixels[px][3];
- maxAlpha = ParallelMath::Max(maxAlpha, a);
- minAlpha = ParallelMath::Min(minAlpha, a);
-
- isPunchThrough = (isPunchThrough & (ParallelMath::Equal(a, ParallelMath::MakeUInt15(0)) | ParallelMath::Equal(a, ParallelMath::MakeUInt15(255))));
- }
-
- ParallelMath::Int16CompFlag blockHasNonMaxAlpha = ParallelMath::Less(minAlpha, ParallelMath::MakeUInt15(255));
- ParallelMath::Int16CompFlag blockHasNonZeroAlpha = ParallelMath::Less(ParallelMath::MakeUInt15(0), maxAlpha);
-
- bool anyBlockHasAlpha = ParallelMath::AnySet(blockHasNonMaxAlpha);
-
- // Try RGB modes if any block has a min alpha 251 or higher
- bool allowRGBModes = ParallelMath::AnySet(ParallelMath::Less(ParallelMath::MakeUInt15(250), minAlpha));
-
- // Try mode 7 if any block has alpha.
- // Mode 7 is almost never selected for RGB blocks because mode 4 has very accurate 7.7.7.1 endpoints
- // and its parity bit doesn't affect alpha, meaning mode 7 can only be better in extremely specific
- // situations, and only by at most 1 unit of error per pixel.
- bool allowMode7 = anyBlockHasAlpha;
-
- MFloat preWeightedPixels[16][4];
-
- BCCommon::PreWeightPixelsLDR<4>(preWeightedPixels, pixels, channelWeights);
-
- const int *rgbInitialEPCollapseList = NULL;
-
- // Get initial RGB endpoints
- if (allowRGBModes)
- {
- const int *shapeList;
- int numShapesToEvaluate;
-
- if (flags & Flags::BC7_EnablePartitioning)
- {
- if (flags & Flags::BC7_Enable3Subsets)
- {
- shapeList = BC7Data::g_shapeListAll;
- rgbInitialEPCollapseList = BC7Data::g_shapeListAll;
- numShapesToEvaluate = BC7Data::g_numShapesAll;
- }
- else
- {
- shapeList = BC7Data::g_shapeList12;
- rgbInitialEPCollapseList = BC7Data::g_shapeList12Collapse;
- numShapesToEvaluate = BC7Data::g_numShapes12;
- }
- }
- else
- {
- shapeList = BC7Data::g_shapeList1;
- rgbInitialEPCollapseList = BC7Data::g_shapeList1Collapse;
- numShapesToEvaluate = BC7Data::g_numShapes1;
- }
-
- for (int shapeIter = 0; shapeIter < numShapesToEvaluate; shapeIter++)
- {
- int shape = shapeList[shapeIter];
-
- int shapeStart = BC7Data::g_shapeRanges[shape][0];
- int shapeSize = BC7Data::g_shapeRanges[shape][1];
-
- EndpointSelector<3, 8> epSelector;
-
- for (int epPass = 0; epPass < NumEndpointSelectorPasses; epPass++)
- {
- for (int spx = 0; spx < shapeSize; spx++)
- {
- int px = BC7Data::g_fragments[shapeStart + spx];
- epSelector.ContributePass(preWeightedPixels[px], epPass, ParallelMath::MakeFloat(1.0f));
- }
- epSelector.FinishPass(epPass);
- }
- temps.unfinishedRGB[shapeIter] = epSelector.GetEndpoints(channelWeights);
- }
- }
-
- const int *rgbaInitialEPCollapseList = BC7Data::g_shapeList12Collapse;
-
- // Get initial RGBA endpoints
- {
- const int *shapeList = BC7Data::g_shapeList12;
- int numShapesToEvaluate = BC7Data::g_numShapes12;
-
- for (int shapeIter = 0; shapeIter < numShapesToEvaluate; shapeIter++)
- {
- int shape = shapeList[shapeIter];
-
- if (anyBlockHasAlpha || !allowRGBModes)
- {
- int shapeStart = BC7Data::g_shapeRanges[shape][0];
- int shapeSize = BC7Data::g_shapeRanges[shape][1];
-
- EndpointSelector<4, 8> epSelector;
-
- for (int epPass = 0; epPass < NumEndpointSelectorPasses; epPass++)
- {
- for (int spx = 0; spx < shapeSize; spx++)
- {
- int px = BC7Data::g_fragments[shapeStart + spx];
- epSelector.ContributePass(preWeightedPixels[px], epPass, ParallelMath::MakeFloat(1.0f));
- }
- epSelector.FinishPass(epPass);
- }
- temps.unfinishedRGBA[shapeIter] = epSelector.GetEndpoints(channelWeights);
- }
- else
- {
- temps.unfinishedRGBA[shapeIter] = temps.unfinishedRGB[rgbInitialEPCollapseList[shape]].ExpandTo<4>(255);
- }
- }
- }
-
- for (uint16_t mode = 0; mode <= 7; mode++)
- {
- if (!(flags & Flags::BC7_EnablePartitioning) && BC7Data::g_modes[mode].m_numSubsets != 1)
- continue;
-
- if (!(flags & Flags::BC7_Enable3Subsets) && BC7Data::g_modes[mode].m_numSubsets == 3)
- continue;
-
- if (mode == 4 || mode == 5)
- continue;
-
- if (mode < 4 && !allowRGBModes)
- continue;
-
- if (mode == 7 && !allowMode7)
- continue;
-
- bool isRGB = (mode < 4);
-
- unsigned int numPartitions = 1 << BC7Data::g_modes[mode].m_partitionBits;
- int numSubsets = BC7Data::g_modes[mode].m_numSubsets;
- int indexPrec = BC7Data::g_modes[mode].m_indexBits;
-
- int parityBitMax = 1;
- if (BC7Data::g_modes[mode].m_pBitMode == BC7Data::PBitMode_PerEndpoint)
- parityBitMax = 4;
- else if (BC7Data::g_modes[mode].m_pBitMode == BC7Data::PBitMode_PerSubset)
- parityBitMax = 2;
-
- int numRealChannels = isRGB ? 3 : 4;
-
- int numShapes;
- const int *shapeList;
- const int *shapeCollapseList;
-
- if (numSubsets == 1)
- {
- numShapes = BC7Data::g_numShapes1;
- shapeList = BC7Data::g_shapeList1;
- shapeCollapseList = BC7Data::g_shapeList1Collapse;
- }
- else if (numSubsets == 2)
- {
- numShapes = BC7Data::g_numShapes2;
- shapeList = BC7Data::g_shapeList2;
- shapeCollapseList = BC7Data::g_shapeList2Collapse;
- }
- else
- {
- assert(numSubsets == 3);
- if (numPartitions == 16)
- {
- numShapes = BC7Data::g_numShapes3Short;
- shapeList = BC7Data::g_shapeList3Short;
- shapeCollapseList = BC7Data::g_shapeList3ShortCollapse;
- }
- else
- {
- assert(numPartitions == 64);
- numShapes = BC7Data::g_numShapes3;
- shapeList = BC7Data::g_shapeList3;
- shapeCollapseList = BC7Data::g_shapeList3Collapse;
- }
- }
-
- for (int slot = 0; slot < BC7Data::g_maxFragmentsPerMode; slot++)
- temps.shapeBestError[slot] = ParallelMath::MakeFloat(FLT_MAX);
-
- for (int shapeIter = 0; shapeIter < numShapes; shapeIter++)
- {
- int shape = shapeList[shapeIter];
- int shapeStart = BC7Data::g_shapeRanges[shape][0];
- int shapeLength = BC7Data::g_shapeRanges[shape][1];
- int shapeCollapsedEvalIndex = shapeCollapseList[shape];
-
- AggregatedError<1> alphaAggError;
- if (isRGB && anyBlockHasAlpha)
- {
- MUInt15 filledAlpha[1] = { ParallelMath::MakeUInt15(255) };
-
- for (int pxi = 0; pxi < shapeLength; pxi++)
- {
- int px = BC7Data::g_fragments[shapeStart + pxi];
- MUInt15 original[1] = { pixels[px][3] };
- BCCommon::ComputeErrorLDR<1>(flags, filledAlpha, original, alphaAggError);
- }
- }
-
- float alphaWeightsSq[1] = { channelWeightsSq[3] };
- MFloat staticAlphaError = alphaAggError.Finalize(flags, alphaWeightsSq);
-
- assert(shapeCollapsedEvalIndex >= 0);
-
- MUInt15 tweakBaseEP[MaxTweakRounds][2][4];
-
- for (int tweak = 0; tweak < numTweakRounds; tweak++)
- {
- if (isRGB)
- {
- temps.unfinishedRGB[rgbInitialEPCollapseList[shape]].FinishLDR(tweak, 1 << indexPrec, tweakBaseEP[tweak][0], tweakBaseEP[tweak][1]);
- tweakBaseEP[tweak][0][3] = tweakBaseEP[tweak][1][3] = ParallelMath::MakeUInt15(255);
- }
- else
- {
- temps.unfinishedRGBA[rgbaInitialEPCollapseList[shape]].FinishLDR(tweak, 1 << indexPrec, tweakBaseEP[tweak][0], tweakBaseEP[tweak][1]);
- }
- }
-
- ParallelMath::Int16CompFlag punchThroughInvalid[4];
- for (int pIter = 0; pIter < parityBitMax; pIter++)
- {
- punchThroughInvalid[pIter] = ParallelMath::MakeBoolInt16(false);
-
- if ((flags & Flags::BC7_RespectPunchThrough) && (mode == 6 || mode == 7))
- {
- // Modes 6 and 7 have parity bits that affect alpha
- if (pIter == 0)
- punchThroughInvalid[pIter] = (isPunchThrough & blockHasNonZeroAlpha);
- else if (pIter == parityBitMax - 1)
- punchThroughInvalid[pIter] = (isPunchThrough & blockHasNonMaxAlpha);
- else
- punchThroughInvalid[pIter] = isPunchThrough;
- }
- }
-
- for (int pIter = 0; pIter < parityBitMax; pIter++)
- {
- if (ParallelMath::AllSet(punchThroughInvalid[pIter]))
- continue;
-
- bool needPunchThroughCheck = ParallelMath::AnySet(punchThroughInvalid[pIter]);
-
- for (int tweak = 0; tweak < numTweakRounds; tweak++)
- {
- uint16_t p[2];
- p[0] = (pIter & 1);
- p[1] = ((pIter >> 1) & 1);
-
- MUInt15 ep[2][4];
-
- for (int epi = 0; epi < 2; epi++)
- for (int ch = 0; ch < 4; ch++)
- ep[epi][ch] = tweakBaseEP[tweak][epi][ch];
-
- for (int refine = 0; refine < numRefineRounds; refine++)
- {
- switch (mode)
- {
- case 0:
- CompressEndpoints0(ep, p, rtn);
- break;
- case 1:
- CompressEndpoints1(ep, p[0], rtn);
- break;
- case 2:
- CompressEndpoints2(ep, rtn);
- break;
- case 3:
- CompressEndpoints3(ep, p, rtn);
- break;
- case 6:
- CompressEndpoints6(ep, p, rtn);
- break;
- case 7:
- CompressEndpoints7(ep, p, rtn);
- break;
- default:
- assert(false);
- break;
- };
-
- MFloat shapeError = ParallelMath::MakeFloatZero();
-
- IndexSelector<4> indexSelector;
- indexSelector.Init<false>(channelWeights, ep, 1 << indexPrec);
-
- EndpointRefiner<4> epRefiner;
- epRefiner.Init(1 << indexPrec, channelWeights);
-
- MUInt15 indexes[16];
-
- AggregatedError<4> aggError;
- for (int pxi = 0; pxi < shapeLength; pxi++)
- {
- int px = BC7Data::g_fragments[shapeStart + pxi];
-
- MUInt15 index;
- MUInt15 reconstructed[4];
-
- index = indexSelector.SelectIndexLDR(floatPixels[px], rtn);
- indexSelector.ReconstructLDR_BC7(index, reconstructed, numRealChannels);
-
- if (flags & cvtt::Flags::BC7_FastIndexing)
- BCCommon::ComputeErrorLDR<4>(flags, reconstructed, pixels[px], numRealChannels, aggError);
- else
- {
- MFloat error = BCCommon::ComputeErrorLDRSimple<4>(flags, reconstructed, pixels[px], numRealChannels, channelWeightsSq);
-
- MUInt15 altIndexes[2];
- altIndexes[0] = ParallelMath::Max(index, ParallelMath::MakeUInt15(1)) - ParallelMath::MakeUInt15(1);
- altIndexes[1] = ParallelMath::Min(index + ParallelMath::MakeUInt15(1), ParallelMath::MakeUInt15(static_cast<uint16_t>((1 << indexPrec) - 1)));
-
- for (int ii = 0; ii < 2; ii++)
- {
- indexSelector.ReconstructLDR_BC7(altIndexes[ii], reconstructed, numRealChannels);
-
- MFloat altError = BCCommon::ComputeErrorLDRSimple<4>(flags, reconstructed, pixels[px], numRealChannels, channelWeightsSq);
- ParallelMath::Int16CompFlag better = ParallelMath::FloatFlagToInt16(ParallelMath::Less(altError, error));
- error = ParallelMath::Min(error, altError);
- ParallelMath::ConditionalSet(index, better, altIndexes[ii]);
- }
-
- shapeError = shapeError + error;
- }
-
- if (refine != numRefineRounds - 1)
- epRefiner.ContributeUnweightedPW(preWeightedPixels[px], index, numRealChannels);
-
- indexes[pxi] = index;
- }
-
- if (flags & cvtt::Flags::BC7_FastIndexing)
- shapeError = aggError.Finalize(flags, channelWeightsSq);
-
- if (isRGB)
- shapeError = shapeError + staticAlphaError;
-
- ParallelMath::FloatCompFlag shapeErrorBetter;
- ParallelMath::Int16CompFlag shapeErrorBetter16;
-
- shapeErrorBetter = ParallelMath::Less(shapeError, temps.shapeBestError[shapeCollapsedEvalIndex]);
- shapeErrorBetter16 = ParallelMath::FloatFlagToInt16(shapeErrorBetter);
-
- if (ParallelMath::AnySet(shapeErrorBetter16))
- {
- bool punchThroughOK = true;
- if (needPunchThroughCheck)
- {
- shapeErrorBetter16 = ParallelMath::AndNot(punchThroughInvalid[pIter], shapeErrorBetter16);
- shapeErrorBetter = ParallelMath::Int16FlagToFloat(shapeErrorBetter16);
-
- if (!ParallelMath::AnySet(shapeErrorBetter16))
- punchThroughOK = false;
- }
-
- if (punchThroughOK)
- {
- ParallelMath::ConditionalSet(temps.shapeBestError[shapeCollapsedEvalIndex], shapeErrorBetter, shapeError);
- for (int epi = 0; epi < 2; epi++)
- for (int ch = 0; ch < numRealChannels; ch++)
- ParallelMath::ConditionalSet(temps.shapeBestEP[shapeCollapsedEvalIndex][epi][ch], shapeErrorBetter16, ep[epi][ch]);
-
- for (int pxi = 0; pxi < shapeLength; pxi++)
- ParallelMath::ConditionalSet(temps.fragmentBestIndexes[shapeStart + pxi], shapeErrorBetter16, indexes[pxi]);
- }
- }
-
- if (refine != numRefineRounds - 1)
- epRefiner.GetRefinedEndpointsLDR(ep, numRealChannels, rtn);
- } // refine
- } // tweak
- } // p
-
- if (flags & cvtt::Flags::BC7_TrySingleColor)
- {
- MUInt15 total[4];
- for (int ch = 0; ch < 4; ch++)
- total[ch] = ParallelMath::MakeUInt15(0);
-
- for (int pxi = 0; pxi < shapeLength; pxi++)
- {
- int px = BC7Data::g_fragments[shapeStart + pxi];
- for (int ch = 0; ch < 4; ch++)
- total[ch] = total[ch] + pixels[pxi][ch];
- }
-
- MFloat rcpShapeLength = ParallelMath::MakeFloat(1.0f / static_cast<float>(shapeLength));
- MFloat average[4];
- for (int ch = 0; ch < 4; ch++)
- average[ch] = ParallelMath::ToFloat(total[ch]) * rcpShapeLength;
-
- const uint8_t *fragment = BC7Data::g_fragments + shapeStart;
- MFloat &shapeBestError = temps.shapeBestError[shapeCollapsedEvalIndex];
- MUInt15(&shapeBestEP)[2][4] = temps.shapeBestEP[shapeCollapsedEvalIndex];
- MUInt15 *fragmentBestIndexes = temps.fragmentBestIndexes + shapeStart;
-
- const cvtt::Tables::BC7SC::Table **scTables = NULL;
- int numSCTables = 0;
-
- switch (mode)
- {
- case 0:
- {
- const cvtt::Tables::BC7SC::Table *tables[] =
- {
- &cvtt::Tables::BC7SC::g_mode0_p00_i1,
- &cvtt::Tables::BC7SC::g_mode0_p00_i2,
- &cvtt::Tables::BC7SC::g_mode0_p00_i3,
- &cvtt::Tables::BC7SC::g_mode0_p01_i1,
- &cvtt::Tables::BC7SC::g_mode0_p01_i2,
- &cvtt::Tables::BC7SC::g_mode0_p01_i3,
- &cvtt::Tables::BC7SC::g_mode0_p10_i1,
- &cvtt::Tables::BC7SC::g_mode0_p10_i2,
- &cvtt::Tables::BC7SC::g_mode0_p10_i3,
- &cvtt::Tables::BC7SC::g_mode0_p11_i1,
- &cvtt::Tables::BC7SC::g_mode0_p11_i2,
- &cvtt::Tables::BC7SC::g_mode0_p11_i3,
- };
- scTables = tables;
- numSCTables = sizeof(tables) / sizeof(tables[0]);
- }
- break;
- case 1:
- {
- const cvtt::Tables::BC7SC::Table *tables[] =
- {
- &cvtt::Tables::BC7SC::g_mode1_p0_i1,
- &cvtt::Tables::BC7SC::g_mode1_p0_i2,
- &cvtt::Tables::BC7SC::g_mode1_p0_i3,
- &cvtt::Tables::BC7SC::g_mode1_p1_i1,
- &cvtt::Tables::BC7SC::g_mode1_p1_i2,
- &cvtt::Tables::BC7SC::g_mode1_p1_i3,
- };
- scTables = tables;
- numSCTables = sizeof(tables) / sizeof(tables[0]);
- }
- break;
- case 2:
- {
- const cvtt::Tables::BC7SC::Table *tables[] =
- {
- &cvtt::Tables::BC7SC::g_mode2,
- };
- scTables = tables;
- numSCTables = sizeof(tables) / sizeof(tables[0]);
- }
- break;
- case 3:
- {
- const cvtt::Tables::BC7SC::Table *tables[] =
- {
- &cvtt::Tables::BC7SC::g_mode3_p0,
- &cvtt::Tables::BC7SC::g_mode3_p1,
- };
- scTables = tables;
- numSCTables = sizeof(tables) / sizeof(tables[0]);
- }
- break;
- case 6:
- {
- const cvtt::Tables::BC7SC::Table *tables[] =
- {
- &cvtt::Tables::BC7SC::g_mode6_p0_i1,
- &cvtt::Tables::BC7SC::g_mode6_p0_i2,
- &cvtt::Tables::BC7SC::g_mode6_p0_i3,
- &cvtt::Tables::BC7SC::g_mode6_p0_i4,
- &cvtt::Tables::BC7SC::g_mode6_p0_i5,
- &cvtt::Tables::BC7SC::g_mode6_p0_i6,
- &cvtt::Tables::BC7SC::g_mode6_p0_i7,
- &cvtt::Tables::BC7SC::g_mode6_p1_i1,
- &cvtt::Tables::BC7SC::g_mode6_p1_i2,
- &cvtt::Tables::BC7SC::g_mode6_p1_i3,
- &cvtt::Tables::BC7SC::g_mode6_p1_i4,
- &cvtt::Tables::BC7SC::g_mode6_p1_i5,
- &cvtt::Tables::BC7SC::g_mode6_p1_i6,
- &cvtt::Tables::BC7SC::g_mode6_p1_i7,
- };
- scTables = tables;
- numSCTables = sizeof(tables) / sizeof(tables[0]);
- }
- break;
- case 7:
- {
- const cvtt::Tables::BC7SC::Table *tables[] =
- {
- &cvtt::Tables::BC7SC::g_mode7_p00,
- &cvtt::Tables::BC7SC::g_mode7_p01,
- &cvtt::Tables::BC7SC::g_mode7_p10,
- &cvtt::Tables::BC7SC::g_mode7_p11,
- };
- scTables = tables;
- numSCTables = sizeof(tables) / sizeof(tables[0]);
- }
- break;
- default:
- assert(false);
- break;
- }
-
- TrySingleColorRGBAMultiTable(flags, pixels, average, numRealChannels, fragment, shapeLength, staticAlphaError, punchThroughInvalid, shapeBestError, shapeBestEP, fragmentBestIndexes, channelWeightsSq, scTables, numSCTables, rtn);
- }
- } // shapeIter
-
- for (uint16_t partition = 0; partition < numPartitions; partition++)
- {
- const int *partitionShapes;
- if (numSubsets == 1)
- partitionShapes = BC7Data::g_shapes1[partition];
- else if (numSubsets == 2)
- partitionShapes = BC7Data::g_shapes2[partition];
- else
- {
- assert(numSubsets == 3);
- partitionShapes = BC7Data::g_shapes3[partition];
- }
-
- MFloat totalError = ParallelMath::MakeFloatZero();
- for (int subset = 0; subset < numSubsets; subset++)
- totalError = totalError + temps.shapeBestError[shapeCollapseList[partitionShapes[subset]]];
-
- ParallelMath::FloatCompFlag errorBetter = ParallelMath::Less(totalError, work.m_error);
- ParallelMath::Int16CompFlag errorBetter16 = ParallelMath::FloatFlagToInt16(errorBetter);
-
- if (ParallelMath::AnySet(errorBetter16))
- {
- for (int subset = 0; subset < numSubsets; subset++)
- {
- int shape = partitionShapes[subset];
- int shapeStart = BC7Data::g_shapeRanges[shape][0];
- int shapeLength = BC7Data::g_shapeRanges[shape][1];
- int shapeCollapsedEvalIndex = shapeCollapseList[shape];
-
- for (int epi = 0; epi < 2; epi++)
- for (int ch = 0; ch < 4; ch++)
- ParallelMath::ConditionalSet(work.m_ep[subset][epi][ch], errorBetter16, temps.shapeBestEP[shapeCollapsedEvalIndex][epi][ch]);
-
- for (int pxi = 0; pxi < shapeLength; pxi++)
- {
- int px = BC7Data::g_fragments[shapeStart + pxi];
- ParallelMath::ConditionalSet(work.m_indexes[px], errorBetter16, temps.fragmentBestIndexes[shapeStart + pxi]);
- }
- }
-
- work.m_error = ParallelMath::Min(totalError, work.m_error);
- ParallelMath::ConditionalSet(work.m_mode, errorBetter16, ParallelMath::MakeUInt15(mode));
- ParallelMath::ConditionalSet(work.m_u.m_partition, errorBetter16, ParallelMath::MakeUInt15(partition));
- }
- }
- }
- }
-
- static void TryDualPlane(uint32_t flags, const MUInt15 pixels[16][4], const MFloat floatPixels[16][4], const float channelWeights[4], int numTweakRounds, int numRefineRounds, WorkInfo& work, const ParallelMath::RoundTowardNearestForScope *rtn)
- {
- // TODO: These error calculations are not optimal for weight-by-alpha, but this routine needs to be mostly rewritten for that.
- // The alpha/color solutions are co-dependent in that case, but a good way to solve it would probably be to
- // solve the alpha channel first, then solve the RGB channels, which in turn breaks down into two cases:
- // - Separate alpha channel, then weighted RGB
- // - Alpha+2 other channels, then the independent channel
-
- if (!(flags & Flags::BC7_EnableDualPlane))
- return;
-
- if (numRefineRounds < 1)
- numRefineRounds = 1;
-
- if (numTweakRounds < 1)
- numTweakRounds = 1;
- else if (numTweakRounds > MaxTweakRounds)
- numTweakRounds = MaxTweakRounds;
-
- float channelWeightsSq[4];
- for (int ch = 0; ch < 4; ch++)
- channelWeightsSq[ch] = channelWeights[ch] * channelWeights[ch];
-
- for (uint16_t mode = 4; mode <= 5; mode++)
- {
- for (uint16_t rotation = 0; rotation < 4; rotation++)
- {
- int alphaChannel = (rotation + 3) & 3;
- int redChannel = (rotation == 1) ? 3 : 0;
- int greenChannel = (rotation == 2) ? 3 : 1;
- int blueChannel = (rotation == 3) ? 3 : 2;
-
- MUInt15 rotatedRGB[16][3];
- MFloat floatRotatedRGB[16][3];
-
- for (int px = 0; px < 16; px++)
- {
- rotatedRGB[px][0] = pixels[px][redChannel];
- rotatedRGB[px][1] = pixels[px][greenChannel];
- rotatedRGB[px][2] = pixels[px][blueChannel];
-
- for (int ch = 0; ch < 3; ch++)
- floatRotatedRGB[px][ch] = ParallelMath::ToFloat(rotatedRGB[px][ch]);
- }
-
- uint16_t maxIndexSelector = (mode == 4) ? 2 : 1;
-
- float rotatedRGBWeights[3] = { channelWeights[redChannel], channelWeights[greenChannel], channelWeights[blueChannel] };
- float rotatedRGBWeightsSq[3] = { channelWeightsSq[redChannel], channelWeightsSq[greenChannel], channelWeightsSq[blueChannel] };
- float rotatedAlphaWeight[1] = { channelWeights[alphaChannel] };
- float rotatedAlphaWeightSq[1] = { channelWeightsSq[alphaChannel] };
-
- float uniformWeight[1] = { 1.0f }; // Since the alpha channel is independent, there's no need to bother with weights when doing refinement or selection, only error
-
- MFloat preWeightedRotatedRGB[16][3];
- BCCommon::PreWeightPixelsLDR<3>(preWeightedRotatedRGB, rotatedRGB, rotatedRGBWeights);
-
- for (uint16_t indexSelector = 0; indexSelector < maxIndexSelector; indexSelector++)
- {
- EndpointSelector<3, 8> rgbSelector;
-
- for (int epPass = 0; epPass < NumEndpointSelectorPasses; epPass++)
- {
- for (int px = 0; px < 16; px++)
- rgbSelector.ContributePass(preWeightedRotatedRGB[px], epPass, ParallelMath::MakeFloat(1.0f));
-
- rgbSelector.FinishPass(epPass);
- }
-
- MUInt15 alphaRange[2];
-
- alphaRange[0] = alphaRange[1] = pixels[0][alphaChannel];
- for (int px = 1; px < 16; px++)
- {
- alphaRange[0] = ParallelMath::Min(pixels[px][alphaChannel], alphaRange[0]);
- alphaRange[1] = ParallelMath::Max(pixels[px][alphaChannel], alphaRange[1]);
- }
-
- int rgbPrec = 0;
- int alphaPrec = 0;
-
- if (mode == 4)
- {
- rgbPrec = indexSelector ? 3 : 2;
- alphaPrec = indexSelector ? 2 : 3;
- }
- else
- rgbPrec = alphaPrec = 2;
-
- UnfinishedEndpoints<3> unfinishedRGB = rgbSelector.GetEndpoints(rotatedRGBWeights);
-
- MFloat bestRGBError = ParallelMath::MakeFloat(FLT_MAX);
- MFloat bestAlphaError = ParallelMath::MakeFloat(FLT_MAX);
-
- MUInt15 bestRGBIndexes[16];
- MUInt15 bestAlphaIndexes[16];
- MUInt15 bestEP[2][4];
-
- for (int px = 0; px < 16; px++)
- bestRGBIndexes[px] = bestAlphaIndexes[px] = ParallelMath::MakeUInt15(0);
-
- for (int tweak = 0; tweak < numTweakRounds; tweak++)
- {
- MUInt15 rgbEP[2][3];
- MUInt15 alphaEP[2];
-
- unfinishedRGB.FinishLDR(tweak, 1 << rgbPrec, rgbEP[0], rgbEP[1]);
-
- TweakAlpha(alphaRange, tweak, 1 << alphaPrec, alphaEP);
-
- for (int refine = 0; refine < numRefineRounds; refine++)
- {
- if (mode == 4)
- CompressEndpoints4(rgbEP, alphaEP, rtn);
- else
- CompressEndpoints5(rgbEP, alphaEP, rtn);
-
-
- IndexSelector<1> alphaIndexSelector;
- IndexSelector<3> rgbIndexSelector;
-
- {
- MUInt15 alphaEPTemp[2][1] = { { alphaEP[0] },{ alphaEP[1] } };
- alphaIndexSelector.Init<false>(uniformWeight, alphaEPTemp, 1 << alphaPrec);
- }
- rgbIndexSelector.Init<false>(rotatedRGBWeights, rgbEP, 1 << rgbPrec);
-
- EndpointRefiner<3> rgbRefiner;
- EndpointRefiner<1> alphaRefiner;
-
- rgbRefiner.Init(1 << rgbPrec, rotatedRGBWeights);
- alphaRefiner.Init(1 << alphaPrec, uniformWeight);
-
- MFloat errorRGB = ParallelMath::MakeFloatZero();
- MFloat errorA = ParallelMath::MakeFloatZero();
-
- MUInt15 rgbIndexes[16];
- MUInt15 alphaIndexes[16];
-
- AggregatedError<3> rgbAggError;
- AggregatedError<1> alphaAggError;
-
- for (int px = 0; px < 16; px++)
- {
- MUInt15 rgbIndex = rgbIndexSelector.SelectIndexLDR(floatRotatedRGB[px], rtn);
- MUInt15 alphaIndex = alphaIndexSelector.SelectIndexLDR(floatPixels[px] + alphaChannel, rtn);
-
- MUInt15 reconstructedRGB[3];
- MUInt15 reconstructedAlpha[1];
-
- rgbIndexSelector.ReconstructLDR_BC7(rgbIndex, reconstructedRGB);
- alphaIndexSelector.ReconstructLDR_BC7(alphaIndex, reconstructedAlpha);
-
- if (flags & cvtt::Flags::BC7_FastIndexing)
- {
- BCCommon::ComputeErrorLDR<3>(flags, reconstructedRGB, rotatedRGB[px], rgbAggError);
- BCCommon::ComputeErrorLDR<1>(flags, reconstructedAlpha, pixels[px] + alphaChannel, alphaAggError);
- }
- else
- {
- AggregatedError<3> baseRGBAggError;
- AggregatedError<1> baseAlphaAggError;
-
- BCCommon::ComputeErrorLDR<3>(flags, reconstructedRGB, rotatedRGB[px], baseRGBAggError);
- BCCommon::ComputeErrorLDR<1>(flags, reconstructedAlpha, pixels[px] + alphaChannel, baseAlphaAggError);
-
- MFloat rgbError = baseRGBAggError.Finalize(flags, rotatedRGBWeightsSq);
- MFloat alphaError = baseAlphaAggError.Finalize(flags, rotatedAlphaWeightSq);
-
- MUInt15 altRGBIndexes[2];
- MUInt15 altAlphaIndexes[2];
-
- altRGBIndexes[0] = ParallelMath::Max(rgbIndex, ParallelMath::MakeUInt15(1)) - ParallelMath::MakeUInt15(1);
- altRGBIndexes[1] = ParallelMath::Min(rgbIndex + ParallelMath::MakeUInt15(1), ParallelMath::MakeUInt15(static_cast<uint16_t>((1 << rgbPrec) - 1)));
-
- altAlphaIndexes[0] = ParallelMath::Max(alphaIndex, ParallelMath::MakeUInt15(1)) - ParallelMath::MakeUInt15(1);
- altAlphaIndexes[1] = ParallelMath::Min(alphaIndex + ParallelMath::MakeUInt15(1), ParallelMath::MakeUInt15(static_cast<uint16_t>((1 << alphaPrec) - 1)));
-
- for (int ii = 0; ii < 2; ii++)
- {
- rgbIndexSelector.ReconstructLDR_BC7(altRGBIndexes[ii], reconstructedRGB);
- alphaIndexSelector.ReconstructLDR_BC7(altAlphaIndexes[ii], reconstructedAlpha);
-
- AggregatedError<3> altRGBAggError;
- AggregatedError<1> altAlphaAggError;
-
- BCCommon::ComputeErrorLDR<3>(flags, reconstructedRGB, rotatedRGB[px], altRGBAggError);
- BCCommon::ComputeErrorLDR<1>(flags, reconstructedAlpha, pixels[px] + alphaChannel, altAlphaAggError);
-
- MFloat altRGBError = altRGBAggError.Finalize(flags, rotatedRGBWeightsSq);
- MFloat altAlphaError = altAlphaAggError.Finalize(flags, rotatedAlphaWeightSq);
-
- ParallelMath::Int16CompFlag rgbBetter = ParallelMath::FloatFlagToInt16(ParallelMath::Less(altRGBError, rgbError));
- ParallelMath::Int16CompFlag alphaBetter = ParallelMath::FloatFlagToInt16(ParallelMath::Less(altAlphaError, alphaError));
-
- rgbError = ParallelMath::Min(altRGBError, rgbError);
- alphaError = ParallelMath::Min(altAlphaError, alphaError);
-
- ParallelMath::ConditionalSet(rgbIndex, rgbBetter, altRGBIndexes[ii]);
- ParallelMath::ConditionalSet(alphaIndex, alphaBetter, altAlphaIndexes[ii]);
- }
-
- errorRGB = errorRGB + rgbError;
- errorA = errorA + alphaError;
- }
-
- if (refine != numRefineRounds - 1)
- {
- rgbRefiner.ContributeUnweightedPW(preWeightedRotatedRGB[px], rgbIndex);
- alphaRefiner.ContributeUnweightedPW(floatPixels[px] + alphaChannel, alphaIndex);
- }
-
- if (flags & Flags::BC7_FastIndexing)
- {
- errorRGB = rgbAggError.Finalize(flags, rotatedRGBWeightsSq);
- errorA = rgbAggError.Finalize(flags, rotatedAlphaWeightSq);
- }
-
- rgbIndexes[px] = rgbIndex;
- alphaIndexes[px] = alphaIndex;
- }
-
- ParallelMath::FloatCompFlag rgbBetter = ParallelMath::Less(errorRGB, bestRGBError);
- ParallelMath::FloatCompFlag alphaBetter = ParallelMath::Less(errorA, bestAlphaError);
-
- ParallelMath::Int16CompFlag rgbBetterInt16 = ParallelMath::FloatFlagToInt16(rgbBetter);
- ParallelMath::Int16CompFlag alphaBetterInt16 = ParallelMath::FloatFlagToInt16(alphaBetter);
-
- if (ParallelMath::AnySet(rgbBetterInt16))
- {
- bestRGBError = ParallelMath::Min(errorRGB, bestRGBError);
-
- for (int px = 0; px < 16; px++)
- ParallelMath::ConditionalSet(bestRGBIndexes[px], rgbBetterInt16, rgbIndexes[px]);
-
- for (int ep = 0; ep < 2; ep++)
- {
- for (int ch = 0; ch < 3; ch++)
- ParallelMath::ConditionalSet(bestEP[ep][ch], rgbBetterInt16, rgbEP[ep][ch]);
- }
- }
-
- if (ParallelMath::AnySet(alphaBetterInt16))
- {
- bestAlphaError = ParallelMath::Min(errorA, bestAlphaError);
-
- for (int px = 0; px < 16; px++)
- ParallelMath::ConditionalSet(bestAlphaIndexes[px], alphaBetterInt16, alphaIndexes[px]);
-
- for (int ep = 0; ep < 2; ep++)
- ParallelMath::ConditionalSet(bestEP[ep][3], alphaBetterInt16, alphaEP[ep]);
- }
-
- if (refine != numRefineRounds - 1)
- {
- rgbRefiner.GetRefinedEndpointsLDR(rgbEP, rtn);
-
- MUInt15 alphaEPTemp[2][1];
- alphaRefiner.GetRefinedEndpointsLDR(alphaEPTemp, rtn);
-
- for (int i = 0; i < 2; i++)
- alphaEP[i] = alphaEPTemp[i][0];
- }
- } // refine
- } // tweak
-
- MFloat combinedError = bestRGBError + bestAlphaError;
-
- ParallelMath::FloatCompFlag errorBetter = ParallelMath::Less(combinedError, work.m_error);
- ParallelMath::Int16CompFlag errorBetter16 = ParallelMath::FloatFlagToInt16(errorBetter);
-
- work.m_error = ParallelMath::Min(combinedError, work.m_error);
-
- ParallelMath::ConditionalSet(work.m_mode, errorBetter16, ParallelMath::MakeUInt15(mode));
- ParallelMath::ConditionalSet(work.m_u.m_isr.m_rotation, errorBetter16, ParallelMath::MakeUInt15(rotation));
- ParallelMath::ConditionalSet(work.m_u.m_isr.m_indexSelector, errorBetter16, ParallelMath::MakeUInt15(indexSelector));
-
- for (int px = 0; px < 16; px++)
- {
- ParallelMath::ConditionalSet(work.m_indexes[px], errorBetter16, indexSelector ? bestAlphaIndexes[px] : bestRGBIndexes[px]);
- ParallelMath::ConditionalSet(work.m_indexes2[px], errorBetter16, indexSelector ? bestRGBIndexes[px] : bestAlphaIndexes[px]);
- }
-
- for (int ep = 0; ep < 2; ep++)
- for (int ch = 0; ch < 4; ch++)
- ParallelMath::ConditionalSet(work.m_ep[0][ep][ch], errorBetter16, bestEP[ep][ch]);
- }
- }
- }
- }
-
- template<class T>
- static void Swap(T& a, T& b)
- {
- T temp = a;
- a = b;
- b = temp;
- }
-
- static void Pack(uint32_t flags, const PixelBlockU8* inputs, uint8_t* packedBlocks, const float channelWeights[4], int numTweakRounds, int numRefineRounds)
- {
- MUInt15 pixels[16][4];
- MFloat floatPixels[16][4];
-
- for (int px = 0; px < 16; px++)
- {
- for (int ch = 0; ch < 4; ch++)
- ParallelMath::ConvertLDRInputs(inputs, px, ch, pixels[px][ch]);
- }
-
- for (int px = 0; px < 16; px++)
- {
- for (int ch = 0; ch < 4; ch++)
- floatPixels[px][ch] = ParallelMath::ToFloat(pixels[px][ch]);
- }
-
- WorkInfo work;
- memset(&work, 0, sizeof(work));
-
- work.m_error = ParallelMath::MakeFloat(FLT_MAX);
-
- {
- ParallelMath::RoundTowardNearestForScope rtn;
- TrySinglePlane(flags, pixels, floatPixels, channelWeights, numTweakRounds, numRefineRounds, work, &rtn);
- TryDualPlane(flags, pixels, floatPixels, channelWeights, numTweakRounds, numRefineRounds, work, &rtn);
- }
-
- for (int block = 0; block < ParallelMath::ParallelSize; block++)
- {
- PackingVector pv;
- pv.Init();
-
- ParallelMath::ScalarUInt16 mode = ParallelMath::Extract(work.m_mode, block);
- ParallelMath::ScalarUInt16 partition = ParallelMath::Extract(work.m_u.m_partition, block);
- ParallelMath::ScalarUInt16 indexSelector = ParallelMath::Extract(work.m_u.m_isr.m_indexSelector, block);
-
- const BC7Data::BC7ModeInfo& modeInfo = BC7Data::g_modes[mode];
-
- ParallelMath::ScalarUInt16 indexes[16];
- ParallelMath::ScalarUInt16 indexes2[16];
- ParallelMath::ScalarUInt16 endPoints[3][2][4];
-
- for (int i = 0; i < 16; i++)
- {
- indexes[i] = ParallelMath::Extract(work.m_indexes[i], block);
- if (modeInfo.m_alphaMode == BC7Data::AlphaMode_Separate)
- indexes2[i] = ParallelMath::Extract(work.m_indexes2[i], block);
- }
-
- for (int subset = 0; subset < 3; subset++)
- {
- for (int ep = 0; ep < 2; ep++)
- {
- for (int ch = 0; ch < 4; ch++)
- endPoints[subset][ep][ch] = ParallelMath::Extract(work.m_ep[subset][ep][ch], block);
- }
- }
-
- int fixups[3] = { 0, 0, 0 };
-
- if (modeInfo.m_alphaMode == BC7Data::AlphaMode_Separate)
- {
- bool flipRGB = ((indexes[0] & (1 << (modeInfo.m_indexBits - 1))) != 0);
- bool flipAlpha = ((indexes2[0] & (1 << (modeInfo.m_alphaIndexBits - 1))) != 0);
-
- if (flipRGB)
- {
- uint16_t highIndex = (1 << modeInfo.m_indexBits) - 1;
- for (int px = 0; px < 16; px++)
- indexes[px] = highIndex - indexes[px];
- }
-
- if (flipAlpha)
- {
- uint16_t highIndex = (1 << modeInfo.m_alphaIndexBits) - 1;
- for (int px = 0; px < 16; px++)
- indexes2[px] = highIndex - indexes2[px];
- }
-
- if (indexSelector)
- Swap(flipRGB, flipAlpha);
-
- if (flipRGB)
- {
- for (int ch = 0; ch < 3; ch++)
- Swap(endPoints[0][0][ch], endPoints[0][1][ch]);
- }
- if (flipAlpha)
- Swap(endPoints[0][0][3], endPoints[0][1][3]);
-
- }
- else
- {
- if (modeInfo.m_numSubsets == 2)
- fixups[1] = BC7Data::g_fixupIndexes2[partition];
- else if (modeInfo.m_numSubsets == 3)
- {
- fixups[1] = BC7Data::g_fixupIndexes3[partition][0];
- fixups[2] = BC7Data::g_fixupIndexes3[partition][1];
- }
-
- bool flip[3] = { false, false, false };
- for (int subset = 0; subset < modeInfo.m_numSubsets; subset++)
- flip[subset] = ((indexes[fixups[subset]] & (1 << (modeInfo.m_indexBits - 1))) != 0);
-
- if (flip[0] || flip[1] || flip[2])
- {
- uint16_t highIndex = (1 << modeInfo.m_indexBits) - 1;
- for (int px = 0; px < 16; px++)
- {
- int subset = 0;
- if (modeInfo.m_numSubsets == 2)
- subset = (BC7Data::g_partitionMap[partition] >> px) & 1;
- else if (modeInfo.m_numSubsets == 3)
- subset = (BC7Data::g_partitionMap2[partition] >> (px * 2)) & 3;
-
- if (flip[subset])
- indexes[px] = highIndex - indexes[px];
- }
-
- int maxCH = (modeInfo.m_alphaMode == BC7Data::AlphaMode_Combined) ? 4 : 3;
- for (int subset = 0; subset < modeInfo.m_numSubsets; subset++)
- {
- if (flip[subset])
- for (int ch = 0; ch < maxCH; ch++)
- Swap(endPoints[subset][0][ch], endPoints[subset][1][ch]);
- }
- }
- }
-
- pv.Pack(static_cast<uint8_t>(1 << mode), mode + 1);
-
- if (modeInfo.m_partitionBits)
- pv.Pack(partition, modeInfo.m_partitionBits);
-
- if (modeInfo.m_alphaMode == BC7Data::AlphaMode_Separate)
- {
- ParallelMath::ScalarUInt16 rotation = ParallelMath::Extract(work.m_u.m_isr.m_rotation, block);
- pv.Pack(rotation, 2);
- }
-
- if (modeInfo.m_hasIndexSelector)
- pv.Pack(indexSelector, 1);
-
- // Encode RGB
- for (int ch = 0; ch < 3; ch++)
- {
- for (int subset = 0; subset < modeInfo.m_numSubsets; subset++)
- {
- for (int ep = 0; ep < 2; ep++)
- {
- ParallelMath::ScalarUInt16 epPart = endPoints[subset][ep][ch];
- epPart >>= (8 - modeInfo.m_rgbBits);
-
- pv.Pack(epPart, modeInfo.m_rgbBits);
- }
- }
- }
-
- // Encode alpha
- if (modeInfo.m_alphaMode != BC7Data::AlphaMode_None)
- {
- for (int subset = 0; subset < modeInfo.m_numSubsets; subset++)
- {
- for (int ep = 0; ep < 2; ep++)
- {
- ParallelMath::ScalarUInt16 epPart = endPoints[subset][ep][3];
- epPart >>= (8 - modeInfo.m_alphaBits);
-
- pv.Pack(epPart, modeInfo.m_alphaBits);
- }
- }
- }
-
- // Encode parity bits
- if (modeInfo.m_pBitMode == BC7Data::PBitMode_PerSubset)
- {
- for (int subset = 0; subset < modeInfo.m_numSubsets; subset++)
- {
- ParallelMath::ScalarUInt16 epPart = endPoints[subset][0][0];
- epPart >>= (7 - modeInfo.m_rgbBits);
- epPart &= 1;
-
- pv.Pack(epPart, 1);
- }
- }
- else if (modeInfo.m_pBitMode == BC7Data::PBitMode_PerEndpoint)
- {
- for (int subset = 0; subset < modeInfo.m_numSubsets; subset++)
- {
- for (int ep = 0; ep < 2; ep++)
- {
- ParallelMath::ScalarUInt16 epPart = endPoints[subset][ep][0];
- epPart >>= (7 - modeInfo.m_rgbBits);
- epPart &= 1;
-
- pv.Pack(epPart, 1);
- }
- }
- }
-
- // Encode indexes
- for (int px = 0; px < 16; px++)
- {
- int bits = modeInfo.m_indexBits;
- if ((px == 0) || (px == fixups[1]) || (px == fixups[2]))
- bits--;
-
- pv.Pack(indexes[px], bits);
- }
-
- // Encode secondary indexes
- if (modeInfo.m_alphaMode == BC7Data::AlphaMode_Separate)
- {
- for (int px = 0; px < 16; px++)
- {
- int bits = modeInfo.m_alphaIndexBits;
- if (px == 0)
- bits--;
-
- pv.Pack(indexes2[px], bits);
- }
- }
-
- pv.Flush(packedBlocks);
-
- packedBlocks += 16;
- }
- }
-
- static void UnpackOne(PixelBlockU8 &output, const uint8_t* packedBlock)
- {
- UnpackingVector pv;
- pv.Init(packedBlock);
-
- int mode = 8;
- for (int i = 0; i < 8; i++)
- {
- if (pv.Unpack(1) == 1)
- {
- mode = i;
- break;
- }
- }
-
- if (mode > 7)
- {
- for (int px = 0; px < 16; px++)
- for (int ch = 0; ch < 4; ch++)
- output.m_pixels[px][ch] = 0;
-
- return;
- }
-
- const BC7Data::BC7ModeInfo &modeInfo = BC7Data::g_modes[mode];
-
- int partition = 0;
- if (modeInfo.m_partitionBits)
- partition = pv.Unpack(modeInfo.m_partitionBits);
-
- int rotation = 0;
- if (modeInfo.m_alphaMode == BC7Data::AlphaMode_Separate)
- rotation = pv.Unpack(2);
-
- int indexSelector = 0;
- if (modeInfo.m_hasIndexSelector)
- indexSelector = pv.Unpack(1);
-
- // Resolve fixups
- int fixups[3] = { 0, 0, 0 };
-
- if (modeInfo.m_alphaMode != BC7Data::AlphaMode_Separate)
- {
- if (modeInfo.m_numSubsets == 2)
- fixups[1] = BC7Data::g_fixupIndexes2[partition];
- else if (modeInfo.m_numSubsets == 3)
- {
- fixups[1] = BC7Data::g_fixupIndexes3[partition][0];
- fixups[2] = BC7Data::g_fixupIndexes3[partition][1];
- }
- }
-
- int endPoints[3][2][4];
-
- // Decode RGB
- for (int ch = 0; ch < 3; ch++)
- {
- for (int subset = 0; subset < modeInfo.m_numSubsets; subset++)
- {
- for (int ep = 0; ep < 2; ep++)
- endPoints[subset][ep][ch] = (pv.Unpack(modeInfo.m_rgbBits) << (8 - modeInfo.m_rgbBits));
- }
- }
-
- // Decode alpha
- if (modeInfo.m_alphaMode != BC7Data::AlphaMode_None)
- {
- for (int subset = 0; subset < modeInfo.m_numSubsets; subset++)
- {
- for (int ep = 0; ep < 2; ep++)
- endPoints[subset][ep][3] = (pv.Unpack(modeInfo.m_alphaBits) << (8 - modeInfo.m_alphaBits));
- }
- }
- else
- {
- for (int subset = 0; subset < modeInfo.m_numSubsets; subset++)
- {
- for (int ep = 0; ep < 2; ep++)
- endPoints[subset][ep][3] = 255;
- }
- }
-
- int parityBits = 0;
-
- // Decode parity bits
- if (modeInfo.m_pBitMode == BC7Data::PBitMode_PerSubset)
- {
- for (int subset = 0; subset < modeInfo.m_numSubsets; subset++)
- {
- int p = pv.Unpack(1);
-
- for (int ep = 0; ep < 2; ep++)
- {
- for (int ch = 0; ch < 3; ch++)
- endPoints[subset][ep][ch] |= p << (7 - modeInfo.m_rgbBits);
-
- if (modeInfo.m_alphaMode != BC7Data::AlphaMode_None)
- endPoints[subset][ep][3] |= p << (7 - modeInfo.m_alphaBits);
- }
- }
-
- parityBits = 1;
- }
- else if (modeInfo.m_pBitMode == BC7Data::PBitMode_PerEndpoint)
- {
- for (int subset = 0; subset < modeInfo.m_numSubsets; subset++)
- {
- for (int ep = 0; ep < 2; ep++)
- {
- int p = pv.Unpack(1);
-
- for (int ch = 0; ch < 3; ch++)
- endPoints[subset][ep][ch] |= p << (7 - modeInfo.m_rgbBits);
-
- if (modeInfo.m_alphaMode != BC7Data::AlphaMode_None)
- endPoints[subset][ep][3] |= p << (7 - modeInfo.m_alphaBits);
- }
- }
-
- parityBits = 1;
- }
-
- // Fill endpoint bits
- for (int subset = 0; subset < modeInfo.m_numSubsets; subset++)
- {
- for (int ep = 0; ep < 2; ep++)
- {
- for (int ch = 0; ch < 3; ch++)
- endPoints[subset][ep][ch] |= (endPoints[subset][ep][ch] >> (modeInfo.m_rgbBits + parityBits));
-
- if (modeInfo.m_alphaMode != BC7Data::AlphaMode_None)
- endPoints[subset][ep][3] |= (endPoints[subset][ep][3] >> (modeInfo.m_alphaBits + parityBits));
- }
- }
-
- int indexes[16];
- int indexes2[16];
-
- // Decode indexes
- for (int px = 0; px < 16; px++)
- {
- int bits = modeInfo.m_indexBits;
- if ((px == 0) || (px == fixups[1]) || (px == fixups[2]))
- bits--;
-
- indexes[px] = pv.Unpack(bits);
- }
-
- // Decode secondary indexes
- if (modeInfo.m_alphaMode == BC7Data::AlphaMode_Separate)
- {
- for (int px = 0; px < 16; px++)
- {
- int bits = modeInfo.m_alphaIndexBits;
- if (px == 0)
- bits--;
-
- indexes2[px] = pv.Unpack(bits);
- }
- }
- else
- {
- for (int px = 0; px < 16; px++)
- indexes2[px] = 0;
- }
-
- const int *alphaWeights = BC7Data::g_weightTables[modeInfo.m_alphaIndexBits];
- const int *rgbWeights = BC7Data::g_weightTables[modeInfo.m_indexBits];
-
- // Decode each pixel
- for (int px = 0; px < 16; px++)
- {
- int rgbWeight = 0;
- int alphaWeight = 0;
-
- int rgbIndex = indexes[px];
-
- rgbWeight = rgbWeights[indexes[px]];
-
- if (modeInfo.m_alphaMode == BC7Data::AlphaMode_Combined)
- alphaWeight = rgbWeight;
- else if (modeInfo.m_alphaMode == BC7Data::AlphaMode_Separate)
- alphaWeight = alphaWeights[indexes2[px]];
-
- if (indexSelector == 1)
- {
- int temp = rgbWeight;
- rgbWeight = alphaWeight;
- alphaWeight = temp;
- }
-
- int pixel[4] = { 0, 0, 0, 255 };
-
- int subset = 0;
-
- if (modeInfo.m_numSubsets == 2)
- subset = (BC7Data::g_partitionMap[partition] >> px) & 1;
- else if (modeInfo.m_numSubsets == 3)
- subset = (BC7Data::g_partitionMap2[partition] >> (px * 2)) & 3;
-
- for (int ch = 0; ch < 3; ch++)
- pixel[ch] = ((64 - rgbWeight) * endPoints[subset][0][ch] + rgbWeight * endPoints[subset][1][ch] + 32) >> 6;
-
- if (modeInfo.m_alphaMode != BC7Data::AlphaMode_None)
- pixel[3] = ((64 - alphaWeight) * endPoints[subset][0][3] + alphaWeight * endPoints[subset][1][3] + 32) >> 6;
-
- if (rotation != 0)
- {
- int ch = rotation - 1;
- int temp = pixel[ch];
- pixel[ch] = pixel[3];
- pixel[3] = temp;
- }
-
- for (int ch = 0; ch < 4; ch++)
- output.m_pixels[px][ch] = static_cast<uint8_t>(pixel[ch]);
- }
- }
- };
-
- class BC6HComputer
- {
- public:
- typedef ParallelMath::Float MFloat;
- typedef ParallelMath::SInt16 MSInt16;
- typedef ParallelMath::UInt16 MUInt16;
- typedef ParallelMath::UInt15 MUInt15;
- typedef ParallelMath::AInt16 MAInt16;
- typedef ParallelMath::SInt32 MSInt32;
- typedef ParallelMath::UInt31 MUInt31;
-
- static const int MaxTweakRounds = 4;
- static const int MaxRefineRounds = 3;
-
- static MSInt16 QuantizeSingleEndpointElementSigned(const MSInt16 &elem2CL, int precision, const ParallelMath::RoundUpForScope* ru)
- {
- assert(ParallelMath::AllSet(ParallelMath::Less(elem2CL, ParallelMath::MakeSInt16(31744))));
- assert(ParallelMath::AllSet(ParallelMath::Less(ParallelMath::MakeSInt16(-31744), elem2CL)));
-
- // Expand to full range
- ParallelMath::Int16CompFlag isNegative = ParallelMath::Less(elem2CL, ParallelMath::MakeSInt16(0));
- MUInt15 absElem = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::Select(isNegative, ParallelMath::MakeSInt16(0) - elem2CL, elem2CL));
-
- absElem = ParallelMath::RightShift(ParallelMath::RoundAndConvertToU15(ParallelMath::ToFloat(absElem) * 32.0f / 31.0f, ru), 16 - precision);
-
- MSInt16 absElemS16 = ParallelMath::LosslessCast<MSInt16>::Cast(absElem);
-
- return ParallelMath::Select(isNegative, ParallelMath::MakeSInt16(0) - absElemS16, absElemS16);
- }
-
- static MUInt15 QuantizeSingleEndpointElementUnsigned(const MUInt15 &elem, int precision, const ParallelMath::RoundUpForScope* ru)
- {
- MUInt16 expandedElem = ParallelMath::RoundAndConvertToU16(ParallelMath::Min(ParallelMath::ToFloat(elem) * 64.0f / 31.0f, ParallelMath::MakeFloat(65535.0f)), ru);
- return ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::RightShift(expandedElem, 16 - precision));
- }
-
- static void UnquantizeSingleEndpointElementSigned(const MSInt16 &comp, int precision, MSInt16 &outUnquantized, MSInt16 &outUnquantizedFinished2CL)
- {
- MSInt16 zero = ParallelMath::MakeSInt16(0);
-
- ParallelMath::Int16CompFlag negative = ParallelMath::Less(comp, zero);
- MUInt15 absComp = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::Select(negative, MSInt16(zero - comp), comp));
-
- MSInt16 unq;
- MUInt15 absUnq;
-
- if (precision >= 16)
- {
- unq = comp;
- absUnq = absComp;
- }
- else
- {
- MSInt16 maxCompMinusOne = ParallelMath::MakeSInt16(static_cast<int16_t>((1 << (precision - 1)) - 2));
- ParallelMath::Int16CompFlag isZero = ParallelMath::Equal(comp, zero);
- ParallelMath::Int16CompFlag isMax = ParallelMath::Less(maxCompMinusOne, comp);
-
- absUnq = (absComp << (16 - precision)) + ParallelMath::MakeUInt15(static_cast<uint16_t>(0x4000 >> (precision - 1)));
- ParallelMath::ConditionalSet(absUnq, isZero, ParallelMath::MakeUInt15(0));
- ParallelMath::ConditionalSet(absUnq, isMax, ParallelMath::MakeUInt15(0x7fff));
-
- unq = ParallelMath::ConditionalNegate(negative, ParallelMath::LosslessCast<MSInt16>::Cast(absUnq));
- }
-
- outUnquantized = unq;
-
- MUInt15 funq = ParallelMath::ToUInt15(ParallelMath::RightShift(ParallelMath::XMultiply(absUnq, ParallelMath::MakeUInt15(31)), 5));
-
- outUnquantizedFinished2CL = ParallelMath::ConditionalNegate(negative, ParallelMath::LosslessCast<MSInt16>::Cast(funq));
- }
-
- static void UnquantizeSingleEndpointElementUnsigned(const MUInt15 &comp, int precision, MUInt16 &outUnquantized, MUInt16 &outUnquantizedFinished)
- {
- MUInt16 unq = ParallelMath::LosslessCast<MUInt16>::Cast(comp);
- if (precision < 15)
- {
- MUInt15 zero = ParallelMath::MakeUInt15(0);
- MUInt15 maxCompMinusOne = ParallelMath::MakeUInt15(static_cast<uint16_t>((1 << precision) - 2));
-
- ParallelMath::Int16CompFlag isZero = ParallelMath::Equal(comp, zero);
- ParallelMath::Int16CompFlag isMax = ParallelMath::Less(maxCompMinusOne, comp);
-
- unq = (ParallelMath::LosslessCast<MUInt16>::Cast(comp) << (16 - precision)) + ParallelMath::MakeUInt16(static_cast<uint16_t>(0x8000 >> precision));
-
- ParallelMath::ConditionalSet(unq, isZero, ParallelMath::MakeUInt16(0));
- ParallelMath::ConditionalSet(unq, isMax, ParallelMath::MakeUInt16(0xffff));
- }
-
- outUnquantized = unq;
- outUnquantizedFinished = ParallelMath::ToUInt16(ParallelMath::RightShift(ParallelMath::XMultiply(unq, ParallelMath::MakeUInt15(31)), 6));
- }
-
- static void QuantizeEndpointsSigned(const MSInt16 endPoints[2][3], const MFloat floatPixelsColorSpace[16][3], const MFloat floatPixelsLinearWeighted[16][3], MAInt16 quantizedEndPoints[2][3], MUInt15 indexes[16], IndexSelectorHDR<3> &indexSelector, int fixupIndex, int precision, int indexRange, const float *channelWeights, bool fastIndexing, const ParallelMath::RoundTowardNearestForScope *rtn)
- {
- MSInt16 unquantizedEP[2][3];
- MSInt16 finishedUnquantizedEP[2][3];
-
- {
- ParallelMath::RoundUpForScope ru;
-
- for (int epi = 0; epi < 2; epi++)
- {
- for (int ch = 0; ch < 3; ch++)
- {
- MSInt16 qee = QuantizeSingleEndpointElementSigned(endPoints[epi][ch], precision, &ru);
- UnquantizeSingleEndpointElementSigned(qee, precision, unquantizedEP[epi][ch], finishedUnquantizedEP[epi][ch]);
- quantizedEndPoints[epi][ch] = ParallelMath::LosslessCast<MAInt16>::Cast(qee);
- }
- }
- }
-
- indexSelector.Init(channelWeights, unquantizedEP, finishedUnquantizedEP, indexRange);
- indexSelector.InitHDR(indexRange, true, fastIndexing, channelWeights);
-
- MUInt15 halfRangeMinusOne = ParallelMath::MakeUInt15(static_cast<uint16_t>(indexRange / 2) - 1);
-
- MUInt15 index = fastIndexing ? indexSelector.SelectIndexHDRFast(floatPixelsColorSpace[fixupIndex], rtn) : indexSelector.SelectIndexHDRSlow(floatPixelsLinearWeighted[fixupIndex], rtn);
-
- ParallelMath::Int16CompFlag invert = ParallelMath::Less(halfRangeMinusOne, index);
-
- if (ParallelMath::AnySet(invert))
- {
- ParallelMath::ConditionalSet(index, invert, MUInt15(ParallelMath::MakeUInt15(static_cast<uint16_t>(indexRange - 1)) - index));
-
- indexSelector.ConditionalInvert(invert);
-
- for (int ch = 0; ch < 3; ch++)
- {
- MAInt16 firstEP = quantizedEndPoints[0][ch];
- MAInt16 secondEP = quantizedEndPoints[1][ch];
-
- quantizedEndPoints[0][ch] = ParallelMath::Select(invert, secondEP, firstEP);
- quantizedEndPoints[1][ch] = ParallelMath::Select(invert, firstEP, secondEP);
- }
- }
-
- indexes[fixupIndex] = index;
- }
-
- static void QuantizeEndpointsUnsigned(const MSInt16 endPoints[2][3], const MFloat floatPixelsColorSpace[16][3], const MFloat floatPixelsLinearWeighted[16][3], MAInt16 quantizedEndPoints[2][3], MUInt15 indexes[16], IndexSelectorHDR<3> &indexSelector, int fixupIndex, int precision, int indexRange, const float *channelWeights, bool fastIndexing, const ParallelMath::RoundTowardNearestForScope *rtn)
- {
- MUInt16 unquantizedEP[2][3];
- MUInt16 finishedUnquantizedEP[2][3];
-
- {
- ParallelMath::RoundUpForScope ru;
-
- for (int epi = 0; epi < 2; epi++)
- {
- for (int ch = 0; ch < 3; ch++)
- {
- MUInt15 qee = QuantizeSingleEndpointElementUnsigned(ParallelMath::LosslessCast<MUInt15>::Cast(endPoints[epi][ch]), precision, &ru);
- UnquantizeSingleEndpointElementUnsigned(qee, precision, unquantizedEP[epi][ch], finishedUnquantizedEP[epi][ch]);
- quantizedEndPoints[epi][ch] = ParallelMath::LosslessCast<MAInt16>::Cast(qee);
- }
- }
- }
-
- indexSelector.Init(channelWeights, unquantizedEP, finishedUnquantizedEP, indexRange);
- indexSelector.InitHDR(indexRange, false, fastIndexing, channelWeights);
-
- MUInt15 halfRangeMinusOne = ParallelMath::MakeUInt15(static_cast<uint16_t>(indexRange / 2) - 1);
-
- MUInt15 index = fastIndexing ? indexSelector.SelectIndexHDRFast(floatPixelsColorSpace[fixupIndex], rtn) : indexSelector.SelectIndexHDRSlow(floatPixelsLinearWeighted[fixupIndex], rtn);
-
- ParallelMath::Int16CompFlag invert = ParallelMath::Less(halfRangeMinusOne, index);
-
- if (ParallelMath::AnySet(invert))
- {
- ParallelMath::ConditionalSet(index, invert, MUInt15(ParallelMath::MakeUInt15(static_cast<uint16_t>(indexRange - 1)) - index));
-
- indexSelector.ConditionalInvert(invert);
-
- for (int ch = 0; ch < 3; ch++)
- {
- MAInt16 firstEP = quantizedEndPoints[0][ch];
- MAInt16 secondEP = quantizedEndPoints[1][ch];
-
- quantizedEndPoints[0][ch] = ParallelMath::Select(invert, secondEP, firstEP);
- quantizedEndPoints[1][ch] = ParallelMath::Select(invert, firstEP, secondEP);
- }
- }
-
- indexes[fixupIndex] = index;
- }
-
- static void EvaluatePartitionedLegality(const MAInt16 ep0[2][3], const MAInt16 ep1[2][3], int aPrec, const int bPrec[3], bool isTransformed, MAInt16 outEncodedEPs[2][2][3], ParallelMath::Int16CompFlag& outIsLegal)
- {
- ParallelMath::Int16CompFlag allLegal = ParallelMath::MakeBoolInt16(true);
-
- MAInt16 aSignificantMask = ParallelMath::MakeAInt16(static_cast<int16_t>((1 << aPrec) - 1));
-
- for (int ch = 0; ch < 3; ch++)
- {
- outEncodedEPs[0][0][ch] = ep0[0][ch];
- outEncodedEPs[0][1][ch] = ep0[1][ch];
- outEncodedEPs[1][0][ch] = ep1[0][ch];
- outEncodedEPs[1][1][ch] = ep1[1][ch];
-
- if (isTransformed)
- {
- for (int subset = 0; subset < 2; subset++)
- {
- for (int epi = 0; epi < 2; epi++)
- {
- if (epi == 0 && subset == 0)
- continue;
-
- MAInt16 bReduced = (outEncodedEPs[subset][epi][ch] & aSignificantMask);
-
- MSInt16 delta = ParallelMath::TruncateToPrecisionSigned(ParallelMath::LosslessCast<MSInt16>::Cast(ParallelMath::AbstractSubtract(outEncodedEPs[subset][epi][ch], outEncodedEPs[0][0][ch])), bPrec[ch]);
-
- outEncodedEPs[subset][epi][ch] = ParallelMath::LosslessCast<MAInt16>::Cast(delta);
-
- MAInt16 reconstructed = (ParallelMath::AbstractAdd(outEncodedEPs[subset][epi][ch], outEncodedEPs[0][0][ch]) & aSignificantMask);
- allLegal = allLegal & ParallelMath::Equal(reconstructed, bReduced);
- }
- }
- }
-
- if (!ParallelMath::AnySet(allLegal))
- break;
- }
-
- outIsLegal = allLegal;
- }
-
- static void EvaluateSingleLegality(const MAInt16 ep[2][3], int aPrec, const int bPrec[3], bool isTransformed, MAInt16 outEncodedEPs[2][3], ParallelMath::Int16CompFlag& outIsLegal)
- {
- ParallelMath::Int16CompFlag allLegal = ParallelMath::MakeBoolInt16(true);
-
- MAInt16 aSignificantMask = ParallelMath::MakeAInt16(static_cast<int16_t>((1 << aPrec) - 1));
-
- for (int ch = 0; ch < 3; ch++)
- {
- outEncodedEPs[0][ch] = ep[0][ch];
- outEncodedEPs[1][ch] = ep[1][ch];
-
- if (isTransformed)
- {
- MAInt16 bReduced = (outEncodedEPs[1][ch] & aSignificantMask);
-
- MSInt16 delta = ParallelMath::TruncateToPrecisionSigned(ParallelMath::LosslessCast<MSInt16>::Cast(ParallelMath::AbstractSubtract(outEncodedEPs[1][ch], outEncodedEPs[0][ch])), bPrec[ch]);
-
- outEncodedEPs[1][ch] = ParallelMath::LosslessCast<MAInt16>::Cast(delta);
-
- MAInt16 reconstructed = (ParallelMath::AbstractAdd(outEncodedEPs[1][ch], outEncodedEPs[0][ch]) & aSignificantMask);
- allLegal = allLegal & ParallelMath::Equal(reconstructed, bReduced);
- }
- }
-
- outIsLegal = allLegal;
- }
-
- static void Pack(uint32_t flags, const PixelBlockF16* inputs, uint8_t* packedBlocks, const float channelWeights[4], bool isSigned, int numTweakRounds, int numRefineRounds)
- {
- if (numTweakRounds < 1)
- numTweakRounds = 1;
- else if (numTweakRounds > MaxTweakRounds)
- numTweakRounds = MaxTweakRounds;
-
- if (numRefineRounds < 1)
- numRefineRounds = 1;
- else if (numRefineRounds > MaxRefineRounds)
- numRefineRounds = MaxRefineRounds;
-
- bool fastIndexing = ((flags & cvtt::Flags::BC6H_FastIndexing) != 0);
- float channelWeightsSq[3];
-
- ParallelMath::RoundTowardNearestForScope rtn;
-
- MSInt16 pixels[16][3];
- MFloat floatPixels2CL[16][3];
- MFloat floatPixelsLinearWeighted[16][3];
-
- MSInt16 low15Bits = ParallelMath::MakeSInt16(32767);
-
- for (int ch = 0; ch < 3; ch++)
- channelWeightsSq[ch] = channelWeights[ch] * channelWeights[ch];
-
- for (int px = 0; px < 16; px++)
- {
- for (int ch = 0; ch < 3; ch++)
- {
- MSInt16 pixelValue;
- ParallelMath::ConvertHDRInputs(inputs, px, ch, pixelValue);
-
- // Convert from sign+magnitude to 2CL
- if (isSigned)
- {
- ParallelMath::Int16CompFlag negative = ParallelMath::Less(pixelValue, ParallelMath::MakeSInt16(0));
- MSInt16 magnitude = (pixelValue & low15Bits);
- ParallelMath::ConditionalSet(pixelValue, negative, ParallelMath::MakeSInt16(0) - magnitude);
- pixelValue = ParallelMath::Max(pixelValue, ParallelMath::MakeSInt16(-31743));
- }
- else
- pixelValue = ParallelMath::Max(pixelValue, ParallelMath::MakeSInt16(0));
-
- pixelValue = ParallelMath::Min(pixelValue, ParallelMath::MakeSInt16(31743));
-
- pixels[px][ch] = pixelValue;
- floatPixels2CL[px][ch] = ParallelMath::ToFloat(pixelValue);
- floatPixelsLinearWeighted[px][ch] = ParallelMath::TwosCLHalfToFloat(pixelValue) * channelWeights[ch];
- }
- }
-
- MFloat preWeightedPixels[16][3];
-
- BCCommon::PreWeightPixelsHDR<3>(preWeightedPixels, pixels, channelWeights);
-
- MAInt16 bestEndPoints[2][2][3];
- MUInt15 bestIndexes[16];
- MFloat bestError = ParallelMath::MakeFloat(FLT_MAX);
- MUInt15 bestMode = ParallelMath::MakeUInt15(0);
- MUInt15 bestPartition = ParallelMath::MakeUInt15(0);
-
- for (int px = 0; px < 16; px++)
- bestIndexes[px] = ParallelMath::MakeUInt15(0);
-
- for (int subset = 0; subset < 2; subset++)
- for (int epi = 0; epi < 2; epi++)
- for (int ch = 0; ch < 3; ch++)
- bestEndPoints[subset][epi][ch] = ParallelMath::MakeAInt16(0);
-
- UnfinishedEndpoints<3> partitionedUFEP[32][2];
- UnfinishedEndpoints<3> singleUFEP;
-
- // Generate UFEP for partitions
- for (int p = 0; p < 32; p++)
- {
- int partitionMask = BC7Data::g_partitionMap[p];
-
- EndpointSelector<3, 8> epSelectors[2];
-
- for (int pass = 0; pass < NumEndpointSelectorPasses; pass++)
- {
- for (int px = 0; px < 16; px++)
- {
- int subset = (partitionMask >> px) & 1;
- epSelectors[subset].ContributePass(preWeightedPixels[px], pass, ParallelMath::MakeFloat(1.0f));
- }
-
- for (int subset = 0; subset < 2; subset++)
- epSelectors[subset].FinishPass(pass);
- }
-
- for (int subset = 0; subset < 2; subset++)
- partitionedUFEP[p][subset] = epSelectors[subset].GetEndpoints(channelWeights);
- }
-
- // Generate UFEP for single
- {
- EndpointSelector<3, 8> epSelector;
-
- for (int pass = 0; pass < NumEndpointSelectorPasses; pass++)
- {
- for (int px = 0; px < 16; px++)
- epSelector.ContributePass(preWeightedPixels[px], pass, ParallelMath::MakeFloat(1.0f));
-
- epSelector.FinishPass(pass);
- }
-
- singleUFEP = epSelector.GetEndpoints(channelWeights);
- }
-
- for (int partitionedInt = 0; partitionedInt < 2; partitionedInt++)
- {
- bool partitioned = (partitionedInt == 1);
-
- for (int aPrec = BC7Data::g_maxHDRPrecision; aPrec >= 0; aPrec--)
- {
- if (!BC7Data::g_hdrModesExistForPrecision[partitionedInt][aPrec])
- continue;
-
- int numPartitions = partitioned ? 32 : 1;
- int numSubsets = partitioned ? 2 : 1;
- int indexBits = partitioned ? 3 : 4;
- int indexRange = (1 << indexBits);
-
- for (int p = 0; p < numPartitions; p++)
- {
- int partitionMask = partitioned ? BC7Data::g_partitionMap[p] : 0;
-
- const int MaxMetaRounds = MaxTweakRounds * MaxRefineRounds;
-
- MAInt16 metaEndPointsQuantized[MaxMetaRounds][2][2][3];
- MUInt15 metaIndexes[MaxMetaRounds][16];
- MFloat metaError[MaxMetaRounds][2];
-
- bool roundValid[MaxMetaRounds][2];
-
- for (int r = 0; r < MaxMetaRounds; r++)
- for (int subset = 0; subset < 2; subset++)
- roundValid[r][subset] = true;
-
- for (int subset = 0; subset < numSubsets; subset++)
- {
- for (int tweak = 0; tweak < MaxTweakRounds; tweak++)
- {
- EndpointRefiner<3> refiners[2];
-
- bool abortRemainingRefines = false;
- for (int refinePass = 0; refinePass < MaxRefineRounds; refinePass++)
- {
- int metaRound = tweak * MaxRefineRounds + refinePass;
-
- if (tweak >= numTweakRounds || refinePass >= numRefineRounds)
- abortRemainingRefines = true;
-
- if (abortRemainingRefines)
- {
- roundValid[metaRound][subset] = false;
- continue;
- }
-
- MAInt16(&mrQuantizedEndPoints)[2][2][3] = metaEndPointsQuantized[metaRound];
- MUInt15(&mrIndexes)[16] = metaIndexes[metaRound];
-
- MSInt16 endPointsColorSpace[2][3];
-
- if (refinePass == 0)
- {
- UnfinishedEndpoints<3> ufep = partitioned ? partitionedUFEP[p][subset] : singleUFEP;
-
- if (isSigned)
- ufep.FinishHDRSigned(tweak, indexRange, endPointsColorSpace[0], endPointsColorSpace[1], &rtn);
- else
- ufep.FinishHDRUnsigned(tweak, indexRange, endPointsColorSpace[0], endPointsColorSpace[1], &rtn);
- }
- else
- refiners[subset].GetRefinedEndpointsHDR(endPointsColorSpace, isSigned, &rtn);
-
- refiners[subset].Init(indexRange, channelWeights);
-
- int fixupIndex = (subset == 0) ? 0 : BC7Data::g_fixupIndexes2[p];
-
- IndexSelectorHDR<3> indexSelector;
- if (isSigned)
- QuantizeEndpointsSigned(endPointsColorSpace, floatPixels2CL, floatPixelsLinearWeighted, mrQuantizedEndPoints[subset], mrIndexes, indexSelector, fixupIndex, aPrec, indexRange, channelWeights, fastIndexing, &rtn);
- else
- QuantizeEndpointsUnsigned(endPointsColorSpace, floatPixels2CL, floatPixelsLinearWeighted, mrQuantizedEndPoints[subset], mrIndexes, indexSelector, fixupIndex, aPrec, indexRange, channelWeights, fastIndexing, &rtn);
-
- if (metaRound > 0)
- {
- ParallelMath::Int16CompFlag anySame = ParallelMath::MakeBoolInt16(false);
-
- for (int prevRound = 0; prevRound < metaRound; prevRound++)
- {
- MAInt16(&prevRoundEPs)[2][3] = metaEndPointsQuantized[prevRound][subset];
-
- ParallelMath::Int16CompFlag same = ParallelMath::MakeBoolInt16(true);
-
- for (int epi = 0; epi < 2; epi++)
- for (int ch = 0; ch < 3; ch++)
- same = (same & ParallelMath::Equal(prevRoundEPs[epi][ch], mrQuantizedEndPoints[subset][epi][ch]));
-
- anySame = (anySame | same);
- if (ParallelMath::AllSet(anySame))
- break;
- }
-
- if (ParallelMath::AllSet(anySame))
- {
- roundValid[metaRound][subset] = false;
- continue;
- }
- }
-
- MFloat subsetError = ParallelMath::MakeFloatZero();
-
- {
- for (int px = 0; px < 16; px++)
- {
- if (subset != ((partitionMask >> px) & 1))
- continue;
-
- MUInt15 index;
- if (px == fixupIndex)
- index = mrIndexes[px];
- else
- {
- index = fastIndexing ? indexSelector.SelectIndexHDRFast(floatPixels2CL[px], &rtn) : indexSelector.SelectIndexHDRSlow(floatPixelsLinearWeighted[px], &rtn);
- mrIndexes[px] = index;
- }
-
- MSInt16 reconstructed[3];
- if (isSigned)
- indexSelector.ReconstructHDRSigned(mrIndexes[px], reconstructed);
- else
- indexSelector.ReconstructHDRUnsigned(mrIndexes[px], reconstructed);
-
- subsetError = subsetError + (fastIndexing ? BCCommon::ComputeErrorHDRFast<3>(flags, reconstructed, pixels[px], channelWeightsSq) : BCCommon::ComputeErrorHDRSlow<3>(flags, reconstructed, pixels[px], channelWeightsSq));
-
- if (refinePass != numRefineRounds - 1)
- refiners[subset].ContributeUnweightedPW(preWeightedPixels[px], index);
- }
- }
-
- metaError[metaRound][subset] = subsetError;
- }
- }
- }
-
- // Now we have a bunch of attempts, but not all of them will fit in the delta coding scheme
- int numMeta1 = partitioned ? MaxMetaRounds : 1;
- for (int meta0 = 0; meta0 < MaxMetaRounds; meta0++)
- {
- if (!roundValid[meta0][0])
- continue;
-
- for (int meta1 = 0; meta1 < numMeta1; meta1++)
- {
- MFloat combinedError = metaError[meta0][0];
- if (partitioned)
- {
- if (!roundValid[meta1][1])
- continue;
-
- combinedError = combinedError + metaError[meta1][1];
- }
-
- ParallelMath::FloatCompFlag errorBetter = ParallelMath::Less(combinedError, bestError);
- if (!ParallelMath::AnySet(errorBetter))
- continue;
-
- ParallelMath::Int16CompFlag needsCommit = ParallelMath::FloatFlagToInt16(errorBetter);
-
- // Figure out if this is encodable
- for (int mode = 0; mode < BC7Data::g_numHDRModes; mode++)
- {
- const BC7Data::BC6HModeInfo &modeInfo = BC7Data::g_hdrModes[mode];
-
- if (modeInfo.m_partitioned != partitioned || modeInfo.m_aPrec != aPrec)
- continue;
-
- MAInt16 encodedEPs[2][2][3];
- ParallelMath::Int16CompFlag isLegal;
- if (partitioned)
- EvaluatePartitionedLegality(metaEndPointsQuantized[meta0][0], metaEndPointsQuantized[meta1][1], modeInfo.m_aPrec, modeInfo.m_bPrec, modeInfo.m_transformed, encodedEPs, isLegal);
- else
- EvaluateSingleLegality(metaEndPointsQuantized[meta0][0], modeInfo.m_aPrec, modeInfo.m_bPrec, modeInfo.m_transformed, encodedEPs[0], isLegal);
-
- ParallelMath::Int16CompFlag isLegalAndBetter = (ParallelMath::FloatFlagToInt16(errorBetter) & isLegal);
- if (!ParallelMath::AnySet(isLegalAndBetter))
- continue;
-
- ParallelMath::FloatCompFlag isLegalAndBetterFloat = ParallelMath::Int16FlagToFloat(isLegalAndBetter);
-
- ParallelMath::ConditionalSet(bestError, isLegalAndBetterFloat, combinedError);
- ParallelMath::ConditionalSet(bestMode, isLegalAndBetter, ParallelMath::MakeUInt15(static_cast<uint16_t>(mode)));
- ParallelMath::ConditionalSet(bestPartition, isLegalAndBetter, ParallelMath::MakeUInt15(static_cast<uint16_t>(p)));
-
- for (int subset = 0; subset < numSubsets; subset++)
- {
- for (int epi = 0; epi < 2; epi++)
- {
- for (int ch = 0; ch < 3; ch++)
- ParallelMath::ConditionalSet(bestEndPoints[subset][epi][ch], isLegalAndBetter, encodedEPs[subset][epi][ch]);
- }
- }
-
- for (int px = 0; px < 16; px++)
- {
- int subset = ((partitionMask >> px) & 1);
- if (subset == 0)
- ParallelMath::ConditionalSet(bestIndexes[px], isLegalAndBetter, metaIndexes[meta0][px]);
- else
- ParallelMath::ConditionalSet(bestIndexes[px], isLegalAndBetter, metaIndexes[meta1][px]);
- }
-
- needsCommit = ParallelMath::AndNot(needsCommit, isLegalAndBetter);
- if (!ParallelMath::AnySet(needsCommit))
- break;
- }
- }
- }
- }
- }
- }
-
- // At this point, everything should be set
- for (int block = 0; block < ParallelMath::ParallelSize; block++)
- {
- ParallelMath::ScalarUInt16 mode = ParallelMath::Extract(bestMode, block);
- ParallelMath::ScalarUInt16 partition = ParallelMath::Extract(bestPartition, block);
- int32_t eps[2][2][3];
- ParallelMath::ScalarUInt16 indexes[16];
-
- const BC7Data::BC6HModeInfo& modeInfo = BC7Data::g_hdrModes[mode];
-
- const BC6HData::ModeDescriptor* desc = BC6HData::g_modeDescriptors[mode];
-
- const size_t headerBits = modeInfo.m_partitioned ? 82 : 65;
-
- for (int subset = 0; subset < 2; subset++)
- {
- for (int epi = 0; epi < 2; epi++)
- {
- for (int ch = 0; ch < 3; ch++)
- eps[subset][epi][ch] = ParallelMath::Extract(bestEndPoints[subset][epi][ch], block);
- }
- }
-
- for (int px = 0; px < 16; px++)
- indexes[px] = ParallelMath::Extract(bestIndexes[px], block);
-
- uint16_t modeID = modeInfo.m_modeID;
-
- PackingVector pv;
- pv.Init();
-
- for (size_t i = 0; i < headerBits; i++)
- {
- int32_t codedValue = 0;
- switch (desc[i].m_eField)
- {
- case BC6HData::M: codedValue = modeID; break;
- case BC6HData::D: codedValue = partition; break;
- case BC6HData::RW: codedValue = eps[0][0][0]; break;
- case BC6HData::RX: codedValue = eps[0][1][0]; break;
- case BC6HData::RY: codedValue = eps[1][0][0]; break;
- case BC6HData::RZ: codedValue = eps[1][1][0]; break;
- case BC6HData::GW: codedValue = eps[0][0][1]; break;
- case BC6HData::GX: codedValue = eps[0][1][1]; break;
- case BC6HData::GY: codedValue = eps[1][0][1]; break;
- case BC6HData::GZ: codedValue = eps[1][1][1]; break;
- case BC6HData::BW: codedValue = eps[0][0][2]; break;
- case BC6HData::BX: codedValue = eps[0][1][2]; break;
- case BC6HData::BY: codedValue = eps[1][0][2]; break;
- case BC6HData::BZ: codedValue = eps[1][1][2]; break;
- default: assert(false); break;
- }
-
- pv.Pack(static_cast<uint16_t>((codedValue >> desc[i].m_uBit) & 1), 1);
- }
-
- int fixupIndex1 = 0;
- int indexBits = 4;
- if (modeInfo.m_partitioned)
- {
- fixupIndex1 = BC7Data::g_fixupIndexes2[partition];
- indexBits = 3;
- }
-
- for (int px = 0; px < 16; px++)
- {
- ParallelMath::ScalarUInt16 index = ParallelMath::Extract(bestIndexes[px], block);
- if (px == 0 || px == fixupIndex1)
- pv.Pack(index, indexBits - 1);
- else
- pv.Pack(index, indexBits);
- }
-
- pv.Flush(packedBlocks + 16 * block);
- }
- }
-
- static void SignExtendSingle(int &v, int bits)
- {
- if (v & (1 << (bits - 1)))
- v |= -(1 << bits);
- }
-
- static void UnpackOne(PixelBlockF16 &output, const uint8_t *pBC, bool isSigned)
- {
- UnpackingVector pv;
- pv.Init(pBC);
-
- int numModeBits = 2;
- int modeBits = pv.Unpack(2);
- if (modeBits != 0 && modeBits != 1)
- {
- modeBits |= pv.Unpack(3) << 2;
- numModeBits += 3;
- }
-
- int mode = -1;
- for (int possibleMode = 0; possibleMode < BC7Data::g_numHDRModes; possibleMode++)
- {
- if (BC7Data::g_hdrModes[possibleMode].m_modeID == modeBits)
- {
- mode = possibleMode;
- break;
- }
- }
-
- if (mode < 0)
- {
- for (int px = 0; px < 16; px++)
- {
- for (int ch = 0; ch < 3; ch++)
- output.m_pixels[px][ch] = 0;
- output.m_pixels[px][3] = 0x3c00; // 1.0
- }
- return;
- }
-
- const BC7Data::BC6HModeInfo& modeInfo = BC7Data::g_hdrModes[mode];
- const size_t headerBits = modeInfo.m_partitioned ? 82 : 65;
- const BC6HData::ModeDescriptor* desc = BC6HData::g_modeDescriptors[mode];
-
- int32_t partition = 0;
- int32_t eps[2][2][3];
-
- for (int subset = 0; subset < 2; subset++)
- for (int epi = 0; epi < 2; epi++)
- for (int ch = 0; ch < 3; ch++)
- eps[subset][epi][ch] = 0;
-
- for (size_t i = numModeBits; i < headerBits; i++)
- {
- int32_t *pCodedValue = NULL;
-
- switch (desc[i].m_eField)
- {
- case BC6HData::D: pCodedValue = &partition; break;
- case BC6HData::RW: pCodedValue = &eps[0][0][0]; break;
- case BC6HData::RX: pCodedValue = &eps[0][1][0]; break;
- case BC6HData::RY: pCodedValue = &eps[1][0][0]; break;
- case BC6HData::RZ: pCodedValue = &eps[1][1][0]; break;
- case BC6HData::GW: pCodedValue = &eps[0][0][1]; break;
- case BC6HData::GX: pCodedValue = &eps[0][1][1]; break;
- case BC6HData::GY: pCodedValue = &eps[1][0][1]; break;
- case BC6HData::GZ: pCodedValue = &eps[1][1][1]; break;
- case BC6HData::BW: pCodedValue = &eps[0][0][2]; break;
- case BC6HData::BX: pCodedValue = &eps[0][1][2]; break;
- case BC6HData::BY: pCodedValue = &eps[1][0][2]; break;
- case BC6HData::BZ: pCodedValue = &eps[1][1][2]; break;
- default: assert(false); break;
- }
-
- (*pCodedValue) |= pv.Unpack(1) << desc[i].m_uBit;
- }
-
-
- uint16_t modeID = modeInfo.m_modeID;
-
- int fixupIndex1 = 0;
- int indexBits = 4;
- int numSubsets = 1;
- if (modeInfo.m_partitioned)
- {
- fixupIndex1 = BC7Data::g_fixupIndexes2[partition];
- indexBits = 3;
- numSubsets = 2;
- }
-
- int indexes[16];
- for (int px = 0; px < 16; px++)
- {
- if (px == 0 || px == fixupIndex1)
- indexes[px] = pv.Unpack(indexBits - 1);
- else
- indexes[px] = pv.Unpack(indexBits);
- }
-
- if (modeInfo.m_partitioned)
- {
- for (int ch = 0; ch < 3; ch++)
- {
- if (isSigned)
- SignExtendSingle(eps[0][0][ch], modeInfo.m_aPrec);
- if (modeInfo.m_transformed || isSigned)
- {
- SignExtendSingle(eps[0][1][ch], modeInfo.m_bPrec[ch]);
- SignExtendSingle(eps[1][0][ch], modeInfo.m_bPrec[ch]);
- SignExtendSingle(eps[1][1][ch], modeInfo.m_bPrec[ch]);
- }
- }
- }
- else
- {
- for (int ch = 0; ch < 3; ch++)
- {
- if (isSigned)
- SignExtendSingle(eps[0][0][ch], modeInfo.m_aPrec);
- if (modeInfo.m_transformed || isSigned)
- SignExtendSingle(eps[0][1][ch], modeInfo.m_bPrec[ch]);
- }
- }
-
- int aPrec = modeInfo.m_aPrec;
-
- if (modeInfo.m_transformed)
- {
- for (int ch = 0; ch < 3; ch++)
- {
- int wrapMask = (1 << aPrec) - 1;
-
- eps[0][1][ch] = ((eps[0][0][ch] + eps[0][1][ch]) & wrapMask);
- if (isSigned)
- SignExtendSingle(eps[0][1][ch], aPrec);
-
- if (modeInfo.m_partitioned)
- {
- eps[1][0][ch] = ((eps[0][0][ch] + eps[1][0][ch]) & wrapMask);
- eps[1][1][ch] = ((eps[0][0][ch] + eps[1][1][ch]) & wrapMask);
-
- if (isSigned)
- {
- SignExtendSingle(eps[1][0][ch], aPrec);
- SignExtendSingle(eps[1][1][ch], aPrec);
- }
- }
- }
- }
-
- // Unquantize endpoints
- for (int subset = 0; subset < numSubsets; subset++)
- {
- for (int epi = 0; epi < 2; epi++)
- {
- for (int ch = 0; ch < 3; ch++)
- {
- int &v = eps[subset][epi][ch];
-
- if (isSigned)
- {
- if (aPrec >= 16)
- {
- // Nothing
- }
- else
- {
- bool s = false;
- int comp = v;
- if (v < 0)
- {
- s = true;
- comp = -comp;
- }
-
- int unq = 0;
- if (comp == 0)
- unq = 0;
- else if (comp >= ((1 << (aPrec - 1)) - 1))
- unq = 0x7fff;
- else
- unq = ((comp << 15) + 0x4000) >> (aPrec - 1);
-
- if (s)
- unq = -unq;
-
- v = unq;
- }
- }
- else
- {
- if (aPrec >= 15)
- {
- // Nothing
- }
- else if (v == 0)
- {
- // Nothing
- }
- else if (v == ((1 << aPrec) - 1))
- v = 0xffff;
- else
- v = ((v << 16) + 0x8000) >> aPrec;
- }
- }
- }
- }
-
- const int *weights = BC7Data::g_weightTables[indexBits];
-
- for (int px = 0; px < 16; px++)
- {
- int subset = 0;
- if (modeInfo.m_partitioned)
- subset = (BC7Data::g_partitionMap[partition] >> px) & 1;
-
- int w = weights[indexes[px]];
- for (int ch = 0; ch < 3; ch++)
- {
- int comp = ((64 - w) * eps[subset][0][ch] + w * eps[subset][1][ch] + 32) >> 6;
-
- if (isSigned)
- {
- if (comp < 0)
- comp = -(((-comp) * 31) >> 5);
- else
- comp = (comp * 31) >> 5;
-
- int s = 0;
- if (comp < 0)
- {
- s = 0x8000;
- comp = -comp;
- }
-
- output.m_pixels[px][ch] = static_cast<uint16_t>(s | comp);
- }
- else
- {
- comp = (comp * 31) >> 6;
- output.m_pixels[px][ch] = static_cast<uint16_t>(comp);
- }
- }
- output.m_pixels[px][3] = 0x3c00; // 1.0
- }
- }
- };
-
- namespace S3TCSingleColorTables
- {
- struct SingleColorTableEntry
- {
- uint8_t m_min;
- uint8_t m_max;
- uint8_t m_actualColor;
- uint8_t m_span;
- };
-
- SingleColorTableEntry g_singleColor5_3[256] =
- {
- { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 8, 0, 2, 8 }, { 8, 0, 2, 8 }, { 0, 8, 5, 8 }, { 0, 8, 5, 8 }, { 0, 8, 5, 8 }, { 8, 8, 8, 0 },
- { 8, 8, 8, 0 }, { 8, 8, 8, 0 }, { 16, 8, 10, 8 }, { 33, 0, 11, 33 }, { 8, 16, 13, 8 }, { 8, 16, 13, 8 }, { 8, 16, 13, 8 }, { 16, 16, 16, 0 },
- { 16, 16, 16, 0 }, { 16, 16, 16, 0 }, { 24, 16, 18, 8 }, { 41, 8, 19, 33 }, { 16, 24, 21, 8 }, { 16, 24, 21, 8 }, { 0, 33, 22, 33 }, { 24, 24, 24, 0 },
- { 24, 24, 24, 0 }, { 24, 24, 24, 0 }, { 33, 24, 27, 9 }, { 33, 24, 27, 9 }, { 33, 24, 27, 9 }, { 41, 24, 29, 17 }, { 24, 33, 30, 9 }, { 24, 33, 30, 9 },
- { 16, 41, 32, 25 }, { 33, 33, 33, 0 }, { 33, 33, 33, 0 }, { 41, 33, 35, 8 }, { 41, 33, 35, 8 }, { 33, 41, 38, 8 }, { 33, 41, 38, 8 }, { 33, 41, 38, 8 },
- { 24, 49, 40, 25 }, { 41, 41, 41, 0 }, { 41, 41, 41, 0 }, { 49, 41, 43, 8 }, { 66, 33, 44, 33 }, { 41, 49, 46, 8 }, { 41, 49, 46, 8 }, { 41, 49, 46, 8 },
- { 49, 49, 49, 0 }, { 49, 49, 49, 0 }, { 49, 49, 49, 0 }, { 57, 49, 51, 8 }, { 74, 41, 52, 33 }, { 49, 57, 54, 8 }, { 49, 57, 54, 8 }, { 33, 66, 55, 33 },
- { 57, 57, 57, 0 }, { 57, 57, 57, 0 }, { 57, 57, 57, 0 }, { 66, 57, 60, 9 }, { 66, 57, 60, 9 }, { 66, 57, 60, 9 }, { 74, 57, 62, 17 }, { 57, 66, 63, 9 },
- { 57, 66, 63, 9 }, { 49, 74, 65, 25 }, { 66, 66, 66, 0 }, { 66, 66, 66, 0 }, { 74, 66, 68, 8 }, { 74, 66, 68, 8 }, { 66, 74, 71, 8 }, { 66, 74, 71, 8 },
- { 66, 74, 71, 8 }, { 57, 82, 73, 25 }, { 74, 74, 74, 0 }, { 74, 74, 74, 0 }, { 82, 74, 76, 8 }, { 99, 66, 77, 33 }, { 74, 82, 79, 8 }, { 74, 82, 79, 8 },
- { 74, 82, 79, 8 }, { 82, 82, 82, 0 }, { 82, 82, 82, 0 }, { 82, 82, 82, 0 }, { 90, 82, 84, 8 }, { 107, 74, 85, 33 }, { 82, 90, 87, 8 }, { 82, 90, 87, 8 },
- { 66, 99, 88, 33 }, { 90, 90, 90, 0 }, { 90, 90, 90, 0 }, { 90, 90, 90, 0 }, { 99, 90, 93, 9 }, { 99, 90, 93, 9 }, { 99, 90, 93, 9 }, { 107, 90, 95, 17 },
- { 90, 99, 96, 9 }, { 90, 99, 96, 9 }, { 82, 107, 98, 25 }, { 99, 99, 99, 0 }, { 99, 99, 99, 0 }, { 107, 99, 101, 8 }, { 107, 99, 101, 8 }, { 99, 107, 104, 8 },
- { 99, 107, 104, 8 }, { 99, 107, 104, 8 }, { 90, 115, 106, 25 }, { 107, 107, 107, 0 }, { 107, 107, 107, 0 }, { 115, 107, 109, 8 }, { 132, 99, 110, 33 }, { 107, 115, 112, 8 },
- { 107, 115, 112, 8 }, { 107, 115, 112, 8 }, { 115, 115, 115, 0 }, { 115, 115, 115, 0 }, { 115, 115, 115, 0 }, { 123, 115, 117, 8 }, { 140, 107, 118, 33 }, { 115, 123, 120, 8 },
- { 115, 123, 120, 8 }, { 99, 132, 121, 33 }, { 123, 123, 123, 0 }, { 123, 123, 123, 0 }, { 123, 123, 123, 0 }, { 132, 123, 126, 9 }, { 132, 123, 126, 9 }, { 132, 123, 126, 9 },
- { 140, 123, 128, 17 }, { 123, 132, 129, 9 }, { 123, 132, 129, 9 }, { 115, 140, 131, 25 }, { 132, 132, 132, 0 }, { 132, 132, 132, 0 }, { 140, 132, 134, 8 }, { 140, 132, 134, 8 },
- { 132, 140, 137, 8 }, { 132, 140, 137, 8 }, { 132, 140, 137, 8 }, { 123, 148, 139, 25 }, { 140, 140, 140, 0 }, { 140, 140, 140, 0 }, { 148, 140, 142, 8 }, { 165, 132, 143, 33 },
- { 140, 148, 145, 8 }, { 140, 148, 145, 8 }, { 140, 148, 145, 8 }, { 148, 148, 148, 0 }, { 148, 148, 148, 0 }, { 148, 148, 148, 0 }, { 156, 148, 150, 8 }, { 173, 140, 151, 33 },
- { 148, 156, 153, 8 }, { 148, 156, 153, 8 }, { 132, 165, 154, 33 }, { 156, 156, 156, 0 }, { 156, 156, 156, 0 }, { 156, 156, 156, 0 }, { 165, 156, 159, 9 }, { 165, 156, 159, 9 },
- { 165, 156, 159, 9 }, { 173, 156, 161, 17 }, { 156, 165, 162, 9 }, { 156, 165, 162, 9 }, { 148, 173, 164, 25 }, { 165, 165, 165, 0 }, { 165, 165, 165, 0 }, { 173, 165, 167, 8 },
- { 173, 165, 167, 8 }, { 165, 173, 170, 8 }, { 165, 173, 170, 8 }, { 165, 173, 170, 8 }, { 156, 181, 172, 25 }, { 173, 173, 173, 0 }, { 173, 173, 173, 0 }, { 181, 173, 175, 8 },
- { 198, 165, 176, 33 }, { 173, 181, 178, 8 }, { 173, 181, 178, 8 }, { 173, 181, 178, 8 }, { 181, 181, 181, 0 }, { 181, 181, 181, 0 }, { 181, 181, 181, 0 }, { 189, 181, 183, 8 },
- { 206, 173, 184, 33 }, { 181, 189, 186, 8 }, { 181, 189, 186, 8 }, { 165, 198, 187, 33 }, { 189, 189, 189, 0 }, { 189, 189, 189, 0 }, { 189, 189, 189, 0 }, { 198, 189, 192, 9 },
- { 198, 189, 192, 9 }, { 198, 189, 192, 9 }, { 206, 189, 194, 17 }, { 189, 198, 195, 9 }, { 189, 198, 195, 9 }, { 181, 206, 197, 25 }, { 198, 198, 198, 0 }, { 198, 198, 198, 0 },
- { 206, 198, 200, 8 }, { 206, 198, 200, 8 }, { 198, 206, 203, 8 }, { 198, 206, 203, 8 }, { 198, 206, 203, 8 }, { 189, 214, 205, 25 }, { 206, 206, 206, 0 }, { 206, 206, 206, 0 },
- { 214, 206, 208, 8 }, { 231, 198, 209, 33 }, { 206, 214, 211, 8 }, { 206, 214, 211, 8 }, { 206, 214, 211, 8 }, { 214, 214, 214, 0 }, { 214, 214, 214, 0 }, { 214, 214, 214, 0 },
- { 222, 214, 216, 8 }, { 239, 206, 217, 33 }, { 214, 222, 219, 8 }, { 214, 222, 219, 8 }, { 198, 231, 220, 33 }, { 222, 222, 222, 0 }, { 222, 222, 222, 0 }, { 222, 222, 222, 0 },
- { 231, 222, 225, 9 }, { 231, 222, 225, 9 }, { 231, 222, 225, 9 }, { 239, 222, 227, 17 }, { 222, 231, 228, 9 }, { 222, 231, 228, 9 }, { 214, 239, 230, 25 }, { 231, 231, 231, 0 },
- { 231, 231, 231, 0 }, { 239, 231, 233, 8 }, { 239, 231, 233, 8 }, { 231, 239, 236, 8 }, { 231, 239, 236, 8 }, { 231, 239, 236, 8 }, { 222, 247, 238, 25 }, { 239, 239, 239, 0 },
- { 239, 239, 239, 0 }, { 247, 239, 241, 8 }, { 247, 239, 241, 8 }, { 239, 247, 244, 8 }, { 239, 247, 244, 8 }, { 239, 247, 244, 8 }, { 247, 247, 247, 0 }, { 247, 247, 247, 0 },
- { 247, 247, 247, 0 }, { 255, 247, 249, 8 }, { 255, 247, 249, 8 }, { 247, 255, 252, 8 }, { 247, 255, 252, 8 }, { 247, 255, 252, 8 }, { 255, 255, 255, 0 }, { 255, 255, 255, 0 },
- };
-
- SingleColorTableEntry g_singleColor6_3[256] =
- {
- { 0, 0, 0, 0 }, { 4, 0, 1, 4 }, { 0, 4, 2, 4 }, { 4, 4, 4, 0 }, { 4, 4, 4, 0 }, { 8, 4, 5, 4 }, { 4, 8, 6, 4 }, { 8, 8, 8, 0 },
- { 8, 8, 8, 0 }, { 12, 8, 9, 4 }, { 8, 12, 10, 4 }, { 12, 12, 12, 0 }, { 12, 12, 12, 0 }, { 16, 12, 13, 4 }, { 12, 16, 14, 4 }, { 16, 16, 16, 0 },
- { 16, 16, 16, 0 }, { 20, 16, 17, 4 }, { 16, 20, 18, 4 }, { 20, 20, 20, 0 }, { 20, 20, 20, 0 }, { 24, 20, 21, 4 }, { 20, 24, 22, 4 }, { 69, 0, 23, 69 },
- { 24, 24, 24, 0 }, { 28, 24, 25, 4 }, { 24, 28, 26, 4 }, { 65, 8, 27, 57 }, { 28, 28, 28, 0 }, { 32, 28, 29, 4 }, { 28, 32, 30, 4 }, { 69, 12, 31, 57 },
- { 32, 32, 32, 0 }, { 36, 32, 33, 4 }, { 32, 36, 34, 4 }, { 65, 20, 35, 45 }, { 36, 36, 36, 0 }, { 40, 36, 37, 4 }, { 36, 40, 38, 4 }, { 69, 24, 39, 45 },
- { 40, 40, 40, 0 }, { 44, 40, 41, 4 }, { 40, 44, 42, 4 }, { 65, 32, 43, 33 }, { 44, 44, 44, 0 }, { 48, 44, 45, 4 }, { 44, 48, 46, 4 }, { 69, 36, 47, 33 },
- { 48, 48, 48, 0 }, { 52, 48, 49, 4 }, { 48, 52, 50, 4 }, { 65, 44, 51, 21 }, { 52, 52, 52, 0 }, { 56, 52, 53, 4 }, { 52, 56, 54, 4 }, { 69, 48, 55, 21 },
- { 56, 56, 56, 0 }, { 60, 56, 57, 4 }, { 56, 60, 58, 4 }, { 65, 56, 59, 9 }, { 60, 60, 60, 0 }, { 65, 60, 61, 5 }, { 56, 65, 62, 9 }, { 60, 65, 63, 5 },
- { 56, 69, 64, 13 }, { 65, 65, 65, 0 }, { 69, 65, 66, 4 }, { 65, 69, 67, 4 }, { 60, 73, 68, 13 }, { 69, 69, 69, 0 }, { 73, 69, 70, 4 }, { 69, 73, 71, 4 },
- { 56, 81, 72, 25 }, { 73, 73, 73, 0 }, { 77, 73, 74, 4 }, { 73, 77, 75, 4 }, { 60, 85, 76, 25 }, { 77, 77, 77, 0 }, { 81, 77, 78, 4 }, { 77, 81, 79, 4 },
- { 56, 93, 80, 37 }, { 81, 81, 81, 0 }, { 85, 81, 82, 4 }, { 81, 85, 83, 4 }, { 60, 97, 84, 37 }, { 85, 85, 85, 0 }, { 89, 85, 86, 4 }, { 85, 89, 87, 4 },
- { 56, 105, 88, 49 }, { 89, 89, 89, 0 }, { 93, 89, 90, 4 }, { 89, 93, 91, 4 }, { 60, 109, 92, 49 }, { 93, 93, 93, 0 }, { 97, 93, 94, 4 }, { 93, 97, 95, 4 },
- { 134, 77, 96, 57 }, { 97, 97, 97, 0 }, { 101, 97, 98, 4 }, { 97, 101, 99, 4 }, { 130, 85, 100, 45 }, { 101, 101, 101, 0 }, { 105, 101, 102, 4 }, { 101, 105, 103, 4 },
- { 134, 89, 104, 45 }, { 105, 105, 105, 0 }, { 109, 105, 106, 4 }, { 105, 109, 107, 4 }, { 130, 97, 108, 33 }, { 109, 109, 109, 0 }, { 113, 109, 110, 4 }, { 109, 113, 111, 4 },
- { 134, 101, 112, 33 }, { 113, 113, 113, 0 }, { 117, 113, 114, 4 }, { 113, 117, 115, 4 }, { 130, 109, 116, 21 }, { 117, 117, 117, 0 }, { 121, 117, 118, 4 }, { 117, 121, 119, 4 },
- { 134, 113, 120, 21 }, { 121, 121, 121, 0 }, { 125, 121, 122, 4 }, { 121, 125, 123, 4 }, { 130, 121, 124, 9 }, { 125, 125, 125, 0 }, { 130, 125, 126, 5 }, { 121, 130, 127, 9 },
- { 125, 130, 128, 5 }, { 121, 134, 129, 13 }, { 130, 130, 130, 0 }, { 134, 130, 131, 4 }, { 130, 134, 132, 4 }, { 125, 138, 133, 13 }, { 134, 134, 134, 0 }, { 138, 134, 135, 4 },
- { 134, 138, 136, 4 }, { 121, 146, 137, 25 }, { 138, 138, 138, 0 }, { 142, 138, 139, 4 }, { 138, 142, 140, 4 }, { 125, 150, 141, 25 }, { 142, 142, 142, 0 }, { 146, 142, 143, 4 },
- { 142, 146, 144, 4 }, { 121, 158, 145, 37 }, { 146, 146, 146, 0 }, { 150, 146, 147, 4 }, { 146, 150, 148, 4 }, { 125, 162, 149, 37 }, { 150, 150, 150, 0 }, { 154, 150, 151, 4 },
- { 150, 154, 152, 4 }, { 121, 170, 153, 49 }, { 154, 154, 154, 0 }, { 158, 154, 155, 4 }, { 154, 158, 156, 4 }, { 125, 174, 157, 49 }, { 158, 158, 158, 0 }, { 162, 158, 159, 4 },
- { 158, 162, 160, 4 }, { 199, 142, 161, 57 }, { 162, 162, 162, 0 }, { 166, 162, 163, 4 }, { 162, 166, 164, 4 }, { 195, 150, 165, 45 }, { 166, 166, 166, 0 }, { 170, 166, 167, 4 },
- { 166, 170, 168, 4 }, { 199, 154, 169, 45 }, { 170, 170, 170, 0 }, { 174, 170, 171, 4 }, { 170, 174, 172, 4 }, { 195, 162, 173, 33 }, { 174, 174, 174, 0 }, { 178, 174, 175, 4 },
- { 174, 178, 176, 4 }, { 199, 166, 177, 33 }, { 178, 178, 178, 0 }, { 182, 178, 179, 4 }, { 178, 182, 180, 4 }, { 195, 174, 181, 21 }, { 182, 182, 182, 0 }, { 186, 182, 183, 4 },
- { 182, 186, 184, 4 }, { 199, 178, 185, 21 }, { 186, 186, 186, 0 }, { 190, 186, 187, 4 }, { 186, 190, 188, 4 }, { 195, 186, 189, 9 }, { 190, 190, 190, 0 }, { 195, 190, 191, 5 },
- { 186, 195, 192, 9 }, { 190, 195, 193, 5 }, { 186, 199, 194, 13 }, { 195, 195, 195, 0 }, { 199, 195, 196, 4 }, { 195, 199, 197, 4 }, { 190, 203, 198, 13 }, { 199, 199, 199, 0 },
- { 203, 199, 200, 4 }, { 199, 203, 201, 4 }, { 186, 211, 202, 25 }, { 203, 203, 203, 0 }, { 207, 203, 204, 4 }, { 203, 207, 205, 4 }, { 190, 215, 206, 25 }, { 207, 207, 207, 0 },
- { 211, 207, 208, 4 }, { 207, 211, 209, 4 }, { 186, 223, 210, 37 }, { 211, 211, 211, 0 }, { 215, 211, 212, 4 }, { 211, 215, 213, 4 }, { 190, 227, 214, 37 }, { 215, 215, 215, 0 },
- { 219, 215, 216, 4 }, { 215, 219, 217, 4 }, { 186, 235, 218, 49 }, { 219, 219, 219, 0 }, { 223, 219, 220, 4 }, { 219, 223, 221, 4 }, { 190, 239, 222, 49 }, { 223, 223, 223, 0 },
- { 227, 223, 224, 4 }, { 223, 227, 225, 4 }, { 186, 247, 226, 61 }, { 227, 227, 227, 0 }, { 231, 227, 228, 4 }, { 227, 231, 229, 4 }, { 190, 251, 230, 61 }, { 231, 231, 231, 0 },
- { 235, 231, 232, 4 }, { 231, 235, 233, 4 }, { 235, 235, 235, 0 }, { 235, 235, 235, 0 }, { 239, 235, 236, 4 }, { 235, 239, 237, 4 }, { 239, 239, 239, 0 }, { 239, 239, 239, 0 },
- { 243, 239, 240, 4 }, { 239, 243, 241, 4 }, { 243, 243, 243, 0 }, { 243, 243, 243, 0 }, { 247, 243, 244, 4 }, { 243, 247, 245, 4 }, { 247, 247, 247, 0 }, { 247, 247, 247, 0 },
- { 251, 247, 248, 4 }, { 247, 251, 249, 4 }, { 251, 251, 251, 0 }, { 251, 251, 251, 0 }, { 255, 251, 252, 4 }, { 251, 255, 253, 4 }, { 255, 255, 255, 0 }, { 255, 255, 255, 0 },
- };
-
- SingleColorTableEntry g_singleColor5_2[256] =
- {
- { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 0, 8, 4, 8 }, { 0, 8, 4, 8 }, { 0, 8, 4, 8 }, { 8, 8, 8, 0 }, { 8, 8, 8, 0 },
- { 8, 8, 8, 0 }, { 8, 8, 8, 0 }, { 8, 8, 8, 0 }, { 8, 16, 12, 8 }, { 8, 16, 12, 8 }, { 8, 16, 12, 8 }, { 16, 16, 16, 0 }, { 16, 16, 16, 0 },
- { 16, 16, 16, 0 }, { 16, 16, 16, 0 }, { 16, 16, 16, 0 }, { 16, 24, 20, 8 }, { 16, 24, 20, 8 }, { 16, 24, 20, 8 }, { 24, 24, 24, 0 }, { 24, 24, 24, 0 },
- { 24, 24, 24, 0 }, { 24, 24, 24, 0 }, { 24, 24, 24, 0 }, { 24, 33, 28, 9 }, { 24, 33, 28, 9 }, { 24, 33, 28, 9 }, { 24, 33, 28, 9 }, { 24, 41, 32, 17 },
- { 24, 41, 32, 17 }, { 33, 33, 33, 0 }, { 33, 33, 33, 0 }, { 24, 49, 36, 25 }, { 24, 49, 36, 25 }, { 33, 41, 37, 8 }, { 33, 41, 37, 8 }, { 24, 57, 40, 33 },
- { 24, 57, 40, 33 }, { 41, 41, 41, 0 }, { 41, 41, 41, 0 }, { 41, 41, 41, 0 }, { 41, 49, 45, 8 }, { 41, 49, 45, 8 }, { 41, 49, 45, 8 }, { 49, 49, 49, 0 },
- { 49, 49, 49, 0 }, { 49, 49, 49, 0 }, { 49, 49, 49, 0 }, { 49, 49, 49, 0 }, { 49, 57, 53, 8 }, { 49, 57, 53, 8 }, { 49, 57, 53, 8 }, { 57, 57, 57, 0 },
- { 57, 57, 57, 0 }, { 57, 57, 57, 0 }, { 57, 57, 57, 0 }, { 57, 57, 57, 0 }, { 57, 66, 61, 9 }, { 57, 66, 61, 9 }, { 57, 66, 61, 9 }, { 57, 66, 61, 9 },
- { 57, 74, 65, 17 }, { 57, 74, 65, 17 }, { 66, 66, 66, 0 }, { 66, 66, 66, 0 }, { 57, 82, 69, 25 }, { 57, 82, 69, 25 }, { 66, 74, 70, 8 }, { 66, 74, 70, 8 },
- { 57, 90, 73, 33 }, { 57, 90, 73, 33 }, { 74, 74, 74, 0 }, { 74, 74, 74, 0 }, { 74, 74, 74, 0 }, { 74, 82, 78, 8 }, { 74, 82, 78, 8 }, { 74, 82, 78, 8 },
- { 82, 82, 82, 0 }, { 82, 82, 82, 0 }, { 82, 82, 82, 0 }, { 82, 82, 82, 0 }, { 82, 82, 82, 0 }, { 82, 90, 86, 8 }, { 82, 90, 86, 8 }, { 82, 90, 86, 8 },
- { 90, 90, 90, 0 }, { 90, 90, 90, 0 }, { 90, 90, 90, 0 }, { 90, 90, 90, 0 }, { 90, 90, 90, 0 }, { 90, 99, 94, 9 }, { 90, 99, 94, 9 }, { 90, 99, 94, 9 },
- { 90, 99, 94, 9 }, { 90, 107, 98, 17 }, { 90, 107, 98, 17 }, { 99, 99, 99, 0 }, { 99, 99, 99, 0 }, { 90, 115, 102, 25 }, { 90, 115, 102, 25 }, { 99, 107, 103, 8 },
- { 99, 107, 103, 8 }, { 90, 123, 106, 33 }, { 90, 123, 106, 33 }, { 107, 107, 107, 0 }, { 107, 107, 107, 0 }, { 107, 107, 107, 0 }, { 107, 115, 111, 8 }, { 107, 115, 111, 8 },
- { 107, 115, 111, 8 }, { 115, 115, 115, 0 }, { 115, 115, 115, 0 }, { 115, 115, 115, 0 }, { 115, 115, 115, 0 }, { 115, 115, 115, 0 }, { 115, 123, 119, 8 }, { 115, 123, 119, 8 },
- { 115, 123, 119, 8 }, { 123, 123, 123, 0 }, { 123, 123, 123, 0 }, { 123, 123, 123, 0 }, { 123, 123, 123, 0 }, { 123, 123, 123, 0 }, { 123, 132, 127, 9 }, { 123, 132, 127, 9 },
- { 123, 132, 127, 9 }, { 123, 132, 127, 9 }, { 123, 140, 131, 17 }, { 123, 140, 131, 17 }, { 132, 132, 132, 0 }, { 132, 132, 132, 0 }, { 123, 148, 135, 25 }, { 123, 148, 135, 25 },
- { 132, 140, 136, 8 }, { 132, 140, 136, 8 }, { 123, 156, 139, 33 }, { 123, 156, 139, 33 }, { 140, 140, 140, 0 }, { 140, 140, 140, 0 }, { 140, 140, 140, 0 }, { 140, 148, 144, 8 },
- { 140, 148, 144, 8 }, { 140, 148, 144, 8 }, { 148, 148, 148, 0 }, { 148, 148, 148, 0 }, { 148, 148, 148, 0 }, { 148, 148, 148, 0 }, { 148, 148, 148, 0 }, { 148, 156, 152, 8 },
- { 148, 156, 152, 8 }, { 148, 156, 152, 8 }, { 156, 156, 156, 0 }, { 156, 156, 156, 0 }, { 156, 156, 156, 0 }, { 156, 156, 156, 0 }, { 156, 156, 156, 0 }, { 156, 165, 160, 9 },
- { 156, 165, 160, 9 }, { 156, 165, 160, 9 }, { 156, 165, 160, 9 }, { 156, 173, 164, 17 }, { 156, 173, 164, 17 }, { 165, 165, 165, 0 }, { 165, 165, 165, 0 }, { 156, 181, 168, 25 },
- { 156, 181, 168, 25 }, { 165, 173, 169, 8 }, { 165, 173, 169, 8 }, { 156, 189, 172, 33 }, { 156, 189, 172, 33 }, { 173, 173, 173, 0 }, { 173, 173, 173, 0 }, { 173, 173, 173, 0 },
- { 173, 181, 177, 8 }, { 173, 181, 177, 8 }, { 173, 181, 177, 8 }, { 181, 181, 181, 0 }, { 181, 181, 181, 0 }, { 181, 181, 181, 0 }, { 181, 181, 181, 0 }, { 181, 181, 181, 0 },
- { 181, 189, 185, 8 }, { 181, 189, 185, 8 }, { 181, 189, 185, 8 }, { 189, 189, 189, 0 }, { 189, 189, 189, 0 }, { 189, 189, 189, 0 }, { 189, 189, 189, 0 }, { 189, 189, 189, 0 },
- { 189, 198, 193, 9 }, { 189, 198, 193, 9 }, { 189, 198, 193, 9 }, { 189, 198, 193, 9 }, { 189, 206, 197, 17 }, { 189, 206, 197, 17 }, { 198, 198, 198, 0 }, { 198, 198, 198, 0 },
- { 189, 214, 201, 25 }, { 189, 214, 201, 25 }, { 198, 206, 202, 8 }, { 198, 206, 202, 8 }, { 189, 222, 205, 33 }, { 189, 222, 205, 33 }, { 206, 206, 206, 0 }, { 206, 206, 206, 0 },
- { 206, 206, 206, 0 }, { 206, 214, 210, 8 }, { 206, 214, 210, 8 }, { 206, 214, 210, 8 }, { 214, 214, 214, 0 }, { 214, 214, 214, 0 }, { 214, 214, 214, 0 }, { 214, 214, 214, 0 },
- { 214, 214, 214, 0 }, { 214, 222, 218, 8 }, { 214, 222, 218, 8 }, { 214, 222, 218, 8 }, { 222, 222, 222, 0 }, { 222, 222, 222, 0 }, { 222, 222, 222, 0 }, { 222, 222, 222, 0 },
- { 222, 222, 222, 0 }, { 222, 231, 226, 9 }, { 222, 231, 226, 9 }, { 222, 231, 226, 9 }, { 222, 231, 226, 9 }, { 222, 239, 230, 17 }, { 222, 239, 230, 17 }, { 231, 231, 231, 0 },
- { 231, 231, 231, 0 }, { 222, 247, 234, 25 }, { 222, 247, 234, 25 }, { 231, 239, 235, 8 }, { 231, 239, 235, 8 }, { 222, 255, 238, 33 }, { 222, 255, 238, 33 }, { 239, 239, 239, 0 },
- { 239, 239, 239, 0 }, { 239, 239, 239, 0 }, { 239, 247, 243, 8 }, { 239, 247, 243, 8 }, { 239, 247, 243, 8 }, { 247, 247, 247, 0 }, { 247, 247, 247, 0 }, { 247, 247, 247, 0 },
- { 247, 247, 247, 0 }, { 247, 247, 247, 0 }, { 247, 255, 251, 8 }, { 247, 255, 251, 8 }, { 247, 255, 251, 8 }, { 255, 255, 255, 0 }, { 255, 255, 255, 0 }, { 255, 255, 255, 0 },
- };
-
- SingleColorTableEntry g_singleColor6_2[256] =
- {
- { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 0, 4, 2, 4 }, { 4, 4, 4, 0 }, { 4, 4, 4, 0 }, { 4, 4, 4, 0 }, { 4, 8, 6, 4 }, { 8, 8, 8, 0 },
- { 8, 8, 8, 0 }, { 8, 8, 8, 0 }, { 8, 12, 10, 4 }, { 12, 12, 12, 0 }, { 12, 12, 12, 0 }, { 12, 12, 12, 0 }, { 12, 16, 14, 4 }, { 16, 16, 16, 0 },
- { 16, 16, 16, 0 }, { 16, 16, 16, 0 }, { 16, 20, 18, 4 }, { 20, 20, 20, 0 }, { 20, 20, 20, 0 }, { 20, 20, 20, 0 }, { 20, 24, 22, 4 }, { 24, 24, 24, 0 },
- { 24, 24, 24, 0 }, { 24, 24, 24, 0 }, { 24, 28, 26, 4 }, { 28, 28, 28, 0 }, { 28, 28, 28, 0 }, { 28, 28, 28, 0 }, { 28, 32, 30, 4 }, { 32, 32, 32, 0 },
- { 32, 32, 32, 0 }, { 32, 32, 32, 0 }, { 32, 36, 34, 4 }, { 36, 36, 36, 0 }, { 36, 36, 36, 0 }, { 36, 36, 36, 0 }, { 36, 40, 38, 4 }, { 40, 40, 40, 0 },
- { 40, 40, 40, 0 }, { 40, 40, 40, 0 }, { 40, 44, 42, 4 }, { 44, 44, 44, 0 }, { 44, 44, 44, 0 }, { 44, 44, 44, 0 }, { 44, 48, 46, 4 }, { 48, 48, 48, 0 },
- { 48, 48, 48, 0 }, { 48, 48, 48, 0 }, { 48, 52, 50, 4 }, { 52, 52, 52, 0 }, { 52, 52, 52, 0 }, { 52, 52, 52, 0 }, { 52, 56, 54, 4 }, { 56, 56, 56, 0 },
- { 56, 56, 56, 0 }, { 56, 56, 56, 0 }, { 56, 60, 58, 4 }, { 60, 60, 60, 0 }, { 60, 60, 60, 0 }, { 60, 60, 60, 0 }, { 60, 65, 62, 5 }, { 60, 65, 62, 5 },
- { 60, 69, 64, 9 }, { 65, 65, 65, 0 }, { 60, 73, 66, 13 }, { 65, 69, 67, 4 }, { 60, 77, 68, 17 }, { 69, 69, 69, 0 }, { 60, 81, 70, 21 }, { 69, 73, 71, 4 },
- { 60, 85, 72, 25 }, { 73, 73, 73, 0 }, { 60, 89, 74, 29 }, { 73, 77, 75, 4 }, { 60, 93, 76, 33 }, { 77, 77, 77, 0 }, { 60, 97, 78, 37 }, { 77, 81, 79, 4 },
- { 60, 101, 80, 41 }, { 81, 81, 81, 0 }, { 60, 105, 82, 45 }, { 81, 85, 83, 4 }, { 60, 109, 84, 49 }, { 85, 85, 85, 0 }, { 60, 113, 86, 53 }, { 85, 89, 87, 4 },
- { 60, 117, 88, 57 }, { 89, 89, 89, 0 }, { 60, 121, 90, 61 }, { 89, 93, 91, 4 }, { 60, 125, 92, 65 }, { 93, 93, 93, 0 }, { 93, 93, 93, 0 }, { 93, 97, 95, 4 },
- { 97, 97, 97, 0 }, { 97, 97, 97, 0 }, { 97, 97, 97, 0 }, { 97, 101, 99, 4 }, { 101, 101, 101, 0 }, { 101, 101, 101, 0 }, { 101, 101, 101, 0 }, { 101, 105, 103, 4 },
- { 105, 105, 105, 0 }, { 105, 105, 105, 0 }, { 105, 105, 105, 0 }, { 105, 109, 107, 4 }, { 109, 109, 109, 0 }, { 109, 109, 109, 0 }, { 109, 109, 109, 0 }, { 109, 113, 111, 4 },
- { 113, 113, 113, 0 }, { 113, 113, 113, 0 }, { 113, 113, 113, 0 }, { 113, 117, 115, 4 }, { 117, 117, 117, 0 }, { 117, 117, 117, 0 }, { 117, 117, 117, 0 }, { 117, 121, 119, 4 },
- { 121, 121, 121, 0 }, { 121, 121, 121, 0 }, { 121, 121, 121, 0 }, { 121, 125, 123, 4 }, { 125, 125, 125, 0 }, { 125, 125, 125, 0 }, { 125, 125, 125, 0 }, { 125, 130, 127, 5 },
- { 125, 130, 127, 5 }, { 125, 134, 129, 9 }, { 130, 130, 130, 0 }, { 125, 138, 131, 13 }, { 130, 134, 132, 4 }, { 125, 142, 133, 17 }, { 134, 134, 134, 0 }, { 125, 146, 135, 21 },
- { 134, 138, 136, 4 }, { 125, 150, 137, 25 }, { 138, 138, 138, 0 }, { 125, 154, 139, 29 }, { 138, 142, 140, 4 }, { 125, 158, 141, 33 }, { 142, 142, 142, 0 }, { 125, 162, 143, 37 },
- { 142, 146, 144, 4 }, { 125, 166, 145, 41 }, { 146, 146, 146, 0 }, { 125, 170, 147, 45 }, { 146, 150, 148, 4 }, { 125, 174, 149, 49 }, { 150, 150, 150, 0 }, { 125, 178, 151, 53 },
- { 150, 154, 152, 4 }, { 125, 182, 153, 57 }, { 154, 154, 154, 0 }, { 125, 186, 155, 61 }, { 154, 158, 156, 4 }, { 125, 190, 157, 65 }, { 158, 158, 158, 0 }, { 158, 158, 158, 0 },
- { 158, 162, 160, 4 }, { 162, 162, 162, 0 }, { 162, 162, 162, 0 }, { 162, 162, 162, 0 }, { 162, 166, 164, 4 }, { 166, 166, 166, 0 }, { 166, 166, 166, 0 }, { 166, 166, 166, 0 },
- { 166, 170, 168, 4 }, { 170, 170, 170, 0 }, { 170, 170, 170, 0 }, { 170, 170, 170, 0 }, { 170, 174, 172, 4 }, { 174, 174, 174, 0 }, { 174, 174, 174, 0 }, { 174, 174, 174, 0 },
- { 174, 178, 176, 4 }, { 178, 178, 178, 0 }, { 178, 178, 178, 0 }, { 178, 178, 178, 0 }, { 178, 182, 180, 4 }, { 182, 182, 182, 0 }, { 182, 182, 182, 0 }, { 182, 182, 182, 0 },
- { 182, 186, 184, 4 }, { 186, 186, 186, 0 }, { 186, 186, 186, 0 }, { 186, 186, 186, 0 }, { 186, 190, 188, 4 }, { 190, 190, 190, 0 }, { 190, 190, 190, 0 }, { 190, 190, 190, 0 },
- { 190, 195, 192, 5 }, { 190, 195, 192, 5 }, { 190, 199, 194, 9 }, { 195, 195, 195, 0 }, { 190, 203, 196, 13 }, { 195, 199, 197, 4 }, { 190, 207, 198, 17 }, { 199, 199, 199, 0 },
- { 190, 211, 200, 21 }, { 199, 203, 201, 4 }, { 190, 215, 202, 25 }, { 203, 203, 203, 0 }, { 190, 219, 204, 29 }, { 203, 207, 205, 4 }, { 190, 223, 206, 33 }, { 207, 207, 207, 0 },
- { 190, 227, 208, 37 }, { 207, 211, 209, 4 }, { 190, 231, 210, 41 }, { 211, 211, 211, 0 }, { 190, 235, 212, 45 }, { 211, 215, 213, 4 }, { 190, 239, 214, 49 }, { 215, 215, 215, 0 },
- { 190, 243, 216, 53 }, { 215, 219, 217, 4 }, { 190, 247, 218, 57 }, { 219, 219, 219, 0 }, { 190, 251, 220, 61 }, { 219, 223, 221, 4 }, { 190, 255, 222, 65 }, { 223, 223, 223, 0 },
- { 223, 223, 223, 0 }, { 223, 227, 225, 4 }, { 227, 227, 227, 0 }, { 227, 227, 227, 0 }, { 227, 227, 227, 0 }, { 227, 231, 229, 4 }, { 231, 231, 231, 0 }, { 231, 231, 231, 0 },
- { 231, 231, 231, 0 }, { 231, 235, 233, 4 }, { 235, 235, 235, 0 }, { 235, 235, 235, 0 }, { 235, 235, 235, 0 }, { 235, 239, 237, 4 }, { 239, 239, 239, 0 }, { 239, 239, 239, 0 },
- { 239, 239, 239, 0 }, { 239, 243, 241, 4 }, { 243, 243, 243, 0 }, { 243, 243, 243, 0 }, { 243, 243, 243, 0 }, { 243, 247, 245, 4 }, { 247, 247, 247, 0 }, { 247, 247, 247, 0 },
- { 247, 247, 247, 0 }, { 247, 251, 249, 4 }, { 251, 251, 251, 0 }, { 251, 251, 251, 0 }, { 251, 251, 251, 0 }, { 251, 255, 253, 4 }, { 255, 255, 255, 0 }, { 255, 255, 255, 0 },
- };
-
- SingleColorTableEntry g_singleColor5_3_p[256] =
- {
- { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 8, 0, 2, 8 }, { 8, 0, 2, 8 }, { 0, 8, 5, 8 }, { 0, 8, 5, 8 }, { 0, 8, 5, 8 }, { 8, 8, 8, 0 },
- { 8, 8, 8, 0 }, { 8, 8, 8, 0 }, { 16, 8, 10, 8 }, { 33, 0, 11, 33 }, { 8, 16, 13, 8 }, { 8, 16, 13, 8 }, { 8, 16, 13, 8 }, { 16, 16, 16, 0 },
- { 16, 16, 16, 0 }, { 16, 16, 16, 0 }, { 24, 16, 18, 8 }, { 41, 8, 19, 33 }, { 16, 24, 21, 8 }, { 16, 24, 21, 8 }, { 0, 33, 22, 33 }, { 24, 24, 24, 0 },
- { 24, 24, 24, 0 }, { 24, 24, 24, 0 }, { 33, 24, 27, 9 }, { 33, 24, 27, 9 }, { 33, 24, 27, 9 }, { 41, 24, 29, 17 }, { 24, 33, 30, 9 }, { 24, 33, 30, 9 },
- { 16, 41, 32, 25 }, { 33, 33, 33, 0 }, { 33, 33, 33, 0 }, { 41, 33, 35, 8 }, { 41, 33, 35, 8 }, { 33, 41, 38, 8 }, { 33, 41, 38, 8 }, { 33, 41, 38, 8 },
- { 24, 49, 40, 25 }, { 41, 41, 41, 0 }, { 41, 41, 41, 0 }, { 49, 41, 43, 8 }, { 66, 33, 44, 33 }, { 41, 49, 46, 8 }, { 41, 49, 46, 8 }, { 41, 49, 46, 8 },
- { 49, 49, 49, 0 }, { 49, 49, 49, 0 }, { 49, 49, 49, 0 }, { 57, 49, 51, 8 }, { 74, 41, 52, 33 }, { 49, 57, 54, 8 }, { 49, 57, 54, 8 }, { 33, 66, 55, 33 },
- { 57, 57, 57, 0 }, { 57, 57, 57, 0 }, { 57, 57, 57, 0 }, { 66, 57, 60, 9 }, { 66, 57, 60, 9 }, { 66, 57, 60, 9 }, { 74, 57, 62, 17 }, { 57, 66, 63, 9 },
- { 57, 66, 63, 9 }, { 49, 74, 65, 25 }, { 66, 66, 66, 0 }, { 66, 66, 66, 0 }, { 74, 66, 68, 8 }, { 74, 66, 68, 8 }, { 66, 74, 71, 8 }, { 66, 74, 71, 8 },
- { 66, 74, 71, 8 }, { 57, 82, 73, 25 }, { 74, 74, 74, 0 }, { 74, 74, 74, 0 }, { 82, 74, 76, 8 }, { 99, 66, 77, 33 }, { 74, 82, 79, 8 }, { 74, 82, 79, 8 },
- { 74, 82, 79, 8 }, { 82, 82, 82, 0 }, { 82, 82, 82, 0 }, { 82, 82, 82, 0 }, { 90, 82, 84, 8 }, { 107, 74, 85, 33 }, { 82, 90, 87, 8 }, { 82, 90, 87, 8 },
- { 66, 99, 88, 33 }, { 90, 90, 90, 0 }, { 90, 90, 90, 0 }, { 90, 90, 90, 0 }, { 99, 90, 93, 9 }, { 99, 90, 93, 9 }, { 99, 90, 93, 9 }, { 107, 90, 95, 17 },
- { 90, 99, 96, 9 }, { 90, 99, 96, 9 }, { 82, 107, 98, 25 }, { 99, 99, 99, 0 }, { 99, 99, 99, 0 }, { 107, 99, 101, 8 }, { 107, 99, 101, 8 }, { 99, 107, 104, 8 },
- { 99, 107, 104, 8 }, { 99, 107, 104, 8 }, { 90, 115, 106, 25 }, { 107, 107, 107, 0 }, { 107, 107, 107, 0 }, { 115, 107, 109, 8 }, { 132, 99, 110, 33 }, { 107, 115, 112, 8 },
- { 107, 115, 112, 8 }, { 107, 115, 112, 8 }, { 115, 115, 115, 0 }, { 115, 115, 115, 0 }, { 115, 115, 115, 0 }, { 123, 115, 117, 8 }, { 140, 107, 118, 33 }, { 115, 123, 120, 8 },
- { 115, 123, 120, 8 }, { 99, 132, 121, 33 }, { 123, 123, 123, 0 }, { 123, 123, 123, 0 }, { 123, 123, 123, 0 }, { 132, 123, 126, 9 }, { 132, 123, 126, 9 }, { 132, 123, 126, 9 },
- { 140, 123, 128, 17 }, { 123, 132, 129, 9 }, { 123, 132, 129, 9 }, { 115, 140, 131, 25 }, { 132, 132, 132, 0 }, { 132, 132, 132, 0 }, { 140, 132, 134, 8 }, { 140, 132, 134, 8 },
- { 132, 140, 137, 8 }, { 132, 140, 137, 8 }, { 132, 140, 137, 8 }, { 123, 148, 139, 25 }, { 140, 140, 140, 0 }, { 140, 140, 140, 0 }, { 148, 140, 142, 8 }, { 165, 132, 143, 33 },
- { 140, 148, 145, 8 }, { 140, 148, 145, 8 }, { 140, 148, 145, 8 }, { 148, 148, 148, 0 }, { 148, 148, 148, 0 }, { 148, 148, 148, 0 }, { 156, 148, 150, 8 }, { 173, 140, 151, 33 },
- { 148, 156, 153, 8 }, { 148, 156, 153, 8 }, { 132, 165, 154, 33 }, { 156, 156, 156, 0 }, { 156, 156, 156, 0 }, { 156, 156, 156, 0 }, { 165, 156, 159, 9 }, { 165, 156, 159, 9 },
- { 165, 156, 159, 9 }, { 173, 156, 161, 17 }, { 156, 165, 162, 9 }, { 156, 165, 162, 9 }, { 148, 173, 164, 25 }, { 165, 165, 165, 0 }, { 165, 165, 165, 0 }, { 173, 165, 167, 8 },
- { 173, 165, 167, 8 }, { 165, 173, 170, 8 }, { 165, 173, 170, 8 }, { 165, 173, 170, 8 }, { 156, 181, 172, 25 }, { 173, 173, 173, 0 }, { 173, 173, 173, 0 }, { 181, 173, 175, 8 },
- { 198, 165, 176, 33 }, { 173, 181, 178, 8 }, { 173, 181, 178, 8 }, { 173, 181, 178, 8 }, { 181, 181, 181, 0 }, { 181, 181, 181, 0 }, { 181, 181, 181, 0 }, { 189, 181, 183, 8 },
- { 206, 173, 184, 33 }, { 181, 189, 186, 8 }, { 181, 189, 186, 8 }, { 165, 198, 187, 33 }, { 189, 189, 189, 0 }, { 189, 189, 189, 0 }, { 189, 189, 189, 0 }, { 198, 189, 192, 9 },
- { 198, 189, 192, 9 }, { 198, 189, 192, 9 }, { 206, 189, 194, 17 }, { 189, 198, 195, 9 }, { 189, 198, 195, 9 }, { 181, 206, 197, 25 }, { 198, 198, 198, 0 }, { 198, 198, 198, 0 },
- { 206, 198, 200, 8 }, { 206, 198, 200, 8 }, { 198, 206, 203, 8 }, { 198, 206, 203, 8 }, { 198, 206, 203, 8 }, { 189, 214, 205, 25 }, { 206, 206, 206, 0 }, { 206, 206, 206, 0 },
- { 214, 206, 208, 8 }, { 231, 198, 209, 33 }, { 206, 214, 211, 8 }, { 206, 214, 211, 8 }, { 206, 214, 211, 8 }, { 214, 214, 214, 0 }, { 214, 214, 214, 0 }, { 214, 214, 214, 0 },
- { 222, 214, 216, 8 }, { 239, 206, 217, 33 }, { 214, 222, 219, 8 }, { 214, 222, 219, 8 }, { 198, 231, 220, 33 }, { 222, 222, 222, 0 }, { 222, 222, 222, 0 }, { 222, 222, 222, 0 },
- { 231, 222, 225, 9 }, { 231, 222, 225, 9 }, { 231, 222, 225, 9 }, { 239, 222, 227, 17 }, { 222, 231, 228, 9 }, { 222, 231, 228, 9 }, { 214, 239, 230, 25 }, { 231, 231, 231, 0 },
- { 231, 231, 231, 0 }, { 239, 231, 233, 8 }, { 239, 231, 233, 8 }, { 231, 239, 236, 8 }, { 231, 239, 236, 8 }, { 231, 239, 236, 8 }, { 222, 247, 238, 25 }, { 239, 239, 239, 0 },
- { 239, 239, 239, 0 }, { 247, 239, 241, 8 }, { 247, 239, 241, 8 }, { 239, 247, 244, 8 }, { 239, 247, 244, 8 }, { 239, 247, 244, 8 }, { 247, 247, 247, 0 }, { 247, 247, 247, 0 },
- { 247, 247, 247, 0 }, { 255, 247, 249, 8 }, { 255, 247, 249, 8 }, { 247, 255, 252, 8 }, { 247, 255, 252, 8 }, { 247, 255, 252, 8 }, { 255, 255, 255, 0 }, { 255, 255, 255, 0 },
- };
-
- SingleColorTableEntry g_singleColor6_3_p[256] =
- {
- { 0, 0, 0, 0 }, { 4, 0, 1, 4 }, { 0, 4, 2, 4 }, { 4, 4, 4, 0 }, { 4, 4, 4, 0 }, { 8, 4, 5, 4 }, { 4, 8, 6, 4 }, { 8, 8, 8, 0 },
- { 8, 8, 8, 0 }, { 12, 8, 9, 4 }, { 8, 12, 10, 4 }, { 12, 12, 12, 0 }, { 12, 12, 12, 0 }, { 16, 12, 13, 4 }, { 12, 16, 14, 4 }, { 16, 16, 16, 0 },
- { 16, 16, 16, 0 }, { 20, 16, 17, 4 }, { 16, 20, 18, 4 }, { 20, 20, 20, 0 }, { 20, 20, 20, 0 }, { 24, 20, 21, 4 }, { 20, 24, 22, 4 }, { 24, 24, 24, 0 },
- { 24, 24, 24, 0 }, { 28, 24, 25, 4 }, { 24, 28, 26, 4 }, { 28, 28, 28, 0 }, { 28, 28, 28, 0 }, { 32, 28, 29, 4 }, { 28, 32, 30, 4 }, { 32, 32, 32, 0 },
- { 32, 32, 32, 0 }, { 36, 32, 33, 4 }, { 32, 36, 34, 4 }, { 36, 36, 36, 0 }, { 36, 36, 36, 0 }, { 40, 36, 37, 4 }, { 36, 40, 38, 4 }, { 40, 40, 40, 0 },
- { 40, 40, 40, 0 }, { 44, 40, 41, 4 }, { 40, 44, 42, 4 }, { 65, 32, 43, 33 }, { 44, 44, 44, 0 }, { 48, 44, 45, 4 }, { 44, 48, 46, 4 }, { 69, 36, 47, 33 },
- { 48, 48, 48, 0 }, { 52, 48, 49, 4 }, { 48, 52, 50, 4 }, { 65, 44, 51, 21 }, { 52, 52, 52, 0 }, { 56, 52, 53, 4 }, { 52, 56, 54, 4 }, { 69, 48, 55, 21 },
- { 56, 56, 56, 0 }, { 60, 56, 57, 4 }, { 56, 60, 58, 4 }, { 65, 56, 59, 9 }, { 60, 60, 60, 0 }, { 65, 60, 61, 5 }, { 56, 65, 62, 9 }, { 60, 65, 63, 5 },
- { 56, 69, 64, 13 }, { 65, 65, 65, 0 }, { 69, 65, 66, 4 }, { 65, 69, 67, 4 }, { 60, 73, 68, 13 }, { 69, 69, 69, 0 }, { 73, 69, 70, 4 }, { 69, 73, 71, 4 },
- { 56, 81, 72, 25 }, { 73, 73, 73, 0 }, { 77, 73, 74, 4 }, { 73, 77, 75, 4 }, { 60, 85, 76, 25 }, { 77, 77, 77, 0 }, { 81, 77, 78, 4 }, { 77, 81, 79, 4 },
- { 81, 81, 81, 0 }, { 81, 81, 81, 0 }, { 85, 81, 82, 4 }, { 81, 85, 83, 4 }, { 85, 85, 85, 0 }, { 85, 85, 85, 0 }, { 89, 85, 86, 4 }, { 85, 89, 87, 4 },
- { 89, 89, 89, 0 }, { 89, 89, 89, 0 }, { 93, 89, 90, 4 }, { 89, 93, 91, 4 }, { 93, 93, 93, 0 }, { 93, 93, 93, 0 }, { 97, 93, 94, 4 }, { 93, 97, 95, 4 },
- { 97, 97, 97, 0 }, { 97, 97, 97, 0 }, { 101, 97, 98, 4 }, { 97, 101, 99, 4 }, { 101, 101, 101, 0 }, { 101, 101, 101, 0 }, { 105, 101, 102, 4 }, { 101, 105, 103, 4 },
- { 105, 105, 105, 0 }, { 105, 105, 105, 0 }, { 109, 105, 106, 4 }, { 105, 109, 107, 4 }, { 130, 97, 108, 33 }, { 109, 109, 109, 0 }, { 113, 109, 110, 4 }, { 109, 113, 111, 4 },
- { 134, 101, 112, 33 }, { 113, 113, 113, 0 }, { 117, 113, 114, 4 }, { 113, 117, 115, 4 }, { 130, 109, 116, 21 }, { 117, 117, 117, 0 }, { 121, 117, 118, 4 }, { 117, 121, 119, 4 },
- { 134, 113, 120, 21 }, { 121, 121, 121, 0 }, { 125, 121, 122, 4 }, { 121, 125, 123, 4 }, { 130, 121, 124, 9 }, { 125, 125, 125, 0 }, { 130, 125, 126, 5 }, { 121, 130, 127, 9 },
- { 125, 130, 128, 5 }, { 121, 134, 129, 13 }, { 130, 130, 130, 0 }, { 134, 130, 131, 4 }, { 130, 134, 132, 4 }, { 125, 138, 133, 13 }, { 134, 134, 134, 0 }, { 138, 134, 135, 4 },
- { 134, 138, 136, 4 }, { 121, 146, 137, 25 }, { 138, 138, 138, 0 }, { 142, 138, 139, 4 }, { 138, 142, 140, 4 }, { 125, 150, 141, 25 }, { 142, 142, 142, 0 }, { 146, 142, 143, 4 },
- { 142, 146, 144, 4 }, { 146, 146, 146, 0 }, { 146, 146, 146, 0 }, { 150, 146, 147, 4 }, { 146, 150, 148, 4 }, { 150, 150, 150, 0 }, { 150, 150, 150, 0 }, { 154, 150, 151, 4 },
- { 150, 154, 152, 4 }, { 154, 154, 154, 0 }, { 154, 154, 154, 0 }, { 158, 154, 155, 4 }, { 154, 158, 156, 4 }, { 158, 158, 158, 0 }, { 158, 158, 158, 0 }, { 162, 158, 159, 4 },
- { 158, 162, 160, 4 }, { 162, 162, 162, 0 }, { 162, 162, 162, 0 }, { 166, 162, 163, 4 }, { 162, 166, 164, 4 }, { 166, 166, 166, 0 }, { 166, 166, 166, 0 }, { 170, 166, 167, 4 },
- { 166, 170, 168, 4 }, { 170, 170, 170, 0 }, { 170, 170, 170, 0 }, { 174, 170, 171, 4 }, { 170, 174, 172, 4 }, { 195, 162, 173, 33 }, { 174, 174, 174, 0 }, { 178, 174, 175, 4 },
- { 174, 178, 176, 4 }, { 199, 166, 177, 33 }, { 178, 178, 178, 0 }, { 182, 178, 179, 4 }, { 178, 182, 180, 4 }, { 195, 174, 181, 21 }, { 182, 182, 182, 0 }, { 186, 182, 183, 4 },
- { 182, 186, 184, 4 }, { 199, 178, 185, 21 }, { 186, 186, 186, 0 }, { 190, 186, 187, 4 }, { 186, 190, 188, 4 }, { 195, 186, 189, 9 }, { 190, 190, 190, 0 }, { 195, 190, 191, 5 },
- { 186, 195, 192, 9 }, { 190, 195, 193, 5 }, { 186, 199, 194, 13 }, { 195, 195, 195, 0 }, { 199, 195, 196, 4 }, { 195, 199, 197, 4 }, { 190, 203, 198, 13 }, { 199, 199, 199, 0 },
- { 203, 199, 200, 4 }, { 199, 203, 201, 4 }, { 186, 211, 202, 25 }, { 203, 203, 203, 0 }, { 207, 203, 204, 4 }, { 203, 207, 205, 4 }, { 190, 215, 206, 25 }, { 207, 207, 207, 0 },
- { 211, 207, 208, 4 }, { 207, 211, 209, 4 }, { 211, 211, 211, 0 }, { 211, 211, 211, 0 }, { 215, 211, 212, 4 }, { 211, 215, 213, 4 }, { 215, 215, 215, 0 }, { 215, 215, 215, 0 },
- { 219, 215, 216, 4 }, { 215, 219, 217, 4 }, { 219, 219, 219, 0 }, { 219, 219, 219, 0 }, { 223, 219, 220, 4 }, { 219, 223, 221, 4 }, { 223, 223, 223, 0 }, { 223, 223, 223, 0 },
- { 227, 223, 224, 4 }, { 223, 227, 225, 4 }, { 227, 227, 227, 0 }, { 227, 227, 227, 0 }, { 231, 227, 228, 4 }, { 227, 231, 229, 4 }, { 231, 231, 231, 0 }, { 231, 231, 231, 0 },
- { 235, 231, 232, 4 }, { 231, 235, 233, 4 }, { 235, 235, 235, 0 }, { 235, 235, 235, 0 }, { 239, 235, 236, 4 }, { 235, 239, 237, 4 }, { 239, 239, 239, 0 }, { 239, 239, 239, 0 },
- { 243, 239, 240, 4 }, { 239, 243, 241, 4 }, { 243, 243, 243, 0 }, { 243, 243, 243, 0 }, { 247, 243, 244, 4 }, { 243, 247, 245, 4 }, { 247, 247, 247, 0 }, { 247, 247, 247, 0 },
- { 251, 247, 248, 4 }, { 247, 251, 249, 4 }, { 251, 251, 251, 0 }, { 251, 251, 251, 0 }, { 255, 251, 252, 4 }, { 251, 255, 253, 4 }, { 255, 255, 255, 0 }, { 255, 255, 255, 0 },
- };
-
- SingleColorTableEntry g_singleColor5_2_p[256] =
- {
- { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 0, 8, 4, 8 }, { 0, 8, 4, 8 }, { 0, 8, 4, 8 }, { 8, 8, 8, 0 }, { 8, 8, 8, 0 },
- { 8, 8, 8, 0 }, { 8, 8, 8, 0 }, { 8, 8, 8, 0 }, { 8, 16, 12, 8 }, { 8, 16, 12, 8 }, { 8, 16, 12, 8 }, { 16, 16, 16, 0 }, { 16, 16, 16, 0 },
- { 16, 16, 16, 0 }, { 16, 16, 16, 0 }, { 16, 16, 16, 0 }, { 16, 24, 20, 8 }, { 16, 24, 20, 8 }, { 16, 24, 20, 8 }, { 24, 24, 24, 0 }, { 24, 24, 24, 0 },
- { 24, 24, 24, 0 }, { 24, 24, 24, 0 }, { 24, 24, 24, 0 }, { 24, 33, 28, 9 }, { 24, 33, 28, 9 }, { 24, 33, 28, 9 }, { 24, 33, 28, 9 }, { 24, 41, 32, 17 },
- { 24, 41, 32, 17 }, { 33, 33, 33, 0 }, { 33, 33, 33, 0 }, { 24, 49, 36, 25 }, { 24, 49, 36, 25 }, { 33, 41, 37, 8 }, { 33, 41, 37, 8 }, { 24, 57, 40, 33 },
- { 24, 57, 40, 33 }, { 41, 41, 41, 0 }, { 41, 41, 41, 0 }, { 41, 41, 41, 0 }, { 41, 49, 45, 8 }, { 41, 49, 45, 8 }, { 41, 49, 45, 8 }, { 49, 49, 49, 0 },
- { 49, 49, 49, 0 }, { 49, 49, 49, 0 }, { 49, 49, 49, 0 }, { 49, 49, 49, 0 }, { 49, 57, 53, 8 }, { 49, 57, 53, 8 }, { 49, 57, 53, 8 }, { 57, 57, 57, 0 },
- { 57, 57, 57, 0 }, { 57, 57, 57, 0 }, { 57, 57, 57, 0 }, { 57, 57, 57, 0 }, { 57, 66, 61, 9 }, { 57, 66, 61, 9 }, { 57, 66, 61, 9 }, { 57, 66, 61, 9 },
- { 57, 74, 65, 17 }, { 57, 74, 65, 17 }, { 66, 66, 66, 0 }, { 66, 66, 66, 0 }, { 57, 82, 69, 25 }, { 57, 82, 69, 25 }, { 66, 74, 70, 8 }, { 66, 74, 70, 8 },
- { 57, 90, 73, 33 }, { 57, 90, 73, 33 }, { 74, 74, 74, 0 }, { 74, 74, 74, 0 }, { 74, 74, 74, 0 }, { 74, 82, 78, 8 }, { 74, 82, 78, 8 }, { 74, 82, 78, 8 },
- { 82, 82, 82, 0 }, { 82, 82, 82, 0 }, { 82, 82, 82, 0 }, { 82, 82, 82, 0 }, { 82, 82, 82, 0 }, { 82, 90, 86, 8 }, { 82, 90, 86, 8 }, { 82, 90, 86, 8 },
- { 90, 90, 90, 0 }, { 90, 90, 90, 0 }, { 90, 90, 90, 0 }, { 90, 90, 90, 0 }, { 90, 90, 90, 0 }, { 90, 99, 94, 9 }, { 90, 99, 94, 9 }, { 90, 99, 94, 9 },
- { 90, 99, 94, 9 }, { 90, 107, 98, 17 }, { 90, 107, 98, 17 }, { 99, 99, 99, 0 }, { 99, 99, 99, 0 }, { 90, 115, 102, 25 }, { 90, 115, 102, 25 }, { 99, 107, 103, 8 },
- { 99, 107, 103, 8 }, { 90, 123, 106, 33 }, { 90, 123, 106, 33 }, { 107, 107, 107, 0 }, { 107, 107, 107, 0 }, { 107, 107, 107, 0 }, { 107, 115, 111, 8 }, { 107, 115, 111, 8 },
- { 107, 115, 111, 8 }, { 115, 115, 115, 0 }, { 115, 115, 115, 0 }, { 115, 115, 115, 0 }, { 115, 115, 115, 0 }, { 115, 115, 115, 0 }, { 115, 123, 119, 8 }, { 115, 123, 119, 8 },
- { 115, 123, 119, 8 }, { 123, 123, 123, 0 }, { 123, 123, 123, 0 }, { 123, 123, 123, 0 }, { 123, 123, 123, 0 }, { 123, 123, 123, 0 }, { 123, 132, 127, 9 }, { 123, 132, 127, 9 },
- { 123, 132, 127, 9 }, { 123, 132, 127, 9 }, { 123, 140, 131, 17 }, { 123, 140, 131, 17 }, { 132, 132, 132, 0 }, { 132, 132, 132, 0 }, { 123, 148, 135, 25 }, { 123, 148, 135, 25 },
- { 132, 140, 136, 8 }, { 132, 140, 136, 8 }, { 123, 156, 139, 33 }, { 123, 156, 139, 33 }, { 140, 140, 140, 0 }, { 140, 140, 140, 0 }, { 140, 140, 140, 0 }, { 140, 148, 144, 8 },
- { 140, 148, 144, 8 }, { 140, 148, 144, 8 }, { 148, 148, 148, 0 }, { 148, 148, 148, 0 }, { 148, 148, 148, 0 }, { 148, 148, 148, 0 }, { 148, 148, 148, 0 }, { 148, 156, 152, 8 },
- { 148, 156, 152, 8 }, { 148, 156, 152, 8 }, { 156, 156, 156, 0 }, { 156, 156, 156, 0 }, { 156, 156, 156, 0 }, { 156, 156, 156, 0 }, { 156, 156, 156, 0 }, { 156, 165, 160, 9 },
- { 156, 165, 160, 9 }, { 156, 165, 160, 9 }, { 156, 165, 160, 9 }, { 156, 173, 164, 17 }, { 156, 173, 164, 17 }, { 165, 165, 165, 0 }, { 165, 165, 165, 0 }, { 156, 181, 168, 25 },
- { 156, 181, 168, 25 }, { 165, 173, 169, 8 }, { 165, 173, 169, 8 }, { 156, 189, 172, 33 }, { 156, 189, 172, 33 }, { 173, 173, 173, 0 }, { 173, 173, 173, 0 }, { 173, 173, 173, 0 },
- { 173, 181, 177, 8 }, { 173, 181, 177, 8 }, { 173, 181, 177, 8 }, { 181, 181, 181, 0 }, { 181, 181, 181, 0 }, { 181, 181, 181, 0 }, { 181, 181, 181, 0 }, { 181, 181, 181, 0 },
- { 181, 189, 185, 8 }, { 181, 189, 185, 8 }, { 181, 189, 185, 8 }, { 189, 189, 189, 0 }, { 189, 189, 189, 0 }, { 189, 189, 189, 0 }, { 189, 189, 189, 0 }, { 189, 189, 189, 0 },
- { 189, 198, 193, 9 }, { 189, 198, 193, 9 }, { 189, 198, 193, 9 }, { 189, 198, 193, 9 }, { 189, 206, 197, 17 }, { 189, 206, 197, 17 }, { 198, 198, 198, 0 }, { 198, 198, 198, 0 },
- { 189, 214, 201, 25 }, { 189, 214, 201, 25 }, { 198, 206, 202, 8 }, { 198, 206, 202, 8 }, { 189, 222, 205, 33 }, { 189, 222, 205, 33 }, { 206, 206, 206, 0 }, { 206, 206, 206, 0 },
- { 206, 206, 206, 0 }, { 206, 214, 210, 8 }, { 206, 214, 210, 8 }, { 206, 214, 210, 8 }, { 214, 214, 214, 0 }, { 214, 214, 214, 0 }, { 214, 214, 214, 0 }, { 214, 214, 214, 0 },
- { 214, 214, 214, 0 }, { 214, 222, 218, 8 }, { 214, 222, 218, 8 }, { 214, 222, 218, 8 }, { 222, 222, 222, 0 }, { 222, 222, 222, 0 }, { 222, 222, 222, 0 }, { 222, 222, 222, 0 },
- { 222, 222, 222, 0 }, { 222, 231, 226, 9 }, { 222, 231, 226, 9 }, { 222, 231, 226, 9 }, { 222, 231, 226, 9 }, { 222, 239, 230, 17 }, { 222, 239, 230, 17 }, { 231, 231, 231, 0 },
- { 231, 231, 231, 0 }, { 222, 247, 234, 25 }, { 222, 247, 234, 25 }, { 231, 239, 235, 8 }, { 231, 239, 235, 8 }, { 222, 255, 238, 33 }, { 222, 255, 238, 33 }, { 239, 239, 239, 0 },
- { 239, 239, 239, 0 }, { 239, 239, 239, 0 }, { 239, 247, 243, 8 }, { 239, 247, 243, 8 }, { 239, 247, 243, 8 }, { 247, 247, 247, 0 }, { 247, 247, 247, 0 }, { 247, 247, 247, 0 },
- { 247, 247, 247, 0 }, { 247, 247, 247, 0 }, { 247, 255, 251, 8 }, { 247, 255, 251, 8 }, { 247, 255, 251, 8 }, { 255, 255, 255, 0 }, { 255, 255, 255, 0 }, { 255, 255, 255, 0 },
- };
-
- SingleColorTableEntry g_singleColor6_2_p[256] =
- {
- { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 0, 4, 2, 4 }, { 4, 4, 4, 0 }, { 4, 4, 4, 0 }, { 4, 4, 4, 0 }, { 4, 8, 6, 4 }, { 8, 8, 8, 0 },
- { 8, 8, 8, 0 }, { 8, 8, 8, 0 }, { 8, 12, 10, 4 }, { 12, 12, 12, 0 }, { 12, 12, 12, 0 }, { 12, 12, 12, 0 }, { 12, 16, 14, 4 }, { 16, 16, 16, 0 },
- { 16, 16, 16, 0 }, { 16, 16, 16, 0 }, { 16, 20, 18, 4 }, { 20, 20, 20, 0 }, { 20, 20, 20, 0 }, { 20, 20, 20, 0 }, { 20, 24, 22, 4 }, { 24, 24, 24, 0 },
- { 24, 24, 24, 0 }, { 24, 24, 24, 0 }, { 24, 28, 26, 4 }, { 28, 28, 28, 0 }, { 28, 28, 28, 0 }, { 28, 28, 28, 0 }, { 28, 32, 30, 4 }, { 32, 32, 32, 0 },
- { 32, 32, 32, 0 }, { 32, 32, 32, 0 }, { 32, 36, 34, 4 }, { 36, 36, 36, 0 }, { 36, 36, 36, 0 }, { 36, 36, 36, 0 }, { 36, 40, 38, 4 }, { 40, 40, 40, 0 },
- { 40, 40, 40, 0 }, { 40, 40, 40, 0 }, { 40, 44, 42, 4 }, { 44, 44, 44, 0 }, { 44, 44, 44, 0 }, { 44, 44, 44, 0 }, { 44, 48, 46, 4 }, { 48, 48, 48, 0 },
- { 48, 48, 48, 0 }, { 48, 48, 48, 0 }, { 48, 52, 50, 4 }, { 52, 52, 52, 0 }, { 52, 52, 52, 0 }, { 52, 52, 52, 0 }, { 52, 56, 54, 4 }, { 56, 56, 56, 0 },
- { 56, 56, 56, 0 }, { 56, 56, 56, 0 }, { 56, 60, 58, 4 }, { 60, 60, 60, 0 }, { 60, 60, 60, 0 }, { 60, 60, 60, 0 }, { 60, 65, 62, 5 }, { 60, 65, 62, 5 },
- { 60, 69, 64, 9 }, { 65, 65, 65, 0 }, { 60, 73, 66, 13 }, { 65, 69, 67, 4 }, { 60, 77, 68, 17 }, { 69, 69, 69, 0 }, { 60, 81, 70, 21 }, { 69, 73, 71, 4 },
- { 60, 85, 72, 25 }, { 73, 73, 73, 0 }, { 60, 89, 74, 29 }, { 73, 77, 75, 4 }, { 60, 93, 76, 33 }, { 77, 77, 77, 0 }, { 77, 77, 77, 0 }, { 77, 81, 79, 4 },
- { 81, 81, 81, 0 }, { 81, 81, 81, 0 }, { 81, 81, 81, 0 }, { 81, 85, 83, 4 }, { 85, 85, 85, 0 }, { 85, 85, 85, 0 }, { 85, 85, 85, 0 }, { 85, 89, 87, 4 },
- { 89, 89, 89, 0 }, { 89, 89, 89, 0 }, { 89, 89, 89, 0 }, { 89, 93, 91, 4 }, { 93, 93, 93, 0 }, { 93, 93, 93, 0 }, { 93, 93, 93, 0 }, { 93, 97, 95, 4 },
- { 97, 97, 97, 0 }, { 97, 97, 97, 0 }, { 97, 97, 97, 0 }, { 97, 101, 99, 4 }, { 101, 101, 101, 0 }, { 101, 101, 101, 0 }, { 101, 101, 101, 0 }, { 101, 105, 103, 4 },
- { 105, 105, 105, 0 }, { 105, 105, 105, 0 }, { 105, 105, 105, 0 }, { 105, 109, 107, 4 }, { 109, 109, 109, 0 }, { 109, 109, 109, 0 }, { 109, 109, 109, 0 }, { 109, 113, 111, 4 },
- { 113, 113, 113, 0 }, { 113, 113, 113, 0 }, { 113, 113, 113, 0 }, { 113, 117, 115, 4 }, { 117, 117, 117, 0 }, { 117, 117, 117, 0 }, { 117, 117, 117, 0 }, { 117, 121, 119, 4 },
- { 121, 121, 121, 0 }, { 121, 121, 121, 0 }, { 121, 121, 121, 0 }, { 121, 125, 123, 4 }, { 125, 125, 125, 0 }, { 125, 125, 125, 0 }, { 125, 125, 125, 0 }, { 125, 130, 127, 5 },
- { 125, 130, 127, 5 }, { 125, 134, 129, 9 }, { 130, 130, 130, 0 }, { 125, 138, 131, 13 }, { 130, 134, 132, 4 }, { 125, 142, 133, 17 }, { 134, 134, 134, 0 }, { 125, 146, 135, 21 },
- { 134, 138, 136, 4 }, { 125, 150, 137, 25 }, { 138, 138, 138, 0 }, { 125, 154, 139, 29 }, { 138, 142, 140, 4 }, { 125, 158, 141, 33 }, { 142, 142, 142, 0 }, { 142, 142, 142, 0 },
- { 142, 146, 144, 4 }, { 146, 146, 146, 0 }, { 146, 146, 146, 0 }, { 146, 146, 146, 0 }, { 146, 150, 148, 4 }, { 150, 150, 150, 0 }, { 150, 150, 150, 0 }, { 150, 150, 150, 0 },
- { 150, 154, 152, 4 }, { 154, 154, 154, 0 }, { 154, 154, 154, 0 }, { 154, 154, 154, 0 }, { 154, 158, 156, 4 }, { 158, 158, 158, 0 }, { 158, 158, 158, 0 }, { 158, 158, 158, 0 },
- { 158, 162, 160, 4 }, { 162, 162, 162, 0 }, { 162, 162, 162, 0 }, { 162, 162, 162, 0 }, { 162, 166, 164, 4 }, { 166, 166, 166, 0 }, { 166, 166, 166, 0 }, { 166, 166, 166, 0 },
- { 166, 170, 168, 4 }, { 170, 170, 170, 0 }, { 170, 170, 170, 0 }, { 170, 170, 170, 0 }, { 170, 174, 172, 4 }, { 174, 174, 174, 0 }, { 174, 174, 174, 0 }, { 174, 174, 174, 0 },
- { 174, 178, 176, 4 }, { 178, 178, 178, 0 }, { 178, 178, 178, 0 }, { 178, 178, 178, 0 }, { 178, 182, 180, 4 }, { 182, 182, 182, 0 }, { 182, 182, 182, 0 }, { 182, 182, 182, 0 },
- { 182, 186, 184, 4 }, { 186, 186, 186, 0 }, { 186, 186, 186, 0 }, { 186, 186, 186, 0 }, { 186, 190, 188, 4 }, { 190, 190, 190, 0 }, { 190, 190, 190, 0 }, { 190, 190, 190, 0 },
- { 190, 195, 192, 5 }, { 190, 195, 192, 5 }, { 190, 199, 194, 9 }, { 195, 195, 195, 0 }, { 190, 203, 196, 13 }, { 195, 199, 197, 4 }, { 190, 207, 198, 17 }, { 199, 199, 199, 0 },
- { 190, 211, 200, 21 }, { 199, 203, 201, 4 }, { 190, 215, 202, 25 }, { 203, 203, 203, 0 }, { 190, 219, 204, 29 }, { 203, 207, 205, 4 }, { 190, 223, 206, 33 }, { 207, 207, 207, 0 },
- { 207, 207, 207, 0 }, { 207, 211, 209, 4 }, { 211, 211, 211, 0 }, { 211, 211, 211, 0 }, { 211, 211, 211, 0 }, { 211, 215, 213, 4 }, { 215, 215, 215, 0 }, { 215, 215, 215, 0 },
- { 215, 215, 215, 0 }, { 215, 219, 217, 4 }, { 219, 219, 219, 0 }, { 219, 219, 219, 0 }, { 219, 219, 219, 0 }, { 219, 223, 221, 4 }, { 223, 223, 223, 0 }, { 223, 223, 223, 0 },
- { 223, 223, 223, 0 }, { 223, 227, 225, 4 }, { 227, 227, 227, 0 }, { 227, 227, 227, 0 }, { 227, 227, 227, 0 }, { 227, 231, 229, 4 }, { 231, 231, 231, 0 }, { 231, 231, 231, 0 },
- { 231, 231, 231, 0 }, { 231, 235, 233, 4 }, { 235, 235, 235, 0 }, { 235, 235, 235, 0 }, { 235, 235, 235, 0 }, { 235, 239, 237, 4 }, { 239, 239, 239, 0 }, { 239, 239, 239, 0 },
- { 239, 239, 239, 0 }, { 239, 243, 241, 4 }, { 243, 243, 243, 0 }, { 243, 243, 243, 0 }, { 243, 243, 243, 0 }, { 243, 247, 245, 4 }, { 247, 247, 247, 0 }, { 247, 247, 247, 0 },
- { 247, 247, 247, 0 }, { 247, 251, 249, 4 }, { 251, 251, 251, 0 }, { 251, 251, 251, 0 }, { 251, 251, 251, 0 }, { 251, 255, 253, 4 }, { 255, 255, 255, 0 }, { 255, 255, 255, 0 },
- };
- }
-
- class S3TCComputer
- {
- public:
- typedef ParallelMath::Float MFloat;
- typedef ParallelMath::SInt16 MSInt16;
- typedef ParallelMath::UInt15 MUInt15;
- typedef ParallelMath::UInt16 MUInt16;
- typedef ParallelMath::SInt32 MSInt32;
-
- static void Init(MFloat& error)
- {
- error = ParallelMath::MakeFloat(FLT_MAX);
- }
-
- static void QuantizeTo6Bits(MUInt15& v)
- {
- MUInt15 reduced = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::RightShift(ParallelMath::CompactMultiply(v, ParallelMath::MakeUInt15(253)) + ParallelMath::MakeUInt16(512), 10));
- v = (reduced << 2) | ParallelMath::RightShift(reduced, 4);
- }
-
- static void QuantizeTo5Bits(MUInt15& v)
- {
- MUInt15 reduced = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::RightShift(ParallelMath::CompactMultiply(v, ParallelMath::MakeUInt15(249)) + ParallelMath::MakeUInt16(1024), 11));
- v = (reduced << 3) | ParallelMath::RightShift(reduced, 2);
- }
-
- static void QuantizeTo565(MUInt15 endPoint[3])
- {
- QuantizeTo5Bits(endPoint[0]);
- QuantizeTo6Bits(endPoint[1]);
- QuantizeTo5Bits(endPoint[2]);
- }
-
- static MFloat ParanoidFactorForSpan(const MSInt16& span)
- {
- return ParallelMath::Abs(ParallelMath::ToFloat(span)) * 0.03f;
- }
-
- static MFloat ParanoidDiff(const MUInt15& a, const MUInt15& b, const MFloat& d)
- {
- MFloat absDiff = ParallelMath::Abs(ParallelMath::ToFloat(ParallelMath::LosslessCast<MSInt16>::Cast(a) - ParallelMath::LosslessCast<MSInt16>::Cast(b)));
- absDiff = absDiff + d;
- return absDiff * absDiff;
- }
-
- static void TestSingleColor(uint32_t flags, const MUInt15 pixels[16][4], const MFloat floatPixels[16][4], int range, const float* channelWeights,
- MFloat &bestError, MUInt15 bestEndpoints[2][3], MUInt15 bestIndexes[16], MUInt15 &bestRange, const ParallelMath::RoundTowardNearestForScope *rtn)
- {
- float channelWeightsSq[3];
-
- for (int ch = 0; ch < 3; ch++)
- channelWeightsSq[ch] = channelWeights[ch] * channelWeights[ch];
-
- MUInt15 totals[3] = { ParallelMath::MakeUInt15(0), ParallelMath::MakeUInt15(0), ParallelMath::MakeUInt15(0) };
-
- for (int px = 0; px < 16; px++)
- {
- for (int ch = 0; ch < 3; ch++)
- totals[ch] = totals[ch] + pixels[px][ch];
- }
-
- MUInt15 average[3];
- for (int ch = 0; ch < 3; ch++)
- average[ch] = ParallelMath::RightShift(totals[ch] + ParallelMath::MakeUInt15(8), 4);
-
- const S3TCSingleColorTables::SingleColorTableEntry* rbTable = NULL;
- const S3TCSingleColorTables::SingleColorTableEntry* gTable = NULL;
- if (flags & cvtt::Flags::S3TC_Paranoid)
- {
- if (range == 4)
- {
- rbTable = S3TCSingleColorTables::g_singleColor5_3_p;
- gTable = S3TCSingleColorTables::g_singleColor6_3_p;
- }
- else
- {
- assert(range == 3);
- rbTable = S3TCSingleColorTables::g_singleColor5_2_p;
- gTable = S3TCSingleColorTables::g_singleColor6_2_p;
- }
- }
- else
- {
- if (range == 4)
- {
- rbTable = S3TCSingleColorTables::g_singleColor5_3;
- gTable = S3TCSingleColorTables::g_singleColor6_3;
- }
- else
- {
- assert(range == 3);
- rbTable = S3TCSingleColorTables::g_singleColor5_2;
- gTable = S3TCSingleColorTables::g_singleColor6_2;
- }
- }
-
- MUInt15 interpolated[3];
- MUInt15 eps[2][3];
- MSInt16 spans[3];
- for (int i = 0; i < ParallelMath::ParallelSize; i++)
- {
- for (int ch = 0; ch < 3; ch++)
- {
- uint16_t avg = ParallelMath::Extract(average[ch], i);
- const S3TCSingleColorTables::SingleColorTableEntry& tableEntry = ((ch == 1) ? gTable[avg] : rbTable[avg]);
- ParallelMath::PutUInt15(eps[0][ch], i, tableEntry.m_min);
- ParallelMath::PutUInt15(eps[1][ch], i, tableEntry.m_max);
- ParallelMath::PutUInt15(interpolated[ch], i, tableEntry.m_actualColor);
- ParallelMath::PutSInt16(spans[ch], i, tableEntry.m_span);
- }
- }
-
- MFloat error = ParallelMath::MakeFloatZero();
- if (flags & cvtt::Flags::S3TC_Paranoid)
- {
- MFloat spanParanoidFactors[3];
- for (int ch = 0; ch < 3; ch++)
- spanParanoidFactors[ch] = ParanoidFactorForSpan(spans[ch]);
-
- for (int px = 0; px < 16; px++)
- {
- for (int ch = 0; ch < 3; ch++)
- error = error + ParanoidDiff(interpolated[ch], pixels[px][ch], spanParanoidFactors[ch]) * channelWeightsSq[ch];
- }
- }
- else
- {
- for (int px = 0; px < 16; px++)
- {
- for (int ch = 0; ch < 3; ch++)
- error = error + ParallelMath::ToFloat(ParallelMath::SqDiffUInt8(interpolated[ch], pixels[px][ch])) * channelWeightsSq[ch];
- }
- }
-
- ParallelMath::FloatCompFlag better = ParallelMath::Less(error, bestError);
- ParallelMath::Int16CompFlag better16 = ParallelMath::FloatFlagToInt16(better);
-
- if (ParallelMath::AnySet(better16))
- {
- bestError = ParallelMath::Min(bestError, error);
- for (int epi = 0; epi < 2; epi++)
- for (int ch = 0; ch < 3; ch++)
- ParallelMath::ConditionalSet(bestEndpoints[epi][ch], better16, eps[epi][ch]);
-
- MUInt15 vindexes = ParallelMath::MakeUInt15(1);
- for (int px = 0; px < 16; px++)
- ParallelMath::ConditionalSet(bestIndexes[px], better16, vindexes);
-
- ParallelMath::ConditionalSet(bestRange, better16, ParallelMath::MakeUInt15(range));
- }
- }
-
- static void TestEndpoints(uint32_t flags, const MUInt15 pixels[16][4], const MFloat floatPixels[16][4], const MFloat preWeightedPixels[16][4], const MUInt15 unquantizedEndPoints[2][3], int range, const float* channelWeights,
- MFloat &bestError, MUInt15 bestEndpoints[2][3], MUInt15 bestIndexes[16], MUInt15 &bestRange, EndpointRefiner<3> *refiner, const ParallelMath::RoundTowardNearestForScope *rtn)
- {
- float channelWeightsSq[3];
-
- for (int ch = 0; ch < 3; ch++)
- channelWeightsSq[ch] = channelWeights[ch] * channelWeights[ch];
-
- MUInt15 endPoints[2][3];
-
- for (int ep = 0; ep < 2; ep++)
- for (int ch = 0; ch < 3; ch++)
- endPoints[ep][ch] = unquantizedEndPoints[ep][ch];
-
- QuantizeTo565(endPoints[0]);
- QuantizeTo565(endPoints[1]);
-
- IndexSelector<3> selector;
- selector.Init<false>(channelWeights, endPoints, range);
-
- MUInt15 indexes[16];
-
- MFloat paranoidFactors[3];
- for (int ch = 0; ch < 3; ch++)
- paranoidFactors[ch] = ParanoidFactorForSpan(ParallelMath::LosslessCast<MSInt16>::Cast(endPoints[0][ch]) - ParallelMath::LosslessCast<MSInt16>::Cast(endPoints[1][ch]));
-
- MFloat error = ParallelMath::MakeFloatZero();
- AggregatedError<3> aggError;
- for (int px = 0; px < 16; px++)
- {
- MUInt15 index = selector.SelectIndexLDR(floatPixels[px], rtn);
- indexes[px] = index;
-
- if (refiner)
- refiner->ContributeUnweightedPW(preWeightedPixels[px], index);
-
- MUInt15 reconstructed[3];
- selector.ReconstructLDRPrecise(index, reconstructed);
-
- if (flags & Flags::S3TC_Paranoid)
- {
- for (int ch = 0; ch < 3; ch++)
- error = error + ParanoidDiff(reconstructed[ch], pixels[px][ch], paranoidFactors[ch]) * channelWeightsSq[ch];
- }
- else
- BCCommon::ComputeErrorLDR<3>(flags, reconstructed, pixels[px], aggError);
- }
-
- if (!(flags & Flags::S3TC_Paranoid))
- error = aggError.Finalize(flags, channelWeightsSq);
-
- ParallelMath::FloatCompFlag better = ParallelMath::Less(error, bestError);
-
- if (ParallelMath::AnySet(better))
- {
- ParallelMath::Int16CompFlag betterInt16 = ParallelMath::FloatFlagToInt16(better);
-
- ParallelMath::ConditionalSet(bestError, better, error);
-
- for (int ep = 0; ep < 2; ep++)
- for (int ch = 0; ch < 3; ch++)
- ParallelMath::ConditionalSet(bestEndpoints[ep][ch], betterInt16, endPoints[ep][ch]);
-
- for (int px = 0; px < 16; px++)
- ParallelMath::ConditionalSet(bestIndexes[px], betterInt16, indexes[px]);
-
- ParallelMath::ConditionalSet(bestRange, betterInt16, ParallelMath::MakeUInt15(static_cast<uint16_t>(range)));
- }
- }
-
- static void TestCounts(uint32_t flags, const int *counts, int nCounts, const MUInt15 &numElements, const MUInt15 pixels[16][4], const MFloat floatPixels[16][4], const MFloat preWeightedPixels[16][4], bool alphaTest,
- const MFloat floatSortedInputs[16][4], const MFloat preWeightedFloatSortedInputs[16][4], const float *channelWeights, MFloat &bestError, MUInt15 bestEndpoints[2][3], MUInt15 bestIndexes[16], MUInt15 &bestRange,
- const ParallelMath::RoundTowardNearestForScope* rtn)
- {
- UNREFERENCED_PARAMETER(alphaTest);
- UNREFERENCED_PARAMETER(flags);
-
- EndpointRefiner<3> refiner;
-
- refiner.Init(nCounts, channelWeights);
-
- bool escape = false;
- int e = 0;
- for (int i = 0; i < nCounts; i++)
- {
- for (int n = 0; n < counts[i]; n++)
- {
- ParallelMath::Int16CompFlag valid = ParallelMath::Less(ParallelMath::MakeUInt15(static_cast<uint16_t>(n)), numElements);
- if (!ParallelMath::AnySet(valid))
- {
- escape = true;
- break;
- }
-
- if (ParallelMath::AllSet(valid))
- refiner.ContributeUnweightedPW(preWeightedFloatSortedInputs[e++], ParallelMath::MakeUInt15(static_cast<uint16_t>(i)));
- else
- {
- MFloat weight = ParallelMath::Select(ParallelMath::Int16FlagToFloat(valid), ParallelMath::MakeFloat(1.0f), ParallelMath::MakeFloat(0.0f));
- refiner.ContributePW(preWeightedFloatSortedInputs[e++], ParallelMath::MakeUInt15(static_cast<uint16_t>(i)), weight);
- }
- }
-
- if (escape)
- break;
- }
-
- MUInt15 endPoints[2][3];
- refiner.GetRefinedEndpointsLDR(endPoints, rtn);
-
- TestEndpoints(flags, pixels, floatPixels, preWeightedPixels, endPoints, nCounts, channelWeights, bestError, bestEndpoints, bestIndexes, bestRange, NULL, rtn);
- }
-
- static void PackExplicitAlpha(uint32_t flags, const PixelBlockU8* inputs, int inputChannel, uint8_t* packedBlocks, size_t packedBlockStride)
- {
- UNREFERENCED_PARAMETER(flags);
- ParallelMath::RoundTowardNearestForScope rtn;
-
- float weights[1] = { 1.0f };
-
- MUInt15 pixels[16];
- MFloat floatPixels[16];
-
- for (int px = 0; px < 16; px++)
- {
- ParallelMath::ConvertLDRInputs(inputs, px, inputChannel, pixels[px]);
- floatPixels[px] = ParallelMath::ToFloat(pixels[px]);
- }
-
- MUInt15 ep[2][1] = { { ParallelMath::MakeUInt15(0) },{ ParallelMath::MakeUInt15(255) } };
-
- IndexSelector<1> selector;
- selector.Init<false>(weights, ep, 16);
-
- MUInt15 indexes[16];
-
- for (int px = 0; px < 16; px++)
- indexes[px] = selector.SelectIndexLDR(&floatPixels[px], &rtn);
-
- for (int block = 0; block < ParallelMath::ParallelSize; block++)
- {
- for (int px = 0; px < 16; px += 8)
- {
- int index0 = ParallelMath::Extract(indexes[px], block);
- int index1 = ParallelMath::Extract(indexes[px], block);
-
- packedBlocks[px / 2] = static_cast<uint8_t>(index0 | (index1 << 4));
- }
-
- packedBlocks += packedBlockStride;
- }
- }
-
- static void PackInterpolatedAlpha(uint32_t flags, const PixelBlockU8* inputs, int inputChannel, uint8_t* packedBlocks, size_t packedBlockStride, bool isSigned, int maxTweakRounds, int numRefineRounds)
- {
- if (maxTweakRounds < 1)
- maxTweakRounds = 1;
-
- if (numRefineRounds < 1)
- numRefineRounds = 1;
-
- ParallelMath::RoundTowardNearestForScope rtn;
-
- float oneWeight[1] = { 1.0f };
-
- MUInt15 pixels[16];
- MFloat floatPixels[16];
-
- MUInt15 highTerminal = isSigned ? ParallelMath::MakeUInt15(254) : ParallelMath::MakeUInt15(255);
- MUInt15 highTerminalMinusOne = highTerminal - ParallelMath::MakeUInt15(1);
-
- for (int px = 0; px < 16; px++)
- {
- ParallelMath::ConvertLDRInputs(inputs, px, inputChannel, pixels[px]);
-
- if (isSigned)
- pixels[px] = ParallelMath::Min(pixels[px], highTerminal);
-
- floatPixels[px] = ParallelMath::ToFloat(pixels[px]);
- }
-
- MUInt15 sortedPixels[16];
- for (int px = 0; px < 16; px++)
- sortedPixels[px] = pixels[px];
-
- for (int sortEnd = 15; sortEnd > 0; sortEnd--)
- {
- for (int sortOffset = 0; sortOffset < sortEnd; sortOffset++)
- {
- MUInt15 a = sortedPixels[sortOffset];
- MUInt15 b = sortedPixels[sortOffset + 1];
-
- sortedPixels[sortOffset] = ParallelMath::Min(a, b);
- sortedPixels[sortOffset + 1] = ParallelMath::Max(a, b);
- }
- }
-
- MUInt15 zero = ParallelMath::MakeUInt15(0);
- MUInt15 one = ParallelMath::MakeUInt15(1);
-
- MUInt15 bestIsFullRange = zero;
- MFloat bestError = ParallelMath::MakeFloat(FLT_MAX);
- MUInt15 bestEP[2] = { zero, zero };
- MUInt15 bestIndexes[16] = {
- zero, zero, zero, zero,
- zero, zero, zero, zero,
- zero, zero, zero, zero,
- zero, zero, zero, zero
- };
-
- // Full-precision
- {
- MUInt15 minEP = sortedPixels[0];
- MUInt15 maxEP = sortedPixels[15];
-
- MFloat base[1] = { ParallelMath::ToFloat(minEP) };
- MFloat offset[1] = { ParallelMath::ToFloat(maxEP - minEP) };
-
- UnfinishedEndpoints<1> ufep = UnfinishedEndpoints<1>(base, offset);
-
- int numTweakRounds = BCCommon::TweakRoundsForRange(8);
- if (numTweakRounds > maxTweakRounds)
- numTweakRounds = maxTweakRounds;
-
- for (int tweak = 0; tweak < numTweakRounds; tweak++)
- {
- MUInt15 ep[2][1];
-
- ufep.FinishLDR(tweak, 8, ep[0], ep[1]);
-
- for (int refinePass = 0; refinePass < numRefineRounds; refinePass++)
- {
- EndpointRefiner<1> refiner;
- refiner.Init(8, oneWeight);
-
- if (isSigned)
- for (int epi = 0; epi < 2; epi++)
- ep[epi][0] = ParallelMath::Min(ep[epi][0], highTerminal);
-
- IndexSelector<1> indexSelector;
- indexSelector.Init<false>(oneWeight, ep, 8);
-
- MUInt15 indexes[16];
-
- AggregatedError<1> aggError;
- for (int px = 0; px < 16; px++)
- {
- MUInt15 index = indexSelector.SelectIndexLDR(&floatPixels[px], &rtn);
-
- MUInt15 reconstructedPixel;
-
- indexSelector.ReconstructLDRPrecise(index, &reconstructedPixel);
- BCCommon::ComputeErrorLDR<1>(flags, &reconstructedPixel, &pixels[px], aggError);
-
- if (refinePass != numRefineRounds - 1)
- refiner.ContributeUnweightedPW(&floatPixels[px], index);
-
- indexes[px] = index;
- }
- MFloat error = aggError.Finalize(flags | Flags::Uniform, oneWeight);
-
- ParallelMath::FloatCompFlag errorBetter = ParallelMath::Less(error, bestError);
- ParallelMath::Int16CompFlag errorBetter16 = ParallelMath::FloatFlagToInt16(errorBetter);
-
- if (ParallelMath::AnySet(errorBetter16))
- {
- bestError = ParallelMath::Min(error, bestError);
- ParallelMath::ConditionalSet(bestIsFullRange, errorBetter16, one);
- for (int px = 0; px < 16; px++)
- ParallelMath::ConditionalSet(bestIndexes[px], errorBetter16, indexes[px]);
-
- for (int epi = 0; epi < 2; epi++)
- ParallelMath::ConditionalSet(bestEP[epi], errorBetter16, ep[epi][0]);
- }
-
- if (refinePass != numRefineRounds - 1)
- refiner.GetRefinedEndpointsLDR(ep, &rtn);
- }
- }
- }
-
- // Reduced precision with special endpoints
- {
- MUInt15 bestHeuristicMin = sortedPixels[0];
- MUInt15 bestHeuristicMax = sortedPixels[15];
-
- ParallelMath::Int16CompFlag canTryClipping;
-
- // In reduced precision, we want try putting endpoints at the reserved indexes at the ends.
- // The heuristic we use is to assign indexes to the end as long as they aren't off by more than half of the index range.
- // This will usually not find anything, but it's cheap to check.
-
- {
- MUInt15 largestPossibleRange = bestHeuristicMax - bestHeuristicMin; // Max: 255
- MUInt15 lowestPossibleClearance = ParallelMath::Min(bestHeuristicMin, static_cast<MUInt15>(highTerminal - bestHeuristicMax));
-
- MUInt15 lowestPossibleClearanceTimes10 = (lowestPossibleClearance << 2) + (lowestPossibleClearance << 4);
- canTryClipping = ParallelMath::LessOrEqual(lowestPossibleClearanceTimes10, largestPossibleRange);
- }
-
- if (ParallelMath::AnySet(canTryClipping))
- {
- MUInt15 lowClearances[16];
- MUInt15 highClearances[16];
- MUInt15 bestSkipCount = ParallelMath::MakeUInt15(0);
-
- lowClearances[0] = highClearances[0] = ParallelMath::MakeUInt15(0);
-
- for (int px = 1; px < 16; px++)
- {
- lowClearances[px] = sortedPixels[px - 1];
- highClearances[px] = highTerminal - sortedPixels[16 - px];
- }
-
- for (uint16_t firstIndex = 0; firstIndex < 16; firstIndex++)
- {
- uint16_t numSkippedLow = firstIndex;
-
- MUInt15 lowClearance = lowClearances[firstIndex];
-
- for (uint16_t lastIndex = firstIndex; lastIndex < 16; lastIndex++)
- {
- uint16_t numSkippedHigh = 15 - lastIndex;
- uint16_t numSkipped = numSkippedLow + numSkippedHigh;
-
- MUInt15 numSkippedV = ParallelMath::MakeUInt15(numSkipped);
-
- ParallelMath::Int16CompFlag areMoreSkipped = ParallelMath::Less(bestSkipCount, numSkippedV);
-
- if (!ParallelMath::AnySet(areMoreSkipped))
- continue;
-
- MUInt15 clearance = ParallelMath::Max(highClearances[numSkippedHigh], lowClearance);
- MUInt15 clearanceTimes10 = (clearance << 2) + (clearance << 4);
-
- MUInt15 range = sortedPixels[lastIndex] - sortedPixels[firstIndex];
-
- ParallelMath::Int16CompFlag isBetter = (areMoreSkipped & ParallelMath::LessOrEqual(clearanceTimes10, range));
- ParallelMath::ConditionalSet(bestHeuristicMin, isBetter, sortedPixels[firstIndex]);
- ParallelMath::ConditionalSet(bestHeuristicMax, isBetter, sortedPixels[lastIndex]);
- }
- }
- }
-
- MUInt15 bestSimpleMin = one;
- MUInt15 bestSimpleMax = highTerminalMinusOne;
-
- for (int px = 0; px < 16; px++)
- {
- ParallelMath::ConditionalSet(bestSimpleMin, ParallelMath::Less(zero, sortedPixels[15 - px]), sortedPixels[15 - px]);
- ParallelMath::ConditionalSet(bestSimpleMax, ParallelMath::Less(sortedPixels[px], highTerminal), sortedPixels[px]);
- }
-
- MUInt15 minEPs[2] = { bestSimpleMin, bestHeuristicMin };
- MUInt15 maxEPs[2] = { bestSimpleMax, bestHeuristicMax };
-
- int minEPRange = 2;
- if (ParallelMath::AllSet(ParallelMath::Equal(minEPs[0], minEPs[1])))
- minEPRange = 1;
-
- int maxEPRange = 2;
- if (ParallelMath::AllSet(ParallelMath::Equal(maxEPs[0], maxEPs[1])))
- maxEPRange = 1;
-
- for (int minEPIndex = 0; minEPIndex < minEPRange; minEPIndex++)
- {
- for (int maxEPIndex = 0; maxEPIndex < maxEPRange; maxEPIndex++)
- {
- MFloat base[1] = { ParallelMath::ToFloat(minEPs[minEPIndex]) };
- MFloat offset[1] = { ParallelMath::ToFloat(maxEPs[maxEPIndex] - minEPs[minEPIndex]) };
-
- UnfinishedEndpoints<1> ufep = UnfinishedEndpoints<1>(base, offset);
-
- int numTweakRounds = BCCommon::TweakRoundsForRange(6);
- if (numTweakRounds > maxTweakRounds)
- numTweakRounds = maxTweakRounds;
-
- for (int tweak = 0; tweak < numTweakRounds; tweak++)
- {
- MUInt15 ep[2][1];
-
- ufep.FinishLDR(tweak, 8, ep[0], ep[1]);
-
- for (int refinePass = 0; refinePass < numRefineRounds; refinePass++)
- {
- EndpointRefiner<1> refiner;
- refiner.Init(6, oneWeight);
-
- if (isSigned)
- for (int epi = 0; epi < 2; epi++)
- ep[epi][0] = ParallelMath::Min(ep[epi][0], highTerminal);
-
- IndexSelector<1> indexSelector;
- indexSelector.Init<false>(oneWeight, ep, 6);
-
- MUInt15 indexes[16];
- MFloat error = ParallelMath::MakeFloatZero();
-
- for (int px = 0; px < 16; px++)
- {
- MUInt15 selectedIndex = indexSelector.SelectIndexLDR(&floatPixels[px], &rtn);
-
- MUInt15 reconstructedPixel;
-
- indexSelector.ReconstructLDRPrecise(selectedIndex, &reconstructedPixel);
-
- MFloat zeroError = BCCommon::ComputeErrorLDRSimple<1>(flags | Flags::Uniform, &zero, &pixels[px], 1, oneWeight);
- MFloat highTerminalError = BCCommon::ComputeErrorLDRSimple<1>(flags | Flags::Uniform, &highTerminal, &pixels[px], 1, oneWeight);
- MFloat selectedIndexError = BCCommon::ComputeErrorLDRSimple<1>(flags | Flags::Uniform, &reconstructedPixel, &pixels[px], 1, oneWeight);
-
- MFloat bestPixelError = zeroError;
- MUInt15 index = ParallelMath::MakeUInt15(6);
-
- ParallelMath::ConditionalSet(index, ParallelMath::FloatFlagToInt16(ParallelMath::Less(highTerminalError, bestPixelError)), ParallelMath::MakeUInt15(7));
- bestPixelError = ParallelMath::Min(bestPixelError, highTerminalError);
-
- ParallelMath::FloatCompFlag selectedIndexBetter = ParallelMath::Less(selectedIndexError, bestPixelError);
-
- if (ParallelMath::AllSet(selectedIndexBetter))
- {
- if (refinePass != numRefineRounds - 1)
- refiner.ContributeUnweightedPW(&floatPixels[px], selectedIndex);
- }
- else
- {
- MFloat refineWeight = ParallelMath::Select(selectedIndexBetter, ParallelMath::MakeFloat(1.0f), ParallelMath::MakeFloatZero());
-
- if (refinePass != numRefineRounds - 1)
- refiner.ContributePW(&floatPixels[px], selectedIndex, refineWeight);
- }
-
- ParallelMath::ConditionalSet(index, ParallelMath::FloatFlagToInt16(selectedIndexBetter), selectedIndex);
- bestPixelError = ParallelMath::Min(bestPixelError, selectedIndexError);
-
- error = error + bestPixelError;
-
- indexes[px] = index;
- }
-
- ParallelMath::FloatCompFlag errorBetter = ParallelMath::Less(error, bestError);
- ParallelMath::Int16CompFlag errorBetter16 = ParallelMath::FloatFlagToInt16(errorBetter);
-
- if (ParallelMath::AnySet(errorBetter16))
- {
- bestError = ParallelMath::Min(error, bestError);
- ParallelMath::ConditionalSet(bestIsFullRange, errorBetter16, zero);
- for (int px = 0; px < 16; px++)
- ParallelMath::ConditionalSet(bestIndexes[px], errorBetter16, indexes[px]);
-
- for (int epi = 0; epi < 2; epi++)
- ParallelMath::ConditionalSet(bestEP[epi], errorBetter16, ep[epi][0]);
- }
-
- if (refinePass != numRefineRounds - 1)
- refiner.GetRefinedEndpointsLDR(ep, &rtn);
- }
- }
- }
- }
- }
-
- for (int block = 0; block < ParallelMath::ParallelSize; block++)
- {
- int ep0 = ParallelMath::Extract(bestEP[0], block);
- int ep1 = ParallelMath::Extract(bestEP[1], block);
- int isFullRange = ParallelMath::Extract(bestIsFullRange, block);
-
- if (isSigned)
- {
- ep0 -= 127;
- ep1 -= 127;
-
- assert(ep0 >= -127 && ep0 <= 127);
- assert(ep1 >= -127 && ep1 <= 127);
- }
-
-
- bool swapEndpoints = (isFullRange != 0) != (ep0 > ep1);
-
- if (swapEndpoints)
- std::swap(ep0, ep1);
-
- uint16_t dumpBits = 0;
- int dumpBitsOffset = 0;
- int dumpByteOffset = 2;
- packedBlocks[0] = static_cast<uint8_t>(ep0 & 0xff);
- packedBlocks[1] = static_cast<uint8_t>(ep1 & 0xff);
-
- int maxValue = (isFullRange != 0) ? 7 : 5;
-
- for (int px = 0; px < 16; px++)
- {
- int index = ParallelMath::Extract(bestIndexes[px], block);
-
- if (swapEndpoints && index <= maxValue)
- index = maxValue - index;
-
- if (index != 0)
- {
- if (index == maxValue)
- index = 1;
- else if (index < maxValue)
- index++;
- }
-
- assert(index >= 0 && index < 8);
-
- dumpBits |= static_cast<uint16_t>(index << dumpBitsOffset);
- dumpBitsOffset += 3;
-
- if (dumpBitsOffset >= 8)
- {
- assert(dumpByteOffset < 8);
- packedBlocks[dumpByteOffset] = static_cast<uint8_t>(dumpBits & 0xff);
- dumpBits >>= 8;
- dumpBitsOffset -= 8;
- dumpByteOffset++;
- }
- }
-
- assert(dumpBitsOffset == 0);
- assert(dumpByteOffset == 8);
-
- packedBlocks += packedBlockStride;
- }
- }
-
- static void PackRGB(uint32_t flags, const PixelBlockU8* inputs, uint8_t* packedBlocks, size_t packedBlockStride, const float channelWeights[4], bool alphaTest, float alphaThreshold, bool exhaustive, int maxTweakRounds, int numRefineRounds)
- {
- ParallelMath::RoundTowardNearestForScope rtn;
-
- if (numRefineRounds < 1)
- numRefineRounds = 1;
-
- if (maxTweakRounds < 1)
- maxTweakRounds = 1;
-
- EndpointSelector<3, 8> endpointSelector;
-
- MUInt15 pixels[16][4];
- MFloat floatPixels[16][4];
-
- MFloat preWeightedPixels[16][4];
-
- for (int px = 0; px < 16; px++)
- {
- for (int ch = 0; ch < 4; ch++)
- ParallelMath::ConvertLDRInputs(inputs, px, ch, pixels[px][ch]);
- }
-
- for (int px = 0; px < 16; px++)
- {
- for (int ch = 0; ch < 4; ch++)
- floatPixels[px][ch] = ParallelMath::ToFloat(pixels[px][ch]);
- }
-
- if (alphaTest)
- {
- MUInt15 threshold = ParallelMath::MakeUInt15(static_cast<uint16_t>(floor(alphaThreshold * 255.0f + 0.5f)));
-
- for (int px = 0; px < 16; px++)
- {
- ParallelMath::Int16CompFlag belowThreshold = ParallelMath::Less(pixels[px][3], threshold);
- pixels[px][3] = ParallelMath::Select(belowThreshold, ParallelMath::MakeUInt15(0), ParallelMath::MakeUInt15(255));
- }
- }
-
- BCCommon::PreWeightPixelsLDR<4>(preWeightedPixels, pixels, channelWeights);
-
- MUInt15 minAlpha = ParallelMath::MakeUInt15(255);
-
- for (int px = 0; px < 16; px++)
- minAlpha = ParallelMath::Min(minAlpha, pixels[px][3]);
-
- MFloat pixelWeights[16];
- for (int px = 0; px < 16; px++)
- {
- pixelWeights[px] = ParallelMath::MakeFloat(1.0f);
- if (alphaTest)
- {
- ParallelMath::Int16CompFlag isTransparent = ParallelMath::Less(pixels[px][3], ParallelMath::MakeUInt15(255));
-
- ParallelMath::ConditionalSet(pixelWeights[px], ParallelMath::Int16FlagToFloat(isTransparent), ParallelMath::MakeFloatZero());
- }
- }
-
- for (int pass = 0; pass < NumEndpointSelectorPasses; pass++)
- {
- for (int px = 0; px < 16; px++)
- endpointSelector.ContributePass(preWeightedPixels[px], pass, pixelWeights[px]);
-
- endpointSelector.FinishPass(pass);
- }
-
- UnfinishedEndpoints<3> ufep = endpointSelector.GetEndpoints(channelWeights);
-
- MUInt15 bestEndpoints[2][3];
- MUInt15 bestIndexes[16];
- MUInt15 bestRange = ParallelMath::MakeUInt15(0);
- MFloat bestError = ParallelMath::MakeFloat(FLT_MAX);
-
- for (int px = 0; px < 16; px++)
- bestIndexes[px] = ParallelMath::MakeUInt15(0);
-
- for (int ep = 0; ep < 2; ep++)
- for (int ch = 0; ch < 3; ch++)
- bestEndpoints[ep][ch] = ParallelMath::MakeUInt15(0);
-
- if (exhaustive)
- {
- MSInt16 sortBins[16];
-
- {
- // Compute an 11-bit index, change it to signed, stuff it in the high bits of the sort bins,
- // and pack the original indexes into the low bits.
-
- MUInt15 sortEP[2][3];
- ufep.FinishLDR(0, 11, sortEP[0], sortEP[1]);
-
- IndexSelector<3> sortSelector;
- sortSelector.Init<false>(channelWeights, sortEP, 1 << 11);
-
- for (int16_t px = 0; px < 16; px++)
- {
- MSInt16 sortBin = ParallelMath::LosslessCast<MSInt16>::Cast(sortSelector.SelectIndexLDR(floatPixels[px], &rtn) << 4);
-
- if (alphaTest)
- {
- ParallelMath::Int16CompFlag isTransparent = ParallelMath::Less(pixels[px][3], ParallelMath::MakeUInt15(255));
-
- ParallelMath::ConditionalSet(sortBin, isTransparent, ParallelMath::MakeSInt16(-16)); // 0xfff0
- }
-
- sortBin = sortBin + ParallelMath::MakeSInt16(px);
-
- sortBins[px] = sortBin;
- }
- }
-
- // Sort bins
- for (int sortEnd = 1; sortEnd < 16; sortEnd++)
- {
- for (int sortLoc = sortEnd; sortLoc > 0; sortLoc--)
- {
- MSInt16 a = sortBins[sortLoc];
- MSInt16 b = sortBins[sortLoc - 1];
-
- sortBins[sortLoc] = ParallelMath::Max(a, b);
- sortBins[sortLoc - 1] = ParallelMath::Min(a, b);
- }
- }
-
- MUInt15 firstElement = ParallelMath::MakeUInt15(0);
- for (uint16_t e = 0; e < 16; e++)
- {
- ParallelMath::Int16CompFlag isInvalid = ParallelMath::Less(sortBins[e], ParallelMath::MakeSInt16(0));
- ParallelMath::ConditionalSet(firstElement, isInvalid, ParallelMath::MakeUInt15(e + 1));
- if (!ParallelMath::AnySet(isInvalid))
- break;
- }
-
- MUInt15 numElements = ParallelMath::MakeUInt15(16) - firstElement;
-
- MUInt15 sortedInputs[16][4];
- MFloat floatSortedInputs[16][4];
- MFloat pwFloatSortedInputs[16][4];
-
- for (int e = 0; e < 16; e++)
- {
- for (int ch = 0; ch < 4; ch++)
- sortedInputs[e][ch] = ParallelMath::MakeUInt15(0);
- }
-
- for (int block = 0; block < ParallelMath::ParallelSize; block++)
- {
- for (int e = ParallelMath::Extract(firstElement, block); e < 16; e++)
- {
- ParallelMath::ScalarUInt16 sortBin = ParallelMath::Extract(sortBins[e], block);
- int originalIndex = (sortBin & 15);
-
- for (int ch = 0; ch < 4; ch++)
- ParallelMath::PutUInt15(sortedInputs[15 - e][ch], block, ParallelMath::Extract(pixels[originalIndex][ch], block));
- }
- }
-
- for (int e = 0; e < 16; e++)
- {
- for (int ch = 0; ch < 4; ch++)
- {
- MFloat f = ParallelMath::ToFloat(sortedInputs[e][ch]);
- floatSortedInputs[e][ch] = f;
- pwFloatSortedInputs[e][ch] = f * channelWeights[ch];
- }
- }
-
- for (int n0 = 0; n0 <= 15; n0++)
- {
- int remainingFor1 = 16 - n0;
- if (remainingFor1 == 16)
- remainingFor1 = 15;
-
- for (int n1 = 0; n1 <= remainingFor1; n1++)
- {
- int remainingFor2 = 16 - n1 - n0;
- if (remainingFor2 == 16)
- remainingFor2 = 15;
-
- for (int n2 = 0; n2 <= remainingFor2; n2++)
- {
- int n3 = 16 - n2 - n1 - n0;
-
- if (n3 == 16)
- continue;
-
- int counts[4] = { n0, n1, n2, n3 };
-
- TestCounts(flags, counts, 4, numElements, pixels, floatPixels, preWeightedPixels, alphaTest, floatSortedInputs, pwFloatSortedInputs, channelWeights, bestError, bestEndpoints, bestIndexes, bestRange, &rtn);
- }
- }
- }
-
- TestSingleColor(flags, pixels, floatPixels, 4, channelWeights, bestError, bestEndpoints, bestIndexes, bestRange, &rtn);
-
- if (alphaTest)
- {
- for (int n0 = 0; n0 <= 15; n0++)
- {
- int remainingFor1 = 16 - n0;
- if (remainingFor1 == 16)
- remainingFor1 = 15;
-
- for (int n1 = 0; n1 <= remainingFor1; n1++)
- {
- int n2 = 16 - n1 - n0;
-
- if (n2 == 16)
- continue;
-
- int counts[3] = { n0, n1, n2 };
-
- TestCounts(flags, counts, 3, numElements, pixels, floatPixels, preWeightedPixels, alphaTest, floatSortedInputs, pwFloatSortedInputs, channelWeights, bestError, bestEndpoints, bestIndexes, bestRange, &rtn);
- }
- }
-
- TestSingleColor(flags, pixels, floatPixels, 3, channelWeights, bestError, bestEndpoints, bestIndexes, bestRange, &rtn);
- }
- }
- else
- {
- int minRange = alphaTest ? 3 : 4;
-
- for (int range = minRange; range <= 4; range++)
- {
- int tweakRounds = BCCommon::TweakRoundsForRange(range);
- if (tweakRounds > maxTweakRounds)
- tweakRounds = maxTweakRounds;
-
- for (int tweak = 0; tweak < tweakRounds; tweak++)
- {
- MUInt15 endPoints[2][3];
-
- ufep.FinishLDR(tweak, range, endPoints[0], endPoints[1]);
-
- for (int refine = 0; refine < numRefineRounds; refine++)
- {
- EndpointRefiner<3> refiner;
- refiner.Init(range, channelWeights);
-
- TestEndpoints(flags, pixels, floatPixels, preWeightedPixels, endPoints, range, channelWeights, bestError, bestEndpoints, bestIndexes, bestRange, &refiner, &rtn);
-
- if (refine != numRefineRounds - 1)
- refiner.GetRefinedEndpointsLDR(endPoints, &rtn);
- }
- }
- }
- }
-
- for (int block = 0; block < ParallelMath::ParallelSize; block++)
- {
- ParallelMath::ScalarUInt16 range = ParallelMath::Extract(bestRange, block);
- assert(range == 3 || range == 4);
-
- ParallelMath::ScalarUInt16 compressedEP[2];
- for (int ep = 0; ep < 2; ep++)
- {
- ParallelMath::ScalarUInt16 endPoint[3];
- for (int ch = 0; ch < 3; ch++)
- endPoint[ch] = ParallelMath::Extract(bestEndpoints[ep][ch], block);
-
- int compressed = (endPoint[0] & 0xf8) << 8;
- compressed |= (endPoint[1] & 0xfc) << 3;
- compressed |= (endPoint[2] & 0xf8) >> 3;
-
- compressedEP[ep] = static_cast<ParallelMath::ScalarUInt16>(compressed);
- }
-
- int indexOrder[4];
-
- if (range == 4)
- {
- if (compressedEP[0] == compressedEP[1])
- {
- indexOrder[0] = 0;
- indexOrder[1] = 0;
- indexOrder[2] = 0;
- indexOrder[3] = 0;
- }
- else if (compressedEP[0] < compressedEP[1])
- {
- std::swap(compressedEP[0], compressedEP[1]);
- indexOrder[0] = 1;
- indexOrder[1] = 3;
- indexOrder[2] = 2;
- indexOrder[3] = 0;
- }
- else
- {
- indexOrder[0] = 0;
- indexOrder[1] = 2;
- indexOrder[2] = 3;
- indexOrder[3] = 1;
- }
- }
- else
- {
- assert(range == 3);
-
- if (compressedEP[0] > compressedEP[1])
- {
- std::swap(compressedEP[0], compressedEP[1]);
- indexOrder[0] = 1;
- indexOrder[1] = 2;
- indexOrder[2] = 0;
- }
- else
- {
- indexOrder[0] = 0;
- indexOrder[1] = 2;
- indexOrder[2] = 1;
- }
- indexOrder[3] = 3;
- }
-
- packedBlocks[0] = static_cast<uint8_t>(compressedEP[0] & 0xff);
- packedBlocks[1] = static_cast<uint8_t>((compressedEP[0] >> 8) & 0xff);
- packedBlocks[2] = static_cast<uint8_t>(compressedEP[1] & 0xff);
- packedBlocks[3] = static_cast<uint8_t>((compressedEP[1] >> 8) & 0xff);
-
- for (int i = 0; i < 16; i += 4)
- {
- int packedIndexes = 0;
- for (int subi = 0; subi < 4; subi++)
- {
- ParallelMath::ScalarUInt16 index = ParallelMath::Extract(bestIndexes[i + subi], block);
- packedIndexes |= (indexOrder[index] << (subi * 2));
- }
-
- packedBlocks[4 + i / 4] = static_cast<uint8_t>(packedIndexes);
- }
-
- packedBlocks += packedBlockStride;
- }
- }
- };
-
- // Signed input blocks are converted into unsigned space, with the maximum value being 254
- void BiasSignedInput(PixelBlockU8 inputNormalized[ParallelMath::ParallelSize], const PixelBlockS8 inputSigned[ParallelMath::ParallelSize])
- {
- for (size_t block = 0; block < ParallelMath::ParallelSize; block++)
- {
- const PixelBlockS8& inputSignedBlock = inputSigned[block];
- PixelBlockU8& inputNormalizedBlock = inputNormalized[block];
-
- for (size_t px = 0; px < 16; px++)
- {
- for (size_t ch = 0; ch < 4; ch++)
- inputNormalizedBlock.m_pixels[px][ch] = static_cast<uint8_t>(std::max<int>(inputSignedBlock.m_pixels[px][ch], -127) + 127);
- }
- }
- }
-
- void FillWeights(const Options &options, float channelWeights[4])
- {
- if (options.flags & Flags::Uniform)
- channelWeights[0] = channelWeights[1] = channelWeights[2] = channelWeights[3] = 1.0f;
- else
- {
- channelWeights[0] = options.redWeight;
- channelWeights[1] = options.greenWeight;
- channelWeights[2] = options.blueWeight;
- channelWeights[3] = options.alphaWeight;
- }
- }
- }
-
- namespace Kernels
- {
- void EncodeBC7(uint8_t *pBC, const PixelBlockU8 *pBlocks, const cvtt::Options &options)
- {
- assert(pBlocks);
- assert(pBC);
-
- float channelWeights[4];
- Internal::FillWeights(options, channelWeights);
-
- for (size_t blockBase = 0; blockBase < cvtt::NumParallelBlocks; blockBase += ParallelMath::ParallelSize)
- {
- Internal::BC7Computer::Pack(options.flags, pBlocks + blockBase, pBC, channelWeights, options.seedPoints, options.refineRoundsBC7);
- pBC += ParallelMath::ParallelSize * 16;
- }
- }
-
- void EncodeBC6HU(uint8_t *pBC, const PixelBlockF16 *pBlocks, const cvtt::Options &options)
- {
- assert(pBlocks);
- assert(pBC);
-
- float channelWeights[4];
- Internal::FillWeights(options, channelWeights);
-
- for (size_t blockBase = 0; blockBase < cvtt::NumParallelBlocks; blockBase += ParallelMath::ParallelSize)
- {
- Internal::BC6HComputer::Pack(options.flags, pBlocks + blockBase, pBC, channelWeights, false, options.seedPoints, options.refineRoundsBC6H);
- pBC += ParallelMath::ParallelSize * 16;
- }
- }
-
- void EncodeBC6HS(uint8_t *pBC, const PixelBlockF16 *pBlocks, const cvtt::Options &options)
- {
- assert(pBlocks);
- assert(pBC);
-
- float channelWeights[4];
- Internal::FillWeights(options, channelWeights);
-
- for (size_t blockBase = 0; blockBase < cvtt::NumParallelBlocks; blockBase += ParallelMath::ParallelSize)
- {
- Internal::BC6HComputer::Pack(options.flags, pBlocks + blockBase, pBC, channelWeights, true, options.seedPoints, options.refineRoundsBC6H);
- pBC += ParallelMath::ParallelSize * 16;
- }
- }
-
- void EncodeBC1(uint8_t *pBC, const PixelBlockU8 *pBlocks, const cvtt::Options &options)
- {
- assert(pBlocks);
- assert(pBC);
-
- float channelWeights[4];
- Internal::FillWeights(options, channelWeights);
-
- for (size_t blockBase = 0; blockBase < cvtt::NumParallelBlocks; blockBase += ParallelMath::ParallelSize)
- {
- Internal::S3TCComputer::PackRGB(options.flags, pBlocks + blockBase, pBC, 8, channelWeights, true, options.threshold, (options.flags & Flags::S3TC_Exhaustive) != 0, options.seedPoints, options.refineRoundsS3TC);
- pBC += ParallelMath::ParallelSize * 8;
- }
- }
-
- void EncodeBC2(uint8_t *pBC, const PixelBlockU8 *pBlocks, const Options &options)
- {
- assert(pBlocks);
- assert(pBC);
-
- float channelWeights[4];
- Internal::FillWeights(options, channelWeights);
-
- for (size_t blockBase = 0; blockBase < NumParallelBlocks; blockBase += ParallelMath::ParallelSize)
- {
- Internal::S3TCComputer::PackRGB(options.flags, pBlocks + blockBase, pBC + 8, 16, channelWeights, false, 1.0f, (options.flags & Flags::S3TC_Exhaustive) != 0, options.seedPoints, options.refineRoundsS3TC);
- Internal::S3TCComputer::PackExplicitAlpha(options.flags, pBlocks + blockBase, 3, pBC, 16);
- pBC += ParallelMath::ParallelSize * 16;
- }
- }
-
- void EncodeBC3(uint8_t *pBC, const PixelBlockU8 *pBlocks, const Options &options)
- {
- assert(pBlocks);
- assert(pBC);
-
- float channelWeights[4];
- Internal::FillWeights(options, channelWeights);
-
- for (size_t blockBase = 0; blockBase < NumParallelBlocks; blockBase += ParallelMath::ParallelSize)
- {
- Internal::S3TCComputer::PackRGB(options.flags, pBlocks + blockBase, pBC + 8, 16, channelWeights, false, 1.0f, (options.flags & Flags::S3TC_Exhaustive) != 0, options.seedPoints, options.refineRoundsS3TC);
- Internal::S3TCComputer::PackInterpolatedAlpha(options.flags, pBlocks + blockBase, 3, pBC, 16, false, options.seedPoints, options.refineRoundsIIC);
- pBC += ParallelMath::ParallelSize * 16;
- }
- }
-
- void EncodeBC4U(uint8_t *pBC, const PixelBlockU8 *pBlocks, const Options &options)
- {
- assert(pBlocks);
- assert(pBC);
-
- float channelWeights[4];
- Internal::FillWeights(options, channelWeights);
-
- for (size_t blockBase = 0; blockBase < NumParallelBlocks; blockBase += ParallelMath::ParallelSize)
- {
- Internal::S3TCComputer::PackInterpolatedAlpha(options.flags, pBlocks + blockBase, 0, pBC, 8, false, options.seedPoints, options.refineRoundsIIC);
- pBC += ParallelMath::ParallelSize * 8;
- }
- }
-
- void EncodeBC4S(uint8_t *pBC, const PixelBlockS8 *pBlocks, const Options &options)
- {
- assert(pBlocks);
- assert(pBC);
-
- float channelWeights[4];
- Internal::FillWeights(options, channelWeights);
-
- for (size_t blockBase = 0; blockBase < NumParallelBlocks; blockBase += ParallelMath::ParallelSize)
- {
- PixelBlockU8 inputBlocks[ParallelMath::ParallelSize];
- Internal::BiasSignedInput(inputBlocks, pBlocks + blockBase);
-
- Internal::S3TCComputer::PackInterpolatedAlpha(options.flags, inputBlocks, 0, pBC, 8, true, options.seedPoints, options.refineRoundsIIC);
- pBC += ParallelMath::ParallelSize * 8;
- }
- }
-
- void EncodeBC5U(uint8_t *pBC, const PixelBlockU8 *pBlocks, const Options &options)
- {
- assert(pBlocks);
- assert(pBC);
-
- float channelWeights[4];
- Internal::FillWeights(options, channelWeights);
-
- for (size_t blockBase = 0; blockBase < NumParallelBlocks; blockBase += ParallelMath::ParallelSize)
- {
- Internal::S3TCComputer::PackInterpolatedAlpha(options.flags, pBlocks + blockBase, 0, pBC, 16, false, options.seedPoints, options.refineRoundsIIC);
- Internal::S3TCComputer::PackInterpolatedAlpha(options.flags, pBlocks + blockBase, 1, pBC + 8, 16, false, options.seedPoints, options.refineRoundsIIC);
- pBC += ParallelMath::ParallelSize * 16;
- }
- }
-
- void EncodeBC5S(uint8_t *pBC, const PixelBlockS8 *pBlocks, const Options &options)
- {
- assert(pBlocks);
- assert(pBC);
-
- float channelWeights[4];
- Internal::FillWeights(options, channelWeights);
-
- for (size_t blockBase = 0; blockBase < NumParallelBlocks; blockBase += ParallelMath::ParallelSize)
- {
- PixelBlockU8 inputBlocks[ParallelMath::ParallelSize];
- Internal::BiasSignedInput(inputBlocks, pBlocks + blockBase);
-
- Internal::S3TCComputer::PackInterpolatedAlpha(options.flags, inputBlocks, 0, pBC, 16, true, options.seedPoints, options.refineRoundsIIC);
- Internal::S3TCComputer::PackInterpolatedAlpha(options.flags, inputBlocks, 1, pBC + 8, 16, true, options.seedPoints, options.refineRoundsIIC);
- pBC += ParallelMath::ParallelSize * 16;
- }
- }
-
- void DecodeBC7(PixelBlockU8 *pBlocks, const uint8_t *pBC)
- {
- assert(pBlocks);
- assert(pBC);
-
- for (size_t blockBase = 0; blockBase < cvtt::NumParallelBlocks; blockBase++)
- {
- Internal::BC7Computer::UnpackOne(pBlocks[blockBase], pBC);
- pBC += 16;
- }
- }
-
- void DecodeBC6HU(PixelBlockF16 *pBlocks, const uint8_t *pBC)
- {
- assert(pBlocks);
- assert(pBC);
-
- for (size_t blockBase = 0; blockBase < cvtt::NumParallelBlocks; blockBase++)
- {
- Internal::BC6HComputer::UnpackOne(pBlocks[blockBase], pBC, false);
- pBC += 16;
- }
- }
-
- void DecodeBC6HS(PixelBlockF16 *pBlocks, const uint8_t *pBC)
- {
- assert(pBlocks);
- assert(pBC);
-
- for (size_t blockBase = 0; blockBase < cvtt::NumParallelBlocks; blockBase++)
- {
- Internal::BC6HComputer::UnpackOne(pBlocks[blockBase], pBC, true);
- pBC += 16;
- }
- }
- }
-}
diff --git a/thirdparty/cvtt/ConvectionKernels.h b/thirdparty/cvtt/ConvectionKernels.h
index fb5ca130f9..3da48405ff 100644
--- a/thirdparty/cvtt/ConvectionKernels.h
+++ b/thirdparty/cvtt/ConvectionKernels.h
@@ -25,21 +25,13 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef __CVTT_CONVECTION_KERNELS__
#define __CVTT_CONVECTION_KERNELS__
+#include <stddef.h>
#include <stdint.h>
namespace cvtt
{
namespace Flags
{
- // Enable partitioned modes in BC7 encoding (slower, better quality)
- const uint32_t BC7_EnablePartitioning = 0x001;
-
- // Enable 3-partition modes in BC7 encoding (slower, better quality, requires BC7_EnablePartitioning)
- const uint32_t BC7_Enable3Subsets = 0x002;
-
- // Enable dual-plane modes in BC7 encoding (slower, better quality)
- const uint32_t BC7_EnableDualPlane = 0x004;
-
// Use fast indexing in BC7 encoding (about 2x faster, slightly worse quality)
const uint32_t BC7_FastIndexing = 0x008;
@@ -61,13 +53,19 @@ namespace cvtt
// Uniform color channel importance
const uint32_t Uniform = 0x200;
+ // Use fake BT.709 color space for etc2comp compatibility (slower)
+ const uint32_t ETC_UseFakeBT709 = 0x400;
+
+ // Use accurate quantization functions when quantizing fake BT.709 (much slower, marginal improvement on specific blocks)
+ const uint32_t ETC_FakeBT709Accurate = 0x800;
+
// Misc useful default flag combinations
- const uint32_t Fastest = (BC6H_FastIndexing | S3TC_Paranoid);
- const uint32_t Faster = (BC7_EnableDualPlane | BC6H_FastIndexing | S3TC_Paranoid);
- const uint32_t Fast = (BC7_EnablePartitioning | BC7_EnableDualPlane | BC7_FastIndexing | S3TC_Paranoid);
- const uint32_t Default = (BC7_EnablePartitioning | BC7_EnableDualPlane | BC7_Enable3Subsets | BC7_FastIndexing | S3TC_Paranoid);
- const uint32_t Better = (BC7_EnablePartitioning | BC7_EnableDualPlane | BC7_Enable3Subsets | S3TC_Paranoid | S3TC_Exhaustive);
- const uint32_t Ultra = (BC7_EnablePartitioning | BC7_EnableDualPlane | BC7_Enable3Subsets | BC7_TrySingleColor | S3TC_Paranoid | S3TC_Exhaustive);
+ const uint32_t Fastest = (BC6H_FastIndexing | BC7_FastIndexing | S3TC_Paranoid);
+ const uint32_t Faster = (BC6H_FastIndexing | BC7_FastIndexing | S3TC_Paranoid);
+ const uint32_t Fast = (BC7_FastIndexing | S3TC_Paranoid);
+ const uint32_t Default = (BC7_FastIndexing | S3TC_Paranoid);
+ const uint32_t Better = (S3TC_Paranoid | S3TC_Exhaustive);
+ const uint32_t Ultra = (BC7_TrySingleColor | S3TC_Paranoid | S3TC_Exhaustive | ETC_FakeBT709Accurate);
}
const unsigned int NumParallelBlocks = 8;
@@ -81,7 +79,7 @@ namespace cvtt
float blueWeight; // Blue channel importance
float alphaWeight; // Alpha channel importance
- int refineRoundsBC7; // Number of refine rounds for BC7
+ int refineRoundsBC7; // Number of refine rounds for BC7
int refineRoundsBC6H; // Number of refine rounds for BC6H (max 3)
int refineRoundsIIC; // Number of refine rounds for independent interpolated channels (BC3 alpha, BC4, BC5)
int refineRoundsS3TC; // Number of refine rounds for S3TC RGB
@@ -104,6 +102,102 @@ namespace cvtt
}
};
+ struct BC7FineTuningParams
+ {
+ // Seed point counts for each mode+configuration combination
+ uint8_t mode0SP[16];
+ uint8_t mode1SP[64];
+ uint8_t mode2SP[64];
+ uint8_t mode3SP[64];
+ uint8_t mode4SP[4][2];
+ uint8_t mode5SP[4];
+ uint8_t mode6SP;
+ uint8_t mode7SP[64];
+
+ BC7FineTuningParams()
+ {
+ for (int i = 0; i < 16; i++)
+ this->mode0SP[i] = 4;
+
+ for (int i = 0; i < 64; i++)
+ {
+ this->mode1SP[i] = 4;
+ this->mode2SP[i] = 4;
+ this->mode3SP[i] = 4;
+ this->mode7SP[i] = 4;
+ }
+
+ for (int i = 0; i < 4; i++)
+ {
+ for (int j = 0; j < 2; j++)
+ this->mode4SP[i][j] = 4;
+
+ this->mode5SP[i] = 4;
+ }
+
+ this->mode6SP = 4;
+ }
+ };
+
+ struct BC7EncodingPlan
+ {
+ static const int kNumRGBAShapes = 129;
+ static const int kNumRGBShapes = 243;
+
+ uint64_t mode1PartitionEnabled;
+ uint64_t mode2PartitionEnabled;
+ uint64_t mode3PartitionEnabled;
+ uint16_t mode0PartitionEnabled;
+ uint64_t mode7RGBAPartitionEnabled;
+ uint64_t mode7RGBPartitionEnabled;
+ uint8_t mode4SP[4][2];
+ uint8_t mode5SP[4];
+ bool mode6Enabled;
+
+ uint8_t seedPointsForShapeRGB[kNumRGBShapes];
+ uint8_t seedPointsForShapeRGBA[kNumRGBAShapes];
+
+ uint8_t rgbaShapeList[kNumRGBAShapes];
+ uint8_t rgbaNumShapesToEvaluate;
+
+ uint8_t rgbShapeList[kNumRGBShapes];
+ uint8_t rgbNumShapesToEvaluate;
+
+ BC7EncodingPlan()
+ {
+ for (int i = 0; i < kNumRGBShapes; i++)
+ {
+ this->rgbShapeList[i] = i;
+ this->seedPointsForShapeRGB[i] = 4;
+ }
+ this->rgbNumShapesToEvaluate = kNumRGBShapes;
+
+ for (int i = 0; i < kNumRGBAShapes; i++)
+ {
+ this->rgbaShapeList[i] = i;
+ this->seedPointsForShapeRGBA[i] = 4;
+ }
+ this->rgbaNumShapesToEvaluate = kNumRGBAShapes;
+
+
+ this->mode0PartitionEnabled = 0xffff;
+ this->mode1PartitionEnabled = 0xffffffffffffffffULL;
+ this->mode2PartitionEnabled = 0xffffffffffffffffULL;
+ this->mode3PartitionEnabled = 0xffffffffffffffffULL;
+ this->mode6Enabled = true;
+ this->mode7RGBPartitionEnabled = 0xffffffffffffffffULL;
+ this->mode7RGBAPartitionEnabled = 0xffffffffffffffffULL;
+
+ for (int i = 0; i < 4; i++)
+ {
+ for (int j = 0; j < 2; j++)
+ this->mode4SP[i][j] = 4;
+
+ this->mode5SP[i] = 4;
+ }
+ }
+ };
+
// RGBA input block for unsigned 8-bit formats
struct PixelBlockU8
{
@@ -116,14 +210,34 @@ namespace cvtt
int8_t m_pixels[16][4];
};
+ struct PixelBlockScalarS16
+ {
+ int16_t m_pixels[16];
+ };
+
// RGBA input block for half-precision float formats (bit-cast to int16_t)
struct PixelBlockF16
{
int16_t m_pixels[16][4];
};
+ class ETC2CompressionData
+ {
+ protected:
+ ETC2CompressionData() {}
+ };
+
+ class ETC1CompressionData
+ {
+ protected:
+ ETC1CompressionData() {}
+ };
+
namespace Kernels
{
+ typedef void* allocFunc_t(void *context, size_t size);
+ typedef void freeFunc_t(void *context, void* ptr, size_t size);
+
// NOTE: All functions accept and output NumParallelBlocks blocks at once
void EncodeBC1(uint8_t *pBC, const PixelBlockU8 *pBlocks, const Options &options);
void EncodeBC2(uint8_t *pBC, const PixelBlockU8 *pBlocks, const Options &options);
@@ -134,7 +248,28 @@ namespace cvtt
void EncodeBC5S(uint8_t *pBC, const PixelBlockS8 *pBlocks, const Options &options);
void EncodeBC6HU(uint8_t *pBC, const PixelBlockF16 *pBlocks, const Options &options);
void EncodeBC6HS(uint8_t *pBC, const PixelBlockF16 *pBlocks, const Options &options);
- void EncodeBC7(uint8_t *pBC, const PixelBlockU8 *pBlocks, const Options &options);
+ void EncodeBC7(uint8_t *pBC, const PixelBlockU8 *pBlocks, const Options &options, const BC7EncodingPlan &encodingPlan);
+ void EncodeETC1(uint8_t *pBC, const PixelBlockU8 *pBlocks, const Options &options, ETC1CompressionData *compressionData);
+ void EncodeETC2(uint8_t *pBC, const PixelBlockU8 *pBlocks, const Options &options, ETC2CompressionData *compressionData);
+ void EncodeETC2RGBA(uint8_t *pBC, const PixelBlockU8 *pBlocks, const cvtt::Options &options, cvtt::ETC2CompressionData *compressionData);
+ void EncodeETC2PunchthroughAlpha(uint8_t *pBC, const PixelBlockU8 *pBlocks, const cvtt::Options &options, cvtt::ETC2CompressionData *compressionData);
+
+ void EncodeETC2Alpha(uint8_t *pBC, const PixelBlockU8 *pBlocks, const cvtt::Options &options);
+ void EncodeETC2Alpha11(uint8_t *pBC, const PixelBlockScalarS16 *pBlocks, bool isSigned, const cvtt::Options &options);
+
+ // Generates a BC7 encoding plan from a quality parameter that ranges from 1 (fastest) to 100 (best)
+ void ConfigureBC7EncodingPlanFromQuality(BC7EncodingPlan &encodingPlan, int quality);
+
+ // Generates a BC7 encoding plan from fine-tuning parameters.
+ bool ConfigureBC7EncodingPlanFromFineTuningParams(BC7EncodingPlan &encodingPlan, const BC7FineTuningParams &params);
+
+ // ETC compression requires temporary storage that normally consumes a large amount of stack space.
+ // To allocate and release it, use one of these functions.
+ ETC2CompressionData *AllocETC2Data(allocFunc_t allocFunc, void *context, const cvtt::Options &options);
+ void ReleaseETC2Data(ETC2CompressionData *compressionData, freeFunc_t freeFunc);
+
+ ETC1CompressionData *AllocETC1Data(allocFunc_t allocFunc, void *context);
+ void ReleaseETC1Data(ETC1CompressionData *compressionData, freeFunc_t freeFunc);
void DecodeBC6HU(PixelBlockF16 *pBlocks, const uint8_t *pBC);
void DecodeBC6HS(PixelBlockF16 *pBlocks, const uint8_t *pBC);
diff --git a/thirdparty/cvtt/ConvectionKernels_API.cpp b/thirdparty/cvtt/ConvectionKernels_API.cpp
new file mode 100644
index 0000000000..707e71d474
--- /dev/null
+++ b/thirdparty/cvtt/ConvectionKernels_API.cpp
@@ -0,0 +1,346 @@
+/*
+Convection Texture Tools
+Copyright (c) 2018-2019 Eric Lasota
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject
+to the following conditions:
+
+The above copyright notice and this permission notice shall be included
+in all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+*/
+#include "ConvectionKernels_Config.h"
+
+#if !defined(CVTT_SINGLE_FILE) || defined(CVTT_SINGLE_FILE_IMPL)
+
+#include <stdint.h>
+#include "ConvectionKernels.h"
+#include "ConvectionKernels_Util.h"
+#include "ConvectionKernels_BC67.h"
+#include "ConvectionKernels_ETC.h"
+#include "ConvectionKernels_S3TC.h"
+
+#include <assert.h>
+
+namespace cvtt
+{
+ namespace Kernels
+ {
+ void EncodeBC7(uint8_t *pBC, const PixelBlockU8 *pBlocks, const cvtt::Options &options, const BC7EncodingPlan &encodingPlan)
+ {
+ assert(pBlocks);
+ assert(pBC);
+
+ float channelWeights[4];
+ Util::FillWeights(options, channelWeights);
+
+ for (size_t blockBase = 0; blockBase < cvtt::NumParallelBlocks; blockBase += ParallelMath::ParallelSize)
+ {
+ Internal::BC7Computer::Pack(options.flags, pBlocks + blockBase, pBC, channelWeights, encodingPlan, options.refineRoundsBC7);
+ pBC += ParallelMath::ParallelSize * 16;
+ }
+ }
+
+ void EncodeBC6HU(uint8_t *pBC, const PixelBlockF16 *pBlocks, const cvtt::Options &options)
+ {
+ assert(pBlocks);
+ assert(pBC);
+
+ float channelWeights[4];
+ Util::FillWeights(options, channelWeights);
+
+ for (size_t blockBase = 0; blockBase < cvtt::NumParallelBlocks; blockBase += ParallelMath::ParallelSize)
+ {
+ Internal::BC6HComputer::Pack(options.flags, pBlocks + blockBase, pBC, channelWeights, false, options.seedPoints, options.refineRoundsBC6H);
+ pBC += ParallelMath::ParallelSize * 16;
+ }
+ }
+
+ void EncodeBC6HS(uint8_t *pBC, const PixelBlockF16 *pBlocks, const cvtt::Options &options)
+ {
+ assert(pBlocks);
+ assert(pBC);
+
+ float channelWeights[4];
+ Util::FillWeights(options, channelWeights);
+
+ for (size_t blockBase = 0; blockBase < cvtt::NumParallelBlocks; blockBase += ParallelMath::ParallelSize)
+ {
+ Internal::BC6HComputer::Pack(options.flags, pBlocks + blockBase, pBC, channelWeights, true, options.seedPoints, options.refineRoundsBC6H);
+ pBC += ParallelMath::ParallelSize * 16;
+ }
+ }
+
+ void EncodeBC1(uint8_t *pBC, const PixelBlockU8 *pBlocks, const cvtt::Options &options)
+ {
+ assert(pBlocks);
+ assert(pBC);
+
+ float channelWeights[4];
+ Util::FillWeights(options, channelWeights);
+
+ for (size_t blockBase = 0; blockBase < cvtt::NumParallelBlocks; blockBase += ParallelMath::ParallelSize)
+ {
+ Internal::S3TCComputer::PackRGB(options.flags, pBlocks + blockBase, pBC, 8, channelWeights, true, options.threshold, (options.flags & Flags::S3TC_Exhaustive) != 0, options.seedPoints, options.refineRoundsS3TC);
+ pBC += ParallelMath::ParallelSize * 8;
+ }
+ }
+
+ void EncodeBC2(uint8_t *pBC, const PixelBlockU8 *pBlocks, const Options &options)
+ {
+ assert(pBlocks);
+ assert(pBC);
+
+ float channelWeights[4];
+ Util::FillWeights(options, channelWeights);
+
+ for (size_t blockBase = 0; blockBase < NumParallelBlocks; blockBase += ParallelMath::ParallelSize)
+ {
+ Internal::S3TCComputer::PackRGB(options.flags, pBlocks + blockBase, pBC + 8, 16, channelWeights, false, 1.0f, (options.flags & Flags::S3TC_Exhaustive) != 0, options.seedPoints, options.refineRoundsS3TC);
+ Internal::S3TCComputer::PackExplicitAlpha(options.flags, pBlocks + blockBase, 3, pBC, 16);
+ pBC += ParallelMath::ParallelSize * 16;
+ }
+ }
+
+ void EncodeBC3(uint8_t *pBC, const PixelBlockU8 *pBlocks, const Options &options)
+ {
+ assert(pBlocks);
+ assert(pBC);
+
+ float channelWeights[4];
+ Util::FillWeights(options, channelWeights);
+
+ for (size_t blockBase = 0; blockBase < NumParallelBlocks; blockBase += ParallelMath::ParallelSize)
+ {
+ Internal::S3TCComputer::PackRGB(options.flags, pBlocks + blockBase, pBC + 8, 16, channelWeights, false, 1.0f, (options.flags & Flags::S3TC_Exhaustive) != 0, options.seedPoints, options.refineRoundsS3TC);
+ Internal::S3TCComputer::PackInterpolatedAlpha(options.flags, pBlocks + blockBase, 3, pBC, 16, false, options.seedPoints, options.refineRoundsIIC);
+ pBC += ParallelMath::ParallelSize * 16;
+ }
+ }
+
+ void EncodeBC4U(uint8_t *pBC, const PixelBlockU8 *pBlocks, const Options &options)
+ {
+ assert(pBlocks);
+ assert(pBC);
+
+ float channelWeights[4];
+ Util::FillWeights(options, channelWeights);
+
+ for (size_t blockBase = 0; blockBase < NumParallelBlocks; blockBase += ParallelMath::ParallelSize)
+ {
+ Internal::S3TCComputer::PackInterpolatedAlpha(options.flags, pBlocks + blockBase, 0, pBC, 8, false, options.seedPoints, options.refineRoundsIIC);
+ pBC += ParallelMath::ParallelSize * 8;
+ }
+ }
+
+ void EncodeBC4S(uint8_t *pBC, const PixelBlockS8 *pBlocks, const Options &options)
+ {
+ assert(pBlocks);
+ assert(pBC);
+
+ float channelWeights[4];
+ Util::FillWeights(options, channelWeights);
+
+ for (size_t blockBase = 0; blockBase < NumParallelBlocks; blockBase += ParallelMath::ParallelSize)
+ {
+ PixelBlockU8 inputBlocks[ParallelMath::ParallelSize];
+ Util::BiasSignedInput(inputBlocks, pBlocks + blockBase);
+
+ Internal::S3TCComputer::PackInterpolatedAlpha(options.flags, inputBlocks, 0, pBC, 8, true, options.seedPoints, options.refineRoundsIIC);
+ pBC += ParallelMath::ParallelSize * 8;
+ }
+ }
+
+ void EncodeBC5U(uint8_t *pBC, const PixelBlockU8 *pBlocks, const Options &options)
+ {
+ assert(pBlocks);
+ assert(pBC);
+
+ float channelWeights[4];
+ Util::FillWeights(options, channelWeights);
+
+ for (size_t blockBase = 0; blockBase < NumParallelBlocks; blockBase += ParallelMath::ParallelSize)
+ {
+ Internal::S3TCComputer::PackInterpolatedAlpha(options.flags, pBlocks + blockBase, 0, pBC, 16, false, options.seedPoints, options.refineRoundsIIC);
+ Internal::S3TCComputer::PackInterpolatedAlpha(options.flags, pBlocks + blockBase, 1, pBC + 8, 16, false, options.seedPoints, options.refineRoundsIIC);
+ pBC += ParallelMath::ParallelSize * 16;
+ }
+ }
+
+ void EncodeBC5S(uint8_t *pBC, const PixelBlockS8 *pBlocks, const Options &options)
+ {
+ assert(pBlocks);
+ assert(pBC);
+
+ float channelWeights[4];
+ Util::FillWeights(options, channelWeights);
+
+ for (size_t blockBase = 0; blockBase < NumParallelBlocks; blockBase += ParallelMath::ParallelSize)
+ {
+ PixelBlockU8 inputBlocks[ParallelMath::ParallelSize];
+ Util::BiasSignedInput(inputBlocks, pBlocks + blockBase);
+
+ Internal::S3TCComputer::PackInterpolatedAlpha(options.flags, inputBlocks, 0, pBC, 16, true, options.seedPoints, options.refineRoundsIIC);
+ Internal::S3TCComputer::PackInterpolatedAlpha(options.flags, inputBlocks, 1, pBC + 8, 16, true, options.seedPoints, options.refineRoundsIIC);
+ pBC += ParallelMath::ParallelSize * 16;
+ }
+ }
+
+ void EncodeETC1(uint8_t *pBC, const PixelBlockU8 *pBlocks, const cvtt::Options &options, cvtt::ETC1CompressionData *compressionData)
+ {
+ assert(pBlocks);
+ assert(pBC);
+
+ float channelWeights[4];
+ Util::FillWeights(options, channelWeights);
+
+ for (size_t blockBase = 0; blockBase < cvtt::NumParallelBlocks; blockBase += ParallelMath::ParallelSize)
+ {
+ Internal::ETCComputer::CompressETC1Block(pBC, pBlocks + blockBase, compressionData, options);
+ pBC += ParallelMath::ParallelSize * 8;
+ }
+ }
+
+ void EncodeETC2(uint8_t *pBC, const PixelBlockU8 *pBlocks, const cvtt::Options &options, cvtt::ETC2CompressionData *compressionData)
+ {
+ assert(pBlocks);
+ assert(pBC);
+
+ float channelWeights[4];
+ Util::FillWeights(options, channelWeights);
+
+ for (size_t blockBase = 0; blockBase < cvtt::NumParallelBlocks; blockBase += ParallelMath::ParallelSize)
+ {
+ Internal::ETCComputer::CompressETC2Block(pBC, pBlocks + blockBase, compressionData, options, false);
+ pBC += ParallelMath::ParallelSize * 8;
+ }
+ }
+
+ void EncodeETC2PunchthroughAlpha(uint8_t *pBC, const PixelBlockU8 *pBlocks, const cvtt::Options &options, cvtt::ETC2CompressionData *compressionData)
+ {
+ assert(pBlocks);
+ assert(pBC);
+
+ float channelWeights[4];
+ Util::FillWeights(options, channelWeights);
+
+ for (size_t blockBase = 0; blockBase < cvtt::NumParallelBlocks; blockBase += ParallelMath::ParallelSize)
+ {
+ Internal::ETCComputer::CompressETC2Block(pBC, pBlocks + blockBase, compressionData, options, true);
+ pBC += ParallelMath::ParallelSize * 8;
+ }
+ }
+
+ void EncodeETC2Alpha(uint8_t *pBC, const PixelBlockU8 *pBlocks, const cvtt::Options &options)
+ {
+ assert(pBlocks);
+ assert(pBC);
+
+ for (size_t blockBase = 0; blockBase < cvtt::NumParallelBlocks; blockBase += ParallelMath::ParallelSize)
+ {
+ Internal::ETCComputer::CompressETC2AlphaBlock(pBC, pBlocks + blockBase, options);
+ pBC += ParallelMath::ParallelSize * 8;
+ }
+ }
+
+ void EncodeETC2Alpha11(uint8_t *pBC, const PixelBlockScalarS16 *pBlocks, bool isSigned, const cvtt::Options &options)
+ {
+ assert(pBlocks);
+ assert(pBC);
+
+ for (size_t blockBase = 0; blockBase < cvtt::NumParallelBlocks; blockBase += ParallelMath::ParallelSize)
+ {
+ Internal::ETCComputer::CompressEACBlock(pBC, pBlocks + blockBase, isSigned, options);
+ pBC += ParallelMath::ParallelSize * 8;
+ }
+ }
+
+ void EncodeETC2RGBA(uint8_t *pBC, const PixelBlockU8 *pBlocks, const cvtt::Options &options, cvtt::ETC2CompressionData *compressionData)
+ {
+ uint8_t alphaBlockData[cvtt::NumParallelBlocks * 8];
+ uint8_t colorBlockData[cvtt::NumParallelBlocks * 8];
+
+ EncodeETC2(colorBlockData, pBlocks, options, compressionData);
+ EncodeETC2Alpha(alphaBlockData, pBlocks, options);
+
+ for (size_t blockBase = 0; blockBase < cvtt::NumParallelBlocks; blockBase++)
+ {
+ for (size_t blockData = 0; blockData < 8; blockData++)
+ pBC[blockBase * 16 + blockData] = alphaBlockData[blockBase * 8 + blockData];
+
+ for (size_t blockData = 0; blockData < 8; blockData++)
+ pBC[blockBase * 16 + 8 + blockData] = colorBlockData[blockBase * 8 + blockData];
+ }
+ }
+
+ void DecodeBC7(PixelBlockU8 *pBlocks, const uint8_t *pBC)
+ {
+ assert(pBlocks);
+ assert(pBC);
+
+ for (size_t blockBase = 0; blockBase < cvtt::NumParallelBlocks; blockBase++)
+ {
+ Internal::BC7Computer::UnpackOne(pBlocks[blockBase], pBC);
+ pBC += 16;
+ }
+ }
+
+ void DecodeBC6HU(PixelBlockF16 *pBlocks, const uint8_t *pBC)
+ {
+ assert(pBlocks);
+ assert(pBC);
+
+ for (size_t blockBase = 0; blockBase < cvtt::NumParallelBlocks; blockBase++)
+ {
+ Internal::BC6HComputer::UnpackOne(pBlocks[blockBase], pBC, false);
+ pBC += 16;
+ }
+ }
+
+ void DecodeBC6HS(PixelBlockF16 *pBlocks, const uint8_t *pBC)
+ {
+ assert(pBlocks);
+ assert(pBC);
+
+ for (size_t blockBase = 0; blockBase < cvtt::NumParallelBlocks; blockBase++)
+ {
+ Internal::BC6HComputer::UnpackOne(pBlocks[blockBase], pBC, true);
+ pBC += 16;
+ }
+ }
+
+ ETC1CompressionData *AllocETC1Data(allocFunc_t allocFunc, void *context)
+ {
+ return cvtt::Internal::ETCComputer::AllocETC1Data(allocFunc, context);
+ }
+
+ void ReleaseETC1Data(ETC1CompressionData *compressionData, freeFunc_t freeFunc)
+ {
+ cvtt::Internal::ETCComputer::ReleaseETC1Data(compressionData, freeFunc);
+ }
+
+ ETC2CompressionData *AllocETC2Data(allocFunc_t allocFunc, void *context, const cvtt::Options &options)
+ {
+ return cvtt::Internal::ETCComputer::AllocETC2Data(allocFunc, context, options);
+ }
+
+ void ReleaseETC2Data(ETC2CompressionData *compressionData, freeFunc_t freeFunc)
+ {
+ cvtt::Internal::ETCComputer::ReleaseETC2Data(compressionData, freeFunc);
+ }
+ }
+}
+
+#endif
diff --git a/thirdparty/cvtt/ConvectionKernels_AggregatedError.h b/thirdparty/cvtt/ConvectionKernels_AggregatedError.h
new file mode 100644
index 0000000000..9f9356a345
--- /dev/null
+++ b/thirdparty/cvtt/ConvectionKernels_AggregatedError.h
@@ -0,0 +1,55 @@
+#pragma once
+#ifndef __CVTT_AGGREGATEDERROR_H__
+#define __CVTT_AGGREGATEDERROR_H__
+
+#include "ConvectionKernels_ParallelMath.h"
+
+namespace cvtt
+{
+ namespace Internal
+ {
+ template<int TVectorSize>
+ class AggregatedError
+ {
+ public:
+ typedef ParallelMath::UInt16 MUInt16;
+ typedef ParallelMath::UInt31 MUInt31;
+ typedef ParallelMath::Float MFloat;
+
+ AggregatedError()
+ {
+ for (int ch = 0; ch < TVectorSize; ch++)
+ m_errorUnweighted[ch] = ParallelMath::MakeUInt31(0);
+ }
+
+ void Add(const MUInt16 &channelErrorUnweighted, int ch)
+ {
+ m_errorUnweighted[ch] = m_errorUnweighted[ch] + ParallelMath::ToUInt31(channelErrorUnweighted);
+ }
+
+ MFloat Finalize(uint32_t flags, const float channelWeightsSq[TVectorSize]) const
+ {
+ if (flags & cvtt::Flags::Uniform)
+ {
+ MUInt31 total = m_errorUnweighted[0];
+ for (int ch = 1; ch < TVectorSize; ch++)
+ total = total + m_errorUnweighted[ch];
+ return ParallelMath::ToFloat(total);
+ }
+ else
+ {
+ MFloat total = ParallelMath::ToFloat(m_errorUnweighted[0]) * channelWeightsSq[0];
+ for (int ch = 1; ch < TVectorSize; ch++)
+ total = total + ParallelMath::ToFloat(m_errorUnweighted[ch]) * channelWeightsSq[ch];
+ return total;
+ }
+ }
+
+ private:
+ MUInt31 m_errorUnweighted[TVectorSize];
+ };
+ }
+}
+
+#endif
+
diff --git a/thirdparty/cvtt/ConvectionKernels_BC67.cpp b/thirdparty/cvtt/ConvectionKernels_BC67.cpp
new file mode 100644
index 0000000000..791859b232
--- /dev/null
+++ b/thirdparty/cvtt/ConvectionKernels_BC67.cpp
@@ -0,0 +1,3485 @@
+/*
+Convection Texture Tools
+Copyright (c) 2018-2019 Eric Lasota
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject
+to the following conditions:
+
+The above copyright notice and this permission notice shall be included
+in all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+-------------------------------------------------------------------------------------
+
+Portions based on DirectX Texture Library (DirectXTex)
+
+Copyright (c) Microsoft Corporation. All rights reserved.
+Licensed under the MIT License.
+
+http://go.microsoft.com/fwlink/?LinkId=248926
+*/
+#include "ConvectionKernels_Config.h"
+
+#if !defined(CVTT_SINGLE_FILE) || defined(CVTT_SINGLE_FILE_IMPL)
+
+#include "ConvectionKernels_BC67.h"
+
+#include "ConvectionKernels_AggregatedError.h"
+#include "ConvectionKernels_BCCommon.h"
+#include "ConvectionKernels_BC7_Prio.h"
+#include "ConvectionKernels_BC7_SingleColor.h"
+#include "ConvectionKernels_BC6H_IO.h"
+#include "ConvectionKernels_EndpointRefiner.h"
+#include "ConvectionKernels_EndpointSelector.h"
+#include "ConvectionKernels_IndexSelectorHDR.h"
+#include "ConvectionKernels_ParallelMath.h"
+#include "ConvectionKernels_UnfinishedEndpoints.h"
+
+namespace cvtt
+{
+ namespace Internal
+ {
+ namespace BC67
+ {
+ typedef ParallelMath::Float MFloat;
+ typedef ParallelMath::UInt15 MUInt15;
+
+ struct WorkInfo
+ {
+ MUInt15 m_mode;
+ MFloat m_error;
+ MUInt15 m_ep[3][2][4];
+ MUInt15 m_indexes[16];
+ MUInt15 m_indexes2[16];
+
+ union
+ {
+ MUInt15 m_partition;
+ struct IndexSelectorAndRotation
+ {
+ MUInt15 m_indexSelector;
+ MUInt15 m_rotation;
+ } m_isr;
+ } m_u;
+ };
+ }
+
+ namespace BC7Data
+ {
+ enum AlphaMode
+ {
+ AlphaMode_Combined,
+ AlphaMode_Separate,
+ AlphaMode_None,
+ };
+
+ enum PBitMode
+ {
+ PBitMode_PerEndpoint,
+ PBitMode_PerSubset,
+ PBitMode_None
+ };
+
+ struct BC7ModeInfo
+ {
+ PBitMode m_pBitMode;
+ AlphaMode m_alphaMode;
+ int m_rgbBits;
+ int m_alphaBits;
+ int m_partitionBits;
+ int m_numSubsets;
+ int m_indexBits;
+ int m_alphaIndexBits;
+ bool m_hasIndexSelector;
+ };
+
+ BC7ModeInfo g_modes[] =
+ {
+ { PBitMode_PerEndpoint, AlphaMode_None, 4, 0, 4, 3, 3, 0, false }, // 0
+ { PBitMode_PerSubset, AlphaMode_None, 6, 0, 6, 2, 3, 0, false }, // 1
+ { PBitMode_None, AlphaMode_None, 5, 0, 6, 3, 2, 0, false }, // 2
+ { PBitMode_PerEndpoint, AlphaMode_None, 7, 0, 6, 2, 2, 0, false }, // 3 (Mode reference has an error, P-bit is really per-endpoint)
+
+ { PBitMode_None, AlphaMode_Separate, 5, 6, 0, 1, 2, 3, true }, // 4
+ { PBitMode_None, AlphaMode_Separate, 7, 8, 0, 1, 2, 2, false }, // 5
+ { PBitMode_PerEndpoint, AlphaMode_Combined, 7, 7, 0, 1, 4, 0, false }, // 6
+ { PBitMode_PerEndpoint, AlphaMode_Combined, 5, 5, 6, 2, 2, 0, false } // 7
+ };
+
+ const int g_weight2[] = { 0, 21, 43, 64 };
+ const int g_weight3[] = { 0, 9, 18, 27, 37, 46, 55, 64 };
+ const int g_weight4[] = { 0, 4, 9, 13, 17, 21, 26, 30, 34, 38, 43, 47, 51, 55, 60, 64 };
+
+ const int *g_weightTables[] =
+ {
+ NULL,
+ NULL,
+ g_weight2,
+ g_weight3,
+ g_weight4
+ };
+
+ struct BC6HModeInfo
+ {
+ uint16_t m_modeID;
+ bool m_partitioned;
+ bool m_transformed;
+ int m_aPrec;
+ int m_bPrec[3];
+ };
+
+ // [partitioned][precision]
+ bool g_hdrModesExistForPrecision[2][17] =
+ {
+ //0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
+ { false, false, false, false, false, false, false, false, false, false, true, true, true, false, false, false, true },
+ { false, false, false, false, false, false, true, true, true, true, true, true, false, false, false, false, false },
+ };
+
+ BC6HModeInfo g_hdrModes[] =
+ {
+ { 0x00, true, true, 10,{ 5, 5, 5 } },
+ { 0x01, true, true, 7,{ 6, 6, 6 } },
+ { 0x02, true, true, 11,{ 5, 4, 4 } },
+ { 0x06, true, true, 11,{ 4, 5, 4 } },
+ { 0x0a, true, true, 11,{ 4, 4, 5 } },
+ { 0x0e, true, true, 9,{ 5, 5, 5 } },
+ { 0x12, true, true, 8,{ 6, 5, 5 } },
+ { 0x16, true, true, 8,{ 5, 6, 5 } },
+ { 0x1a, true, true, 8,{ 5, 5, 6 } },
+ { 0x1e, true, false, 6,{ 6, 6, 6 } },
+ { 0x03, false, false, 10,{ 10, 10, 10 } },
+ { 0x07, false, true, 11,{ 9, 9, 9 } },
+ { 0x0b, false, true, 12,{ 8, 8, 8 } },
+ { 0x0f, false, true, 16,{ 4, 4, 4 } },
+ };
+
+ const int g_maxHDRPrecision = 16;
+
+ static const size_t g_numHDRModes = sizeof(g_hdrModes) / sizeof(g_hdrModes[0]);
+
+ static uint16_t g_partitionMap[64] =
+ {
+ 0xCCCC, 0x8888, 0xEEEE, 0xECC8,
+ 0xC880, 0xFEEC, 0xFEC8, 0xEC80,
+ 0xC800, 0xFFEC, 0xFE80, 0xE800,
+ 0xFFE8, 0xFF00, 0xFFF0, 0xF000,
+ 0xF710, 0x008E, 0x7100, 0x08CE,
+ 0x008C, 0x7310, 0x3100, 0x8CCE,
+ 0x088C, 0x3110, 0x6666, 0x366C,
+ 0x17E8, 0x0FF0, 0x718E, 0x399C,
+ 0xaaaa, 0xf0f0, 0x5a5a, 0x33cc,
+ 0x3c3c, 0x55aa, 0x9696, 0xa55a,
+ 0x73ce, 0x13c8, 0x324c, 0x3bdc,
+ 0x6996, 0xc33c, 0x9966, 0x660,
+ 0x272, 0x4e4, 0x4e40, 0x2720,
+ 0xc936, 0x936c, 0x39c6, 0x639c,
+ 0x9336, 0x9cc6, 0x817e, 0xe718,
+ 0xccf0, 0xfcc, 0x7744, 0xee22,
+ };
+
+ static uint32_t g_partitionMap2[64] =
+ {
+ 0xaa685050, 0x6a5a5040, 0x5a5a4200, 0x5450a0a8,
+ 0xa5a50000, 0xa0a05050, 0x5555a0a0, 0x5a5a5050,
+ 0xaa550000, 0xaa555500, 0xaaaa5500, 0x90909090,
+ 0x94949494, 0xa4a4a4a4, 0xa9a59450, 0x2a0a4250,
+ 0xa5945040, 0x0a425054, 0xa5a5a500, 0x55a0a0a0,
+ 0xa8a85454, 0x6a6a4040, 0xa4a45000, 0x1a1a0500,
+ 0x0050a4a4, 0xaaa59090, 0x14696914, 0x69691400,
+ 0xa08585a0, 0xaa821414, 0x50a4a450, 0x6a5a0200,
+ 0xa9a58000, 0x5090a0a8, 0xa8a09050, 0x24242424,
+ 0x00aa5500, 0x24924924, 0x24499224, 0x50a50a50,
+ 0x500aa550, 0xaaaa4444, 0x66660000, 0xa5a0a5a0,
+ 0x50a050a0, 0x69286928, 0x44aaaa44, 0x66666600,
+ 0xaa444444, 0x54a854a8, 0x95809580, 0x96969600,
+ 0xa85454a8, 0x80959580, 0xaa141414, 0x96960000,
+ 0xaaaa1414, 0xa05050a0, 0xa0a5a5a0, 0x96000000,
+ 0x40804080, 0xa9a8a9a8, 0xaaaaaa44, 0x2a4a5254,
+ };
+
+ static int g_fixupIndexes2[64] =
+ {
+ 15,15,15,15,
+ 15,15,15,15,
+ 15,15,15,15,
+ 15,15,15,15,
+ 15, 2, 8, 2,
+ 2, 8, 8,15,
+ 2, 8, 2, 2,
+ 8, 8, 2, 2,
+
+ 15,15, 6, 8,
+ 2, 8,15,15,
+ 2, 8, 2, 2,
+ 2,15,15, 6,
+ 6, 2, 6, 8,
+ 15,15, 2, 2,
+ 15,15,15,15,
+ 15, 2, 2,15,
+ };
+
+ static int g_fixupIndexes3[64][2] =
+ {
+ { 3,15 },{ 3, 8 },{ 15, 8 },{ 15, 3 },
+ { 8,15 },{ 3,15 },{ 15, 3 },{ 15, 8 },
+ { 8,15 },{ 8,15 },{ 6,15 },{ 6,15 },
+ { 6,15 },{ 5,15 },{ 3,15 },{ 3, 8 },
+ { 3,15 },{ 3, 8 },{ 8,15 },{ 15, 3 },
+ { 3,15 },{ 3, 8 },{ 6,15 },{ 10, 8 },
+ { 5, 3 },{ 8,15 },{ 8, 6 },{ 6,10 },
+ { 8,15 },{ 5,15 },{ 15,10 },{ 15, 8 },
+
+ { 8,15 },{ 15, 3 },{ 3,15 },{ 5,10 },
+ { 6,10 },{ 10, 8 },{ 8, 9 },{ 15,10 },
+ { 15, 6 },{ 3,15 },{ 15, 8 },{ 5,15 },
+ { 15, 3 },{ 15, 6 },{ 15, 6 },{ 15, 8 },
+ { 3,15 },{ 15, 3 },{ 5,15 },{ 5,15 },
+ { 5,15 },{ 8,15 },{ 5,15 },{ 10,15 },
+ { 5,15 },{ 10,15 },{ 8,15 },{ 13,15 },
+ { 15, 3 },{ 12,15 },{ 3,15 },{ 3, 8 },
+ };
+
+ static const unsigned char g_fragments[] =
+ {
+ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, // 0, 16
+ 0, 1, 2, 3, // 16, 4
+ 0, 1, 4, // 20, 3
+ 0, 1, 2, 4, // 23, 4
+ 2, 3, 7, // 27, 3
+ 1, 2, 3, 7, // 30, 4
+ 0, 1, 2, 3, 4, 5, 6, 7, // 34, 8
+ 0, 1, 4, 8, // 42, 4
+ 0, 1, 2, 4, 5, 8, // 46, 6
+ 0, 1, 2, 3, 4, 5, 6, 8, // 52, 8
+ 1, 4, 5, 6, 9, // 60, 5
+ 2, 5, 6, 7, 10, // 65, 5
+ 5, 6, 9, 10, // 70, 4
+ 2, 3, 7, 11, // 74, 4
+ 1, 2, 3, 6, 7, 11, // 78, 6
+ 0, 1, 2, 3, 5, 6, 7, 11, // 84, 8
+ 0, 1, 2, 3, 8, 9, 10, 11, // 92, 8
+ 2, 3, 6, 7, 8, 9, 10, 11, // 100, 8
+ 4, 5, 6, 7, 8, 9, 10, 11, // 108, 8
+ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, // 116, 12
+ 0, 4, 8, 12, // 128, 4
+ 0, 2, 3, 4, 6, 7, 8, 12, // 132, 8
+ 0, 1, 2, 4, 5, 8, 9, 12, // 140, 8
+ 0, 1, 2, 3, 4, 5, 6, 8, 9, 12, // 148, 10
+ 3, 6, 7, 8, 9, 12, // 158, 6
+ 3, 5, 6, 7, 8, 9, 10, 12, // 164, 8
+ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 12, // 172, 12
+ 0, 1, 2, 5, 6, 7, 11, 12, // 184, 8
+ 5, 8, 9, 10, 13, // 192, 5
+ 8, 12, 13, // 197, 3
+ 4, 8, 12, 13, // 200, 4
+ 2, 3, 6, 9, 12, 13, // 204, 6
+ 0, 1, 2, 3, 8, 9, 12, 13, // 210, 8
+ 0, 1, 4, 5, 8, 9, 12, 13, // 218, 8
+ 2, 3, 6, 7, 8, 9, 12, 13, // 226, 8
+ 2, 3, 5, 6, 9, 10, 12, 13, // 234, 8
+ 0, 3, 6, 7, 9, 10, 12, 13, // 242, 8
+ 0, 1, 2, 3, 4, 5, 6, 8, 9, 10, 12, 13, // 250, 12
+ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 12, 13, // 262, 13
+ 2, 3, 4, 7, 8, 11, 12, 13, // 275, 8
+ 1, 2, 6, 7, 8, 11, 12, 13, // 283, 8
+ 2, 3, 4, 6, 7, 8, 9, 11, 12, 13, // 291, 10
+ 2, 3, 4, 5, 10, 11, 12, 13, // 301, 8
+ 0, 1, 6, 7, 10, 11, 12, 13, // 309, 8
+ 6, 9, 10, 11, 14, // 317, 5
+ 0, 2, 4, 6, 8, 10, 12, 14, // 322, 8
+ 1, 3, 5, 7, 8, 10, 12, 14, // 330, 8
+ 1, 3, 4, 6, 9, 11, 12, 14, // 338, 8
+ 0, 2, 5, 7, 9, 11, 12, 14, // 346, 8
+ 0, 3, 4, 5, 8, 9, 13, 14, // 354, 8
+ 2, 3, 4, 7, 8, 9, 13, 14, // 362, 8
+ 1, 2, 5, 6, 9, 10, 13, 14, // 370, 8
+ 0, 3, 4, 7, 9, 10, 13, 14, // 378, 8
+ 0, 3, 5, 6, 8, 11, 13, 14, // 386, 8
+ 1, 2, 4, 7, 8, 11, 13, 14, // 394, 8
+ 0, 1, 4, 7, 10, 11, 13, 14, // 402, 8
+ 0, 3, 6, 7, 10, 11, 13, 14, // 410, 8
+ 8, 12, 13, 14, // 418, 4
+ 1, 2, 3, 7, 8, 12, 13, 14, // 422, 8
+ 4, 8, 9, 12, 13, 14, // 430, 6
+ 0, 4, 5, 8, 9, 12, 13, 14, // 436, 8
+ 1, 2, 3, 6, 7, 8, 9, 12, 13, 14, // 444, 10
+ 2, 6, 8, 9, 10, 12, 13, 14, // 454, 8
+ 0, 1, 2, 4, 5, 6, 8, 9, 10, 12, 13, 14, // 462, 12
+ 0, 7, 9, 10, 11, 12, 13, 14, // 474, 8
+ 1, 2, 3, 4, 5, 6, 8, 15, // 482, 8
+ 3, 7, 11, 15, // 490, 4
+ 0, 1, 3, 4, 5, 7, 11, 15, // 494, 8
+ 0, 4, 5, 10, 11, 15, // 502, 6
+ 1, 2, 3, 6, 7, 10, 11, 15, // 508, 8
+ 0, 1, 2, 3, 5, 6, 7, 10, 11, 15, // 516, 10
+ 0, 4, 5, 6, 9, 10, 11, 15, // 526, 8
+ 0, 1, 2, 3, 4, 5, 6, 7, 9, 10, 11, 15, // 534, 12
+ 1, 2, 4, 5, 8, 9, 12, 15, // 546, 8
+ 2, 3, 5, 6, 8, 9, 12, 15, // 554, 8
+ 0, 3, 5, 6, 9, 10, 12, 15, // 562, 8
+ 1, 2, 4, 7, 9, 10, 12, 15, // 570, 8
+ 1, 2, 5, 6, 8, 11, 12, 15, // 578, 8
+ 0, 3, 4, 7, 8, 11, 12, 15, // 586, 8
+ 0, 1, 5, 6, 10, 11, 12, 15, // 594, 8
+ 1, 2, 6, 7, 10, 11, 12, 15, // 602, 8
+ 1, 3, 4, 6, 8, 10, 13, 15, // 610, 8
+ 0, 2, 5, 7, 8, 10, 13, 15, // 618, 8
+ 0, 2, 4, 6, 9, 11, 13, 15, // 626, 8
+ 1, 3, 5, 7, 9, 11, 13, 15, // 634, 8
+ 0, 1, 2, 3, 4, 5, 7, 8, 12, 13, 15, // 642, 11
+ 2, 3, 4, 5, 8, 9, 14, 15, // 653, 8
+ 0, 1, 6, 7, 8, 9, 14, 15, // 661, 8
+ 0, 1, 5, 10, 14, 15, // 669, 6
+ 0, 3, 4, 5, 9, 10, 14, 15, // 675, 8
+ 0, 1, 5, 6, 9, 10, 14, 15, // 683, 8
+ 11, 14, 15, // 691, 3
+ 7, 11, 14, 15, // 694, 4
+ 1, 2, 4, 5, 8, 11, 14, 15, // 698, 8
+ 0, 1, 4, 7, 8, 11, 14, 15, // 706, 8
+ 0, 1, 4, 5, 10, 11, 14, 15, // 714, 8
+ 2, 3, 6, 7, 10, 11, 14, 15, // 722, 8
+ 4, 5, 6, 7, 10, 11, 14, 15, // 730, 8
+ 0, 1, 4, 5, 7, 8, 10, 11, 14, 15, // 738, 10
+ 0, 1, 2, 3, 5, 6, 7, 9, 10, 11, 14, 15, // 748, 12
+ 0, 1, 2, 3, 4, 5, 6, 7, 9, 10, 11, 14, 15, // 760, 13
+ 0, 1, 2, 3, 4, 6, 7, 11, 12, 14, 15, // 773, 11
+ 3, 4, 8, 9, 10, 13, 14, 15, // 784, 8
+ 11, 13, 14, 15, // 792, 4
+ 0, 1, 2, 4, 11, 13, 14, 15, // 796, 8
+ 0, 1, 2, 4, 5, 10, 11, 13, 14, 15, // 804, 10
+ 7, 10, 11, 13, 14, 15, // 814, 6
+ 3, 6, 7, 10, 11, 13, 14, 15, // 820, 8
+ 1, 5, 9, 10, 11, 13, 14, 15, // 828, 8
+ 1, 2, 3, 5, 6, 7, 9, 10, 11, 13, 14, 15, // 836, 12
+ 12, 13, 14, 15, // 848, 4
+ 0, 1, 2, 3, 12, 13, 14, 15, // 852, 8
+ 0, 1, 4, 5, 12, 13, 14, 15, // 860, 8
+ 4, 5, 6, 7, 12, 13, 14, 15, // 868, 8
+ 4, 8, 9, 10, 12, 13, 14, 15, // 876, 8
+ 0, 4, 5, 8, 9, 10, 12, 13, 14, 15, // 884, 10
+ 0, 1, 4, 5, 6, 8, 9, 10, 12, 13, 14, 15, // 894, 12
+ 0, 1, 2, 3, 4, 7, 8, 11, 12, 13, 14, 15, // 906, 12
+ 0, 1, 3, 4, 8, 9, 11, 12, 13, 14, 15, // 918, 11
+ 0, 2, 3, 7, 8, 10, 11, 12, 13, 14, 15, // 929, 11
+ 7, 9, 10, 11, 12, 13, 14, 15, // 940, 8
+ 3, 6, 7, 9, 10, 11, 12, 13, 14, 15, // 948, 10
+ 2, 3, 5, 6, 7, 9, 10, 11, 12, 13, 14, 15, // 958, 12
+ 8, 9, 10, 11, 12, 13, 14, 15, // 970, 8
+ 0, 4, 5, 6, 8, 9, 10, 11, 12, 13, 14, 15, // 978, 12
+ 0, 1, 4, 5, 6, 8, 9, 10, 11, 12, 13, 14, 15, // 990, 13
+ 3, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, // 1003, 12
+ 2, 3, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, // 1015, 13
+ 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, // 1028, 12
+ 0, 2, // 1040, 2
+ 1, 3, // 1042, 2
+ 0, 1, 4, 5, // 1044, 4
+ 0, 1, 2, 4, 5, // 1048, 5
+ 2, 3, 6, // 1053, 3
+ 0, 2, 4, 6, // 1056, 4
+ 1, 2, 5, 6, // 1060, 4
+ 0, 1, 2, 3, 5, 6, // 1064, 6
+ 0, 1, 2, 4, 5, 6, // 1070, 6
+ 0, 1, 2, 3, 4, 5, 6, // 1076, 7
+ 0, 3, 4, 7, // 1083, 4
+ 0, 1, 2, 3, 4, 7, // 1087, 6
+ 1, 3, 5, 7, // 1093, 4
+ 2, 3, 6, 7, // 1097, 4
+ 1, 2, 3, 6, 7, // 1101, 5
+ 1, 2, 3, 5, 6, 7, // 1106, 6
+ 0, 1, 2, 3, 5, 6, 7, // 1112, 7
+ 4, 5, 6, 7, // 1119, 4
+ 0, 8, // 1123, 2
+ 0, 1, 4, 5, 8, // 1125, 5
+ 0, 1, 8, 9, // 1130, 4
+ 4, 5, 8, 9, // 1134, 4
+ 0, 1, 4, 5, 8, 9, // 1138, 6
+ 2, 6, 8, 9, // 1144, 4
+ 6, 7, 8, 9, // 1148, 4
+ 0, 2, 4, 6, 8, 10, // 1152, 6
+ 1, 2, 5, 6, 9, 10, // 1158, 6
+ 0, 3, 4, 7, 9, 10, // 1164, 6
+ 0, 1, 2, 8, 9, 10, // 1170, 6
+ 4, 5, 6, 8, 9, 10, // 1176, 6
+ 3, 11, // 1182, 2
+ 2, 3, 6, 7, 11, // 1184, 5
+ 0, 3, 8, 11, // 1189, 4
+ 0, 3, 4, 7, 8, 11, // 1193, 6
+ 1, 3, 5, 7, 9, 11, // 1199, 6
+ 2, 3, 10, 11, // 1205, 4
+ 1, 5, 10, 11, // 1209, 4
+ 4, 5, 10, 11, // 1213, 4
+ 6, 7, 10, 11, // 1217, 4
+ 2, 3, 6, 7, 10, 11, // 1221, 6
+ 1, 2, 3, 9, 10, 11, // 1227, 6
+ 5, 6, 7, 9, 10, 11, // 1233, 6
+ 8, 9, 10, 11, // 1239, 4
+ 4, 12, // 1243, 2
+ 0, 1, 2, 3, 4, 5, 8, 12, // 1245, 8
+ 8, 9, 12, // 1253, 3
+ 0, 4, 5, 8, 9, 12, // 1256, 6
+ 0, 1, 4, 5, 8, 9, 12, // 1262, 7
+ 2, 3, 5, 6, 8, 9, 12, // 1269, 7
+ 1, 5, 9, 13, // 1276, 4
+ 6, 7, 9, 13, // 1280, 4
+ 1, 4, 7, 10, 13, // 1284, 5
+ 1, 6, 8, 11, 13, // 1289, 5
+ 0, 1, 12, 13, // 1294, 4
+ 4, 5, 12, 13, // 1298, 4
+ 0, 1, 6, 7, 12, 13, // 1302, 6
+ 0, 1, 4, 8, 12, 13, // 1308, 6
+ 8, 9, 12, 13, // 1314, 4
+ 4, 8, 9, 12, 13, // 1318, 5
+ 4, 5, 8, 9, 12, 13, // 1323, 6
+ 0, 4, 5, 8, 9, 12, 13, // 1329, 7
+ 0, 1, 6, 10, 12, 13, // 1336, 6
+ 3, 6, 7, 9, 10, 12, 13, // 1342, 7
+ 0, 1, 10, 11, 12, 13, // 1349, 6
+ 2, 4, 7, 9, 14, // 1355, 5
+ 4, 5, 10, 14, // 1360, 4
+ 2, 6, 10, 14, // 1364, 4
+ 2, 5, 8, 11, 14, // 1368, 5
+ 0, 2, 12, 14, // 1373, 4
+ 8, 10, 12, 14, // 1377, 4
+ 4, 6, 8, 10, 12, 14, // 1381, 6
+ 13, 14, // 1387, 2
+ 9, 10, 13, 14, // 1389, 4
+ 5, 6, 9, 10, 13, 14, // 1393, 6
+ 0, 1, 2, 12, 13, 14, // 1399, 6
+ 4, 5, 6, 12, 13, 14, // 1405, 6
+ 8, 9, 12, 13, 14, // 1411, 5
+ 8, 9, 10, 12, 13, 14, // 1416, 6
+ 7, 15, // 1422, 2
+ 0, 5, 10, 15, // 1424, 4
+ 0, 1, 2, 3, 6, 7, 11, 15, // 1428, 8
+ 10, 11, 15, // 1436, 3
+ 0, 1, 5, 6, 10, 11, 15, // 1439, 7
+ 3, 6, 7, 10, 11, 15, // 1446, 6
+ 12, 15, // 1452, 2
+ 0, 3, 12, 15, // 1454, 4
+ 4, 7, 12, 15, // 1458, 4
+ 0, 3, 6, 9, 12, 15, // 1462, 6
+ 0, 3, 5, 10, 12, 15, // 1468, 6
+ 8, 11, 12, 15, // 1474, 4
+ 5, 6, 8, 11, 12, 15, // 1478, 6
+ 4, 7, 8, 11, 12, 15, // 1484, 6
+ 1, 3, 13, 15, // 1490, 4
+ 9, 11, 13, 15, // 1494, 4
+ 5, 7, 9, 11, 13, 15, // 1498, 6
+ 2, 3, 14, 15, // 1504, 4
+ 2, 3, 4, 5, 14, 15, // 1508, 6
+ 6, 7, 14, 15, // 1514, 4
+ 2, 3, 5, 9, 14, 15, // 1518, 6
+ 2, 3, 8, 9, 14, 15, // 1524, 6
+ 10, 14, 15, // 1530, 3
+ 0, 4, 5, 9, 10, 14, 15, // 1533, 7
+ 2, 3, 7, 11, 14, 15, // 1540, 6
+ 10, 11, 14, 15, // 1546, 4
+ 7, 10, 11, 14, 15, // 1550, 5
+ 6, 7, 10, 11, 14, 15, // 1555, 6
+ 1, 2, 3, 13, 14, 15, // 1561, 6
+ 5, 6, 7, 13, 14, 15, // 1567, 6
+ 10, 11, 13, 14, 15, // 1573, 5
+ 9, 10, 11, 13, 14, 15, // 1578, 6
+ 0, 4, 8, 9, 12, 13, 14, 15, // 1584, 8
+ 9, 10, 12, 13, 14, 15, // 1592, 6
+ 8, 11, 12, 13, 14, 15, // 1598, 6
+ 3, 7, 10, 11, 12, 13, 14, 15, // 1604, 8
+ };
+ static const int g_shapeRanges[][2] =
+ {
+ { 0, 16 },{ 16, 4 },{ 20, 3 },{ 23, 4 },{ 27, 3 },{ 30, 4 },{ 34, 8 },{ 42, 4 },{ 46, 6 },{ 52, 8 },{ 60, 5 },
+ { 65, 5 },{ 70, 4 },{ 74, 4 },{ 78, 6 },{ 84, 8 },{ 92, 8 },{ 100, 8 },{ 108, 8 },{ 116, 12 },{ 128, 4 },{ 132, 8 },
+ { 140, 8 },{ 148, 10 },{ 158, 6 },{ 164, 8 },{ 172, 12 },{ 184, 8 },{ 192, 5 },{ 197, 3 },{ 200, 4 },{ 204, 6 },{ 210, 8 },
+ { 218, 8 },{ 226, 8 },{ 234, 8 },{ 242, 8 },{ 250, 12 },{ 262, 13 },{ 275, 8 },{ 283, 8 },{ 291, 10 },{ 301, 8 },{ 309, 8 },
+ { 317, 5 },{ 322, 8 },{ 330, 8 },{ 338, 8 },{ 346, 8 },{ 354, 8 },{ 362, 8 },{ 370, 8 },{ 378, 8 },{ 386, 8 },{ 394, 8 },
+ { 402, 8 },{ 410, 8 },{ 418, 4 },{ 422, 8 },{ 430, 6 },{ 436, 8 },{ 444, 10 },{ 454, 8 },{ 462, 12 },{ 474, 8 },{ 482, 8 },
+ { 490, 4 },{ 494, 8 },{ 502, 6 },{ 508, 8 },{ 516, 10 },{ 526, 8 },{ 534, 12 },{ 546, 8 },{ 554, 8 },{ 562, 8 },{ 570, 8 },
+ { 578, 8 },{ 586, 8 },{ 594, 8 },{ 602, 8 },{ 610, 8 },{ 618, 8 },{ 626, 8 },{ 634, 8 },{ 642, 11 },{ 653, 8 },{ 661, 8 },
+ { 669, 6 },{ 675, 8 },{ 683, 8 },{ 691, 3 },{ 694, 4 },{ 698, 8 },{ 706, 8 },{ 714, 8 },{ 722, 8 },{ 730, 8 },{ 738, 10 },
+ { 748, 12 },{ 760, 13 },{ 773, 11 },{ 784, 8 },{ 792, 4 },{ 796, 8 },{ 804, 10 },{ 814, 6 },{ 820, 8 },{ 828, 8 },{ 836, 12 },
+ { 848, 4 },{ 852, 8 },{ 860, 8 },{ 868, 8 },{ 876, 8 },{ 884, 10 },{ 894, 12 },{ 906, 12 },{ 918, 11 },{ 929, 11 },{ 940, 8 },
+ { 948, 10 },{ 958, 12 },{ 970, 8 },{ 978, 12 },{ 990, 13 },{ 1003, 12 },{ 1015, 13 },{ 1028, 12 },{ 1040, 2 },{ 1042, 2 },{ 1044, 4 },
+ { 1048, 5 },{ 1053, 3 },{ 1056, 4 },{ 1060, 4 },{ 1064, 6 },{ 1070, 6 },{ 1076, 7 },{ 1083, 4 },{ 1087, 6 },{ 1093, 4 },{ 1097, 4 },
+ { 1101, 5 },{ 1106, 6 },{ 1112, 7 },{ 1119, 4 },{ 1123, 2 },{ 1125, 5 },{ 1130, 4 },{ 1134, 4 },{ 1138, 6 },{ 1144, 4 },{ 1148, 4 },
+ { 1152, 6 },{ 1158, 6 },{ 1164, 6 },{ 1170, 6 },{ 1176, 6 },{ 1182, 2 },{ 1184, 5 },{ 1189, 4 },{ 1193, 6 },{ 1199, 6 },{ 1205, 4 },
+ { 1209, 4 },{ 1213, 4 },{ 1217, 4 },{ 1221, 6 },{ 1227, 6 },{ 1233, 6 },{ 1239, 4 },{ 1243, 2 },{ 1245, 8 },{ 1253, 3 },{ 1256, 6 },
+ { 1262, 7 },{ 1269, 7 },{ 1276, 4 },{ 1280, 4 },{ 1284, 5 },{ 1289, 5 },{ 1294, 4 },{ 1298, 4 },{ 1302, 6 },{ 1308, 6 },{ 1314, 4 },
+ { 1318, 5 },{ 1323, 6 },{ 1329, 7 },{ 1336, 6 },{ 1342, 7 },{ 1349, 6 },{ 1355, 5 },{ 1360, 4 },{ 1364, 4 },{ 1368, 5 },{ 1373, 4 },
+ { 1377, 4 },{ 1381, 6 },{ 1387, 2 },{ 1389, 4 },{ 1393, 6 },{ 1399, 6 },{ 1405, 6 },{ 1411, 5 },{ 1416, 6 },{ 1422, 2 },{ 1424, 4 },
+ { 1428, 8 },{ 1436, 3 },{ 1439, 7 },{ 1446, 6 },{ 1452, 2 },{ 1454, 4 },{ 1458, 4 },{ 1462, 6 },{ 1468, 6 },{ 1474, 4 },{ 1478, 6 },
+ { 1484, 6 },{ 1490, 4 },{ 1494, 4 },{ 1498, 6 },{ 1504, 4 },{ 1508, 6 },{ 1514, 4 },{ 1518, 6 },{ 1524, 6 },{ 1530, 3 },{ 1533, 7 },
+ { 1540, 6 },{ 1546, 4 },{ 1550, 5 },{ 1555, 6 },{ 1561, 6 },{ 1567, 6 },{ 1573, 5 },{ 1578, 6 },{ 1584, 8 },{ 1592, 6 },{ 1598, 6 },
+ { 1604, 8 },
+ };
+ static const int g_shapes1[][2] =
+ {
+ { 0, 16 }
+ };
+ static const int g_shapes2[64][2] =
+ {
+ { 33, 96 },{ 63, 66 },{ 20, 109 },{ 22, 107 },{ 37, 92 },{ 7, 122 },{ 8, 121 },{ 23, 106 },
+ { 38, 91 },{ 2, 127 },{ 9, 120 },{ 26, 103 },{ 3, 126 },{ 6, 123 },{ 1, 128 },{ 19, 110 },
+ { 15, 114 },{ 124, 5 },{ 72, 57 },{ 115, 14 },{ 125, 4 },{ 70, 59 },{ 100, 29 },{ 60, 69 },
+ { 116, 13 },{ 99, 30 },{ 78, 51 },{ 94, 35 },{ 104, 25 },{ 111, 18 },{ 71, 58 },{ 90, 39 },
+ { 45, 84 },{ 16, 113 },{ 82, 47 },{ 95, 34 },{ 87, 42 },{ 83, 46 },{ 53, 76 },{ 48, 81 },
+ { 68, 61 },{ 105, 24 },{ 98, 31 },{ 88, 41 },{ 75, 54 },{ 43, 86 },{ 52, 77 },{ 117, 12 },
+ { 119, 10 },{ 118, 11 },{ 85, 44 },{ 101, 28 },{ 36, 93 },{ 55, 74 },{ 89, 40 },{ 79, 50 },
+ { 56, 73 },{ 49, 80 },{ 64, 65 },{ 27, 102 },{ 32, 97 },{ 112, 17 },{ 67, 62 },{ 21, 108 },
+ };
+ static const int g_shapes3[64][3] =
+ {
+ { 148, 160, 240 },{ 132, 212, 205 },{ 136, 233, 187 },{ 175, 237, 143 },{ 6, 186, 232 },{ 33, 142, 232 },{ 131, 123, 142 },{ 131, 96, 186 },
+ { 6, 171, 110 },{ 1, 18, 110 },{ 1, 146, 123 },{ 33, 195, 66 },{ 20, 51, 66 },{ 20, 178, 96 },{ 2, 177, 106 },{ 211, 4, 59 },
+ { 8, 191, 91 },{ 230, 14, 29 },{ 1, 188, 234 },{ 151, 110, 168 },{ 20, 144, 238 },{ 137, 66, 206 },{ 173, 179, 232 },{ 209, 194, 186 },
+ { 239, 165, 142 },{ 131, 152, 242 },{ 214, 54, 12 },{ 140, 219, 201 },{ 190, 150, 231 },{ 156, 135, 241 },{ 185, 227, 167 },{ 145, 210, 59 },
+ { 138, 174, 106 },{ 189, 229, 14 },{ 176, 133, 106 },{ 78, 178, 195 },{ 111, 146, 171 },{ 216, 180, 196 },{ 217, 181, 193 },{ 184, 228, 166 },
+ { 192, 225, 153 },{ 134, 141, 123 },{ 6, 222, 198 },{ 149, 183, 96 },{ 33, 226, 164 },{ 161, 215, 51 },{ 197, 221, 18 },{ 1, 223, 199 },
+ { 154, 163, 110 },{ 20, 236, 169 },{ 157, 204, 66 },{ 1, 202, 220 },{ 20, 170, 235 },{ 203, 158, 66 },{ 162, 155, 110 },{ 6, 201, 218 },
+ { 139, 135, 123 },{ 33, 167, 224 },{ 182, 150, 96 },{ 19, 200, 213 },{ 63, 207, 159 },{ 147, 172, 109 },{ 129, 130, 128 },{ 208, 14, 59 },
+ };
+
+ static const int g_shapeList1[] =
+ {
+ 0,
+ };
+
+ static const int g_shapeList2[] =
+ {
+ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11,
+ 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22,
+ 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33,
+ 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44,
+ 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55,
+ 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66,
+ 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77,
+ 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88,
+ 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99,
+ 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110,
+ 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121,
+ 122, 123, 124, 125, 126, 127, 128,
+ };
+
+ static const int g_shapeList12[] =
+ {
+ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10,
+ 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21,
+ 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32,
+ 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43,
+ 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54,
+ 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65,
+ 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76,
+ 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87,
+ 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98,
+ 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109,
+ 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120,
+ 121, 122, 123, 124, 125, 126, 127, 128,
+ };
+
+ static const int g_shapeList3[] =
+ {
+ 1, 2, 4, 6, 8, 12, 14, 18, 19, 20, 29,
+ 33, 51, 54, 59, 63, 66, 78, 91, 96, 106, 109,
+ 110, 111, 123, 128, 129, 130, 131, 132, 133, 134, 135,
+ 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146,
+ 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157,
+ 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168,
+ 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179,
+ 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190,
+ 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201,
+ 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212,
+ 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223,
+ 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234,
+ 235, 236, 237, 238, 239, 240, 241, 242,
+ };
+
+ static const int g_shapeList3Short[] =
+ {
+ 1, 2, 4, 6, 18, 20, 33, 51, 59, 66, 96,
+ 106, 110, 123, 131, 132, 136, 142, 143, 146, 148, 160,
+ 171, 175, 177, 178, 186, 187, 195, 205, 211, 212, 232,
+ 233, 237, 240,
+ };
+
+ static const int g_shapeListAll[] =
+ {
+ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10,
+ 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21,
+ 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32,
+ 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43,
+ 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54,
+ 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65,
+ 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76,
+ 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87,
+ 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98,
+ 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109,
+ 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120,
+ 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131,
+ 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142,
+ 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153,
+ 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164,
+ 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
+ 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186,
+ 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197,
+ 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208,
+ 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219,
+ 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230,
+ 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241,
+ 242,
+ };
+
+ static const int g_numShapes1 = sizeof(g_shapeList1) / sizeof(g_shapeList1[0]);
+ static const int g_numShapes2 = sizeof(g_shapeList2) / sizeof(g_shapeList2[0]);
+ static const int g_numShapes12 = sizeof(g_shapeList12) / sizeof(g_shapeList12[0]);
+ static const int g_numShapes3 = sizeof(g_shapeList3) / sizeof(g_shapeList3[0]);
+ static const int g_numShapes3Short = sizeof(g_shapeList3Short) / sizeof(g_shapeList3Short[0]);
+ static const int g_numShapesAll = sizeof(g_shapeListAll) / sizeof(g_shapeListAll[0]);
+ static const int g_numFragments = sizeof(g_fragments) / sizeof(g_fragments[0]);
+ }
+
+ struct PackingVector
+ {
+ uint32_t m_vector[4];
+ int m_offset;
+
+ void Init()
+ {
+ for (int i = 0; i < 4; i++)
+ m_vector[i] = 0;
+
+ m_offset = 0;
+ }
+
+ void InitPacked(const uint32_t *v, int bits)
+ {
+ for (int b = 0; b < bits; b += 32)
+ m_vector[b / 32] = v[b / 32];
+
+ m_offset = bits;
+ }
+
+ inline void Pack(ParallelMath::ScalarUInt16 value, int bits)
+ {
+ int vOffset = m_offset >> 5;
+ int bitOffset = m_offset & 0x1f;
+
+ m_vector[vOffset] |= (static_cast<uint32_t>(value) << bitOffset) & static_cast<uint32_t>(0xffffffff);
+
+ int overflowBits = bitOffset + bits - 32;
+ if (overflowBits > 0)
+ m_vector[vOffset + 1] |= (static_cast<uint32_t>(value) >> (bits - overflowBits));
+
+ m_offset += bits;
+ }
+
+ inline void Flush(uint8_t* output)
+ {
+ assert(m_offset == 128);
+
+ for (int v = 0; v < 4; v++)
+ {
+ uint32_t chunk = m_vector[v];
+ for (int b = 0; b < 4; b++)
+ output[v * 4 + b] = static_cast<uint8_t>((chunk >> (b * 8)) & 0xff);
+ }
+ }
+ };
+
+
+ struct UnpackingVector
+ {
+ uint32_t m_vector[4];
+
+ void Init(const uint8_t *bytes)
+ {
+ for (int i = 0; i < 4; i++)
+ m_vector[i] = 0;
+
+ for (int b = 0; b < 16; b++)
+ m_vector[b / 4] |= (bytes[b] << ((b % 4) * 8));
+ }
+
+ inline void UnpackStart(uint32_t *v, int bits)
+ {
+ for (int b = 0; b < bits; b += 32)
+ v[b / 32] = m_vector[b / 32];
+
+ int entriesShifted = bits / 32;
+ int carry = bits % 32;
+
+ for (int i = entriesShifted; i < 4; i++)
+ m_vector[i - entriesShifted] = m_vector[i];
+
+ int entriesRemaining = 4 - entriesShifted;
+ if (carry)
+ {
+ uint32_t bitMask = (1 << carry) - 1;
+ for (int i = 0; i < 4; i++)
+ {
+ m_vector[i] >>= carry;
+ if (i != 3)
+ m_vector[i] |= (m_vector[i + 1] & bitMask) << (32 - carry);
+ }
+ }
+ }
+
+ inline ParallelMath::ScalarUInt16 Unpack(int bits)
+ {
+ uint32_t bitMask = (1 << bits) - 1;
+
+ ParallelMath::ScalarUInt16 result = static_cast<ParallelMath::ScalarUInt16>(m_vector[0] & bitMask);
+
+ for (int i = 0; i < 4; i++)
+ {
+ m_vector[i] >>= bits;
+ if (i != 3)
+ m_vector[i] |= (m_vector[i + 1] & bitMask) << (32 - bits);
+ }
+
+ return result;
+ }
+ };
+
+ ParallelMath::Float ScaleHDRValue(const ParallelMath::Float &v, bool isSigned)
+ {
+ if (isSigned)
+ {
+ ParallelMath::Float offset = ParallelMath::Select(ParallelMath::Less(v, ParallelMath::MakeFloatZero()), ParallelMath::MakeFloat(-30.0f), ParallelMath::MakeFloat(30.0f));
+ return (v * 32.0f + offset) / 31.0f;
+ }
+ else
+ return (v * 64.0f + 30.0f) / 31.0f;
+ }
+
+ ParallelMath::SInt16 UnscaleHDRValueSigned(const ParallelMath::SInt16 &v)
+ {
+#ifdef CVTT_ENABLE_ASSERTS
+ for (int i = 0; i < ParallelMath::ParallelSize; i++)
+ assert(ParallelMath::Extract(v, i) != -32768)
+#endif
+
+ ParallelMath::Int16CompFlag negative = ParallelMath::Less(v, ParallelMath::MakeSInt16(0));
+ ParallelMath::UInt15 absComp = ParallelMath::LosslessCast<ParallelMath::UInt15>::Cast(ParallelMath::Select(negative, ParallelMath::SInt16(ParallelMath::MakeSInt16(0) - v), v));
+
+ ParallelMath::UInt31 multiplied = ParallelMath::XMultiply(absComp, ParallelMath::MakeUInt15(31));
+ ParallelMath::UInt31 shifted = ParallelMath::RightShift(multiplied, 5);
+ ParallelMath::UInt15 absCompScaled = ParallelMath::ToUInt15(shifted);
+ ParallelMath::SInt16 signBits = ParallelMath::SelectOrZero(negative, ParallelMath::MakeSInt16(-32768));
+
+ return ParallelMath::LosslessCast<ParallelMath::SInt16>::Cast(absCompScaled) | signBits;
+ }
+
+ ParallelMath::UInt15 UnscaleHDRValueUnsigned(const ParallelMath::UInt16 &v)
+ {
+ return ParallelMath::ToUInt15(ParallelMath::RightShift(ParallelMath::XMultiply(v, ParallelMath::MakeUInt15(31)), 6));
+ }
+
+ void UnscaleHDREndpoints(const ParallelMath::AInt16 inEP[2][3], ParallelMath::AInt16 outEP[2][3], bool isSigned)
+ {
+ for (int epi = 0; epi < 2; epi++)
+ {
+ for (int ch = 0; ch < 3; ch++)
+ {
+ if (isSigned)
+ outEP[epi][ch] = ParallelMath::LosslessCast<ParallelMath::AInt16>::Cast(UnscaleHDRValueSigned(ParallelMath::LosslessCast<ParallelMath::SInt16>::Cast(inEP[epi][ch])));
+ else
+ outEP[epi][ch] = ParallelMath::LosslessCast<ParallelMath::AInt16>::Cast(UnscaleHDRValueUnsigned(ParallelMath::LosslessCast<ParallelMath::UInt16>::Cast(inEP[epi][ch])));
+ }
+ }
+ }
+
+ struct SinglePlaneTemporaries
+ {
+ UnfinishedEndpoints<3> unfinishedRGB[BC7Data::g_numShapesAll];
+ UnfinishedEndpoints<4> unfinishedRGBA[BC7Data::g_numShapes12];
+
+ ParallelMath::UInt15 fragmentBestIndexes[BC7Data::g_numFragments];
+ ParallelMath::UInt15 shapeBestEP[BC7Data::g_numShapesAll][2][4];
+ ParallelMath::Float shapeBestError[BC7Data::g_numShapesAll];
+ };
+ }
+}
+
+void cvtt::Internal::BC7Computer::TweakAlpha(const MUInt15 original[2], int tweak, int range, MUInt15 result[2])
+{
+ ParallelMath::RoundTowardNearestForScope roundingMode;
+
+ float tf[2];
+ Util::ComputeTweakFactors(tweak, range, tf);
+
+ MFloat base = ParallelMath::ToFloat(original[0]);
+ MFloat offs = ParallelMath::ToFloat(original[1]) - base;
+
+ result[0] = ParallelMath::RoundAndConvertToU15(ParallelMath::Clamp(base + offs * tf[0], 0.0f, 255.0f), &roundingMode);
+ result[1] = ParallelMath::RoundAndConvertToU15(ParallelMath::Clamp(base + offs * tf[1], 0.0f, 255.0f), &roundingMode);
+}
+
+void cvtt::Internal::BC7Computer::Quantize(MUInt15* color, int bits, int channels)
+{
+ for (int ch = 0; ch < channels; ch++)
+ color[ch] = ParallelMath::RightShift(((color[ch] << bits) - color[ch]) + ParallelMath::MakeUInt15(127 + (1 << (7 - bits))), 8);
+}
+
+void cvtt::Internal::BC7Computer::QuantizeP(MUInt15* color, int bits, uint16_t p, int channels)
+{
+ int16_t addend;
+ if (p)
+ addend = ((1 << (8 - bits)) - 1);
+ else
+ addend = 255;
+
+ for (int ch = 0; ch < channels; ch++)
+ {
+ MUInt16 ch16 = ParallelMath::LosslessCast<MUInt16>::Cast(color[ch]);
+ ch16 = ParallelMath::RightShift((ch16 << (bits + 1)) - ch16 + addend, 9);
+ ch16 = (ch16 << 1) | ParallelMath::MakeUInt16(p);
+ color[ch] = ParallelMath::LosslessCast<MUInt15>::Cast(ch16);
+ }
+}
+
+void cvtt::Internal::BC7Computer::Unquantize(MUInt15* color, int bits, int channels)
+{
+ for (int ch = 0; ch < channels; ch++)
+ {
+ MUInt15 clr = color[ch];
+ clr = clr << (8 - bits);
+ color[ch] = clr | ParallelMath::RightShift(clr, bits);
+ }
+}
+
+void cvtt::Internal::BC7Computer::CompressEndpoints0(MUInt15 ep[2][4], uint16_t p[2])
+{
+ for (int j = 0; j < 2; j++)
+ {
+ QuantizeP(ep[j], 4, p[j], 3);
+ Unquantize(ep[j], 5, 3);
+ ep[j][3] = ParallelMath::MakeUInt15(255);
+ }
+}
+
+void cvtt::Internal::BC7Computer::CompressEndpoints1(MUInt15 ep[2][4], uint16_t p)
+{
+ for (int j = 0; j < 2; j++)
+ {
+ QuantizeP(ep[j], 6, p, 3);
+ Unquantize(ep[j], 7, 3);
+ ep[j][3] = ParallelMath::MakeUInt15(255);
+ }
+}
+
+void cvtt::Internal::BC7Computer::CompressEndpoints2(MUInt15 ep[2][4])
+{
+ for (int j = 0; j < 2; j++)
+ {
+ Quantize(ep[j], 5, 3);
+ Unquantize(ep[j], 5, 3);
+ ep[j][3] = ParallelMath::MakeUInt15(255);
+ }
+}
+
+void cvtt::Internal::BC7Computer::CompressEndpoints3(MUInt15 ep[2][4], uint16_t p[2])
+{
+ for (int j = 0; j < 2; j++)
+ {
+ QuantizeP(ep[j], 7, p[j], 3);
+ ep[j][3] = ParallelMath::MakeUInt15(255);
+ }
+}
+
+void cvtt::Internal::BC7Computer::CompressEndpoints4(MUInt15 epRGB[2][3], MUInt15 epA[2])
+{
+ for (int j = 0; j < 2; j++)
+ {
+ Quantize(epRGB[j], 5, 3);
+ Unquantize(epRGB[j], 5, 3);
+
+ Quantize(epA + j, 6, 1);
+ Unquantize(epA + j, 6, 1);
+ }
+}
+
+void cvtt::Internal::BC7Computer::CompressEndpoints5(MUInt15 epRGB[2][3], MUInt15 epA[2])
+{
+ for (int j = 0; j < 2; j++)
+ {
+ Quantize(epRGB[j], 7, 3);
+ Unquantize(epRGB[j], 7, 3);
+ }
+
+ // Alpha is full precision
+ (void)epA;
+}
+
+void cvtt::Internal::BC7Computer::CompressEndpoints6(MUInt15 ep[2][4], uint16_t p[2])
+{
+ for (int j = 0; j < 2; j++)
+ QuantizeP(ep[j], 7, p[j], 4);
+}
+
+void cvtt::Internal::BC7Computer::CompressEndpoints7(MUInt15 ep[2][4], uint16_t p[2])
+{
+ for (int j = 0; j < 2; j++)
+ {
+ QuantizeP(ep[j], 5, p[j], 4);
+ Unquantize(ep[j], 6, 4);
+ }
+}
+
+void cvtt::Internal::BC7Computer::TrySingleColorRGBAMultiTable(uint32_t flags, const MUInt15 pixels[16][4], const MFloat average[4], int numRealChannels, const uint8_t *fragmentStart, int shapeLength, const MFloat &staticAlphaError, const ParallelMath::Int16CompFlag punchThroughInvalid[4], MFloat& shapeBestError, MUInt15 shapeBestEP[2][4], MUInt15 *fragmentBestIndexes, const float *channelWeightsSq, const cvtt::Tables::BC7SC::Table*const* tables, int numTables, const ParallelMath::RoundTowardNearestForScope *rtn)
+{
+ MFloat bestAverageError = ParallelMath::MakeFloat(FLT_MAX);
+
+ MUInt15 intAverage[4];
+ for (int ch = 0; ch < 4; ch++)
+ intAverage[ch] = ParallelMath::RoundAndConvertToU15(average[ch], rtn);
+
+ MUInt15 eps[2][4];
+ MUInt15 reconstructed[4];
+ MUInt15 index = ParallelMath::MakeUInt15(0);
+
+ for (int epi = 0; epi < 2; epi++)
+ {
+ for (int ch = 0; ch < 3; ch++)
+ eps[epi][ch] = ParallelMath::MakeUInt15(0);
+ eps[epi][3] = ParallelMath::MakeUInt15(255);
+ }
+
+ for (int ch = 0; ch < 3; ch++)
+ reconstructed[ch] = ParallelMath::MakeUInt15(0);
+ reconstructed[3] = ParallelMath::MakeUInt15(255);
+
+ // Depending on the target index and parity bits, there are multiple valid solid colors.
+ // We want to find the one closest to the actual average.
+ MFloat epsAverageDiff = ParallelMath::MakeFloat(FLT_MAX);
+ for (int t = 0; t < numTables; t++)
+ {
+ const cvtt::Tables::BC7SC::Table& table = *(tables[t]);
+
+ ParallelMath::Int16CompFlag pti = punchThroughInvalid[table.m_pBits];
+
+ MUInt15 candidateReconstructed[4];
+ MUInt15 candidateEPs[2][4];
+
+ for (int i = 0; i < ParallelMath::ParallelSize; i++)
+ {
+ for (int ch = 0; ch < numRealChannels; ch++)
+ {
+ ParallelMath::ScalarUInt16 avgValue = ParallelMath::Extract(intAverage[ch], i);
+ assert(avgValue >= 0 && avgValue <= 255);
+
+ const cvtt::Tables::BC7SC::TableEntry &entry = table.m_entries[avgValue];
+
+ ParallelMath::PutUInt15(candidateEPs[0][ch], i, entry.m_min);
+ ParallelMath::PutUInt15(candidateEPs[1][ch], i, entry.m_max);
+ ParallelMath::PutUInt15(candidateReconstructed[ch], i, entry.m_actualColor);
+ }
+ }
+
+ MFloat avgError = ParallelMath::MakeFloatZero();
+ for (int ch = 0; ch < numRealChannels; ch++)
+ {
+ MFloat delta = ParallelMath::ToFloat(candidateReconstructed[ch]) - average[ch];
+ avgError = avgError + delta * delta * channelWeightsSq[ch];
+ }
+
+ ParallelMath::Int16CompFlag better = ParallelMath::FloatFlagToInt16(ParallelMath::Less(avgError, bestAverageError));
+ better = ParallelMath::AndNot(pti, better); // Mask out punch-through invalidations
+
+ if (ParallelMath::AnySet(better))
+ {
+ ParallelMath::ConditionalSet(bestAverageError, ParallelMath::Int16FlagToFloat(better), avgError);
+
+ MUInt15 candidateIndex = ParallelMath::MakeUInt15(table.m_index);
+
+ ParallelMath::ConditionalSet(index, better, candidateIndex);
+
+ for (int ch = 0; ch < numRealChannels; ch++)
+ ParallelMath::ConditionalSet(reconstructed[ch], better, candidateReconstructed[ch]);
+
+ for (int epi = 0; epi < 2; epi++)
+ for (int ch = 0; ch < numRealChannels; ch++)
+ ParallelMath::ConditionalSet(eps[epi][ch], better, candidateEPs[epi][ch]);
+ }
+ }
+
+ AggregatedError<4> aggError;
+ for (int pxi = 0; pxi < shapeLength; pxi++)
+ {
+ int px = fragmentStart[pxi];
+
+ BCCommon::ComputeErrorLDR<4>(flags, reconstructed, pixels[px], numRealChannels, aggError);
+ }
+
+ MFloat error = aggError.Finalize(flags, channelWeightsSq) + staticAlphaError;
+
+ ParallelMath::Int16CompFlag better = ParallelMath::FloatFlagToInt16(ParallelMath::Less(error, shapeBestError));
+ if (ParallelMath::AnySet(better))
+ {
+ shapeBestError = ParallelMath::Min(shapeBestError, error);
+ for (int epi = 0; epi < 2; epi++)
+ {
+ for (int ch = 0; ch < numRealChannels; ch++)
+ ParallelMath::ConditionalSet(shapeBestEP[epi][ch], better, eps[epi][ch]);
+ }
+
+ for (int pxi = 0; pxi < shapeLength; pxi++)
+ ParallelMath::ConditionalSet(fragmentBestIndexes[pxi], better, index);
+ }
+}
+
+void cvtt::Internal::BC7Computer::TrySinglePlane(uint32_t flags, const MUInt15 pixels[16][4], const MFloat floatPixels[16][4], const float channelWeights[4], const BC7EncodingPlan &encodingPlan, int numRefineRounds, BC67::WorkInfo& work, const ParallelMath::RoundTowardNearestForScope *rtn)
+{
+ if (numRefineRounds < 1)
+ numRefineRounds = 1;
+
+ float channelWeightsSq[4];
+
+ for (int ch = 0; ch < 4; ch++)
+ channelWeightsSq[ch] = channelWeights[ch] * channelWeights[ch];
+
+ SinglePlaneTemporaries temps;
+
+ MUInt15 maxAlpha = ParallelMath::MakeUInt15(0);
+ MUInt15 minAlpha = ParallelMath::MakeUInt15(255);
+ ParallelMath::Int16CompFlag isPunchThrough = ParallelMath::MakeBoolInt16(true);
+ for (int px = 0; px < 16; px++)
+ {
+ MUInt15 a = pixels[px][3];
+ maxAlpha = ParallelMath::Max(maxAlpha, a);
+ minAlpha = ParallelMath::Min(minAlpha, a);
+
+ isPunchThrough = (isPunchThrough & (ParallelMath::Equal(a, ParallelMath::MakeUInt15(0)) | ParallelMath::Equal(a, ParallelMath::MakeUInt15(255))));
+ }
+
+ ParallelMath::Int16CompFlag blockHasNonMaxAlpha = ParallelMath::Less(minAlpha, ParallelMath::MakeUInt15(255));
+ ParallelMath::Int16CompFlag blockHasNonZeroAlpha = ParallelMath::Less(ParallelMath::MakeUInt15(0), maxAlpha);
+
+ bool anyBlockHasAlpha = ParallelMath::AnySet(blockHasNonMaxAlpha);
+
+ // Try RGB modes if any block has a min alpha 251 or higher
+ bool allowRGBModes = ParallelMath::AnySet(ParallelMath::Less(ParallelMath::MakeUInt15(250), minAlpha));
+
+ // Try mode 7 if any block has alpha.
+ // Mode 7 is almost never selected for RGB blocks because mode 4 has very accurate 7.7.7.1 endpoints
+ // and its parity bit doesn't affect alpha, meaning mode 7 can only be better in extremely specific
+ // situations, and only by at most 1 unit of error per pixel.
+ bool allowMode7 = anyBlockHasAlpha || (encodingPlan.mode7RGBPartitionEnabled != 0);
+
+ MFloat preWeightedPixels[16][4];
+
+ BCCommon::PreWeightPixelsLDR<4>(preWeightedPixels, pixels, channelWeights);
+
+ // Get initial RGB endpoints
+ if (allowRGBModes)
+ {
+ const uint8_t *shapeList = encodingPlan.rgbShapeList;
+ int numShapesToEvaluate = encodingPlan.rgbNumShapesToEvaluate;
+
+ for (int shapeIter = 0; shapeIter < numShapesToEvaluate; shapeIter++)
+ {
+ int shape = shapeList[shapeIter];
+
+ int shapeStart = BC7Data::g_shapeRanges[shape][0];
+ int shapeSize = BC7Data::g_shapeRanges[shape][1];
+
+ EndpointSelector<3, 8> epSelector;
+
+ for (int epPass = 0; epPass < NumEndpointSelectorPasses; epPass++)
+ {
+ for (int spx = 0; spx < shapeSize; spx++)
+ {
+ int px = BC7Data::g_fragments[shapeStart + spx];
+ epSelector.ContributePass(preWeightedPixels[px], epPass, ParallelMath::MakeFloat(1.0f));
+ }
+ epSelector.FinishPass(epPass);
+ }
+ temps.unfinishedRGB[shape] = epSelector.GetEndpoints(channelWeights);
+ }
+ }
+
+ // Get initial RGBA endpoints
+ {
+ const uint8_t *shapeList = encodingPlan.rgbaShapeList;
+ int numShapesToEvaluate = encodingPlan.rgbaNumShapesToEvaluate;
+
+ for (int shapeIter = 0; shapeIter < numShapesToEvaluate; shapeIter++)
+ {
+ int shape = shapeList[shapeIter];
+
+ if (anyBlockHasAlpha || !allowRGBModes)
+ {
+ int shapeStart = BC7Data::g_shapeRanges[shape][0];
+ int shapeSize = BC7Data::g_shapeRanges[shape][1];
+
+ EndpointSelector<4, 8> epSelector;
+
+ for (int epPass = 0; epPass < NumEndpointSelectorPasses; epPass++)
+ {
+ for (int spx = 0; spx < shapeSize; spx++)
+ {
+ int px = BC7Data::g_fragments[shapeStart + spx];
+ epSelector.ContributePass(preWeightedPixels[px], epPass, ParallelMath::MakeFloat(1.0f));
+ }
+ epSelector.FinishPass(epPass);
+ }
+ temps.unfinishedRGBA[shape] = epSelector.GetEndpoints(channelWeights);
+ }
+ else
+ {
+ temps.unfinishedRGBA[shape] = temps.unfinishedRGB[shape].ExpandTo<4>(255);
+ }
+ }
+ }
+
+ for (uint16_t mode = 0; mode <= 7; mode++)
+ {
+ if (mode == 4 || mode == 5)
+ continue;
+
+ if (mode < 4 && !allowRGBModes)
+ continue;
+
+ if (mode == 7 && !allowMode7)
+ continue;
+
+ uint64_t partitionEnabledBits = 0;
+ switch (mode)
+ {
+ case 0:
+ partitionEnabledBits = encodingPlan.mode0PartitionEnabled;
+ break;
+ case 1:
+ partitionEnabledBits = encodingPlan.mode1PartitionEnabled;
+ break;
+ case 2:
+ partitionEnabledBits = encodingPlan.mode2PartitionEnabled;
+ break;
+ case 3:
+ partitionEnabledBits = encodingPlan.mode3PartitionEnabled;
+ break;
+ case 6:
+ partitionEnabledBits = encodingPlan.mode6Enabled ? 1 : 0;
+ break;
+ case 7:
+ if (anyBlockHasAlpha)
+ partitionEnabledBits = encodingPlan.mode7RGBAPartitionEnabled;
+ else
+ partitionEnabledBits = encodingPlan.mode7RGBPartitionEnabled;
+ break;
+ default:
+ break;
+ }
+
+ bool isRGB = (mode < 4);
+
+ unsigned int numPartitions = 1 << BC7Data::g_modes[mode].m_partitionBits;
+ int numSubsets = BC7Data::g_modes[mode].m_numSubsets;
+ int indexPrec = BC7Data::g_modes[mode].m_indexBits;
+
+ int parityBitMax = 1;
+ if (BC7Data::g_modes[mode].m_pBitMode == BC7Data::PBitMode_PerEndpoint)
+ parityBitMax = 4;
+ else if (BC7Data::g_modes[mode].m_pBitMode == BC7Data::PBitMode_PerSubset)
+ parityBitMax = 2;
+
+ int numRealChannels = isRGB ? 3 : 4;
+
+ int numShapes;
+ const int *shapeList;
+
+ if (numSubsets == 1)
+ {
+ numShapes = BC7Data::g_numShapes1;
+ shapeList = BC7Data::g_shapeList1;
+ }
+ else if (numSubsets == 2)
+ {
+ numShapes = BC7Data::g_numShapes2;
+ shapeList = BC7Data::g_shapeList2;
+ }
+ else
+ {
+ assert(numSubsets == 3);
+ if (numPartitions == 16)
+ {
+ numShapes = BC7Data::g_numShapes3Short;
+ shapeList = BC7Data::g_shapeList3Short;
+ }
+ else
+ {
+ assert(numPartitions == 64);
+ numShapes = BC7Data::g_numShapes3;
+ shapeList = BC7Data::g_shapeList3;
+ }
+ }
+
+ for (int slot = 0; slot < BC7Data::g_numShapesAll; slot++)
+ temps.shapeBestError[slot] = ParallelMath::MakeFloat(FLT_MAX);
+
+ for (int shapeIter = 0; shapeIter < numShapes; shapeIter++)
+ {
+ int shape = shapeList[shapeIter];
+
+ int numTweakRounds = 0;
+ if (isRGB)
+ numTweakRounds = encodingPlan.seedPointsForShapeRGB[shape];
+ else
+ numTweakRounds = encodingPlan.seedPointsForShapeRGBA[shape];
+
+ if (numTweakRounds == 0)
+ continue;
+
+ if (numTweakRounds > MaxTweakRounds)
+ numTweakRounds = MaxTweakRounds;
+
+ int shapeStart = BC7Data::g_shapeRanges[shape][0];
+ int shapeLength = BC7Data::g_shapeRanges[shape][1];
+
+ AggregatedError<1> alphaAggError;
+ if (isRGB && anyBlockHasAlpha)
+ {
+ MUInt15 filledAlpha[1] = { ParallelMath::MakeUInt15(255) };
+
+ for (int pxi = 0; pxi < shapeLength; pxi++)
+ {
+ int px = BC7Data::g_fragments[shapeStart + pxi];
+ MUInt15 original[1] = { pixels[px][3] };
+ BCCommon::ComputeErrorLDR<1>(flags, filledAlpha, original, alphaAggError);
+ }
+ }
+
+ float alphaWeightsSq[1] = { channelWeightsSq[3] };
+ MFloat staticAlphaError = alphaAggError.Finalize(flags, alphaWeightsSq);
+
+ MUInt15 tweakBaseEP[MaxTweakRounds][2][4];
+
+ for (int tweak = 0; tweak < numTweakRounds; tweak++)
+ {
+ if (isRGB)
+ {
+ temps.unfinishedRGB[shape].FinishLDR(tweak, 1 << indexPrec, tweakBaseEP[tweak][0], tweakBaseEP[tweak][1]);
+ tweakBaseEP[tweak][0][3] = tweakBaseEP[tweak][1][3] = ParallelMath::MakeUInt15(255);
+ }
+ else
+ {
+ temps.unfinishedRGBA[shape].FinishLDR(tweak, 1 << indexPrec, tweakBaseEP[tweak][0], tweakBaseEP[tweak][1]);
+ }
+ }
+
+ ParallelMath::Int16CompFlag punchThroughInvalid[4];
+ for (int pIter = 0; pIter < parityBitMax; pIter++)
+ {
+ punchThroughInvalid[pIter] = ParallelMath::MakeBoolInt16(false);
+
+ if ((flags & Flags::BC7_RespectPunchThrough) && (mode == 6 || mode == 7))
+ {
+ // Modes 6 and 7 have parity bits that affect alpha
+ if (pIter == 0)
+ punchThroughInvalid[pIter] = (isPunchThrough & blockHasNonZeroAlpha);
+ else if (pIter == parityBitMax - 1)
+ punchThroughInvalid[pIter] = (isPunchThrough & blockHasNonMaxAlpha);
+ else
+ punchThroughInvalid[pIter] = isPunchThrough;
+ }
+ }
+
+ for (int pIter = 0; pIter < parityBitMax; pIter++)
+ {
+ if (ParallelMath::AllSet(punchThroughInvalid[pIter]))
+ continue;
+
+ bool needPunchThroughCheck = ParallelMath::AnySet(punchThroughInvalid[pIter]);
+
+ for (int tweak = 0; tweak < numTweakRounds; tweak++)
+ {
+ uint16_t p[2];
+ p[0] = (pIter & 1);
+ p[1] = ((pIter >> 1) & 1);
+
+ MUInt15 ep[2][4];
+
+ for (int epi = 0; epi < 2; epi++)
+ for (int ch = 0; ch < 4; ch++)
+ ep[epi][ch] = tweakBaseEP[tweak][epi][ch];
+
+ for (int refine = 0; refine < numRefineRounds; refine++)
+ {
+ switch (mode)
+ {
+ case 0:
+ CompressEndpoints0(ep, p);
+ break;
+ case 1:
+ CompressEndpoints1(ep, p[0]);
+ break;
+ case 2:
+ CompressEndpoints2(ep);
+ break;
+ case 3:
+ CompressEndpoints3(ep, p);
+ break;
+ case 6:
+ CompressEndpoints6(ep, p);
+ break;
+ case 7:
+ CompressEndpoints7(ep, p);
+ break;
+ default:
+ assert(false);
+ break;
+ };
+
+ MFloat shapeError = ParallelMath::MakeFloatZero();
+
+ IndexSelector<4> indexSelector;
+ indexSelector.Init<false>(channelWeights, ep, 1 << indexPrec);
+
+ EndpointRefiner<4> epRefiner;
+ epRefiner.Init(1 << indexPrec, channelWeights);
+
+ MUInt15 indexes[16];
+
+ AggregatedError<4> aggError;
+ for (int pxi = 0; pxi < shapeLength; pxi++)
+ {
+ int px = BC7Data::g_fragments[shapeStart + pxi];
+
+ MUInt15 index;
+ MUInt15 reconstructed[4];
+
+ index = indexSelector.SelectIndexLDR(floatPixels[px], rtn);
+ indexSelector.ReconstructLDR_BC7(index, reconstructed, numRealChannels);
+
+ if (flags & cvtt::Flags::BC7_FastIndexing)
+ BCCommon::ComputeErrorLDR<4>(flags, reconstructed, pixels[px], numRealChannels, aggError);
+ else
+ {
+ MFloat error = BCCommon::ComputeErrorLDRSimple<4>(flags, reconstructed, pixels[px], numRealChannels, channelWeightsSq);
+
+ MUInt15 altIndexes[2];
+ altIndexes[0] = ParallelMath::Max(index, ParallelMath::MakeUInt15(1)) - ParallelMath::MakeUInt15(1);
+ altIndexes[1] = ParallelMath::Min(index + ParallelMath::MakeUInt15(1), ParallelMath::MakeUInt15(static_cast<uint16_t>((1 << indexPrec) - 1)));
+
+ for (int ii = 0; ii < 2; ii++)
+ {
+ indexSelector.ReconstructLDR_BC7(altIndexes[ii], reconstructed, numRealChannels);
+
+ MFloat altError = BCCommon::ComputeErrorLDRSimple<4>(flags, reconstructed, pixels[px], numRealChannels, channelWeightsSq);
+ ParallelMath::Int16CompFlag better = ParallelMath::FloatFlagToInt16(ParallelMath::Less(altError, error));
+ error = ParallelMath::Min(error, altError);
+ ParallelMath::ConditionalSet(index, better, altIndexes[ii]);
+ }
+
+ shapeError = shapeError + error;
+ }
+
+ if (refine != numRefineRounds - 1)
+ epRefiner.ContributeUnweightedPW(preWeightedPixels[px], index, numRealChannels);
+
+ indexes[pxi] = index;
+ }
+
+ if (flags & cvtt::Flags::BC7_FastIndexing)
+ shapeError = aggError.Finalize(flags, channelWeightsSq);
+
+ if (isRGB)
+ shapeError = shapeError + staticAlphaError;
+
+ ParallelMath::FloatCompFlag shapeErrorBetter;
+ ParallelMath::Int16CompFlag shapeErrorBetter16;
+
+ shapeErrorBetter = ParallelMath::Less(shapeError, temps.shapeBestError[shape]);
+ shapeErrorBetter16 = ParallelMath::FloatFlagToInt16(shapeErrorBetter);
+
+ if (ParallelMath::AnySet(shapeErrorBetter16))
+ {
+ bool punchThroughOK = true;
+ if (needPunchThroughCheck)
+ {
+ shapeErrorBetter16 = ParallelMath::AndNot(punchThroughInvalid[pIter], shapeErrorBetter16);
+ shapeErrorBetter = ParallelMath::Int16FlagToFloat(shapeErrorBetter16);
+
+ if (!ParallelMath::AnySet(shapeErrorBetter16))
+ punchThroughOK = false;
+ }
+
+ if (punchThroughOK)
+ {
+ ParallelMath::ConditionalSet(temps.shapeBestError[shape], shapeErrorBetter, shapeError);
+ for (int epi = 0; epi < 2; epi++)
+ for (int ch = 0; ch < numRealChannels; ch++)
+ ParallelMath::ConditionalSet(temps.shapeBestEP[shape][epi][ch], shapeErrorBetter16, ep[epi][ch]);
+
+ for (int pxi = 0; pxi < shapeLength; pxi++)
+ ParallelMath::ConditionalSet(temps.fragmentBestIndexes[shapeStart + pxi], shapeErrorBetter16, indexes[pxi]);
+ }
+ }
+
+ if (refine != numRefineRounds - 1)
+ epRefiner.GetRefinedEndpointsLDR(ep, numRealChannels, rtn);
+ } // refine
+ } // tweak
+ } // p
+
+ if (flags & cvtt::Flags::BC7_TrySingleColor)
+ {
+ MUInt15 total[4];
+ for (int ch = 0; ch < 4; ch++)
+ total[ch] = ParallelMath::MakeUInt15(0);
+
+ for (int pxi = 0; pxi < shapeLength; pxi++)
+ {
+ int px = BC7Data::g_fragments[shapeStart + pxi];
+ for (int ch = 0; ch < 4; ch++)
+ total[ch] = total[ch] + pixels[pxi][ch];
+ }
+
+ MFloat rcpShapeLength = ParallelMath::MakeFloat(1.0f / static_cast<float>(shapeLength));
+ MFloat average[4];
+ for (int ch = 0; ch < 4; ch++)
+ average[ch] = ParallelMath::ToFloat(total[ch]) * rcpShapeLength;
+
+ const uint8_t *fragment = BC7Data::g_fragments + shapeStart;
+ MFloat &shapeBestError = temps.shapeBestError[shape];
+ MUInt15 (&shapeBestEP)[2][4] = temps.shapeBestEP[shape];
+ MUInt15 *fragmentBestIndexes = temps.fragmentBestIndexes + shapeStart;
+
+ const cvtt::Tables::BC7SC::Table **scTables = NULL;
+ int numSCTables = 0;
+
+ const cvtt::Tables::BC7SC::Table *tables0[] =
+ {
+ &cvtt::Tables::BC7SC::g_mode0_p00_i1,
+ &cvtt::Tables::BC7SC::g_mode0_p00_i2,
+ &cvtt::Tables::BC7SC::g_mode0_p00_i3,
+ &cvtt::Tables::BC7SC::g_mode0_p01_i1,
+ &cvtt::Tables::BC7SC::g_mode0_p01_i2,
+ &cvtt::Tables::BC7SC::g_mode0_p01_i3,
+ &cvtt::Tables::BC7SC::g_mode0_p10_i1,
+ &cvtt::Tables::BC7SC::g_mode0_p10_i2,
+ &cvtt::Tables::BC7SC::g_mode0_p10_i3,
+ &cvtt::Tables::BC7SC::g_mode0_p11_i1,
+ &cvtt::Tables::BC7SC::g_mode0_p11_i2,
+ &cvtt::Tables::BC7SC::g_mode0_p11_i3,
+ };
+
+ const cvtt::Tables::BC7SC::Table *tables1[] =
+ {
+ &cvtt::Tables::BC7SC::g_mode1_p0_i1,
+ &cvtt::Tables::BC7SC::g_mode1_p0_i2,
+ &cvtt::Tables::BC7SC::g_mode1_p0_i3,
+ &cvtt::Tables::BC7SC::g_mode1_p1_i1,
+ &cvtt::Tables::BC7SC::g_mode1_p1_i2,
+ &cvtt::Tables::BC7SC::g_mode1_p1_i3,
+ };
+
+ const cvtt::Tables::BC7SC::Table *tables2[] =
+ {
+ &cvtt::Tables::BC7SC::g_mode2,
+ };
+
+ const cvtt::Tables::BC7SC::Table *tables3[] =
+ {
+ &cvtt::Tables::BC7SC::g_mode3_p0,
+ &cvtt::Tables::BC7SC::g_mode3_p1,
+ };
+
+ const cvtt::Tables::BC7SC::Table *tables6[] =
+ {
+ &cvtt::Tables::BC7SC::g_mode6_p0_i1,
+ &cvtt::Tables::BC7SC::g_mode6_p0_i2,
+ &cvtt::Tables::BC7SC::g_mode6_p0_i3,
+ &cvtt::Tables::BC7SC::g_mode6_p0_i4,
+ &cvtt::Tables::BC7SC::g_mode6_p0_i5,
+ &cvtt::Tables::BC7SC::g_mode6_p0_i6,
+ &cvtt::Tables::BC7SC::g_mode6_p0_i7,
+ &cvtt::Tables::BC7SC::g_mode6_p1_i1,
+ &cvtt::Tables::BC7SC::g_mode6_p1_i2,
+ &cvtt::Tables::BC7SC::g_mode6_p1_i3,
+ &cvtt::Tables::BC7SC::g_mode6_p1_i4,
+ &cvtt::Tables::BC7SC::g_mode6_p1_i5,
+ &cvtt::Tables::BC7SC::g_mode6_p1_i6,
+ &cvtt::Tables::BC7SC::g_mode6_p1_i7,
+ };
+
+ const cvtt::Tables::BC7SC::Table *tables7[] =
+ {
+ &cvtt::Tables::BC7SC::g_mode7_p00,
+ &cvtt::Tables::BC7SC::g_mode7_p01,
+ &cvtt::Tables::BC7SC::g_mode7_p10,
+ &cvtt::Tables::BC7SC::g_mode7_p11,
+ };
+
+ switch (mode)
+ {
+ case 0:
+ {
+ scTables = tables0;
+ numSCTables = sizeof(tables0) / sizeof(tables0[0]);
+ }
+ break;
+ case 1:
+ {
+ scTables = tables1;
+ numSCTables = sizeof(tables1) / sizeof(tables1[0]);
+ }
+ break;
+ case 2:
+ {
+
+ scTables = tables2;
+ numSCTables = sizeof(tables2) / sizeof(tables2[0]);
+ }
+ break;
+ case 3:
+ {
+ scTables = tables3;
+ numSCTables = sizeof(tables3) / sizeof(tables3[0]);
+ }
+ break;
+ case 6:
+ {
+ scTables = tables6;
+ numSCTables = sizeof(tables6) / sizeof(tables6[0]);
+ }
+ break;
+ case 7:
+ {
+ scTables = tables7;
+ numSCTables = sizeof(tables7) / sizeof(tables7[0]);
+ }
+ break;
+ default:
+ assert(false);
+ break;
+ }
+
+ TrySingleColorRGBAMultiTable(flags, pixels, average, numRealChannels, fragment, shapeLength, staticAlphaError, punchThroughInvalid, shapeBestError, shapeBestEP, fragmentBestIndexes, channelWeightsSq, scTables, numSCTables, rtn);
+ }
+ } // shapeIter
+
+ uint64_t partitionsEnabledBits = 0xffffffffffffffffULL;
+
+ switch (mode)
+ {
+ case 0:
+ partitionsEnabledBits = encodingPlan.mode0PartitionEnabled;
+ break;
+ case 1:
+ partitionsEnabledBits = encodingPlan.mode1PartitionEnabled;
+ break;
+ case 2:
+ partitionsEnabledBits = encodingPlan.mode2PartitionEnabled;
+ break;
+ case 3:
+ partitionsEnabledBits = encodingPlan.mode3PartitionEnabled;
+ break;
+ case 6:
+ partitionsEnabledBits = encodingPlan.mode6Enabled ? 1 : 0;
+ break;
+ case 7:
+ if (anyBlockHasAlpha)
+ partitionEnabledBits = encodingPlan.mode7RGBAPartitionEnabled;
+ else
+ partitionEnabledBits = encodingPlan.mode7RGBPartitionEnabled;
+ break;
+ default:
+ break;
+ };
+
+ for (uint16_t partition = 0; partition < numPartitions; partition++)
+ {
+ if (((partitionsEnabledBits >> partition) & 1) == 0)
+ continue;
+
+ const int *partitionShapes;
+ if (numSubsets == 1)
+ partitionShapes = BC7Data::g_shapes1[partition];
+ else if (numSubsets == 2)
+ partitionShapes = BC7Data::g_shapes2[partition];
+ else
+ {
+ assert(numSubsets == 3);
+ partitionShapes = BC7Data::g_shapes3[partition];
+ }
+
+ MFloat totalError = ParallelMath::MakeFloatZero();
+ for (int subset = 0; subset < numSubsets; subset++)
+ totalError = totalError + temps.shapeBestError[partitionShapes[subset]];
+
+ ParallelMath::FloatCompFlag errorBetter = ParallelMath::Less(totalError, work.m_error);
+ ParallelMath::Int16CompFlag errorBetter16 = ParallelMath::FloatFlagToInt16(errorBetter);
+
+ if (mode == 7 && anyBlockHasAlpha)
+ {
+ // Some lanes could be better, but we filter them out to ensure consistency with scalar
+ bool isRGBAllowedForThisPartition = (((encodingPlan.mode7RGBPartitionEnabled >> partition) & 1) != 0);
+
+ if (!isRGBAllowedForThisPartition)
+ {
+ errorBetter16 = (errorBetter16 & blockHasNonMaxAlpha);
+ errorBetter = ParallelMath::Int16FlagToFloat(errorBetter16);
+ }
+ }
+
+ if (ParallelMath::AnySet(errorBetter16))
+ {
+ for (int subset = 0; subset < numSubsets; subset++)
+ {
+ int shape = partitionShapes[subset];
+ int shapeStart = BC7Data::g_shapeRanges[shape][0];
+ int shapeLength = BC7Data::g_shapeRanges[shape][1];
+
+ for (int epi = 0; epi < 2; epi++)
+ for (int ch = 0; ch < 4; ch++)
+ ParallelMath::ConditionalSet(work.m_ep[subset][epi][ch], errorBetter16, temps.shapeBestEP[shape][epi][ch]);
+
+ for (int pxi = 0; pxi < shapeLength; pxi++)
+ {
+ int px = BC7Data::g_fragments[shapeStart + pxi];
+ ParallelMath::ConditionalSet(work.m_indexes[px], errorBetter16, temps.fragmentBestIndexes[shapeStart + pxi]);
+ }
+ }
+
+ ParallelMath::ConditionalSet(work.m_error, errorBetter, totalError);
+ ParallelMath::ConditionalSet(work.m_mode, errorBetter16, ParallelMath::MakeUInt15(mode));
+ ParallelMath::ConditionalSet(work.m_u.m_partition, errorBetter16, ParallelMath::MakeUInt15(partition));
+ }
+ }
+ }
+}
+
+void cvtt::Internal::BC7Computer::TryDualPlane(uint32_t flags, const MUInt15 pixels[16][4], const MFloat floatPixels[16][4], const float channelWeights[4], const BC7EncodingPlan &encodingPlan, int numRefineRounds, BC67::WorkInfo& work, const ParallelMath::RoundTowardNearestForScope *rtn)
+{
+ // TODO: These error calculations are not optimal for weight-by-alpha, but this routine needs to be mostly rewritten for that.
+ // The alpha/color solutions are co-dependent in that case, but a good way to solve it would probably be to
+ // solve the alpha channel first, then solve the RGB channels, which in turn breaks down into two cases:
+ // - Separate alpha channel, then weighted RGB
+ // - Alpha+2 other channels, then the independent channel
+ if (numRefineRounds < 1)
+ numRefineRounds = 1;
+
+ float channelWeightsSq[4];
+ for (int ch = 0; ch < 4; ch++)
+ channelWeightsSq[ch] = channelWeights[ch] * channelWeights[ch];
+
+ for (uint16_t mode = 4; mode <= 5; mode++)
+ {
+ int numSP[2] = { 0, 0 };
+
+ for (uint16_t rotation = 0; rotation < 4; rotation++)
+ {
+ if (mode == 4)
+ {
+ numSP[0] = encodingPlan.mode4SP[rotation][0];
+ numSP[1] = encodingPlan.mode4SP[rotation][1];
+ }
+ else
+ numSP[0] = numSP[1] = encodingPlan.mode5SP[rotation];
+
+ if (numSP[0] == 0 && numSP[1] == 0)
+ continue;
+
+ int alphaChannel = (rotation + 3) & 3;
+ int redChannel = (rotation == 1) ? 3 : 0;
+ int greenChannel = (rotation == 2) ? 3 : 1;
+ int blueChannel = (rotation == 3) ? 3 : 2;
+
+ MUInt15 rotatedRGB[16][3];
+ MFloat floatRotatedRGB[16][3];
+
+ for (int px = 0; px < 16; px++)
+ {
+ rotatedRGB[px][0] = pixels[px][redChannel];
+ rotatedRGB[px][1] = pixels[px][greenChannel];
+ rotatedRGB[px][2] = pixels[px][blueChannel];
+
+ for (int ch = 0; ch < 3; ch++)
+ floatRotatedRGB[px][ch] = ParallelMath::ToFloat(rotatedRGB[px][ch]);
+ }
+
+ uint16_t maxIndexSelector = (mode == 4) ? 2 : 1;
+
+ float rotatedRGBWeights[3] = { channelWeights[redChannel], channelWeights[greenChannel], channelWeights[blueChannel] };
+ float rotatedRGBWeightsSq[3] = { channelWeightsSq[redChannel], channelWeightsSq[greenChannel], channelWeightsSq[blueChannel] };
+ float rotatedAlphaWeight[1] = { channelWeights[alphaChannel] };
+ float rotatedAlphaWeightSq[1] = { channelWeightsSq[alphaChannel] };
+
+ float uniformWeight[1] = { 1.0f }; // Since the alpha channel is independent, there's no need to bother with weights when doing refinement or selection, only error
+
+ MFloat preWeightedRotatedRGB[16][3];
+ BCCommon::PreWeightPixelsLDR<3>(preWeightedRotatedRGB, rotatedRGB, rotatedRGBWeights);
+
+ for (uint16_t indexSelector = 0; indexSelector < maxIndexSelector; indexSelector++)
+ {
+ int numTweakRounds = numSP[indexSelector];
+
+ if (numTweakRounds <= 0)
+ continue;
+
+ if (numTweakRounds > MaxTweakRounds)
+ numTweakRounds = MaxTweakRounds;
+
+ EndpointSelector<3, 8> rgbSelector;
+
+ for (int epPass = 0; epPass < NumEndpointSelectorPasses; epPass++)
+ {
+ for (int px = 0; px < 16; px++)
+ rgbSelector.ContributePass(preWeightedRotatedRGB[px], epPass, ParallelMath::MakeFloat(1.0f));
+
+ rgbSelector.FinishPass(epPass);
+ }
+
+ MUInt15 alphaRange[2];
+
+ alphaRange[0] = alphaRange[1] = pixels[0][alphaChannel];
+ for (int px = 1; px < 16; px++)
+ {
+ alphaRange[0] = ParallelMath::Min(pixels[px][alphaChannel], alphaRange[0]);
+ alphaRange[1] = ParallelMath::Max(pixels[px][alphaChannel], alphaRange[1]);
+ }
+
+ int rgbPrec = 0;
+ int alphaPrec = 0;
+
+ if (mode == 4)
+ {
+ rgbPrec = indexSelector ? 3 : 2;
+ alphaPrec = indexSelector ? 2 : 3;
+ }
+ else
+ rgbPrec = alphaPrec = 2;
+
+ UnfinishedEndpoints<3> unfinishedRGB = rgbSelector.GetEndpoints(rotatedRGBWeights);
+
+ MFloat bestRGBError = ParallelMath::MakeFloat(FLT_MAX);
+ MFloat bestAlphaError = ParallelMath::MakeFloat(FLT_MAX);
+
+ MUInt15 bestRGBIndexes[16];
+ MUInt15 bestAlphaIndexes[16];
+ MUInt15 bestEP[2][4];
+
+ for (int px = 0; px < 16; px++)
+ bestRGBIndexes[px] = bestAlphaIndexes[px] = ParallelMath::MakeUInt15(0);
+
+ for (int tweak = 0; tweak < numTweakRounds; tweak++)
+ {
+ MUInt15 rgbEP[2][3];
+ MUInt15 alphaEP[2];
+
+ unfinishedRGB.FinishLDR(tweak, 1 << rgbPrec, rgbEP[0], rgbEP[1]);
+
+ TweakAlpha(alphaRange, tweak, 1 << alphaPrec, alphaEP);
+
+ for (int refine = 0; refine < numRefineRounds; refine++)
+ {
+ if (mode == 4)
+ CompressEndpoints4(rgbEP, alphaEP);
+ else
+ CompressEndpoints5(rgbEP, alphaEP);
+
+
+ IndexSelector<1> alphaIndexSelector;
+ IndexSelector<3> rgbIndexSelector;
+
+ {
+ MUInt15 alphaEPTemp[2][1] = { { alphaEP[0] },{ alphaEP[1] } };
+ alphaIndexSelector.Init<false>(uniformWeight, alphaEPTemp, 1 << alphaPrec);
+ }
+ rgbIndexSelector.Init<false>(rotatedRGBWeights, rgbEP, 1 << rgbPrec);
+
+ EndpointRefiner<3> rgbRefiner;
+ EndpointRefiner<1> alphaRefiner;
+
+ rgbRefiner.Init(1 << rgbPrec, rotatedRGBWeights);
+ alphaRefiner.Init(1 << alphaPrec, uniformWeight);
+
+ MFloat errorRGB = ParallelMath::MakeFloatZero();
+ MFloat errorA = ParallelMath::MakeFloatZero();
+
+ MUInt15 rgbIndexes[16];
+ MUInt15 alphaIndexes[16];
+
+ AggregatedError<3> rgbAggError;
+ AggregatedError<1> alphaAggError;
+
+ for (int px = 0; px < 16; px++)
+ {
+ MUInt15 rgbIndex = rgbIndexSelector.SelectIndexLDR(floatRotatedRGB[px], rtn);
+ MUInt15 alphaIndex = alphaIndexSelector.SelectIndexLDR(floatPixels[px] + alphaChannel, rtn);
+
+ MUInt15 reconstructedRGB[3];
+ MUInt15 reconstructedAlpha[1];
+
+ rgbIndexSelector.ReconstructLDR_BC7(rgbIndex, reconstructedRGB);
+ alphaIndexSelector.ReconstructLDR_BC7(alphaIndex, reconstructedAlpha);
+
+ if (flags & cvtt::Flags::BC7_FastIndexing)
+ {
+ BCCommon::ComputeErrorLDR<3>(flags, reconstructedRGB, rotatedRGB[px], rgbAggError);
+ BCCommon::ComputeErrorLDR<1>(flags, reconstructedAlpha, pixels[px] + alphaChannel, alphaAggError);
+ }
+ else
+ {
+ AggregatedError<3> baseRGBAggError;
+ AggregatedError<1> baseAlphaAggError;
+
+ BCCommon::ComputeErrorLDR<3>(flags, reconstructedRGB, rotatedRGB[px], baseRGBAggError);
+ BCCommon::ComputeErrorLDR<1>(flags, reconstructedAlpha, pixels[px] + alphaChannel, baseAlphaAggError);
+
+ MFloat rgbError = baseRGBAggError.Finalize(flags, rotatedRGBWeightsSq);
+ MFloat alphaError = baseAlphaAggError.Finalize(flags, rotatedAlphaWeightSq);
+
+ MUInt15 altRGBIndexes[2];
+ MUInt15 altAlphaIndexes[2];
+
+ altRGBIndexes[0] = ParallelMath::Max(rgbIndex, ParallelMath::MakeUInt15(1)) - ParallelMath::MakeUInt15(1);
+ altRGBIndexes[1] = ParallelMath::Min(rgbIndex + ParallelMath::MakeUInt15(1), ParallelMath::MakeUInt15(static_cast<uint16_t>((1 << rgbPrec) - 1)));
+
+ altAlphaIndexes[0] = ParallelMath::Max(alphaIndex, ParallelMath::MakeUInt15(1)) - ParallelMath::MakeUInt15(1);
+ altAlphaIndexes[1] = ParallelMath::Min(alphaIndex + ParallelMath::MakeUInt15(1), ParallelMath::MakeUInt15(static_cast<uint16_t>((1 << alphaPrec) - 1)));
+
+ for (int ii = 0; ii < 2; ii++)
+ {
+ rgbIndexSelector.ReconstructLDR_BC7(altRGBIndexes[ii], reconstructedRGB);
+ alphaIndexSelector.ReconstructLDR_BC7(altAlphaIndexes[ii], reconstructedAlpha);
+
+ AggregatedError<3> altRGBAggError;
+ AggregatedError<1> altAlphaAggError;
+
+ BCCommon::ComputeErrorLDR<3>(flags, reconstructedRGB, rotatedRGB[px], altRGBAggError);
+ BCCommon::ComputeErrorLDR<1>(flags, reconstructedAlpha, pixels[px] + alphaChannel, altAlphaAggError);
+
+ MFloat altRGBError = altRGBAggError.Finalize(flags, rotatedRGBWeightsSq);
+ MFloat altAlphaError = altAlphaAggError.Finalize(flags, rotatedAlphaWeightSq);
+
+ ParallelMath::Int16CompFlag rgbBetter = ParallelMath::FloatFlagToInt16(ParallelMath::Less(altRGBError, rgbError));
+ ParallelMath::Int16CompFlag alphaBetter = ParallelMath::FloatFlagToInt16(ParallelMath::Less(altAlphaError, alphaError));
+
+ rgbError = ParallelMath::Min(altRGBError, rgbError);
+ alphaError = ParallelMath::Min(altAlphaError, alphaError);
+
+ ParallelMath::ConditionalSet(rgbIndex, rgbBetter, altRGBIndexes[ii]);
+ ParallelMath::ConditionalSet(alphaIndex, alphaBetter, altAlphaIndexes[ii]);
+ }
+
+ errorRGB = errorRGB + rgbError;
+ errorA = errorA + alphaError;
+ }
+
+ if (refine != numRefineRounds - 1)
+ {
+ rgbRefiner.ContributeUnweightedPW(preWeightedRotatedRGB[px], rgbIndex);
+ alphaRefiner.ContributeUnweightedPW(floatPixels[px] + alphaChannel, alphaIndex);
+ }
+
+ if (flags & Flags::BC7_FastIndexing)
+ {
+ errorRGB = rgbAggError.Finalize(flags, rotatedRGBWeightsSq);
+ errorA = alphaAggError.Finalize(flags, rotatedAlphaWeightSq);
+ }
+
+ rgbIndexes[px] = rgbIndex;
+ alphaIndexes[px] = alphaIndex;
+ }
+
+ ParallelMath::FloatCompFlag rgbBetter = ParallelMath::Less(errorRGB, bestRGBError);
+ ParallelMath::FloatCompFlag alphaBetter = ParallelMath::Less(errorA, bestAlphaError);
+
+ ParallelMath::Int16CompFlag rgbBetterInt16 = ParallelMath::FloatFlagToInt16(rgbBetter);
+ ParallelMath::Int16CompFlag alphaBetterInt16 = ParallelMath::FloatFlagToInt16(alphaBetter);
+
+ if (ParallelMath::AnySet(rgbBetterInt16))
+ {
+ bestRGBError = ParallelMath::Min(errorRGB, bestRGBError);
+
+ for (int px = 0; px < 16; px++)
+ ParallelMath::ConditionalSet(bestRGBIndexes[px], rgbBetterInt16, rgbIndexes[px]);
+
+ for (int ep = 0; ep < 2; ep++)
+ {
+ for (int ch = 0; ch < 3; ch++)
+ ParallelMath::ConditionalSet(bestEP[ep][ch], rgbBetterInt16, rgbEP[ep][ch]);
+ }
+ }
+
+ if (ParallelMath::AnySet(alphaBetterInt16))
+ {
+ bestAlphaError = ParallelMath::Min(errorA, bestAlphaError);
+
+ for (int px = 0; px < 16; px++)
+ ParallelMath::ConditionalSet(bestAlphaIndexes[px], alphaBetterInt16, alphaIndexes[px]);
+
+ for (int ep = 0; ep < 2; ep++)
+ ParallelMath::ConditionalSet(bestEP[ep][3], alphaBetterInt16, alphaEP[ep]);
+ }
+
+ if (refine != numRefineRounds - 1)
+ {
+ rgbRefiner.GetRefinedEndpointsLDR(rgbEP, rtn);
+
+ MUInt15 alphaEPTemp[2][1];
+ alphaRefiner.GetRefinedEndpointsLDR(alphaEPTemp, rtn);
+
+ for (int i = 0; i < 2; i++)
+ alphaEP[i] = alphaEPTemp[i][0];
+ }
+ } // refine
+ } // tweak
+
+ MFloat combinedError = bestRGBError + bestAlphaError;
+
+ ParallelMath::FloatCompFlag errorBetter = ParallelMath::Less(combinedError, work.m_error);
+ ParallelMath::Int16CompFlag errorBetter16 = ParallelMath::FloatFlagToInt16(errorBetter);
+
+ work.m_error = ParallelMath::Min(combinedError, work.m_error);
+
+ ParallelMath::ConditionalSet(work.m_mode, errorBetter16, ParallelMath::MakeUInt15(mode));
+ ParallelMath::ConditionalSet(work.m_u.m_isr.m_rotation, errorBetter16, ParallelMath::MakeUInt15(rotation));
+ ParallelMath::ConditionalSet(work.m_u.m_isr.m_indexSelector, errorBetter16, ParallelMath::MakeUInt15(indexSelector));
+
+ for (int px = 0; px < 16; px++)
+ {
+ ParallelMath::ConditionalSet(work.m_indexes[px], errorBetter16, indexSelector ? bestAlphaIndexes[px] : bestRGBIndexes[px]);
+ ParallelMath::ConditionalSet(work.m_indexes2[px], errorBetter16, indexSelector ? bestRGBIndexes[px] : bestAlphaIndexes[px]);
+ }
+
+ for (int ep = 0; ep < 2; ep++)
+ for (int ch = 0; ch < 4; ch++)
+ ParallelMath::ConditionalSet(work.m_ep[0][ep][ch], errorBetter16, bestEP[ep][ch]);
+ }
+ }
+ }
+}
+
+template<class T>
+void cvtt::Internal::BC7Computer::Swap(T& a, T& b)
+{
+ T temp = a;
+ a = b;
+ b = temp;
+}
+
+void cvtt::Internal::BC7Computer::Pack(uint32_t flags, const PixelBlockU8* inputs, uint8_t* packedBlocks, const float channelWeights[4], const BC7EncodingPlan &encodingPlan, int numRefineRounds)
+{
+ MUInt15 pixels[16][4];
+ MFloat floatPixels[16][4];
+
+ for (int px = 0; px < 16; px++)
+ {
+ for (int ch = 0; ch < 4; ch++)
+ ParallelMath::ConvertLDRInputs(inputs, px, ch, pixels[px][ch]);
+ }
+
+ for (int px = 0; px < 16; px++)
+ {
+ for (int ch = 0; ch < 4; ch++)
+ floatPixels[px][ch] = ParallelMath::ToFloat(pixels[px][ch]);
+ }
+
+ BC67::WorkInfo work;
+ memset(&work, 0, sizeof(work));
+
+ work.m_error = ParallelMath::MakeFloat(FLT_MAX);
+
+ {
+ ParallelMath::RoundTowardNearestForScope rtn;
+ TrySinglePlane(flags, pixels, floatPixels, channelWeights, encodingPlan, numRefineRounds, work, &rtn);
+ TryDualPlane(flags, pixels, floatPixels, channelWeights, encodingPlan, numRefineRounds, work, &rtn);
+ }
+
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ {
+ PackingVector pv;
+ pv.Init();
+
+ ParallelMath::ScalarUInt16 mode = ParallelMath::Extract(work.m_mode, block);
+ ParallelMath::ScalarUInt16 partition = ParallelMath::Extract(work.m_u.m_partition, block);
+ ParallelMath::ScalarUInt16 indexSelector = ParallelMath::Extract(work.m_u.m_isr.m_indexSelector, block);
+
+ const BC7Data::BC7ModeInfo& modeInfo = BC7Data::g_modes[mode];
+
+ ParallelMath::ScalarUInt16 indexes[16];
+ ParallelMath::ScalarUInt16 indexes2[16];
+ ParallelMath::ScalarUInt16 endPoints[3][2][4];
+
+ for (int i = 0; i < 16; i++)
+ {
+ indexes[i] = ParallelMath::Extract(work.m_indexes[i], block);
+ if (modeInfo.m_alphaMode == BC7Data::AlphaMode_Separate)
+ indexes2[i] = ParallelMath::Extract(work.m_indexes2[i], block);
+ }
+
+ for (int subset = 0; subset < 3; subset++)
+ {
+ for (int ep = 0; ep < 2; ep++)
+ {
+ for (int ch = 0; ch < 4; ch++)
+ endPoints[subset][ep][ch] = ParallelMath::Extract(work.m_ep[subset][ep][ch], block);
+ }
+ }
+
+ int fixups[3] = { 0, 0, 0 };
+
+ if (modeInfo.m_alphaMode == BC7Data::AlphaMode_Separate)
+ {
+ bool flipRGB = ((indexes[0] & (1 << (modeInfo.m_indexBits - 1))) != 0);
+ bool flipAlpha = ((indexes2[0] & (1 << (modeInfo.m_alphaIndexBits - 1))) != 0);
+
+ if (flipRGB)
+ {
+ uint16_t highIndex = (1 << modeInfo.m_indexBits) - 1;
+ for (int px = 0; px < 16; px++)
+ indexes[px] = highIndex - indexes[px];
+ }
+
+ if (flipAlpha)
+ {
+ uint16_t highIndex = (1 << modeInfo.m_alphaIndexBits) - 1;
+ for (int px = 0; px < 16; px++)
+ indexes2[px] = highIndex - indexes2[px];
+ }
+
+ if (indexSelector)
+ Swap(flipRGB, flipAlpha);
+
+ if (flipRGB)
+ {
+ for (int ch = 0; ch < 3; ch++)
+ Swap(endPoints[0][0][ch], endPoints[0][1][ch]);
+ }
+ if (flipAlpha)
+ Swap(endPoints[0][0][3], endPoints[0][1][3]);
+
+ }
+ else
+ {
+ if (modeInfo.m_numSubsets == 2)
+ fixups[1] = BC7Data::g_fixupIndexes2[partition];
+ else if (modeInfo.m_numSubsets == 3)
+ {
+ fixups[1] = BC7Data::g_fixupIndexes3[partition][0];
+ fixups[2] = BC7Data::g_fixupIndexes3[partition][1];
+ }
+
+ bool flip[3] = { false, false, false };
+ for (int subset = 0; subset < modeInfo.m_numSubsets; subset++)
+ flip[subset] = ((indexes[fixups[subset]] & (1 << (modeInfo.m_indexBits - 1))) != 0);
+
+ if (flip[0] || flip[1] || flip[2])
+ {
+ uint16_t highIndex = (1 << modeInfo.m_indexBits) - 1;
+ for (int px = 0; px < 16; px++)
+ {
+ int subset = 0;
+ if (modeInfo.m_numSubsets == 2)
+ subset = (BC7Data::g_partitionMap[partition] >> px) & 1;
+ else if (modeInfo.m_numSubsets == 3)
+ subset = (BC7Data::g_partitionMap2[partition] >> (px * 2)) & 3;
+
+ if (flip[subset])
+ indexes[px] = highIndex - indexes[px];
+ }
+
+ int maxCH = (modeInfo.m_alphaMode == BC7Data::AlphaMode_Combined) ? 4 : 3;
+ for (int subset = 0; subset < modeInfo.m_numSubsets; subset++)
+ {
+ if (flip[subset])
+ for (int ch = 0; ch < maxCH; ch++)
+ Swap(endPoints[subset][0][ch], endPoints[subset][1][ch]);
+ }
+ }
+ }
+
+ pv.Pack(static_cast<uint8_t>(1 << mode), mode + 1);
+
+ if (modeInfo.m_partitionBits)
+ pv.Pack(partition, modeInfo.m_partitionBits);
+
+ if (modeInfo.m_alphaMode == BC7Data::AlphaMode_Separate)
+ {
+ ParallelMath::ScalarUInt16 rotation = ParallelMath::Extract(work.m_u.m_isr.m_rotation, block);
+ pv.Pack(rotation, 2);
+ }
+
+ if (modeInfo.m_hasIndexSelector)
+ pv.Pack(indexSelector, 1);
+
+ // Encode RGB
+ for (int ch = 0; ch < 3; ch++)
+ {
+ for (int subset = 0; subset < modeInfo.m_numSubsets; subset++)
+ {
+ for (int ep = 0; ep < 2; ep++)
+ {
+ ParallelMath::ScalarUInt16 epPart = endPoints[subset][ep][ch];
+ epPart >>= (8 - modeInfo.m_rgbBits);
+
+ pv.Pack(epPart, modeInfo.m_rgbBits);
+ }
+ }
+ }
+
+ // Encode alpha
+ if (modeInfo.m_alphaMode != BC7Data::AlphaMode_None)
+ {
+ for (int subset = 0; subset < modeInfo.m_numSubsets; subset++)
+ {
+ for (int ep = 0; ep < 2; ep++)
+ {
+ ParallelMath::ScalarUInt16 epPart = endPoints[subset][ep][3];
+ epPart >>= (8 - modeInfo.m_alphaBits);
+
+ pv.Pack(epPart, modeInfo.m_alphaBits);
+ }
+ }
+ }
+
+ // Encode parity bits
+ if (modeInfo.m_pBitMode == BC7Data::PBitMode_PerSubset)
+ {
+ for (int subset = 0; subset < modeInfo.m_numSubsets; subset++)
+ {
+ ParallelMath::ScalarUInt16 epPart = endPoints[subset][0][0];
+ epPart >>= (7 - modeInfo.m_rgbBits);
+ epPart &= 1;
+
+ pv.Pack(epPart, 1);
+ }
+ }
+ else if (modeInfo.m_pBitMode == BC7Data::PBitMode_PerEndpoint)
+ {
+ for (int subset = 0; subset < modeInfo.m_numSubsets; subset++)
+ {
+ for (int ep = 0; ep < 2; ep++)
+ {
+ ParallelMath::ScalarUInt16 epPart = endPoints[subset][ep][0];
+ epPart >>= (7 - modeInfo.m_rgbBits);
+ epPart &= 1;
+
+ pv.Pack(epPart, 1);
+ }
+ }
+ }
+
+ // Encode indexes
+ for (int px = 0; px < 16; px++)
+ {
+ int bits = modeInfo.m_indexBits;
+ if ((px == 0) || (px == fixups[1]) || (px == fixups[2]))
+ bits--;
+
+ pv.Pack(indexes[px], bits);
+ }
+
+ // Encode secondary indexes
+ if (modeInfo.m_alphaMode == BC7Data::AlphaMode_Separate)
+ {
+ for (int px = 0; px < 16; px++)
+ {
+ int bits = modeInfo.m_alphaIndexBits;
+ if (px == 0)
+ bits--;
+
+ pv.Pack(indexes2[px], bits);
+ }
+ }
+
+ pv.Flush(packedBlocks);
+
+ packedBlocks += 16;
+ }
+}
+
+void cvtt::Internal::BC7Computer::UnpackOne(PixelBlockU8 &output, const uint8_t* packedBlock)
+{
+ UnpackingVector pv;
+ pv.Init(packedBlock);
+
+ int mode = 8;
+ for (int i = 0; i < 8; i++)
+ {
+ if (pv.Unpack(1) == 1)
+ {
+ mode = i;
+ break;
+ }
+ }
+
+ if (mode > 7)
+ {
+ for (int px = 0; px < 16; px++)
+ for (int ch = 0; ch < 4; ch++)
+ output.m_pixels[px][ch] = 0;
+
+ return;
+ }
+
+ const BC7Data::BC7ModeInfo &modeInfo = BC7Data::g_modes[mode];
+
+ int partition = 0;
+ if (modeInfo.m_partitionBits)
+ partition = pv.Unpack(modeInfo.m_partitionBits);
+
+ int rotation = 0;
+ if (modeInfo.m_alphaMode == BC7Data::AlphaMode_Separate)
+ rotation = pv.Unpack(2);
+
+ int indexSelector = 0;
+ if (modeInfo.m_hasIndexSelector)
+ indexSelector = pv.Unpack(1);
+
+ // Resolve fixups
+ int fixups[3] = { 0, 0, 0 };
+
+ if (modeInfo.m_alphaMode != BC7Data::AlphaMode_Separate)
+ {
+ if (modeInfo.m_numSubsets == 2)
+ fixups[1] = BC7Data::g_fixupIndexes2[partition];
+ else if (modeInfo.m_numSubsets == 3)
+ {
+ fixups[1] = BC7Data::g_fixupIndexes3[partition][0];
+ fixups[2] = BC7Data::g_fixupIndexes3[partition][1];
+ }
+ }
+
+ int endPoints[3][2][4];
+
+ // Decode RGB
+ for (int ch = 0; ch < 3; ch++)
+ {
+ for (int subset = 0; subset < modeInfo.m_numSubsets; subset++)
+ {
+ for (int ep = 0; ep < 2; ep++)
+ endPoints[subset][ep][ch] = (pv.Unpack(modeInfo.m_rgbBits) << (8 - modeInfo.m_rgbBits));
+ }
+ }
+
+ // Decode alpha
+ if (modeInfo.m_alphaMode != BC7Data::AlphaMode_None)
+ {
+ for (int subset = 0; subset < modeInfo.m_numSubsets; subset++)
+ {
+ for (int ep = 0; ep < 2; ep++)
+ endPoints[subset][ep][3] = (pv.Unpack(modeInfo.m_alphaBits) << (8 - modeInfo.m_alphaBits));
+ }
+ }
+ else
+ {
+ for (int subset = 0; subset < modeInfo.m_numSubsets; subset++)
+ {
+ for (int ep = 0; ep < 2; ep++)
+ endPoints[subset][ep][3] = 255;
+ }
+ }
+
+ int parityBits = 0;
+
+ // Decode parity bits
+ if (modeInfo.m_pBitMode == BC7Data::PBitMode_PerSubset)
+ {
+ for (int subset = 0; subset < modeInfo.m_numSubsets; subset++)
+ {
+ int p = pv.Unpack(1);
+
+ for (int ep = 0; ep < 2; ep++)
+ {
+ for (int ch = 0; ch < 3; ch++)
+ endPoints[subset][ep][ch] |= p << (7 - modeInfo.m_rgbBits);
+
+ if (modeInfo.m_alphaMode != BC7Data::AlphaMode_None)
+ endPoints[subset][ep][3] |= p << (7 - modeInfo.m_alphaBits);
+ }
+ }
+
+ parityBits = 1;
+ }
+ else if (modeInfo.m_pBitMode == BC7Data::PBitMode_PerEndpoint)
+ {
+ for (int subset = 0; subset < modeInfo.m_numSubsets; subset++)
+ {
+ for (int ep = 0; ep < 2; ep++)
+ {
+ int p = pv.Unpack(1);
+
+ for (int ch = 0; ch < 3; ch++)
+ endPoints[subset][ep][ch] |= p << (7 - modeInfo.m_rgbBits);
+
+ if (modeInfo.m_alphaMode != BC7Data::AlphaMode_None)
+ endPoints[subset][ep][3] |= p << (7 - modeInfo.m_alphaBits);
+ }
+ }
+
+ parityBits = 1;
+ }
+
+ // Fill endpoint bits
+ for (int subset = 0; subset < modeInfo.m_numSubsets; subset++)
+ {
+ for (int ep = 0; ep < 2; ep++)
+ {
+ for (int ch = 0; ch < 3; ch++)
+ endPoints[subset][ep][ch] |= (endPoints[subset][ep][ch] >> (modeInfo.m_rgbBits + parityBits));
+
+ if (modeInfo.m_alphaMode != BC7Data::AlphaMode_None)
+ endPoints[subset][ep][3] |= (endPoints[subset][ep][3] >> (modeInfo.m_alphaBits + parityBits));
+ }
+ }
+
+ int indexes[16];
+ int indexes2[16];
+
+ // Decode indexes
+ for (int px = 0; px < 16; px++)
+ {
+ int bits = modeInfo.m_indexBits;
+ if ((px == 0) || (px == fixups[1]) || (px == fixups[2]))
+ bits--;
+
+ indexes[px] = pv.Unpack(bits);
+ }
+
+ // Decode secondary indexes
+ if (modeInfo.m_alphaMode == BC7Data::AlphaMode_Separate)
+ {
+ for (int px = 0; px < 16; px++)
+ {
+ int bits = modeInfo.m_alphaIndexBits;
+ if (px == 0)
+ bits--;
+
+ indexes2[px] = pv.Unpack(bits);
+ }
+ }
+ else
+ {
+ for (int px = 0; px < 16; px++)
+ indexes2[px] = 0;
+ }
+
+ const int *alphaWeights = BC7Data::g_weightTables[modeInfo.m_alphaIndexBits];
+ const int *rgbWeights = BC7Data::g_weightTables[modeInfo.m_indexBits];
+
+ // Decode each pixel
+ for (int px = 0; px < 16; px++)
+ {
+ int rgbWeight = 0;
+ int alphaWeight = 0;
+
+ int rgbIndex = indexes[px];
+
+ rgbWeight = rgbWeights[indexes[px]];
+
+ if (modeInfo.m_alphaMode == BC7Data::AlphaMode_Combined)
+ alphaWeight = rgbWeight;
+ else if (modeInfo.m_alphaMode == BC7Data::AlphaMode_Separate)
+ alphaWeight = alphaWeights[indexes2[px]];
+
+ if (indexSelector == 1)
+ {
+ int temp = rgbWeight;
+ rgbWeight = alphaWeight;
+ alphaWeight = temp;
+ }
+
+ int pixel[4] = { 0, 0, 0, 255 };
+
+ int subset = 0;
+
+ if (modeInfo.m_numSubsets == 2)
+ subset = (BC7Data::g_partitionMap[partition] >> px) & 1;
+ else if (modeInfo.m_numSubsets == 3)
+ subset = (BC7Data::g_partitionMap2[partition] >> (px * 2)) & 3;
+
+ for (int ch = 0; ch < 3; ch++)
+ pixel[ch] = ((64 - rgbWeight) * endPoints[subset][0][ch] + rgbWeight * endPoints[subset][1][ch] + 32) >> 6;
+
+ if (modeInfo.m_alphaMode != BC7Data::AlphaMode_None)
+ pixel[3] = ((64 - alphaWeight) * endPoints[subset][0][3] + alphaWeight * endPoints[subset][1][3] + 32) >> 6;
+
+ if (rotation != 0)
+ {
+ int ch = rotation - 1;
+ int temp = pixel[ch];
+ pixel[ch] = pixel[3];
+ pixel[3] = temp;
+ }
+
+ for (int ch = 0; ch < 4; ch++)
+ output.m_pixels[px][ch] = static_cast<uint8_t>(pixel[ch]);
+ }
+}
+
+cvtt::ParallelMath::SInt16 cvtt::Internal::BC6HComputer::QuantizeSingleEndpointElementSigned(const MSInt16 &elem2CL, int precision, const ParallelMath::RoundUpForScope* ru)
+{
+ assert(ParallelMath::AllSet(ParallelMath::Less(elem2CL, ParallelMath::MakeSInt16(31744))));
+ assert(ParallelMath::AllSet(ParallelMath::Less(ParallelMath::MakeSInt16(-31744), elem2CL)));
+
+ // Expand to full range
+ ParallelMath::Int16CompFlag isNegative = ParallelMath::Less(elem2CL, ParallelMath::MakeSInt16(0));
+ MUInt15 absElem = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::Select(isNegative, ParallelMath::MakeSInt16(0) - elem2CL, elem2CL));
+
+ absElem = ParallelMath::RightShift(ParallelMath::RoundAndConvertToU15(ParallelMath::ToFloat(absElem) * 32.0f / 31.0f, ru), 16 - precision);
+
+ MSInt16 absElemS16 = ParallelMath::LosslessCast<MSInt16>::Cast(absElem);
+
+ return ParallelMath::Select(isNegative, ParallelMath::MakeSInt16(0) - absElemS16, absElemS16);
+}
+
+cvtt::ParallelMath::UInt15 cvtt::Internal::BC6HComputer::QuantizeSingleEndpointElementUnsigned(const MUInt15 &elem, int precision, const ParallelMath::RoundUpForScope* ru)
+{
+ MUInt16 expandedElem = ParallelMath::RoundAndConvertToU16(ParallelMath::Min(ParallelMath::ToFloat(elem) * 64.0f / 31.0f, ParallelMath::MakeFloat(65535.0f)), ru);
+ return ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::RightShift(expandedElem, 16 - precision));
+}
+
+void cvtt::Internal::BC6HComputer::UnquantizeSingleEndpointElementSigned(const MSInt16 &comp, int precision, MSInt16 &outUnquantized, MSInt16 &outUnquantizedFinished2CL)
+{
+ MSInt16 zero = ParallelMath::MakeSInt16(0);
+
+ ParallelMath::Int16CompFlag negative = ParallelMath::Less(comp, zero);
+ MUInt15 absComp = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::Select(negative, MSInt16(zero - comp), comp));
+
+ MSInt16 unq;
+ MUInt15 absUnq;
+
+ if (precision >= 16)
+ {
+ unq = comp;
+ absUnq = absComp;
+ }
+ else
+ {
+ MSInt16 maxCompMinusOne = ParallelMath::MakeSInt16(static_cast<int16_t>((1 << (precision - 1)) - 2));
+ ParallelMath::Int16CompFlag isZero = ParallelMath::Equal(comp, zero);
+ ParallelMath::Int16CompFlag isMax = ParallelMath::Less(maxCompMinusOne, comp);
+
+ absUnq = (absComp << (16 - precision)) + ParallelMath::MakeUInt15(static_cast<uint16_t>(0x4000 >> (precision - 1)));
+ ParallelMath::ConditionalSet(absUnq, isZero, ParallelMath::MakeUInt15(0));
+ ParallelMath::ConditionalSet(absUnq, isMax, ParallelMath::MakeUInt15(0x7fff));
+
+ unq = ParallelMath::ConditionalNegate(negative, ParallelMath::LosslessCast<MSInt16>::Cast(absUnq));
+ }
+
+ outUnquantized = unq;
+
+ MUInt15 funq = ParallelMath::ToUInt15(ParallelMath::RightShift(ParallelMath::XMultiply(absUnq, ParallelMath::MakeUInt15(31)), 5));
+
+ outUnquantizedFinished2CL = ParallelMath::ConditionalNegate(negative, ParallelMath::LosslessCast<MSInt16>::Cast(funq));
+}
+
+void cvtt::Internal::BC6HComputer::UnquantizeSingleEndpointElementUnsigned(const MUInt15 &comp, int precision, MUInt16 &outUnquantized, MUInt16 &outUnquantizedFinished)
+{
+ MUInt16 unq = ParallelMath::LosslessCast<MUInt16>::Cast(comp);
+ if (precision < 15)
+ {
+ MUInt15 zero = ParallelMath::MakeUInt15(0);
+ MUInt15 maxCompMinusOne = ParallelMath::MakeUInt15(static_cast<uint16_t>((1 << precision) - 2));
+
+ ParallelMath::Int16CompFlag isZero = ParallelMath::Equal(comp, zero);
+ ParallelMath::Int16CompFlag isMax = ParallelMath::Less(maxCompMinusOne, comp);
+
+ unq = (ParallelMath::LosslessCast<MUInt16>::Cast(comp) << (16 - precision)) + ParallelMath::MakeUInt16(static_cast<uint16_t>(0x8000 >> precision));
+
+ ParallelMath::ConditionalSet(unq, isZero, ParallelMath::MakeUInt16(0));
+ ParallelMath::ConditionalSet(unq, isMax, ParallelMath::MakeUInt16(0xffff));
+ }
+
+ outUnquantized = unq;
+ outUnquantizedFinished = ParallelMath::ToUInt16(ParallelMath::RightShift(ParallelMath::XMultiply(unq, ParallelMath::MakeUInt15(31)), 6));
+}
+
+void cvtt::Internal::BC6HComputer::QuantizeEndpointsSigned(const MSInt16 endPoints[2][3], const MFloat floatPixelsColorSpace[16][3], const MFloat floatPixelsLinearWeighted[16][3], MAInt16 quantizedEndPoints[2][3], MUInt15 indexes[16], IndexSelectorHDR<3> &indexSelector, int fixupIndex, int precision, int indexRange, const float *channelWeights, bool fastIndexing, const ParallelMath::RoundTowardNearestForScope *rtn)
+{
+ MSInt16 unquantizedEP[2][3];
+ MSInt16 finishedUnquantizedEP[2][3];
+
+ {
+ ParallelMath::RoundUpForScope ru;
+
+ for (int epi = 0; epi < 2; epi++)
+ {
+ for (int ch = 0; ch < 3; ch++)
+ {
+ MSInt16 qee = QuantizeSingleEndpointElementSigned(endPoints[epi][ch], precision, &ru);
+ UnquantizeSingleEndpointElementSigned(qee, precision, unquantizedEP[epi][ch], finishedUnquantizedEP[epi][ch]);
+ quantizedEndPoints[epi][ch] = ParallelMath::LosslessCast<MAInt16>::Cast(qee);
+ }
+ }
+ }
+
+ indexSelector.Init(channelWeights, unquantizedEP, finishedUnquantizedEP, indexRange);
+ indexSelector.InitHDR(indexRange, true, fastIndexing, channelWeights);
+
+ MUInt15 halfRangeMinusOne = ParallelMath::MakeUInt15(static_cast<uint16_t>(indexRange / 2) - 1);
+
+ MUInt15 index = fastIndexing ? indexSelector.SelectIndexHDRFast(floatPixelsColorSpace[fixupIndex], rtn) : indexSelector.SelectIndexHDRSlow(floatPixelsLinearWeighted[fixupIndex], rtn);
+
+ ParallelMath::Int16CompFlag invert = ParallelMath::Less(halfRangeMinusOne, index);
+
+ if (ParallelMath::AnySet(invert))
+ {
+ ParallelMath::ConditionalSet(index, invert, MUInt15(ParallelMath::MakeUInt15(static_cast<uint16_t>(indexRange - 1)) - index));
+
+ indexSelector.ConditionalInvert(invert);
+
+ for (int ch = 0; ch < 3; ch++)
+ {
+ MAInt16 firstEP = quantizedEndPoints[0][ch];
+ MAInt16 secondEP = quantizedEndPoints[1][ch];
+
+ quantizedEndPoints[0][ch] = ParallelMath::Select(invert, secondEP, firstEP);
+ quantizedEndPoints[1][ch] = ParallelMath::Select(invert, firstEP, secondEP);
+ }
+ }
+
+ indexes[fixupIndex] = index;
+}
+
+void cvtt::Internal::BC6HComputer::QuantizeEndpointsUnsigned(const MSInt16 endPoints[2][3], const MFloat floatPixelsColorSpace[16][3], const MFloat floatPixelsLinearWeighted[16][3], MAInt16 quantizedEndPoints[2][3], MUInt15 indexes[16], IndexSelectorHDR<3> &indexSelector, int fixupIndex, int precision, int indexRange, const float *channelWeights, bool fastIndexing, const ParallelMath::RoundTowardNearestForScope *rtn)
+{
+ MUInt16 unquantizedEP[2][3];
+ MUInt16 finishedUnquantizedEP[2][3];
+
+ {
+ ParallelMath::RoundUpForScope ru;
+
+ for (int epi = 0; epi < 2; epi++)
+ {
+ for (int ch = 0; ch < 3; ch++)
+ {
+ MUInt15 qee = QuantizeSingleEndpointElementUnsigned(ParallelMath::LosslessCast<MUInt15>::Cast(endPoints[epi][ch]), precision, &ru);
+ UnquantizeSingleEndpointElementUnsigned(qee, precision, unquantizedEP[epi][ch], finishedUnquantizedEP[epi][ch]);
+ quantizedEndPoints[epi][ch] = ParallelMath::LosslessCast<MAInt16>::Cast(qee);
+ }
+ }
+ }
+
+ indexSelector.Init(channelWeights, unquantizedEP, finishedUnquantizedEP, indexRange);
+ indexSelector.InitHDR(indexRange, false, fastIndexing, channelWeights);
+
+ MUInt15 halfRangeMinusOne = ParallelMath::MakeUInt15(static_cast<uint16_t>(indexRange / 2) - 1);
+
+ MUInt15 index = fastIndexing ? indexSelector.SelectIndexHDRFast(floatPixelsColorSpace[fixupIndex], rtn) : indexSelector.SelectIndexHDRSlow(floatPixelsLinearWeighted[fixupIndex], rtn);
+
+ ParallelMath::Int16CompFlag invert = ParallelMath::Less(halfRangeMinusOne, index);
+
+ if (ParallelMath::AnySet(invert))
+ {
+ ParallelMath::ConditionalSet(index, invert, MUInt15(ParallelMath::MakeUInt15(static_cast<uint16_t>(indexRange - 1)) - index));
+
+ indexSelector.ConditionalInvert(invert);
+
+ for (int ch = 0; ch < 3; ch++)
+ {
+ MAInt16 firstEP = quantizedEndPoints[0][ch];
+ MAInt16 secondEP = quantizedEndPoints[1][ch];
+
+ quantizedEndPoints[0][ch] = ParallelMath::Select(invert, secondEP, firstEP);
+ quantizedEndPoints[1][ch] = ParallelMath::Select(invert, firstEP, secondEP);
+ }
+ }
+
+ indexes[fixupIndex] = index;
+}
+
+void cvtt::Internal::BC6HComputer::EvaluatePartitionedLegality(const MAInt16 ep0[2][3], const MAInt16 ep1[2][3], int aPrec, const int bPrec[3], bool isTransformed, MAInt16 outEncodedEPs[2][2][3], ParallelMath::Int16CompFlag& outIsLegal)
+{
+ ParallelMath::Int16CompFlag allLegal = ParallelMath::MakeBoolInt16(true);
+
+ MAInt16 aSignificantMask = ParallelMath::MakeAInt16(static_cast<int16_t>((1 << aPrec) - 1));
+
+ for (int ch = 0; ch < 3; ch++)
+ {
+ outEncodedEPs[0][0][ch] = ep0[0][ch];
+ outEncodedEPs[0][1][ch] = ep0[1][ch];
+ outEncodedEPs[1][0][ch] = ep1[0][ch];
+ outEncodedEPs[1][1][ch] = ep1[1][ch];
+
+ if (isTransformed)
+ {
+ for (int subset = 0; subset < 2; subset++)
+ {
+ for (int epi = 0; epi < 2; epi++)
+ {
+ if (epi == 0 && subset == 0)
+ continue;
+
+ MAInt16 bReduced = (outEncodedEPs[subset][epi][ch] & aSignificantMask);
+
+ MSInt16 delta = ParallelMath::TruncateToPrecisionSigned(ParallelMath::LosslessCast<MSInt16>::Cast(ParallelMath::AbstractSubtract(outEncodedEPs[subset][epi][ch], outEncodedEPs[0][0][ch])), bPrec[ch]);
+
+ outEncodedEPs[subset][epi][ch] = ParallelMath::LosslessCast<MAInt16>::Cast(delta);
+
+ MAInt16 reconstructed = (ParallelMath::AbstractAdd(outEncodedEPs[subset][epi][ch], outEncodedEPs[0][0][ch]) & aSignificantMask);
+ allLegal = allLegal & ParallelMath::Equal(reconstructed, bReduced);
+ }
+ }
+ }
+
+ if (!ParallelMath::AnySet(allLegal))
+ break;
+ }
+
+ outIsLegal = allLegal;
+}
+
+void cvtt::Internal::BC6HComputer::EvaluateSingleLegality(const MAInt16 ep[2][3], int aPrec, const int bPrec[3], bool isTransformed, MAInt16 outEncodedEPs[2][3], ParallelMath::Int16CompFlag& outIsLegal)
+{
+ ParallelMath::Int16CompFlag allLegal = ParallelMath::MakeBoolInt16(true);
+
+ MAInt16 aSignificantMask = ParallelMath::MakeAInt16(static_cast<int16_t>((1 << aPrec) - 1));
+
+ for (int ch = 0; ch < 3; ch++)
+ {
+ outEncodedEPs[0][ch] = ep[0][ch];
+ outEncodedEPs[1][ch] = ep[1][ch];
+
+ if (isTransformed)
+ {
+ MAInt16 bReduced = (outEncodedEPs[1][ch] & aSignificantMask);
+
+ MSInt16 delta = ParallelMath::TruncateToPrecisionSigned(ParallelMath::LosslessCast<MSInt16>::Cast(ParallelMath::AbstractSubtract(outEncodedEPs[1][ch], outEncodedEPs[0][ch])), bPrec[ch]);
+
+ outEncodedEPs[1][ch] = ParallelMath::LosslessCast<MAInt16>::Cast(delta);
+
+ MAInt16 reconstructed = (ParallelMath::AbstractAdd(outEncodedEPs[1][ch], outEncodedEPs[0][ch]) & aSignificantMask);
+ allLegal = allLegal & ParallelMath::Equal(reconstructed, bReduced);
+ }
+ }
+
+ outIsLegal = allLegal;
+}
+
+void cvtt::Internal::BC6HComputer::Pack(uint32_t flags, const PixelBlockF16* inputs, uint8_t* packedBlocks, const float channelWeights[4], bool isSigned, int numTweakRounds, int numRefineRounds)
+{
+ if (numTweakRounds < 1)
+ numTweakRounds = 1;
+ else if (numTweakRounds > MaxTweakRounds)
+ numTweakRounds = MaxTweakRounds;
+
+ if (numRefineRounds < 1)
+ numRefineRounds = 1;
+ else if (numRefineRounds > MaxRefineRounds)
+ numRefineRounds = MaxRefineRounds;
+
+ bool fastIndexing = ((flags & cvtt::Flags::BC6H_FastIndexing) != 0);
+ float channelWeightsSq[3];
+
+ ParallelMath::RoundTowardNearestForScope rtn;
+
+ MSInt16 pixels[16][3];
+ MFloat floatPixels2CL[16][3];
+ MFloat floatPixelsLinearWeighted[16][3];
+
+ MSInt16 low15Bits = ParallelMath::MakeSInt16(32767);
+
+ for (int ch = 0; ch < 3; ch++)
+ channelWeightsSq[ch] = channelWeights[ch] * channelWeights[ch];
+
+ for (int px = 0; px < 16; px++)
+ {
+ for (int ch = 0; ch < 3; ch++)
+ {
+ MSInt16 pixelValue;
+ ParallelMath::ConvertHDRInputs(inputs, px, ch, pixelValue);
+
+ // Convert from sign+magnitude to 2CL
+ if (isSigned)
+ {
+ ParallelMath::Int16CompFlag negative = ParallelMath::Less(pixelValue, ParallelMath::MakeSInt16(0));
+ MSInt16 magnitude = (pixelValue & low15Bits);
+ ParallelMath::ConditionalSet(pixelValue, negative, ParallelMath::MakeSInt16(0) - magnitude);
+ pixelValue = ParallelMath::Max(pixelValue, ParallelMath::MakeSInt16(-31743));
+ }
+ else
+ pixelValue = ParallelMath::Max(pixelValue, ParallelMath::MakeSInt16(0));
+
+ pixelValue = ParallelMath::Min(pixelValue, ParallelMath::MakeSInt16(31743));
+
+ pixels[px][ch] = pixelValue;
+ floatPixels2CL[px][ch] = ParallelMath::ToFloat(pixelValue);
+ floatPixelsLinearWeighted[px][ch] = ParallelMath::TwosCLHalfToFloat(pixelValue) * channelWeights[ch];
+ }
+ }
+
+ MFloat preWeightedPixels[16][3];
+
+ BCCommon::PreWeightPixelsHDR<3>(preWeightedPixels, pixels, channelWeights);
+
+ MAInt16 bestEndPoints[2][2][3];
+ MUInt15 bestIndexes[16];
+ MFloat bestError = ParallelMath::MakeFloat(FLT_MAX);
+ MUInt15 bestMode = ParallelMath::MakeUInt15(0);
+ MUInt15 bestPartition = ParallelMath::MakeUInt15(0);
+
+ for (int px = 0; px < 16; px++)
+ bestIndexes[px] = ParallelMath::MakeUInt15(0);
+
+ for (int subset = 0; subset < 2; subset++)
+ for (int epi = 0; epi < 2; epi++)
+ for (int ch = 0; ch < 3; ch++)
+ bestEndPoints[subset][epi][ch] = ParallelMath::MakeAInt16(0);
+
+ UnfinishedEndpoints<3> partitionedUFEP[32][2];
+ UnfinishedEndpoints<3> singleUFEP;
+
+ // Generate UFEP for partitions
+ for (int p = 0; p < 32; p++)
+ {
+ int partitionMask = BC7Data::g_partitionMap[p];
+
+ EndpointSelector<3, 8> epSelectors[2];
+
+ for (int pass = 0; pass < NumEndpointSelectorPasses; pass++)
+ {
+ for (int px = 0; px < 16; px++)
+ {
+ int subset = (partitionMask >> px) & 1;
+ epSelectors[subset].ContributePass(preWeightedPixels[px], pass, ParallelMath::MakeFloat(1.0f));
+ }
+
+ for (int subset = 0; subset < 2; subset++)
+ epSelectors[subset].FinishPass(pass);
+ }
+
+ for (int subset = 0; subset < 2; subset++)
+ partitionedUFEP[p][subset] = epSelectors[subset].GetEndpoints(channelWeights);
+ }
+
+ // Generate UFEP for single
+ {
+ EndpointSelector<3, 8> epSelector;
+
+ for (int pass = 0; pass < NumEndpointSelectorPasses; pass++)
+ {
+ for (int px = 0; px < 16; px++)
+ epSelector.ContributePass(preWeightedPixels[px], pass, ParallelMath::MakeFloat(1.0f));
+
+ epSelector.FinishPass(pass);
+ }
+
+ singleUFEP = epSelector.GetEndpoints(channelWeights);
+ }
+
+ for (int partitionedInt = 0; partitionedInt < 2; partitionedInt++)
+ {
+ bool partitioned = (partitionedInt == 1);
+
+ for (int aPrec = BC7Data::g_maxHDRPrecision; aPrec >= 0; aPrec--)
+ {
+ if (!BC7Data::g_hdrModesExistForPrecision[partitionedInt][aPrec])
+ continue;
+
+ int numPartitions = partitioned ? 32 : 1;
+ int numSubsets = partitioned ? 2 : 1;
+ int indexBits = partitioned ? 3 : 4;
+ int indexRange = (1 << indexBits);
+
+ for (int p = 0; p < numPartitions; p++)
+ {
+ int partitionMask = partitioned ? BC7Data::g_partitionMap[p] : 0;
+
+ const int MaxMetaRounds = MaxTweakRounds * MaxRefineRounds;
+
+ MAInt16 metaEndPointsQuantized[MaxMetaRounds][2][2][3];
+ MUInt15 metaIndexes[MaxMetaRounds][16];
+ MFloat metaError[MaxMetaRounds][2];
+
+ bool roundValid[MaxMetaRounds][2];
+
+ for (int r = 0; r < MaxMetaRounds; r++)
+ for (int subset = 0; subset < 2; subset++)
+ roundValid[r][subset] = true;
+
+ for (int subset = 0; subset < numSubsets; subset++)
+ {
+ for (int tweak = 0; tweak < MaxTweakRounds; tweak++)
+ {
+ EndpointRefiner<3> refiners[2];
+
+ bool abortRemainingRefines = false;
+ for (int refinePass = 0; refinePass < MaxRefineRounds; refinePass++)
+ {
+ int metaRound = tweak * MaxRefineRounds + refinePass;
+
+ if (tweak >= numTweakRounds || refinePass >= numRefineRounds)
+ abortRemainingRefines = true;
+
+ if (abortRemainingRefines)
+ {
+ roundValid[metaRound][subset] = false;
+ continue;
+ }
+
+ MAInt16(&mrQuantizedEndPoints)[2][2][3] = metaEndPointsQuantized[metaRound];
+ MUInt15(&mrIndexes)[16] = metaIndexes[metaRound];
+
+ MSInt16 endPointsColorSpace[2][3];
+
+ if (refinePass == 0)
+ {
+ UnfinishedEndpoints<3> ufep = partitioned ? partitionedUFEP[p][subset] : singleUFEP;
+
+ if (isSigned)
+ ufep.FinishHDRSigned(tweak, indexRange, endPointsColorSpace[0], endPointsColorSpace[1], &rtn);
+ else
+ ufep.FinishHDRUnsigned(tweak, indexRange, endPointsColorSpace[0], endPointsColorSpace[1], &rtn);
+ }
+ else
+ refiners[subset].GetRefinedEndpointsHDR(endPointsColorSpace, isSigned, &rtn);
+
+ refiners[subset].Init(indexRange, channelWeights);
+
+ int fixupIndex = (subset == 0) ? 0 : BC7Data::g_fixupIndexes2[p];
+
+ IndexSelectorHDR<3> indexSelector;
+ if (isSigned)
+ QuantizeEndpointsSigned(endPointsColorSpace, floatPixels2CL, floatPixelsLinearWeighted, mrQuantizedEndPoints[subset], mrIndexes, indexSelector, fixupIndex, aPrec, indexRange, channelWeights, fastIndexing, &rtn);
+ else
+ QuantizeEndpointsUnsigned(endPointsColorSpace, floatPixels2CL, floatPixelsLinearWeighted, mrQuantizedEndPoints[subset], mrIndexes, indexSelector, fixupIndex, aPrec, indexRange, channelWeights, fastIndexing, &rtn);
+
+ if (metaRound > 0)
+ {
+ ParallelMath::Int16CompFlag anySame = ParallelMath::MakeBoolInt16(false);
+
+ for (int prevRound = 0; prevRound < metaRound; prevRound++)
+ {
+ MAInt16(&prevRoundEPs)[2][3] = metaEndPointsQuantized[prevRound][subset];
+
+ ParallelMath::Int16CompFlag same = ParallelMath::MakeBoolInt16(true);
+
+ for (int epi = 0; epi < 2; epi++)
+ for (int ch = 0; ch < 3; ch++)
+ same = (same & ParallelMath::Equal(prevRoundEPs[epi][ch], mrQuantizedEndPoints[subset][epi][ch]));
+
+ anySame = (anySame | same);
+ if (ParallelMath::AllSet(anySame))
+ break;
+ }
+
+ if (ParallelMath::AllSet(anySame))
+ {
+ roundValid[metaRound][subset] = false;
+ continue;
+ }
+ }
+
+ MFloat subsetError = ParallelMath::MakeFloatZero();
+
+ {
+ for (int px = 0; px < 16; px++)
+ {
+ if (subset != ((partitionMask >> px) & 1))
+ continue;
+
+ MUInt15 index;
+ if (px == fixupIndex)
+ index = mrIndexes[px];
+ else
+ {
+ index = fastIndexing ? indexSelector.SelectIndexHDRFast(floatPixels2CL[px], &rtn) : indexSelector.SelectIndexHDRSlow(floatPixelsLinearWeighted[px], &rtn);
+ mrIndexes[px] = index;
+ }
+
+ MSInt16 reconstructed[3];
+ if (isSigned)
+ indexSelector.ReconstructHDRSigned(mrIndexes[px], reconstructed);
+ else
+ indexSelector.ReconstructHDRUnsigned(mrIndexes[px], reconstructed);
+
+ subsetError = subsetError + (fastIndexing ? BCCommon::ComputeErrorHDRFast<3>(flags, reconstructed, pixels[px], channelWeightsSq) : BCCommon::ComputeErrorHDRSlow<3>(flags, reconstructed, pixels[px], channelWeightsSq));
+
+ if (refinePass != numRefineRounds - 1)
+ refiners[subset].ContributeUnweightedPW(preWeightedPixels[px], index);
+ }
+ }
+
+ metaError[metaRound][subset] = subsetError;
+ }
+ }
+ }
+
+ // Now we have a bunch of attempts, but not all of them will fit in the delta coding scheme
+ int numMeta1 = partitioned ? MaxMetaRounds : 1;
+ for (int meta0 = 0; meta0 < MaxMetaRounds; meta0++)
+ {
+ if (!roundValid[meta0][0])
+ continue;
+
+ for (int meta1 = 0; meta1 < numMeta1; meta1++)
+ {
+ MFloat combinedError = metaError[meta0][0];
+ if (partitioned)
+ {
+ if (!roundValid[meta1][1])
+ continue;
+
+ combinedError = combinedError + metaError[meta1][1];
+ }
+
+ ParallelMath::FloatCompFlag errorBetter = ParallelMath::Less(combinedError, bestError);
+ if (!ParallelMath::AnySet(errorBetter))
+ continue;
+
+ ParallelMath::Int16CompFlag needsCommit = ParallelMath::FloatFlagToInt16(errorBetter);
+
+ // Figure out if this is encodable
+ for (int mode = 0; mode < BC7Data::g_numHDRModes; mode++)
+ {
+ const BC7Data::BC6HModeInfo &modeInfo = BC7Data::g_hdrModes[mode];
+
+ if (modeInfo.m_partitioned != partitioned || modeInfo.m_aPrec != aPrec)
+ continue;
+
+ MAInt16 encodedEPs[2][2][3];
+ ParallelMath::Int16CompFlag isLegal;
+ if (partitioned)
+ EvaluatePartitionedLegality(metaEndPointsQuantized[meta0][0], metaEndPointsQuantized[meta1][1], modeInfo.m_aPrec, modeInfo.m_bPrec, modeInfo.m_transformed, encodedEPs, isLegal);
+ else
+ EvaluateSingleLegality(metaEndPointsQuantized[meta0][0], modeInfo.m_aPrec, modeInfo.m_bPrec, modeInfo.m_transformed, encodedEPs[0], isLegal);
+
+ ParallelMath::Int16CompFlag isLegalAndBetter = (ParallelMath::FloatFlagToInt16(errorBetter) & isLegal);
+ if (!ParallelMath::AnySet(isLegalAndBetter))
+ continue;
+
+ ParallelMath::FloatCompFlag isLegalAndBetterFloat = ParallelMath::Int16FlagToFloat(isLegalAndBetter);
+
+ ParallelMath::ConditionalSet(bestError, isLegalAndBetterFloat, combinedError);
+ ParallelMath::ConditionalSet(bestMode, isLegalAndBetter, ParallelMath::MakeUInt15(static_cast<uint16_t>(mode)));
+ ParallelMath::ConditionalSet(bestPartition, isLegalAndBetter, ParallelMath::MakeUInt15(static_cast<uint16_t>(p)));
+
+ for (int subset = 0; subset < numSubsets; subset++)
+ {
+ for (int epi = 0; epi < 2; epi++)
+ {
+ for (int ch = 0; ch < 3; ch++)
+ ParallelMath::ConditionalSet(bestEndPoints[subset][epi][ch], isLegalAndBetter, encodedEPs[subset][epi][ch]);
+ }
+ }
+
+ for (int px = 0; px < 16; px++)
+ {
+ int subset = ((partitionMask >> px) & 1);
+ if (subset == 0)
+ ParallelMath::ConditionalSet(bestIndexes[px], isLegalAndBetter, metaIndexes[meta0][px]);
+ else
+ ParallelMath::ConditionalSet(bestIndexes[px], isLegalAndBetter, metaIndexes[meta1][px]);
+ }
+
+ needsCommit = ParallelMath::AndNot(needsCommit, isLegalAndBetter);
+ if (!ParallelMath::AnySet(needsCommit))
+ break;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ // At this point, everything should be set
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ {
+ ParallelMath::ScalarUInt16 mode = ParallelMath::Extract(bestMode, block);
+ ParallelMath::ScalarUInt16 partition = ParallelMath::Extract(bestPartition, block);
+ int32_t eps[2][2][3];
+ ParallelMath::ScalarUInt16 indexes[16];
+
+ const BC7Data::BC6HModeInfo& modeInfo = BC7Data::g_hdrModes[mode];
+
+ BC6H_IO::WriteFunc_t writeFunc = BC6H_IO::g_writeFuncs[mode];
+
+ const int headerBits = modeInfo.m_partitioned ? 82 : 65;
+
+ for (int subset = 0; subset < 2; subset++)
+ {
+ for (int epi = 0; epi < 2; epi++)
+ {
+ for (int ch = 0; ch < 3; ch++)
+ eps[subset][epi][ch] = ParallelMath::Extract(bestEndPoints[subset][epi][ch], block);
+ }
+ }
+
+ for (int px = 0; px < 16; px++)
+ indexes[px] = ParallelMath::Extract(bestIndexes[px], block);
+
+ uint16_t modeID = modeInfo.m_modeID;
+
+ PackingVector pv;
+
+ {
+ uint32_t header[3];
+ writeFunc(header, modeID, partition,
+ eps[0][0][0], eps[0][1][0], eps[1][0][0], eps[1][1][0],
+ eps[0][0][1], eps[0][1][1], eps[1][0][1], eps[1][1][1],
+ eps[0][0][2], eps[0][1][2], eps[1][0][2], eps[1][1][2]
+ );
+
+ pv.InitPacked(header, headerBits);
+ }
+
+ int fixupIndex1 = 0;
+ int indexBits = 4;
+ if (modeInfo.m_partitioned)
+ {
+ fixupIndex1 = BC7Data::g_fixupIndexes2[partition];
+ indexBits = 3;
+ }
+
+ for (int px = 0; px < 16; px++)
+ {
+ ParallelMath::ScalarUInt16 index = ParallelMath::Extract(bestIndexes[px], block);
+ if (px == 0 || px == fixupIndex1)
+ pv.Pack(index, indexBits - 1);
+ else
+ pv.Pack(index, indexBits);
+ }
+
+ pv.Flush(packedBlocks + 16 * block);
+ }
+}
+
+void cvtt::Internal::BC6HComputer::SignExtendSingle(int &v, int bits)
+{
+ if (v & (1 << (bits - 1)))
+ v |= -(1 << bits);
+}
+
+void cvtt::Internal::BC6HComputer::UnpackOne(PixelBlockF16 &output, const uint8_t *pBC, bool isSigned)
+{
+ UnpackingVector pv;
+ pv.Init(pBC);
+
+ int numModeBits = 2;
+ int modeBits = pv.Unpack(2);
+ if (modeBits != 0 && modeBits != 1)
+ {
+ modeBits |= pv.Unpack(3) << 2;
+ numModeBits += 3;
+ }
+
+ int mode = -1;
+ for (int possibleMode = 0; possibleMode < BC7Data::g_numHDRModes; possibleMode++)
+ {
+ if (BC7Data::g_hdrModes[possibleMode].m_modeID == modeBits)
+ {
+ mode = possibleMode;
+ break;
+ }
+ }
+
+ if (mode < 0)
+ {
+ for (int px = 0; px < 16; px++)
+ {
+ for (int ch = 0; ch < 3; ch++)
+ output.m_pixels[px][ch] = 0;
+ output.m_pixels[px][3] = 0x3c00; // 1.0
+ }
+ return;
+ }
+
+ const BC7Data::BC6HModeInfo& modeInfo = BC7Data::g_hdrModes[mode];
+ const int headerBits = modeInfo.m_partitioned ? 82 : 65;
+ const BC6H_IO::ReadFunc_t readFunc = BC6H_IO::g_readFuncs[mode];
+
+ uint16_t partition = 0;
+ int32_t eps[2][2][3];
+
+ for (int subset = 0; subset < 2; subset++)
+ for (int epi = 0; epi < 2; epi++)
+ for (int ch = 0; ch < 3; ch++)
+ eps[subset][epi][ch] = 0;
+
+ {
+ uint32_t header[3];
+ uint16_t codedEPs[2][2][3];
+ pv.UnpackStart(header, headerBits);
+
+ readFunc(header, partition,
+ codedEPs[0][0][0], codedEPs[0][1][0], codedEPs[1][0][0], codedEPs[1][1][0],
+ codedEPs[0][0][1], codedEPs[0][1][1], codedEPs[1][0][1], codedEPs[1][1][1],
+ codedEPs[0][0][2], codedEPs[0][1][2], codedEPs[1][0][2], codedEPs[1][1][2]
+ );
+
+ for (int subset = 0; subset < 2; subset++)
+ for (int epi = 0; epi < 2; epi++)
+ for (int ch = 0; ch < 3; ch++)
+ eps[subset][epi][ch] = codedEPs[subset][epi][ch];
+ }
+
+ uint16_t modeID = modeInfo.m_modeID;
+
+ int fixupIndex1 = 0;
+ int indexBits = 4;
+ int numSubsets = 1;
+ if (modeInfo.m_partitioned)
+ {
+ fixupIndex1 = BC7Data::g_fixupIndexes2[partition];
+ indexBits = 3;
+ numSubsets = 2;
+ }
+
+ int indexes[16];
+ for (int px = 0; px < 16; px++)
+ {
+ if (px == 0 || px == fixupIndex1)
+ indexes[px] = pv.Unpack(indexBits - 1);
+ else
+ indexes[px] = pv.Unpack(indexBits);
+ }
+
+ if (modeInfo.m_partitioned)
+ {
+ for (int ch = 0; ch < 3; ch++)
+ {
+ if (isSigned)
+ SignExtendSingle(eps[0][0][ch], modeInfo.m_aPrec);
+ if (modeInfo.m_transformed || isSigned)
+ {
+ SignExtendSingle(eps[0][1][ch], modeInfo.m_bPrec[ch]);
+ SignExtendSingle(eps[1][0][ch], modeInfo.m_bPrec[ch]);
+ SignExtendSingle(eps[1][1][ch], modeInfo.m_bPrec[ch]);
+ }
+ }
+ }
+ else
+ {
+ for (int ch = 0; ch < 3; ch++)
+ {
+ if (isSigned)
+ SignExtendSingle(eps[0][0][ch], modeInfo.m_aPrec);
+ if (modeInfo.m_transformed || isSigned)
+ SignExtendSingle(eps[0][1][ch], modeInfo.m_bPrec[ch]);
+ }
+ }
+
+ int aPrec = modeInfo.m_aPrec;
+
+ if (modeInfo.m_transformed)
+ {
+ for (int ch = 0; ch < 3; ch++)
+ {
+ int wrapMask = (1 << aPrec) - 1;
+
+ eps[0][1][ch] = ((eps[0][0][ch] + eps[0][1][ch]) & wrapMask);
+ if (isSigned)
+ SignExtendSingle(eps[0][1][ch], aPrec);
+
+ if (modeInfo.m_partitioned)
+ {
+ eps[1][0][ch] = ((eps[0][0][ch] + eps[1][0][ch]) & wrapMask);
+ eps[1][1][ch] = ((eps[0][0][ch] + eps[1][1][ch]) & wrapMask);
+
+ if (isSigned)
+ {
+ SignExtendSingle(eps[1][0][ch], aPrec);
+ SignExtendSingle(eps[1][1][ch], aPrec);
+ }
+ }
+ }
+ }
+
+ // Unquantize endpoints
+ for (int subset = 0; subset < numSubsets; subset++)
+ {
+ for (int epi = 0; epi < 2; epi++)
+ {
+ for (int ch = 0; ch < 3; ch++)
+ {
+ int &v = eps[subset][epi][ch];
+
+ if (isSigned)
+ {
+ if (aPrec >= 16)
+ {
+ // Nothing
+ }
+ else
+ {
+ bool s = false;
+ int comp = v;
+ if (v < 0)
+ {
+ s = true;
+ comp = -comp;
+ }
+
+ int unq = 0;
+ if (comp == 0)
+ unq = 0;
+ else if (comp >= ((1 << (aPrec - 1)) - 1))
+ unq = 0x7fff;
+ else
+ unq = ((comp << 15) + 0x4000) >> (aPrec - 1);
+
+ if (s)
+ unq = -unq;
+
+ v = unq;
+ }
+ }
+ else
+ {
+ if (aPrec >= 15)
+ {
+ // Nothing
+ }
+ else if (v == 0)
+ {
+ // Nothing
+ }
+ else if (v == ((1 << aPrec) - 1))
+ v = 0xffff;
+ else
+ v = ((v << 16) + 0x8000) >> aPrec;
+ }
+ }
+ }
+ }
+
+ const int *weights = BC7Data::g_weightTables[indexBits];
+
+ for (int px = 0; px < 16; px++)
+ {
+ int subset = 0;
+ if (modeInfo.m_partitioned)
+ subset = (BC7Data::g_partitionMap[partition] >> px) & 1;
+
+ int w = weights[indexes[px]];
+ for (int ch = 0; ch < 3; ch++)
+ {
+ int comp = ((64 - w) * eps[subset][0][ch] + w * eps[subset][1][ch] + 32) >> 6;
+
+ if (isSigned)
+ {
+ if (comp < 0)
+ comp = -(((-comp) * 31) >> 5);
+ else
+ comp = (comp * 31) >> 5;
+
+ int s = 0;
+ if (comp < 0)
+ {
+ s = 0x8000;
+ comp = -comp;
+ }
+
+ output.m_pixels[px][ch] = static_cast<uint16_t>(s | comp);
+ }
+ else
+ {
+ comp = (comp * 31) >> 6;
+ output.m_pixels[px][ch] = static_cast<uint16_t>(comp);
+ }
+ }
+ output.m_pixels[px][3] = 0x3c00; // 1.0
+ }
+}
+
+void cvtt::Kernels::ConfigureBC7EncodingPlanFromQuality(BC7EncodingPlan &encodingPlan, int quality)
+{
+ static const int kMaxQuality = 100;
+
+ if (quality < 1)
+ quality = 1;
+ else if (quality > kMaxQuality)
+ quality = kMaxQuality;
+
+ const int numRGBModes = cvtt::Tables::BC7Prio::g_bc7NumPrioCodesRGB * quality / kMaxQuality;
+ const int numRGBAModes = cvtt::Tables::BC7Prio::g_bc7NumPrioCodesRGBA * quality / kMaxQuality;
+
+ const uint16_t *prioLists[] = { cvtt::Tables::BC7Prio::g_bc7PrioCodesRGB, cvtt::Tables::BC7Prio::g_bc7PrioCodesRGBA };
+ const int prioListSizes[] = { numRGBModes, numRGBAModes };
+
+ BC7FineTuningParams ftParams;
+ memset(&ftParams, 0, sizeof(ftParams));
+
+ for (int listIndex = 0; listIndex < 2; listIndex++)
+ {
+ int prioListSize = prioListSizes[listIndex];
+ const uint16_t *prioList = prioLists[listIndex];
+
+ for (int prioIndex = 0; prioIndex < prioListSize; prioIndex++)
+ {
+ const uint16_t packedMode = prioList[prioIndex];
+
+ uint8_t seedPoints = static_cast<uint8_t>(cvtt::Tables::BC7Prio::UnpackSeedPointCount(packedMode));
+ int mode = cvtt::Tables::BC7Prio::UnpackMode(packedMode);
+
+ switch (mode)
+ {
+ case 0:
+ ftParams.mode0SP[cvtt::Tables::BC7Prio::UnpackPartition(packedMode)] = seedPoints;
+ break;
+ case 1:
+ ftParams.mode1SP[cvtt::Tables::BC7Prio::UnpackPartition(packedMode)] = seedPoints;
+ break;
+ case 2:
+ ftParams.mode2SP[cvtt::Tables::BC7Prio::UnpackPartition(packedMode)] = seedPoints;
+ break;
+ case 3:
+ ftParams.mode3SP[cvtt::Tables::BC7Prio::UnpackPartition(packedMode)] = seedPoints;
+ break;
+ case 4:
+ ftParams.mode4SP[cvtt::Tables::BC7Prio::UnpackRotation(packedMode)][cvtt::Tables::BC7Prio::UnpackIndexSelector(packedMode)] = seedPoints;
+ break;
+ case 5:
+ ftParams.mode5SP[cvtt::Tables::BC7Prio::UnpackRotation(packedMode)] = seedPoints;
+ break;
+ case 6:
+ ftParams.mode6SP = seedPoints;
+ break;
+ case 7:
+ ftParams.mode7SP[cvtt::Tables::BC7Prio::UnpackPartition(packedMode)] = seedPoints;
+ break;
+ }
+ }
+ }
+
+ ConfigureBC7EncodingPlanFromFineTuningParams(encodingPlan, ftParams);
+}
+
+// Generates a BC7 encoding plan from fine-tuning parameters.
+bool cvtt::Kernels::ConfigureBC7EncodingPlanFromFineTuningParams(BC7EncodingPlan &encodingPlan, const BC7FineTuningParams &params)
+{
+ memset(&encodingPlan, 0, sizeof(encodingPlan));
+
+ // Mode 0
+ for (int partition = 0; partition < 16; partition++)
+ {
+ uint8_t sp = params.mode0SP[partition];
+ if (sp == 0)
+ continue;
+
+ encodingPlan.mode0PartitionEnabled |= static_cast<uint16_t>(1) << partition;
+
+ for (int subset = 0; subset < 3; subset++)
+ {
+ int shape = cvtt::Internal::BC7Data::g_shapes3[partition][subset];
+ encodingPlan.seedPointsForShapeRGB[shape] = std::max(encodingPlan.seedPointsForShapeRGB[shape], sp);
+ }
+ }
+
+ // Mode 1
+ for (int partition = 0; partition < 64; partition++)
+ {
+ uint8_t sp = params.mode1SP[partition];
+ if (sp == 0)
+ continue;
+
+ encodingPlan.mode1PartitionEnabled |= static_cast<uint64_t>(1) << partition;
+
+ for (int subset = 0; subset < 2; subset++)
+ {
+ int shape = cvtt::Internal::BC7Data::g_shapes2[partition][subset];
+ encodingPlan.seedPointsForShapeRGB[shape] = std::max(encodingPlan.seedPointsForShapeRGB[shape], sp);
+ }
+ }
+
+ // Mode 2
+ for (int partition = 0; partition < 64; partition++)
+ {
+ uint8_t sp = params.mode2SP[partition];
+ if (sp == 0)
+ continue;
+
+ encodingPlan.mode2PartitionEnabled |= static_cast<uint64_t>(1) << partition;
+
+ for (int subset = 0; subset < 3; subset++)
+ {
+ int shape = cvtt::Internal::BC7Data::g_shapes3[partition][subset];
+ encodingPlan.seedPointsForShapeRGB[shape] = std::max(encodingPlan.seedPointsForShapeRGB[shape], sp);
+ }
+ }
+
+ // Mode 3
+ for (int partition = 0; partition < 64; partition++)
+ {
+ uint8_t sp = params.mode3SP[partition];
+ if (sp == 0)
+ continue;
+
+ encodingPlan.mode3PartitionEnabled |= static_cast<uint64_t>(1) << partition;
+
+ for (int subset = 0; subset < 2; subset++)
+ {
+ int shape = cvtt::Internal::BC7Data::g_shapes2[partition][subset];
+ encodingPlan.seedPointsForShapeRGB[shape] = std::max(encodingPlan.seedPointsForShapeRGB[shape], sp);
+ }
+ }
+
+ // Mode 4
+ for (int rotation = 0; rotation < 4; rotation++)
+ {
+ for (int indexMode = 0; indexMode < 2; indexMode++)
+ encodingPlan.mode4SP[rotation][indexMode] = params.mode4SP[rotation][indexMode];
+ }
+
+ // Mode 5
+ for (int rotation = 0; rotation < 4; rotation++)
+ encodingPlan.mode5SP[rotation] = params.mode5SP[rotation];
+
+ // Mode 6
+ {
+ uint8_t sp = params.mode6SP;
+ if (sp != 0)
+ {
+ encodingPlan.mode6Enabled = true;
+
+ int shape = cvtt::Internal::BC7Data::g_shapes1[0][0];
+ encodingPlan.seedPointsForShapeRGBA[shape] = std::max(encodingPlan.seedPointsForShapeRGBA[shape], sp);
+ }
+ }
+
+ // Mode 7
+ for (int partition = 0; partition < 64; partition++)
+ {
+ uint8_t sp = params.mode7SP[partition];
+ if (sp == 0)
+ continue;
+
+ encodingPlan.mode7RGBAPartitionEnabled |= static_cast<uint64_t>(1) << partition;
+
+ for (int subset = 0; subset < 2; subset++)
+ {
+ int shape = cvtt::Internal::BC7Data::g_shapes2[partition][subset];
+ encodingPlan.seedPointsForShapeRGBA[shape] = std::max(encodingPlan.seedPointsForShapeRGBA[shape], sp);
+ }
+ }
+
+ for (int i = 0; i < BC7EncodingPlan::kNumRGBShapes; i++)
+ {
+ if (encodingPlan.seedPointsForShapeRGB[i] > 0)
+ {
+ encodingPlan.rgbShapeList[encodingPlan.rgbNumShapesToEvaluate] = i;
+ encodingPlan.rgbNumShapesToEvaluate++;
+ }
+ }
+
+ for (int i = 0; i < BC7EncodingPlan::kNumRGBAShapes; i++)
+ {
+ if (encodingPlan.seedPointsForShapeRGBA[i] > 0)
+ {
+ encodingPlan.rgbaShapeList[encodingPlan.rgbaNumShapesToEvaluate] = i;
+ encodingPlan.rgbaNumShapesToEvaluate++;
+ }
+ }
+
+ encodingPlan.mode7RGBPartitionEnabled = (encodingPlan.mode7RGBAPartitionEnabled & ~encodingPlan.mode3PartitionEnabled);
+
+ return true;
+}
+
+#endif
diff --git a/thirdparty/cvtt/ConvectionKernels_BC67.h b/thirdparty/cvtt/ConvectionKernels_BC67.h
new file mode 100644
index 0000000000..b929711187
--- /dev/null
+++ b/thirdparty/cvtt/ConvectionKernels_BC67.h
@@ -0,0 +1,99 @@
+#pragma once
+
+#include "ConvectionKernels_ParallelMath.h"
+
+
+namespace cvtt
+{
+ namespace Tables
+ {
+ namespace BC7SC
+ {
+ struct Table;
+ }
+ }
+
+ namespace Internal
+ {
+ namespace BC67
+ {
+ struct WorkInfo;
+ }
+
+ template<int TVectorSize>
+ class IndexSelectorHDR;
+ }
+
+ struct PixelBlockU8;
+}
+
+namespace cvtt
+{
+ namespace Internal
+ {
+ class BC7Computer
+ {
+ public:
+ static void Pack(uint32_t flags, const PixelBlockU8* inputs, uint8_t* packedBlocks, const float channelWeights[4], const BC7EncodingPlan &encodingPlan, int numRefineRounds);
+ static void UnpackOne(PixelBlockU8 &output, const uint8_t* packedBlock);
+
+ private:
+ static const int MaxTweakRounds = 4;
+
+ typedef ParallelMath::SInt16 MSInt16;
+ typedef ParallelMath::UInt15 MUInt15;
+ typedef ParallelMath::UInt16 MUInt16;
+ typedef ParallelMath::SInt32 MSInt32;
+ typedef ParallelMath::Float MFloat;
+
+ static void TweakAlpha(const MUInt15 original[2], int tweak, int range, MUInt15 result[2]);
+ static void Quantize(MUInt15* color, int bits, int channels);
+ static void QuantizeP(MUInt15* color, int bits, uint16_t p, int channels);
+ static void Unquantize(MUInt15* color, int bits, int channels);
+ static void CompressEndpoints0(MUInt15 ep[2][4], uint16_t p[2]);
+ static void CompressEndpoints1(MUInt15 ep[2][4], uint16_t p);
+ static void CompressEndpoints2(MUInt15 ep[2][4]);
+ static void CompressEndpoints3(MUInt15 ep[2][4], uint16_t p[2]);
+ static void CompressEndpoints4(MUInt15 epRGB[2][3], MUInt15 epA[2]);
+ static void CompressEndpoints5(MUInt15 epRGB[2][3], MUInt15 epA[2]);
+ static void CompressEndpoints6(MUInt15 ep[2][4], uint16_t p[2]);
+ static void CompressEndpoints7(MUInt15 ep[2][4], uint16_t p[2]);
+ static void TrySingleColorRGBAMultiTable(uint32_t flags, const MUInt15 pixels[16][4], const MFloat average[4], int numRealChannels, const uint8_t *fragmentStart, int shapeLength, const MFloat &staticAlphaError, const ParallelMath::Int16CompFlag punchThroughInvalid[4], MFloat& shapeBestError, MUInt15 shapeBestEP[2][4], MUInt15 *fragmentBestIndexes, const float *channelWeightsSq, const cvtt::Tables::BC7SC::Table*const* tables, int numTables, const ParallelMath::RoundTowardNearestForScope *rtn);
+ static void TrySinglePlane(uint32_t flags, const MUInt15 pixels[16][4], const MFloat floatPixels[16][4], const float channelWeights[4], const BC7EncodingPlan &encodingPlan, int numRefineRounds, BC67::WorkInfo& work, const ParallelMath::RoundTowardNearestForScope *rtn);
+ static void TryDualPlane(uint32_t flags, const MUInt15 pixels[16][4], const MFloat floatPixels[16][4], const float channelWeights[4], const BC7EncodingPlan &encodingPlan, int numRefineRounds, BC67::WorkInfo& work, const ParallelMath::RoundTowardNearestForScope *rtn);
+
+ template<class T>
+ static void Swap(T& a, T& b);
+ };
+
+
+ class BC6HComputer
+ {
+ public:
+ static void Pack(uint32_t flags, const PixelBlockF16* inputs, uint8_t* packedBlocks, const float channelWeights[4], bool isSigned, int numTweakRounds, int numRefineRounds);
+ static void UnpackOne(PixelBlockF16 &output, const uint8_t *pBC, bool isSigned);
+
+ private:
+ typedef ParallelMath::Float MFloat;
+ typedef ParallelMath::SInt16 MSInt16;
+ typedef ParallelMath::UInt16 MUInt16;
+ typedef ParallelMath::UInt15 MUInt15;
+ typedef ParallelMath::AInt16 MAInt16;
+ typedef ParallelMath::SInt32 MSInt32;
+ typedef ParallelMath::UInt31 MUInt31;
+
+ static const int MaxTweakRounds = 4;
+ static const int MaxRefineRounds = 3;
+
+ static MSInt16 QuantizeSingleEndpointElementSigned(const MSInt16 &elem2CL, int precision, const ParallelMath::RoundUpForScope* ru);
+ static MUInt15 QuantizeSingleEndpointElementUnsigned(const MUInt15 &elem, int precision, const ParallelMath::RoundUpForScope* ru);
+ static void UnquantizeSingleEndpointElementSigned(const MSInt16 &comp, int precision, MSInt16 &outUnquantized, MSInt16 &outUnquantizedFinished2CL);
+ static void UnquantizeSingleEndpointElementUnsigned(const MUInt15 &comp, int precision, MUInt16 &outUnquantized, MUInt16 &outUnquantizedFinished);
+ static void QuantizeEndpointsSigned(const MSInt16 endPoints[2][3], const MFloat floatPixelsColorSpace[16][3], const MFloat floatPixelsLinearWeighted[16][3], MAInt16 quantizedEndPoints[2][3], MUInt15 indexes[16], IndexSelectorHDR<3> &indexSelector, int fixupIndex, int precision, int indexRange, const float *channelWeights, bool fastIndexing, const ParallelMath::RoundTowardNearestForScope *rtn);
+ static void QuantizeEndpointsUnsigned(const MSInt16 endPoints[2][3], const MFloat floatPixelsColorSpace[16][3], const MFloat floatPixelsLinearWeighted[16][3], MAInt16 quantizedEndPoints[2][3], MUInt15 indexes[16], IndexSelectorHDR<3> &indexSelector, int fixupIndex, int precision, int indexRange, const float *channelWeights, bool fastIndexing, const ParallelMath::RoundTowardNearestForScope *rtn);
+ static void EvaluatePartitionedLegality(const MAInt16 ep0[2][3], const MAInt16 ep1[2][3], int aPrec, const int bPrec[3], bool isTransformed, MAInt16 outEncodedEPs[2][2][3], ParallelMath::Int16CompFlag& outIsLegal);
+ static void EvaluateSingleLegality(const MAInt16 ep[2][3], int aPrec, const int bPrec[3], bool isTransformed, MAInt16 outEncodedEPs[2][3], ParallelMath::Int16CompFlag& outIsLegal);
+ static void SignExtendSingle(int &v, int bits);
+ };
+ }
+}
diff --git a/thirdparty/cvtt/ConvectionKernels_BC6H_IO.cpp b/thirdparty/cvtt/ConvectionKernels_BC6H_IO.cpp
new file mode 100644
index 0000000000..753b6f9000
--- /dev/null
+++ b/thirdparty/cvtt/ConvectionKernels_BC6H_IO.cpp
@@ -0,0 +1,881 @@
+/*
+Convection Texture Tools
+Copyright (c) 2018-2019 Eric Lasota
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject
+to the following conditions:
+
+The above copyright notice and this permission notice shall be included
+in all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+-------------------------------------------------------------------------------------
+
+Portions based on DirectX Texture Library (DirectXTex)
+
+Copyright (c) Microsoft Corporation. All rights reserved.
+Licensed under the MIT License.
+
+http://go.microsoft.com/fwlink/?LinkId=248926
+*/
+#include "ConvectionKernels_Config.h"
+
+#if !defined(CVTT_SINGLE_FILE) || defined(CVTT_SINGLE_FILE_IMPL)
+
+#include "ConvectionKernels_BC6H_IO.h"
+
+namespace cvtt
+{
+ namespace BC6H_IO
+ {
+ void WriteMode0(uint32_t *encoded, uint16_t m, uint16_t d, uint16_t rw, uint16_t rx, uint16_t ry, uint16_t rz, uint16_t gw, uint16_t gx, uint16_t gy, uint16_t gz, uint16_t bw, uint16_t bx, uint16_t by, uint16_t bz)
+ {
+ encoded[0] = (m & 0x3u) | ((gy >> 2) & 0x4u) | ((by >> 1) & 0x8u) | (bz & 0x10u) | ((rw << 5) & 0x7fe0u) | ((gw << 15) & 0x1ff8000u) | ((bw << 25) & 0xfe000000u);
+ encoded[1] = ((bw >> 7) & 0x7u) | ((rx << 3) & 0xf8u) | ((gz << 4) & 0x100u) | ((gy << 9) & 0x1e00u) | ((gx << 13) & 0x3e000u) | ((bz << 18) & 0x40000u) | ((gz << 19) & 0x780000u) | ((bx << 23) & 0xf800000u) | ((bz << 27) & 0x10000000u) | ((by << 29) & 0xe0000000u);
+ encoded[2] = ((by >> 3) & 0x1u) | ((ry << 1) & 0x3eu) | ((bz << 4) & 0x40u) | ((rz << 7) & 0xf80u) | ((bz << 9) & 0x1000u) | ((d << 13) & 0x3e000u);
+ }
+
+ void WriteMode1(uint32_t *encoded, uint16_t m, uint16_t d, uint16_t rw, uint16_t rx, uint16_t ry, uint16_t rz, uint16_t gw, uint16_t gx, uint16_t gy, uint16_t gz, uint16_t bw, uint16_t bx, uint16_t by, uint16_t bz)
+ {
+ encoded[0] = (m & 0x3u) | ((gy >> 3) & 0x4u) | ((gz >> 1) & 0x18u) | ((rw << 5) & 0xfe0u) | ((bz << 12) & 0x3000u) | ((by << 10) & 0x4000u) | ((gw << 15) & 0x3f8000u) | ((by << 17) & 0x400000u) | ((bz << 21) & 0x800000u) | ((gy << 20) & 0x1000000u) | ((bw << 25) & 0xfe000000u);
+ encoded[1] = ((bz >> 3) & 0x1u) | ((bz >> 4) & 0x2u) | ((bz >> 2) & 0x4u) | ((rx << 3) & 0x1f8u) | ((gy << 9) & 0x1e00u) | ((gx << 13) & 0x7e000u) | ((gz << 19) & 0x780000u) | ((bx << 23) & 0x1f800000u) | ((by << 29) & 0xe0000000u);
+ encoded[2] = ((by >> 3) & 0x1u) | ((ry << 1) & 0x7eu) | ((rz << 7) & 0x1f80u) | ((d << 13) & 0x3e000u);
+ }
+
+ void WriteMode2(uint32_t *encoded, uint16_t m, uint16_t d, uint16_t rw, uint16_t rx, uint16_t ry, uint16_t rz, uint16_t gw, uint16_t gx, uint16_t gy, uint16_t gz, uint16_t bw, uint16_t bx, uint16_t by, uint16_t bz)
+ {
+ encoded[0] = (m & 0x1fu) | ((rw << 5) & 0x7fe0u) | ((gw << 15) & 0x1ff8000u) | ((bw << 25) & 0xfe000000u);
+ encoded[1] = ((bw >> 7) & 0x7u) | ((rx << 3) & 0xf8u) | ((rw >> 2) & 0x100u) | ((gy << 9) & 0x1e00u) | ((gx << 13) & 0x1e000u) | ((gw << 7) & 0x20000u) | ((bz << 18) & 0x40000u) | ((gz << 19) & 0x780000u) | ((bx << 23) & 0x7800000u) | ((bw << 17) & 0x8000000u) | ((bz << 27) & 0x10000000u) | ((by << 29) & 0xe0000000u);
+ encoded[2] = ((by >> 3) & 0x1u) | ((ry << 1) & 0x3eu) | ((bz << 4) & 0x40u) | ((rz << 7) & 0xf80u) | ((bz << 9) & 0x1000u) | ((d << 13) & 0x3e000u);
+ }
+
+ void WriteMode3(uint32_t *encoded, uint16_t m, uint16_t d, uint16_t rw, uint16_t rx, uint16_t ry, uint16_t rz, uint16_t gw, uint16_t gx, uint16_t gy, uint16_t gz, uint16_t bw, uint16_t bx, uint16_t by, uint16_t bz)
+ {
+ encoded[0] = (m & 0x1fu) | ((rw << 5) & 0x7fe0u) | ((gw << 15) & 0x1ff8000u) | ((bw << 25) & 0xfe000000u);
+ encoded[1] = ((bw >> 7) & 0x7u) | ((rx << 3) & 0x78u) | ((rw >> 3) & 0x80u) | ((gz << 4) & 0x100u) | ((gy << 9) & 0x1e00u) | ((gx << 13) & 0x3e000u) | ((gw << 8) & 0x40000u) | ((gz << 19) & 0x780000u) | ((bx << 23) & 0x7800000u) | ((bw << 17) & 0x8000000u) | ((bz << 27) & 0x10000000u) | ((by << 29) & 0xe0000000u);
+ encoded[2] = ((by >> 3) & 0x1u) | ((ry << 1) & 0x1eu) | ((bz << 5) & 0x20u) | ((bz << 4) & 0x40u) | ((rz << 7) & 0x780u) | ((gy << 7) & 0x800u) | ((bz << 9) & 0x1000u) | ((d << 13) & 0x3e000u);
+ }
+
+ void WriteMode4(uint32_t *encoded, uint16_t m, uint16_t d, uint16_t rw, uint16_t rx, uint16_t ry, uint16_t rz, uint16_t gw, uint16_t gx, uint16_t gy, uint16_t gz, uint16_t bw, uint16_t bx, uint16_t by, uint16_t bz)
+ {
+ encoded[0] = (m & 0x1fu) | ((rw << 5) & 0x7fe0u) | ((gw << 15) & 0x1ff8000u) | ((bw << 25) & 0xfe000000u);
+ encoded[1] = ((bw >> 7) & 0x7u) | ((rx << 3) & 0x78u) | ((rw >> 3) & 0x80u) | ((by << 4) & 0x100u) | ((gy << 9) & 0x1e00u) | ((gx << 13) & 0x1e000u) | ((gw << 7) & 0x20000u) | ((bz << 18) & 0x40000u) | ((gz << 19) & 0x780000u) | ((bx << 23) & 0xf800000u) | ((bw << 18) & 0x10000000u) | ((by << 29) & 0xe0000000u);
+ encoded[2] = ((by >> 3) & 0x1u) | ((ry << 1) & 0x1eu) | ((bz << 4) & 0x60u) | ((rz << 7) & 0x780u) | ((bz << 7) & 0x800u) | ((bz << 9) & 0x1000u) | ((d << 13) & 0x3e000u);
+ }
+
+ void WriteMode5(uint32_t *encoded, uint16_t m, uint16_t d, uint16_t rw, uint16_t rx, uint16_t ry, uint16_t rz, uint16_t gw, uint16_t gx, uint16_t gy, uint16_t gz, uint16_t bw, uint16_t bx, uint16_t by, uint16_t bz)
+ {
+ encoded[0] = (m & 0x1fu) | ((rw << 5) & 0x3fe0u) | ((by << 10) & 0x4000u) | ((gw << 15) & 0xff8000u) | ((gy << 20) & 0x1000000u) | ((bw << 25) & 0xfe000000u);
+ encoded[1] = ((bw >> 7) & 0x3u) | ((bz >> 2) & 0x4u) | ((rx << 3) & 0xf8u) | ((gz << 4) & 0x100u) | ((gy << 9) & 0x1e00u) | ((gx << 13) & 0x3e000u) | ((bz << 18) & 0x40000u) | ((gz << 19) & 0x780000u) | ((bx << 23) & 0xf800000u) | ((bz << 27) & 0x10000000u) | ((by << 29) & 0xe0000000u);
+ encoded[2] = ((by >> 3) & 0x1u) | ((ry << 1) & 0x3eu) | ((bz << 4) & 0x40u) | ((rz << 7) & 0xf80u) | ((bz << 9) & 0x1000u) | ((d << 13) & 0x3e000u);
+ }
+
+ void WriteMode6(uint32_t *encoded, uint16_t m, uint16_t d, uint16_t rw, uint16_t rx, uint16_t ry, uint16_t rz, uint16_t gw, uint16_t gx, uint16_t gy, uint16_t gz, uint16_t bw, uint16_t bx, uint16_t by, uint16_t bz)
+ {
+ encoded[0] = (m & 0x1fu) | ((rw << 5) & 0x1fe0u) | ((gz << 9) & 0x2000u) | ((by << 10) & 0x4000u) | ((gw << 15) & 0x7f8000u) | ((bz << 21) & 0x800000u) | ((gy << 20) & 0x1000000u) | ((bw << 25) & 0xfe000000u);
+ encoded[1] = ((bw >> 7) & 0x1u) | ((bz >> 2) & 0x6u) | ((rx << 3) & 0x1f8u) | ((gy << 9) & 0x1e00u) | ((gx << 13) & 0x3e000u) | ((bz << 18) & 0x40000u) | ((gz << 19) & 0x780000u) | ((bx << 23) & 0xf800000u) | ((bz << 27) & 0x10000000u) | ((by << 29) & 0xe0000000u);
+ encoded[2] = ((by >> 3) & 0x1u) | ((ry << 1) & 0x7eu) | ((rz << 7) & 0x1f80u) | ((d << 13) & 0x3e000u);
+ }
+
+ void WriteMode7(uint32_t *encoded, uint16_t m, uint16_t d, uint16_t rw, uint16_t rx, uint16_t ry, uint16_t rz, uint16_t gw, uint16_t gx, uint16_t gy, uint16_t gz, uint16_t bw, uint16_t bx, uint16_t by, uint16_t bz)
+ {
+ encoded[0] = (m & 0x1fu) | ((rw << 5) & 0x1fe0u) | ((bz << 13) & 0x2000u) | ((by << 10) & 0x4000u) | ((gw << 15) & 0x7f8000u) | ((gy << 18) & 0x800000u) | ((gy << 20) & 0x1000000u) | ((bw << 25) & 0xfe000000u);
+ encoded[1] = ((bw >> 7) & 0x1u) | ((gz >> 4) & 0x2u) | ((bz >> 2) & 0x4u) | ((rx << 3) & 0xf8u) | ((gz << 4) & 0x100u) | ((gy << 9) & 0x1e00u) | ((gx << 13) & 0x7e000u) | ((gz << 19) & 0x780000u) | ((bx << 23) & 0xf800000u) | ((bz << 27) & 0x10000000u) | ((by << 29) & 0xe0000000u);
+ encoded[2] = ((by >> 3) & 0x1u) | ((ry << 1) & 0x3eu) | ((bz << 4) & 0x40u) | ((rz << 7) & 0xf80u) | ((bz << 9) & 0x1000u) | ((d << 13) & 0x3e000u);
+ }
+
+ void WriteMode8(uint32_t *encoded, uint16_t m, uint16_t d, uint16_t rw, uint16_t rx, uint16_t ry, uint16_t rz, uint16_t gw, uint16_t gx, uint16_t gy, uint16_t gz, uint16_t bw, uint16_t bx, uint16_t by, uint16_t bz)
+ {
+ encoded[0] = (m & 0x1fu) | ((rw << 5) & 0x1fe0u) | ((bz << 12) & 0x2000u) | ((by << 10) & 0x4000u) | ((gw << 15) & 0x7f8000u) | ((by << 18) & 0x800000u) | ((gy << 20) & 0x1000000u) | ((bw << 25) & 0xfe000000u);
+ encoded[1] = ((bw >> 7) & 0x1u) | ((bz >> 4) & 0x2u) | ((bz >> 2) & 0x4u) | ((rx << 3) & 0xf8u) | ((gz << 4) & 0x100u) | ((gy << 9) & 0x1e00u) | ((gx << 13) & 0x3e000u) | ((bz << 18) & 0x40000u) | ((gz << 19) & 0x780000u) | ((bx << 23) & 0x1f800000u) | ((by << 29) & 0xe0000000u);
+ encoded[2] = ((by >> 3) & 0x1u) | ((ry << 1) & 0x3eu) | ((bz << 4) & 0x40u) | ((rz << 7) & 0xf80u) | ((bz << 9) & 0x1000u) | ((d << 13) & 0x3e000u);
+ }
+
+ void WriteMode9(uint32_t *encoded, uint16_t m, uint16_t d, uint16_t rw, uint16_t rx, uint16_t ry, uint16_t rz, uint16_t gw, uint16_t gx, uint16_t gy, uint16_t gz, uint16_t bw, uint16_t bx, uint16_t by, uint16_t bz)
+ {
+ encoded[0] = (m & 0x1fu) | ((rw << 5) & 0x7e0u) | ((gz << 7) & 0x800u) | ((bz << 12) & 0x3000u) | ((by << 10) & 0x4000u) | ((gw << 15) & 0x1f8000u) | ((gy << 16) & 0x200000u) | ((by << 17) & 0x400000u) | ((bz << 21) & 0x800000u) | ((gy << 20) & 0x1000000u) | ((bw << 25) & 0x7e000000u) | ((gz << 26) & 0x80000000u);
+ encoded[1] = ((bz >> 3) & 0x1u) | ((bz >> 4) & 0x2u) | ((bz >> 2) & 0x4u) | ((rx << 3) & 0x1f8u) | ((gy << 9) & 0x1e00u) | ((gx << 13) & 0x7e000u) | ((gz << 19) & 0x780000u) | ((bx << 23) & 0x1f800000u) | ((by << 29) & 0xe0000000u);
+ encoded[2] = ((by >> 3) & 0x1u) | ((ry << 1) & 0x7eu) | ((rz << 7) & 0x1f80u) | ((d << 13) & 0x3e000u);
+ }
+
+ void WriteMode10(uint32_t *encoded, uint16_t m, uint16_t d, uint16_t rw, uint16_t rx, uint16_t ry, uint16_t rz, uint16_t gw, uint16_t gx, uint16_t gy, uint16_t gz, uint16_t bw, uint16_t bx, uint16_t by, uint16_t bz)
+ {
+ encoded[0] = (m & 0x1fu) | ((rw << 5) & 0x7fe0u) | ((gw << 15) & 0x1ff8000u) | ((bw << 25) & 0xfe000000u);
+ encoded[1] = ((bw >> 7) & 0x7u) | ((rx << 3) & 0x1ff8u) | ((gx << 13) & 0x7fe000u) | ((bx << 23) & 0xff800000u);
+ encoded[2] = ((bx >> 9) & 0x1u);
+ }
+
+ void WriteMode11(uint32_t *encoded, uint16_t m, uint16_t d, uint16_t rw, uint16_t rx, uint16_t ry, uint16_t rz, uint16_t gw, uint16_t gx, uint16_t gy, uint16_t gz, uint16_t bw, uint16_t bx, uint16_t by, uint16_t bz)
+ {
+ encoded[0] = (m & 0x1fu) | ((rw << 5) & 0x7fe0u) | ((gw << 15) & 0x1ff8000u) | ((bw << 25) & 0xfe000000u);
+ encoded[1] = ((bw >> 7) & 0x7u) | ((rx << 3) & 0xff8u) | ((rw << 2) & 0x1000u) | ((gx << 13) & 0x3fe000u) | ((gw << 12) & 0x400000u) | ((bx << 23) & 0xff800000u);
+ encoded[2] = ((bw >> 10) & 0x1u);
+ }
+
+ void WriteMode12(uint32_t *encoded, uint16_t m, uint16_t d, uint16_t rw, uint16_t rx, uint16_t ry, uint16_t rz, uint16_t gw, uint16_t gx, uint16_t gy, uint16_t gz, uint16_t bw, uint16_t bx, uint16_t by, uint16_t bz)
+ {
+ encoded[0] = (m & 0x1fu) | ((rw << 5) & 0x7fe0u) | ((gw << 15) & 0x1ff8000u) | ((bw << 25) & 0xfe000000u);
+ encoded[1] = ((bw >> 7) & 0x7u) | ((rx << 3) & 0x7f8u) | (rw & 0x800u) | ((rw << 2) & 0x1000u) | ((gx << 13) & 0x1fe000u) | ((gw << 10) & 0x200000u) | ((gw << 12) & 0x400000u) | ((bx << 23) & 0x7f800000u) | ((bw << 20) & 0x80000000u);
+ encoded[2] = ((bw >> 10) & 0x1u);
+ }
+
+ void WriteMode13(uint32_t *encoded, uint16_t m, uint16_t d, uint16_t rw, uint16_t rx, uint16_t ry, uint16_t rz, uint16_t gw, uint16_t gx, uint16_t gy, uint16_t gz, uint16_t bw, uint16_t bx, uint16_t by, uint16_t bz)
+ {
+ encoded[0] = (m & 0x1fu) | ((rw << 5) & 0x7fe0u) | ((gw << 15) & 0x1ff8000u) | ((bw << 25) & 0xfe000000u);
+ encoded[1] = ((bw >> 7) & 0x7u) | ((rx << 3) & 0x78u) | ((rw >> 8) & 0x80u) | ((rw >> 6) & 0x100u) | ((rw >> 4) & 0x200u) | ((rw >> 2) & 0x400u) | (rw & 0x800u) | ((rw << 2) & 0x1000u) | ((gx << 13) & 0x1e000u) | ((gw << 2) & 0x20000u) | ((gw << 4) & 0x40000u) | ((gw << 6) & 0x80000u) | ((gw << 8) & 0x100000u) | ((gw << 10) & 0x200000u) | ((gw << 12) & 0x400000u) | ((bx << 23) & 0x7800000u) | ((bw << 12) & 0x8000000u) | ((bw << 14) & 0x10000000u) | ((bw << 16) & 0x20000000u) | ((bw << 18) & 0x40000000u) | ((bw << 20) & 0x80000000u);
+ encoded[2] = ((bw >> 10) & 0x1u);
+ }
+
+ void ReadMode0(const uint32_t *encoded, uint16_t &outD, uint16_t &outRW, uint16_t &outRX, uint16_t &outRY, uint16_t &outRZ, uint16_t &outGW, uint16_t &outGX, uint16_t &outGY, uint16_t &outGZ, uint16_t &outBW, uint16_t &outBX, uint16_t &outBY, uint16_t &outBZ)
+ {
+ uint16_t d = 0;
+ uint16_t rw = 0;
+ uint16_t rx = 0;
+ uint16_t ry = 0;
+ uint16_t rz = 0;
+ uint16_t gw = 0;
+ uint16_t gx = 0;
+ uint16_t gy = 0;
+ uint16_t gz = 0;
+ uint16_t bw = 0;
+ uint16_t bx = 0;
+ uint16_t by = 0;
+ uint16_t bz = 0;
+ gy |= ((encoded[0] << 2) & 0x10u);
+ by |= ((encoded[0] << 1) & 0x10u);
+ bz |= (encoded[0] & 0x10u);
+ rw |= ((encoded[0] >> 5) & 0x3ffu);
+ gw |= ((encoded[0] >> 15) & 0x3ffu);
+ bw |= ((encoded[0] >> 25) & 0x7fu);
+ bw |= ((encoded[1] << 7) & 0x380u);
+ rx |= ((encoded[1] >> 3) & 0x1fu);
+ gz |= ((encoded[1] >> 4) & 0x10u);
+ gy |= ((encoded[1] >> 9) & 0xfu);
+ gx |= ((encoded[1] >> 13) & 0x1fu);
+ bz |= ((encoded[1] >> 18) & 0x1u);
+ gz |= ((encoded[1] >> 19) & 0xfu);
+ bx |= ((encoded[1] >> 23) & 0x1fu);
+ bz |= ((encoded[1] >> 27) & 0x2u);
+ by |= ((encoded[1] >> 29) & 0x7u);
+ by |= ((encoded[2] << 3) & 0x8u);
+ ry |= ((encoded[2] >> 1) & 0x1fu);
+ bz |= ((encoded[2] >> 4) & 0x4u);
+ rz |= ((encoded[2] >> 7) & 0x1fu);
+ bz |= ((encoded[2] >> 9) & 0x8u);
+ d |= ((encoded[2] >> 13) & 0x1fu);
+ outD = d;
+ outRW = rw;
+ outRX = rx;
+ outRY = ry;
+ outRZ = rz;
+ outGW = gw;
+ outGX = gx;
+ outGY = gy;
+ outGZ = gz;
+ outBW = bw;
+ outBX = bx;
+ outBY = by;
+ outBZ = bz;
+ }
+
+ void ReadMode1(const uint32_t *encoded, uint16_t &outD, uint16_t &outRW, uint16_t &outRX, uint16_t &outRY, uint16_t &outRZ, uint16_t &outGW, uint16_t &outGX, uint16_t &outGY, uint16_t &outGZ, uint16_t &outBW, uint16_t &outBX, uint16_t &outBY, uint16_t &outBZ)
+ {
+ uint16_t d = 0;
+ uint16_t rw = 0;
+ uint16_t rx = 0;
+ uint16_t ry = 0;
+ uint16_t rz = 0;
+ uint16_t gw = 0;
+ uint16_t gx = 0;
+ uint16_t gy = 0;
+ uint16_t gz = 0;
+ uint16_t bw = 0;
+ uint16_t bx = 0;
+ uint16_t by = 0;
+ uint16_t bz = 0;
+ gy |= ((encoded[0] << 3) & 0x20u);
+ gz |= ((encoded[0] << 1) & 0x30u);
+ rw |= ((encoded[0] >> 5) & 0x7fu);
+ bz |= ((encoded[0] >> 12) & 0x3u);
+ by |= ((encoded[0] >> 10) & 0x10u);
+ gw |= ((encoded[0] >> 15) & 0x7fu);
+ by |= ((encoded[0] >> 17) & 0x20u);
+ bz |= ((encoded[0] >> 21) & 0x4u);
+ gy |= ((encoded[0] >> 20) & 0x10u);
+ bw |= ((encoded[0] >> 25) & 0x7fu);
+ bz |= ((encoded[1] << 3) & 0x8u);
+ bz |= ((encoded[1] << 4) & 0x20u);
+ bz |= ((encoded[1] << 2) & 0x10u);
+ rx |= ((encoded[1] >> 3) & 0x3fu);
+ gy |= ((encoded[1] >> 9) & 0xfu);
+ gx |= ((encoded[1] >> 13) & 0x3fu);
+ gz |= ((encoded[1] >> 19) & 0xfu);
+ bx |= ((encoded[1] >> 23) & 0x3fu);
+ by |= ((encoded[1] >> 29) & 0x7u);
+ by |= ((encoded[2] << 3) & 0x8u);
+ ry |= ((encoded[2] >> 1) & 0x3fu);
+ rz |= ((encoded[2] >> 7) & 0x3fu);
+ d |= ((encoded[2] >> 13) & 0x1fu);
+ outD = d;
+ outRW = rw;
+ outRX = rx;
+ outRY = ry;
+ outRZ = rz;
+ outGW = gw;
+ outGX = gx;
+ outGY = gy;
+ outGZ = gz;
+ outBW = bw;
+ outBX = bx;
+ outBY = by;
+ outBZ = bz;
+ }
+
+ void ReadMode2(const uint32_t *encoded, uint16_t &outD, uint16_t &outRW, uint16_t &outRX, uint16_t &outRY, uint16_t &outRZ, uint16_t &outGW, uint16_t &outGX, uint16_t &outGY, uint16_t &outGZ, uint16_t &outBW, uint16_t &outBX, uint16_t &outBY, uint16_t &outBZ)
+ {
+ uint16_t d = 0;
+ uint16_t rw = 0;
+ uint16_t rx = 0;
+ uint16_t ry = 0;
+ uint16_t rz = 0;
+ uint16_t gw = 0;
+ uint16_t gx = 0;
+ uint16_t gy = 0;
+ uint16_t gz = 0;
+ uint16_t bw = 0;
+ uint16_t bx = 0;
+ uint16_t by = 0;
+ uint16_t bz = 0;
+ rw |= ((encoded[0] >> 5) & 0x3ffu);
+ gw |= ((encoded[0] >> 15) & 0x3ffu);
+ bw |= ((encoded[0] >> 25) & 0x7fu);
+ bw |= ((encoded[1] << 7) & 0x380u);
+ rx |= ((encoded[1] >> 3) & 0x1fu);
+ rw |= ((encoded[1] << 2) & 0x400u);
+ gy |= ((encoded[1] >> 9) & 0xfu);
+ gx |= ((encoded[1] >> 13) & 0xfu);
+ gw |= ((encoded[1] >> 7) & 0x400u);
+ bz |= ((encoded[1] >> 18) & 0x1u);
+ gz |= ((encoded[1] >> 19) & 0xfu);
+ bx |= ((encoded[1] >> 23) & 0xfu);
+ bw |= ((encoded[1] >> 17) & 0x400u);
+ bz |= ((encoded[1] >> 27) & 0x2u);
+ by |= ((encoded[1] >> 29) & 0x7u);
+ by |= ((encoded[2] << 3) & 0x8u);
+ ry |= ((encoded[2] >> 1) & 0x1fu);
+ bz |= ((encoded[2] >> 4) & 0x4u);
+ rz |= ((encoded[2] >> 7) & 0x1fu);
+ bz |= ((encoded[2] >> 9) & 0x8u);
+ d |= ((encoded[2] >> 13) & 0x1fu);
+ outD = d;
+ outRW = rw;
+ outRX = rx;
+ outRY = ry;
+ outRZ = rz;
+ outGW = gw;
+ outGX = gx;
+ outGY = gy;
+ outGZ = gz;
+ outBW = bw;
+ outBX = bx;
+ outBY = by;
+ outBZ = bz;
+ }
+
+ void ReadMode3(const uint32_t *encoded, uint16_t &outD, uint16_t &outRW, uint16_t &outRX, uint16_t &outRY, uint16_t &outRZ, uint16_t &outGW, uint16_t &outGX, uint16_t &outGY, uint16_t &outGZ, uint16_t &outBW, uint16_t &outBX, uint16_t &outBY, uint16_t &outBZ)
+ {
+ uint16_t d = 0;
+ uint16_t rw = 0;
+ uint16_t rx = 0;
+ uint16_t ry = 0;
+ uint16_t rz = 0;
+ uint16_t gw = 0;
+ uint16_t gx = 0;
+ uint16_t gy = 0;
+ uint16_t gz = 0;
+ uint16_t bw = 0;
+ uint16_t bx = 0;
+ uint16_t by = 0;
+ uint16_t bz = 0;
+ rw |= ((encoded[0] >> 5) & 0x3ffu);
+ gw |= ((encoded[0] >> 15) & 0x3ffu);
+ bw |= ((encoded[0] >> 25) & 0x7fu);
+ bw |= ((encoded[1] << 7) & 0x380u);
+ rx |= ((encoded[1] >> 3) & 0xfu);
+ rw |= ((encoded[1] << 3) & 0x400u);
+ gz |= ((encoded[1] >> 4) & 0x10u);
+ gy |= ((encoded[1] >> 9) & 0xfu);
+ gx |= ((encoded[1] >> 13) & 0x1fu);
+ gw |= ((encoded[1] >> 8) & 0x400u);
+ gz |= ((encoded[1] >> 19) & 0xfu);
+ bx |= ((encoded[1] >> 23) & 0xfu);
+ bw |= ((encoded[1] >> 17) & 0x400u);
+ bz |= ((encoded[1] >> 27) & 0x2u);
+ by |= ((encoded[1] >> 29) & 0x7u);
+ by |= ((encoded[2] << 3) & 0x8u);
+ ry |= ((encoded[2] >> 1) & 0xfu);
+ bz |= ((encoded[2] >> 5) & 0x1u);
+ bz |= ((encoded[2] >> 4) & 0x4u);
+ rz |= ((encoded[2] >> 7) & 0xfu);
+ gy |= ((encoded[2] >> 7) & 0x10u);
+ bz |= ((encoded[2] >> 9) & 0x8u);
+ d |= ((encoded[2] >> 13) & 0x1fu);
+ outD = d;
+ outRW = rw;
+ outRX = rx;
+ outRY = ry;
+ outRZ = rz;
+ outGW = gw;
+ outGX = gx;
+ outGY = gy;
+ outGZ = gz;
+ outBW = bw;
+ outBX = bx;
+ outBY = by;
+ outBZ = bz;
+ }
+
+ void ReadMode4(const uint32_t *encoded, uint16_t &outD, uint16_t &outRW, uint16_t &outRX, uint16_t &outRY, uint16_t &outRZ, uint16_t &outGW, uint16_t &outGX, uint16_t &outGY, uint16_t &outGZ, uint16_t &outBW, uint16_t &outBX, uint16_t &outBY, uint16_t &outBZ)
+ {
+ uint16_t d = 0;
+ uint16_t rw = 0;
+ uint16_t rx = 0;
+ uint16_t ry = 0;
+ uint16_t rz = 0;
+ uint16_t gw = 0;
+ uint16_t gx = 0;
+ uint16_t gy = 0;
+ uint16_t gz = 0;
+ uint16_t bw = 0;
+ uint16_t bx = 0;
+ uint16_t by = 0;
+ uint16_t bz = 0;
+ rw |= ((encoded[0] >> 5) & 0x3ffu);
+ gw |= ((encoded[0] >> 15) & 0x3ffu);
+ bw |= ((encoded[0] >> 25) & 0x7fu);
+ bw |= ((encoded[1] << 7) & 0x380u);
+ rx |= ((encoded[1] >> 3) & 0xfu);
+ rw |= ((encoded[1] << 3) & 0x400u);
+ by |= ((encoded[1] >> 4) & 0x10u);
+ gy |= ((encoded[1] >> 9) & 0xfu);
+ gx |= ((encoded[1] >> 13) & 0xfu);
+ gw |= ((encoded[1] >> 7) & 0x400u);
+ bz |= ((encoded[1] >> 18) & 0x1u);
+ gz |= ((encoded[1] >> 19) & 0xfu);
+ bx |= ((encoded[1] >> 23) & 0x1fu);
+ bw |= ((encoded[1] >> 18) & 0x400u);
+ by |= ((encoded[1] >> 29) & 0x7u);
+ by |= ((encoded[2] << 3) & 0x8u);
+ ry |= ((encoded[2] >> 1) & 0xfu);
+ bz |= ((encoded[2] >> 4) & 0x6u);
+ rz |= ((encoded[2] >> 7) & 0xfu);
+ bz |= ((encoded[2] >> 7) & 0x10u);
+ bz |= ((encoded[2] >> 9) & 0x8u);
+ d |= ((encoded[2] >> 13) & 0x1fu);
+ outD = d;
+ outRW = rw;
+ outRX = rx;
+ outRY = ry;
+ outRZ = rz;
+ outGW = gw;
+ outGX = gx;
+ outGY = gy;
+ outGZ = gz;
+ outBW = bw;
+ outBX = bx;
+ outBY = by;
+ outBZ = bz;
+ }
+
+ void ReadMode5(const uint32_t *encoded, uint16_t &outD, uint16_t &outRW, uint16_t &outRX, uint16_t &outRY, uint16_t &outRZ, uint16_t &outGW, uint16_t &outGX, uint16_t &outGY, uint16_t &outGZ, uint16_t &outBW, uint16_t &outBX, uint16_t &outBY, uint16_t &outBZ)
+ {
+ uint16_t d = 0;
+ uint16_t rw = 0;
+ uint16_t rx = 0;
+ uint16_t ry = 0;
+ uint16_t rz = 0;
+ uint16_t gw = 0;
+ uint16_t gx = 0;
+ uint16_t gy = 0;
+ uint16_t gz = 0;
+ uint16_t bw = 0;
+ uint16_t bx = 0;
+ uint16_t by = 0;
+ uint16_t bz = 0;
+ rw |= ((encoded[0] >> 5) & 0x1ffu);
+ by |= ((encoded[0] >> 10) & 0x10u);
+ gw |= ((encoded[0] >> 15) & 0x1ffu);
+ gy |= ((encoded[0] >> 20) & 0x10u);
+ bw |= ((encoded[0] >> 25) & 0x7fu);
+ bw |= ((encoded[1] << 7) & 0x180u);
+ bz |= ((encoded[1] << 2) & 0x10u);
+ rx |= ((encoded[1] >> 3) & 0x1fu);
+ gz |= ((encoded[1] >> 4) & 0x10u);
+ gy |= ((encoded[1] >> 9) & 0xfu);
+ gx |= ((encoded[1] >> 13) & 0x1fu);
+ bz |= ((encoded[1] >> 18) & 0x1u);
+ gz |= ((encoded[1] >> 19) & 0xfu);
+ bx |= ((encoded[1] >> 23) & 0x1fu);
+ bz |= ((encoded[1] >> 27) & 0x2u);
+ by |= ((encoded[1] >> 29) & 0x7u);
+ by |= ((encoded[2] << 3) & 0x8u);
+ ry |= ((encoded[2] >> 1) & 0x1fu);
+ bz |= ((encoded[2] >> 4) & 0x4u);
+ rz |= ((encoded[2] >> 7) & 0x1fu);
+ bz |= ((encoded[2] >> 9) & 0x8u);
+ d |= ((encoded[2] >> 13) & 0x1fu);
+ outD = d;
+ outRW = rw;
+ outRX = rx;
+ outRY = ry;
+ outRZ = rz;
+ outGW = gw;
+ outGX = gx;
+ outGY = gy;
+ outGZ = gz;
+ outBW = bw;
+ outBX = bx;
+ outBY = by;
+ outBZ = bz;
+ }
+
+ void ReadMode6(const uint32_t *encoded, uint16_t &outD, uint16_t &outRW, uint16_t &outRX, uint16_t &outRY, uint16_t &outRZ, uint16_t &outGW, uint16_t &outGX, uint16_t &outGY, uint16_t &outGZ, uint16_t &outBW, uint16_t &outBX, uint16_t &outBY, uint16_t &outBZ)
+ {
+ uint16_t d = 0;
+ uint16_t rw = 0;
+ uint16_t rx = 0;
+ uint16_t ry = 0;
+ uint16_t rz = 0;
+ uint16_t gw = 0;
+ uint16_t gx = 0;
+ uint16_t gy = 0;
+ uint16_t gz = 0;
+ uint16_t bw = 0;
+ uint16_t bx = 0;
+ uint16_t by = 0;
+ uint16_t bz = 0;
+ rw |= ((encoded[0] >> 5) & 0xffu);
+ gz |= ((encoded[0] >> 9) & 0x10u);
+ by |= ((encoded[0] >> 10) & 0x10u);
+ gw |= ((encoded[0] >> 15) & 0xffu);
+ bz |= ((encoded[0] >> 21) & 0x4u);
+ gy |= ((encoded[0] >> 20) & 0x10u);
+ bw |= ((encoded[0] >> 25) & 0x7fu);
+ bw |= ((encoded[1] << 7) & 0x80u);
+ bz |= ((encoded[1] << 2) & 0x18u);
+ rx |= ((encoded[1] >> 3) & 0x3fu);
+ gy |= ((encoded[1] >> 9) & 0xfu);
+ gx |= ((encoded[1] >> 13) & 0x1fu);
+ bz |= ((encoded[1] >> 18) & 0x1u);
+ gz |= ((encoded[1] >> 19) & 0xfu);
+ bx |= ((encoded[1] >> 23) & 0x1fu);
+ bz |= ((encoded[1] >> 27) & 0x2u);
+ by |= ((encoded[1] >> 29) & 0x7u);
+ by |= ((encoded[2] << 3) & 0x8u);
+ ry |= ((encoded[2] >> 1) & 0x3fu);
+ rz |= ((encoded[2] >> 7) & 0x3fu);
+ d |= ((encoded[2] >> 13) & 0x1fu);
+ outD = d;
+ outRW = rw;
+ outRX = rx;
+ outRY = ry;
+ outRZ = rz;
+ outGW = gw;
+ outGX = gx;
+ outGY = gy;
+ outGZ = gz;
+ outBW = bw;
+ outBX = bx;
+ outBY = by;
+ outBZ = bz;
+ }
+
+ void ReadMode7(const uint32_t *encoded, uint16_t &outD, uint16_t &outRW, uint16_t &outRX, uint16_t &outRY, uint16_t &outRZ, uint16_t &outGW, uint16_t &outGX, uint16_t &outGY, uint16_t &outGZ, uint16_t &outBW, uint16_t &outBX, uint16_t &outBY, uint16_t &outBZ)
+ {
+ uint16_t d = 0;
+ uint16_t rw = 0;
+ uint16_t rx = 0;
+ uint16_t ry = 0;
+ uint16_t rz = 0;
+ uint16_t gw = 0;
+ uint16_t gx = 0;
+ uint16_t gy = 0;
+ uint16_t gz = 0;
+ uint16_t bw = 0;
+ uint16_t bx = 0;
+ uint16_t by = 0;
+ uint16_t bz = 0;
+ rw |= ((encoded[0] >> 5) & 0xffu);
+ bz |= ((encoded[0] >> 13) & 0x1u);
+ by |= ((encoded[0] >> 10) & 0x10u);
+ gw |= ((encoded[0] >> 15) & 0xffu);
+ gy |= ((encoded[0] >> 18) & 0x20u);
+ gy |= ((encoded[0] >> 20) & 0x10u);
+ bw |= ((encoded[0] >> 25) & 0x7fu);
+ bw |= ((encoded[1] << 7) & 0x80u);
+ gz |= ((encoded[1] << 4) & 0x20u);
+ bz |= ((encoded[1] << 2) & 0x10u);
+ rx |= ((encoded[1] >> 3) & 0x1fu);
+ gz |= ((encoded[1] >> 4) & 0x10u);
+ gy |= ((encoded[1] >> 9) & 0xfu);
+ gx |= ((encoded[1] >> 13) & 0x3fu);
+ gz |= ((encoded[1] >> 19) & 0xfu);
+ bx |= ((encoded[1] >> 23) & 0x1fu);
+ bz |= ((encoded[1] >> 27) & 0x2u);
+ by |= ((encoded[1] >> 29) & 0x7u);
+ by |= ((encoded[2] << 3) & 0x8u);
+ ry |= ((encoded[2] >> 1) & 0x1fu);
+ bz |= ((encoded[2] >> 4) & 0x4u);
+ rz |= ((encoded[2] >> 7) & 0x1fu);
+ bz |= ((encoded[2] >> 9) & 0x8u);
+ d |= ((encoded[2] >> 13) & 0x1fu);
+ outD = d;
+ outRW = rw;
+ outRX = rx;
+ outRY = ry;
+ outRZ = rz;
+ outGW = gw;
+ outGX = gx;
+ outGY = gy;
+ outGZ = gz;
+ outBW = bw;
+ outBX = bx;
+ outBY = by;
+ outBZ = bz;
+ }
+
+ void ReadMode8(const uint32_t *encoded, uint16_t &outD, uint16_t &outRW, uint16_t &outRX, uint16_t &outRY, uint16_t &outRZ, uint16_t &outGW, uint16_t &outGX, uint16_t &outGY, uint16_t &outGZ, uint16_t &outBW, uint16_t &outBX, uint16_t &outBY, uint16_t &outBZ)
+ {
+ uint16_t d = 0;
+ uint16_t rw = 0;
+ uint16_t rx = 0;
+ uint16_t ry = 0;
+ uint16_t rz = 0;
+ uint16_t gw = 0;
+ uint16_t gx = 0;
+ uint16_t gy = 0;
+ uint16_t gz = 0;
+ uint16_t bw = 0;
+ uint16_t bx = 0;
+ uint16_t by = 0;
+ uint16_t bz = 0;
+ rw |= ((encoded[0] >> 5) & 0xffu);
+ bz |= ((encoded[0] >> 12) & 0x2u);
+ by |= ((encoded[0] >> 10) & 0x10u);
+ gw |= ((encoded[0] >> 15) & 0xffu);
+ by |= ((encoded[0] >> 18) & 0x20u);
+ gy |= ((encoded[0] >> 20) & 0x10u);
+ bw |= ((encoded[0] >> 25) & 0x7fu);
+ bw |= ((encoded[1] << 7) & 0x80u);
+ bz |= ((encoded[1] << 4) & 0x20u);
+ bz |= ((encoded[1] << 2) & 0x10u);
+ rx |= ((encoded[1] >> 3) & 0x1fu);
+ gz |= ((encoded[1] >> 4) & 0x10u);
+ gy |= ((encoded[1] >> 9) & 0xfu);
+ gx |= ((encoded[1] >> 13) & 0x1fu);
+ bz |= ((encoded[1] >> 18) & 0x1u);
+ gz |= ((encoded[1] >> 19) & 0xfu);
+ bx |= ((encoded[1] >> 23) & 0x3fu);
+ by |= ((encoded[1] >> 29) & 0x7u);
+ by |= ((encoded[2] << 3) & 0x8u);
+ ry |= ((encoded[2] >> 1) & 0x1fu);
+ bz |= ((encoded[2] >> 4) & 0x4u);
+ rz |= ((encoded[2] >> 7) & 0x1fu);
+ bz |= ((encoded[2] >> 9) & 0x8u);
+ d |= ((encoded[2] >> 13) & 0x1fu);
+ outD = d;
+ outRW = rw;
+ outRX = rx;
+ outRY = ry;
+ outRZ = rz;
+ outGW = gw;
+ outGX = gx;
+ outGY = gy;
+ outGZ = gz;
+ outBW = bw;
+ outBX = bx;
+ outBY = by;
+ outBZ = bz;
+ }
+
+ void ReadMode9(const uint32_t *encoded, uint16_t &outD, uint16_t &outRW, uint16_t &outRX, uint16_t &outRY, uint16_t &outRZ, uint16_t &outGW, uint16_t &outGX, uint16_t &outGY, uint16_t &outGZ, uint16_t &outBW, uint16_t &outBX, uint16_t &outBY, uint16_t &outBZ)
+ {
+ uint16_t d = 0;
+ uint16_t rw = 0;
+ uint16_t rx = 0;
+ uint16_t ry = 0;
+ uint16_t rz = 0;
+ uint16_t gw = 0;
+ uint16_t gx = 0;
+ uint16_t gy = 0;
+ uint16_t gz = 0;
+ uint16_t bw = 0;
+ uint16_t bx = 0;
+ uint16_t by = 0;
+ uint16_t bz = 0;
+ rw |= ((encoded[0] >> 5) & 0x3fu);
+ gz |= ((encoded[0] >> 7) & 0x10u);
+ bz |= ((encoded[0] >> 12) & 0x3u);
+ by |= ((encoded[0] >> 10) & 0x10u);
+ gw |= ((encoded[0] >> 15) & 0x3fu);
+ gy |= ((encoded[0] >> 16) & 0x20u);
+ by |= ((encoded[0] >> 17) & 0x20u);
+ bz |= ((encoded[0] >> 21) & 0x4u);
+ gy |= ((encoded[0] >> 20) & 0x10u);
+ bw |= ((encoded[0] >> 25) & 0x3fu);
+ gz |= ((encoded[0] >> 26) & 0x20u);
+ bz |= ((encoded[1] << 3) & 0x8u);
+ bz |= ((encoded[1] << 4) & 0x20u);
+ bz |= ((encoded[1] << 2) & 0x10u);
+ rx |= ((encoded[1] >> 3) & 0x3fu);
+ gy |= ((encoded[1] >> 9) & 0xfu);
+ gx |= ((encoded[1] >> 13) & 0x3fu);
+ gz |= ((encoded[1] >> 19) & 0xfu);
+ bx |= ((encoded[1] >> 23) & 0x3fu);
+ by |= ((encoded[1] >> 29) & 0x7u);
+ by |= ((encoded[2] << 3) & 0x8u);
+ ry |= ((encoded[2] >> 1) & 0x3fu);
+ rz |= ((encoded[2] >> 7) & 0x3fu);
+ d |= ((encoded[2] >> 13) & 0x1fu);
+ outD = d;
+ outRW = rw;
+ outRX = rx;
+ outRY = ry;
+ outRZ = rz;
+ outGW = gw;
+ outGX = gx;
+ outGY = gy;
+ outGZ = gz;
+ outBW = bw;
+ outBX = bx;
+ outBY = by;
+ outBZ = bz;
+ }
+
+ void ReadMode10(const uint32_t *encoded, uint16_t &outD, uint16_t &outRW, uint16_t &outRX, uint16_t &outRY, uint16_t &outRZ, uint16_t &outGW, uint16_t &outGX, uint16_t &outGY, uint16_t &outGZ, uint16_t &outBW, uint16_t &outBX, uint16_t &outBY, uint16_t &outBZ)
+ {
+ uint16_t d = 0;
+ uint16_t rw = 0;
+ uint16_t rx = 0;
+ uint16_t ry = 0;
+ uint16_t rz = 0;
+ uint16_t gw = 0;
+ uint16_t gx = 0;
+ uint16_t gy = 0;
+ uint16_t gz = 0;
+ uint16_t bw = 0;
+ uint16_t bx = 0;
+ uint16_t by = 0;
+ uint16_t bz = 0;
+ rw |= ((encoded[0] >> 5) & 0x3ffu);
+ gw |= ((encoded[0] >> 15) & 0x3ffu);
+ bw |= ((encoded[0] >> 25) & 0x7fu);
+ bw |= ((encoded[1] << 7) & 0x380u);
+ rx |= ((encoded[1] >> 3) & 0x3ffu);
+ gx |= ((encoded[1] >> 13) & 0x3ffu);
+ bx |= ((encoded[1] >> 23) & 0x1ffu);
+ bx |= ((encoded[2] << 9) & 0x200u);
+ outD = d;
+ outRW = rw;
+ outRX = rx;
+ outRY = ry;
+ outRZ = rz;
+ outGW = gw;
+ outGX = gx;
+ outGY = gy;
+ outGZ = gz;
+ outBW = bw;
+ outBX = bx;
+ outBY = by;
+ outBZ = bz;
+ }
+
+ void ReadMode11(const uint32_t *encoded, uint16_t &outD, uint16_t &outRW, uint16_t &outRX, uint16_t &outRY, uint16_t &outRZ, uint16_t &outGW, uint16_t &outGX, uint16_t &outGY, uint16_t &outGZ, uint16_t &outBW, uint16_t &outBX, uint16_t &outBY, uint16_t &outBZ)
+ {
+ uint16_t d = 0;
+ uint16_t rw = 0;
+ uint16_t rx = 0;
+ uint16_t ry = 0;
+ uint16_t rz = 0;
+ uint16_t gw = 0;
+ uint16_t gx = 0;
+ uint16_t gy = 0;
+ uint16_t gz = 0;
+ uint16_t bw = 0;
+ uint16_t bx = 0;
+ uint16_t by = 0;
+ uint16_t bz = 0;
+ rw |= ((encoded[0] >> 5) & 0x3ffu);
+ gw |= ((encoded[0] >> 15) & 0x3ffu);
+ bw |= ((encoded[0] >> 25) & 0x7fu);
+ bw |= ((encoded[1] << 7) & 0x380u);
+ rx |= ((encoded[1] >> 3) & 0x1ffu);
+ rw |= ((encoded[1] >> 2) & 0x400u);
+ gx |= ((encoded[1] >> 13) & 0x1ffu);
+ gw |= ((encoded[1] >> 12) & 0x400u);
+ bx |= ((encoded[1] >> 23) & 0x1ffu);
+ bw |= ((encoded[2] << 10) & 0x400u);
+ outD = d;
+ outRW = rw;
+ outRX = rx;
+ outRY = ry;
+ outRZ = rz;
+ outGW = gw;
+ outGX = gx;
+ outGY = gy;
+ outGZ = gz;
+ outBW = bw;
+ outBX = bx;
+ outBY = by;
+ outBZ = bz;
+ }
+
+ void ReadMode12(const uint32_t *encoded, uint16_t &outD, uint16_t &outRW, uint16_t &outRX, uint16_t &outRY, uint16_t &outRZ, uint16_t &outGW, uint16_t &outGX, uint16_t &outGY, uint16_t &outGZ, uint16_t &outBW, uint16_t &outBX, uint16_t &outBY, uint16_t &outBZ)
+ {
+ uint16_t d = 0;
+ uint16_t rw = 0;
+ uint16_t rx = 0;
+ uint16_t ry = 0;
+ uint16_t rz = 0;
+ uint16_t gw = 0;
+ uint16_t gx = 0;
+ uint16_t gy = 0;
+ uint16_t gz = 0;
+ uint16_t bw = 0;
+ uint16_t bx = 0;
+ uint16_t by = 0;
+ uint16_t bz = 0;
+ rw |= ((encoded[0] >> 5) & 0x3ffu);
+ gw |= ((encoded[0] >> 15) & 0x3ffu);
+ bw |= ((encoded[0] >> 25) & 0x7fu);
+ bw |= ((encoded[1] << 7) & 0x380u);
+ rx |= ((encoded[1] >> 3) & 0xffu);
+ rw |= (encoded[1] & 0x800u);
+ rw |= ((encoded[1] >> 2) & 0x400u);
+ gx |= ((encoded[1] >> 13) & 0xffu);
+ gw |= ((encoded[1] >> 10) & 0x800u);
+ gw |= ((encoded[1] >> 12) & 0x400u);
+ bx |= ((encoded[1] >> 23) & 0xffu);
+ bw |= ((encoded[1] >> 20) & 0x800u);
+ bw |= ((encoded[2] << 10) & 0x400u);
+ outD = d;
+ outRW = rw;
+ outRX = rx;
+ outRY = ry;
+ outRZ = rz;
+ outGW = gw;
+ outGX = gx;
+ outGY = gy;
+ outGZ = gz;
+ outBW = bw;
+ outBX = bx;
+ outBY = by;
+ outBZ = bz;
+ }
+
+ void ReadMode13(const uint32_t *encoded, uint16_t &outD, uint16_t &outRW, uint16_t &outRX, uint16_t &outRY, uint16_t &outRZ, uint16_t &outGW, uint16_t &outGX, uint16_t &outGY, uint16_t &outGZ, uint16_t &outBW, uint16_t &outBX, uint16_t &outBY, uint16_t &outBZ)
+ {
+ uint16_t d = 0;
+ uint16_t rw = 0;
+ uint16_t rx = 0;
+ uint16_t ry = 0;
+ uint16_t rz = 0;
+ uint16_t gw = 0;
+ uint16_t gx = 0;
+ uint16_t gy = 0;
+ uint16_t gz = 0;
+ uint16_t bw = 0;
+ uint16_t bx = 0;
+ uint16_t by = 0;
+ uint16_t bz = 0;
+ rw |= ((encoded[0] >> 5) & 0x3ffu);
+ gw |= ((encoded[0] >> 15) & 0x3ffu);
+ bw |= ((encoded[0] >> 25) & 0x7fu);
+ bw |= ((encoded[1] << 7) & 0x380u);
+ rx |= ((encoded[1] >> 3) & 0xfu);
+ rw |= ((encoded[1] << 8) & 0x8000u);
+ rw |= ((encoded[1] << 6) & 0x4000u);
+ rw |= ((encoded[1] << 4) & 0x2000u);
+ rw |= ((encoded[1] << 2) & 0x1000u);
+ rw |= (encoded[1] & 0x800u);
+ rw |= ((encoded[1] >> 2) & 0x400u);
+ gx |= ((encoded[1] >> 13) & 0xfu);
+ gw |= ((encoded[1] >> 2) & 0x8000u);
+ gw |= ((encoded[1] >> 4) & 0x4000u);
+ gw |= ((encoded[1] >> 6) & 0x2000u);
+ gw |= ((encoded[1] >> 8) & 0x1000u);
+ gw |= ((encoded[1] >> 10) & 0x800u);
+ gw |= ((encoded[1] >> 12) & 0x400u);
+ bx |= ((encoded[1] >> 23) & 0xfu);
+ bw |= ((encoded[1] >> 12) & 0x8000u);
+ bw |= ((encoded[1] >> 14) & 0x4000u);
+ bw |= ((encoded[1] >> 16) & 0x2000u);
+ bw |= ((encoded[1] >> 18) & 0x1000u);
+ bw |= ((encoded[1] >> 20) & 0x800u);
+ bw |= ((encoded[2] << 10) & 0x400u);
+ outD = d;
+ outRW = rw;
+ outRX = rx;
+ outRY = ry;
+ outRZ = rz;
+ outGW = gw;
+ outGX = gx;
+ outGY = gy;
+ outGZ = gz;
+ outBW = bw;
+ outBX = bx;
+ outBY = by;
+ outBZ = bz;
+ }
+
+ const ReadFunc_t g_readFuncs[14] =
+ {
+ ReadMode0,
+ ReadMode1,
+ ReadMode2,
+ ReadMode3,
+ ReadMode4,
+ ReadMode5,
+ ReadMode6,
+ ReadMode7,
+ ReadMode8,
+ ReadMode9,
+ ReadMode10,
+ ReadMode11,
+ ReadMode12,
+ ReadMode13
+ };
+
+ const WriteFunc_t g_writeFuncs[14] =
+ {
+ WriteMode0,
+ WriteMode1,
+ WriteMode2,
+ WriteMode3,
+ WriteMode4,
+ WriteMode5,
+ WriteMode6,
+ WriteMode7,
+ WriteMode8,
+ WriteMode9,
+ WriteMode10,
+ WriteMode11,
+ WriteMode12,
+ WriteMode13
+ };
+ }
+}
+
+#endif
diff --git a/thirdparty/cvtt/ConvectionKernels_BC6H_IO.h b/thirdparty/cvtt/ConvectionKernels_BC6H_IO.h
new file mode 100644
index 0000000000..a7bb517b54
--- /dev/null
+++ b/thirdparty/cvtt/ConvectionKernels_BC6H_IO.h
@@ -0,0 +1,16 @@
+#pragma once
+
+#include <stdint.h>
+#include "ConvectionKernels_BC6H_IO.h"
+
+namespace cvtt
+{
+ namespace BC6H_IO
+ {
+ typedef void (*ReadFunc_t)(const uint32_t *encoded, uint16_t &d, uint16_t &rw, uint16_t &rx, uint16_t &ry, uint16_t &rz, uint16_t &gw, uint16_t &gx, uint16_t &gy, uint16_t &gz, uint16_t &bw, uint16_t &bx, uint16_t &by, uint16_t &bz);
+ typedef void (*WriteFunc_t)(uint32_t *encoded, uint16_t m, uint16_t d, uint16_t rw, uint16_t rx, uint16_t ry, uint16_t rz, uint16_t gw, uint16_t gx, uint16_t gy, uint16_t gz, uint16_t bw, uint16_t bx, uint16_t by, uint16_t bz);
+
+ extern const ReadFunc_t g_readFuncs[14];
+ extern const WriteFunc_t g_writeFuncs[14];
+ }
+}
diff --git a/thirdparty/cvtt/ConvectionKernels_BC7_Prio.h b/thirdparty/cvtt/ConvectionKernels_BC7_Prio.h
new file mode 100644
index 0000000000..1880e22d0f
--- /dev/null
+++ b/thirdparty/cvtt/ConvectionKernels_BC7_Prio.h
@@ -0,0 +1,17 @@
+#pragma once
+
+#include <stdint.h>
+
+namespace cvtt { namespace Tables { namespace BC7Prio {
+ extern const uint16_t *g_bc7PrioCodesRGB;
+ extern const int g_bc7NumPrioCodesRGB;
+
+ extern const uint16_t *g_bc7PrioCodesRGBA;
+ extern const int g_bc7NumPrioCodesRGBA;
+
+ int UnpackMode(uint16_t packed);
+ int UnpackSeedPointCount(uint16_t packed);
+ int UnpackPartition(uint16_t packed);
+ int UnpackRotation(uint16_t packed);
+ int UnpackIndexSelector(uint16_t packed);
+}}}
diff --git a/thirdparty/cvtt/ConvectionKernels_BC7_PrioData.cpp b/thirdparty/cvtt/ConvectionKernels_BC7_PrioData.cpp
new file mode 100644
index 0000000000..5b3134f860
--- /dev/null
+++ b/thirdparty/cvtt/ConvectionKernels_BC7_PrioData.cpp
@@ -0,0 +1,1301 @@
+/*
+Convection Texture Tools
+Copyright (c) 2018-2019 Eric Lasota
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject
+to the following conditions:
+
+The above copyright notice and this permission notice shall be included
+in all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+-------------------------------------------------------------------------------------
+
+Portions based on DirectX Texture Library (DirectXTex)
+
+Copyright (c) Microsoft Corporation. All rights reserved.
+Licensed under the MIT License.
+
+http://go.microsoft.com/fwlink/?LinkId=248926
+*/
+#include "ConvectionKernels_Config.h"
+
+#if !defined(CVTT_SINGLE_FILE) || defined(CVTT_SINGLE_FILE_IMPL)
+
+#include "ConvectionKernels_BC7_Prio.h"
+
+#define BC7_PARTITION_BITS 6
+#define BC7_PARTITION_OFFSET_BITS 0
+
+#define BC7_ROTATION_BITS 2
+#define BC7_ROTATION_OFFSET_BITS 0
+
+#define BC7_INDEX_MODE_BITS 1
+#define BC7_INDEX_MODE_OFFSET_BITS (BC7_ROTATION_OFFSET_BITS + BC7_ROTATION_BITS)
+
+#define BC7_MODE_BITS 3
+#define BC7_MODE_OFFSET_BITS (BC7_PARTITION_OFFSET_BITS + BC7_PARTITION_BITS)
+#define BC7_SEED_POINT_COUNT_BITS 2
+#define BC7_SEED_POINT_COUNT_OFFSET_BITS (BC7_MODE_BITS + BC7_MODE_OFFSET_BITS)
+
+
+
+#define BC7_MODE_PRIO_DUAL_PLANE(subData) \
+ ( \
+ ((subData / 10) << BC7_ROTATION_OFFSET_BITS) | \
+ ((subData % 10) << BC7_INDEX_MODE_OFFSET_BITS) \
+ )
+
+#define BC7_MODE_PRIO_CODE(seedPointCount, mode, subData) \
+ (\
+ ((seedPointCount - 1) << BC7_SEED_POINT_COUNT_OFFSET_BITS) | \
+ (mode << BC7_MODE_OFFSET_BITS) | \
+ ((mode == 4 || mode == 5) ? BC7_MODE_PRIO_DUAL_PLANE(subData) : (subData << BC7_PARTITION_OFFSET_BITS)) \
+ )
+
+namespace cvtt { namespace Tables { namespace BC7Prio {
+ const uint16_t g_bc7PrioCodesRGBData[] =
+ {
+ BC7_MODE_PRIO_CODE(1, 1, 13),
+ BC7_MODE_PRIO_CODE(1, 1, 0),
+ BC7_MODE_PRIO_CODE(1, 0, 3),
+ BC7_MODE_PRIO_CODE(1, 0, 1),
+ BC7_MODE_PRIO_CODE(1, 6, 0),
+ BC7_MODE_PRIO_CODE(1, 0, 9),
+ BC7_MODE_PRIO_CODE(1, 1, 6),
+ BC7_MODE_PRIO_CODE(1, 1, 1),
+ BC7_MODE_PRIO_CODE(1, 1, 2),
+ BC7_MODE_PRIO_CODE(1, 0, 15),
+ BC7_MODE_PRIO_CODE(1, 1, 7),
+ BC7_MODE_PRIO_CODE(1, 1, 16),
+ BC7_MODE_PRIO_CODE(1, 1, 15),
+ BC7_MODE_PRIO_CODE(1, 1, 14),
+ BC7_MODE_PRIO_CODE(1, 0, 13),
+ BC7_MODE_PRIO_CODE(1, 0, 14),
+ BC7_MODE_PRIO_CODE(1, 0, 11),
+ BC7_MODE_PRIO_CODE(1, 1, 22),
+ BC7_MODE_PRIO_CODE(1, 0, 8),
+ BC7_MODE_PRIO_CODE(1, 0, 10),
+ BC7_MODE_PRIO_CODE(1, 1, 8),
+ BC7_MODE_PRIO_CODE(1, 3, 13),
+ BC7_MODE_PRIO_CODE(1, 1, 19),
+ BC7_MODE_PRIO_CODE(1, 4, 31),
+ BC7_MODE_PRIO_CODE(1, 1, 10),
+ BC7_MODE_PRIO_CODE(1, 1, 23),
+ BC7_MODE_PRIO_CODE(1, 1, 3),
+ BC7_MODE_PRIO_CODE(2, 1, 13),
+ BC7_MODE_PRIO_CODE(1, 1, 9),
+ BC7_MODE_PRIO_CODE(2, 1, 0),
+ BC7_MODE_PRIO_CODE(1, 1, 20),
+ BC7_MODE_PRIO_CODE(1, 1, 21),
+ BC7_MODE_PRIO_CODE(1, 4, 11),
+ BC7_MODE_PRIO_CODE(1, 1, 29),
+ BC7_MODE_PRIO_CODE(1, 1, 26),
+ BC7_MODE_PRIO_CODE(1, 5, 30),
+ BC7_MODE_PRIO_CODE(1, 0, 4),
+ BC7_MODE_PRIO_CODE(2, 6, 0),
+ BC7_MODE_PRIO_CODE(1, 0, 0),
+ BC7_MODE_PRIO_CODE(2, 0, 10),
+ BC7_MODE_PRIO_CODE(3, 6, 0),
+ BC7_MODE_PRIO_CODE(1, 1, 11),
+ BC7_MODE_PRIO_CODE(1, 4, 10),
+ BC7_MODE_PRIO_CODE(2, 0, 8),
+ BC7_MODE_PRIO_CODE(2, 0, 11),
+ BC7_MODE_PRIO_CODE(2, 0, 13),
+ BC7_MODE_PRIO_CODE(1, 1, 4),
+ BC7_MODE_PRIO_CODE(3, 1, 13),
+ BC7_MODE_PRIO_CODE(1, 1, 12),
+ BC7_MODE_PRIO_CODE(1, 1, 18),
+ BC7_MODE_PRIO_CODE(1, 3, 0),
+ BC7_MODE_PRIO_CODE(1, 0, 5),
+ BC7_MODE_PRIO_CODE(1, 1, 17),
+ BC7_MODE_PRIO_CODE(1, 1, 25),
+ BC7_MODE_PRIO_CODE(1, 0, 7),
+ BC7_MODE_PRIO_CODE(3, 0, 10),
+ BC7_MODE_PRIO_CODE(1, 1, 5),
+ BC7_MODE_PRIO_CODE(2, 1, 10),
+ BC7_MODE_PRIO_CODE(1, 1, 24),
+ BC7_MODE_PRIO_CODE(3, 0, 8),
+ BC7_MODE_PRIO_CODE(3, 1, 0),
+ BC7_MODE_PRIO_CODE(2, 1, 15),
+ BC7_MODE_PRIO_CODE(2, 1, 14),
+ BC7_MODE_PRIO_CODE(3, 0, 13),
+ BC7_MODE_PRIO_CODE(3, 0, 11),
+ BC7_MODE_PRIO_CODE(2, 1, 16),
+ BC7_MODE_PRIO_CODE(2, 0, 14),
+ BC7_MODE_PRIO_CODE(2, 1, 3),
+ BC7_MODE_PRIO_CODE(4, 0, 10),
+ BC7_MODE_PRIO_CODE(2, 1, 1),
+ BC7_MODE_PRIO_CODE(1, 0, 2),
+ BC7_MODE_PRIO_CODE(2, 1, 2),
+ BC7_MODE_PRIO_CODE(4, 0, 8),
+ BC7_MODE_PRIO_CODE(1, 0, 12),
+ BC7_MODE_PRIO_CODE(4, 1, 13),
+ BC7_MODE_PRIO_CODE(1, 5, 10),
+ BC7_MODE_PRIO_CODE(2, 0, 15),
+ BC7_MODE_PRIO_CODE(1, 0, 6),
+ BC7_MODE_PRIO_CODE(1, 1, 35),
+ BC7_MODE_PRIO_CODE(2, 1, 23),
+ BC7_MODE_PRIO_CODE(4, 0, 13),
+ BC7_MODE_PRIO_CODE(4, 0, 11),
+ BC7_MODE_PRIO_CODE(1, 2, 17),
+ BC7_MODE_PRIO_CODE(2, 1, 6),
+ BC7_MODE_PRIO_CODE(2, 1, 7),
+ BC7_MODE_PRIO_CODE(4, 6, 0),
+ BC7_MODE_PRIO_CODE(1, 2, 16),
+ BC7_MODE_PRIO_CODE(2, 1, 19),
+ BC7_MODE_PRIO_CODE(1, 1, 30),
+ BC7_MODE_PRIO_CODE(2, 3, 13),
+ BC7_MODE_PRIO_CODE(3, 0, 14),
+ BC7_MODE_PRIO_CODE(2, 1, 29),
+ BC7_MODE_PRIO_CODE(2, 1, 21),
+ BC7_MODE_PRIO_CODE(4, 1, 0),
+ BC7_MODE_PRIO_CODE(3, 0, 15),
+ BC7_MODE_PRIO_CODE(2, 0, 3),
+ BC7_MODE_PRIO_CODE(1, 1, 28),
+ BC7_MODE_PRIO_CODE(1, 4, 30),
+ BC7_MODE_PRIO_CODE(2, 0, 4),
+ BC7_MODE_PRIO_CODE(1, 2, 63),
+ BC7_MODE_PRIO_CODE(4, 0, 14),
+ BC7_MODE_PRIO_CODE(2, 1, 26),
+ BC7_MODE_PRIO_CODE(2, 0, 1),
+ BC7_MODE_PRIO_CODE(3, 0, 3),
+ BC7_MODE_PRIO_CODE(1, 1, 61),
+ BC7_MODE_PRIO_CODE(2, 0, 7),
+ BC7_MODE_PRIO_CODE(2, 0, 5),
+ BC7_MODE_PRIO_CODE(3, 1, 10),
+ BC7_MODE_PRIO_CODE(2, 4, 31),
+ BC7_MODE_PRIO_CODE(2, 0, 9),
+ BC7_MODE_PRIO_CODE(2, 1, 11),
+ BC7_MODE_PRIO_CODE(4, 0, 15),
+ BC7_MODE_PRIO_CODE(3, 1, 14),
+ BC7_MODE_PRIO_CODE(2, 0, 0),
+ BC7_MODE_PRIO_CODE(3, 1, 15),
+ BC7_MODE_PRIO_CODE(2, 3, 0),
+ BC7_MODE_PRIO_CODE(3, 0, 1),
+ BC7_MODE_PRIO_CODE(1, 1, 60),
+ BC7_MODE_PRIO_CODE(2, 1, 12),
+ BC7_MODE_PRIO_CODE(3, 1, 1),
+ BC7_MODE_PRIO_CODE(3, 0, 5),
+ BC7_MODE_PRIO_CODE(1, 1, 27),
+ BC7_MODE_PRIO_CODE(2, 1, 18),
+ BC7_MODE_PRIO_CODE(3, 0, 9),
+ BC7_MODE_PRIO_CODE(3, 1, 3),
+ BC7_MODE_PRIO_CODE(2, 0, 2),
+ BC7_MODE_PRIO_CODE(3, 1, 16),
+ BC7_MODE_PRIO_CODE(3, 1, 2),
+ BC7_MODE_PRIO_CODE(1, 1, 31),
+ BC7_MODE_PRIO_CODE(3, 0, 7),
+ BC7_MODE_PRIO_CODE(2, 1, 17),
+ BC7_MODE_PRIO_CODE(1, 5, 20),
+ BC7_MODE_PRIO_CODE(2, 1, 4),
+ BC7_MODE_PRIO_CODE(1, 1, 62),
+ BC7_MODE_PRIO_CODE(2, 0, 12),
+ BC7_MODE_PRIO_CODE(3, 0, 4),
+ BC7_MODE_PRIO_CODE(4, 0, 4),
+ BC7_MODE_PRIO_CODE(1, 1, 33),
+ BC7_MODE_PRIO_CODE(3, 1, 23),
+ BC7_MODE_PRIO_CODE(2, 1, 5),
+ BC7_MODE_PRIO_CODE(2, 0, 6),
+ BC7_MODE_PRIO_CODE(2, 1, 24),
+ BC7_MODE_PRIO_CODE(1, 1, 59),
+ BC7_MODE_PRIO_CODE(1, 1, 63),
+ BC7_MODE_PRIO_CODE(3, 0, 0),
+ BC7_MODE_PRIO_CODE(1, 1, 52),
+ BC7_MODE_PRIO_CODE(4, 0, 7),
+ BC7_MODE_PRIO_CODE(2, 1, 22),
+ BC7_MODE_PRIO_CODE(4, 0, 3),
+ BC7_MODE_PRIO_CODE(1, 2, 10),
+ BC7_MODE_PRIO_CODE(3, 1, 7),
+ BC7_MODE_PRIO_CODE(4, 0, 9),
+ BC7_MODE_PRIO_CODE(2, 1, 8),
+ BC7_MODE_PRIO_CODE(4, 0, 1),
+ BC7_MODE_PRIO_CODE(3, 0, 12),
+ BC7_MODE_PRIO_CODE(4, 0, 5),
+ BC7_MODE_PRIO_CODE(3, 1, 6),
+ BC7_MODE_PRIO_CODE(4, 1, 14),
+ BC7_MODE_PRIO_CODE(1, 3, 15),
+ BC7_MODE_PRIO_CODE(1, 1, 56),
+ BC7_MODE_PRIO_CODE(3, 0, 6),
+ BC7_MODE_PRIO_CODE(3, 0, 2),
+ BC7_MODE_PRIO_CODE(1, 1, 32),
+ BC7_MODE_PRIO_CODE(4, 1, 10),
+ BC7_MODE_PRIO_CODE(1, 2, 8),
+ BC7_MODE_PRIO_CODE(2, 1, 9),
+ BC7_MODE_PRIO_CODE(1, 2, 18),
+ BC7_MODE_PRIO_CODE(4, 1, 15),
+ BC7_MODE_PRIO_CODE(4, 0, 6),
+ BC7_MODE_PRIO_CODE(3, 1, 29),
+ BC7_MODE_PRIO_CODE(2, 1, 25),
+ BC7_MODE_PRIO_CODE(3, 4, 31),
+ BC7_MODE_PRIO_CODE(3, 3, 13),
+ BC7_MODE_PRIO_CODE(4, 0, 0),
+ BC7_MODE_PRIO_CODE(3, 1, 19),
+ BC7_MODE_PRIO_CODE(4, 0, 12),
+ BC7_MODE_PRIO_CODE(4, 1, 1),
+ BC7_MODE_PRIO_CODE(4, 0, 2),
+ BC7_MODE_PRIO_CODE(1, 3, 2),
+ BC7_MODE_PRIO_CODE(1, 2, 13),
+ BC7_MODE_PRIO_CODE(1, 1, 58),
+ BC7_MODE_PRIO_CODE(1, 3, 14),
+ BC7_MODE_PRIO_CODE(4, 1, 3),
+ BC7_MODE_PRIO_CODE(3, 1, 21),
+ BC7_MODE_PRIO_CODE(2, 2, 8),
+ BC7_MODE_PRIO_CODE(1, 2, 19),
+ BC7_MODE_PRIO_CODE(4, 1, 16),
+ BC7_MODE_PRIO_CODE(4, 1, 2),
+ BC7_MODE_PRIO_CODE(2, 2, 16),
+ BC7_MODE_PRIO_CODE(2, 2, 10),
+ BC7_MODE_PRIO_CODE(2, 1, 20),
+ BC7_MODE_PRIO_CODE(1, 2, 11),
+ BC7_MODE_PRIO_CODE(1, 1, 54),
+ BC7_MODE_PRIO_CODE(1, 1, 47),
+ BC7_MODE_PRIO_CODE(1, 3, 1),
+ BC7_MODE_PRIO_CODE(1, 2, 21),
+ BC7_MODE_PRIO_CODE(1, 2, 62),
+ BC7_MODE_PRIO_CODE(2, 2, 11),
+ BC7_MODE_PRIO_CODE(3, 1, 26),
+ BC7_MODE_PRIO_CODE(1, 1, 53),
+ BC7_MODE_PRIO_CODE(2, 1, 35),
+ BC7_MODE_PRIO_CODE(2, 2, 13),
+ BC7_MODE_PRIO_CODE(4, 1, 23),
+ BC7_MODE_PRIO_CODE(4, 1, 6),
+ BC7_MODE_PRIO_CODE(4, 1, 7),
+ BC7_MODE_PRIO_CODE(1, 2, 25),
+ BC7_MODE_PRIO_CODE(1, 1, 57),
+ BC7_MODE_PRIO_CODE(2, 1, 60),
+ BC7_MODE_PRIO_CODE(1, 2, 20),
+ BC7_MODE_PRIO_CODE(3, 1, 8),
+ BC7_MODE_PRIO_CODE(4, 1, 29),
+ BC7_MODE_PRIO_CODE(4, 1, 19),
+ BC7_MODE_PRIO_CODE(3, 2, 8),
+ BC7_MODE_PRIO_CODE(2, 4, 11),
+ BC7_MODE_PRIO_CODE(4, 1, 21),
+ BC7_MODE_PRIO_CODE(3, 2, 10),
+ BC7_MODE_PRIO_CODE(2, 1, 61),
+ BC7_MODE_PRIO_CODE(2, 1, 30),
+ BC7_MODE_PRIO_CODE(3, 1, 12),
+ BC7_MODE_PRIO_CODE(3, 1, 11),
+ BC7_MODE_PRIO_CODE(2, 1, 63),
+ BC7_MODE_PRIO_CODE(2, 3, 1),
+ BC7_MODE_PRIO_CODE(2, 1, 28),
+ BC7_MODE_PRIO_CODE(2, 1, 62),
+ BC7_MODE_PRIO_CODE(3, 2, 13),
+ BC7_MODE_PRIO_CODE(2, 2, 63),
+ BC7_MODE_PRIO_CODE(2, 1, 33),
+ BC7_MODE_PRIO_CODE(2, 4, 10),
+ BC7_MODE_PRIO_CODE(3, 1, 18),
+ BC7_MODE_PRIO_CODE(2, 5, 30),
+ BC7_MODE_PRIO_CODE(3, 1, 5),
+ BC7_MODE_PRIO_CODE(2, 2, 17),
+ BC7_MODE_PRIO_CODE(1, 1, 55),
+ BC7_MODE_PRIO_CODE(3, 1, 17),
+ BC7_MODE_PRIO_CODE(2, 3, 2),
+ BC7_MODE_PRIO_CODE(1, 4, 21),
+ BC7_MODE_PRIO_CODE(3, 2, 11),
+ BC7_MODE_PRIO_CODE(4, 1, 11),
+ BC7_MODE_PRIO_CODE(2, 1, 27),
+ BC7_MODE_PRIO_CODE(1, 2, 59),
+ BC7_MODE_PRIO_CODE(4, 1, 26),
+ BC7_MODE_PRIO_CODE(3, 1, 9),
+ BC7_MODE_PRIO_CODE(2, 3, 14),
+ BC7_MODE_PRIO_CODE(3, 1, 4),
+ BC7_MODE_PRIO_CODE(3, 1, 24),
+ BC7_MODE_PRIO_CODE(3, 1, 25),
+ BC7_MODE_PRIO_CODE(3, 3, 0),
+ BC7_MODE_PRIO_CODE(3, 4, 11),
+ BC7_MODE_PRIO_CODE(4, 1, 12),
+ BC7_MODE_PRIO_CODE(2, 1, 32),
+ BC7_MODE_PRIO_CODE(2, 3, 15),
+ BC7_MODE_PRIO_CODE(4, 2, 10),
+ BC7_MODE_PRIO_CODE(1, 2, 60),
+ BC7_MODE_PRIO_CODE(1, 2, 32),
+ BC7_MODE_PRIO_CODE(1, 1, 40),
+ BC7_MODE_PRIO_CODE(4, 1, 18),
+ BC7_MODE_PRIO_CODE(2, 1, 59),
+ BC7_MODE_PRIO_CODE(4, 1, 5),
+ BC7_MODE_PRIO_CODE(3, 1, 22),
+ BC7_MODE_PRIO_CODE(3, 2, 16),
+ BC7_MODE_PRIO_CODE(3, 1, 20),
+ BC7_MODE_PRIO_CODE(4, 1, 4),
+ BC7_MODE_PRIO_CODE(2, 1, 31),
+ BC7_MODE_PRIO_CODE(4, 1, 17),
+ BC7_MODE_PRIO_CODE(1, 2, 24),
+ BC7_MODE_PRIO_CODE(4, 1, 24),
+ BC7_MODE_PRIO_CODE(2, 1, 58),
+ BC7_MODE_PRIO_CODE(4, 2, 8),
+ BC7_MODE_PRIO_CODE(1, 2, 22),
+ BC7_MODE_PRIO_CODE(1, 2, 23),
+ BC7_MODE_PRIO_CODE(1, 3, 10),
+ BC7_MODE_PRIO_CODE(1, 1, 41),
+ BC7_MODE_PRIO_CODE(2, 2, 18),
+ BC7_MODE_PRIO_CODE(4, 1, 25),
+ BC7_MODE_PRIO_CODE(3, 1, 61),
+ BC7_MODE_PRIO_CODE(1, 3, 29),
+ BC7_MODE_PRIO_CODE(1, 2, 57),
+ BC7_MODE_PRIO_CODE(2, 2, 19),
+ BC7_MODE_PRIO_CODE(1, 2, 53),
+ BC7_MODE_PRIO_CODE(1, 2, 55),
+ BC7_MODE_PRIO_CODE(3, 2, 63),
+ BC7_MODE_PRIO_CODE(3, 1, 60),
+ BC7_MODE_PRIO_CODE(4, 1, 8),
+ BC7_MODE_PRIO_CODE(2, 1, 56),
+ BC7_MODE_PRIO_CODE(3, 1, 35),
+ BC7_MODE_PRIO_CODE(4, 4, 31),
+ BC7_MODE_PRIO_CODE(4, 1, 9),
+ BC7_MODE_PRIO_CODE(1, 1, 46),
+ BC7_MODE_PRIO_CODE(1, 2, 58),
+ BC7_MODE_PRIO_CODE(2, 3, 29),
+ BC7_MODE_PRIO_CODE(1, 1, 45),
+ BC7_MODE_PRIO_CODE(4, 2, 13),
+ BC7_MODE_PRIO_CODE(1, 1, 42),
+ BC7_MODE_PRIO_CODE(1, 3, 3),
+ BC7_MODE_PRIO_CODE(4, 2, 11),
+ BC7_MODE_PRIO_CODE(3, 1, 63),
+ BC7_MODE_PRIO_CODE(3, 1, 30),
+ BC7_MODE_PRIO_CODE(1, 1, 36),
+ BC7_MODE_PRIO_CODE(3, 1, 62),
+ BC7_MODE_PRIO_CODE(1, 1, 43),
+ BC7_MODE_PRIO_CODE(1, 3, 21),
+ BC7_MODE_PRIO_CODE(3, 2, 17),
+ BC7_MODE_PRIO_CODE(1, 2, 14),
+ BC7_MODE_PRIO_CODE(1, 1, 48),
+ BC7_MODE_PRIO_CODE(2, 1, 57),
+ BC7_MODE_PRIO_CODE(2, 1, 52),
+ BC7_MODE_PRIO_CODE(1, 2, 61),
+ BC7_MODE_PRIO_CODE(3, 1, 33),
+ BC7_MODE_PRIO_CODE(1, 1, 51),
+ BC7_MODE_PRIO_CODE(4, 1, 20),
+ BC7_MODE_PRIO_CODE(1, 3, 8),
+ BC7_MODE_PRIO_CODE(4, 1, 22),
+ BC7_MODE_PRIO_CODE(1, 3, 19),
+ BC7_MODE_PRIO_CODE(1, 2, 36),
+ BC7_MODE_PRIO_CODE(2, 5, 10),
+ BC7_MODE_PRIO_CODE(3, 1, 28),
+ BC7_MODE_PRIO_CODE(2, 2, 14),
+ BC7_MODE_PRIO_CODE(1, 1, 49),
+ BC7_MODE_PRIO_CODE(1, 2, 33),
+ BC7_MODE_PRIO_CODE(1, 3, 9),
+ BC7_MODE_PRIO_CODE(2, 2, 20),
+ BC7_MODE_PRIO_CODE(1, 3, 26),
+ BC7_MODE_PRIO_CODE(2, 1, 53),
+ BC7_MODE_PRIO_CODE(4, 3, 13),
+ BC7_MODE_PRIO_CODE(2, 2, 21),
+ BC7_MODE_PRIO_CODE(3, 4, 10),
+ BC7_MODE_PRIO_CODE(4, 1, 60),
+ BC7_MODE_PRIO_CODE(2, 1, 54),
+ BC7_MODE_PRIO_CODE(1, 2, 29),
+ BC7_MODE_PRIO_CODE(2, 1, 47),
+ BC7_MODE_PRIO_CODE(1, 2, 52),
+ BC7_MODE_PRIO_CODE(3, 1, 32),
+ BC7_MODE_PRIO_CODE(1, 2, 40),
+ BC7_MODE_PRIO_CODE(1, 2, 31),
+ BC7_MODE_PRIO_CODE(3, 1, 27),
+ BC7_MODE_PRIO_CODE(3, 2, 18),
+ BC7_MODE_PRIO_CODE(2, 3, 10),
+ BC7_MODE_PRIO_CODE(2, 1, 55),
+ BC7_MODE_PRIO_CODE(4, 1, 61),
+ BC7_MODE_PRIO_CODE(3, 2, 14),
+ BC7_MODE_PRIO_CODE(3, 1, 31),
+ BC7_MODE_PRIO_CODE(1, 2, 34),
+ BC7_MODE_PRIO_CODE(3, 2, 19),
+ BC7_MODE_PRIO_CODE(2, 3, 21),
+ BC7_MODE_PRIO_CODE(2, 4, 30),
+ BC7_MODE_PRIO_CODE(1, 2, 15),
+ BC7_MODE_PRIO_CODE(2, 3, 26),
+ BC7_MODE_PRIO_CODE(1, 2, 28),
+ BC7_MODE_PRIO_CODE(4, 2, 16),
+ BC7_MODE_PRIO_CODE(2, 2, 15),
+ BC7_MODE_PRIO_CODE(2, 1, 40),
+ BC7_MODE_PRIO_CODE(2, 2, 22),
+ BC7_MODE_PRIO_CODE(4, 1, 33),
+ BC7_MODE_PRIO_CODE(1, 3, 7),
+ BC7_MODE_PRIO_CODE(1, 1, 50),
+ BC7_MODE_PRIO_CODE(2, 1, 41),
+ BC7_MODE_PRIO_CODE(1, 2, 9),
+ BC7_MODE_PRIO_CODE(1, 2, 39),
+ BC7_MODE_PRIO_CODE(2, 2, 25),
+ BC7_MODE_PRIO_CODE(1, 3, 6),
+ BC7_MODE_PRIO_CODE(3, 2, 21),
+ BC7_MODE_PRIO_CODE(1, 1, 37),
+ BC7_MODE_PRIO_CODE(2, 2, 58),
+ BC7_MODE_PRIO_CODE(3, 3, 29),
+ BC7_MODE_PRIO_CODE(4, 1, 62),
+ BC7_MODE_PRIO_CODE(1, 2, 35),
+ BC7_MODE_PRIO_CODE(3, 1, 59),
+ BC7_MODE_PRIO_CODE(4, 1, 28),
+ BC7_MODE_PRIO_CODE(1, 3, 23),
+ BC7_MODE_PRIO_CODE(4, 1, 30),
+ BC7_MODE_PRIO_CODE(2, 1, 45),
+ BC7_MODE_PRIO_CODE(1, 3, 16),
+ BC7_MODE_PRIO_CODE(4, 1, 35),
+ BC7_MODE_PRIO_CODE(2, 1, 46),
+ BC7_MODE_PRIO_CODE(1, 2, 38),
+ BC7_MODE_PRIO_CODE(4, 1, 63),
+ BC7_MODE_PRIO_CODE(1, 3, 22),
+ BC7_MODE_PRIO_CODE(1, 2, 30),
+ BC7_MODE_PRIO_CODE(2, 2, 31),
+ BC7_MODE_PRIO_CODE(1, 3, 20),
+ BC7_MODE_PRIO_CODE(2, 2, 9),
+ BC7_MODE_PRIO_CODE(2, 3, 3),
+ BC7_MODE_PRIO_CODE(3, 2, 22),
+ BC7_MODE_PRIO_CODE(2, 1, 42),
+ BC7_MODE_PRIO_CODE(2, 2, 62),
+ BC7_MODE_PRIO_CODE(3, 2, 20),
+ BC7_MODE_PRIO_CODE(4, 1, 32),
+ BC7_MODE_PRIO_CODE(2, 1, 43),
+ BC7_MODE_PRIO_CODE(3, 1, 58),
+ BC7_MODE_PRIO_CODE(2, 3, 19),
+ BC7_MODE_PRIO_CODE(2, 2, 32),
+ BC7_MODE_PRIO_CODE(2, 2, 57),
+ BC7_MODE_PRIO_CODE(4, 1, 27),
+ BC7_MODE_PRIO_CODE(2, 2, 34),
+ BC7_MODE_PRIO_CODE(4, 1, 58),
+ BC7_MODE_PRIO_CODE(1, 2, 12),
+ BC7_MODE_PRIO_CODE(2, 2, 12),
+ BC7_MODE_PRIO_CODE(1, 4, 20),
+ BC7_MODE_PRIO_CODE(1, 2, 56),
+ BC7_MODE_PRIO_CODE(2, 1, 48),
+ BC7_MODE_PRIO_CODE(2, 1, 36),
+ BC7_MODE_PRIO_CODE(4, 3, 0),
+ BC7_MODE_PRIO_CODE(2, 2, 24),
+ BC7_MODE_PRIO_CODE(3, 1, 40),
+ BC7_MODE_PRIO_CODE(3, 2, 9),
+ BC7_MODE_PRIO_CODE(3, 1, 56),
+ BC7_MODE_PRIO_CODE(3, 2, 15),
+ BC7_MODE_PRIO_CODE(2, 3, 7),
+ BC7_MODE_PRIO_CODE(1, 2, 37),
+ BC7_MODE_PRIO_CODE(2, 2, 35),
+ BC7_MODE_PRIO_CODE(3, 1, 52),
+ BC7_MODE_PRIO_CODE(2, 3, 6),
+ BC7_MODE_PRIO_CODE(3, 1, 57),
+ BC7_MODE_PRIO_CODE(4, 1, 31),
+ BC7_MODE_PRIO_CODE(4, 4, 11),
+ BC7_MODE_PRIO_CODE(1, 1, 44),
+ BC7_MODE_PRIO_CODE(3, 3, 1),
+ BC7_MODE_PRIO_CODE(1, 2, 54),
+ BC7_MODE_PRIO_CODE(2, 1, 50),
+ BC7_MODE_PRIO_CODE(3, 3, 15),
+ BC7_MODE_PRIO_CODE(2, 1, 51),
+ BC7_MODE_PRIO_CODE(1, 2, 27),
+ BC7_MODE_PRIO_CODE(3, 4, 30),
+ BC7_MODE_PRIO_CODE(3, 3, 14),
+ BC7_MODE_PRIO_CODE(3, 2, 25),
+ BC7_MODE_PRIO_CODE(2, 3, 9),
+ BC7_MODE_PRIO_CODE(2, 2, 60),
+ BC7_MODE_PRIO_CODE(2, 1, 49),
+ BC7_MODE_PRIO_CODE(1, 2, 6),
+ BC7_MODE_PRIO_CODE(2, 2, 23),
+ BC7_MODE_PRIO_CODE(3, 2, 12),
+ BC7_MODE_PRIO_CODE(3, 3, 2),
+ BC7_MODE_PRIO_CODE(4, 2, 14),
+ BC7_MODE_PRIO_CODE(2, 3, 16),
+ BC7_MODE_PRIO_CODE(1, 2, 51),
+ BC7_MODE_PRIO_CODE(1, 3, 11),
+ BC7_MODE_PRIO_CODE(1, 2, 4),
+ BC7_MODE_PRIO_CODE(4, 2, 17),
+ BC7_MODE_PRIO_CODE(1, 3, 12),
+ BC7_MODE_PRIO_CODE(3, 1, 43),
+ BC7_MODE_PRIO_CODE(2, 4, 21),
+ BC7_MODE_PRIO_CODE(4, 1, 56),
+ BC7_MODE_PRIO_CODE(3, 1, 53),
+ BC7_MODE_PRIO_CODE(3, 1, 47),
+ BC7_MODE_PRIO_CODE(2, 2, 61),
+ BC7_MODE_PRIO_CODE(2, 2, 55),
+ BC7_MODE_PRIO_CODE(2, 3, 23),
+ BC7_MODE_PRIO_CODE(3, 1, 42),
+ BC7_MODE_PRIO_CODE(2, 3, 8),
+ BC7_MODE_PRIO_CODE(3, 1, 55),
+ BC7_MODE_PRIO_CODE(4, 1, 59),
+ BC7_MODE_PRIO_CODE(3, 2, 60),
+ BC7_MODE_PRIO_CODE(2, 3, 20),
+ BC7_MODE_PRIO_CODE(3, 2, 57),
+ BC7_MODE_PRIO_CODE(3, 1, 54),
+ BC7_MODE_PRIO_CODE(3, 2, 35),
+ BC7_MODE_PRIO_CODE(1, 1, 38),
+ BC7_MODE_PRIO_CODE(1, 2, 5),
+ BC7_MODE_PRIO_CODE(2, 2, 5),
+ BC7_MODE_PRIO_CODE(2, 2, 6),
+ BC7_MODE_PRIO_CODE(3, 2, 23),
+ BC7_MODE_PRIO_CODE(2, 2, 59),
+ BC7_MODE_PRIO_CODE(3, 2, 5),
+ BC7_MODE_PRIO_CODE(4, 1, 42),
+ BC7_MODE_PRIO_CODE(2, 1, 37),
+ BC7_MODE_PRIO_CODE(3, 2, 59),
+ BC7_MODE_PRIO_CODE(4, 2, 9),
+ BC7_MODE_PRIO_CODE(2, 2, 4),
+ BC7_MODE_PRIO_CODE(2, 2, 56),
+ BC7_MODE_PRIO_CODE(1, 3, 33),
+ BC7_MODE_PRIO_CODE(2, 3, 33),
+ BC7_MODE_PRIO_CODE(2, 3, 22),
+ BC7_MODE_PRIO_CODE(2, 3, 12),
+ BC7_MODE_PRIO_CODE(4, 1, 40),
+ BC7_MODE_PRIO_CODE(3, 2, 34),
+ BC7_MODE_PRIO_CODE(3, 2, 56),
+ BC7_MODE_PRIO_CODE(3, 3, 26),
+ BC7_MODE_PRIO_CODE(1, 2, 7),
+ BC7_MODE_PRIO_CODE(2, 2, 7),
+ BC7_MODE_PRIO_CODE(3, 2, 7),
+ BC7_MODE_PRIO_CODE(2, 2, 36),
+ BC7_MODE_PRIO_CODE(3, 2, 36),
+ BC7_MODE_PRIO_CODE(4, 1, 52),
+ BC7_MODE_PRIO_CODE(2, 2, 33),
+ BC7_MODE_PRIO_CODE(3, 1, 45),
+ BC7_MODE_PRIO_CODE(1, 3, 4),
+ BC7_MODE_PRIO_CODE(4, 2, 15),
+ BC7_MODE_PRIO_CODE(3, 1, 41),
+ BC7_MODE_PRIO_CODE(2, 2, 54),
+ BC7_MODE_PRIO_CODE(3, 2, 4),
+ BC7_MODE_PRIO_CODE(2, 5, 20),
+ BC7_MODE_PRIO_CODE(3, 2, 62),
+ BC7_MODE_PRIO_CODE(1, 3, 35),
+ BC7_MODE_PRIO_CODE(4, 1, 41),
+ BC7_MODE_PRIO_CODE(3, 2, 6),
+ BC7_MODE_PRIO_CODE(2, 2, 52),
+ BC7_MODE_PRIO_CODE(3, 1, 46),
+ BC7_MODE_PRIO_CODE(1, 1, 39),
+ BC7_MODE_PRIO_CODE(3, 2, 33),
+ BC7_MODE_PRIO_CODE(1, 3, 5),
+ BC7_MODE_PRIO_CODE(3, 1, 48),
+ BC7_MODE_PRIO_CODE(3, 2, 24),
+ BC7_MODE_PRIO_CODE(3, 2, 32),
+ BC7_MODE_PRIO_CODE(3, 3, 33),
+ BC7_MODE_PRIO_CODE(1, 3, 17),
+ BC7_MODE_PRIO_CODE(4, 1, 57),
+ BC7_MODE_PRIO_CODE(1, 3, 25),
+ BC7_MODE_PRIO_CODE(2, 3, 11),
+ BC7_MODE_PRIO_CODE(1, 3, 61),
+ BC7_MODE_PRIO_CODE(4, 1, 43),
+ BC7_MODE_PRIO_CODE(1, 3, 60),
+ BC7_MODE_PRIO_CODE(2, 3, 60),
+ BC7_MODE_PRIO_CODE(2, 2, 28),
+ BC7_MODE_PRIO_CODE(3, 2, 28),
+ BC7_MODE_PRIO_CODE(4, 1, 55),
+ BC7_MODE_PRIO_CODE(2, 3, 5),
+ BC7_MODE_PRIO_CODE(3, 1, 51),
+ BC7_MODE_PRIO_CODE(4, 1, 53),
+ BC7_MODE_PRIO_CODE(4, 1, 54),
+ BC7_MODE_PRIO_CODE(1, 3, 32),
+ BC7_MODE_PRIO_CODE(1, 3, 24),
+ BC7_MODE_PRIO_CODE(4, 1, 47),
+ BC7_MODE_PRIO_CODE(2, 2, 51),
+ BC7_MODE_PRIO_CODE(4, 2, 12),
+ BC7_MODE_PRIO_CODE(2, 3, 61),
+ BC7_MODE_PRIO_CODE(3, 4, 21),
+ BC7_MODE_PRIO_CODE(2, 3, 32),
+ BC7_MODE_PRIO_CODE(3, 1, 36),
+ BC7_MODE_PRIO_CODE(3, 1, 49),
+ BC7_MODE_PRIO_CODE(1, 3, 18),
+ BC7_MODE_PRIO_CODE(4, 3, 29),
+ BC7_MODE_PRIO_CODE(4, 2, 63),
+ BC7_MODE_PRIO_CODE(2, 2, 27),
+ BC7_MODE_PRIO_CODE(2, 3, 17),
+ BC7_MODE_PRIO_CODE(3, 1, 50),
+ BC7_MODE_PRIO_CODE(3, 2, 61),
+ BC7_MODE_PRIO_CODE(1, 3, 63),
+ BC7_MODE_PRIO_CODE(2, 3, 63),
+ BC7_MODE_PRIO_CODE(3, 2, 27),
+ BC7_MODE_PRIO_CODE(4, 1, 46),
+ BC7_MODE_PRIO_CODE(1, 2, 26),
+ BC7_MODE_PRIO_CODE(2, 3, 4),
+ BC7_MODE_PRIO_CODE(2, 3, 18),
+ BC7_MODE_PRIO_CODE(4, 1, 45),
+ BC7_MODE_PRIO_CODE(4, 1, 51),
+ BC7_MODE_PRIO_CODE(1, 2, 1),
+ BC7_MODE_PRIO_CODE(4, 2, 6),
+ BC7_MODE_PRIO_CODE(1, 3, 62),
+ BC7_MODE_PRIO_CODE(2, 3, 62),
+ BC7_MODE_PRIO_CODE(2, 1, 44),
+ BC7_MODE_PRIO_CODE(4, 1, 49),
+ BC7_MODE_PRIO_CODE(3, 5, 30),
+ BC7_MODE_PRIO_CODE(2, 3, 25),
+ BC7_MODE_PRIO_CODE(1, 2, 49),
+ BC7_MODE_PRIO_CODE(4, 1, 48),
+ BC7_MODE_PRIO_CODE(3, 3, 3),
+ BC7_MODE_PRIO_CODE(3, 1, 37),
+ BC7_MODE_PRIO_CODE(1, 2, 0),
+ BC7_MODE_PRIO_CODE(2, 2, 0),
+ BC7_MODE_PRIO_CODE(2, 3, 35),
+ BC7_MODE_PRIO_CODE(2, 3, 24),
+ BC7_MODE_PRIO_CODE(2, 2, 53),
+ BC7_MODE_PRIO_CODE(3, 2, 53),
+ BC7_MODE_PRIO_CODE(4, 2, 59),
+ BC7_MODE_PRIO_CODE(3, 3, 10),
+ BC7_MODE_PRIO_CODE(1, 2, 3),
+ BC7_MODE_PRIO_CODE(2, 2, 3),
+ BC7_MODE_PRIO_CODE(3, 2, 3),
+ BC7_MODE_PRIO_CODE(3, 3, 32),
+ BC7_MODE_PRIO_CODE(1, 2, 46),
+ BC7_MODE_PRIO_CODE(4, 2, 62),
+ BC7_MODE_PRIO_CODE(4, 2, 60),
+ BC7_MODE_PRIO_CODE(2, 2, 30),
+ BC7_MODE_PRIO_CODE(1, 3, 47),
+ BC7_MODE_PRIO_CODE(4, 2, 36),
+ BC7_MODE_PRIO_CODE(2, 2, 1),
+ BC7_MODE_PRIO_CODE(3, 2, 1),
+ BC7_MODE_PRIO_CODE(3, 2, 58),
+ BC7_MODE_PRIO_CODE(4, 1, 36),
+ BC7_MODE_PRIO_CODE(3, 3, 16),
+ BC7_MODE_PRIO_CODE(2, 3, 47),
+ BC7_MODE_PRIO_CODE(2, 2, 39),
+ BC7_MODE_PRIO_CODE(4, 1, 50),
+ BC7_MODE_PRIO_CODE(4, 2, 21),
+ BC7_MODE_PRIO_CODE(2, 1, 38),
+ BC7_MODE_PRIO_CODE(4, 4, 21),
+ BC7_MODE_PRIO_CODE(3, 3, 23),
+ BC7_MODE_PRIO_CODE(1, 2, 43),
+ BC7_MODE_PRIO_CODE(1, 2, 41),
+ BC7_MODE_PRIO_CODE(2, 2, 41),
+ BC7_MODE_PRIO_CODE(1, 3, 28),
+ BC7_MODE_PRIO_CODE(4, 2, 35),
+ BC7_MODE_PRIO_CODE(4, 3, 26),
+ BC7_MODE_PRIO_CODE(1, 3, 59),
+ BC7_MODE_PRIO_CODE(1, 1, 34),
+ BC7_MODE_PRIO_CODE(2, 2, 29),
+ BC7_MODE_PRIO_CODE(3, 2, 29),
+ BC7_MODE_PRIO_CODE(3, 2, 52),
+ BC7_MODE_PRIO_CODE(1, 3, 58),
+ BC7_MODE_PRIO_CODE(4, 5, 30),
+ BC7_MODE_PRIO_CODE(4, 3, 33),
+ BC7_MODE_PRIO_CODE(3, 2, 30),
+ BC7_MODE_PRIO_CODE(1, 2, 44),
+ BC7_MODE_PRIO_CODE(1, 2, 2),
+ BC7_MODE_PRIO_CODE(2, 2, 2),
+ BC7_MODE_PRIO_CODE(3, 2, 2),
+ BC7_MODE_PRIO_CODE(1, 2, 47),
+ BC7_MODE_PRIO_CODE(2, 2, 47),
+ BC7_MODE_PRIO_CODE(3, 3, 7),
+ BC7_MODE_PRIO_CODE(2, 3, 58),
+ BC7_MODE_PRIO_CODE(3, 2, 55),
+ BC7_MODE_PRIO_CODE(4, 2, 4),
+ BC7_MODE_PRIO_CODE(3, 2, 0),
+ BC7_MODE_PRIO_CODE(1, 3, 31),
+ BC7_MODE_PRIO_CODE(3, 2, 31),
+ BC7_MODE_PRIO_CODE(3, 3, 12),
+ BC7_MODE_PRIO_CODE(3, 2, 51),
+ BC7_MODE_PRIO_CODE(2, 1, 39),
+ BC7_MODE_PRIO_CODE(1, 3, 48),
+ BC7_MODE_PRIO_CODE(1, 3, 27),
+ BC7_MODE_PRIO_CODE(4, 2, 25),
+ BC7_MODE_PRIO_CODE(4, 2, 22),
+ BC7_MODE_PRIO_CODE(4, 2, 18),
+ BC7_MODE_PRIO_CODE(2, 2, 44),
+ BC7_MODE_PRIO_CODE(2, 3, 28),
+ BC7_MODE_PRIO_CODE(3, 1, 44),
+ BC7_MODE_PRIO_CODE(2, 1, 34),
+ BC7_MODE_PRIO_CODE(3, 5, 10),
+ BC7_MODE_PRIO_CODE(4, 4, 10),
+ BC7_MODE_PRIO_CODE(3, 2, 54),
+ BC7_MODE_PRIO_CODE(4, 2, 7),
+ BC7_MODE_PRIO_CODE(4, 2, 20),
+ BC7_MODE_PRIO_CODE(2, 2, 37),
+ BC7_MODE_PRIO_CODE(3, 3, 6),
+ BC7_MODE_PRIO_CODE(2, 2, 43),
+ BC7_MODE_PRIO_CODE(2, 3, 59),
+ BC7_MODE_PRIO_CODE(1, 3, 30),
+ BC7_MODE_PRIO_CODE(4, 2, 5),
+ BC7_MODE_PRIO_CODE(4, 2, 61),
+ BC7_MODE_PRIO_CODE(4, 2, 19),
+ BC7_MODE_PRIO_CODE(4, 2, 23),
+ BC7_MODE_PRIO_CODE(3, 2, 39),
+ BC7_MODE_PRIO_CODE(2, 3, 27),
+ BC7_MODE_PRIO_CODE(1, 3, 57),
+ BC7_MODE_PRIO_CODE(2, 3, 57),
+ BC7_MODE_PRIO_CODE(3, 3, 21),
+ BC7_MODE_PRIO_CODE(3, 3, 11),
+ BC7_MODE_PRIO_CODE(3, 1, 39),
+ BC7_MODE_PRIO_CODE(2, 3, 48),
+ BC7_MODE_PRIO_CODE(4, 1, 37),
+ BC7_MODE_PRIO_CODE(3, 3, 19),
+ BC7_MODE_PRIO_CODE(3, 1, 38),
+ BC7_MODE_PRIO_CODE(2, 2, 38),
+ BC7_MODE_PRIO_CODE(2, 3, 31),
+ BC7_MODE_PRIO_CODE(2, 2, 40),
+ BC7_MODE_PRIO_CODE(3, 2, 40),
+ BC7_MODE_PRIO_CODE(1, 3, 56),
+ BC7_MODE_PRIO_CODE(4, 5, 10),
+ BC7_MODE_PRIO_CODE(2, 3, 56),
+ BC7_MODE_PRIO_CODE(4, 1, 38),
+ BC7_MODE_PRIO_CODE(1, 3, 41),
+ BC7_MODE_PRIO_CODE(1, 3, 50),
+ BC7_MODE_PRIO_CODE(2, 3, 30),
+ BC7_MODE_PRIO_CODE(3, 3, 8),
+ BC7_MODE_PRIO_CODE(4, 2, 24),
+ BC7_MODE_PRIO_CODE(3, 3, 9),
+ BC7_MODE_PRIO_CODE(3, 1, 34),
+ BC7_MODE_PRIO_CODE(4, 1, 34),
+ BC7_MODE_PRIO_CODE(2, 3, 50),
+ BC7_MODE_PRIO_CODE(1, 3, 43),
+ BC7_MODE_PRIO_CODE(1, 3, 40),
+ BC7_MODE_PRIO_CODE(1, 3, 51),
+ BC7_MODE_PRIO_CODE(2, 3, 51),
+ BC7_MODE_PRIO_CODE(1, 3, 45),
+ BC7_MODE_PRIO_CODE(2, 3, 45),
+ BC7_MODE_PRIO_CODE(2, 3, 40),
+ BC7_MODE_PRIO_CODE(3, 3, 20),
+ BC7_MODE_PRIO_CODE(2, 3, 41),
+ BC7_MODE_PRIO_CODE(3, 2, 44),
+ BC7_MODE_PRIO_CODE(2, 3, 43),
+ BC7_MODE_PRIO_CODE(4, 2, 57),
+ BC7_MODE_PRIO_CODE(2, 4, 20),
+ BC7_MODE_PRIO_CODE(3, 3, 4),
+ BC7_MODE_PRIO_CODE(3, 3, 61),
+ BC7_MODE_PRIO_CODE(1, 3, 46),
+ BC7_MODE_PRIO_CODE(2, 3, 46),
+ BC7_MODE_PRIO_CODE(4, 3, 1),
+ BC7_MODE_PRIO_CODE(3, 3, 22),
+ BC7_MODE_PRIO_CODE(1, 3, 49),
+ BC7_MODE_PRIO_CODE(2, 3, 49),
+ BC7_MODE_PRIO_CODE(4, 3, 15),
+ BC7_MODE_PRIO_CODE(3, 3, 5),
+ BC7_MODE_PRIO_CODE(4, 1, 44),
+ BC7_MODE_PRIO_CODE(4, 3, 14),
+ BC7_MODE_PRIO_CODE(4, 3, 2),
+ BC7_MODE_PRIO_CODE(3, 3, 60),
+ BC7_MODE_PRIO_CODE(1, 3, 53),
+ BC7_MODE_PRIO_CODE(2, 3, 53),
+ BC7_MODE_PRIO_CODE(4, 3, 32),
+ BC7_MODE_PRIO_CODE(3, 3, 24),
+ BC7_MODE_PRIO_CODE(3, 3, 63),
+ BC7_MODE_PRIO_CODE(3, 2, 37),
+ BC7_MODE_PRIO_CODE(1, 3, 52),
+ BC7_MODE_PRIO_CODE(2, 3, 52),
+ BC7_MODE_PRIO_CODE(4, 4, 30),
+ BC7_MODE_PRIO_CODE(4, 2, 34),
+ BC7_MODE_PRIO_CODE(1, 3, 54),
+ BC7_MODE_PRIO_CODE(3, 3, 62),
+ BC7_MODE_PRIO_CODE(3, 3, 18),
+ BC7_MODE_PRIO_CODE(3, 2, 41),
+ BC7_MODE_PRIO_CODE(4, 2, 58),
+ BC7_MODE_PRIO_CODE(1, 3, 42),
+ BC7_MODE_PRIO_CODE(2, 3, 42),
+ BC7_MODE_PRIO_CODE(4, 2, 0),
+ BC7_MODE_PRIO_CODE(4, 2, 55),
+ BC7_MODE_PRIO_CODE(2, 3, 54),
+ BC7_MODE_PRIO_CODE(3, 2, 47),
+ BC7_MODE_PRIO_CODE(4, 2, 53),
+ BC7_MODE_PRIO_CODE(3, 3, 25),
+ BC7_MODE_PRIO_CODE(3, 4, 20),
+ BC7_MODE_PRIO_CODE(4, 2, 33),
+ BC7_MODE_PRIO_CODE(1, 3, 55),
+ BC7_MODE_PRIO_CODE(2, 3, 55),
+ BC7_MODE_PRIO_CODE(4, 2, 32),
+ BC7_MODE_PRIO_CODE(3, 2, 43),
+ BC7_MODE_PRIO_CODE(3, 3, 17),
+ BC7_MODE_PRIO_CODE(3, 5, 20),
+ BC7_MODE_PRIO_CODE(4, 5, 20),
+ BC7_MODE_PRIO_CODE(1, 3, 36),
+ BC7_MODE_PRIO_CODE(2, 3, 36),
+ BC7_MODE_PRIO_CODE(4, 2, 54),
+ BC7_MODE_PRIO_CODE(2, 2, 49),
+ BC7_MODE_PRIO_CODE(3, 2, 49),
+ BC7_MODE_PRIO_CODE(4, 1, 39),
+ BC7_MODE_PRIO_CODE(4, 2, 3),
+ BC7_MODE_PRIO_CODE(3, 3, 35),
+ BC7_MODE_PRIO_CODE(4, 2, 52),
+ BC7_MODE_PRIO_CODE(4, 2, 1),
+ BC7_MODE_PRIO_CODE(1, 2, 50),
+ BC7_MODE_PRIO_CODE(4, 2, 49),
+ BC7_MODE_PRIO_CODE(4, 3, 16),
+ BC7_MODE_PRIO_CODE(2, 2, 50),
+ BC7_MODE_PRIO_CODE(3, 2, 50),
+ BC7_MODE_PRIO_CODE(4, 2, 31),
+ BC7_MODE_PRIO_CODE(4, 3, 3),
+ BC7_MODE_PRIO_CODE(1, 2, 48),
+ BC7_MODE_PRIO_CODE(2, 2, 48),
+ BC7_MODE_PRIO_CODE(3, 2, 48),
+ BC7_MODE_PRIO_CODE(3, 3, 28),
+ BC7_MODE_PRIO_CODE(4, 3, 9),
+ BC7_MODE_PRIO_CODE(1, 3, 38),
+ BC7_MODE_PRIO_CODE(4, 3, 10),
+ BC7_MODE_PRIO_CODE(3, 3, 31),
+ BC7_MODE_PRIO_CODE(4, 2, 51),
+ BC7_MODE_PRIO_CODE(1, 3, 37),
+ BC7_MODE_PRIO_CODE(2, 3, 37),
+ BC7_MODE_PRIO_CODE(3, 3, 50),
+ BC7_MODE_PRIO_CODE(2, 3, 38),
+ BC7_MODE_PRIO_CODE(4, 3, 20),
+ BC7_MODE_PRIO_CODE(3, 3, 41),
+ BC7_MODE_PRIO_CODE(3, 3, 56),
+ BC7_MODE_PRIO_CODE(4, 3, 6),
+ BC7_MODE_PRIO_CODE(4, 3, 8),
+ BC7_MODE_PRIO_CODE(4, 2, 37),
+ BC7_MODE_PRIO_CODE(3, 3, 58),
+ BC7_MODE_PRIO_CODE(3, 3, 59),
+ BC7_MODE_PRIO_CODE(4, 2, 56),
+ BC7_MODE_PRIO_CODE(1, 3, 39),
+ BC7_MODE_PRIO_CODE(2, 3, 39),
+ BC7_MODE_PRIO_CODE(4, 2, 43),
+ BC7_MODE_PRIO_CODE(1, 3, 44),
+ BC7_MODE_PRIO_CODE(2, 3, 44),
+ BC7_MODE_PRIO_CODE(4, 3, 7),
+ BC7_MODE_PRIO_CODE(3, 3, 27),
+ BC7_MODE_PRIO_CODE(4, 3, 23),
+ BC7_MODE_PRIO_CODE(3, 3, 45),
+ BC7_MODE_PRIO_CODE(4, 3, 22),
+ BC7_MODE_PRIO_CODE(3, 3, 30),
+ BC7_MODE_PRIO_CODE(3, 3, 48),
+ BC7_MODE_PRIO_CODE(3, 3, 51),
+ BC7_MODE_PRIO_CODE(1, 2, 42),
+ BC7_MODE_PRIO_CODE(2, 2, 42),
+ BC7_MODE_PRIO_CODE(3, 2, 42),
+ BC7_MODE_PRIO_CODE(4, 3, 19),
+ BC7_MODE_PRIO_CODE(4, 3, 21),
+ BC7_MODE_PRIO_CODE(2, 2, 46),
+ BC7_MODE_PRIO_CODE(3, 3, 36),
+ BC7_MODE_PRIO_CODE(4, 2, 28),
+ BC7_MODE_PRIO_CODE(3, 3, 49),
+ BC7_MODE_PRIO_CODE(3, 3, 53),
+ BC7_MODE_PRIO_CODE(3, 3, 55),
+ BC7_MODE_PRIO_CODE(2, 2, 26),
+ BC7_MODE_PRIO_CODE(3, 2, 26),
+ BC7_MODE_PRIO_CODE(4, 2, 30),
+ BC7_MODE_PRIO_CODE(3, 3, 52),
+ BC7_MODE_PRIO_CODE(4, 2, 41),
+ BC7_MODE_PRIO_CODE(4, 2, 29),
+ BC7_MODE_PRIO_CODE(1, 3, 34),
+ BC7_MODE_PRIO_CODE(2, 3, 34),
+ BC7_MODE_PRIO_CODE(4, 2, 44),
+ BC7_MODE_PRIO_CODE(3, 3, 43),
+ BC7_MODE_PRIO_CODE(4, 2, 47),
+ BC7_MODE_PRIO_CODE(4, 3, 18),
+ BC7_MODE_PRIO_CODE(4, 3, 17),
+ BC7_MODE_PRIO_CODE(3, 3, 47),
+ BC7_MODE_PRIO_CODE(4, 3, 11),
+ BC7_MODE_PRIO_CODE(3, 3, 57),
+ BC7_MODE_PRIO_CODE(3, 2, 38),
+ BC7_MODE_PRIO_CODE(3, 3, 46),
+ BC7_MODE_PRIO_CODE(4, 3, 25),
+ BC7_MODE_PRIO_CODE(4, 3, 4),
+ BC7_MODE_PRIO_CODE(3, 3, 42),
+ BC7_MODE_PRIO_CODE(4, 3, 61),
+ BC7_MODE_PRIO_CODE(4, 2, 48),
+ BC7_MODE_PRIO_CODE(4, 3, 5),
+ BC7_MODE_PRIO_CODE(3, 3, 54),
+ BC7_MODE_PRIO_CODE(4, 4, 20),
+ BC7_MODE_PRIO_CODE(4, 3, 24),
+ BC7_MODE_PRIO_CODE(4, 3, 12),
+ BC7_MODE_PRIO_CODE(4, 2, 40),
+ BC7_MODE_PRIO_CODE(3, 3, 40),
+ BC7_MODE_PRIO_CODE(3, 3, 44),
+ BC7_MODE_PRIO_CODE(4, 3, 63),
+ BC7_MODE_PRIO_CODE(4, 3, 50),
+ BC7_MODE_PRIO_CODE(4, 2, 50),
+ BC7_MODE_PRIO_CODE(4, 3, 60),
+ BC7_MODE_PRIO_CODE(4, 2, 39),
+ BC7_MODE_PRIO_CODE(4, 3, 62),
+ BC7_MODE_PRIO_CODE(4, 3, 49),
+ BC7_MODE_PRIO_CODE(4, 3, 58),
+ BC7_MODE_PRIO_CODE(4, 3, 47),
+ BC7_MODE_PRIO_CODE(4, 3, 56),
+ BC7_MODE_PRIO_CODE(4, 2, 26),
+ BC7_MODE_PRIO_CODE(4, 2, 27),
+ BC7_MODE_PRIO_CODE(3, 3, 37),
+ BC7_MODE_PRIO_CODE(4, 3, 57),
+ BC7_MODE_PRIO_CODE(4, 3, 48),
+ BC7_MODE_PRIO_CODE(4, 3, 31),
+ BC7_MODE_PRIO_CODE(4, 3, 51),
+ BC7_MODE_PRIO_CODE(4, 3, 28),
+ BC7_MODE_PRIO_CODE(4, 3, 53),
+ BC7_MODE_PRIO_CODE(3, 3, 39),
+ BC7_MODE_PRIO_CODE(4, 3, 40),
+ BC7_MODE_PRIO_CODE(4, 3, 27),
+ BC7_MODE_PRIO_CODE(4, 2, 2),
+ BC7_MODE_PRIO_CODE(3, 3, 34),
+ BC7_MODE_PRIO_CODE(4, 2, 38),
+ BC7_MODE_PRIO_CODE(4, 3, 54),
+ BC7_MODE_PRIO_CODE(3, 3, 38),
+ BC7_MODE_PRIO_CODE(4, 3, 52),
+ BC7_MODE_PRIO_CODE(4, 3, 30),
+ BC7_MODE_PRIO_CODE(4, 3, 59),
+ BC7_MODE_PRIO_CODE(1, 2, 45),
+ BC7_MODE_PRIO_CODE(4, 3, 45),
+ BC7_MODE_PRIO_CODE(4, 2, 42),
+ BC7_MODE_PRIO_CODE(4, 3, 35),
+ BC7_MODE_PRIO_CODE(4, 3, 41),
+ BC7_MODE_PRIO_CODE(3, 2, 46),
+ BC7_MODE_PRIO_CODE(4, 2, 46),
+ BC7_MODE_PRIO_CODE(4, 3, 46),
+ BC7_MODE_PRIO_CODE(2, 2, 45),
+ BC7_MODE_PRIO_CODE(4, 3, 43),
+ BC7_MODE_PRIO_CODE(4, 3, 37),
+ BC7_MODE_PRIO_CODE(4, 3, 38),
+ BC7_MODE_PRIO_CODE(4, 3, 36),
+ BC7_MODE_PRIO_CODE(4, 3, 42),
+ BC7_MODE_PRIO_CODE(4, 3, 34),
+ BC7_MODE_PRIO_CODE(4, 3, 39),
+ BC7_MODE_PRIO_CODE(4, 3, 55),
+ BC7_MODE_PRIO_CODE(4, 3, 44),
+ BC7_MODE_PRIO_CODE(3, 2, 45),
+ BC7_MODE_PRIO_CODE(1, 4, 0),
+ BC7_MODE_PRIO_CODE(1, 4, 1),
+ BC7_MODE_PRIO_CODE(1, 5, 0),
+ BC7_MODE_PRIO_CODE(4, 2, 45),
+ BC7_MODE_PRIO_CODE(2, 4, 0),
+ BC7_MODE_PRIO_CODE(2, 4, 1),
+ BC7_MODE_PRIO_CODE(2, 5, 0),
+ BC7_MODE_PRIO_CODE(3, 4, 0),
+ BC7_MODE_PRIO_CODE(3, 4, 1),
+ BC7_MODE_PRIO_CODE(3, 5, 0),
+ BC7_MODE_PRIO_CODE(4, 4, 0),
+ BC7_MODE_PRIO_CODE(4, 4, 1),
+ BC7_MODE_PRIO_CODE(4, 5, 0),
+ };
+
+ const uint16_t *g_bc7PrioCodesRGB = g_bc7PrioCodesRGBData;
+ const int g_bc7NumPrioCodesRGB = sizeof(g_bc7PrioCodesRGBData) / sizeof(g_bc7PrioCodesRGBData[0]);
+
+ const uint16_t g_bc7PrioCodesRGBAData[] =
+ {
+ BC7_MODE_PRIO_CODE(1, 4, 1),
+ BC7_MODE_PRIO_CODE(1, 6, 0),
+ BC7_MODE_PRIO_CODE(1, 4, 31),
+ BC7_MODE_PRIO_CODE(1, 4, 11),
+ BC7_MODE_PRIO_CODE(1, 4, 0),
+ BC7_MODE_PRIO_CODE(1, 7, 13),
+ BC7_MODE_PRIO_CODE(1, 5, 0),
+ BC7_MODE_PRIO_CODE(1, 7, 0),
+ BC7_MODE_PRIO_CODE(2, 4, 1),
+ BC7_MODE_PRIO_CODE(3, 4, 1),
+ BC7_MODE_PRIO_CODE(2, 4, 0),
+ BC7_MODE_PRIO_CODE(2, 6, 0),
+ BC7_MODE_PRIO_CODE(1, 7, 6),
+ BC7_MODE_PRIO_CODE(1, 4, 10),
+ BC7_MODE_PRIO_CODE(1, 7, 15),
+ BC7_MODE_PRIO_CODE(1, 7, 14),
+ BC7_MODE_PRIO_CODE(1, 4, 30),
+ BC7_MODE_PRIO_CODE(1, 7, 7),
+ BC7_MODE_PRIO_CODE(3, 6, 0),
+ BC7_MODE_PRIO_CODE(1, 7, 19),
+ BC7_MODE_PRIO_CODE(3, 4, 0),
+ BC7_MODE_PRIO_CODE(2, 7, 13),
+ BC7_MODE_PRIO_CODE(1, 5, 30),
+ BC7_MODE_PRIO_CODE(1, 7, 2),
+ BC7_MODE_PRIO_CODE(1, 7, 1),
+ BC7_MODE_PRIO_CODE(1, 7, 21),
+ BC7_MODE_PRIO_CODE(4, 4, 1),
+ BC7_MODE_PRIO_CODE(1, 4, 21),
+ BC7_MODE_PRIO_CODE(2, 4, 31),
+ BC7_MODE_PRIO_CODE(1, 7, 10),
+ BC7_MODE_PRIO_CODE(1, 7, 3),
+ BC7_MODE_PRIO_CODE(4, 6, 0),
+ BC7_MODE_PRIO_CODE(3, 7, 13),
+ BC7_MODE_PRIO_CODE(1, 7, 16),
+ BC7_MODE_PRIO_CODE(1, 7, 8),
+ BC7_MODE_PRIO_CODE(2, 5, 0),
+ BC7_MODE_PRIO_CODE(2, 7, 0),
+ BC7_MODE_PRIO_CODE(1, 7, 23),
+ BC7_MODE_PRIO_CODE(1, 7, 9),
+ BC7_MODE_PRIO_CODE(2, 4, 11),
+ BC7_MODE_PRIO_CODE(3, 4, 31),
+ BC7_MODE_PRIO_CODE(1, 7, 20),
+ BC7_MODE_PRIO_CODE(1, 7, 22),
+ BC7_MODE_PRIO_CODE(4, 4, 0),
+ BC7_MODE_PRIO_CODE(1, 5, 10),
+ BC7_MODE_PRIO_CODE(4, 7, 13),
+ BC7_MODE_PRIO_CODE(3, 7, 0),
+ BC7_MODE_PRIO_CODE(1, 7, 12),
+ BC7_MODE_PRIO_CODE(1, 7, 29),
+ BC7_MODE_PRIO_CODE(3, 4, 11),
+ BC7_MODE_PRIO_CODE(1, 7, 11),
+ BC7_MODE_PRIO_CODE(1, 7, 18),
+ BC7_MODE_PRIO_CODE(1, 7, 4),
+ BC7_MODE_PRIO_CODE(2, 7, 15),
+ BC7_MODE_PRIO_CODE(2, 7, 14),
+ BC7_MODE_PRIO_CODE(1, 7, 5),
+ BC7_MODE_PRIO_CODE(1, 7, 25),
+ BC7_MODE_PRIO_CODE(1, 7, 17),
+ BC7_MODE_PRIO_CODE(1, 7, 24),
+ BC7_MODE_PRIO_CODE(1, 7, 26),
+ BC7_MODE_PRIO_CODE(3, 5, 0),
+ BC7_MODE_PRIO_CODE(2, 7, 2),
+ BC7_MODE_PRIO_CODE(1, 5, 20),
+ BC7_MODE_PRIO_CODE(2, 7, 1),
+ BC7_MODE_PRIO_CODE(2, 7, 29),
+ BC7_MODE_PRIO_CODE(2, 4, 10),
+ BC7_MODE_PRIO_CODE(4, 7, 0),
+ BC7_MODE_PRIO_CODE(2, 7, 6),
+ BC7_MODE_PRIO_CODE(2, 7, 7),
+ BC7_MODE_PRIO_CODE(3, 7, 14),
+ BC7_MODE_PRIO_CODE(3, 7, 15),
+ BC7_MODE_PRIO_CODE(4, 4, 31),
+ BC7_MODE_PRIO_CODE(2, 7, 21),
+ BC7_MODE_PRIO_CODE(2, 4, 30),
+ BC7_MODE_PRIO_CODE(2, 4, 21),
+ BC7_MODE_PRIO_CODE(3, 7, 29),
+ BC7_MODE_PRIO_CODE(2, 7, 19),
+ BC7_MODE_PRIO_CODE(2, 7, 10),
+ BC7_MODE_PRIO_CODE(3, 7, 1),
+ BC7_MODE_PRIO_CODE(4, 7, 29),
+ BC7_MODE_PRIO_CODE(3, 7, 7),
+ BC7_MODE_PRIO_CODE(1, 4, 20),
+ BC7_MODE_PRIO_CODE(3, 7, 2),
+ BC7_MODE_PRIO_CODE(2, 7, 16),
+ BC7_MODE_PRIO_CODE(2, 7, 3),
+ BC7_MODE_PRIO_CODE(2, 5, 30),
+ BC7_MODE_PRIO_CODE(2, 7, 23),
+ BC7_MODE_PRIO_CODE(3, 7, 6),
+ BC7_MODE_PRIO_CODE(2, 7, 12),
+ BC7_MODE_PRIO_CODE(1, 7, 61),
+ BC7_MODE_PRIO_CODE(4, 4, 11),
+ BC7_MODE_PRIO_CODE(3, 4, 10),
+ BC7_MODE_PRIO_CODE(3, 7, 10),
+ BC7_MODE_PRIO_CODE(2, 7, 8),
+ BC7_MODE_PRIO_CODE(2, 7, 22),
+ BC7_MODE_PRIO_CODE(2, 7, 26),
+ BC7_MODE_PRIO_CODE(3, 4, 30),
+ BC7_MODE_PRIO_CODE(2, 7, 9),
+ BC7_MODE_PRIO_CODE(3, 7, 19),
+ BC7_MODE_PRIO_CODE(2, 7, 25),
+ BC7_MODE_PRIO_CODE(3, 4, 21),
+ BC7_MODE_PRIO_CODE(2, 7, 24),
+ BC7_MODE_PRIO_CODE(1, 7, 60),
+ BC7_MODE_PRIO_CODE(2, 7, 11),
+ BC7_MODE_PRIO_CODE(2, 7, 18),
+ BC7_MODE_PRIO_CODE(2, 7, 17),
+ BC7_MODE_PRIO_CODE(2, 7, 4),
+ BC7_MODE_PRIO_CODE(2, 7, 5),
+ BC7_MODE_PRIO_CODE(3, 7, 3),
+ BC7_MODE_PRIO_CODE(3, 7, 16),
+ BC7_MODE_PRIO_CODE(3, 7, 26),
+ BC7_MODE_PRIO_CODE(3, 7, 21),
+ BC7_MODE_PRIO_CODE(1, 7, 62),
+ BC7_MODE_PRIO_CODE(2, 7, 20),
+ BC7_MODE_PRIO_CODE(3, 7, 23),
+ BC7_MODE_PRIO_CODE(1, 7, 33),
+ BC7_MODE_PRIO_CODE(2, 7, 33),
+ BC7_MODE_PRIO_CODE(3, 7, 33),
+ BC7_MODE_PRIO_CODE(4, 7, 33),
+ BC7_MODE_PRIO_CODE(3, 7, 11),
+ BC7_MODE_PRIO_CODE(3, 7, 12),
+ BC7_MODE_PRIO_CODE(4, 7, 26),
+ BC7_MODE_PRIO_CODE(3, 7, 25),
+ BC7_MODE_PRIO_CODE(1, 7, 63),
+ BC7_MODE_PRIO_CODE(2, 5, 10),
+ BC7_MODE_PRIO_CODE(3, 7, 8),
+ BC7_MODE_PRIO_CODE(4, 5, 0),
+ BC7_MODE_PRIO_CODE(3, 7, 24),
+ BC7_MODE_PRIO_CODE(3, 7, 22),
+ BC7_MODE_PRIO_CODE(3, 7, 9),
+ BC7_MODE_PRIO_CODE(1, 7, 32),
+ BC7_MODE_PRIO_CODE(2, 7, 61),
+ BC7_MODE_PRIO_CODE(3, 7, 4),
+ BC7_MODE_PRIO_CODE(3, 5, 30),
+ BC7_MODE_PRIO_CODE(3, 7, 20),
+ BC7_MODE_PRIO_CODE(1, 7, 35),
+ BC7_MODE_PRIO_CODE(4, 7, 14),
+ BC7_MODE_PRIO_CODE(3, 7, 5),
+ BC7_MODE_PRIO_CODE(3, 7, 18),
+ BC7_MODE_PRIO_CODE(1, 7, 30),
+ BC7_MODE_PRIO_CODE(1, 7, 43),
+ BC7_MODE_PRIO_CODE(4, 4, 21),
+ BC7_MODE_PRIO_CODE(4, 7, 15),
+ BC7_MODE_PRIO_CODE(3, 7, 17),
+ BC7_MODE_PRIO_CODE(2, 7, 32),
+ BC7_MODE_PRIO_CODE(3, 7, 32),
+ BC7_MODE_PRIO_CODE(2, 5, 20),
+ BC7_MODE_PRIO_CODE(4, 7, 1),
+ BC7_MODE_PRIO_CODE(4, 7, 2),
+ BC7_MODE_PRIO_CODE(1, 7, 28),
+ BC7_MODE_PRIO_CODE(1, 7, 54),
+ BC7_MODE_PRIO_CODE(4, 7, 32),
+ BC7_MODE_PRIO_CODE(1, 7, 27),
+ BC7_MODE_PRIO_CODE(4, 4, 10),
+ BC7_MODE_PRIO_CODE(3, 5, 10),
+ BC7_MODE_PRIO_CODE(2, 7, 60),
+ BC7_MODE_PRIO_CODE(2, 4, 20),
+ BC7_MODE_PRIO_CODE(2, 7, 63),
+ BC7_MODE_PRIO_CODE(4, 4, 30),
+ BC7_MODE_PRIO_CODE(2, 7, 62),
+ BC7_MODE_PRIO_CODE(1, 7, 41),
+ BC7_MODE_PRIO_CODE(1, 7, 58),
+ BC7_MODE_PRIO_CODE(3, 7, 60),
+ BC7_MODE_PRIO_CODE(1, 7, 40),
+ BC7_MODE_PRIO_CODE(1, 7, 55),
+ BC7_MODE_PRIO_CODE(2, 7, 35),
+ BC7_MODE_PRIO_CODE(4, 7, 8),
+ BC7_MODE_PRIO_CODE(4, 7, 6),
+ BC7_MODE_PRIO_CODE(1, 7, 53),
+ BC7_MODE_PRIO_CODE(4, 7, 9),
+ BC7_MODE_PRIO_CODE(3, 7, 61),
+ BC7_MODE_PRIO_CODE(3, 4, 20),
+ BC7_MODE_PRIO_CODE(4, 7, 22),
+ BC7_MODE_PRIO_CODE(4, 7, 20),
+ BC7_MODE_PRIO_CODE(3, 7, 62),
+ BC7_MODE_PRIO_CODE(4, 7, 7),
+ BC7_MODE_PRIO_CODE(1, 7, 42),
+ BC7_MODE_PRIO_CODE(1, 7, 52),
+ BC7_MODE_PRIO_CODE(4, 5, 30),
+ BC7_MODE_PRIO_CODE(1, 7, 56),
+ BC7_MODE_PRIO_CODE(1, 7, 31),
+ BC7_MODE_PRIO_CODE(3, 5, 20),
+ BC7_MODE_PRIO_CODE(1, 7, 48),
+ BC7_MODE_PRIO_CODE(2, 7, 28),
+ BC7_MODE_PRIO_CODE(3, 7, 28),
+ BC7_MODE_PRIO_CODE(4, 7, 19),
+ BC7_MODE_PRIO_CODE(3, 7, 35),
+ BC7_MODE_PRIO_CODE(1, 7, 59),
+ BC7_MODE_PRIO_CODE(2, 7, 30),
+ BC7_MODE_PRIO_CODE(3, 7, 63),
+ BC7_MODE_PRIO_CODE(4, 7, 21),
+ BC7_MODE_PRIO_CODE(4, 7, 10),
+ BC7_MODE_PRIO_CODE(4, 7, 3),
+ BC7_MODE_PRIO_CODE(1, 7, 47),
+ BC7_MODE_PRIO_CODE(1, 7, 37),
+ BC7_MODE_PRIO_CODE(4, 5, 10),
+ BC7_MODE_PRIO_CODE(4, 7, 23),
+ BC7_MODE_PRIO_CODE(1, 7, 57),
+ BC7_MODE_PRIO_CODE(4, 7, 17),
+ BC7_MODE_PRIO_CODE(1, 7, 45),
+ BC7_MODE_PRIO_CODE(4, 7, 24),
+ BC7_MODE_PRIO_CODE(4, 7, 60),
+ BC7_MODE_PRIO_CODE(1, 7, 50),
+ BC7_MODE_PRIO_CODE(2, 7, 41),
+ BC7_MODE_PRIO_CODE(4, 7, 25),
+ BC7_MODE_PRIO_CODE(3, 7, 30),
+ BC7_MODE_PRIO_CODE(2, 7, 59),
+ BC7_MODE_PRIO_CODE(2, 7, 55),
+ BC7_MODE_PRIO_CODE(4, 7, 18),
+ BC7_MODE_PRIO_CODE(4, 7, 12),
+ BC7_MODE_PRIO_CODE(4, 7, 5),
+ BC7_MODE_PRIO_CODE(3, 7, 59),
+ BC7_MODE_PRIO_CODE(1, 7, 51),
+ BC7_MODE_PRIO_CODE(4, 7, 16),
+ BC7_MODE_PRIO_CODE(4, 7, 11),
+ BC7_MODE_PRIO_CODE(2, 7, 58),
+ BC7_MODE_PRIO_CODE(3, 7, 41),
+ BC7_MODE_PRIO_CODE(4, 4, 20),
+ BC7_MODE_PRIO_CODE(4, 7, 4),
+ BC7_MODE_PRIO_CODE(1, 7, 49),
+ BC7_MODE_PRIO_CODE(2, 7, 27),
+ BC7_MODE_PRIO_CODE(3, 7, 27),
+ BC7_MODE_PRIO_CODE(4, 7, 62),
+ BC7_MODE_PRIO_CODE(3, 7, 58),
+ BC7_MODE_PRIO_CODE(4, 5, 20),
+ BC7_MODE_PRIO_CODE(2, 7, 53),
+ BC7_MODE_PRIO_CODE(3, 7, 53),
+ BC7_MODE_PRIO_CODE(2, 7, 40),
+ BC7_MODE_PRIO_CODE(3, 7, 40),
+ BC7_MODE_PRIO_CODE(2, 7, 31),
+ BC7_MODE_PRIO_CODE(3, 7, 31),
+ BC7_MODE_PRIO_CODE(4, 7, 61),
+ BC7_MODE_PRIO_CODE(1, 7, 36),
+ BC7_MODE_PRIO_CODE(4, 7, 63),
+ BC7_MODE_PRIO_CODE(1, 7, 46),
+ BC7_MODE_PRIO_CODE(3, 7, 55),
+ BC7_MODE_PRIO_CODE(2, 7, 52),
+ BC7_MODE_PRIO_CODE(2, 7, 56),
+ BC7_MODE_PRIO_CODE(2, 7, 42),
+ BC7_MODE_PRIO_CODE(2, 7, 37),
+ BC7_MODE_PRIO_CODE(2, 7, 57),
+ BC7_MODE_PRIO_CODE(3, 7, 57),
+ BC7_MODE_PRIO_CODE(2, 7, 45),
+ BC7_MODE_PRIO_CODE(4, 7, 57),
+ BC7_MODE_PRIO_CODE(2, 7, 49),
+ BC7_MODE_PRIO_CODE(3, 7, 42),
+ BC7_MODE_PRIO_CODE(2, 7, 43),
+ BC7_MODE_PRIO_CODE(3, 7, 43),
+ BC7_MODE_PRIO_CODE(4, 7, 28),
+ BC7_MODE_PRIO_CODE(2, 7, 48),
+ BC7_MODE_PRIO_CODE(3, 7, 52),
+ BC7_MODE_PRIO_CODE(3, 7, 49),
+ BC7_MODE_PRIO_CODE(4, 7, 59),
+ BC7_MODE_PRIO_CODE(4, 7, 40),
+ BC7_MODE_PRIO_CODE(4, 7, 27),
+ BC7_MODE_PRIO_CODE(3, 7, 45),
+ BC7_MODE_PRIO_CODE(4, 7, 55),
+ BC7_MODE_PRIO_CODE(3, 7, 56),
+ BC7_MODE_PRIO_CODE(4, 7, 42),
+ BC7_MODE_PRIO_CODE(2, 7, 54),
+ BC7_MODE_PRIO_CODE(3, 7, 54),
+ BC7_MODE_PRIO_CODE(4, 7, 54),
+ BC7_MODE_PRIO_CODE(2, 7, 47),
+ BC7_MODE_PRIO_CODE(3, 7, 47),
+ BC7_MODE_PRIO_CODE(4, 7, 43),
+ BC7_MODE_PRIO_CODE(4, 7, 31),
+ BC7_MODE_PRIO_CODE(3, 7, 37),
+ BC7_MODE_PRIO_CODE(3, 7, 48),
+ BC7_MODE_PRIO_CODE(4, 7, 48),
+ BC7_MODE_PRIO_CODE(4, 7, 45),
+ BC7_MODE_PRIO_CODE(4, 7, 47),
+ BC7_MODE_PRIO_CODE(2, 7, 36),
+ BC7_MODE_PRIO_CODE(1, 7, 44),
+ BC7_MODE_PRIO_CODE(4, 7, 35),
+ BC7_MODE_PRIO_CODE(4, 7, 58),
+ BC7_MODE_PRIO_CODE(3, 7, 36),
+ BC7_MODE_PRIO_CODE(2, 7, 50),
+ BC7_MODE_PRIO_CODE(3, 7, 50),
+ BC7_MODE_PRIO_CODE(4, 7, 50),
+ BC7_MODE_PRIO_CODE(4, 7, 52),
+ BC7_MODE_PRIO_CODE(1, 7, 39),
+ BC7_MODE_PRIO_CODE(1, 7, 34),
+ BC7_MODE_PRIO_CODE(1, 7, 38),
+ BC7_MODE_PRIO_CODE(2, 7, 38),
+ BC7_MODE_PRIO_CODE(3, 7, 38),
+ BC7_MODE_PRIO_CODE(4, 7, 30),
+ BC7_MODE_PRIO_CODE(2, 7, 51),
+ BC7_MODE_PRIO_CODE(4, 7, 41),
+ BC7_MODE_PRIO_CODE(4, 7, 53),
+ BC7_MODE_PRIO_CODE(2, 7, 46),
+ BC7_MODE_PRIO_CODE(3, 7, 46),
+ BC7_MODE_PRIO_CODE(4, 7, 49),
+ BC7_MODE_PRIO_CODE(4, 7, 56),
+ BC7_MODE_PRIO_CODE(4, 7, 37),
+ BC7_MODE_PRIO_CODE(2, 7, 44),
+ BC7_MODE_PRIO_CODE(3, 7, 44),
+ BC7_MODE_PRIO_CODE(4, 7, 36),
+ BC7_MODE_PRIO_CODE(2, 7, 39),
+ BC7_MODE_PRIO_CODE(2, 7, 34),
+ BC7_MODE_PRIO_CODE(4, 7, 38),
+ BC7_MODE_PRIO_CODE(3, 7, 51),
+ BC7_MODE_PRIO_CODE(4, 7, 51),
+ BC7_MODE_PRIO_CODE(4, 7, 46),
+ BC7_MODE_PRIO_CODE(4, 7, 44),
+ BC7_MODE_PRIO_CODE(3, 7, 39),
+ BC7_MODE_PRIO_CODE(3, 7, 34),
+ BC7_MODE_PRIO_CODE(4, 7, 39),
+ BC7_MODE_PRIO_CODE(4, 7, 34),
+ };
+
+ const uint16_t *g_bc7PrioCodesRGBA = g_bc7PrioCodesRGBAData;
+ const int g_bc7NumPrioCodesRGBA = sizeof(g_bc7PrioCodesRGBAData) / sizeof(g_bc7PrioCodesRGBA[0]);
+
+ int UnpackMode(uint16_t packed)
+ {
+ return static_cast<int>((packed >> BC7_MODE_OFFSET_BITS) & ((1 << BC7_MODE_BITS) - 1));
+ }
+
+ int UnpackSeedPointCount(uint16_t packed)
+ {
+ return static_cast<int>((packed >> BC7_SEED_POINT_COUNT_OFFSET_BITS) & ((1 << BC7_SEED_POINT_COUNT_BITS) - 1)) + 1;
+ }
+
+ int UnpackPartition(uint16_t packed)
+ {
+ return static_cast<int>((packed >> BC7_PARTITION_OFFSET_BITS) & ((1 << BC7_PARTITION_BITS) - 1));
+ }
+
+ int UnpackRotation(uint16_t packed)
+ {
+ return static_cast<int>((packed >> BC7_ROTATION_OFFSET_BITS) & ((1 << BC7_ROTATION_BITS) - 1));
+ }
+
+ int UnpackIndexSelector(uint16_t packed)
+ {
+ return static_cast<int>((packed >> BC7_INDEX_MODE_OFFSET_BITS) & ((1 << BC7_INDEX_MODE_BITS) - 1));
+ }
+}}}
+
+#endif
diff --git a/thirdparty/cvtt/ConvectionKernels_BC7_SingleColor.h b/thirdparty/cvtt/ConvectionKernels_BC7_SingleColor.h
index b5564c0dab..b45ba5eca8 100644
--- a/thirdparty/cvtt/ConvectionKernels_BC7_SingleColor.h
+++ b/thirdparty/cvtt/ConvectionKernels_BC7_SingleColor.h
@@ -1,6 +1,8 @@
#pragma once
#include <stdint.h>
+// This file is generated by the MakeTables app. Do not edit this file manually.
+
namespace cvtt { namespace Tables { namespace BC7SC {
struct TableEntry
diff --git a/thirdparty/cvtt/ConvectionKernels_BCCommon.cpp b/thirdparty/cvtt/ConvectionKernels_BCCommon.cpp
new file mode 100644
index 0000000000..be16d1db06
--- /dev/null
+++ b/thirdparty/cvtt/ConvectionKernels_BCCommon.cpp
@@ -0,0 +1,46 @@
+/*
+Convection Texture Tools
+Copyright (c) 2018-2019 Eric Lasota
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject
+to the following conditions:
+
+The above copyright notice and this permission notice shall be included
+in all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+-------------------------------------------------------------------------------------
+
+Portions based on DirectX Texture Library (DirectXTex)
+
+Copyright (c) Microsoft Corporation. All rights reserved.
+Licensed under the MIT License.
+
+http://go.microsoft.com/fwlink/?LinkId=248926
+*/
+#include "ConvectionKernels_Config.h"
+
+#if !defined(CVTT_SINGLE_FILE) || defined(CVTT_SINGLE_FILE_IMPL)
+
+#include "ConvectionKernels_BCCommon.h"
+
+int cvtt::Internal::BCCommon::TweakRoundsForRange(int range)
+{
+ if (range == 3)
+ return 3;
+ return 4;
+}
+
+#endif
diff --git a/thirdparty/cvtt/ConvectionKernels_BCCommon.h b/thirdparty/cvtt/ConvectionKernels_BCCommon.h
new file mode 100644
index 0000000000..3e13151acd
--- /dev/null
+++ b/thirdparty/cvtt/ConvectionKernels_BCCommon.h
@@ -0,0 +1,104 @@
+#pragma once
+#ifndef __CVTT_BCCOMMON_H__
+#define __CVTT_BCCOMMON_H__
+
+#include "ConvectionKernels_AggregatedError.h"
+#include "ConvectionKernels_ParallelMath.h"
+
+namespace cvtt
+{
+ namespace Internal
+ {
+ class BCCommon
+ {
+ public:
+ typedef ParallelMath::Float MFloat;
+ typedef ParallelMath::UInt16 MUInt16;
+ typedef ParallelMath::UInt15 MUInt15;
+ typedef ParallelMath::AInt16 MAInt16;
+ typedef ParallelMath::SInt16 MSInt16;
+ typedef ParallelMath::SInt32 MSInt32;
+
+ static int TweakRoundsForRange(int range);
+
+ template<int TVectorSize>
+ static void ComputeErrorLDR(uint32_t flags, const MUInt15 reconstructed[TVectorSize], const MUInt15 original[TVectorSize], int numRealChannels, AggregatedError<TVectorSize> &aggError)
+ {
+ for (int ch = 0; ch < numRealChannels; ch++)
+ aggError.Add(ParallelMath::SqDiffUInt8(reconstructed[ch], original[ch]), ch);
+ }
+
+ template<int TVectorSize>
+ static void ComputeErrorLDR(uint32_t flags, const MUInt15 reconstructed[TVectorSize], const MUInt15 original[TVectorSize], AggregatedError<TVectorSize> &aggError)
+ {
+ ComputeErrorLDR<TVectorSize>(flags, reconstructed, original, TVectorSize, aggError);
+ }
+
+ template<int TVectorSize>
+ static MFloat ComputeErrorLDRSimple(uint32_t flags, const MUInt15 reconstructed[TVectorSize], const MUInt15 original[TVectorSize], int numRealChannels, const float *channelWeightsSq)
+ {
+ AggregatedError<TVectorSize> aggError;
+ ComputeErrorLDR<TVectorSize>(flags, reconstructed, original, numRealChannels, aggError);
+ return aggError.Finalize(flags, channelWeightsSq);
+ }
+
+ template<int TVectorSize>
+ static MFloat ComputeErrorHDRFast(uint32_t flags, const MSInt16 reconstructed[TVectorSize], const MSInt16 original[TVectorSize], const float channelWeightsSq[TVectorSize])
+ {
+ MFloat error = ParallelMath::MakeFloatZero();
+ if (flags & Flags::Uniform)
+ {
+ for (int ch = 0; ch < TVectorSize; ch++)
+ error = error + ParallelMath::SqDiffSInt16(reconstructed[ch], original[ch]);
+ }
+ else
+ {
+ for (int ch = 0; ch < TVectorSize; ch++)
+ error = error + ParallelMath::SqDiffSInt16(reconstructed[ch], original[ch]) * ParallelMath::MakeFloat(channelWeightsSq[ch]);
+ }
+
+ return error;
+ }
+
+ template<int TVectorSize>
+ static MFloat ComputeErrorHDRSlow(uint32_t flags, const MSInt16 reconstructed[TVectorSize], const MSInt16 original[TVectorSize], const float channelWeightsSq[TVectorSize])
+ {
+ MFloat error = ParallelMath::MakeFloatZero();
+ if (flags & Flags::Uniform)
+ {
+ for (int ch = 0; ch < TVectorSize; ch++)
+ error = error + ParallelMath::SqDiff2CL(reconstructed[ch], original[ch]);
+ }
+ else
+ {
+ for (int ch = 0; ch < TVectorSize; ch++)
+ error = error + ParallelMath::SqDiff2CL(reconstructed[ch], original[ch]) * ParallelMath::MakeFloat(channelWeightsSq[ch]);
+ }
+
+ return error;
+ }
+
+ template<int TChannelCount>
+ static void PreWeightPixelsLDR(MFloat preWeightedPixels[16][TChannelCount], const MUInt15 pixels[16][TChannelCount], const float channelWeights[TChannelCount])
+ {
+ for (int px = 0; px < 16; px++)
+ {
+ for (int ch = 0; ch < TChannelCount; ch++)
+ preWeightedPixels[px][ch] = ParallelMath::ToFloat(pixels[px][ch]) * channelWeights[ch];
+ }
+ }
+
+ template<int TChannelCount>
+ static void PreWeightPixelsHDR(MFloat preWeightedPixels[16][TChannelCount], const MSInt16 pixels[16][TChannelCount], const float channelWeights[TChannelCount])
+ {
+ for (int px = 0; px < 16; px++)
+ {
+ for (int ch = 0; ch < TChannelCount; ch++)
+ preWeightedPixels[px][ch] = ParallelMath::ToFloat(pixels[px][ch]) * channelWeights[ch];
+ }
+ }
+ };
+ }
+}
+
+#endif
diff --git a/thirdparty/cvtt/ConvectionKernels_Config.h b/thirdparty/cvtt/ConvectionKernels_Config.h
new file mode 100644
index 0000000000..e79d32b1da
--- /dev/null
+++ b/thirdparty/cvtt/ConvectionKernels_Config.h
@@ -0,0 +1,12 @@
+#pragma once
+#ifndef __CVTT_CONFIG_H__
+#define __CVTT_CONFIG_H__
+
+#if (defined(_M_IX86_FP) && _M_IX86_FP >= 2) || defined(_M_X64) || defined(__SSE2__)
+#define CVTT_USE_SSE2
+#endif
+
+// Define this to compile everything as a single source file
+//#define CVTT_SINGLE_FILE
+
+#endif
diff --git a/thirdparty/cvtt/ConvectionKernels_ETC.cpp b/thirdparty/cvtt/ConvectionKernels_ETC.cpp
new file mode 100644
index 0000000000..cb202a6e9c
--- /dev/null
+++ b/thirdparty/cvtt/ConvectionKernels_ETC.cpp
@@ -0,0 +1,3147 @@
+/*
+Convection Texture Tools
+Copyright (c) 2018-2019 Eric Lasota
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject
+to the following conditions:
+
+The above copyright notice and this permission notice shall be included
+in all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+-------------------------------------------------------------------------------------
+
+Portions based on DirectX Texture Library (DirectXTex)
+
+Copyright (c) Microsoft Corporation. All rights reserved.
+Licensed under the MIT License.
+
+http://go.microsoft.com/fwlink/?LinkId=248926
+*/
+#include "ConvectionKernels_Config.h"
+
+#if !defined(CVTT_SINGLE_FILE) || defined(CVTT_SINGLE_FILE_IMPL)
+
+#include "ConvectionKernels.h"
+#include "ConvectionKernels_ETC.h"
+#include "ConvectionKernels_ETC1.h"
+#include "ConvectionKernels_ETC2.h"
+#include "ConvectionKernels_ETC2_Rounding.h"
+#include "ConvectionKernels_ParallelMath.h"
+#include "ConvectionKernels_FakeBT709_Rounding.h"
+
+#include <cmath>
+
+const int cvtt::Internal::ETCComputer::g_flipTables[2][2][8] =
+{
+ {
+ { 0, 1, 4, 5, 8, 9, 12, 13 },
+ { 2, 3, 6, 7, 10, 11, 14, 15 }
+ },
+ {
+ { 0, 1, 2, 3, 4, 5, 6, 7 },
+ { 8, 9, 10, 11, 12, 13, 14, 15 }
+ },
+};
+
+cvtt::ParallelMath::Float cvtt::Internal::ETCComputer::ComputeErrorUniform(const MUInt15 pixelA[3], const MUInt15 pixelB[3])
+{
+ MSInt16 d0 = ParallelMath::LosslessCast<MSInt16>::Cast(pixelA[0]) - ParallelMath::LosslessCast<MSInt16>::Cast(pixelB[0]);
+ MFloat fd0 = ParallelMath::ToFloat(d0);
+ MFloat error = fd0 * fd0;
+ for (int ch = 1; ch < 3; ch++)
+ {
+ MSInt16 d = ParallelMath::LosslessCast<MSInt16>::Cast(pixelA[ch]) - ParallelMath::LosslessCast<MSInt16>::Cast(pixelB[ch]);
+ MFloat fd = ParallelMath::ToFloat(d);
+ error = error + fd * fd;
+ }
+ return error;
+}
+
+cvtt::ParallelMath::Float cvtt::Internal::ETCComputer::ComputeErrorWeighted(const MUInt15 reconstructed[3], const MFloat preWeightedPixel[3], const Options options)
+{
+ MFloat dr = ParallelMath::ToFloat(reconstructed[0]) * options.redWeight - preWeightedPixel[0];
+ MFloat dg = ParallelMath::ToFloat(reconstructed[1]) * options.greenWeight - preWeightedPixel[1];
+ MFloat db = ParallelMath::ToFloat(reconstructed[2]) * options.blueWeight - preWeightedPixel[2];
+
+ return dr * dr + dg * dg + db * db;
+}
+
+cvtt::ParallelMath::Float cvtt::Internal::ETCComputer::ComputeErrorFakeBT709(const MUInt15 reconstructed[3], const MFloat preWeightedPixel[3])
+{
+ MFloat yuv[3];
+ ConvertToFakeBT709(yuv, reconstructed);
+
+ MFloat dy = yuv[0] - preWeightedPixel[0];
+ MFloat du = yuv[1] - preWeightedPixel[1];
+ MFloat dv = yuv[2] - preWeightedPixel[2];
+
+ return dy * dy + du * du + dv * dv;
+}
+
+void cvtt::Internal::ETCComputer::TestHalfBlock(MFloat &outError, MUInt16 &outSelectors, MUInt15 quantizedPackedColor, const MUInt15 pixels[8][3], const MFloat preWeightedPixels[8][3], const MSInt16 modifiers[4], bool isDifferential, const Options &options)
+{
+ MUInt15 quantized[3];
+ MUInt15 unquantized[3];
+
+ for (int ch = 0; ch < 3; ch++)
+ {
+ quantized[ch] = (ParallelMath::RightShift(quantizedPackedColor, (ch * 5)) & ParallelMath::MakeUInt15(31));
+
+ if (isDifferential)
+ unquantized[ch] = (quantized[ch] << 3) | ParallelMath::RightShift(quantized[ch], 2);
+ else
+ unquantized[ch] = (quantized[ch] << 4) | quantized[ch];
+ }
+
+ MUInt16 selectors = ParallelMath::MakeUInt16(0);
+ MFloat totalError = ParallelMath::MakeFloatZero();
+
+ MUInt15 u15_255 = ParallelMath::MakeUInt15(255);
+ MSInt16 s16_zero = ParallelMath::MakeSInt16(0);
+
+ MUInt15 unquantizedModified[4][3];
+ for (unsigned int s = 0; s < 4; s++)
+ for (int ch = 0; ch < 3; ch++)
+ unquantizedModified[s][ch] = ParallelMath::Min(ParallelMath::ToUInt15(ParallelMath::Max(ParallelMath::ToSInt16(unquantized[ch]) + modifiers[s], s16_zero)), u15_255);
+
+ bool isUniform = ((options.flags & cvtt::Flags::Uniform) != 0);
+ bool isFakeBT709 = ((options.flags & cvtt::Flags::ETC_UseFakeBT709) != 0);
+
+ for (int px = 0; px < 8; px++)
+ {
+ MFloat bestError = ParallelMath::MakeFloat(FLT_MAX);
+ MUInt16 bestSelector = ParallelMath::MakeUInt16(0);
+
+ for (unsigned int s = 0; s < 4; s++)
+ {
+ MFloat error;
+ if (isFakeBT709)
+ error = ComputeErrorFakeBT709(unquantizedModified[s], preWeightedPixels[px]);
+ else if (isUniform)
+ error = ComputeErrorUniform(pixels[px], unquantizedModified[s]);
+ else
+ error = ComputeErrorWeighted(unquantizedModified[s], preWeightedPixels[px], options);
+
+ ParallelMath::FloatCompFlag errorBetter = ParallelMath::Less(error, bestError);
+ bestSelector = ParallelMath::Select(ParallelMath::FloatFlagToInt16(errorBetter), ParallelMath::MakeUInt16(s), bestSelector);
+ bestError = ParallelMath::Min(error, bestError);
+ }
+
+ totalError = totalError + bestError;
+ selectors = selectors | (bestSelector << (px * 2));
+ }
+
+ outError = totalError;
+ outSelectors = selectors;
+}
+
+void cvtt::Internal::ETCComputer::TestHalfBlockPunchthrough(MFloat &outError, MUInt16 &outSelectors, MUInt15 quantizedPackedColor, const MUInt15 pixels[8][3], const MFloat preWeightedPixels[8][3], const ParallelMath::Int16CompFlag isTransparent[8], const MUInt15 modifier, const Options &options)
+{
+ MUInt15 quantized[3];
+ MUInt15 unquantized[3];
+
+ for (int ch = 0; ch < 3; ch++)
+ {
+ quantized[ch] = (ParallelMath::RightShift(quantizedPackedColor, (ch * 5)) & ParallelMath::MakeUInt15(31));
+ unquantized[ch] = (quantized[ch] << 3) | ParallelMath::RightShift(quantized[ch], 2);
+ }
+
+ MUInt16 selectors = ParallelMath::MakeUInt16(0);
+ MFloat totalError = ParallelMath::MakeFloatZero();
+
+ MUInt15 u15_255 = ParallelMath::MakeUInt15(255);
+ MSInt16 s16_zero = ParallelMath::MakeSInt16(0);
+
+ MUInt15 unquantizedModified[3][3];
+ for (int ch = 0; ch < 3; ch++)
+ {
+ unquantizedModified[0][ch] = ParallelMath::Max(unquantized[ch], modifier) - modifier;
+ unquantizedModified[1][ch] = unquantized[ch];
+ unquantizedModified[2][ch] = ParallelMath::Min(unquantized[ch] + modifier, u15_255);
+ }
+
+ bool isUniform = ((options.flags & cvtt::Flags::Uniform) != 0);
+ bool isFakeBT709 = ((options.flags & cvtt::Flags::ETC_UseFakeBT709) != 0);
+
+ for (int px = 0; px < 8; px++)
+ {
+ ParallelMath::FloatCompFlag isTransparentFloat = ParallelMath::Int16FlagToFloat(isTransparent[px]);
+
+ MFloat bestError = ParallelMath::MakeFloat(FLT_MAX);
+ MUInt15 bestSelector = ParallelMath::MakeUInt15(0);
+
+ for (unsigned int s = 0; s < 3; s++)
+ {
+ MFloat error;
+ if (isFakeBT709)
+ error = ComputeErrorFakeBT709(unquantizedModified[s], preWeightedPixels[px]);
+ else if (isUniform)
+ error = ComputeErrorUniform(pixels[px], unquantizedModified[s]);
+ else
+ error = ComputeErrorWeighted(unquantizedModified[s], preWeightedPixels[px], options);
+
+ ParallelMath::FloatCompFlag errorBetter = ParallelMath::Less(error, bestError);
+ bestSelector = ParallelMath::Select(ParallelMath::FloatFlagToInt16(errorBetter), ParallelMath::MakeUInt15(s), bestSelector);
+ bestError = ParallelMath::Min(error, bestError);
+ }
+
+ // Annoying quirk: The ETC encoding machinery assumes that selectors are in the table order in the spec, which isn't
+ // the same as their encoding bits, so the transparent index is actually 1 and the valid indexes are 0, 2, and 3.
+
+ // Remap selector 1 to 2, and 2 to 3
+ bestSelector = ParallelMath::Min(ParallelMath::MakeUInt15(3), bestSelector << 1);
+
+ // Mark zero transparent as
+ ParallelMath::ConditionalSet(bestError, isTransparentFloat, ParallelMath::MakeFloatZero());
+ ParallelMath::ConditionalSet(bestSelector, isTransparent[px], ParallelMath::MakeUInt15(1));
+
+ totalError = totalError + bestError;
+ selectors = selectors | (ParallelMath::LosslessCast<MUInt16>::Cast(bestSelector) << (px * 2));
+ }
+
+ outError = totalError;
+ outSelectors = selectors;
+}
+
+void cvtt::Internal::ETCComputer::FindBestDifferentialCombination(int flip, int d, const ParallelMath::Int16CompFlag canIgnoreSector[2], ParallelMath::Int16CompFlag& bestIsThisMode, MFloat& bestTotalError, MUInt15& bestFlip, MUInt15& bestD, MUInt15 bestColors[2], MUInt16 bestSelectors[2], MUInt15 bestTables[2], DifferentialResolveStorage &drs)
+{
+ // We do this part scalar because most of the cost benefit of parallelization is in error evaluation,
+ // and this code has a LOT of early-outs and disjointed index lookups that vary heavily between blocks
+ // and save a lot of time.
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ {
+ bool canIgnore[2] = { ParallelMath::Extract(canIgnoreSector[0], block), ParallelMath::Extract(canIgnoreSector[1], block) };
+ bool canIgnoreEither = canIgnore[0] || canIgnore[1];
+ float blockBestTotalError = ParallelMath::Extract(bestTotalError, block);
+ float bestDiffErrors[2] = { FLT_MAX, FLT_MAX };
+ uint16_t bestDiffSelectors[2] = { 0, 0 };
+ uint16_t bestDiffColors[2] = { 0, 0 };
+ uint16_t bestDiffTables[2] = { 0, 0 };
+ for (int sector = 0; sector < 2; sector++)
+ {
+ unsigned int sectorNumAttempts = ParallelMath::Extract(drs.diffNumAttempts[sector], block);
+ for (unsigned int i = 0; i < sectorNumAttempts; i++)
+ {
+ float error = ParallelMath::Extract(drs.diffErrors[sector][i], block);
+ if (error < bestDiffErrors[sector])
+ {
+ bestDiffErrors[sector] = error;
+ bestDiffSelectors[sector] = ParallelMath::Extract(drs.diffSelectors[sector][i], block);
+ bestDiffColors[sector] = ParallelMath::Extract(drs.diffColors[sector][i], block);
+ bestDiffTables[sector] = ParallelMath::Extract(drs.diffTables[sector][i], block);
+ }
+ }
+ }
+
+ if (canIgnore[0])
+ bestDiffColors[0] = bestDiffColors[1];
+ else if (canIgnore[1])
+ bestDiffColors[1] = bestDiffColors[0];
+
+ // The best differential possibilities must be better than the best total error
+ if (bestDiffErrors[0] + bestDiffErrors[1] < blockBestTotalError)
+ {
+ // Fast path if the best possible case is legal
+ if (canIgnoreEither || ETCDifferentialIsLegalScalar(bestDiffColors[0], bestDiffColors[1]))
+ {
+ ParallelMath::PutBoolInt16(bestIsThisMode, block, true);
+ ParallelMath::PutFloat(bestTotalError, block, bestDiffErrors[0] + bestDiffErrors[1]);
+ ParallelMath::PutUInt15(bestFlip, block, flip);
+ ParallelMath::PutUInt15(bestD, block, d);
+ for (int sector = 0; sector < 2; sector++)
+ {
+ ParallelMath::PutUInt15(bestColors[sector], block, bestDiffColors[sector]);
+ ParallelMath::PutUInt16(bestSelectors[sector], block, bestDiffSelectors[sector]);
+ ParallelMath::PutUInt15(bestTables[sector], block, bestDiffTables[sector]);
+ }
+ }
+ else
+ {
+ // Slow path: Sort the possible cases by quality, and search valid combinations
+ // TODO: Pre-flatten the error lists so this is nicer to cache
+ unsigned int numSortIndexes[2] = { 0, 0 };
+ for (int sector = 0; sector < 2; sector++)
+ {
+ unsigned int sectorNumAttempts = ParallelMath::Extract(drs.diffNumAttempts[sector], block);
+
+ for (unsigned int i = 0; i < sectorNumAttempts; i++)
+ {
+ if (ParallelMath::Extract(drs.diffErrors[sector][i], block) < blockBestTotalError)
+ drs.attemptSortIndexes[sector][numSortIndexes[sector]++] = i;
+ }
+
+ struct SortPredicate
+ {
+ const MFloat *diffErrors;
+ int block;
+
+ bool operator()(uint16_t a, uint16_t b) const
+ {
+ float errorA = ParallelMath::Extract(diffErrors[a], block);
+ float errorB = ParallelMath::Extract(diffErrors[b], block);
+
+ if (errorA < errorB)
+ return true;
+ if (errorA > errorB)
+ return false;
+
+ return a < b;
+ }
+ };
+
+ SortPredicate sp;
+ sp.diffErrors = drs.diffErrors[sector];
+ sp.block = block;
+
+ std::sort<uint16_t*, const SortPredicate&>(drs.attemptSortIndexes[sector], drs.attemptSortIndexes[sector] + numSortIndexes[sector], sp);
+ }
+
+ int scannedElements = 0;
+ for (unsigned int i = 0; i < numSortIndexes[0]; i++)
+ {
+ unsigned int attemptIndex0 = drs.attemptSortIndexes[0][i];
+ float error0 = ParallelMath::Extract(drs.diffErrors[0][attemptIndex0], block);
+
+ scannedElements++;
+
+ if (error0 >= blockBestTotalError)
+ break;
+
+ float maxError1 = ParallelMath::Extract(bestTotalError, block) - error0;
+ uint16_t diffColor0 = ParallelMath::Extract(drs.diffColors[0][attemptIndex0], block);
+
+ if (maxError1 < bestDiffErrors[1])
+ break;
+
+ for (unsigned int j = 0; j < numSortIndexes[1]; j++)
+ {
+ unsigned int attemptIndex1 = drs.attemptSortIndexes[1][j];
+ float error1 = ParallelMath::Extract(drs.diffErrors[1][attemptIndex1], block);
+
+ scannedElements++;
+
+ if (error1 >= maxError1)
+ break;
+
+ uint16_t diffColor1 = ParallelMath::Extract(drs.diffColors[1][attemptIndex1], block);
+
+ if (ETCDifferentialIsLegalScalar(diffColor0, diffColor1))
+ {
+ blockBestTotalError = error0 + error1;
+
+ ParallelMath::PutBoolInt16(bestIsThisMode, block, true);
+ ParallelMath::PutFloat(bestTotalError, block, blockBestTotalError);
+ ParallelMath::PutUInt15(bestFlip, block, flip);
+ ParallelMath::PutUInt15(bestD, block, d);
+ ParallelMath::PutUInt15(bestColors[0], block, diffColor0);
+ ParallelMath::PutUInt15(bestColors[1], block, diffColor1);
+ ParallelMath::PutUInt16(bestSelectors[0], block, ParallelMath::Extract(drs.diffSelectors[0][attemptIndex0], block));
+ ParallelMath::PutUInt16(bestSelectors[1], block, ParallelMath::Extract(drs.diffSelectors[1][attemptIndex1], block));
+ ParallelMath::PutUInt15(bestTables[0], block, ParallelMath::Extract(drs.diffTables[0][attemptIndex0], block));
+ ParallelMath::PutUInt15(bestTables[1], block, ParallelMath::Extract(drs.diffTables[1][attemptIndex1], block));
+ break;
+ }
+ }
+ }
+ }
+ }
+ }
+}
+
+cvtt::ParallelMath::Int16CompFlag cvtt::Internal::ETCComputer::ETCDifferentialIsLegalForChannel(const MUInt15 &a, const MUInt15 &b)
+{
+ MSInt16 diff = ParallelMath::LosslessCast<MSInt16>::Cast(b) - ParallelMath::LosslessCast<MSInt16>::Cast(a);
+
+ return ParallelMath::Less(ParallelMath::MakeSInt16(-5), diff) & ParallelMath::Less(diff, ParallelMath::MakeSInt16(4));
+}
+
+cvtt::ParallelMath::Int16CompFlag cvtt::Internal::ETCComputer::ETCDifferentialIsLegal(const MUInt15 &a, const MUInt15 &b)
+{
+ MUInt15 mask = ParallelMath::MakeUInt15(31);
+
+ return ETCDifferentialIsLegalForChannel(ParallelMath::RightShift(a, 10), ParallelMath::RightShift(b, 10))
+ & ETCDifferentialIsLegalForChannel(ParallelMath::RightShift(a, 5) & mask, ParallelMath::RightShift(b, 5) & mask)
+ & ETCDifferentialIsLegalForChannel(a & mask, b & mask);
+}
+
+bool cvtt::Internal::ETCComputer::ETCDifferentialIsLegalForChannelScalar(const uint16_t &a, const uint16_t &b)
+{
+ int16_t diff = static_cast<int16_t>(b) - static_cast<int16_t>(a);
+
+ return (-4 <= diff) && (diff <= 3);
+}
+
+bool cvtt::Internal::ETCComputer::ETCDifferentialIsLegalScalar(const uint16_t &a, const uint16_t &b)
+{
+ MUInt15 mask = ParallelMath::MakeUInt15(31);
+
+ return ETCDifferentialIsLegalForChannelScalar((a >> 10), (b >> 10))
+ & ETCDifferentialIsLegalForChannelScalar((a >> 5) & 31, (b >> 5) & 31)
+ & ETCDifferentialIsLegalForChannelScalar(a & 31, b & 31);
+}
+
+void cvtt::Internal::ETCComputer::EncodeTMode(uint8_t *outputBuffer, MFloat &bestError, const ParallelMath::Int16CompFlag isIsolated[16], const MUInt15 pixels[16][3], const MFloat preWeightedPixels[16][3], const Options &options)
+{
+ bool isUniform = ((options.flags & cvtt::Flags::Uniform) != 0);
+ bool isFakeBT709 = ((options.flags & cvtt::Flags::ETC_UseFakeBT709) != 0);
+
+ ParallelMath::Int16CompFlag bestIsThisMode = ParallelMath::MakeBoolInt16(false);
+
+ MUInt15 isolatedTotal[3] = { ParallelMath::MakeUInt15(0), ParallelMath::MakeUInt15(0), ParallelMath::MakeUInt15(0) };
+ MUInt15 lineTotal[3] = { ParallelMath::MakeUInt15(0), ParallelMath::MakeUInt15(0), ParallelMath::MakeUInt15(0) };
+
+ MUInt15 numPixelsIsolated = ParallelMath::MakeUInt15(0);
+
+ // To speed this up, we compute line total as the sum, then subtract out isolated
+ for (unsigned int px = 0; px < 16; px++)
+ {
+ for (int ch = 0; ch < 3; ch++)
+ {
+ isolatedTotal[ch] = isolatedTotal[ch] + ParallelMath::SelectOrZero(isIsolated[px], pixels[px][ch]);
+ lineTotal[ch] = lineTotal[ch] + pixels[px][ch];
+ }
+ numPixelsIsolated = numPixelsIsolated + ParallelMath::SelectOrZero(isIsolated[px], ParallelMath::MakeUInt15(1));
+ }
+
+ for (int ch = 0; ch < 3; ch++)
+ lineTotal[ch] = lineTotal[ch] - isolatedTotal[ch];
+
+ MUInt15 numPixelsLine = ParallelMath::MakeUInt15(16) - numPixelsIsolated;
+
+ MUInt15 isolatedAverageQuantized[3];
+ MUInt15 isolatedAverageTargets[3];
+ {
+ int divisors[ParallelMath::ParallelSize];
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ divisors[block] = ParallelMath::Extract(numPixelsIsolated, block) * 34;
+
+ MUInt15 addend = (numPixelsIsolated << 4) | numPixelsIsolated;
+ for (int ch = 0; ch < 3; ch++)
+ {
+ // isolatedAverageQuantized[ch] = (isolatedTotal[ch] * 2 + numPixelsIsolated * 17) / (numPixelsIsolated * 34);
+
+ MUInt15 numerator = isolatedTotal[ch] + isolatedTotal[ch];
+ if (!isFakeBT709)
+ numerator = numerator + addend;
+
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ {
+ int divisor = divisors[block];
+ if (divisor == 0)
+ ParallelMath::PutUInt15(isolatedAverageQuantized[ch], block, 0);
+ else
+ ParallelMath::PutUInt15(isolatedAverageQuantized[ch], block, ParallelMath::Extract(numerator, block) / divisor);
+ }
+
+ isolatedAverageTargets[ch] = numerator;
+ }
+ }
+
+ if (isFakeBT709)
+ ResolveTHFakeBT709Rounding(isolatedAverageQuantized, isolatedAverageTargets, numPixelsIsolated);
+
+ MUInt15 isolatedColor[3];
+ for (int ch = 0; ch < 3; ch++)
+ isolatedColor[ch] = (isolatedAverageQuantized[ch]) | (isolatedAverageQuantized[ch] << 4);
+
+ MFloat isolatedError[16];
+ for (int px = 0; px < 16; px++)
+ {
+ if (isFakeBT709)
+ isolatedError[px] = ComputeErrorFakeBT709(isolatedColor, preWeightedPixels[px]);
+ else if (isUniform)
+ isolatedError[px] = ComputeErrorUniform(pixels[px], isolatedColor);
+ else
+ isolatedError[px] = ComputeErrorWeighted(isolatedColor, preWeightedPixels[px], options);
+ }
+
+ MSInt32 bestSelectors = ParallelMath::MakeSInt32(0);
+ MUInt15 bestTable = ParallelMath::MakeUInt15(0);
+ MUInt15 bestLineColor = ParallelMath::MakeUInt15(0);
+
+ MSInt16 maxLine = ParallelMath::LosslessCast<MSInt16>::Cast(numPixelsLine);
+ MSInt16 minLine = ParallelMath::MakeSInt16(0) - maxLine;
+
+ int16_t clusterMaxLine = 0;
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ {
+ int16_t blockMaxLine = ParallelMath::Extract(maxLine, block);
+ if (blockMaxLine > clusterMaxLine)
+ clusterMaxLine = blockMaxLine;
+ }
+
+ int16_t clusterMinLine = -clusterMaxLine;
+
+ int lineDivisors[ParallelMath::ParallelSize];
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ lineDivisors[block] = ParallelMath::Extract(numPixelsLine, block) * 34;
+
+ MUInt15 lineAddend = (numPixelsLine << 4) | numPixelsLine;
+
+ for (int table = 0; table < 8; table++)
+ {
+ int numUniqueColors[ParallelMath::ParallelSize];
+ MUInt15 uniqueQuantizedColors[31];
+
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ numUniqueColors[block] = 0;
+
+ MUInt15 modifier = ParallelMath::MakeUInt15(cvtt::Tables::ETC2::g_thModifierTable[table]);
+ MUInt15 modifierOffset = (modifier + modifier);
+
+ for (int16_t offsetPremultiplier = clusterMinLine; offsetPremultiplier <= clusterMaxLine; offsetPremultiplier++)
+ {
+ MSInt16 clampedOffsetPremultiplier = ParallelMath::Max(minLine, ParallelMath::Min(maxLine, ParallelMath::MakeSInt16(offsetPremultiplier)));
+ MSInt16 modifierAddend = ParallelMath::CompactMultiply(clampedOffsetPremultiplier, modifierOffset);
+
+ MUInt15 quantized[3];
+ if (isFakeBT709)
+ {
+ MUInt15 targets[3];
+ for (int ch = 0; ch < 3; ch++)
+ {
+ //quantized[ch] = std::min<int16_t>(15, std::max(0, (lineTotal[ch] * 2 + modifierOffset * offsetPremultiplier)) / (numDAIILine * 34));
+ MUInt15 numerator = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::Max(ParallelMath::MakeSInt16(0), ParallelMath::LosslessCast<MSInt16>::Cast(lineTotal[ch] + lineTotal[ch]) + modifierAddend));
+ MUInt15 divided = ParallelMath::MakeUInt15(0);
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ {
+ int divisor = lineDivisors[block];
+ if (divisor == 0)
+ ParallelMath::PutUInt15(divided, block, 0);
+ else
+ ParallelMath::PutUInt15(divided, block, ParallelMath::Extract(numerator, block) / divisor);
+ }
+ quantized[ch] = ParallelMath::Min(ParallelMath::MakeUInt15(15), divided);
+ targets[ch] = numerator;
+ }
+
+ ResolveTHFakeBT709Rounding(quantized, targets, numPixelsLine);
+ }
+ else
+ {
+ for (int ch = 0; ch < 3; ch++)
+ {
+ //quantized[ch] = std::min<int16_t>(15, std::max(0, (lineTotal[ch] * 2 + numDAIILine * 17 + modifierOffset * offsetPremultiplier)) / (numDAIILine * 34));
+ MUInt15 numerator = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::Max(ParallelMath::MakeSInt16(0), ParallelMath::LosslessCast<MSInt16>::Cast(lineTotal[ch] + lineTotal[ch] + lineAddend) + modifierAddend));
+ MUInt15 divided = ParallelMath::MakeUInt15(0);
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ {
+ int divisor = lineDivisors[block];
+ if (divisor == 0)
+ ParallelMath::PutUInt15(divided, block, 0);
+ else
+ ParallelMath::PutUInt15(divided, block, ParallelMath::Extract(numerator, block) / divisor);
+ }
+ quantized[ch] = ParallelMath::Min(ParallelMath::MakeUInt15(15), divided);
+ }
+ }
+
+ MUInt15 packedColor = quantized[0] | (quantized[1] << 5) | (quantized[2] << 10);
+
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ {
+ uint16_t blockPackedColor = ParallelMath::Extract(packedColor, block);
+ if (numUniqueColors[block] == 0 || blockPackedColor != ParallelMath::Extract(uniqueQuantizedColors[numUniqueColors[block] - 1], block))
+ ParallelMath::PutUInt15(uniqueQuantizedColors[numUniqueColors[block]++], block, blockPackedColor);
+ }
+ }
+
+ // Stripe unfilled unique colors
+ int maxUniqueColors = 0;
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ {
+ if (numUniqueColors[block] > maxUniqueColors)
+ maxUniqueColors = numUniqueColors[block];
+ }
+
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ {
+ uint16_t fillColor = ParallelMath::Extract(uniqueQuantizedColors[0], block);
+
+ int numUnique = numUniqueColors[block];
+ for (int fill = numUnique + 1; fill < maxUniqueColors; fill++)
+ ParallelMath::PutUInt15(uniqueQuantizedColors[fill], block, fillColor);
+ }
+
+ for (int ci = 0; ci < maxUniqueColors; ci++)
+ {
+ MUInt15 lineColors[3][3];
+ for (int ch = 0; ch < 3; ch++)
+ {
+ MUInt15 quantizedChannel = (ParallelMath::RightShift(uniqueQuantizedColors[ci], (ch * 5)) & ParallelMath::MakeUInt15(15));
+
+ MUInt15 unquantizedColor = (quantizedChannel << 4) | quantizedChannel;
+ lineColors[0][ch] = ParallelMath::Min(ParallelMath::MakeUInt15(255), unquantizedColor + modifier);
+ lineColors[1][ch] = unquantizedColor;
+ lineColors[2][ch] = ParallelMath::ToUInt15(ParallelMath::Max(ParallelMath::MakeSInt16(0), ParallelMath::LosslessCast<MSInt16>::Cast(unquantizedColor) - ParallelMath::LosslessCast<MSInt16>::Cast(modifier)));
+ }
+
+ MSInt32 selectors = ParallelMath::MakeSInt32(0);
+ MFloat error = ParallelMath::MakeFloatZero();
+ for (int px = 0; px < 16; px++)
+ {
+ MFloat pixelError = isolatedError[px];
+
+ MUInt15 pixelBestSelector = ParallelMath::MakeUInt15(0);
+ for (int i = 0; i < 3; i++)
+ {
+ MFloat error = isUniform ? ComputeErrorUniform(lineColors[i], pixels[px]) : ComputeErrorWeighted(lineColors[i], preWeightedPixels[px], options);
+ ParallelMath::FloatCompFlag errorBetter = ParallelMath::Less(error, pixelError);
+ pixelError = ParallelMath::Min(error, pixelError);
+ pixelBestSelector = ParallelMath::Select(ParallelMath::FloatFlagToInt16(errorBetter), ParallelMath::MakeUInt15(i + 1), pixelBestSelector);
+ }
+
+ error = error + pixelError;
+ selectors = selectors | (ParallelMath::ToInt32(pixelBestSelector) << (px * 2));
+ }
+
+ ParallelMath::Int16CompFlag errorBetter = ParallelMath::FloatFlagToInt16(ParallelMath::Less(error, bestError));
+ bestError = ParallelMath::Min(error, bestError);
+
+ if (ParallelMath::AnySet(errorBetter))
+ {
+ ParallelMath::ConditionalSet(bestLineColor, errorBetter, uniqueQuantizedColors[ci]);
+ ParallelMath::ConditionalSet(bestSelectors, errorBetter, selectors);
+ ParallelMath::ConditionalSet(bestTable, errorBetter, ParallelMath::MakeUInt15(table));
+ bestIsThisMode = bestIsThisMode | errorBetter;
+ }
+ }
+ }
+
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ {
+ if (ParallelMath::Extract(bestIsThisMode, block))
+ {
+ uint32_t lowBits = 0;
+ uint32_t highBits = 0;
+
+ uint16_t blockBestLineColor = ParallelMath::Extract(bestLineColor, block);
+ ParallelMath::ScalarUInt16 blockIsolatedAverageQuantized[3];
+
+ for (int ch = 0; ch < 3; ch++)
+ blockIsolatedAverageQuantized[ch] = ParallelMath::Extract(isolatedAverageQuantized[ch], block);
+
+ uint16_t blockBestTable = ParallelMath::Extract(bestTable, block);
+ int32_t blockBestSelectors = ParallelMath::Extract(bestSelectors, block);
+
+ ParallelMath::ScalarUInt16 lineColor[3];
+ for (int ch = 0; ch < 3; ch++)
+ lineColor[ch] = (blockBestLineColor >> (ch * 5)) & 15;
+
+ EmitTModeBlock(outputBuffer + block * 8, lineColor, blockIsolatedAverageQuantized, blockBestSelectors, blockBestTable, true);
+ }
+ }
+}
+
+void cvtt::Internal::ETCComputer::EncodeHMode(uint8_t *outputBuffer, MFloat &bestError, const ParallelMath::Int16CompFlag groupings[16], const MUInt15 pixels[16][3], HModeEval &he, const MFloat preWeightedPixels[16][3], const Options &options)
+{
+ bool isUniform = ((options.flags & cvtt::Flags::Uniform) != 0);
+ bool isFakeBT709 = ((options.flags & cvtt::Flags::ETC_UseFakeBT709) != 0);
+
+ MUInt15 zero15 = ParallelMath::MakeUInt15(0);
+
+ MUInt15 counts[2] = { zero15, zero15 };
+
+ ParallelMath::Int16CompFlag bestIsThisMode = ParallelMath::MakeBoolInt16(false);
+
+ MUInt15 totals[2][3] =
+ {
+ { zero15, zero15, zero15 },
+ { zero15, zero15, zero15 }
+ };
+
+ for (unsigned int px = 0; px < 16; px++)
+ {
+ for (int ch = 0; ch < 3; ch++)
+ {
+ totals[0][ch] = totals[0][ch] + pixels[px][ch];
+ totals[1][ch] = totals[1][ch] + ParallelMath::SelectOrZero(groupings[px], pixels[px][ch]);
+ }
+ counts[1] = counts[1] + ParallelMath::SelectOrZero(groupings[px], ParallelMath::MakeUInt15(1));
+ }
+
+ for (int ch = 0; ch < 3; ch++)
+ totals[0][ch] = totals[0][ch] - totals[1][ch];
+ counts[0] = ParallelMath::MakeUInt15(16) - counts[1];
+
+ MUInt16 bestSectorBits = ParallelMath::MakeUInt16(0);
+ MUInt16 bestSignBits = ParallelMath::MakeUInt16(0);
+ MUInt15 bestColors[2] = { zero15, zero15 };
+ MUInt15 bestTable = ParallelMath::MakeUInt15(0);
+
+ for (int table = 0; table < 8; table++)
+ {
+ MUInt15 numUniqueColors = zero15;
+
+ int modifier = cvtt::Tables::ETC1::g_thModifierTable[table];
+
+ for (int sector = 0; sector < 2; sector++)
+ {
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ {
+ int blockNumUniqueColors = 0;
+ uint16_t blockUniqueQuantizedColors[31];
+
+ int maxOffsetMultiplier = ParallelMath::Extract(counts[sector], block);
+ int minOffsetMultiplier = -maxOffsetMultiplier;
+
+ int modifierOffset = modifier * 2;
+
+ int blockSectorCounts = ParallelMath::Extract(counts[sector], block);
+ int blockSectorTotals[3];
+ for (int ch = 0; ch < 3; ch++)
+ blockSectorTotals[ch] = ParallelMath::Extract(totals[sector][ch], block);
+
+ for (int offsetPremultiplier = minOffsetMultiplier; offsetPremultiplier <= maxOffsetMultiplier; offsetPremultiplier++)
+ {
+ // TODO: This isn't ideal for FakeBT709
+ int16_t quantized[3];
+ for (int ch = 0; ch < 3; ch++)
+ {
+ if (blockSectorCounts == 0)
+ quantized[ch] = 0;
+ else
+ quantized[ch] = std::min<int16_t>(15, std::max<int16_t>(0, (blockSectorTotals[ch] * 2 + blockSectorCounts * 17 + modifierOffset * offsetPremultiplier)) / (blockSectorCounts * 34));
+ }
+
+ uint16_t packedColor = (quantized[0] << 10) | (quantized[1] << 5) | quantized[2];
+ if (blockNumUniqueColors == 0 || packedColor != blockUniqueQuantizedColors[blockNumUniqueColors - 1])
+ {
+ assert(blockNumUniqueColors < 32);
+ blockUniqueQuantizedColors[blockNumUniqueColors++] = packedColor;
+ }
+ }
+
+ ParallelMath::PutUInt15(he.numUniqueColors[sector], block, blockNumUniqueColors);
+
+ int baseIndex = 0;
+ if (sector == 1)
+ baseIndex = ParallelMath::Extract(he.numUniqueColors[0], block);
+
+ for (int i = 0; i < blockNumUniqueColors; i++)
+ ParallelMath::PutUInt15(he.uniqueQuantizedColors[baseIndex + i], block, blockUniqueQuantizedColors[i]);
+ }
+ }
+
+ MUInt15 totalColors = he.numUniqueColors[0] + he.numUniqueColors[1];
+ int maxErrorColors = 0;
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ maxErrorColors = std::max<int>(maxErrorColors, ParallelMath::Extract(totalColors, block));
+
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ {
+ int lastColor = ParallelMath::Extract(totalColors, block);
+ uint16_t stripeColor = ParallelMath::Extract(he.uniqueQuantizedColors[0], block);
+ for (int i = lastColor; i < maxErrorColors; i++)
+ ParallelMath::PutUInt15(he.uniqueQuantizedColors[i], block, stripeColor);
+ }
+
+ for (int ci = 0; ci < maxErrorColors; ci++)
+ {
+ MUInt15 fifteen = ParallelMath::MakeUInt15(15);
+ MUInt15 twoFiftyFive = ParallelMath::MakeUInt15(255);
+ MSInt16 zeroS16 = ParallelMath::MakeSInt16(0);
+
+ MUInt15 colors[2][3];
+ for (int ch = 0; ch < 3; ch++)
+ {
+ MUInt15 quantizedChannel = ParallelMath::RightShift(he.uniqueQuantizedColors[ci], ((2 - ch) * 5)) & fifteen;
+
+ MUInt15 unquantizedColor = (quantizedChannel << 4) | quantizedChannel;
+ colors[0][ch] = ParallelMath::Min(twoFiftyFive, unquantizedColor + modifier);
+ colors[1][ch] = ParallelMath::ToUInt15(ParallelMath::Max(zeroS16, ParallelMath::LosslessCast<MSInt16>::Cast(unquantizedColor) - ParallelMath::MakeSInt16(modifier)));
+ }
+
+ MUInt16 signBits = ParallelMath::MakeUInt16(0);
+ for (int px = 0; px < 16; px++)
+ {
+ MFloat errors[2];
+ for (int i = 0; i < 2; i++)
+ {
+ if (isFakeBT709)
+ errors[i] = ComputeErrorFakeBT709(colors[i], preWeightedPixels[px]);
+ else if (isUniform)
+ errors[i] = ComputeErrorUniform(colors[i], pixels[px]);
+ else
+ errors[i] = ComputeErrorWeighted(colors[i], preWeightedPixels[px], options);
+ }
+
+ ParallelMath::Int16CompFlag errorOneLess = ParallelMath::FloatFlagToInt16(ParallelMath::Less(errors[1], errors[0]));
+ he.errors[ci][px] = ParallelMath::Min(errors[0], errors[1]);
+ signBits = signBits | ParallelMath::SelectOrZero(errorOneLess, ParallelMath::MakeUInt16(1 << px));
+ }
+ he.signBits[ci] = signBits;
+ }
+
+ int maxUniqueColorCombos = 0;
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ {
+ int numUniqueColorCombos = ParallelMath::Extract(he.numUniqueColors[0], block) * ParallelMath::Extract(he.numUniqueColors[1], block);
+ if (numUniqueColorCombos > maxUniqueColorCombos)
+ maxUniqueColorCombos = numUniqueColorCombos;
+ }
+
+ MUInt15 indexes[2] = { zero15, zero15 };
+ MUInt15 maxIndex[2] = { he.numUniqueColors[0] - ParallelMath::MakeUInt15(1), he.numUniqueColors[1] - ParallelMath::MakeUInt15(1) };
+
+ int block1Starts[ParallelMath::ParallelSize];
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ block1Starts[block] = ParallelMath::Extract(he.numUniqueColors[0], block);
+
+ for (int combo = 0; combo < maxUniqueColorCombos; combo++)
+ {
+ MUInt15 index0 = indexes[0] + ParallelMath::MakeUInt15(1);
+ ParallelMath::Int16CompFlag index0Overflow = ParallelMath::Less(maxIndex[0], index0);
+ ParallelMath::ConditionalSet(index0, index0Overflow, ParallelMath::MakeUInt15(0));
+
+ MUInt15 index1 = ParallelMath::Min(maxIndex[1], indexes[1] + ParallelMath::SelectOrZero(index0Overflow, ParallelMath::MakeUInt15(1)));
+ indexes[0] = index0;
+ indexes[1] = index1;
+
+ int ci0[ParallelMath::ParallelSize];
+ int ci1[ParallelMath::ParallelSize];
+ MUInt15 color0;
+ MUInt15 color1;
+
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ {
+ ci0[block] = ParallelMath::Extract(index0, block);
+ ci1[block] = ParallelMath::Extract(index1, block) + block1Starts[block];
+ ParallelMath::PutUInt15(color0, block, ParallelMath::Extract(he.uniqueQuantizedColors[ci0[block]], block));
+ ParallelMath::PutUInt15(color1, block, ParallelMath::Extract(he.uniqueQuantizedColors[ci1[block]], block));
+ }
+
+ MFloat totalError = ParallelMath::MakeFloatZero();
+ MUInt16 sectorBits = ParallelMath::MakeUInt16(0);
+ MUInt16 signBits = ParallelMath::MakeUInt16(0);
+ for (int px = 0; px < 16; px++)
+ {
+ MFloat errorCI0;
+ MFloat errorCI1;
+ MUInt16 signBits0;
+ MUInt16 signBits1;
+
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ {
+ ParallelMath::PutFloat(errorCI0, block, ParallelMath::Extract(he.errors[ci0[block]][px], block));
+ ParallelMath::PutFloat(errorCI1, block, ParallelMath::Extract(he.errors[ci1[block]][px], block));
+ ParallelMath::PutUInt16(signBits0, block, ParallelMath::Extract(he.signBits[ci0[block]], block));
+ ParallelMath::PutUInt16(signBits1, block, ParallelMath::Extract(he.signBits[ci1[block]], block));
+ }
+
+ totalError = totalError + ParallelMath::Min(errorCI0, errorCI1);
+
+ MUInt16 bitPosition = ParallelMath::MakeUInt16(1 << px);
+
+ ParallelMath::Int16CompFlag error1Better = ParallelMath::FloatFlagToInt16(ParallelMath::Less(errorCI1, errorCI0));
+
+ sectorBits = sectorBits | ParallelMath::SelectOrZero(error1Better, bitPosition);
+ signBits = signBits | (bitPosition & ParallelMath::Select(error1Better, signBits1, signBits0));
+ }
+
+ ParallelMath::FloatCompFlag totalErrorBetter = ParallelMath::Less(totalError, bestError);
+ ParallelMath::Int16CompFlag totalErrorBetter16 = ParallelMath::FloatFlagToInt16(totalErrorBetter);
+ if (ParallelMath::AnySet(totalErrorBetter16))
+ {
+ bestIsThisMode = bestIsThisMode | totalErrorBetter16;
+ ParallelMath::ConditionalSet(bestTable, totalErrorBetter16, ParallelMath::MakeUInt15(table));
+ ParallelMath::ConditionalSet(bestColors[0], totalErrorBetter16, color0);
+ ParallelMath::ConditionalSet(bestColors[1], totalErrorBetter16, color1);
+ ParallelMath::ConditionalSet(bestSectorBits, totalErrorBetter16, sectorBits);
+ ParallelMath::ConditionalSet(bestSignBits, totalErrorBetter16, signBits);
+ bestError = ParallelMath::Min(totalError, bestError);
+ }
+ }
+ }
+
+ if (ParallelMath::AnySet(bestIsThisMode))
+ {
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ {
+ if (!ParallelMath::Extract(bestIsThisMode, block))
+ continue;
+
+ ParallelMath::ScalarUInt16 blockBestColors[2] = { ParallelMath::Extract(bestColors[0], block), ParallelMath::Extract(bestColors[1], block) };
+ ParallelMath::ScalarUInt16 blockBestSectorBits = ParallelMath::Extract(bestSectorBits, block);
+ ParallelMath::ScalarUInt16 blockBestSignBits = ParallelMath::Extract(bestSignBits, block);
+ ParallelMath::ScalarUInt16 blockBestTable = ParallelMath::Extract(bestTable, block);
+
+ EmitHModeBlock(outputBuffer + block * 8, blockBestColors, blockBestSectorBits, blockBestSignBits, blockBestTable, true);
+ }
+ }
+}
+
+void cvtt::Internal::ETCComputer::EncodeVirtualTModePunchthrough(uint8_t *outputBuffer, MFloat &bestError, const ParallelMath::Int16CompFlag isIsolatedBase[16], const MUInt15 pixels[16][3], const MFloat preWeightedPixels[16][3], const ParallelMath::Int16CompFlag isTransparent[16], const ParallelMath::Int16CompFlag& anyTransparent, const ParallelMath::Int16CompFlag& allTransparent, const Options &options)
+{
+ // We treat T and H mode as the same mode ("Virtual T mode") with punchthrough, because of how the colors work:
+ //
+ // T mode: C1, C2+M, Transparent, C2-M
+ // H mode: C1+M, C1-M, Transparent, C2-M
+ //
+ // So in either case, we have 2 colors +/- a modifier, and a third unique color, which is basically T mode except without the middle color.
+ // The only thing that matters is whether it's better to store the isolated color as T mode color 1, or store it offset in H mode color 2.
+ //
+ // Sometimes it won't even be possible to store it in H mode color 2 because the table low bit derives from a numeric comparison of the colors,
+ // but unlike opaque blocks, we can't flip them.
+ bool isUniform = ((options.flags & cvtt::Flags::Uniform) != 0);
+ bool isFakeBT709 = ((options.flags & cvtt::Flags::ETC_UseFakeBT709) != 0);
+
+ ParallelMath::FloatCompFlag isTransparentF[16];
+ for (int px = 0; px < 16; px++)
+ isTransparentF[px] = ParallelMath::Int16FlagToFloat(isTransparent[px]);
+
+ ParallelMath::Int16CompFlag bestIsThisMode = ParallelMath::MakeBoolInt16(false);
+ ParallelMath::Int16CompFlag bestIsHMode = ParallelMath::MakeBoolInt16(false);
+
+ MUInt15 isolatedTotal[3] = { ParallelMath::MakeUInt15(0), ParallelMath::MakeUInt15(0), ParallelMath::MakeUInt15(0) };
+ MUInt15 lineTotal[3] = { ParallelMath::MakeUInt15(0), ParallelMath::MakeUInt15(0), ParallelMath::MakeUInt15(0) };
+
+ MUInt15 numPixelsIsolated = ParallelMath::MakeUInt15(0);
+ MUInt15 numPixelsLine = ParallelMath::MakeUInt15(0);
+
+ ParallelMath::Int16CompFlag isIsolated[16];
+ ParallelMath::Int16CompFlag isLine[16];
+
+ for (unsigned int px = 0; px < 16; px++)
+ {
+ ParallelMath::Int16CompFlag isOpaque = ParallelMath::Not(isTransparent[px]);
+ isIsolated[px] = isIsolatedBase[px] & isOpaque;
+ isLine[px] = ParallelMath::Not(isIsolatedBase[px]) & isOpaque;
+ }
+
+ for (unsigned int px = 0; px < 16; px++)
+ {
+ for (int ch = 0; ch < 3; ch++)
+ {
+ isolatedTotal[ch] = isolatedTotal[ch] + ParallelMath::SelectOrZero(isIsolated[px], pixels[px][ch]);
+ lineTotal[ch] = lineTotal[ch] + ParallelMath::SelectOrZero(isLine[px], pixels[px][ch]);
+ }
+ numPixelsIsolated = numPixelsIsolated + ParallelMath::SelectOrZero(isIsolated[px], ParallelMath::MakeUInt15(1));
+ numPixelsLine = numPixelsLine + ParallelMath::SelectOrZero(isLine[px], ParallelMath::MakeUInt15(1));
+ }
+
+ MUInt15 isolatedAverageQuantized[3];
+ MUInt15 hModeIsolatedQuantized[8][3];
+ MUInt15 isolatedAverageTargets[3];
+ {
+ int divisors[ParallelMath::ParallelSize];
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ divisors[block] = ParallelMath::Extract(numPixelsIsolated, block) * 34;
+
+ MUInt15 addend = (numPixelsIsolated << 4) | numPixelsIsolated;
+ for (int ch = 0; ch < 3; ch++)
+ {
+ // isolatedAverageQuantized[ch] = (isolatedTotal[ch] * 2 + numPixelsIsolated * 17) / (numPixelsIsolated * 34);
+
+ MUInt15 numerator = isolatedTotal[ch] + isolatedTotal[ch];
+ if (!isFakeBT709)
+ numerator = numerator + addend;
+
+ MUInt15 hModeIsolatedNumerators[8];
+ for (int table = 0; table < 8; table++)
+ {
+ // FIXME: Handle fake BT.709 correctly
+ MUInt15 offsetTotal = isolatedTotal[ch] + ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::CompactMultiply(ParallelMath::MakeUInt15(cvtt::Tables::ETC2::g_thModifierTable[table]), numPixelsIsolated));
+
+ hModeIsolatedNumerators[table] = (offsetTotal + offsetTotal) + addend;
+ }
+
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ {
+ int divisor = divisors[block];
+ if (divisor == 0)
+ {
+ ParallelMath::PutUInt15(isolatedAverageQuantized[ch], block, 0);
+ for (int table = 0; table < 8; table++)
+ ParallelMath::PutUInt15(hModeIsolatedQuantized[table][ch], block, 0);
+ }
+ else
+ {
+ ParallelMath::PutUInt15(isolatedAverageQuantized[ch], block, ParallelMath::Extract(numerator, block) / divisor);
+ for (int table = 0; table < 8; table++)
+ ParallelMath::PutUInt15(hModeIsolatedQuantized[table][ch], block, ParallelMath::Extract(hModeIsolatedNumerators[table], block) / divisor);
+ }
+ }
+
+ isolatedAverageTargets[ch] = numerator;
+ }
+ }
+
+ if (isFakeBT709)
+ ResolveTHFakeBT709Rounding(isolatedAverageQuantized, isolatedAverageTargets, numPixelsIsolated);
+
+ for (int table = 0; table < 8; table++)
+ for (int ch = 0; ch < 3; ch++)
+ hModeIsolatedQuantized[table][ch] = ParallelMath::Min(ParallelMath::MakeUInt15(15), hModeIsolatedQuantized[table][ch]);
+
+ MUInt15 isolatedColor[3];
+ for (int ch = 0; ch < 3; ch++)
+ isolatedColor[ch] = (isolatedAverageQuantized[ch]) | (isolatedAverageQuantized[ch] << 4);
+
+ MFloat isolatedError[16];
+ for (int px = 0; px < 16; px++)
+ {
+ if (isFakeBT709)
+ isolatedError[px] = ComputeErrorFakeBT709(isolatedColor, preWeightedPixels[px]);
+ else if (isUniform)
+ isolatedError[px] = ComputeErrorUniform(pixels[px], isolatedColor);
+ else
+ isolatedError[px] = ComputeErrorWeighted(isolatedColor, preWeightedPixels[px], options);
+
+ ParallelMath::ConditionalSet(isolatedError[px], isTransparentF[px], ParallelMath::MakeFloatZero());
+ }
+
+ MSInt32 bestSelectors = ParallelMath::MakeSInt32(0);
+ MUInt15 bestTable = ParallelMath::MakeUInt15(0);
+ MUInt15 bestLineColor = ParallelMath::MakeUInt15(0);
+ MUInt15 bestIsolatedColor = ParallelMath::MakeUInt15(0);
+ MUInt15 bestHModeColor2 = ParallelMath::MakeUInt15(0);
+ ParallelMath::Int16CompFlag bestUseHMode = ParallelMath::MakeBoolInt16(false);
+
+ MSInt16 maxLine = ParallelMath::LosslessCast<MSInt16>::Cast(numPixelsLine);
+ MSInt16 minLine = ParallelMath::MakeSInt16(0) - maxLine;
+
+ int16_t clusterMaxLine = 0;
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ {
+ int16_t blockMaxLine = ParallelMath::Extract(maxLine, block);
+ if (blockMaxLine > clusterMaxLine)
+ clusterMaxLine = blockMaxLine;
+ }
+
+ int16_t clusterMinLine = -clusterMaxLine;
+
+ int lineDivisors[ParallelMath::ParallelSize];
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ lineDivisors[block] = ParallelMath::Extract(numPixelsLine, block) * 34;
+
+ MUInt15 lineAddend = (numPixelsLine << 4) | numPixelsLine;
+
+ for (int table = 0; table < 8; table++)
+ {
+ int numUniqueColors[ParallelMath::ParallelSize];
+ MUInt15 uniqueQuantizedColors[31];
+
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ numUniqueColors[block] = 0;
+
+ MUInt15 modifier = ParallelMath::MakeUInt15(cvtt::Tables::ETC2::g_thModifierTable[table]);
+ MUInt15 modifierOffset = (modifier + modifier);
+
+ for (int16_t offsetPremultiplier = clusterMinLine; offsetPremultiplier <= clusterMaxLine; offsetPremultiplier += 2)
+ {
+ MSInt16 clampedOffsetPremultiplier = ParallelMath::Max(minLine, ParallelMath::Min(maxLine, ParallelMath::MakeSInt16(offsetPremultiplier)));
+ MSInt16 modifierAddend = ParallelMath::CompactMultiply(clampedOffsetPremultiplier, modifierOffset);
+
+ MUInt15 quantized[3];
+ if (isFakeBT709)
+ {
+ MUInt15 targets[3];
+ for (int ch = 0; ch < 3; ch++)
+ {
+ //quantized[ch] = std::min<int16_t>(15, std::max(0, (lineTotal[ch] * 2 + modifierOffset * offsetPremultiplier)) / (numDAIILine * 34));
+ MUInt15 numerator = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::Max(ParallelMath::MakeSInt16(0), ParallelMath::LosslessCast<MSInt16>::Cast(lineTotal[ch] + lineTotal[ch]) + modifierAddend));
+ MUInt15 divided = ParallelMath::MakeUInt15(0);
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ {
+ int divisor = lineDivisors[block];
+ if (divisor == 0)
+ ParallelMath::PutUInt15(divided, block, 0);
+ else
+ ParallelMath::PutUInt15(divided, block, ParallelMath::Extract(numerator, block) / divisor);
+ }
+ quantized[ch] = ParallelMath::Min(ParallelMath::MakeUInt15(15), divided);
+ targets[ch] = numerator;
+ }
+
+ ResolveTHFakeBT709Rounding(quantized, targets, numPixelsLine);
+ }
+ else
+ {
+ for (int ch = 0; ch < 3; ch++)
+ {
+ //quantized[ch] = std::min<int16_t>(15, std::max(0, (lineTotal[ch] * 2 + numDAIILine * 17 + modifierOffset * offsetPremultiplier)) / (numDAIILine * 34));
+ MUInt15 numerator = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::Max(ParallelMath::MakeSInt16(0), ParallelMath::LosslessCast<MSInt16>::Cast(lineTotal[ch] + lineTotal[ch] + lineAddend) + modifierAddend));
+ MUInt15 divided = ParallelMath::MakeUInt15(0);
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ {
+ int divisor = lineDivisors[block];
+ if (divisor == 0)
+ ParallelMath::PutUInt15(divided, block, 0);
+ else
+ ParallelMath::PutUInt15(divided, block, ParallelMath::Extract(numerator, block) / divisor);
+ }
+ quantized[ch] = ParallelMath::Min(ParallelMath::MakeUInt15(15), divided);
+ }
+ }
+
+ MUInt15 packedColor = (quantized[0] << 10) | (quantized[1] << 5) | quantized[2];
+
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ {
+ uint16_t blockPackedColor = ParallelMath::Extract(packedColor, block);
+ if (numUniqueColors[block] == 0 || blockPackedColor != ParallelMath::Extract(uniqueQuantizedColors[numUniqueColors[block] - 1], block))
+ ParallelMath::PutUInt15(uniqueQuantizedColors[numUniqueColors[block]++], block, blockPackedColor);
+ }
+ }
+
+ // Stripe unfilled unique colors
+ int maxUniqueColors = 0;
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ {
+ if (numUniqueColors[block] > maxUniqueColors)
+ maxUniqueColors = numUniqueColors[block];
+ }
+
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ {
+ uint16_t fillColor = ParallelMath::Extract(uniqueQuantizedColors[0], block);
+
+ int numUnique = numUniqueColors[block];
+ for (int fill = numUnique + 1; fill < maxUniqueColors; fill++)
+ ParallelMath::PutUInt15(uniqueQuantizedColors[fill], block, fillColor);
+ }
+
+ MFloat hModeErrors[16];
+ MUInt15 hModeUnquantizedColor[3];
+ for (int ch = 0; ch < 3; ch++)
+ {
+ MUInt15 quantizedChannel = hModeIsolatedQuantized[table][ch];
+
+ MUInt15 unquantizedCh = (quantizedChannel << 4) | quantizedChannel;
+ hModeUnquantizedColor[ch] = ParallelMath::ToUInt15(ParallelMath::Max(ParallelMath::MakeSInt16(0), ParallelMath::LosslessCast<MSInt16>::Cast(unquantizedCh) - ParallelMath::LosslessCast<MSInt16>::Cast(modifier)));
+ }
+
+ for (int px = 0; px < 16; px++)
+ {
+ hModeErrors[px] = isUniform ? ComputeErrorUniform(hModeUnquantizedColor, pixels[px]) : ComputeErrorWeighted(hModeUnquantizedColor, preWeightedPixels[px], options);
+ ParallelMath::ConditionalSet(hModeErrors[px], isTransparentF[px], ParallelMath::MakeFloatZero());
+ }
+
+ MUInt15 packedHModeColor2 = (hModeIsolatedQuantized[table][0] << 10) | (hModeIsolatedQuantized[table][1] << 5) | hModeIsolatedQuantized[table][2];
+ ParallelMath::Int16CompFlag tableLowBitIsZero = ((table & 1) == 0) ? ParallelMath::MakeBoolInt16(true) : ParallelMath::MakeBoolInt16(false);
+
+ for (int ci = 0; ci < maxUniqueColors; ci++)
+ {
+ MUInt15 lineColors[2][3];
+ for (int ch = 0; ch < 3; ch++)
+ {
+ MUInt15 quantizedChannel = (ParallelMath::RightShift(uniqueQuantizedColors[ci], 10 - (ch * 5)) & ParallelMath::MakeUInt15(15));
+
+ MUInt15 unquantizedColor = (quantizedChannel << 4) | quantizedChannel;
+ lineColors[0][ch] = ParallelMath::Min(ParallelMath::MakeUInt15(255), unquantizedColor + modifier);
+ lineColors[1][ch] = ParallelMath::ToUInt15(ParallelMath::Max(ParallelMath::MakeSInt16(0), ParallelMath::LosslessCast<MSInt16>::Cast(unquantizedColor) - ParallelMath::LosslessCast<MSInt16>::Cast(modifier)));
+ }
+
+ MUInt15 bestLineSelector[16];
+ MFloat bestLineError[16];
+ for (int px = 0; px < 16; px++)
+ {
+ MFloat lineErrors[2];
+ for (int i = 0; i < 2; i++)
+ lineErrors[i] = isUniform ? ComputeErrorUniform(lineColors[i], pixels[px]) : ComputeErrorWeighted(lineColors[i], preWeightedPixels[px], options);
+
+ ParallelMath::Int16CompFlag firstIsBetter = ParallelMath::FloatFlagToInt16(ParallelMath::LessOrEqual(lineErrors[0], lineErrors[1]));
+ bestLineSelector[px] = ParallelMath::Select(firstIsBetter, ParallelMath::MakeUInt15(1), ParallelMath::MakeUInt15(3));
+ bestLineError[px] = ParallelMath::Min(lineErrors[0], lineErrors[1]);
+
+ ParallelMath::ConditionalSet(bestLineError[px], isTransparentF[px], ParallelMath::MakeFloatZero());
+ }
+
+ // One case considered here was if it was possible to force H mode to be valid when the line color is unused.
+ // That case isn't actually useful because it's equivalent to the isolated color being unused at maximum offset,
+ // which is always checked after a swap.
+ MFloat tModeError = ParallelMath::MakeFloatZero();
+ MFloat hModeError = ParallelMath::MakeFloatZero();
+ for (int px = 0; px < 16; px++)
+ {
+ tModeError = tModeError + ParallelMath::Min(bestLineError[px], isolatedError[px]);
+ hModeError = hModeError + ParallelMath::Min(bestLineError[px], hModeErrors[px]);
+ }
+
+ ParallelMath::FloatCompFlag hLessError = ParallelMath::Less(hModeError, tModeError);
+
+ MUInt15 packedHModeColor1 = uniqueQuantizedColors[ci];
+
+ ParallelMath::Int16CompFlag hModeTableLowBitMustBeZero = ParallelMath::Less(packedHModeColor1, packedHModeColor2);
+
+ ParallelMath::Int16CompFlag hModeIsLegal = ParallelMath::Equal(hModeTableLowBitMustBeZero, tableLowBitIsZero);
+ ParallelMath::Int16CompFlag useHMode = ParallelMath::FloatFlagToInt16(hLessError) & hModeIsLegal;
+
+ MFloat roundBestError = tModeError;
+ ParallelMath::ConditionalSet(roundBestError, ParallelMath::Int16FlagToFloat(useHMode), hModeError);
+
+ ParallelMath::Int16CompFlag errorBetter = ParallelMath::FloatFlagToInt16(ParallelMath::Less(roundBestError, bestError));
+ ParallelMath::FloatCompFlag useHModeF = ParallelMath::Int16FlagToFloat(useHMode);
+
+ if (ParallelMath::AnySet(errorBetter))
+ {
+ MSInt32 selectors = ParallelMath::MakeSInt32(0);
+ for (int px = 0; px < 16; px++)
+ {
+ MUInt15 selector = bestLineSelector[px];
+
+ MFloat isolatedPixelError = ParallelMath::Select(useHModeF, hModeErrors[px], isolatedError[px]);
+ ParallelMath::Int16CompFlag isolatedBetter = ParallelMath::FloatFlagToInt16(ParallelMath::Less(isolatedPixelError, bestLineError[px]));
+
+ ParallelMath::ConditionalSet(selector, isolatedBetter, ParallelMath::MakeUInt15(0));
+ ParallelMath::ConditionalSet(selector, isTransparent[px], ParallelMath::MakeUInt15(2));
+ selectors = selectors | (ParallelMath::ToInt32(selector) << (px * 2));
+ }
+
+ bestError = ParallelMath::Min(bestError, roundBestError);
+ ParallelMath::ConditionalSet(bestLineColor, errorBetter, uniqueQuantizedColors[ci]);
+ ParallelMath::ConditionalSet(bestSelectors, errorBetter, selectors);
+ ParallelMath::ConditionalSet(bestTable, errorBetter, ParallelMath::MakeUInt15(table));
+ ParallelMath::ConditionalSet(bestIsHMode, errorBetter, useHMode);
+ ParallelMath::ConditionalSet(bestHModeColor2, errorBetter, packedHModeColor2);
+
+ bestIsThisMode = bestIsThisMode | errorBetter;
+ }
+ }
+ }
+
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ {
+ if (ParallelMath::Extract(bestIsThisMode, block))
+ {
+ uint32_t lowBits = 0;
+ uint32_t highBits = 0;
+
+ uint16_t blockBestLineColor = ParallelMath::Extract(bestLineColor, block);
+ ParallelMath::ScalarUInt16 blockIsolatedAverageQuantized[3];
+
+ for (int ch = 0; ch < 3; ch++)
+ blockIsolatedAverageQuantized[ch] = ParallelMath::Extract(isolatedAverageQuantized[ch], block);
+
+ uint16_t blockBestTable = ParallelMath::Extract(bestTable, block);
+ int32_t blockBestSelectors = ParallelMath::Extract(bestSelectors, block);
+
+ ParallelMath::ScalarUInt16 lineColor[3];
+ for (int ch = 0; ch < 3; ch++)
+ lineColor[ch] = (blockBestLineColor >> (10 - (ch * 5))) & 15;
+
+ if (ParallelMath::Extract(bestIsHMode, block))
+ {
+ // T mode: C1, C2+M, Transparent, C2-M
+ // H mode: C1+M, C1-M, Transparent, C2-M
+ static const ParallelMath::ScalarUInt16 selectorRemapSector[4] = { 1, 0, 1, 0 };
+ static const ParallelMath::ScalarUInt16 selectorRemapSign[4] = { 1, 0, 0, 1 };
+
+ // Remap selectors
+ ParallelMath::ScalarUInt16 signBits = 0;
+ ParallelMath::ScalarUInt16 sectorBits = 0;
+ int32_t blockBestSelectors = ParallelMath::Extract(bestSelectors, block);
+ for (int px = 0; px < 16; px++)
+ {
+ int32_t selector = (blockBestSelectors >> (px * 2)) & 3;
+ sectorBits |= (selectorRemapSector[selector] << px);
+ signBits |= (selectorRemapSign[selector] << px);
+ }
+
+ ParallelMath::ScalarUInt16 blockColors[2] = { blockBestLineColor, ParallelMath::Extract(bestHModeColor2, block) };
+
+ EmitHModeBlock(outputBuffer + block * 8, blockColors, sectorBits, signBits, blockBestTable, false);
+ }
+ else
+ EmitTModeBlock(outputBuffer + block * 8, lineColor, blockIsolatedAverageQuantized, blockBestSelectors, blockBestTable, false);
+ }
+ }
+}
+
+
+cvtt::ParallelMath::UInt15 cvtt::Internal::ETCComputer::DecodePlanarCoeff(const MUInt15 &coeff, int ch)
+{
+ if (ch == 1)
+ return (coeff << 1) | (ParallelMath::RightShift(coeff, 6));
+ else
+ return (coeff << 2) | (ParallelMath::RightShift(coeff, 4));
+}
+
+void cvtt::Internal::ETCComputer::EncodePlanar(uint8_t *outputBuffer, MFloat &bestError, const MUInt15 pixels[16][3], const MFloat preWeightedPixels[16][3], const Options &options)
+{
+ // NOTE: If it's desired to do this in another color space, the best way to do it would probably be
+ // to do everything in that color space and then transform it back to RGB.
+
+ // We compute H = (H-O)/4 and V= (V-O)/4 to simplify the math
+
+ // error = (x*H + y*V + O - C)^2
+ MFloat h[3] = { ParallelMath::MakeFloatZero(), ParallelMath::MakeFloatZero(), ParallelMath::MakeFloatZero() };
+ MFloat v[3] = { ParallelMath::MakeFloatZero(), ParallelMath::MakeFloatZero(), ParallelMath::MakeFloatZero() };
+ MFloat o[3] = { ParallelMath::MakeFloatZero(), ParallelMath::MakeFloatZero(), ParallelMath::MakeFloatZero() };
+
+ bool isFakeBT709 = ((options.flags & cvtt::Flags::ETC_UseFakeBT709) != 0);
+ bool isUniform = ((options.flags & cvtt::Flags::Uniform) != 0);
+
+ MFloat totalError = ParallelMath::MakeFloatZero();
+ MUInt15 bestCoeffs[3][3]; // [Channel][Coeff]
+ for (int ch = 0; ch < 3; ch++)
+ {
+ float fhh = 0.f;
+ float fho = 0.f;
+ float fhv = 0.f;
+ float foo = 0.f;
+ float fov = 0.f;
+ float fvv = 0.f;
+ MFloat fc = ParallelMath::MakeFloatZero();
+ MFloat fh = ParallelMath::MakeFloatZero();
+ MFloat fv = ParallelMath::MakeFloatZero();
+ MFloat fo = ParallelMath::MakeFloatZero();
+
+ float &foh = fho;
+ float &fvh = fhv;
+ float &fvo = fov;
+
+ for (int px = 0; px < 16; px++)
+ {
+ float x = static_cast<float>(px % 4);
+ float y = static_cast<float>(px / 4);
+ MFloat c = isFakeBT709 ? preWeightedPixels[px][ch] : ParallelMath::ToFloat(pixels[px][ch]);
+
+ // (x*H + y*V + O - C)^2
+ fhh += x * x;
+ fhv += x * y;
+ fho += x;
+ fh = fh - c * x;
+
+ fvh += y * x;
+ fvv += y * y;
+ fvo += y;
+ fv = fv - c * y;
+
+ foh += x;
+ fov += y;
+ foo += 1;
+ fo = fo - c;
+
+ fh = fh - c * x;
+ fv = fv - c * y;
+ fo = fo - c;
+ fc = fc + c * c;
+ }
+
+ //float totalError = fhh * h * h + fho * h*o + fhv * h*v + foo * o * o + fov * o*v + fvv * v * v + fh * h + fv * v + fo * o + fc;
+
+ // error = fhh*h^2 + fho*h*o + fhv*h*v + foo*o^2 + fov*o*v + fvv*v^2 + fh*h + fv*v + fo*o + fc
+ // derror/dh = 2*fhh*h + fho*o + fhv*v + fh
+ // derror/dv = fhv*h + fov*o + 2*fvv*v + fv
+ // derror/do = fho*h + 2*foo*o + fov*v + fo
+
+ // Solve system of equations
+ // h o v 1 = 0
+ // -------
+ // d e f g R0
+ // i j k l R1
+ // m n p q R2
+
+ float d = 2.0f * fhh;
+ float e = fho;
+ float f = fhv;
+ MFloat gD = fh;
+
+ float i = fhv;
+ float j = fov;
+ float k = 2.0f * fvv;
+ MFloat lD = fv;
+
+ float m = fho;
+ float n = 2.0f * foo;
+ float p = fov;
+ MFloat qD = fo;
+
+ {
+ // Factor out first column from R1 and R2
+ float r0to1 = -i / d;
+ float r0to2 = -m / d;
+
+ // 0 j1 k1 l1D
+ float j1 = j + r0to1 * e;
+ float k1 = k + r0to1 * f;
+ MFloat l1D = lD + gD * r0to1;
+
+ // 0 n1 p1 q1D
+ float n1 = n + r0to2 * e;
+ float p1 = p + r0to2 * f;
+ MFloat q1D = qD + gD * r0to2;
+
+ // Factor out third column from R2
+ float r1to2 = -p1 / k1;
+
+ // 0 n2 0 q2D
+ float n2 = n1 + r1to2 * j1;
+ MFloat q2D = q1D + l1D * r1to2;
+
+ o[ch] = -q2D / n2;
+
+ // Factor out second column from R1
+ // 0 n2 0 q2D
+
+ float r2to1 = -j1 / n2;
+
+ // 0 0 k1 l2D
+ // 0 n2 0 q2D
+ MFloat l2D = l1D + q2D * r2to1;
+
+ float elim2 = -f / k1;
+ float elim1 = -e / n2;
+
+ // d 0 0 g2D
+ MFloat g2D = gD + l2D * elim2 + q2D * elim1;
+
+ // n2*o + q2 = 0
+ // o = -q2 / n2
+ h[ch] = -g2D / d;
+ v[ch] = -l2D / k1;
+ }
+
+ // Undo the local transformation
+ h[ch] = h[ch] * 4.0f + o[ch];
+ v[ch] = v[ch] * 4.0f + o[ch];
+ }
+
+ if (isFakeBT709)
+ {
+ MFloat oRGB[3];
+ MFloat hRGB[3];
+ MFloat vRGB[3];
+
+ ConvertFromFakeBT709(oRGB, o);
+ ConvertFromFakeBT709(hRGB, h);
+ ConvertFromFakeBT709(vRGB, v);
+
+ // Twiddling in fake BT.607 is a mess, just round off for now (the precision is pretty good anyway)
+ {
+ ParallelMath::RoundTowardNearestForScope rtn;
+
+ for (int ch = 0; ch < 3; ch++)
+ {
+ MFloat fcoeffs[3] = { oRGB[ch], hRGB[ch], vRGB[ch] };
+
+ for (int c = 0; c < 3; c++)
+ {
+ MFloat coeff = ParallelMath::Max(ParallelMath::MakeFloatZero(), fcoeffs[c]);
+ if (ch == 1)
+ coeff = ParallelMath::Min(ParallelMath::MakeFloat(127.0f), coeff * (127.0f / 255.0f));
+ else
+ coeff = ParallelMath::Min(ParallelMath::MakeFloat(63.0f), coeff * (63.0f / 255.0f));
+ fcoeffs[c] = coeff;
+ }
+
+ for (int c = 0; c < 3; c++)
+ bestCoeffs[ch][c] = ParallelMath::RoundAndConvertToU15(fcoeffs[c], &rtn);
+ }
+ }
+
+ MUInt15 reconstructed[16][3];
+ for (int ch = 0; ch < 3; ch++)
+ {
+ MUInt15 dO = DecodePlanarCoeff(bestCoeffs[ch][0], ch);
+ MUInt15 dH = DecodePlanarCoeff(bestCoeffs[ch][1], ch);
+ MUInt15 dV = DecodePlanarCoeff(bestCoeffs[ch][2], ch);
+
+ MSInt16 hMinusO = ParallelMath::LosslessCast<MSInt16>::Cast(dH) - ParallelMath::LosslessCast<MSInt16>::Cast(dO);
+ MSInt16 vMinusO = ParallelMath::LosslessCast<MSInt16>::Cast(dV) - ParallelMath::LosslessCast<MSInt16>::Cast(dO);
+
+ MFloat error = ParallelMath::MakeFloatZero();
+
+ MSInt16 addend = ParallelMath::LosslessCast<MSInt16>::Cast(dO << 2) + 2;
+
+ for (int px = 0; px < 16; px++)
+ {
+ MUInt15 pxv = ParallelMath::MakeUInt15(px);
+ MSInt16 x = ParallelMath::LosslessCast<MSInt16>::Cast(pxv & ParallelMath::MakeUInt15(3));
+ MSInt16 y = ParallelMath::LosslessCast<MSInt16>::Cast(ParallelMath::RightShift(pxv, 2));
+
+ MSInt16 interpolated = ParallelMath::RightShift(ParallelMath::CompactMultiply(x, hMinusO) + ParallelMath::CompactMultiply(y, vMinusO) + addend, 2);
+ MUInt15 clampedLow = ParallelMath::ToUInt15(ParallelMath::Max(ParallelMath::MakeSInt16(0), interpolated));
+ reconstructed[px][ch] = ParallelMath::Min(ParallelMath::MakeUInt15(255), clampedLow);
+ }
+ }
+
+ totalError = ParallelMath::MakeFloatZero();
+ for (int px = 0; px < 16; px++)
+ totalError = totalError + ComputeErrorFakeBT709(reconstructed[px], preWeightedPixels[px]);
+ }
+ else
+ {
+ for (int ch = 0; ch < 3; ch++)
+ {
+ MFloat fcoeffs[3] = { o[ch], h[ch], v[ch] };
+ MUInt15 coeffRanges[3][2];
+
+ for (int c = 0; c < 3; c++)
+ {
+ MFloat coeff = ParallelMath::Max(ParallelMath::MakeFloatZero(), fcoeffs[c]);
+ if (ch == 1)
+ coeff = ParallelMath::Min(ParallelMath::MakeFloat(127.0f), coeff * (127.0f / 255.0f));
+ else
+ coeff = ParallelMath::Min(ParallelMath::MakeFloat(63.0f), coeff * (63.0f / 255.0f));
+ fcoeffs[c] = coeff;
+ }
+
+ {
+ ParallelMath::RoundDownForScope rd;
+ for (int c = 0; c < 3; c++)
+ coeffRanges[c][0] = ParallelMath::RoundAndConvertToU15(fcoeffs[c], &rd);
+ }
+
+ {
+ ParallelMath::RoundUpForScope ru;
+ for (int c = 0; c < 3; c++)
+ coeffRanges[c][1] = ParallelMath::RoundAndConvertToU15(fcoeffs[c], &ru);
+ }
+
+ MFloat bestChannelError = ParallelMath::MakeFloat(FLT_MAX);
+ for (int io = 0; io < 2; io++)
+ {
+ MUInt15 dO = DecodePlanarCoeff(coeffRanges[0][io], ch);
+
+ for (int ih = 0; ih < 2; ih++)
+ {
+ MUInt15 dH = DecodePlanarCoeff(coeffRanges[1][ih], ch);
+ MSInt16 hMinusO = ParallelMath::LosslessCast<MSInt16>::Cast(dH) - ParallelMath::LosslessCast<MSInt16>::Cast(dO);
+
+ for (int iv = 0; iv < 2; iv++)
+ {
+ MUInt15 dV = DecodePlanarCoeff(coeffRanges[2][iv], ch);
+ MSInt16 vMinusO = ParallelMath::LosslessCast<MSInt16>::Cast(dV) - ParallelMath::LosslessCast<MSInt16>::Cast(dO);
+
+ MFloat error = ParallelMath::MakeFloatZero();
+
+ MSInt16 addend = ParallelMath::LosslessCast<MSInt16>::Cast(dO << 2) + 2;
+
+ for (int px = 0; px < 16; px++)
+ {
+ MUInt15 pxv = ParallelMath::MakeUInt15(px);
+ MSInt16 x = ParallelMath::LosslessCast<MSInt16>::Cast(pxv & ParallelMath::MakeUInt15(3));
+ MSInt16 y = ParallelMath::LosslessCast<MSInt16>::Cast(ParallelMath::RightShift(pxv, 2));
+
+ MSInt16 interpolated = ParallelMath::RightShift(ParallelMath::CompactMultiply(x, hMinusO) + ParallelMath::CompactMultiply(y, vMinusO) + addend, 2);
+ MUInt15 clampedLow = ParallelMath::ToUInt15(ParallelMath::Max(ParallelMath::MakeSInt16(0), interpolated));
+ MUInt15 dec = ParallelMath::Min(ParallelMath::MakeUInt15(255), clampedLow);
+
+ MSInt16 delta = ParallelMath::LosslessCast<MSInt16>::Cast(pixels[px][ch]) - ParallelMath::LosslessCast<MSInt16>::Cast(dec);
+
+ MFloat deltaF = ParallelMath::ToFloat(delta);
+ error = error + deltaF * deltaF;
+ }
+
+ ParallelMath::Int16CompFlag errorBetter = ParallelMath::FloatFlagToInt16(ParallelMath::Less(error, bestChannelError));
+ if (ParallelMath::AnySet(errorBetter))
+ {
+ bestChannelError = ParallelMath::Min(error, bestChannelError);
+ ParallelMath::ConditionalSet(bestCoeffs[ch][0], errorBetter, coeffRanges[0][io]);
+ ParallelMath::ConditionalSet(bestCoeffs[ch][1], errorBetter, coeffRanges[1][ih]);
+ ParallelMath::ConditionalSet(bestCoeffs[ch][2], errorBetter, coeffRanges[2][iv]);
+ }
+ }
+ }
+ }
+
+ if (!isUniform)
+ {
+ switch (ch)
+ {
+ case 0:
+ bestChannelError = bestChannelError * (options.redWeight * options.redWeight);
+ break;
+ case 1:
+ bestChannelError = bestChannelError * (options.greenWeight * options.greenWeight);
+ break;
+ case 2:
+ bestChannelError = bestChannelError * (options.blueWeight * options.blueWeight);
+ break;
+ default:
+ break;
+ }
+ }
+
+ totalError = totalError + bestChannelError;
+ }
+ }
+
+ ParallelMath::Int16CompFlag errorBetter = ParallelMath::FloatFlagToInt16(ParallelMath::Less(totalError, bestError));
+ if (ParallelMath::AnySet(errorBetter))
+ {
+ bestError = ParallelMath::Min(bestError, totalError);
+
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ {
+ if (!ParallelMath::Extract(errorBetter, block))
+ continue;
+
+ int ro = ParallelMath::Extract(bestCoeffs[0][0], block);
+ int rh = ParallelMath::Extract(bestCoeffs[0][1], block);
+ int rv = ParallelMath::Extract(bestCoeffs[0][2], block);
+
+ int go = ParallelMath::Extract(bestCoeffs[1][0], block);
+ int gh = ParallelMath::Extract(bestCoeffs[1][1], block);
+ int gv = ParallelMath::Extract(bestCoeffs[1][2], block);
+
+ int bo = ParallelMath::Extract(bestCoeffs[2][0], block);
+ int bh = ParallelMath::Extract(bestCoeffs[2][1], block);
+ int bv = ParallelMath::Extract(bestCoeffs[2][2], block);
+
+ int go1 = go >> 6;
+ int go2 = go & 63;
+
+ int bo1 = bo >> 5;
+ int bo2 = (bo >> 3) & 3;
+ int bo3 = bo & 7;
+
+ int rh1 = (rh >> 1);
+ int rh2 = rh & 1;
+
+ int fakeR = ro >> 2;
+ int fakeDR = go1 | ((ro & 3) << 1);
+
+ int fakeG = (go2 >> 2);
+ int fakeDG = ((go2 & 3) << 1) | bo1;
+
+ int fakeB = bo2;
+ int fakeDB = bo3 >> 1;
+
+ uint32_t highBits = 0;
+ uint32_t lowBits = 0;
+
+ // Avoid overflowing R
+ if ((fakeDR & 4) != 0 && fakeR + fakeDR < 8)
+ highBits |= 1 << (63 - 32);
+
+ // Avoid overflowing G
+ if ((fakeDG & 4) != 0 && fakeG + fakeDG < 8)
+ highBits |= 1 << (55 - 32);
+
+ // Overflow B
+ if (fakeB + fakeDB < 4)
+ {
+ // Overflow low
+ highBits |= 1 << (42 - 32);
+ }
+ else
+ {
+ // Overflow high
+ highBits |= 7 << (45 - 32);
+ }
+
+ highBits |= ro << (57 - 32);
+ highBits |= go1 << (56 - 32);
+ highBits |= go2 << (49 - 32);
+ highBits |= bo1 << (48 - 32);
+ highBits |= bo2 << (43 - 32);
+ highBits |= bo3 << (39 - 32);
+ highBits |= rh1 << (34 - 32);
+ highBits |= 1 << (33 - 32);
+ highBits |= rh2 << (32 - 32);
+
+ lowBits |= gh << 25;
+ lowBits |= bh << 19;
+ lowBits |= rv << 13;
+ lowBits |= gv << 6;
+ lowBits |= bv << 0;
+
+ for (int i = 0; i < 4; i++)
+ outputBuffer[block * 8 + i] = (highBits >> (24 - i * 8)) & 0xff;
+ for (int i = 0; i < 4; i++)
+ outputBuffer[block * 8 + i + 4] = (lowBits >> (24 - i * 8)) & 0xff;
+ }
+ }
+}
+
+void cvtt::Internal::ETCComputer::CompressETC2Block(uint8_t *outputBuffer, const PixelBlockU8 *pixelBlocks, ETC2CompressionData *compressionData, const Options &options, bool punchthroughAlpha)
+{
+ ParallelMath::Int16CompFlag pixelIsTransparent[16];
+ ParallelMath::Int16CompFlag anyTransparent = ParallelMath::MakeBoolInt16(false);
+ ParallelMath::Int16CompFlag allTransparent = ParallelMath::MakeBoolInt16(true);
+
+ if (punchthroughAlpha)
+ {
+ const float fThreshold = std::max<float>(std::min<float>(1.0f, options.threshold), 0.0f) * 255.0f;
+
+ // +1.0f is intentional, we want to take the next valid integer (even if it's 256) since everything else lower is transparent
+ MUInt15 threshold = ParallelMath::MakeUInt15(static_cast<uint16_t>(std::floor(fThreshold + 1.0f)));
+
+ for (int px = 0; px < 16; px++)
+ {
+ MUInt15 alpha;
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ ParallelMath::PutUInt15(alpha, block, pixelBlocks[block].m_pixels[px][3]);
+
+ ParallelMath::Int16CompFlag isTransparent = ParallelMath::Less(alpha, threshold);
+ anyTransparent = (anyTransparent | isTransparent);
+ allTransparent = (allTransparent & isTransparent);
+ pixelIsTransparent[px] = isTransparent;
+ }
+ }
+ else
+ {
+ for (int px = 0; px < 16; px++)
+ pixelIsTransparent[px] = ParallelMath::MakeBoolInt16(false);
+
+ allTransparent = anyTransparent = ParallelMath::MakeBoolInt16(false);
+ }
+
+ MFloat bestError = ParallelMath::MakeFloat(FLT_MAX);
+
+ ETC2CompressionDataInternal* internalData = static_cast<ETC2CompressionDataInternal*>(compressionData);
+
+ MUInt15 pixels[16][3];
+ MFloat preWeightedPixels[16][3];
+ ExtractBlocks(pixels, preWeightedPixels, pixelBlocks, options);
+
+ if (ParallelMath::AnySet(anyTransparent))
+ {
+ for (int px = 0; px < 16; px++)
+ {
+ ParallelMath::Int16CompFlag flag = pixelIsTransparent[px];
+ ParallelMath::FloatCompFlag fflag = ParallelMath::Int16FlagToFloat(flag);
+
+ for (int ch = 0; ch < 3; ch++)
+ {
+ ParallelMath::ConditionalSet(pixels[px][ch], flag, ParallelMath::MakeUInt15(0));
+ ParallelMath::ConditionalSet(preWeightedPixels[px][ch], fflag, ParallelMath::MakeFloat(0.0f));
+ }
+ }
+ }
+
+ if (!ParallelMath::AllSet(allTransparent))
+ EncodePlanar(outputBuffer, bestError, pixels, preWeightedPixels, options);
+
+ MFloat chromaDelta[16][2];
+
+ MUInt15 numOpaque = ParallelMath::MakeUInt15(16);
+ for (int px = 0; px < 16; px++)
+ numOpaque = numOpaque - ParallelMath::SelectOrZero(pixelIsTransparent[px], ParallelMath::MakeUInt15(1));
+
+ if (options.flags & cvtt::Flags::Uniform)
+ {
+ MSInt16 chromaCoordinates3[16][2];
+ for (int px = 0; px < 16; px++)
+ {
+ chromaCoordinates3[px][0] = ParallelMath::LosslessCast<MSInt16>::Cast(pixels[px][0]) - ParallelMath::LosslessCast<MSInt16>::Cast(pixels[px][2]);
+ chromaCoordinates3[px][1] = ParallelMath::LosslessCast<MSInt16>::Cast(pixels[px][0]) - ParallelMath::LosslessCast<MSInt16>::Cast(pixels[px][1] << 1) + ParallelMath::LosslessCast<MSInt16>::Cast(pixels[px][2]);
+ }
+
+ MSInt16 chromaCoordinateCentroid[2] = { ParallelMath::MakeSInt16(0), ParallelMath::MakeSInt16(0) };
+ for (int px = 0; px < 16; px++)
+ {
+ for (int ch = 0; ch < 2; ch++)
+ chromaCoordinateCentroid[ch] = chromaCoordinateCentroid[ch] + chromaCoordinates3[px][ch];
+ }
+
+ if (punchthroughAlpha)
+ {
+ for (int px = 0; px < 16; px++)
+ {
+ for (int ch = 0; ch < 2; ch++)
+ {
+ MUInt15 chromaCoordinateMultiplied = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::CompactMultiply(chromaCoordinates3[px][ch], numOpaque));
+ MSInt16 delta = ParallelMath::LosslessCast<MSInt16>::Cast(chromaCoordinateMultiplied) - chromaCoordinateCentroid[ch];
+ chromaDelta[px][ch] = ParallelMath::ToFloat(delta);
+ }
+ }
+ }
+ else
+ {
+ for (int px = 0; px < 16; px++)
+ {
+ for (int ch = 0; ch < 2; ch++)
+ chromaDelta[px][ch] = ParallelMath::ToFloat((chromaCoordinates3[px][ch] << 4) - chromaCoordinateCentroid[ch]);
+ }
+ }
+
+ const MFloat rcpSqrt3 = ParallelMath::MakeFloat(0.57735026918962576450914878050196f);
+
+ for (int px = 0; px < 16; px++)
+ chromaDelta[px][1] = chromaDelta[px][1] * rcpSqrt3;
+ }
+ else
+ {
+ const float chromaAxis0[3] = { internalData->m_chromaSideAxis0[0], internalData->m_chromaSideAxis0[1], internalData->m_chromaSideAxis0[2] };
+ const float chromaAxis1[3] = { internalData->m_chromaSideAxis1[0], internalData->m_chromaSideAxis1[1], internalData->m_chromaSideAxis1[2] };
+
+ MFloat chromaCoordinates3[16][2];
+ for (int px = 0; px < 16; px++)
+ {
+ const MFloat &px0 = preWeightedPixels[px][0];
+ const MFloat &px1 = preWeightedPixels[px][1];
+ const MFloat &px2 = preWeightedPixels[px][2];
+
+ chromaCoordinates3[px][0] = px0 * chromaAxis0[0] + px1 * chromaAxis0[1] + px2 * chromaAxis0[2];
+ chromaCoordinates3[px][1] = px0 * chromaAxis1[0] + px1 * chromaAxis1[1] + px2 * chromaAxis1[2];
+ }
+
+ MFloat chromaCoordinateCentroid[2] = { ParallelMath::MakeFloatZero(), ParallelMath::MakeFloatZero() };
+ for (int px = 0; px < 16; px++)
+ {
+ for (int ch = 0; ch < 2; ch++)
+ chromaCoordinateCentroid[ch] = chromaCoordinateCentroid[ch] + chromaCoordinates3[px][ch];
+ }
+
+ if (punchthroughAlpha)
+ {
+ const MFloat numOpaqueF = ParallelMath::ToFloat(numOpaque);
+ for (int px = 0; px < 16; px++)
+ {
+ for (int ch = 0; ch < 2; ch++)
+ {
+ MFloat chromaCoordinateMultiplied = chromaCoordinates3[px][ch] * numOpaqueF;
+ MFloat delta = chromaCoordinateMultiplied - chromaCoordinateCentroid[ch];
+ chromaDelta[px][ch] = delta;
+ }
+ }
+ }
+ else
+ {
+ for (int px = 0; px < 16; px++)
+ {
+ for (int ch = 0; ch < 2; ch++)
+ chromaDelta[px][ch] = chromaCoordinates3[px][ch] * 16.0f - chromaCoordinateCentroid[ch];
+ }
+ }
+ }
+
+
+ MFloat covXX = ParallelMath::MakeFloatZero();
+ MFloat covYY = ParallelMath::MakeFloatZero();
+ MFloat covXY = ParallelMath::MakeFloatZero();
+
+ for (int px = 0; px < 16; px++)
+ {
+ MFloat nx = chromaDelta[px][0];
+ MFloat ny = chromaDelta[px][1];
+
+ covXX = covXX + nx * nx;
+ covYY = covYY + ny * ny;
+ covXY = covXY + nx * ny;
+ }
+
+ MFloat halfTrace = (covXX + covYY) * 0.5f;
+ MFloat det = covXX * covYY - covXY * covXY;
+
+ MFloat mm = ParallelMath::Sqrt(ParallelMath::Max(ParallelMath::MakeFloatZero(), halfTrace * halfTrace - det));
+
+ MFloat ev = halfTrace + mm;
+
+ MFloat dx = (covYY - ev + covXY);
+ MFloat dy = -(covXX - ev + covXY);
+
+ // If evenly distributed, pick an arbitrary plane
+ ParallelMath::FloatCompFlag allZero = ParallelMath::Equal(dx, ParallelMath::MakeFloatZero()) & ParallelMath::Equal(dy, ParallelMath::MakeFloatZero());
+ ParallelMath::ConditionalSet(dx, allZero, ParallelMath::MakeFloat(1.f));
+
+ ParallelMath::Int16CompFlag sectorAssignments[16];
+ for (int px = 0; px < 16; px++)
+ sectorAssignments[px] = ParallelMath::FloatFlagToInt16(ParallelMath::Less(chromaDelta[px][0] * dx + chromaDelta[px][1] * dy, ParallelMath::MakeFloatZero()));
+
+ if (!ParallelMath::AllSet(allTransparent))
+ {
+ EncodeTMode(outputBuffer, bestError, sectorAssignments, pixels, preWeightedPixels, options);
+
+ // Flip sector assignments
+ for (int px = 0; px < 16; px++)
+ sectorAssignments[px] = ParallelMath::Not(sectorAssignments[px]);
+
+ EncodeTMode(outputBuffer, bestError, sectorAssignments, pixels, preWeightedPixels, options);
+
+ EncodeHMode(outputBuffer, bestError, sectorAssignments, pixels, internalData->m_h, preWeightedPixels, options);
+
+ CompressETC1BlockInternal(bestError, outputBuffer, pixels, preWeightedPixels, internalData->m_drs, options, true);
+ }
+
+ if (ParallelMath::AnySet(anyTransparent))
+ {
+ if (!ParallelMath::AllSet(allTransparent))
+ {
+ // Flip sector assignments
+ for (int px = 0; px < 16; px++)
+ sectorAssignments[px] = ParallelMath::Not(sectorAssignments[px]);
+ }
+
+ // Reset the error of any transparent blocks to max and retry with punchthrough modes
+ ParallelMath::ConditionalSet(bestError, ParallelMath::Int16FlagToFloat(anyTransparent), ParallelMath::MakeFloat(FLT_MAX));
+
+ EncodeVirtualTModePunchthrough(outputBuffer, bestError, sectorAssignments, pixels, preWeightedPixels, pixelIsTransparent, anyTransparent, allTransparent, options);
+
+ // Flip sector assignments
+ for (int px = 0; px < 16; px++)
+ sectorAssignments[px] = ParallelMath::Not(sectorAssignments[px]);
+
+ EncodeVirtualTModePunchthrough(outputBuffer, bestError, sectorAssignments, pixels, preWeightedPixels, pixelIsTransparent, anyTransparent, allTransparent, options);
+
+ CompressETC1PunchthroughBlockInternal(bestError, outputBuffer, pixels, preWeightedPixels, pixelIsTransparent, static_cast<ETC2CompressionDataInternal*>(compressionData)->m_drs, options);
+ }
+}
+
+void cvtt::Internal::ETCComputer::CompressETC2AlphaBlock(uint8_t *outputBuffer, const PixelBlockU8 *pixelBlocks, const Options &options)
+{
+ MUInt15 pixels[16];
+
+ for (int px = 0; px < 16; px++)
+ {
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ ParallelMath::PutUInt15(pixels[px], block, pixelBlocks[block].m_pixels[px][3]);
+ }
+
+ CompressETC2AlphaBlockInternal(outputBuffer, pixels, false, false, options);
+}
+
+void cvtt::Internal::ETCComputer::CompressETC2AlphaBlockInternal(uint8_t *outputBuffer, const MUInt15 pixels[16], bool is11Bit, bool isSigned, const Options &options)
+{
+ MUInt15 minAlpha = ParallelMath::MakeUInt15(is11Bit ? 2047 : 255);
+ MUInt15 maxAlpha = ParallelMath::MakeUInt15(0);
+
+ for (int px = 0; px < 16; px++)
+ {
+ minAlpha = ParallelMath::Min(minAlpha, pixels[px]);
+ maxAlpha = ParallelMath::Max(maxAlpha, pixels[px]);
+ }
+
+ MUInt15 alphaSpan = maxAlpha - minAlpha;
+ MUInt15 alphaSpanMidpointTimes2 = maxAlpha + minAlpha;
+
+ MUInt31 bestTotalError = ParallelMath::MakeUInt31(0x7fffffff);
+ MUInt15 bestTableIndex = ParallelMath::MakeUInt15(0);
+ MUInt15 bestBaseCodeword = ParallelMath::MakeUInt15(0);
+ MUInt15 bestMultiplier = ParallelMath::MakeUInt15(0);
+ MUInt15 bestIndexes[16];
+
+ for (int px = 0; px < 16; px++)
+ bestIndexes[px] = ParallelMath::MakeUInt15(0);
+
+ const int numAlphaRanges = 10;
+ for (uint16_t tableIndex = 0; tableIndex < 16; tableIndex++)
+ {
+ for (int r = 0; r < numAlphaRanges; r++)
+ {
+ int subrange = r % 3;
+ int mainRange = r / 3;
+
+ int16_t maxOffset = Tables::ETC2::g_alphaModifierTablePositive[tableIndex][3 - mainRange - (subrange & 1)];
+ int16_t minOffset = -Tables::ETC2::g_alphaModifierTablePositive[tableIndex][3 - mainRange - ((subrange >> 1) & 1)] - 1;
+ uint16_t offsetSpan = static_cast<uint16_t>(maxOffset - minOffset);
+
+ MSInt16 vminOffset = ParallelMath::MakeSInt16(minOffset);
+ MUInt15 vmaxOffset = ParallelMath::MakeUInt15(maxOffset);
+ MUInt15 voffsetSpan = ParallelMath::MakeUInt15(offsetSpan);
+
+ MUInt15 minMultiplier = ParallelMath::MakeUInt15(0);
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ {
+ uint16_t singleAlphaSpan = ParallelMath::Extract(alphaSpan, block);
+
+ uint16_t lowMultiplier = singleAlphaSpan / offsetSpan;
+ ParallelMath::PutUInt15(minMultiplier, block, lowMultiplier);
+ }
+
+ if (is11Bit)
+ {
+ // Clamps this to valid multipliers under 15 and rounds down to nearest multiple of 8
+ minMultiplier = ParallelMath::Min(minMultiplier, ParallelMath::MakeUInt15(112)) & ParallelMath::MakeUInt15(120);
+ }
+ else
+ {
+ // We cap at 1 and 14 so both multipliers are valid and dividable
+ // Cases where offset span is 0 should be caught by multiplier 1 of table 13
+ minMultiplier = ParallelMath::Max(ParallelMath::Min(minMultiplier, ParallelMath::MakeUInt15(14)), ParallelMath::MakeUInt15(1));
+ }
+
+ for (uint16_t multiplierOffset = 0; multiplierOffset < 2; multiplierOffset++)
+ {
+ MUInt15 multiplier = minMultiplier;
+
+ if (is11Bit)
+ {
+ if (multiplierOffset == 1)
+ multiplier = multiplier + ParallelMath::MakeUInt15(8);
+ else
+ multiplier = ParallelMath::Max(multiplier, ParallelMath::MakeUInt15(1));
+ }
+ else
+ {
+ if (multiplierOffset == 1)
+ multiplier = multiplier + ParallelMath::MakeUInt15(1);
+ }
+
+ MSInt16 multipliedMinOffset = ParallelMath::CompactMultiply(ParallelMath::LosslessCast<MSInt16>::Cast(multiplier), vminOffset);
+ MUInt15 multipliedMaxOffset = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::CompactMultiply(multiplier, vmaxOffset));
+
+ // codeword = (maxOffset + minOffset + minAlpha + maxAlpha) / 2
+ MSInt16 unclampedBaseAlphaTimes2 = ParallelMath::LosslessCast<MSInt16>::Cast(alphaSpanMidpointTimes2) - ParallelMath::LosslessCast<MSInt16>::Cast(multipliedMaxOffset) - multipliedMinOffset;
+
+ MUInt15 baseAlpha;
+ if (is11Bit)
+ {
+ // In unsigned, 4 is added to the unquantized alpha, so compensating for that cancels the 4 we have to add to do rounding.
+ if (isSigned)
+ unclampedBaseAlphaTimes2 = unclampedBaseAlphaTimes2 + ParallelMath::MakeSInt16(8);
+
+ // -128 is illegal for some reason
+ MSInt16 minBaseAlphaTimes2 = isSigned ? ParallelMath::MakeSInt16(16) : ParallelMath::MakeSInt16(0);
+
+ MUInt15 clampedBaseAlphaTimes2 = ParallelMath::Min(ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::Max(unclampedBaseAlphaTimes2, minBaseAlphaTimes2)), ParallelMath::MakeUInt15(4095));
+ baseAlpha = ParallelMath::RightShift(clampedBaseAlphaTimes2, 1) & ParallelMath::MakeUInt15(2040);
+
+ if (!isSigned)
+ baseAlpha = baseAlpha + ParallelMath::MakeUInt15(4);
+ }
+ else
+ {
+ MUInt15 clampedBaseAlphaTimes2 = ParallelMath::Min(ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::Max(unclampedBaseAlphaTimes2, ParallelMath::MakeSInt16(0))), ParallelMath::MakeUInt15(510));
+ baseAlpha = ParallelMath::RightShift(clampedBaseAlphaTimes2 + ParallelMath::MakeUInt15(1), 1);
+ }
+
+ MUInt15 indexes[16];
+ MUInt31 totalError = ParallelMath::MakeUInt31(0);
+ for (int px = 0; px < 16; px++)
+ {
+ MUInt15 quantizedValues;
+ QuantizeETC2Alpha(tableIndex, pixels[px], baseAlpha, multiplier, is11Bit, isSigned, indexes[px], quantizedValues);
+
+ if (is11Bit)
+ {
+ MSInt16 delta = ParallelMath::LosslessCast<MSInt16>::Cast(quantizedValues) - ParallelMath::LosslessCast<MSInt16>::Cast(pixels[px]);
+ MSInt32 deltaSq = ParallelMath::XMultiply(delta, delta);
+ totalError = totalError + ParallelMath::LosslessCast<MUInt31>::Cast(deltaSq);
+ }
+ else
+ totalError = totalError + ParallelMath::ToUInt31(ParallelMath::SqDiffUInt8(quantizedValues, pixels[px]));
+ }
+
+ ParallelMath::Int16CompFlag isBetter = ParallelMath::Int32FlagToInt16(ParallelMath::Less(totalError, bestTotalError));
+ if (ParallelMath::AnySet(isBetter))
+ {
+ ParallelMath::ConditionalSet(bestTotalError, isBetter, totalError);
+ ParallelMath::ConditionalSet(bestTableIndex, isBetter, ParallelMath::MakeUInt15(tableIndex));
+ ParallelMath::ConditionalSet(bestBaseCodeword, isBetter, baseAlpha);
+ ParallelMath::ConditionalSet(bestMultiplier, isBetter, multiplier);
+
+ for (int px = 0; px < 16; px++)
+ ParallelMath::ConditionalSet(bestIndexes[px], isBetter, indexes[px]);
+ }
+
+ // TODO: Do one refine pass
+ }
+ }
+ }
+
+ if (is11Bit)
+ {
+ bestMultiplier = ParallelMath::RightShift(bestMultiplier, 3);
+
+ if (isSigned)
+ bestBaseCodeword = bestBaseCodeword ^ ParallelMath::MakeUInt15(0x80);
+ }
+
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ {
+ uint8_t *output = outputBuffer + block * 8;
+
+ output[0] = static_cast<uint8_t>(ParallelMath::Extract(bestBaseCodeword, block));
+
+ ParallelMath::ScalarUInt16 multiplier = ParallelMath::Extract(bestMultiplier, block);
+ ParallelMath::ScalarUInt16 tableIndex = ParallelMath::Extract(bestTableIndex, block);
+
+ output[1] = static_cast<uint8_t>((multiplier << 4) | tableIndex);
+
+ static const int pixelSelectorOrder[16] = { 0, 4, 8, 12, 1, 5, 9, 13, 2, 6, 10, 14, 3, 7, 11, 15 };
+
+ ParallelMath::ScalarUInt16 indexes[16];
+ for (int px = 0; px < 16; px++)
+ indexes[pixelSelectorOrder[px]] = ParallelMath::Extract(bestIndexes[px], block);
+
+ int outputOffset = 2;
+ int outputBits = 0;
+ int numOutputBits = 0;
+ for (int s = 0; s < 16; s++)
+ {
+ outputBits = (outputBits << 3) | indexes[s];
+ numOutputBits += 3;
+
+ if (numOutputBits >= 8)
+ {
+ output[outputOffset++] = static_cast<uint8_t>(outputBits >> (numOutputBits - 8));
+ numOutputBits -= 8;
+
+ outputBits &= ((1 << numOutputBits) - 1);
+ }
+ }
+
+ assert(outputOffset == 8 && numOutputBits == 0);
+ }
+}
+
+void cvtt::Internal::ETCComputer::CompressEACBlock(uint8_t *outputBuffer, const PixelBlockScalarS16 *inputBlocks, bool isSigned, const Options &options)
+{
+ MUInt15 pixels[16];
+ for (int px = 0; px < 16; px++)
+ {
+ MSInt16 adjustedPixel;
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ ParallelMath::PutSInt16(adjustedPixel, block, inputBlocks[block].m_pixels[px]);
+
+ // We use a slightly shifted range here so we can keep the unquantized base color in a UInt15
+ // That is, signed range is 1..2047, and unsigned range is 0..2047
+ if (isSigned)
+ {
+ adjustedPixel = ParallelMath::Min(adjustedPixel, ParallelMath::MakeSInt16(1023)) + ParallelMath::MakeSInt16(1024);
+ adjustedPixel = ParallelMath::Max(ParallelMath::MakeSInt16(1), adjustedPixel);
+ }
+ else
+ {
+ adjustedPixel = ParallelMath::Min(adjustedPixel, ParallelMath::MakeSInt16(2047));
+ adjustedPixel = ParallelMath::Max(ParallelMath::MakeSInt16(0), adjustedPixel);
+ }
+
+
+ pixels[px] = ParallelMath::LosslessCast<MUInt15>::Cast(adjustedPixel);
+ }
+
+ CompressETC2AlphaBlockInternal(outputBuffer, pixels, true, isSigned, options);
+}
+
+void cvtt::Internal::ETCComputer::CompressETC1Block(uint8_t *outputBuffer, const PixelBlockU8 *inputBlocks, ETC1CompressionData *compressionData, const Options &options)
+{
+ DifferentialResolveStorage &drs = static_cast<ETC1CompressionDataInternal*>(compressionData)->m_drs;
+ MFloat bestTotalError = ParallelMath::MakeFloat(FLT_MAX);
+
+ MUInt15 pixels[16][3];
+ MFloat preWeightedPixels[16][3];
+ ExtractBlocks(pixels, preWeightedPixels, inputBlocks, options);
+
+ CompressETC1BlockInternal(bestTotalError, outputBuffer, pixels, preWeightedPixels, drs, options, false);
+}
+
+void cvtt::Internal::ETCComputer::ExtractBlocks(MUInt15 pixels[16][3], MFloat preWeightedPixels[16][3], const PixelBlockU8 *inputBlocks, const Options &options)
+{
+ bool isFakeBT709 = ((options.flags & cvtt::Flags::ETC_UseFakeBT709) != 0);
+ bool isUniform = ((options.flags & cvtt::Flags::Uniform) != 0);
+
+ for (int px = 0; px < 16; px++)
+ {
+ for (int ch = 0; ch < 3; ch++)
+ {
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ ParallelMath::PutUInt15(pixels[px][ch], block, inputBlocks[block].m_pixels[px][ch]);
+ }
+
+ if (isFakeBT709)
+ ConvertToFakeBT709(preWeightedPixels[px], pixels[px]);
+ else if (isUniform)
+ {
+ for (int ch = 0; ch < 3; ch++)
+ preWeightedPixels[px][ch] = ParallelMath::ToFloat(pixels[px][ch]);
+ }
+ else
+ {
+ preWeightedPixels[px][0] = ParallelMath::ToFloat(pixels[px][0]) * options.redWeight;
+ preWeightedPixels[px][1] = ParallelMath::ToFloat(pixels[px][1]) * options.greenWeight;
+ preWeightedPixels[px][2] = ParallelMath::ToFloat(pixels[px][2]) * options.blueWeight;
+ }
+ }
+}
+
+void cvtt::Internal::ETCComputer::ResolveHalfBlockFakeBT709RoundingAccurate(MUInt15 quantized[3], const MUInt15 sectorCumulative[3], bool isDifferential)
+{
+ for (int ch = 0; ch < 3; ch++)
+ {
+ const MUInt15& cu15 = sectorCumulative[ch];
+
+ if (isDifferential)
+ {
+ //quantized[ch] = (cu * 31 + (cu >> 3)) >> 11;
+ quantized[ch] = ParallelMath::ToUInt15(
+ ParallelMath::RightShift(
+ (ParallelMath::LosslessCast<MUInt16>::Cast(cu15) << 5) - ParallelMath::LosslessCast<MUInt16>::Cast(cu15) + ParallelMath::LosslessCast<MUInt16>::Cast(ParallelMath::RightShift(cu15, 3))
+ , 11)
+ );
+ }
+ else
+ {
+ //quantized[ch] = (cu * 30 + (cu >> 3)) >> 12;
+ quantized[ch] = ParallelMath::ToUInt15(
+ ParallelMath::RightShift(
+ (ParallelMath::LosslessCast<MUInt16>::Cast(cu15) << 5) - ParallelMath::LosslessCast<MUInt16>::Cast(cu15 << 1) + ParallelMath::LosslessCast<MUInt16>::Cast(ParallelMath::RightShift(cu15, 3))
+ , 12)
+ );
+ }
+ }
+
+ MFloat lowOctantRGBFloat[3];
+ MFloat highOctantRGBFloat[3];
+
+ for (int ch = 0; ch < 3; ch++)
+ {
+ MUInt15 unquantized;
+ MUInt15 unquantizedNext;
+ if (isDifferential)
+ {
+ unquantized = (quantized[ch] << 3) | ParallelMath::RightShift(quantized[ch], 2);
+ MUInt15 quantizedNext = ParallelMath::Min(ParallelMath::MakeUInt15(31), quantized[ch] + ParallelMath::MakeUInt15(1));
+ unquantizedNext = (quantizedNext << 3) | ParallelMath::RightShift(quantizedNext, 2);
+ }
+ else
+ {
+ unquantized = (quantized[ch] << 4) | quantized[ch];
+ unquantizedNext = ParallelMath::Min(ParallelMath::MakeUInt15(255), unquantized + ParallelMath::MakeUInt15(17));
+ }
+ lowOctantRGBFloat[ch] = ParallelMath::ToFloat(unquantized << 3);
+ highOctantRGBFloat[ch] = ParallelMath::ToFloat(unquantizedNext << 3);
+ }
+
+ MFloat bestError = ParallelMath::MakeFloat(FLT_MAX);
+ MUInt15 bestOctant = ParallelMath::MakeUInt15(0);
+
+ MFloat cumulativeYUV[3];
+ ConvertToFakeBT709(cumulativeYUV, sectorCumulative);
+
+ for (uint16_t octant = 0; octant < 8; octant++)
+ {
+ const MFloat &r = (octant & 1) ? highOctantRGBFloat[0] : lowOctantRGBFloat[0];
+ const MFloat &g = (octant & 2) ? highOctantRGBFloat[1] : lowOctantRGBFloat[1];
+ const MFloat &b = (octant & 4) ? highOctantRGBFloat[2] : lowOctantRGBFloat[2];
+
+ MFloat octantYUV[3];
+ ConvertToFakeBT709(octantYUV, r, g, b);
+
+ MFloat delta[3];
+ for (int ch = 0; ch < 3; ch++)
+ delta[ch] = octantYUV[ch] - cumulativeYUV[ch];
+
+ MFloat error = delta[0] * delta[0] + delta[1] + delta[1] + delta[2] * delta[2];
+ ParallelMath::Int16CompFlag errorBetter = ParallelMath::FloatFlagToInt16(ParallelMath::Less(error, bestError));
+ ParallelMath::ConditionalSet(bestOctant, errorBetter, ParallelMath::MakeUInt15(octant));
+ bestError = ParallelMath::Min(error, bestError);
+ }
+
+ for (int ch = 0; ch < 3; ch++)
+ quantized[ch] = quantized[ch] + (ParallelMath::RightShift(bestOctant, ch) & ParallelMath::MakeUInt15(1));
+}
+
+void cvtt::Internal::ETCComputer::ResolveHalfBlockFakeBT709RoundingFast(MUInt15 quantized[3], const MUInt15 sectorCumulative[3], bool isDifferential)
+{
+ // sectorCumulative range is 0..2040 (11 bits)
+ MUInt15 roundingOffset = ParallelMath::MakeUInt15(0);
+
+ MUInt15 rOffset;
+ MUInt15 gOffset;
+ MUInt15 bOffset;
+ MUInt15 quantizedBase[3];
+ MUInt15 upperBound;
+
+ MUInt15 sectorCumulativeFillIn[3];
+ for (int ch = 0; ch < 3; ch++)
+ sectorCumulativeFillIn[ch] = sectorCumulative[ch] + ParallelMath::RightShift(sectorCumulative[ch], 8);
+
+ if (isDifferential)
+ {
+ rOffset = (sectorCumulativeFillIn[0] << 6) & ParallelMath::MakeUInt15(0xf00);
+ gOffset = (sectorCumulativeFillIn[1] << 4) & ParallelMath::MakeUInt15(0x0f0);
+ bOffset = ParallelMath::RightShift(sectorCumulativeFillIn[2], 2) & ParallelMath::MakeUInt15(0x00f);
+
+ for (int ch = 0; ch < 3; ch++)
+ quantizedBase[ch] = ParallelMath::RightShift(sectorCumulativeFillIn[ch], 6);
+
+ upperBound = ParallelMath::MakeUInt15(31);
+ }
+ else
+ {
+ rOffset = (sectorCumulativeFillIn[0] << 5) & ParallelMath::MakeUInt15(0xf00);
+ gOffset = (sectorCumulativeFillIn[1] << 1) & ParallelMath::MakeUInt15(0x0f0);
+ bOffset = ParallelMath::RightShift(sectorCumulativeFillIn[2], 3) & ParallelMath::MakeUInt15(0x00f);
+
+ for (int ch = 0; ch < 3; ch++)
+ quantizedBase[ch] = ParallelMath::RightShift(sectorCumulativeFillIn[ch], 7);
+
+ upperBound = ParallelMath::MakeUInt15(15);
+ }
+
+ MUInt15 lookupIndex = (rOffset | gOffset | bOffset);
+
+ MUInt15 octant;
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ ParallelMath::PutUInt15(octant, block, Tables::FakeBT709::g_rounding16[ParallelMath::Extract(lookupIndex, block)]);
+
+ quantizedBase[0] = quantizedBase[0] + (octant & ParallelMath::MakeUInt15(1));
+ quantizedBase[1] = quantizedBase[1] + (ParallelMath::RightShift(octant, 1) & ParallelMath::MakeUInt15(1));
+ quantizedBase[2] = quantizedBase[2] + (ParallelMath::RightShift(octant, 2) & ParallelMath::MakeUInt15(1));
+
+ for (int ch = 0; ch < 3; ch++)
+ quantized[ch] = ParallelMath::Min(quantizedBase[ch], upperBound);
+}
+
+void cvtt::Internal::ETCComputer::ResolveTHFakeBT709Rounding(MUInt15 quantized[3], const MUInt15 targets[3], const MUInt15 &granularity)
+{
+ MFloat lowOctantRGBFloat[3];
+ MFloat highOctantRGBFloat[3];
+
+ for (int ch = 0; ch < 3; ch++)
+ {
+ MUInt15 unquantized = (quantized[ch] << 4) | quantized[ch];
+ MUInt15 unquantizedNext = ParallelMath::Min(ParallelMath::MakeUInt15(255), unquantized + ParallelMath::MakeUInt15(17));
+
+ lowOctantRGBFloat[ch] = ParallelMath::ToFloat(ParallelMath::CompactMultiply(unquantized, granularity) << 1);
+ highOctantRGBFloat[ch] = ParallelMath::ToFloat(ParallelMath::CompactMultiply(unquantizedNext, granularity) << 1);
+ }
+
+ MFloat bestError = ParallelMath::MakeFloat(FLT_MAX);
+ MUInt15 bestOctant = ParallelMath::MakeUInt15(0);
+
+ MFloat cumulativeYUV[3];
+ ConvertToFakeBT709(cumulativeYUV, ParallelMath::ToFloat(targets[0]), ParallelMath::ToFloat(targets[1]), ParallelMath::ToFloat(targets[2]));
+
+ for (uint16_t octant = 0; octant < 8; octant++)
+ {
+ const MFloat &r = (octant & 1) ? highOctantRGBFloat[0] : lowOctantRGBFloat[0];
+ const MFloat &g = (octant & 2) ? highOctantRGBFloat[1] : lowOctantRGBFloat[1];
+ const MFloat &b = (octant & 4) ? highOctantRGBFloat[2] : lowOctantRGBFloat[2];
+
+ MFloat octantYUV[3];
+ ConvertToFakeBT709(octantYUV, r, g, b);
+
+ MFloat delta[3];
+ for (int ch = 0; ch < 3; ch++)
+ delta[ch] = octantYUV[ch] - cumulativeYUV[ch];
+
+ MFloat error = delta[0] * delta[0] + delta[1] + delta[1] + delta[2] * delta[2];
+ ParallelMath::Int16CompFlag errorBetter = ParallelMath::FloatFlagToInt16(ParallelMath::Less(error, bestError));
+ ParallelMath::ConditionalSet(bestOctant, errorBetter, ParallelMath::MakeUInt15(octant));
+ bestError = ParallelMath::Min(error, bestError);
+ }
+
+ for (int ch = 0; ch < 3; ch++)
+ quantized[ch] = quantized[ch] + (ParallelMath::RightShift(bestOctant, ch) & ParallelMath::MakeUInt15(1));
+}
+
+void cvtt::Internal::ETCComputer::ConvertToFakeBT709(MFloat yuv[3], const MUInt15 color[3])
+{
+ MFloat floatRGB[3];
+ for (int ch = 0; ch < 3; ch++)
+ floatRGB[ch] = ParallelMath::ToFloat(color[ch]);
+
+ ConvertToFakeBT709(yuv, floatRGB);
+}
+
+void cvtt::Internal::ETCComputer::ConvertToFakeBT709(MFloat yuv[3], const MFloat color[3])
+{
+ ConvertToFakeBT709(yuv, color[0], color[1], color[2]);
+}
+
+void cvtt::Internal::ETCComputer::ConvertToFakeBT709(MFloat yuv[3], const MFloat &pr, const MFloat &pg, const MFloat &pb)
+{
+ MFloat r = pr;
+ MFloat g = pg;
+ MFloat b = pb;
+
+ yuv[0] = r * 0.368233989135369f + g * 1.23876274963149f + b * 0.125054068802017f;
+ yuv[1] = r * 0.5f - g * 0.4541529f - b * 0.04584709f;
+ yuv[2] = r * -0.081014709086133f - g * 0.272538676238785f + b * 0.353553390593274f;
+}
+
+void cvtt::Internal::ETCComputer::ConvertFromFakeBT709(MFloat rgb[3], const MFloat yuv[3])
+{
+ MFloat yy = yuv[0] * 0.57735026466774571071f;
+ MFloat u = yuv[1];
+ MFloat v = yuv[2];
+
+ rgb[0] = yy + u * 1.5748000207960953486f;
+ rgb[1] = yy - u * 0.46812425854364753669f - v * 0.26491652528157560861f;
+ rgb[2] = yy + v * 2.6242146882856944069f;
+}
+
+
+void cvtt::Internal::ETCComputer::QuantizeETC2Alpha(int tableIndex, const MUInt15& value, const MUInt15& baseValue, const MUInt15& multiplier, bool is11Bit, bool isSigned, MUInt15& outIndexes, MUInt15& outQuantizedValues)
+{
+ MSInt16 offset = ParallelMath::LosslessCast<MSInt16>::Cast(value) - ParallelMath::LosslessCast<MSInt16>::Cast(baseValue);
+ MSInt16 offsetTimes2 = offset + offset;
+
+ // ETC2's offset tables all have a reflect about 0.5*multiplier
+ MSInt16 offsetAboutReflectorTimes2 = offsetTimes2 + ParallelMath::LosslessCast<MSInt16>::Cast(multiplier);
+
+ MUInt15 absOffsetAboutReflectorTimes2 = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::Abs(offsetAboutReflectorTimes2));
+ MUInt15 lookupIndex = ParallelMath::RightShift(absOffsetAboutReflectorTimes2, 1);
+
+ MUInt15 positiveIndex;
+ MUInt15 positiveOffsetUnmultiplied;
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ {
+ uint16_t blockLookupIndex = ParallelMath::Extract(lookupIndex, block) / ParallelMath::Extract(multiplier, block);
+ if (blockLookupIndex >= Tables::ETC2::g_alphaRoundingTableWidth)
+ blockLookupIndex = Tables::ETC2::g_alphaRoundingTableWidth - 1;
+ uint16_t index = Tables::ETC2::g_alphaRoundingTables[tableIndex][blockLookupIndex];
+ ParallelMath::PutUInt15(positiveIndex, block, index);
+ ParallelMath::PutUInt15(positiveOffsetUnmultiplied, block, Tables::ETC2::g_alphaModifierTablePositive[tableIndex][index]);
+
+ // TODO: This is suboptimal when the offset is capped. We should detect 0 and 255 values and always map them to the maximum offsets.
+ // Doing that will also affect refinement though.
+ }
+
+ MSInt16 signBits = ParallelMath::RightShift(offsetAboutReflectorTimes2, 15);
+ MSInt16 offsetUnmultiplied = ParallelMath::LosslessCast<MSInt16>::Cast(positiveOffsetUnmultiplied) ^ signBits;
+ MSInt16 quantizedOffset = ParallelMath::CompactMultiply(offsetUnmultiplied, multiplier);
+
+ MSInt16 offsetValue = ParallelMath::LosslessCast<MSInt16>::Cast(baseValue) + quantizedOffset;
+
+ if (is11Bit)
+ {
+ if (isSigned)
+ outQuantizedValues = ParallelMath::Min(ParallelMath::MakeUInt15(2047), ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::Max(ParallelMath::MakeSInt16(1), offsetValue)));
+ else
+ outQuantizedValues = ParallelMath::Min(ParallelMath::MakeUInt15(2047), ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::Max(ParallelMath::MakeSInt16(0), offsetValue)));
+ }
+ else
+ outQuantizedValues = ParallelMath::Min(ParallelMath::MakeUInt15(255), ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::Max(ParallelMath::MakeSInt16(0), offsetValue)));
+
+ MUInt15 indexSub = ParallelMath::LosslessCast<MUInt15>::Cast(signBits) & ParallelMath::MakeUInt15(4);
+
+ outIndexes = positiveIndex + ParallelMath::MakeUInt15(4) - indexSub;
+}
+
+
+void cvtt::Internal::ETCComputer::EmitTModeBlock(uint8_t *outputBuffer, const ParallelMath::ScalarUInt16 lineColor[3], const ParallelMath::ScalarUInt16 isolatedColor[3], int32_t packedSelectors, ParallelMath::ScalarUInt16 table, bool opaque)
+{
+ static const int selectorOrder[] = { 0, 4, 8, 12, 1, 5, 9, 13, 2, 6, 10, 14, 3, 7, 11, 15 };
+
+ uint32_t lowBits = 0;
+ uint32_t highBits = 0;
+
+ int rh = ((isolatedColor[0] >> 2) & 3);
+ int rl = (isolatedColor[0] & 3);
+
+ if (rh + rl < 4)
+ {
+ // Overflow low
+ highBits |= 1 << (58 - 32);
+ }
+ else
+ {
+ // Overflow high
+ highBits |= 7 << (61 - 32);
+ }
+
+ highBits |= rh << (59 - 32);
+ highBits |= rl << (56 - 32);
+ highBits |= isolatedColor[1] << (52 - 32);
+ highBits |= isolatedColor[2] << (48 - 32);
+ highBits |= lineColor[0] << (44 - 32);
+ highBits |= lineColor[1] << (40 - 32);
+ highBits |= lineColor[2] << (36 - 32);
+ highBits |= ((table >> 1) & 3) << (34 - 32);
+ if (opaque)
+ highBits |= 1 << (33 - 32);
+ highBits |= (table & 1) << (32 - 32);
+
+ for (int px = 0; px < 16; px++)
+ {
+ int sel = (packedSelectors >> (2 * selectorOrder[px])) & 3;
+ if ((sel & 0x1) != 0)
+ lowBits |= (1 << px);
+ if ((sel & 0x2) != 0)
+ lowBits |= (1 << (16 + px));
+ }
+
+ for (int i = 0; i < 4; i++)
+ outputBuffer[i] = (highBits >> (24 - i * 8)) & 0xff;
+ for (int i = 0; i < 4; i++)
+ outputBuffer[i + 4] = (lowBits >> (24 - i * 8)) & 0xff;
+}
+
+void cvtt::Internal::ETCComputer::EmitHModeBlock(uint8_t *outputBuffer, const ParallelMath::ScalarUInt16 blockColors[2], ParallelMath::ScalarUInt16 sectorBits, ParallelMath::ScalarUInt16 signBits, ParallelMath::ScalarUInt16 table, bool opaque)
+{
+ if (blockColors[0] == blockColors[1])
+ {
+ // Base colors are the same.
+ // If the table low bit isn't 1, then we can't encode this, because swapping the block colors will have no effect
+ // on their order.
+ // Instead, we encode this as T mode where all of the indexes are on the line.
+
+ ParallelMath::ScalarUInt16 lineColor[3];
+ ParallelMath::ScalarUInt16 isolatedColor[3];
+
+ lineColor[0] = isolatedColor[0] = (blockColors[0] >> 10) & 0x1f;
+ lineColor[1] = isolatedColor[1] = (blockColors[0] >> 5) & 0x1f;
+ lineColor[2] = isolatedColor[2] = (blockColors[0] >> 0) & 0x1f;
+
+ int32_t packedSelectors = 0x55555555;
+ for (int px = 0; px < 16; px++)
+ packedSelectors |= ((signBits >> px) & 1) << ((px * 2) + 1);
+
+ EmitTModeBlock(outputBuffer, lineColor, isolatedColor, packedSelectors, table, opaque);
+ return;
+ }
+
+ static const int selectorOrder[] = { 0, 4, 8, 12, 1, 5, 9, 13, 2, 6, 10, 14, 3, 7, 11, 15 };
+
+ int16_t colors[2][3];
+ for (int sector = 0; sector < 2; sector++)
+ {
+ for (int ch = 0; ch < 3; ch++)
+ colors[sector][ch] = (blockColors[sector] >> ((2 - ch) * 5)) & 15;
+ }
+
+ uint32_t lowBits = 0;
+ uint32_t highBits = 0;
+
+ if (((table & 1) == 1) != (blockColors[0] > blockColors[1]))
+ {
+ for (int ch = 0; ch < 3; ch++)
+ std::swap(colors[0][ch], colors[1][ch]);
+ sectorBits ^= 0xffff;
+ }
+
+ int r1 = colors[0][0];
+ int g1a = colors[0][1] >> 1;
+ int g1b = (colors[0][1] & 1);
+ int b1a = colors[0][2] >> 3;
+ int b1b = colors[0][2] & 7;
+ int r2 = colors[1][0];
+ int g2 = colors[1][1];
+ int b2 = colors[1][2];
+
+ // Avoid overflowing R
+ if ((g1a & 4) != 0 && r1 + g1a < 8)
+ highBits |= 1 << (63 - 32);
+
+ int fakeDG = b1b >> 1;
+ int fakeG = b1a | (g1b << 1);
+
+ if (fakeG + fakeDG < 4)
+ {
+ // Overflow low
+ highBits |= 1 << (50 - 32);
+ }
+ else
+ {
+ // Overflow high
+ highBits |= 7 << (53 - 32);
+ }
+
+ int da = (table >> 2) & 1;
+ int db = (table >> 1) & 1;
+
+ highBits |= r1 << (59 - 32);
+ highBits |= g1a << (56 - 32);
+ highBits |= g1b << (52 - 32);
+ highBits |= b1a << (51 - 32);
+ highBits |= b1b << (47 - 32);
+ highBits |= r2 << (43 - 32);
+ highBits |= g2 << (39 - 32);
+ highBits |= b2 << (35 - 32);
+ highBits |= da << (34 - 32);
+ if (opaque)
+ highBits |= 1 << (33 - 32);
+ highBits |= db << (32 - 32);
+
+ for (int px = 0; px < 16; px++)
+ {
+ int sectorBit = (sectorBits >> selectorOrder[px]) & 1;
+ int signBit = (signBits >> selectorOrder[px]) & 1;
+
+ lowBits |= (signBit << px);
+ lowBits |= (sectorBit << (16 + px));
+ }
+
+ uint8_t *output = outputBuffer;
+
+ for (int i = 0; i < 4; i++)
+ output[i] = (highBits >> (24 - i * 8)) & 0xff;
+ for (int i = 0; i < 4; i++)
+ output[i + 4] = (lowBits >> (24 - i * 8)) & 0xff;
+}
+
+void cvtt::Internal::ETCComputer::EmitETC1Block(uint8_t *outputBuffer, int blockBestFlip, int blockBestD, const int blockBestColors[2][3], const int blockBestTables[2], const ParallelMath::ScalarUInt16 blockBestSelectors[2], bool transparent)
+{
+ uint32_t highBits = 0;
+ uint32_t lowBits = 0;
+
+ if (blockBestD == 0)
+ {
+ highBits |= blockBestColors[0][0] << 28;
+ highBits |= blockBestColors[1][0] << 24;
+ highBits |= blockBestColors[0][1] << 20;
+ highBits |= blockBestColors[1][1] << 16;
+ highBits |= blockBestColors[0][2] << 12;
+ highBits |= blockBestColors[1][2] << 8;
+ }
+ else
+ {
+ highBits |= blockBestColors[0][0] << 27;
+ highBits |= ((blockBestColors[1][0] - blockBestColors[0][0]) & 7) << 24;
+ highBits |= blockBestColors[0][1] << 19;
+ highBits |= ((blockBestColors[1][1] - blockBestColors[0][1]) & 7) << 16;
+ highBits |= blockBestColors[0][2] << 11;
+ highBits |= ((blockBestColors[1][2] - blockBestColors[0][2]) & 7) << 8;
+ }
+
+ highBits |= (blockBestTables[0] << 5);
+ highBits |= (blockBestTables[1] << 2);
+ if (!transparent)
+ highBits |= (blockBestD << 1);
+ highBits |= blockBestFlip;
+
+ const uint8_t modifierCodes[4] = { 3, 2, 0, 1 };
+
+ uint8_t unpackedSelectors[16];
+ uint8_t unpackedSelectorCodes[16];
+ for (int sector = 0; sector < 2; sector++)
+ {
+ int blockSectorBestSelectors = blockBestSelectors[sector];
+
+ for (int px = 0; px < 8; px++)
+ {
+ int selector = (blockSectorBestSelectors >> (2 * px)) & 3;
+ unpackedSelectorCodes[g_flipTables[blockBestFlip][sector][px]] = modifierCodes[selector];
+ unpackedSelectors[g_flipTables[blockBestFlip][sector][px]] = selector;
+ }
+ }
+
+ const int pixelSelectorOrder[16] = { 0, 4, 8, 12, 1, 5, 9, 13, 2, 6, 10, 14, 3, 7, 11, 15 };
+
+ int lowBitOffset = 0;
+ for (int sb = 0; sb < 2; sb++)
+ for (int px = 0; px < 16; px++)
+ lowBits |= ((unpackedSelectorCodes[pixelSelectorOrder[px]] >> sb) & 1) << (px + sb * 16);
+
+ for (int i = 0; i < 4; i++)
+ outputBuffer[i] = (highBits >> (24 - i * 8)) & 0xff;
+ for (int i = 0; i < 4; i++)
+ outputBuffer[i + 4] = (lowBits >> (24 - i * 8)) & 0xff;
+}
+
+void cvtt::Internal::ETCComputer::CompressETC1BlockInternal(MFloat &bestTotalError, uint8_t *outputBuffer, const MUInt15 pixels[16][3], const MFloat preWeightedPixels[16][3], DifferentialResolveStorage &drs, const Options &options, bool punchthrough)
+{
+ int numTries = 0;
+
+ MUInt15 zeroU15 = ParallelMath::MakeUInt15(0);
+ MUInt16 zeroU16 = ParallelMath::MakeUInt16(0);
+
+ MUInt15 bestColors[2] = { zeroU15, zeroU15 };
+ MUInt16 bestSelectors[2] = { zeroU16, zeroU16 };
+ MUInt15 bestTables[2] = { zeroU15, zeroU15 };
+ MUInt15 bestFlip = zeroU15;
+ MUInt15 bestD = zeroU15;
+
+ MUInt15 sectorPixels[2][2][8][3];
+ MFloat sectorPreWeightedPixels[2][2][8][3];
+ MUInt15 sectorCumulative[2][2][3];
+
+ ParallelMath::Int16CompFlag bestIsThisMode = ParallelMath::MakeBoolInt16(false);
+
+ for (int flip = 0; flip < 2; flip++)
+ {
+ for (int sector = 0; sector < 2; sector++)
+ {
+ for (int ch = 0; ch < 3; ch++)
+ sectorCumulative[flip][sector][ch] = zeroU15;
+
+ for (int px = 0; px < 8; px++)
+ {
+ for (int ch = 0; ch < 3; ch++)
+ {
+ MUInt15 pixelChannelValue = pixels[g_flipTables[flip][sector][px]][ch];
+ sectorPixels[flip][sector][px][ch] = pixelChannelValue;
+ sectorPreWeightedPixels[flip][sector][px][ch] = preWeightedPixels[g_flipTables[flip][sector][px]][ch];
+ sectorCumulative[flip][sector][ch] = sectorCumulative[flip][sector][ch] + pixelChannelValue;
+ }
+ }
+ }
+ }
+
+ static const MSInt16 modifierTables[8][4] =
+ {
+ { ParallelMath::MakeSInt16(-8), ParallelMath::MakeSInt16(-2), ParallelMath::MakeSInt16(2), ParallelMath::MakeSInt16(8) },
+ { ParallelMath::MakeSInt16(-17), ParallelMath::MakeSInt16(-5), ParallelMath::MakeSInt16(5), ParallelMath::MakeSInt16(17) },
+ { ParallelMath::MakeSInt16(-29), ParallelMath::MakeSInt16(-9), ParallelMath::MakeSInt16(9), ParallelMath::MakeSInt16(29) },
+ { ParallelMath::MakeSInt16(-42), ParallelMath::MakeSInt16(-13), ParallelMath::MakeSInt16(13), ParallelMath::MakeSInt16(42) },
+ { ParallelMath::MakeSInt16(-60), ParallelMath::MakeSInt16(-18), ParallelMath::MakeSInt16(18), ParallelMath::MakeSInt16(60) },
+ { ParallelMath::MakeSInt16(-80), ParallelMath::MakeSInt16(-24), ParallelMath::MakeSInt16(24), ParallelMath::MakeSInt16(80) },
+ { ParallelMath::MakeSInt16(-106), ParallelMath::MakeSInt16(-33), ParallelMath::MakeSInt16(33), ParallelMath::MakeSInt16(106) },
+ { ParallelMath::MakeSInt16(-183), ParallelMath::MakeSInt16(-47), ParallelMath::MakeSInt16(47), ParallelMath::MakeSInt16(183) },
+ };
+
+ bool isFakeBT709 = ((options.flags & cvtt::Flags::ETC_UseFakeBT709) != 0);
+
+ int minD = punchthrough ? 1 : 0;
+
+ for (int flip = 0; flip < 2; flip++)
+ {
+ drs.diffNumAttempts[0] = drs.diffNumAttempts[1] = zeroU15;
+
+ MFloat bestIndError[2] = { ParallelMath::MakeFloat(FLT_MAX), ParallelMath::MakeFloat(FLT_MAX) };
+ MUInt16 bestIndSelectors[2] = { ParallelMath::MakeUInt16(0), ParallelMath::MakeUInt16(0) };
+ MUInt15 bestIndColors[2] = { zeroU15, zeroU15 };
+ MUInt15 bestIndTable[2] = { zeroU15, zeroU15 };
+
+ for (int d = minD; d < 2; d++)
+ {
+ for (int sector = 0; sector < 2; sector++)
+ {
+ const int16_t *potentialOffsets = cvtt::Tables::ETC1::g_potentialOffsets4;
+
+ for (int table = 0; table < 8; table++)
+ {
+ int16_t numOffsets = *potentialOffsets++;
+
+ MUInt15 possibleColors[cvtt::Tables::ETC1::g_maxPotentialOffsets];
+
+ MUInt15 quantized[3];
+ for (int oi = 0; oi < numOffsets; oi++)
+ {
+ if (!isFakeBT709)
+ {
+ for (int ch = 0; ch < 3; ch++)
+ {
+ // cu is in range 0..2040
+ MUInt15 cu15 = ParallelMath::Min(
+ ParallelMath::MakeUInt15(2040),
+ ParallelMath::ToUInt15(
+ ParallelMath::Max(
+ ParallelMath::MakeSInt16(0),
+ ParallelMath::LosslessCast<MSInt16>::Cast(sectorCumulative[flip][sector][ch]) + ParallelMath::MakeSInt16(potentialOffsets[oi])
+ )
+ )
+ );
+
+ if (d == 1)
+ {
+ //quantized[ch] = (cu * 31 + (cu >> 3) + 1024) >> 11;
+ quantized[ch] = ParallelMath::ToUInt15(
+ ParallelMath::RightShift(
+ (ParallelMath::LosslessCast<MUInt16>::Cast(cu15) << 5) - ParallelMath::LosslessCast<MUInt16>::Cast(cu15) + ParallelMath::LosslessCast<MUInt16>::Cast(ParallelMath::RightShift(cu15, 3)) + ParallelMath::MakeUInt16(1024)
+ , 11)
+ );
+ }
+ else
+ {
+ //quantized[ch] = (cu * 30 + (cu >> 3) + 2048) >> 12;
+ quantized[ch] = ParallelMath::ToUInt15(
+ ParallelMath::RightShift(
+ (ParallelMath::LosslessCast<MUInt16>::Cast(cu15) << 5) - ParallelMath::LosslessCast<MUInt16>::Cast(cu15 << 1) + ParallelMath::LosslessCast<MUInt16>::Cast(ParallelMath::RightShift(cu15, 3)) + ParallelMath::MakeUInt16(2048)
+ , 12)
+ );
+ }
+ }
+ }
+ else
+ {
+ MUInt15 offsetCumulative[3];
+ for (int ch = 0; ch < 3; ch++)
+ {
+ // cu is in range 0..2040
+ MUInt15 cu15 = ParallelMath::Min(
+ ParallelMath::MakeUInt15(2040),
+ ParallelMath::ToUInt15(
+ ParallelMath::Max(
+ ParallelMath::MakeSInt16(0),
+ ParallelMath::LosslessCast<MSInt16>::Cast(sectorCumulative[flip][sector][ch]) + ParallelMath::MakeSInt16(potentialOffsets[oi])
+ )
+ )
+ );
+
+ offsetCumulative[ch] = cu15;
+ }
+
+ if ((options.flags & cvtt::Flags::ETC_FakeBT709Accurate) != 0)
+ ResolveHalfBlockFakeBT709RoundingAccurate(quantized, offsetCumulative, d == 1);
+ else
+ ResolveHalfBlockFakeBT709RoundingFast(quantized, offsetCumulative, d == 1);
+ }
+
+ possibleColors[oi] = quantized[0] | (quantized[1] << 5) | (quantized[2] << 10);
+ }
+
+ potentialOffsets += numOffsets;
+
+ ParallelMath::UInt15 numUniqueColors;
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ {
+ uint16_t blockNumUniqueColors = 1;
+ for (int i = 1; i < numOffsets; i++)
+ {
+ uint16_t color = ParallelMath::Extract(possibleColors[i], block);
+ if (color != ParallelMath::Extract(possibleColors[blockNumUniqueColors - 1], block))
+ ParallelMath::PutUInt15(possibleColors[blockNumUniqueColors++], block, color);
+ }
+
+ ParallelMath::PutUInt15(numUniqueColors, block, blockNumUniqueColors);
+ }
+
+ int maxUniqueColors = ParallelMath::Extract(numUniqueColors, 0);
+ for (int block = 1; block < ParallelMath::ParallelSize; block++)
+ maxUniqueColors = std::max<int>(maxUniqueColors, ParallelMath::Extract(numUniqueColors, block));
+
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ {
+ uint16_t fillColor = ParallelMath::Extract(possibleColors[0], block);
+ for (int i = ParallelMath::Extract(numUniqueColors, block); i < maxUniqueColors; i++)
+ ParallelMath::PutUInt15(possibleColors[i], block, fillColor);
+ }
+
+ for (int i = 0; i < maxUniqueColors; i++)
+ {
+ MFloat error = ParallelMath::MakeFloatZero();
+ MUInt16 selectors = ParallelMath::MakeUInt16(0);
+ MUInt15 quantized = possibleColors[i];
+ TestHalfBlock(error, selectors, quantized, sectorPixels[flip][sector], sectorPreWeightedPixels[flip][sector], modifierTables[table], d == 1, options);
+
+ if (d == 0)
+ {
+ ParallelMath::Int16CompFlag errorBetter = ParallelMath::FloatFlagToInt16(ParallelMath::Less(error, bestIndError[sector]));
+ if (ParallelMath::AnySet(errorBetter))
+ {
+ bestIndError[sector] = ParallelMath::Min(error, bestIndError[sector]);
+ ParallelMath::ConditionalSet(bestIndSelectors[sector], errorBetter, selectors);
+ ParallelMath::ConditionalSet(bestIndColors[sector], errorBetter, quantized);
+ ParallelMath::ConditionalSet(bestIndTable[sector], errorBetter, ParallelMath::MakeUInt15(table));
+ }
+ }
+ else
+ {
+ ParallelMath::Int16CompFlag isInBounds = ParallelMath::Less(ParallelMath::MakeUInt15(i), numUniqueColors);
+
+ MUInt15 storageIndexes = drs.diffNumAttempts[sector];
+ drs.diffNumAttempts[sector] = drs.diffNumAttempts[sector] + ParallelMath::SelectOrZero(isInBounds, ParallelMath::MakeUInt15(1));
+
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ {
+ int storageIndex = ParallelMath::Extract(storageIndexes, block);
+
+ ParallelMath::PutFloat(drs.diffErrors[sector][storageIndex], block, ParallelMath::Extract(error, block));
+ ParallelMath::PutUInt16(drs.diffSelectors[sector][storageIndex], block, ParallelMath::Extract(selectors, block));
+ ParallelMath::PutUInt15(drs.diffColors[sector][storageIndex], block, ParallelMath::Extract(quantized, block));
+ ParallelMath::PutUInt15(drs.diffTables[sector][storageIndex], block, table);
+ }
+ }
+ }
+ }
+ }
+
+ if (d == 0)
+ {
+ MFloat bestIndErrorTotal = bestIndError[0] + bestIndError[1];
+ ParallelMath::Int16CompFlag errorBetter = ParallelMath::FloatFlagToInt16(ParallelMath::Less(bestIndErrorTotal, bestTotalError));
+ if (ParallelMath::AnySet(errorBetter))
+ {
+ bestIsThisMode = bestIsThisMode | errorBetter;
+
+ bestTotalError = ParallelMath::Min(bestTotalError, bestIndErrorTotal);
+ ParallelMath::ConditionalSet(bestFlip, errorBetter, ParallelMath::MakeUInt15(flip));
+ ParallelMath::ConditionalSet(bestD, errorBetter, ParallelMath::MakeUInt15(d));
+ for (int sector = 0; sector < 2; sector++)
+ {
+ ParallelMath::ConditionalSet(bestColors[sector], errorBetter, bestIndColors[sector]);
+ ParallelMath::ConditionalSet(bestSelectors[sector], errorBetter, bestIndSelectors[sector]);
+ ParallelMath::ConditionalSet(bestTables[sector], errorBetter, bestIndTable[sector]);
+ }
+ }
+ }
+ else
+ {
+ ParallelMath::Int16CompFlag canIgnoreSector[2] = { ParallelMath::MakeBoolInt16(false), ParallelMath::MakeBoolInt16(false) };
+ FindBestDifferentialCombination(flip, d, canIgnoreSector, bestIsThisMode, bestTotalError, bestFlip, bestD, bestColors, bestSelectors, bestTables, drs);
+ }
+ }
+ }
+
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ {
+ if (!ParallelMath::Extract(bestIsThisMode, block))
+ continue;
+
+ uint32_t highBits = 0;
+ uint32_t lowBits = 0;
+
+ int blockBestFlip = ParallelMath::Extract(bestFlip, block);
+ int blockBestD = ParallelMath::Extract(bestD, block);
+ int blockBestTables[2] = { ParallelMath::Extract(bestTables[0], block), ParallelMath::Extract(bestTables[1], block) };
+ ParallelMath::ScalarUInt16 blockBestSelectors[2] = { ParallelMath::Extract(bestSelectors[0], block), ParallelMath::Extract(bestSelectors[1], block) };
+
+ int colors[2][3];
+ for (int sector = 0; sector < 2; sector++)
+ {
+ int sectorColor = ParallelMath::Extract(bestColors[sector], block);
+ for (int ch = 0; ch < 3; ch++)
+ colors[sector][ch] = (sectorColor >> (ch * 5)) & 31;
+ }
+
+ EmitETC1Block(outputBuffer + block * 8, blockBestFlip, blockBestD, colors, blockBestTables, blockBestSelectors, false);
+ }
+}
+
+
+void cvtt::Internal::ETCComputer::CompressETC1PunchthroughBlockInternal(MFloat &bestTotalError, uint8_t *outputBuffer, const MUInt15 pixels[16][3], const MFloat preWeightedPixels[16][3], const ParallelMath::Int16CompFlag isTransparent[16], DifferentialResolveStorage &drs, const Options &options)
+{
+ int numTries = 0;
+
+ MUInt15 zeroU15 = ParallelMath::MakeUInt15(0);
+ MUInt16 zeroU16 = ParallelMath::MakeUInt16(0);
+
+ MUInt15 bestColors[2] = { zeroU15, zeroU15 };
+ MUInt16 bestSelectors[2] = { zeroU16, zeroU16 };
+ MUInt15 bestTables[2] = { zeroU15, zeroU15 };
+ MUInt15 bestFlip = zeroU15;
+
+ MUInt15 sectorPixels[2][2][8][3];
+ ParallelMath::Int16CompFlag sectorTransparent[2][2][8];
+ MFloat sectorPreWeightedPixels[2][2][8][3];
+ MUInt15 sectorCumulative[2][2][3];
+
+ ParallelMath::Int16CompFlag bestIsThisMode = ParallelMath::MakeBoolInt16(false);
+
+ for (int flip = 0; flip < 2; flip++)
+ {
+ for (int sector = 0; sector < 2; sector++)
+ {
+ for (int ch = 0; ch < 3; ch++)
+ sectorCumulative[flip][sector][ch] = zeroU15;
+
+ for (int px = 0; px < 8; px++)
+ {
+ for (int ch = 0; ch < 3; ch++)
+ {
+ MUInt15 pixelChannelValue = pixels[g_flipTables[flip][sector][px]][ch];
+ sectorPixels[flip][sector][px][ch] = pixelChannelValue;
+ sectorPreWeightedPixels[flip][sector][px][ch] = preWeightedPixels[g_flipTables[flip][sector][px]][ch];
+ sectorCumulative[flip][sector][ch] = sectorCumulative[flip][sector][ch] + pixelChannelValue;
+ }
+
+ sectorTransparent[flip][sector][px] = isTransparent[g_flipTables[flip][sector][px]];
+ }
+ }
+ }
+
+ static const MUInt15 modifiers[8] =
+ {
+ ParallelMath::MakeUInt15(8),
+ ParallelMath::MakeUInt15(17),
+ ParallelMath::MakeUInt15(29),
+ ParallelMath::MakeUInt15(42),
+ ParallelMath::MakeUInt15(60),
+ ParallelMath::MakeUInt15(80),
+ ParallelMath::MakeUInt15(106),
+ ParallelMath::MakeUInt15(183),
+ };
+
+ bool isFakeBT709 = ((options.flags & cvtt::Flags::ETC_UseFakeBT709) != 0);
+
+ const int maxSectorCumulativeOffsets = 17;
+
+ for (int flip = 0; flip < 2; flip++)
+ {
+ ParallelMath::Int16CompFlag canIgnoreSector[2] = { ParallelMath::MakeBoolInt16(true), ParallelMath::MakeBoolInt16(false) };
+
+ for (int sector = 0; sector < 2; sector++)
+ for (int px = 0; px < 8; px++)
+ canIgnoreSector[sector] = canIgnoreSector[sector] & sectorTransparent[flip][sector][px];
+
+ drs.diffNumAttempts[0] = drs.diffNumAttempts[1] = zeroU15;
+
+ for (int sector = 0; sector < 2; sector++)
+ {
+ MUInt15 sectorNumOpaque = ParallelMath::MakeUInt15(0);
+ for (int px = 0; px < 8; px++)
+ sectorNumOpaque = sectorNumOpaque + ParallelMath::SelectOrZero(sectorTransparent[flip][sector][px], ParallelMath::MakeUInt15(1));
+
+ int sectorMaxOpaque = 0;
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ sectorMaxOpaque = std::max<int>(sectorMaxOpaque, ParallelMath::Extract(sectorNumOpaque, block));
+
+ int sectorNumOpaqueMultipliers = sectorMaxOpaque * 2 + 1;
+
+ MUInt15 sectorNumOpaqueDenominator = ParallelMath::Max(ParallelMath::MakeUInt15(1), sectorNumOpaque) << 8;
+ MUInt15 sectorNumOpaqueAddend = sectorNumOpaque << 7;
+
+ MSInt16 sectorNumOpaqueSigned = ParallelMath::LosslessCast<MSInt16>::Cast(sectorNumOpaque);
+ MSInt16 negSectorNumOpaqueSigned = ParallelMath::MakeSInt16(0) - sectorNumOpaqueSigned;
+
+ MUInt15 sectorCumulativeMax = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::CompactMultiply(ParallelMath::MakeUInt15(255), sectorNumOpaque));
+
+ for (int table = 0; table < 8; table++)
+ {
+ MUInt15 possibleColors[maxSectorCumulativeOffsets];
+
+ MUInt15 quantized[3];
+ for (int om = -sectorMaxOpaque; om <= sectorMaxOpaque; om++)
+ {
+ MSInt16 clampedOffsetMult = ParallelMath::Max(ParallelMath::Min(ParallelMath::MakeSInt16(om), sectorNumOpaqueSigned), negSectorNumOpaqueSigned);
+ MSInt16 offset = ParallelMath::CompactMultiply(clampedOffsetMult, modifiers[table]);
+
+ for (int ch = 0; ch < 3; ch++)
+ {
+ // cu is in range 0..255*numOpaque (at most 0..2040)
+ MUInt15 cu15 = ParallelMath::Min(
+ sectorCumulativeMax,
+ ParallelMath::ToUInt15(
+ ParallelMath::Max(
+ ParallelMath::MakeSInt16(0),
+ ParallelMath::LosslessCast<MSInt16>::Cast(sectorCumulative[flip][sector][ch]) + offset
+ )
+ )
+ );
+
+ //quantized[ch] = (cu * 31 + (cu >> 3) + (numOpaque * 128)) / (numOpaque * 256)
+ MUInt16 cuTimes31 = (ParallelMath::LosslessCast<MUInt16>::Cast(cu15) << 5) - ParallelMath::LosslessCast<MUInt16>::Cast(cu15);
+ MUInt15 cuDiv8 = ParallelMath::RightShift(cu15, 3);
+ MUInt16 numerator = cuTimes31 + ParallelMath::LosslessCast<MUInt16>::Cast(cuDiv8 + sectorNumOpaqueAddend);
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ ParallelMath::PutUInt15(quantized[ch], block, ParallelMath::Extract(numerator, block) / ParallelMath::Extract(sectorNumOpaqueDenominator, block));
+ }
+
+ possibleColors[om + sectorMaxOpaque] = quantized[0] | (quantized[1] << 5) | (quantized[2] << 10);
+ }
+
+ ParallelMath::UInt15 numUniqueColors;
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ {
+ uint16_t blockNumUniqueColors = 1;
+ for (int i = 1; i < sectorNumOpaqueMultipliers; i++)
+ {
+ uint16_t color = ParallelMath::Extract(possibleColors[i], block);
+ if (color != ParallelMath::Extract(possibleColors[blockNumUniqueColors - 1], block))
+ ParallelMath::PutUInt15(possibleColors[blockNumUniqueColors++], block, color);
+ }
+
+ ParallelMath::PutUInt15(numUniqueColors, block, blockNumUniqueColors);
+ }
+
+ int maxUniqueColors = ParallelMath::Extract(numUniqueColors, 0);
+ for (int block = 1; block < ParallelMath::ParallelSize; block++)
+ maxUniqueColors = std::max<int>(maxUniqueColors, ParallelMath::Extract(numUniqueColors, block));
+
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ {
+ uint16_t fillColor = ParallelMath::Extract(possibleColors[0], block);
+ for (int i = ParallelMath::Extract(numUniqueColors, block); i < maxUniqueColors; i++)
+ ParallelMath::PutUInt15(possibleColors[i], block, fillColor);
+ }
+
+ for (int i = 0; i < maxUniqueColors; i++)
+ {
+ MFloat error = ParallelMath::MakeFloatZero();
+ MUInt16 selectors = ParallelMath::MakeUInt16(0);
+ MUInt15 quantized = possibleColors[i];
+ TestHalfBlockPunchthrough(error, selectors, quantized, sectorPixels[flip][sector], sectorPreWeightedPixels[flip][sector], sectorTransparent[flip][sector], modifiers[table], options);
+
+ ParallelMath::Int16CompFlag isInBounds = ParallelMath::Less(ParallelMath::MakeUInt15(i), numUniqueColors);
+
+ MUInt15 storageIndexes = drs.diffNumAttempts[sector];
+ drs.diffNumAttempts[sector] = drs.diffNumAttempts[sector] + ParallelMath::SelectOrZero(isInBounds, ParallelMath::MakeUInt15(1));
+
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ {
+ int storageIndex = ParallelMath::Extract(storageIndexes, block);
+
+ ParallelMath::PutFloat(drs.diffErrors[sector][storageIndex], block, ParallelMath::Extract(error, block));
+ ParallelMath::PutUInt16(drs.diffSelectors[sector][storageIndex], block, ParallelMath::Extract(selectors, block));
+ ParallelMath::PutUInt15(drs.diffColors[sector][storageIndex], block, ParallelMath::Extract(quantized, block));
+ ParallelMath::PutUInt15(drs.diffTables[sector][storageIndex], block, table);
+ }
+ }
+ }
+ }
+
+ MUInt15 bestDDummy = ParallelMath::MakeUInt15(0);
+ FindBestDifferentialCombination(flip, 1, canIgnoreSector, bestIsThisMode, bestTotalError, bestFlip, bestDDummy, bestColors, bestSelectors, bestTables, drs);
+ }
+
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ {
+ if (!ParallelMath::Extract(bestIsThisMode, block))
+ continue;
+
+ int blockBestColors[2][3];
+ int blockBestTables[2];
+ ParallelMath::ScalarUInt16 blockBestSelectors[2];
+ for (int sector = 0; sector < 2; sector++)
+ {
+ int sectorColor = ParallelMath::Extract(bestColors[sector], block);
+ for (int ch = 0; ch < 3; ch++)
+ blockBestColors[sector][ch] = (sectorColor >> (ch * 5)) & 31;
+
+ blockBestTables[sector] = ParallelMath::Extract(bestTables[sector], block);
+ blockBestSelectors[sector] = ParallelMath::Extract(bestSelectors[sector], block);
+ }
+
+ EmitETC1Block(outputBuffer + block * 8, ParallelMath::Extract(bestFlip, block), 1, blockBestColors, blockBestTables, blockBestSelectors, true);
+ }
+}
+
+
+cvtt::ETC1CompressionData *cvtt::Internal::ETCComputer::AllocETC1Data(cvtt::Kernels::allocFunc_t allocFunc, void *context)
+{
+ void *buffer = allocFunc(context, sizeof(cvtt::Internal::ETCComputer::ETC1CompressionDataInternal));
+ if (!buffer)
+ return NULL;
+ new (buffer) cvtt::Internal::ETCComputer::ETC1CompressionDataInternal(context);
+ return static_cast<ETC1CompressionData*>(buffer);
+}
+
+void cvtt::Internal::ETCComputer::ReleaseETC1Data(ETC1CompressionData *compressionData, cvtt::Kernels::freeFunc_t freeFunc)
+{
+ cvtt::Internal::ETCComputer::ETC1CompressionDataInternal* internalData = static_cast<cvtt::Internal::ETCComputer::ETC1CompressionDataInternal*>(compressionData);
+ void *context = internalData->m_context;
+ internalData->~ETC1CompressionDataInternal();
+ freeFunc(context, compressionData, sizeof(cvtt::Internal::ETCComputer::ETC1CompressionDataInternal));
+}
+
+cvtt::ETC2CompressionData *cvtt::Internal::ETCComputer::AllocETC2Data(cvtt::Kernels::allocFunc_t allocFunc, void *context, const cvtt::Options &options)
+{
+ void *buffer = allocFunc(context, sizeof(cvtt::Internal::ETCComputer::ETC2CompressionDataInternal));
+ if (!buffer)
+ return NULL;
+ new (buffer) cvtt::Internal::ETCComputer::ETC2CompressionDataInternal(context, options);
+ return static_cast<ETC2CompressionData*>(buffer);
+}
+
+void cvtt::Internal::ETCComputer::ReleaseETC2Data(ETC2CompressionData *compressionData, cvtt::Kernels::freeFunc_t freeFunc)
+{
+ cvtt::Internal::ETCComputer::ETC2CompressionDataInternal* internalData = static_cast<cvtt::Internal::ETCComputer::ETC2CompressionDataInternal*>(compressionData);
+ void *context = internalData->m_context;
+ internalData->~ETC2CompressionDataInternal();
+ freeFunc(context, compressionData, sizeof(cvtt::Internal::ETCComputer::ETC2CompressionDataInternal));
+}
+
+cvtt::Internal::ETCComputer::ETC2CompressionDataInternal::ETC2CompressionDataInternal(void *context, const cvtt::Options &options)
+ : m_context(context)
+{
+ const float cd[3] = { options.redWeight, options.greenWeight, options.blueWeight };
+ const float rotCD[3] = { cd[1], cd[2], cd[0] };
+
+ const float offs = -(rotCD[0] * cd[0] + rotCD[1] * cd[1] + rotCD[2] * cd[2]) / (cd[0] * cd[0] + cd[1] * cd[1] + cd[2] * cd[2]);
+
+ const float chromaAxis0[3] = { rotCD[0] + cd[0] * offs, rotCD[1] + cd[1] * offs, rotCD[2] + cd[2] * offs };
+
+ const float chromaAxis1Unnormalized[3] =
+ {
+ chromaAxis0[1] * cd[2] - chromaAxis0[2] * cd[1],
+ chromaAxis0[2] * cd[0] - chromaAxis0[0] * cd[2],
+ chromaAxis0[0] * cd[1] - chromaAxis0[1] * cd[0]
+ };
+
+ const float ca0LengthSq = (chromaAxis0[0] * chromaAxis0[0] + chromaAxis0[1] * chromaAxis0[1] + chromaAxis0[2] * chromaAxis0[2]);
+ const float ca1UNLengthSq = (chromaAxis1Unnormalized[0] * chromaAxis1Unnormalized[0] + chromaAxis1Unnormalized[1] * chromaAxis1Unnormalized[1] + chromaAxis1Unnormalized[2] * chromaAxis1Unnormalized[2]);
+ const float lengthRatio = static_cast<float>(std::sqrt(ca0LengthSq / ca1UNLengthSq));
+
+ const float chromaAxis1[3] = { chromaAxis1Unnormalized[0] * lengthRatio, chromaAxis1Unnormalized[1] * lengthRatio, chromaAxis1Unnormalized[2] * lengthRatio };
+
+ for (int i = 0; i < 3; i++)
+ {
+ m_chromaSideAxis0[i] = chromaAxis0[i];
+ m_chromaSideAxis1[i] = chromaAxis1[i];
+ }
+}
+
+#endif
diff --git a/thirdparty/cvtt/ConvectionKernels_ETC.h b/thirdparty/cvtt/ConvectionKernels_ETC.h
new file mode 100644
index 0000000000..5e3c4d74fd
--- /dev/null
+++ b/thirdparty/cvtt/ConvectionKernels_ETC.h
@@ -0,0 +1,126 @@
+#pragma once
+#ifndef __CVTT_CONVECTIONKERNELS_ETC_H__
+#define __CVTT_CONVECTIONKERNELS_ETC_H__
+
+#include "ConvectionKernels.h"
+#include "ConvectionKernels_ParallelMath.h"
+
+namespace cvtt
+{
+ struct Options;
+
+ namespace Internal
+ {
+ class ETCComputer
+ {
+ public:
+ static void CompressETC1Block(uint8_t *outputBuffer, const PixelBlockU8 *inputBlocks, ETC1CompressionData *compressionData, const Options &options);
+ static void CompressETC2Block(uint8_t *outputBuffer, const PixelBlockU8 *inputBlocks, ETC2CompressionData *compressionData, const Options &options, bool punchthroughAlpha);
+ static void CompressETC2AlphaBlock(uint8_t *outputBuffer, const PixelBlockU8 *inputBlocks, const Options &options);
+ static void CompressEACBlock(uint8_t *outputBuffer, const PixelBlockScalarS16 *inputBlocks, bool isSigned, const Options &options);
+
+ static ETC2CompressionData *AllocETC2Data(cvtt::Kernels::allocFunc_t allocFunc, void *context, const cvtt::Options &options);
+ static void ReleaseETC2Data(ETC2CompressionData *compressionData, cvtt::Kernels::freeFunc_t freeFunc);
+
+ static ETC1CompressionData *AllocETC1Data(cvtt::Kernels::allocFunc_t allocFunc, void *context);
+ static void ReleaseETC1Data(ETC1CompressionData *compressionData, cvtt::Kernels::freeFunc_t freeFunc);
+
+ private:
+ typedef ParallelMath::Float MFloat;
+ typedef ParallelMath::SInt16 MSInt16;
+ typedef ParallelMath::UInt15 MUInt15;
+ typedef ParallelMath::UInt16 MUInt16;
+ typedef ParallelMath::SInt32 MSInt32;
+ typedef ParallelMath::UInt31 MUInt31;
+
+ struct DifferentialResolveStorage
+ {
+ static const unsigned int MaxAttemptsPerSector = 57 + 81 + 81 + 81 + 81 + 81 + 81 + 81;
+
+ MUInt15 diffNumAttempts[2];
+ MFloat diffErrors[2][MaxAttemptsPerSector];
+ MUInt16 diffSelectors[2][MaxAttemptsPerSector];
+ MUInt15 diffColors[2][MaxAttemptsPerSector];
+ MUInt15 diffTables[2][MaxAttemptsPerSector];
+
+ uint16_t attemptSortIndexes[2][MaxAttemptsPerSector];
+ };
+
+ struct HModeEval
+ {
+ MFloat errors[62][16];
+ MUInt16 signBits[62];
+ MUInt15 uniqueQuantizedColors[62];
+ MUInt15 numUniqueColors[2];
+ };
+
+ struct ETC1CompressionDataInternal : public cvtt::ETC1CompressionData
+ {
+ explicit ETC1CompressionDataInternal(void *context)
+ : m_context(context)
+ {
+ }
+
+ DifferentialResolveStorage m_drs;
+ void *m_context;
+ };
+
+ struct ETC2CompressionDataInternal : public cvtt::ETC2CompressionData
+ {
+ explicit ETC2CompressionDataInternal(void *context, const cvtt::Options &options);
+
+ HModeEval m_h;
+ DifferentialResolveStorage m_drs;
+
+ void *m_context;
+ float m_chromaSideAxis0[3];
+ float m_chromaSideAxis1[3];
+ };
+
+ static MFloat ComputeErrorUniform(const MUInt15 pixelA[3], const MUInt15 pixelB[3]);
+ static MFloat ComputeErrorWeighted(const MUInt15 reconstructed[3], const MFloat pixelB[3], const Options options);
+ static MFloat ComputeErrorFakeBT709(const MUInt15 reconstructed[3], const MFloat pixelB[3]);
+
+ static void TestHalfBlock(MFloat &outError, MUInt16 &outSelectors, MUInt15 quantizedPackedColor, const MUInt15 pixels[8][3], const MFloat preWeightedPixels[8][3], const MSInt16 modifiers[4], bool isDifferential, const Options &options);
+ static void TestHalfBlockPunchthrough(MFloat &outError, MUInt16 &outSelectors, MUInt15 quantizedPackedColor, const MUInt15 pixels[8][3], const MFloat preWeightedPixels[8][3], const ParallelMath::Int16CompFlag isTransparent[8], const MUInt15 modifier, const Options &options);
+ static void FindBestDifferentialCombination(int flip, int d, const ParallelMath::Int16CompFlag canIgnoreSector[2], ParallelMath::Int16CompFlag& bestIsThisMode, MFloat& bestTotalError, MUInt15& bestFlip, MUInt15& bestD, MUInt15 bestColors[2], MUInt16 bestSelectors[2], MUInt15 bestTables[2], DifferentialResolveStorage &drs);
+
+ static ParallelMath::Int16CompFlag ETCDifferentialIsLegalForChannel(const MUInt15 &a, const MUInt15 &b);
+ static ParallelMath::Int16CompFlag ETCDifferentialIsLegal(const MUInt15 &a, const MUInt15 &b);
+ static bool ETCDifferentialIsLegalForChannelScalar(const uint16_t &a, const uint16_t &b);
+ static bool ETCDifferentialIsLegalScalar(const uint16_t &a, const uint16_t &b);
+
+ static void EncodeTMode(uint8_t *outputBuffer, MFloat &bestError, const ParallelMath::Int16CompFlag isIsolated[16], const MUInt15 pixels[16][3], const MFloat preWeightedPixels[16][3], const Options &options);
+ static void EncodeHMode(uint8_t *outputBuffer, MFloat &bestError, const ParallelMath::Int16CompFlag groupings[16], const MUInt15 pixels[16][3], HModeEval &he, const MFloat preWeightedPixels[16][3], const Options &options);
+
+ static void EncodeVirtualTModePunchthrough(uint8_t *outputBuffer, MFloat &bestError, const ParallelMath::Int16CompFlag isIsolated[16], const MUInt15 pixels[16][3], const MFloat preWeightedPixels[16][3], const ParallelMath::Int16CompFlag isTransparent[16], const ParallelMath::Int16CompFlag& anyTransparent, const ParallelMath::Int16CompFlag& allTransparent, const Options &options);
+
+ static MUInt15 DecodePlanarCoeff(const MUInt15 &coeff, int ch);
+ static void EncodePlanar(uint8_t *outputBuffer, MFloat &bestError, const MUInt15 pixels[16][3], const MFloat preWeightedPixels[16][3], const Options &options);
+
+ static void CompressETC1BlockInternal(MFloat &bestTotalError, uint8_t *outputBuffer, const MUInt15 pixels[16][3], const MFloat preWeightedPixels[16][3], DifferentialResolveStorage& compressionData, const Options &options, bool punchthrough);
+ static void CompressETC1PunchthroughBlockInternal(MFloat &bestTotalError, uint8_t *outputBuffer, const MUInt15 pixels[16][3], const MFloat preWeightedPixels[16][3], const ParallelMath::Int16CompFlag isTransparent[16], DifferentialResolveStorage& compressionData, const Options &options);
+ static void CompressETC2AlphaBlockInternal(uint8_t *outputBuffer, const MUInt15 pixels[16], bool is11Bit, bool isSigned, const Options &options);
+
+ static void ExtractBlocks(MUInt15 pixels[16][3], MFloat preWeightedPixels[16][3], const PixelBlockU8 *inputBlocks, const Options &options);
+
+ static void ResolveHalfBlockFakeBT709RoundingAccurate(MUInt15 quantized[3], const MUInt15 sectorCumulative[3], bool isDifferential);
+ static void ResolveHalfBlockFakeBT709RoundingFast(MUInt15 quantized[3], const MUInt15 sectorCumulative[3], bool isDifferential);
+ static void ResolveTHFakeBT709Rounding(MUInt15 quantized[3], const MUInt15 target[3], const MUInt15 &granularity);
+ static void ConvertToFakeBT709(MFloat yuv[3], const MUInt15 color[3]);
+ static void ConvertToFakeBT709(MFloat yuv[3], const MFloat color[3]);
+ static void ConvertToFakeBT709(MFloat yuv[3], const MFloat &r, const MFloat &g, const MFloat &b);
+ static void ConvertFromFakeBT709(MFloat rgb[3], const MFloat yuv[3]);
+
+ static void QuantizeETC2Alpha(int tableIndex, const MUInt15& value, const MUInt15& baseValue, const MUInt15& multiplier, bool is11Bit, bool isSigned, MUInt15& outIndexes, MUInt15& outQuantizedValues);
+
+ static void EmitTModeBlock(uint8_t *outputBuffer, const ParallelMath::ScalarUInt16 lineColor[3], const ParallelMath::ScalarUInt16 isolatedColor[3], int32_t packedSelectors, ParallelMath::ScalarUInt16 table, bool opaque);
+ static void EmitHModeBlock(uint8_t *outputBuffer, const ParallelMath::ScalarUInt16 blockColors[2], ParallelMath::ScalarUInt16 sectorBits, ParallelMath::ScalarUInt16 signBits, ParallelMath::ScalarUInt16 table, bool opaque);
+ static void EmitETC1Block(uint8_t *outputBuffer, int blockBestFlip, int blockBestD, const int blockBestColors[2][3], const int blockBestTables[2], const ParallelMath::ScalarUInt16 blockBestSelectors[2], bool transparent);
+
+ static const int g_flipTables[2][2][8];
+ };
+ }
+}
+
+#endif
diff --git a/thirdparty/cvtt/ConvectionKernels_ETC1.h b/thirdparty/cvtt/ConvectionKernels_ETC1.h
new file mode 100644
index 0000000000..775e41669f
--- /dev/null
+++ b/thirdparty/cvtt/ConvectionKernels_ETC1.h
@@ -0,0 +1,29 @@
+#include <stdint.h>
+
+namespace cvtt
+{
+ namespace Tables
+ {
+ namespace ETC1
+ {
+ const int16_t g_potentialOffsets4[] =
+ {
+ 57, -64, -58, -54, -52, -48, -46, -44, -42, -40, -38, -36, -34, -32, -30, -28, -26, -24, -22, -20, -18, -16, -14, -12, -10, -8, -6, -4, -2, 0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30, 32, 34, 36, 38, 40, 42, 44, 46, 48, 52, 54, 58, 64,
+ 81, -136, -124, -114, -112, -102, -100, -92, -90, -88, -80, -78, -76, -70, -68, -66, -64, -58, -56, -54, -52, -48, -46, -44, -42, -40, -36, -34, -32, -30, -26, -24, -22, -20, -18, -14, -12, -10, -8, -4, -2, 0, 2, 4, 8, 10, 12, 14, 18, 20, 22, 24, 26, 30, 32, 34, 36, 40, 42, 44, 46, 48, 52, 54, 56, 58, 64, 66, 68, 70, 76, 78, 80, 88, 90, 92, 100, 102, 112, 114, 124, 136,
+ 81, -232, -212, -194, -192, -174, -172, -156, -154, -152, -136, -134, -132, -118, -116, -114, -112, -98, -96, -94, -92, -80, -78, -76, -74, -72, -60, -58, -56, -54, -42, -40, -38, -36, -34, -22, -20, -18, -16, -4, -2, 0, 2, 4, 16, 18, 20, 22, 34, 36, 38, 40, 42, 54, 56, 58, 60, 72, 74, 76, 78, 80, 92, 94, 96, 98, 112, 114, 116, 118, 132, 134, 136, 152, 154, 156, 172, 174, 192, 194, 212, 232,
+ 81, -336, -307, -281, -278, -252, -249, -226, -223, -220, -197, -194, -191, -171, -168, -165, -162, -142, -139, -136, -133, -116, -113, -110, -107, -104, -87, -84, -81, -78, -61, -58, -55, -52, -49, -32, -29, -26, -23, -6, -3, 0, 3, 6, 23, 26, 29, 32, 49, 52, 55, 58, 61, 78, 81, 84, 87, 104, 107, 110, 113, 116, 133, 136, 139, 142, 162, 165, 168, 171, 191, 194, 197, 220, 223, 226, 249, 252, 278, 281, 307, 336,
+ 81, -480, -438, -402, -396, -360, -354, -324, -318, -312, -282, -276, -270, -246, -240, -234, -228, -204, -198, -192, -186, -168, -162, -156, -150, -144, -126, -120, -114, -108, -90, -84, -78, -72, -66, -48, -42, -36, -30, -12, -6, 0, 6, 12, 30, 36, 42, 48, 66, 72, 78, 84, 90, 108, 114, 120, 126, 144, 150, 156, 162, 168, 186, 192, 198, 204, 228, 234, 240, 246, 270, 276, 282, 312, 318, 324, 354, 360, 396, 402, 438, 480,
+ 81, -640, -584, -536, -528, -480, -472, -432, -424, -416, -376, -368, -360, -328, -320, -312, -304, -272, -264, -256, -248, -224, -216, -208, -200, -192, -168, -160, -152, -144, -120, -112, -104, -96, -88, -64, -56, -48, -40, -16, -8, 0, 8, 16, 40, 48, 56, 64, 88, 96, 104, 112, 120, 144, 152, 160, 168, 192, 200, 208, 216, 224, 248, 256, 264, 272, 304, 312, 320, 328, 360, 368, 376, 416, 424, 432, 472, 480, 528, 536, 584, 640,
+ 81, -848, -775, -709, -702, -636, -629, -570, -563, -556, -497, -490, -483, -431, -424, -417, -410, -358, -351, -344, -337, -292, -285, -278, -271, -264, -219, -212, -205, -198, -153, -146, -139, -132, -125, -80, -73, -66, -59, -14, -7, 0, 7, 14, 59, 66, 73, 80, 125, 132, 139, 146, 153, 198, 205, 212, 219, 264, 271, 278, 285, 292, 337, 344, 351, 358, 410, 417, 424, 431, 483, 490, 497, 556, 563, 570, 629, 636, 702, 709, 775, 848,
+ 81, -1464, -1328, -1234, -1192, -1098, -1056, -1004, -962, -920, -868, -826, -784, -774, -732, -690, -648, -638, -596, -554, -544, -512, -502, -460, -418, -408, -376, -366, -324, -314, -282, -272, -230, -188, -178, -146, -136, -94, -84, -52, -42, 0, 42, 52, 84, 94, 136, 146, 178, 188, 230, 272, 282, 314, 324, 366, 376, 408, 418, 460, 502, 512, 544, 554, 596, 638, 648, 690, 732, 774, 784, 826, 868, 920, 962, 1004, 1056, 1098, 1192, 1234, 1328, 1464
+ };
+
+ const unsigned int g_maxPotentialOffsets = 81;
+
+ const int16_t g_thModifierTable[8] =
+ {
+ 3, 6, 11, 16, 23, 32, 41, 64
+ };
+ }
+ }
+}
diff --git a/thirdparty/cvtt/ConvectionKernels_ETC2.h b/thirdparty/cvtt/ConvectionKernels_ETC2.h
new file mode 100644
index 0000000000..4befc8e8c2
--- /dev/null
+++ b/thirdparty/cvtt/ConvectionKernels_ETC2.h
@@ -0,0 +1,35 @@
+#include <stdint.h>
+
+namespace cvtt
+{
+ namespace Tables
+ {
+ namespace ETC2
+ {
+ const int16_t g_thModifierTable[8] =
+ {
+ 3, 6, 11, 16, 23, 32, 41, 64
+ };
+
+ const int16_t g_alphaModifierTablePositive[16][4] =
+ {
+ { 2, 5, 8, 14, },
+ { 2, 6, 9, 12, },
+ { 1, 4, 7, 12, },
+ { 1, 3, 5, 12, },
+ { 2, 5, 7, 11, },
+ { 2, 6, 8, 10, },
+ { 3, 6, 7, 10, },
+ { 2, 4, 7, 10, },
+ { 1, 5, 7, 9, },
+ { 1, 4, 7, 9, },
+ { 1, 3, 7, 9, },
+ { 1, 4, 6, 9, },
+ { 2, 3, 6, 9, },
+ { 0, 1, 2, 9, },
+ { 3, 5, 7, 8, },
+ { 2, 4, 6, 8, },
+ };
+ }
+ }
+}
diff --git a/thirdparty/cvtt/ConvectionKernels_ETC2_Rounding.h b/thirdparty/cvtt/ConvectionKernels_ETC2_Rounding.h
new file mode 100644
index 0000000000..a4f5a3ddfa
--- /dev/null
+++ b/thirdparty/cvtt/ConvectionKernels_ETC2_Rounding.h
@@ -0,0 +1,27 @@
+#pragma once
+#include <stdint.h>
+
+// This file is generated by the MakeTables app. Do not edit this file manually.
+
+namespace cvtt { namespace Tables { namespace ETC2 {
+ const int g_alphaRoundingTableWidth = 13;
+ const uint8_t g_alphaRoundingTables[16][13] =
+ {
+ { 0, 0, 0, 0, 1, 1, 1, 2, 2, 2, 2, 2, 3 },
+ { 0, 0, 0, 0, 0, 1, 1, 1, 2, 2, 2, 3, 3 },
+ { 0, 0, 0, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3 },
+ { 0, 0, 0, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3 },
+ { 0, 0, 0, 0, 1, 1, 1, 2, 2, 2, 3, 3, 3 },
+ { 0, 0, 0, 0, 0, 1, 1, 1, 2, 2, 3, 3, 3 },
+ { 0, 0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 3, 3 },
+ { 0, 0, 0, 0, 1, 1, 2, 2, 2, 3, 3, 3, 3 },
+ { 0, 0, 0, 0, 1, 1, 1, 2, 2, 3, 3, 3, 3 },
+ { 0, 0, 0, 1, 1, 1, 2, 2, 2, 3, 3, 3, 3 },
+ { 0, 0, 0, 1, 1, 1, 2, 2, 2, 3, 3, 3, 3 },
+ { 0, 0, 0, 1, 1, 1, 2, 2, 3, 3, 3, 3, 3 },
+ { 0, 0, 0, 1, 1, 2, 2, 2, 3, 3, 3, 3, 3 },
+ { 0, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3 },
+ { 0, 0, 0, 0, 0, 1, 1, 2, 3, 3, 3, 3, 3 },
+ { 0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 3, 3, 3 },
+ };
+}}}
diff --git a/thirdparty/cvtt/ConvectionKernels_EndpointRefiner.h b/thirdparty/cvtt/ConvectionKernels_EndpointRefiner.h
new file mode 100644
index 0000000000..c1276553b2
--- /dev/null
+++ b/thirdparty/cvtt/ConvectionKernels_EndpointRefiner.h
@@ -0,0 +1,181 @@
+#pragma once
+#ifndef __CVTT_ENDPOINTREFINER_H__
+#define __CVTT_ENDPOINTREFINER_H__
+
+#include "ConvectionKernels_ParallelMath.h"
+
+namespace cvtt
+{
+ namespace Internal
+ {
+ // Solve for a, b where v = a*t + b
+ // This allows endpoints to be mapped to where T=0 and T=1
+ // Least squares from totals:
+ // a = (tv - t*v/w)/(tt - t*t/w)
+ // b = (v - a*t)/w
+ template<int TVectorSize>
+ class EndpointRefiner
+ {
+ public:
+ typedef ParallelMath::Float MFloat;
+ typedef ParallelMath::UInt16 MUInt16;
+ typedef ParallelMath::UInt15 MUInt15;
+ typedef ParallelMath::AInt16 MAInt16;
+ typedef ParallelMath::SInt16 MSInt16;
+ typedef ParallelMath::SInt32 MSInt32;
+
+ MFloat m_tv[TVectorSize];
+ MFloat m_v[TVectorSize];
+ MFloat m_tt;
+ MFloat m_t;
+ MFloat m_w;
+ int m_wu;
+
+ float m_rcpMaxIndex;
+ float m_channelWeights[TVectorSize];
+ float m_rcpChannelWeights[TVectorSize];
+
+ void Init(int indexRange, const float channelWeights[TVectorSize])
+ {
+ for (int ch = 0; ch < TVectorSize; ch++)
+ {
+ m_tv[ch] = ParallelMath::MakeFloatZero();
+ m_v[ch] = ParallelMath::MakeFloatZero();
+ }
+ m_tt = ParallelMath::MakeFloatZero();
+ m_t = ParallelMath::MakeFloatZero();
+ m_w = ParallelMath::MakeFloatZero();
+
+ m_rcpMaxIndex = 1.0f / static_cast<float>(indexRange - 1);
+
+ for (int ch = 0; ch < TVectorSize; ch++)
+ {
+ m_channelWeights[ch] = channelWeights[ch];
+ m_rcpChannelWeights[ch] = 1.0f;
+ if (m_channelWeights[ch] != 0.0f)
+ m_rcpChannelWeights[ch] = 1.0f / channelWeights[ch];
+ }
+
+ m_wu = 0;
+ }
+
+ void ContributePW(const MFloat *pwFloatPixel, const MUInt15 &index, const MFloat &weight)
+ {
+ MFloat t = ParallelMath::ToFloat(index) * m_rcpMaxIndex;
+
+ for (int ch = 0; ch < TVectorSize; ch++)
+ {
+ MFloat v = pwFloatPixel[ch] * weight;
+
+ m_tv[ch] = m_tv[ch] + t * v;
+ m_v[ch] = m_v[ch] + v;
+ }
+ m_tt = m_tt + weight * t * t;
+ m_t = m_t + weight * t;
+ m_w = m_w + weight;
+ }
+
+ void ContributeUnweightedPW(const MFloat *pwFloatPixel, const MUInt15 &index, int numRealChannels)
+ {
+ MFloat t = ParallelMath::ToFloat(index) * m_rcpMaxIndex;
+
+ for (int ch = 0; ch < numRealChannels; ch++)
+ {
+ MFloat v = pwFloatPixel[ch];
+
+ m_tv[ch] = m_tv[ch] + t * v;
+ m_v[ch] = m_v[ch] + v;
+ }
+ m_tt = m_tt + t * t;
+ m_t = m_t + t;
+ m_wu++;
+ }
+
+ void ContributeUnweightedPW(const MFloat *floatPixel, const MUInt15 &index)
+ {
+ ContributeUnweightedPW(floatPixel, index, TVectorSize);
+ }
+
+ void GetRefinedEndpoints(MFloat endPoint[2][TVectorSize])
+ {
+ // a = (tv - t*v/w)/(tt - t*t/w)
+ // b = (v - a*t)/w
+ MFloat w = m_w + ParallelMath::MakeFloat(static_cast<float>(m_wu));
+
+ ParallelMath::MakeSafeDenominator(w);
+ MFloat wRcp = ParallelMath::Reciprocal(w);
+
+ MFloat adenom = (m_tt * w - m_t * m_t) * wRcp;
+
+ ParallelMath::FloatCompFlag adenomZero = ParallelMath::Equal(adenom, ParallelMath::MakeFloatZero());
+ ParallelMath::ConditionalSet(adenom, adenomZero, ParallelMath::MakeFloat(1.0f));
+
+ for (int ch = 0; ch < TVectorSize; ch++)
+ {
+ /*
+ if (adenom == 0.0)
+ p1 = p2 = er.v / er.w;
+ else
+ {
+ float4 a = (er.tv - er.t*er.v / er.w) / adenom;
+ float4 b = (er.v - a * er.t) / er.w;
+ p1 = b;
+ p2 = a + b;
+ }
+ */
+
+ MFloat a = (m_tv[ch] - m_t * m_v[ch] * wRcp) / adenom;
+ MFloat b = (m_v[ch] - a * m_t) * wRcp;
+
+ MFloat p1 = b;
+ MFloat p2 = a + b;
+
+ ParallelMath::ConditionalSet(p1, adenomZero, (m_v[ch] * wRcp));
+ ParallelMath::ConditionalSet(p2, adenomZero, p1);
+
+ // Unweight
+ float inverseWeight = m_rcpChannelWeights[ch];
+
+ endPoint[0][ch] = p1 * inverseWeight;
+ endPoint[1][ch] = p2 * inverseWeight;
+ }
+ }
+
+ void GetRefinedEndpointsLDR(MUInt15 endPoint[2][TVectorSize], int numRealChannels, const ParallelMath::RoundTowardNearestForScope *roundingMode)
+ {
+ MFloat floatEndPoint[2][TVectorSize];
+ GetRefinedEndpoints(floatEndPoint);
+
+ for (int epi = 0; epi < 2; epi++)
+ for (int ch = 0; ch < TVectorSize; ch++)
+ endPoint[epi][ch] = ParallelMath::RoundAndConvertToU15(ParallelMath::Clamp(floatEndPoint[epi][ch], 0.0f, 255.0f), roundingMode);
+ }
+
+ void GetRefinedEndpointsLDR(MUInt15 endPoint[2][TVectorSize], const ParallelMath::RoundTowardNearestForScope *roundingMode)
+ {
+ GetRefinedEndpointsLDR(endPoint, TVectorSize, roundingMode);
+ }
+
+ void GetRefinedEndpointsHDR(MSInt16 endPoint[2][TVectorSize], bool isSigned, const ParallelMath::RoundTowardNearestForScope *roundingMode)
+ {
+ MFloat floatEndPoint[2][TVectorSize];
+ GetRefinedEndpoints(floatEndPoint);
+
+ for (int epi = 0; epi < 2; epi++)
+ {
+ for (int ch = 0; ch < TVectorSize; ch++)
+ {
+ MFloat f = floatEndPoint[epi][ch];
+ if (isSigned)
+ endPoint[epi][ch] = ParallelMath::LosslessCast<MSInt16>::Cast(ParallelMath::RoundAndConvertToS16(ParallelMath::Clamp(f, -31743.0f, 31743.0f), roundingMode));
+ else
+ endPoint[epi][ch] = ParallelMath::LosslessCast<MSInt16>::Cast(ParallelMath::RoundAndConvertToU15(ParallelMath::Clamp(f, 0.0f, 31743.0f), roundingMode));
+ }
+ }
+ }
+ };
+ }
+}
+
+#endif
+
diff --git a/thirdparty/cvtt/ConvectionKernels_EndpointSelector.h b/thirdparty/cvtt/ConvectionKernels_EndpointSelector.h
new file mode 100644
index 0000000000..e09dfd248c
--- /dev/null
+++ b/thirdparty/cvtt/ConvectionKernels_EndpointSelector.h
@@ -0,0 +1,153 @@
+#pragma once
+#ifndef __CVTT_ENDPOINTSELECTOR_H__
+#define __CVTT_ENDPOINTSELECTOR_H__
+
+#include "ConvectionKernels_ParallelMath.h"
+#include "ConvectionKernels_UnfinishedEndpoints.h"
+#include "ConvectionKernels_PackedCovarianceMatrix.h"
+
+namespace cvtt
+{
+ namespace Internal
+ {
+ static const int NumEndpointSelectorPasses = 3;
+
+ template<int TVectorSize, int TIterationCount>
+ class EndpointSelector
+ {
+ public:
+ typedef ParallelMath::Float MFloat;
+
+ EndpointSelector()
+ {
+ for (int ch = 0; ch < TVectorSize; ch++)
+ {
+ m_centroid[ch] = ParallelMath::MakeFloatZero();
+ m_direction[ch] = ParallelMath::MakeFloatZero();
+ }
+ m_weightTotal = ParallelMath::MakeFloatZero();
+ m_minDist = ParallelMath::MakeFloat(FLT_MAX);
+ m_maxDist = ParallelMath::MakeFloat(-FLT_MAX);
+ }
+
+ void ContributePass(const MFloat *value, int pass, const MFloat &weight)
+ {
+ if (pass == 0)
+ ContributeCentroid(value, weight);
+ else if (pass == 1)
+ ContributeDirection(value, weight);
+ else if (pass == 2)
+ ContributeMinMax(value);
+ }
+
+ void FinishPass(int pass)
+ {
+ if (pass == 0)
+ FinishCentroid();
+ else if (pass == 1)
+ FinishDirection();
+ }
+
+ UnfinishedEndpoints<TVectorSize> GetEndpoints(const float channelWeights[TVectorSize]) const
+ {
+ MFloat unweightedBase[TVectorSize];
+ MFloat unweightedOffset[TVectorSize];
+
+ for (int ch = 0; ch < TVectorSize; ch++)
+ {
+ MFloat min = m_centroid[ch] + m_direction[ch] * m_minDist;
+ MFloat max = m_centroid[ch] + m_direction[ch] * m_maxDist;
+
+ float safeWeight = channelWeights[ch];
+ if (safeWeight == 0.f)
+ safeWeight = 1.0f;
+
+ unweightedBase[ch] = min / channelWeights[ch];
+ unweightedOffset[ch] = (max - min) / channelWeights[ch];
+ }
+
+ return UnfinishedEndpoints<TVectorSize>(unweightedBase, unweightedOffset);
+ }
+
+ private:
+ void ContributeCentroid(const MFloat *value, const MFloat &weight)
+ {
+ for (int ch = 0; ch < TVectorSize; ch++)
+ m_centroid[ch] = m_centroid[ch] + value[ch] * weight;
+ m_weightTotal = m_weightTotal + weight;
+ }
+
+ void FinishCentroid()
+ {
+ MFloat denom = m_weightTotal;
+ ParallelMath::MakeSafeDenominator(denom);
+
+ for (int ch = 0; ch < TVectorSize; ch++)
+ m_centroid[ch] = m_centroid[ch] / denom;
+ }
+
+ void ContributeDirection(const MFloat *value, const MFloat &weight)
+ {
+ MFloat diff[TVectorSize];
+ for (int ch = 0; ch < TVectorSize; ch++)
+ diff[ch] = value[ch] - m_centroid[ch];
+
+ m_covarianceMatrix.Add(diff, weight);
+ }
+
+ void FinishDirection()
+ {
+ MFloat approx[TVectorSize];
+ for (int ch = 0; ch < TVectorSize; ch++)
+ approx[ch] = ParallelMath::MakeFloat(1.0f);
+
+ for (int i = 0; i < TIterationCount; i++)
+ {
+ MFloat product[TVectorSize];
+ m_covarianceMatrix.Product(product, approx);
+
+ MFloat largestComponent = product[0];
+ for (int ch = 1; ch < TVectorSize; ch++)
+ largestComponent = ParallelMath::Max(largestComponent, product[ch]);
+
+ // product = largestComponent*newApprox
+ ParallelMath::MakeSafeDenominator(largestComponent);
+ for (int ch = 0; ch < TVectorSize; ch++)
+ approx[ch] = product[ch] / largestComponent;
+ }
+
+ // Normalize
+ MFloat approxLen = ParallelMath::MakeFloatZero();
+ for (int ch = 0; ch < TVectorSize; ch++)
+ approxLen = approxLen + approx[ch] * approx[ch];
+
+ approxLen = ParallelMath::Sqrt(approxLen);
+
+ ParallelMath::MakeSafeDenominator(approxLen);
+
+ for (int ch = 0; ch < TVectorSize; ch++)
+ m_direction[ch] = approx[ch] / approxLen;
+ }
+
+ void ContributeMinMax(const MFloat *value)
+ {
+ MFloat dist = ParallelMath::MakeFloatZero();
+ for (int ch = 0; ch < TVectorSize; ch++)
+ dist = dist + m_direction[ch] * (value[ch] - m_centroid[ch]);
+
+ m_minDist = ParallelMath::Min(m_minDist, dist);
+ m_maxDist = ParallelMath::Max(m_maxDist, dist);
+ }
+
+ ParallelMath::Float m_centroid[TVectorSize];
+ ParallelMath::Float m_direction[TVectorSize];
+ PackedCovarianceMatrix<TVectorSize> m_covarianceMatrix;
+ ParallelMath::Float m_weightTotal;
+
+ ParallelMath::Float m_minDist;
+ ParallelMath::Float m_maxDist;
+ };
+ }
+}
+
+#endif
diff --git a/thirdparty/cvtt/ConvectionKernels_FakeBT709_Rounding.h b/thirdparty/cvtt/ConvectionKernels_FakeBT709_Rounding.h
new file mode 100644
index 0000000000..1eb924befe
--- /dev/null
+++ b/thirdparty/cvtt/ConvectionKernels_FakeBT709_Rounding.h
@@ -0,0 +1,282 @@
+#pragma once
+#include <stdint.h>
+
+// This file is generated by the MakeTables app. Do not edit this file manually.
+
+namespace cvtt { namespace Tables { namespace FakeBT709 {
+ const uint8_t g_rounding16[] =
+ {
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4,
+ 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4,
+ 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4,
+ 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4,
+ 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
+ 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
+ 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
+ 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
+ 0, 2, 2, 2, 2, 2, 2, 2, 2, 4, 4, 4, 4, 4, 4, 4,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6, 6, 6, 6,
+
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4,
+ 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4,
+ 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4,
+ 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4,
+ 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
+ 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
+ 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
+ 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6, 6, 6, 6,
+
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4,
+ 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4,
+ 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4,
+ 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4,
+ 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
+ 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
+ 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
+ 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6, 6, 6, 6,
+
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4,
+ 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4,
+ 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4,
+ 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4,
+ 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
+ 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
+ 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
+ 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6, 6, 6, 6,
+
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4,
+ 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4,
+ 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4,
+ 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4,
+ 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
+ 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
+ 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
+ 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6, 6, 6, 6,
+
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4,
+ 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4,
+ 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4,
+ 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4,
+ 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
+ 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6, 6, 6, 6,
+
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4,
+ 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4,
+ 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4,
+ 0, 0, 0, 0, 0, 0, 0, 5, 5, 5, 5, 4, 4, 4, 4, 4,
+ 1, 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6, 6, 6, 6,
+
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4,
+ 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4,
+ 1, 1, 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 5, 5, 5, 5, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6, 6, 6, 6,
+
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 2, 2, 2, 2, 2, 2, 2, 2, 5, 5, 5, 5, 5, 5, 5,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6, 6, 6, 6,
+
+ 1, 1, 1, 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 2, 2, 2, 2, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6, 6, 6,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 7, 7, 7, 7, 7, 7, 7,
+
+ 1, 1, 1, 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6, 6,
+ 3, 3, 3, 3, 3, 3, 2, 2, 2, 2, 7, 7, 7, 7, 7, 7,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 7, 7, 7, 7, 7, 7, 7,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 7, 7, 7, 7, 7, 7, 7,
+
+ 1, 1, 1, 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6, 6,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 7, 7, 7, 7, 7,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 7, 7, 7, 7, 7, 7,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 7, 7, 7, 7, 7, 7, 7,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 7, 7, 7, 7, 7, 7, 7,
+
+ 1, 1, 1, 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 6, 6,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 7, 7, 7, 7,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 7, 7, 7, 7, 7,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 7, 7, 7, 7, 7,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 7, 7, 7, 7, 7, 7,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 7, 7, 7, 7, 7, 7, 7,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 7, 7, 7, 7, 7, 7, 7,
+
+ 1, 1, 1, 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 7, 7, 7, 7,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 7, 7, 7, 7,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 7, 7, 7, 7, 7,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 7, 7, 7, 7, 7,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 7, 7, 7, 7, 7, 7,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 7, 7, 7, 7, 7, 7, 7,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 7, 7, 7, 7, 7, 7, 7,
+
+ 1, 1, 1, 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 7, 7, 7, 7,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 7, 7, 7, 7,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 7, 7, 7, 7, 7,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 7, 7, 7, 7, 7,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 7, 7, 7, 7, 7, 7,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 7, 7, 7, 7, 7, 7,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 7, 7, 7, 7, 7, 7, 7,
+
+ 1, 1, 1, 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 7, 7, 7, 7,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 7, 7, 7, 7,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 7, 7, 7, 7, 7,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 7, 7, 7, 7, 7,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 7, 7, 7, 7, 7, 7,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 7, 7, 7, 7, 7, 7,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 7, 7, 7, 7, 7, 7, 7,
+
+ };
+}}}
diff --git a/thirdparty/cvtt/ConvectionKernels_IndexSelector.cpp b/thirdparty/cvtt/ConvectionKernels_IndexSelector.cpp
new file mode 100644
index 0000000000..b3d1b5497e
--- /dev/null
+++ b/thirdparty/cvtt/ConvectionKernels_IndexSelector.cpp
@@ -0,0 +1,66 @@
+/*
+Convection Texture Tools
+Copyright (c) 2018-2019 Eric Lasota
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject
+to the following conditions:
+
+The above copyright notice and this permission notice shall be included
+in all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+-------------------------------------------------------------------------------------
+
+Portions based on DirectX Texture Library (DirectXTex)
+
+Copyright (c) Microsoft Corporation. All rights reserved.
+Licensed under the MIT License.
+
+http://go.microsoft.com/fwlink/?LinkId=248926
+*/
+#include "ConvectionKernels_Config.h"
+
+#if !defined(CVTT_SINGLE_FILE) || defined(CVTT_SINGLE_FILE_IMPL)
+
+#include "ConvectionKernels_IndexSelector.h"
+
+namespace cvtt
+{
+ namespace Internal
+ {
+ const ParallelMath::UInt16 g_weightReciprocals[17] =
+ {
+ ParallelMath::MakeUInt16(0), // -1
+ ParallelMath::MakeUInt16(0), // 0
+ ParallelMath::MakeUInt16(32768), // 1
+ ParallelMath::MakeUInt16(16384), // 2
+ ParallelMath::MakeUInt16(10923), // 3
+ ParallelMath::MakeUInt16(8192), // 4
+ ParallelMath::MakeUInt16(6554), // 5
+ ParallelMath::MakeUInt16(5461), // 6
+ ParallelMath::MakeUInt16(4681), // 7
+ ParallelMath::MakeUInt16(4096), // 8
+ ParallelMath::MakeUInt16(3641), // 9
+ ParallelMath::MakeUInt16(3277), // 10
+ ParallelMath::MakeUInt16(2979), // 11
+ ParallelMath::MakeUInt16(2731), // 12
+ ParallelMath::MakeUInt16(2521), // 13
+ ParallelMath::MakeUInt16(2341), // 14
+ ParallelMath::MakeUInt16(2185), // 15
+ };
+ }
+}
+
+#endif
diff --git a/thirdparty/cvtt/ConvectionKernels_IndexSelector.h b/thirdparty/cvtt/ConvectionKernels_IndexSelector.h
new file mode 100644
index 0000000000..0f9d209183
--- /dev/null
+++ b/thirdparty/cvtt/ConvectionKernels_IndexSelector.h
@@ -0,0 +1,147 @@
+#pragma once
+#ifndef __CVTT_INDEXSELECTOR_H__
+#define __CVTT_INDEXSELECTOR_H__
+
+#include "ConvectionKernels_ParallelMath.h"
+
+namespace cvtt
+{
+ namespace Internal
+ {
+ extern const ParallelMath::UInt16 g_weightReciprocals[17];
+
+ template<int TVectorSize>
+ class IndexSelector
+ {
+ public:
+ typedef ParallelMath::Float MFloat;
+ typedef ParallelMath::UInt16 MUInt16;
+ typedef ParallelMath::UInt15 MUInt15;
+ typedef ParallelMath::SInt16 MSInt16;
+ typedef ParallelMath::AInt16 MAInt16;
+ typedef ParallelMath::SInt32 MSInt32;
+ typedef ParallelMath::UInt31 MUInt31;
+
+
+ template<class TInterpolationEPType, class TColorEPType>
+ void Init(const float *channelWeights, const TInterpolationEPType interpolationEndPoints[2][TVectorSize], const TColorEPType colorSpaceEndpoints[2][TVectorSize], int range)
+ {
+ // In BC6H, the interpolation endpoints are higher-precision than the endpoints in color space.
+ // We need to select indexes using the color-space endpoints.
+
+ m_isUniform = true;
+ for (int ch = 1; ch < TVectorSize; ch++)
+ {
+ if (channelWeights[ch] != channelWeights[0])
+ m_isUniform = false;
+ }
+
+ // To work with channel weights, we need something where:
+ // pxDiff = px - ep[0]
+ // epDiff = ep[1] - ep[0]
+ //
+ // weightedEPDiff = epDiff * channelWeights
+ // normalizedWeightedAxis = weightedEPDiff / len(weightedEPDiff)
+ // normalizedIndex = dot(pxDiff * channelWeights, normalizedWeightedAxis) / len(weightedEPDiff)
+ // index = normalizedIndex * maxValue
+ //
+ // Equivalent to:
+ // axis = channelWeights * maxValue * epDiff * channelWeights / lenSquared(epDiff * channelWeights)
+ // index = dot(axis, pxDiff)
+
+ for (int ep = 0; ep < 2; ep++)
+ for (int ch = 0; ch < TVectorSize; ch++)
+ m_endPoint[ep][ch] = ParallelMath::LosslessCast<MAInt16>::Cast(interpolationEndPoints[ep][ch]);
+
+ m_range = range;
+ m_maxValue = static_cast<float>(range - 1);
+
+ MFloat epDiffWeighted[TVectorSize];
+ for (int ch = 0; ch < TVectorSize; ch++)
+ {
+ m_origin[ch] = ParallelMath::ToFloat(colorSpaceEndpoints[0][ch]);
+ MFloat opposingOriginCh = ParallelMath::ToFloat(colorSpaceEndpoints[1][ch]);
+ epDiffWeighted[ch] = (opposingOriginCh - m_origin[ch]) * channelWeights[ch];
+ }
+
+ MFloat lenSquared = epDiffWeighted[0] * epDiffWeighted[0];
+ for (int ch = 1; ch < TVectorSize; ch++)
+ lenSquared = lenSquared + epDiffWeighted[ch] * epDiffWeighted[ch];
+
+ ParallelMath::MakeSafeDenominator(lenSquared);
+
+ MFloat maxValueDividedByLengthSquared = ParallelMath::MakeFloat(m_maxValue) / lenSquared;
+
+ for (int ch = 0; ch < TVectorSize; ch++)
+ m_axis[ch] = epDiffWeighted[ch] * channelWeights[ch] * maxValueDividedByLengthSquared;
+ }
+
+ template<bool TSigned>
+ void Init(const float channelWeights[TVectorSize], const MUInt15 endPoints[2][TVectorSize], int range)
+ {
+ MAInt16 converted[2][TVectorSize];
+ for (int epi = 0; epi < 2; epi++)
+ for (int ch = 0; ch < TVectorSize; ch++)
+ converted[epi][ch] = ParallelMath::LosslessCast<MAInt16>::Cast(endPoints[epi][ch]);
+
+ Init<MUInt15, MUInt15>(channelWeights, endPoints, endPoints, range);
+ }
+
+ void ReconstructLDR_BC7(const MUInt15 &index, MUInt15* pixel, int numRealChannels)
+ {
+ MUInt15 weight = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::RightShift(ParallelMath::CompactMultiply(g_weightReciprocals[m_range], index) + 256, 9));
+
+ for (int ch = 0; ch < numRealChannels; ch++)
+ {
+ MUInt15 ep0f = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::CompactMultiply((ParallelMath::MakeUInt15(64) - weight), ParallelMath::LosslessCast<MUInt15>::Cast(m_endPoint[0][ch])));
+ MUInt15 ep1f = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::CompactMultiply(weight, ParallelMath::LosslessCast<MUInt15>::Cast(m_endPoint[1][ch])));
+ pixel[ch] = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::RightShift(ep0f + ep1f + ParallelMath::MakeUInt15(32), 6));
+ }
+ }
+
+ void ReconstructLDRPrecise(const MUInt15 &index, MUInt15* pixel, int numRealChannels)
+ {
+ MUInt15 weight = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::RightShift(ParallelMath::CompactMultiply(g_weightReciprocals[m_range], index) + 64, 7));
+
+ for (int ch = 0; ch < numRealChannels; ch++)
+ {
+ MUInt15 ep0f = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::CompactMultiply((ParallelMath::MakeUInt15(256) - weight), ParallelMath::LosslessCast<MUInt15>::Cast(m_endPoint[0][ch])));
+ MUInt15 ep1f = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::CompactMultiply(weight, ParallelMath::LosslessCast<MUInt15>::Cast(m_endPoint[1][ch])));
+ pixel[ch] = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::RightShift(ep0f + ep1f + ParallelMath::MakeUInt15(128), 8));
+ }
+ }
+
+ void ReconstructLDR_BC7(const MUInt15 &index, MUInt15* pixel)
+ {
+ ReconstructLDR_BC7(index, pixel, TVectorSize);
+ }
+
+ void ReconstructLDRPrecise(const MUInt15 &index, MUInt15* pixel)
+ {
+ ReconstructLDRPrecise(index, pixel, TVectorSize);
+ }
+
+ MUInt15 SelectIndexLDR(const MFloat* pixel, const ParallelMath::RoundTowardNearestForScope* rtn) const
+ {
+ MFloat dist = (pixel[0] - m_origin[0]) * m_axis[0];
+ for (int ch = 1; ch < TVectorSize; ch++)
+ dist = dist + (pixel[ch] - m_origin[ch]) * m_axis[ch];
+
+ return ParallelMath::RoundAndConvertToU15(ParallelMath::Clamp(dist, 0.0f, m_maxValue), rtn);
+ }
+
+ protected:
+ MAInt16 m_endPoint[2][TVectorSize];
+
+ private:
+ MFloat m_origin[TVectorSize];
+ MFloat m_axis[TVectorSize];
+ int m_range;
+ float m_maxValue;
+ bool m_isUniform;
+ };
+ }
+}
+
+#endif
+
diff --git a/thirdparty/cvtt/ConvectionKernels_IndexSelectorHDR.h b/thirdparty/cvtt/ConvectionKernels_IndexSelectorHDR.h
new file mode 100644
index 0000000000..84795cd689
--- /dev/null
+++ b/thirdparty/cvtt/ConvectionKernels_IndexSelectorHDR.h
@@ -0,0 +1,155 @@
+#pragma once
+#ifndef __CVTT_INDEXSELECTORHDR_H__
+#define __CVTT_INDEXSELECTORHDR_H__
+
+#include "ConvectionKernels_ParallelMath.h"
+#include "ConvectionKernels_IndexSelector.h"
+
+namespace cvtt
+{
+ namespace Internal
+ {
+ ParallelMath::SInt16 UnscaleHDRValueSigned(const ParallelMath::SInt16 &v);
+ ParallelMath::UInt15 UnscaleHDRValueUnsigned(const ParallelMath::UInt16 &v);
+
+ template<int TVectorSize>
+ class IndexSelectorHDR : public IndexSelector<TVectorSize>
+ {
+ public:
+ typedef ParallelMath::UInt15 MUInt15;
+ typedef ParallelMath::UInt16 MUInt16;
+ typedef ParallelMath::UInt31 MUInt31;
+ typedef ParallelMath::SInt16 MSInt16;
+ typedef ParallelMath::SInt32 MSInt32;
+ typedef ParallelMath::Float MFloat;
+
+ private:
+
+ MUInt15 InvertSingle(const MUInt15& anIndex) const
+ {
+ MUInt15 inverted = m_maxValueMinusOne - anIndex;
+ return ParallelMath::Select(m_isInverted, inverted, anIndex);
+ }
+
+ void ReconstructHDRSignedUninverted(const MUInt15 &index, MSInt16* pixel) const
+ {
+ MUInt15 weight = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::RightShift(ParallelMath::CompactMultiply(g_weightReciprocals[m_range], index) + 256, 9));
+
+ for (int ch = 0; ch < TVectorSize; ch++)
+ {
+ MSInt16 ep0 = ParallelMath::LosslessCast<MSInt16>::Cast(this->m_endPoint[0][ch]);
+ MSInt16 ep1 = ParallelMath::LosslessCast<MSInt16>::Cast(this->m_endPoint[1][ch]);
+
+ MSInt32 pixel32 = ParallelMath::XMultiply((ParallelMath::MakeUInt15(64) - weight), ep0) + ParallelMath::XMultiply(weight, ep1);
+
+ pixel32 = ParallelMath::RightShift(pixel32 + ParallelMath::MakeSInt32(32), 6);
+
+ pixel[ch] = UnscaleHDRValueSigned(ParallelMath::ToSInt16(pixel32));
+ }
+ }
+
+ void ReconstructHDRUnsignedUninverted(const MUInt15 &index, MSInt16* pixel) const
+ {
+ MUInt15 weight = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::RightShift(ParallelMath::CompactMultiply(g_weightReciprocals[m_range], index) + 256, 9));
+
+ for (int ch = 0; ch < TVectorSize; ch++)
+ {
+ MUInt16 ep0 = ParallelMath::LosslessCast<MUInt16>::Cast(this->m_endPoint[0][ch]);
+ MUInt16 ep1 = ParallelMath::LosslessCast<MUInt16>::Cast(this->m_endPoint[1][ch]);
+
+ MUInt31 pixel31 = ParallelMath::XMultiply((ParallelMath::MakeUInt15(64) - weight), ep0) + ParallelMath::XMultiply(weight, ep1);
+
+ pixel31 = ParallelMath::RightShift(pixel31 + ParallelMath::MakeUInt31(32), 6);
+
+ pixel[ch] = ParallelMath::LosslessCast<MSInt16>::Cast(UnscaleHDRValueUnsigned(ParallelMath::ToUInt16(pixel31)));
+ }
+ }
+
+ MFloat ErrorForInterpolatorComponent(int index, int ch, const MFloat *pixel) const
+ {
+ MFloat diff = pixel[ch] - m_reconstructedInterpolators[index][ch];
+ return diff * diff;
+ }
+
+ MFloat ErrorForInterpolator(int index, const MFloat *pixel) const
+ {
+ MFloat error = ErrorForInterpolatorComponent(index, 0, pixel);
+ for (int ch = 1; ch < TVectorSize; ch++)
+ error = error + ErrorForInterpolatorComponent(index, ch, pixel);
+ return error;
+ }
+
+ public:
+
+ void InitHDR(int range, bool isSigned, bool fastIndexing, const float *channelWeights)
+ {
+ assert(range <= 16);
+
+ m_range = range;
+
+ m_isInverted = ParallelMath::MakeBoolInt16(false);
+ m_maxValueMinusOne = ParallelMath::MakeUInt15(static_cast<uint16_t>(range - 1));
+
+ if (!fastIndexing)
+ {
+ for (int i = 0; i < range; i++)
+ {
+ MSInt16 recon2CL[TVectorSize];
+
+ if (isSigned)
+ ReconstructHDRSignedUninverted(ParallelMath::MakeUInt15(static_cast<uint16_t>(i)), recon2CL);
+ else
+ ReconstructHDRUnsignedUninverted(ParallelMath::MakeUInt15(static_cast<uint16_t>(i)), recon2CL);
+
+ for (int ch = 0; ch < TVectorSize; ch++)
+ m_reconstructedInterpolators[i][ch] = ParallelMath::TwosCLHalfToFloat(recon2CL[ch]) * channelWeights[ch];
+ }
+ }
+ }
+
+ void ReconstructHDRSigned(const MUInt15 &index, MSInt16* pixel) const
+ {
+ ReconstructHDRSignedUninverted(InvertSingle(index), pixel);
+ }
+
+ void ReconstructHDRUnsigned(const MUInt15 &index, MSInt16* pixel) const
+ {
+ ReconstructHDRUnsignedUninverted(InvertSingle(index), pixel);
+ }
+
+ void ConditionalInvert(const ParallelMath::Int16CompFlag &invert)
+ {
+ m_isInverted = invert;
+ }
+
+ MUInt15 SelectIndexHDRSlow(const MFloat* pixel, const ParallelMath::RoundTowardNearestForScope*) const
+ {
+ MUInt15 index = ParallelMath::MakeUInt15(0);
+
+ MFloat bestError = ErrorForInterpolator(0, pixel);
+ for (int i = 1; i < m_range; i++)
+ {
+ MFloat error = ErrorForInterpolator(i, pixel);
+ ParallelMath::FloatCompFlag errorBetter = ParallelMath::Less(error, bestError);
+ ParallelMath::ConditionalSet(index, ParallelMath::FloatFlagToInt16(errorBetter), ParallelMath::MakeUInt15(static_cast<uint16_t>(i)));
+ bestError = ParallelMath::Min(bestError, error);
+ }
+
+ return InvertSingle(index);
+ }
+
+ MUInt15 SelectIndexHDRFast(const MFloat* pixel, const ParallelMath::RoundTowardNearestForScope* rtn) const
+ {
+ return InvertSingle(this->SelectIndexLDR(pixel, rtn));
+ }
+
+ private:
+ MFloat m_reconstructedInterpolators[16][TVectorSize];
+ ParallelMath::Int16CompFlag m_isInverted;
+ MUInt15 m_maxValueMinusOne;
+ int m_range;
+ };
+ }
+}
+#endif
+
diff --git a/thirdparty/cvtt/ConvectionKernels_PackedCovarianceMatrix.h b/thirdparty/cvtt/ConvectionKernels_PackedCovarianceMatrix.h
new file mode 100644
index 0000000000..7ac3d4fdda
--- /dev/null
+++ b/thirdparty/cvtt/ConvectionKernels_PackedCovarianceMatrix.h
@@ -0,0 +1,68 @@
+#pragma once
+#ifndef __CVTT_COVARIANCEMATRIX_H__
+#define __CVTT_COVARIANCEMATRIX_H__
+
+namespace cvtt
+{
+ namespace Internal
+ {
+
+ template<int TMatrixSize>
+ class PackedCovarianceMatrix
+ {
+ public:
+ // 0: xx,
+ // 1: xy, yy
+ // 3: xz, yz, zz
+ // 6: xw, yw, zw, ww
+ // ... etc.
+ static const int PyramidSize = (TMatrixSize * (TMatrixSize + 1)) / 2;
+
+ typedef ParallelMath::Float MFloat;
+
+ PackedCovarianceMatrix()
+ {
+ for (int i = 0; i < PyramidSize; i++)
+ m_values[i] = ParallelMath::MakeFloatZero();
+ }
+
+ void Add(const ParallelMath::Float *vec, const ParallelMath::Float &weight)
+ {
+ int index = 0;
+ for (int row = 0; row < TMatrixSize; row++)
+ {
+ for (int col = 0; col <= row; col++)
+ {
+ m_values[index] = m_values[index] + vec[row] * vec[col] * weight;
+ index++;
+ }
+ }
+ }
+
+ void Product(MFloat *outVec, const MFloat *inVec)
+ {
+ for (int row = 0; row < TMatrixSize; row++)
+ {
+ MFloat sum = ParallelMath::MakeFloatZero();
+
+ int index = (row * (row + 1)) >> 1;
+ for (int col = 0; col < TMatrixSize; col++)
+ {
+ sum = sum + inVec[col] * m_values[index];
+ if (col >= row)
+ index += col + 1;
+ else
+ index++;
+ }
+
+ outVec[row] = sum;
+ }
+ }
+
+ private:
+ ParallelMath::Float m_values[PyramidSize];
+ };
+ }
+}
+
+#endif
diff --git a/thirdparty/cvtt/ConvectionKernels_ParallelMath.h b/thirdparty/cvtt/ConvectionKernels_ParallelMath.h
new file mode 100644
index 0000000000..9e25280f45
--- /dev/null
+++ b/thirdparty/cvtt/ConvectionKernels_ParallelMath.h
@@ -0,0 +1,1816 @@
+/*
+Convection Texture Tools
+Copyright (c) 2018-2019 Eric Lasota
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject
+to the following conditions:
+
+The above copyright notice and this permission notice shall be included
+in all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+*/
+#pragma once
+#ifndef __CVTT_PARALLELMATH_H__
+#define __CVTT_PARALLELMATH_H__
+
+#include "ConvectionKernels.h"
+#include "ConvectionKernels_Config.h"
+
+#ifdef CVTT_USE_SSE2
+#include <emmintrin.h>
+#endif
+
+#include <float.h>
+#include <assert.h>
+#include <string.h>
+#include <algorithm>
+#include <math.h>
+
+#define UNREFERENCED_PARAMETER(n) ((void)n)
+
+// Parallel math implementation
+//
+// After preprocessor defs are handled, what this should do is expose the following types:
+// SInt16 - Signed 16-bit integer
+// UInt16 - Signed 16-bit integer
+// UInt15 - Unsigned 15-bit integer
+// SInt32 - Signed 32-bit integer
+// UInt31 - Unsigned 31-bit integer
+// AInt16 - 16-bit integer of unknown signedness (only used for storage)
+// Int16CompFlag - Comparison flags from comparing 16-bit integers
+// Int32CompFlag - Comparison flags from comparing 32-bit integers
+// FloatCompFlag - Comparison flags from comparing 32-bit floats
+//
+// The reason for these distinctions are that depending on the instruction set, signed or unsigned versions of certain ops
+// (particularly max, min, compares, and right shift) may not be available. In cases where ops are not available, it's
+// necessary to do high bit manipulations to accomplish the operation with 16-bit numbers. The 15-bit and 31-bit uint types
+// can elide the bit flips if unsigned versions are not available.
+
+namespace cvtt
+{
+#ifdef CVTT_USE_SSE2
+ // SSE2 version
+ struct ParallelMath
+ {
+ typedef uint16_t ScalarUInt16;
+ typedef int16_t ScalarSInt16;
+
+ template<unsigned int TRoundingMode>
+ struct RoundForScope
+ {
+ unsigned int m_oldCSR;
+
+ RoundForScope()
+ {
+ m_oldCSR = _mm_getcsr();
+ _mm_setcsr((m_oldCSR & ~_MM_ROUND_MASK) | (TRoundingMode));
+ }
+
+ ~RoundForScope()
+ {
+ _mm_setcsr(m_oldCSR);
+ }
+ };
+
+ struct RoundTowardZeroForScope : RoundForScope<_MM_ROUND_TOWARD_ZERO>
+ {
+ };
+
+ struct RoundTowardNearestForScope : RoundForScope<_MM_ROUND_NEAREST>
+ {
+ };
+
+ struct RoundUpForScope : RoundForScope<_MM_ROUND_UP>
+ {
+ };
+
+ struct RoundDownForScope : RoundForScope<_MM_ROUND_DOWN>
+ {
+ };
+
+ static const int ParallelSize = 8;
+
+ enum Int16Subtype
+ {
+ IntSubtype_Signed,
+ IntSubtype_UnsignedFull,
+ IntSubtype_UnsignedTruncated,
+ IntSubtype_Abstract,
+ };
+
+ template<int TSubtype>
+ struct VInt16
+ {
+ __m128i m_value;
+
+ inline VInt16 operator+(int16_t other) const
+ {
+ VInt16 result;
+ result.m_value = _mm_add_epi16(m_value, _mm_set1_epi16(static_cast<int16_t>(other)));
+ return result;
+ }
+
+ inline VInt16 operator+(const VInt16 &other) const
+ {
+ VInt16 result;
+ result.m_value = _mm_add_epi16(m_value, other.m_value);
+ return result;
+ }
+
+ inline VInt16 operator|(const VInt16 &other) const
+ {
+ VInt16 result;
+ result.m_value = _mm_or_si128(m_value, other.m_value);
+ return result;
+ }
+
+ inline VInt16 operator&(const VInt16 &other) const
+ {
+ VInt16 result;
+ result.m_value = _mm_and_si128(m_value, other.m_value);
+ return result;
+ }
+
+ inline VInt16 operator-(const VInt16 &other) const
+ {
+ VInt16 result;
+ result.m_value = _mm_sub_epi16(m_value, other.m_value);
+ return result;
+ }
+
+ inline VInt16 operator<<(int bits) const
+ {
+ VInt16 result;
+ result.m_value = _mm_slli_epi16(m_value, bits);
+ return result;
+ }
+
+ inline VInt16 operator^(const VInt16 &other) const
+ {
+ VInt16 result;
+ result.m_value = _mm_xor_si128(m_value, other.m_value);
+ return result;
+ }
+ };
+
+ typedef VInt16<IntSubtype_Signed> SInt16;
+ typedef VInt16<IntSubtype_UnsignedFull> UInt16;
+ typedef VInt16<IntSubtype_UnsignedTruncated> UInt15;
+ typedef VInt16<IntSubtype_Abstract> AInt16;
+
+ template<int TSubtype>
+ struct VInt32
+ {
+ __m128i m_values[2];
+
+ inline VInt32 operator+(const VInt32& other) const
+ {
+ VInt32 result;
+ result.m_values[0] = _mm_add_epi32(m_values[0], other.m_values[0]);
+ result.m_values[1] = _mm_add_epi32(m_values[1], other.m_values[1]);
+ return result;
+ }
+
+ inline VInt32 operator-(const VInt32& other) const
+ {
+ VInt32 result;
+ result.m_values[0] = _mm_sub_epi32(m_values[0], other.m_values[0]);
+ result.m_values[1] = _mm_sub_epi32(m_values[1], other.m_values[1]);
+ return result;
+ }
+
+ inline VInt32 operator<<(const int other) const
+ {
+ VInt32 result;
+ result.m_values[0] = _mm_slli_epi32(m_values[0], other);
+ result.m_values[1] = _mm_slli_epi32(m_values[1], other);
+ return result;
+ }
+
+ inline VInt32 operator|(const VInt32& other) const
+ {
+ VInt32 result;
+ result.m_values[0] = _mm_or_si128(m_values[0], other.m_values[0]);
+ result.m_values[1] = _mm_or_si128(m_values[1], other.m_values[1]);
+ return result;
+ }
+ };
+
+ typedef VInt32<IntSubtype_Signed> SInt32;
+ typedef VInt32<IntSubtype_UnsignedTruncated> UInt31;
+ typedef VInt32<IntSubtype_UnsignedFull> UInt32;
+ typedef VInt32<IntSubtype_Abstract> AInt32;
+
+ template<class TTargetType>
+ struct LosslessCast
+ {
+#ifdef CVTT_PERMIT_ALIASING
+ template<int TSrcSubtype>
+ static const TTargetType& Cast(const VInt32<TSrcSubtype> &src)
+ {
+ return reinterpret_cast<VInt32<TSubtype>&>(src);
+ }
+
+ template<int TSrcSubtype>
+ static const TTargetType& Cast(const VInt16<TSrcSubtype> &src)
+ {
+ return reinterpret_cast<VInt16<TSubtype>&>(src);
+ }
+#else
+ template<int TSrcSubtype>
+ static TTargetType Cast(const VInt32<TSrcSubtype> &src)
+ {
+ TTargetType result;
+ result.m_values[0] = src.m_values[0];
+ result.m_values[1] = src.m_values[1];
+ return result;
+ }
+
+ template<int TSrcSubtype>
+ static TTargetType Cast(const VInt16<TSrcSubtype> &src)
+ {
+ TTargetType result;
+ result.m_value = src.m_value;
+ return result;
+ }
+#endif
+ };
+
+ struct Int64
+ {
+ __m128i m_values[4];
+ };
+
+ struct Float
+ {
+ __m128 m_values[2];
+
+ inline Float operator+(const Float &other) const
+ {
+ Float result;
+ result.m_values[0] = _mm_add_ps(m_values[0], other.m_values[0]);
+ result.m_values[1] = _mm_add_ps(m_values[1], other.m_values[1]);
+ return result;
+ }
+
+ inline Float operator+(float other) const
+ {
+ Float result;
+ result.m_values[0] = _mm_add_ps(m_values[0], _mm_set1_ps(other));
+ result.m_values[1] = _mm_add_ps(m_values[1], _mm_set1_ps(other));
+ return result;
+ }
+
+ inline Float operator-(const Float& other) const
+ {
+ Float result;
+ result.m_values[0] = _mm_sub_ps(m_values[0], other.m_values[0]);
+ result.m_values[1] = _mm_sub_ps(m_values[1], other.m_values[1]);
+ return result;
+ }
+
+ inline Float operator-() const
+ {
+ Float result;
+ result.m_values[0] = _mm_sub_ps(_mm_setzero_ps(), m_values[0]);
+ result.m_values[1] = _mm_sub_ps(_mm_setzero_ps(), m_values[1]);
+ return result;
+ }
+
+ inline Float operator*(const Float& other) const
+ {
+ Float result;
+ result.m_values[0] = _mm_mul_ps(m_values[0], other.m_values[0]);
+ result.m_values[1] = _mm_mul_ps(m_values[1], other.m_values[1]);
+ return result;
+ }
+
+ inline Float operator*(float other) const
+ {
+ Float result;
+ result.m_values[0] = _mm_mul_ps(m_values[0], _mm_set1_ps(other));
+ result.m_values[1] = _mm_mul_ps(m_values[1], _mm_set1_ps(other));
+ return result;
+ }
+
+ inline Float operator/(const Float &other) const
+ {
+ Float result;
+ result.m_values[0] = _mm_div_ps(m_values[0], other.m_values[0]);
+ result.m_values[1] = _mm_div_ps(m_values[1], other.m_values[1]);
+ return result;
+ }
+
+ inline Float operator/(float other) const
+ {
+ Float result;
+ result.m_values[0] = _mm_div_ps(m_values[0], _mm_set1_ps(other));
+ result.m_values[1] = _mm_div_ps(m_values[1], _mm_set1_ps(other));
+ return result;
+ }
+ };
+
+ struct Int16CompFlag
+ {
+ __m128i m_value;
+
+ inline Int16CompFlag operator&(const Int16CompFlag &other) const
+ {
+ Int16CompFlag result;
+ result.m_value = _mm_and_si128(m_value, other.m_value);
+ return result;
+ }
+
+ inline Int16CompFlag operator|(const Int16CompFlag &other) const
+ {
+ Int16CompFlag result;
+ result.m_value = _mm_or_si128(m_value, other.m_value);
+ return result;
+ }
+ };
+
+ struct Int32CompFlag
+ {
+ __m128i m_values[2];
+
+ inline Int32CompFlag operator&(const Int32CompFlag &other) const
+ {
+ Int32CompFlag result;
+ result.m_values[0] = _mm_and_si128(m_values[0], other.m_values[0]);
+ result.m_values[1] = _mm_and_si128(m_values[1], other.m_values[1]);
+ return result;
+ }
+
+ inline Int32CompFlag operator|(const Int32CompFlag &other) const
+ {
+ Int32CompFlag result;
+ result.m_values[0] = _mm_or_si128(m_values[0], other.m_values[0]);
+ result.m_values[1] = _mm_or_si128(m_values[1], other.m_values[1]);
+ return result;
+ }
+ };
+
+ struct FloatCompFlag
+ {
+ __m128 m_values[2];
+
+ inline FloatCompFlag operator&(const FloatCompFlag &other) const
+ {
+ FloatCompFlag result;
+ result.m_values[0] = _mm_and_ps(m_values[0], other.m_values[0]);
+ result.m_values[1] = _mm_and_ps(m_values[1], other.m_values[1]);
+ return result;
+ }
+
+ inline FloatCompFlag operator|(const FloatCompFlag &other) const
+ {
+ FloatCompFlag result;
+ result.m_values[0] = _mm_or_ps(m_values[0], other.m_values[0]);
+ result.m_values[1] = _mm_or_ps(m_values[1], other.m_values[1]);
+ return result;
+ }
+ };
+
+ template<int TSubtype>
+ static VInt16<TSubtype> AbstractAdd(const VInt16<TSubtype> &a, const VInt16<TSubtype> &b)
+ {
+ VInt16<TSubtype> result;
+ result.m_value = _mm_add_epi16(a.m_value, b.m_value);
+ return result;
+ }
+
+ template<int TSubtype>
+ static VInt16<TSubtype> AbstractSubtract(const VInt16<TSubtype> &a, const VInt16<TSubtype> &b)
+ {
+ VInt16<TSubtype> result;
+ result.m_value = _mm_sub_epi16(a.m_value, b.m_value);
+ return result;
+ }
+
+ static Float Select(const FloatCompFlag &flag, const Float &a, const Float &b)
+ {
+ Float result;
+ for (int i = 0; i < 2; i++)
+ result.m_values[i] = _mm_or_ps(_mm_and_ps(flag.m_values[i], a.m_values[i]), _mm_andnot_ps(flag.m_values[i], b.m_values[i]));
+ return result;
+ }
+
+ template<int TSubtype>
+ static VInt16<TSubtype> Select(const Int16CompFlag &flag, const VInt16<TSubtype> &a, const VInt16<TSubtype> &b)
+ {
+ VInt16<TSubtype> result;
+ result.m_value = _mm_or_si128(_mm_and_si128(flag.m_value, a.m_value), _mm_andnot_si128(flag.m_value, b.m_value));
+ return result;
+ }
+
+ template<int TSubtype>
+ static VInt16<TSubtype> SelectOrZero(const Int16CompFlag &flag, const VInt16<TSubtype> &a)
+ {
+ VInt16<TSubtype> result;
+ result.m_value = _mm_and_si128(flag.m_value, a.m_value);
+ return result;
+ }
+
+ template<int TSubtype>
+ static void ConditionalSet(VInt16<TSubtype> &dest, const Int16CompFlag &flag, const VInt16<TSubtype> &src)
+ {
+ dest.m_value = _mm_or_si128(_mm_andnot_si128(flag.m_value, dest.m_value), _mm_and_si128(flag.m_value, src.m_value));
+ }
+
+ template<int TSubtype>
+ static void ConditionalSet(VInt32<TSubtype> &dest, const Int16CompFlag &flag, const VInt32<TSubtype> &src)
+ {
+ __m128i lowFlags = _mm_unpacklo_epi16(flag.m_value, flag.m_value);
+ __m128i highFlags = _mm_unpackhi_epi16(flag.m_value, flag.m_value);
+ dest.m_values[0] = _mm_or_si128(_mm_andnot_si128(lowFlags, dest.m_values[0]), _mm_and_si128(lowFlags, src.m_values[0]));
+ dest.m_values[1] = _mm_or_si128(_mm_andnot_si128(highFlags, dest.m_values[1]), _mm_and_si128(highFlags, src.m_values[1]));
+ }
+
+ static void ConditionalSet(ParallelMath::Int16CompFlag &dest, const Int16CompFlag &flag, const ParallelMath::Int16CompFlag &src)
+ {
+ dest.m_value = _mm_or_si128(_mm_andnot_si128(flag.m_value, dest.m_value), _mm_and_si128(flag.m_value, src.m_value));
+ }
+
+ static SInt16 ConditionalNegate(const Int16CompFlag &flag, const SInt16 &v)
+ {
+ SInt16 result;
+ result.m_value = _mm_add_epi16(_mm_xor_si128(flag.m_value, v.m_value), _mm_srli_epi16(flag.m_value, 15));
+ return result;
+ }
+
+ template<int TSubtype>
+ static void NotConditionalSet(VInt16<TSubtype> &dest, const Int16CompFlag &flag, const VInt16<TSubtype> &src)
+ {
+ dest.m_value = _mm_or_si128(_mm_and_si128(flag.m_value, dest.m_value), _mm_andnot_si128(flag.m_value, src.m_value));
+ }
+
+ static void ConditionalSet(Float &dest, const FloatCompFlag &flag, const Float &src)
+ {
+ for (int i = 0; i < 2; i++)
+ dest.m_values[i] = _mm_or_ps(_mm_andnot_ps(flag.m_values[i], dest.m_values[i]), _mm_and_ps(flag.m_values[i], src.m_values[i]));
+ }
+
+ static void NotConditionalSet(Float &dest, const FloatCompFlag &flag, const Float &src)
+ {
+ for (int i = 0; i < 2; i++)
+ dest.m_values[i] = _mm_or_ps(_mm_and_ps(flag.m_values[i], dest.m_values[i]), _mm_andnot_ps(flag.m_values[i], src.m_values[i]));
+ }
+
+ static void MakeSafeDenominator(Float& v)
+ {
+ ConditionalSet(v, Equal(v, MakeFloatZero()), MakeFloat(1.0f));
+ }
+
+ static SInt16 TruncateToPrecisionSigned(const SInt16 &v, int precision)
+ {
+ int lostBits = 16 - precision;
+ if (lostBits == 0)
+ return v;
+
+ SInt16 result;
+ result.m_value = _mm_srai_epi16(_mm_slli_epi16(v.m_value, lostBits), lostBits);
+ return result;
+ }
+
+ static UInt16 TruncateToPrecisionUnsigned(const UInt16 &v, int precision)
+ {
+ int lostBits = 16 - precision;
+ if (lostBits == 0)
+ return v;
+
+ UInt16 result;
+ result.m_value = _mm_srli_epi16(_mm_slli_epi16(v.m_value, lostBits), lostBits);
+ return result;
+ }
+
+ static UInt16 Min(const UInt16 &a, const UInt16 &b)
+ {
+ __m128i bitFlip = _mm_set1_epi16(-32768);
+
+ UInt16 result;
+ result.m_value = _mm_xor_si128(_mm_min_epi16(_mm_xor_si128(a.m_value, bitFlip), _mm_xor_si128(b.m_value, bitFlip)), bitFlip);
+ return result;
+ }
+
+ static SInt16 Min(const SInt16 &a, const SInt16 &b)
+ {
+ SInt16 result;
+ result.m_value = _mm_min_epi16(a.m_value, b.m_value);
+ return result;
+ }
+
+ static UInt15 Min(const UInt15 &a, const UInt15 &b)
+ {
+ UInt15 result;
+ result.m_value = _mm_min_epi16(a.m_value, b.m_value);
+ return result;
+ }
+
+ static Float Min(const Float &a, const Float &b)
+ {
+ Float result;
+ for (int i = 0; i < 2; i++)
+ result.m_values[i] = _mm_min_ps(a.m_values[i], b.m_values[i]);
+ return result;
+ }
+
+ static UInt16 Max(const UInt16 &a, const UInt16 &b)
+ {
+ __m128i bitFlip = _mm_set1_epi16(-32768);
+
+ UInt16 result;
+ result.m_value = _mm_xor_si128(_mm_max_epi16(_mm_xor_si128(a.m_value, bitFlip), _mm_xor_si128(b.m_value, bitFlip)), bitFlip);
+ return result;
+ }
+
+ static SInt16 Max(const SInt16 &a, const SInt16 &b)
+ {
+ SInt16 result;
+ result.m_value = _mm_max_epi16(a.m_value, b.m_value);
+ return result;
+ }
+
+ static UInt15 Max(const UInt15 &a, const UInt15 &b)
+ {
+ UInt15 result;
+ result.m_value = _mm_max_epi16(a.m_value, b.m_value);
+ return result;
+ }
+
+ static Float Max(const Float &a, const Float &b)
+ {
+ Float result;
+ for (int i = 0; i < 2; i++)
+ result.m_values[i] = _mm_max_ps(a.m_values[i], b.m_values[i]);
+ return result;
+ }
+
+ static Float Clamp(const Float &v, float min, float max)
+ {
+ Float result;
+ for (int i = 0; i < 2; i++)
+ result.m_values[i] = _mm_max_ps(_mm_min_ps(v.m_values[i], _mm_set1_ps(max)), _mm_set1_ps(min));
+ return result;
+ }
+
+ static Float Reciprocal(const Float &v)
+ {
+ Float result;
+ for (int i = 0; i < 2; i++)
+ result.m_values[i] = _mm_rcp_ps(v.m_values[i]);
+ return result;
+ }
+
+ static void ConvertLDRInputs(const PixelBlockU8* inputBlocks, int pxOffset, int channel, UInt15 &chOut)
+ {
+ int16_t values[8];
+ for (int i = 0; i < 8; i++)
+ values[i] = inputBlocks[i].m_pixels[pxOffset][channel];
+
+ chOut.m_value = _mm_set_epi16(values[7], values[6], values[5], values[4], values[3], values[2], values[1], values[0]);
+ }
+
+ static void ConvertHDRInputs(const PixelBlockF16* inputBlocks, int pxOffset, int channel, SInt16 &chOut)
+ {
+ int16_t values[8];
+ for (int i = 0; i < 8; i++)
+ values[i] = inputBlocks[i].m_pixels[pxOffset][channel];
+
+ chOut.m_value = _mm_set_epi16(values[7], values[6], values[5], values[4], values[3], values[2], values[1], values[0]);
+ }
+
+ static Float MakeFloat(float v)
+ {
+ Float f;
+ f.m_values[0] = f.m_values[1] = _mm_set1_ps(v);
+ return f;
+ }
+
+ static Float MakeFloatZero()
+ {
+ Float f;
+ f.m_values[0] = f.m_values[1] = _mm_setzero_ps();
+ return f;
+ }
+
+ static UInt16 MakeUInt16(uint16_t v)
+ {
+ UInt16 result;
+ result.m_value = _mm_set1_epi16(static_cast<short>(v));
+ return result;
+ }
+
+ static SInt16 MakeSInt16(int16_t v)
+ {
+ SInt16 result;
+ result.m_value = _mm_set1_epi16(static_cast<short>(v));
+ return result;
+ }
+
+ static AInt16 MakeAInt16(int16_t v)
+ {
+ AInt16 result;
+ result.m_value = _mm_set1_epi16(static_cast<short>(v));
+ return result;
+ }
+
+ static UInt15 MakeUInt15(uint16_t v)
+ {
+ UInt15 result;
+ result.m_value = _mm_set1_epi16(static_cast<short>(v));
+ return result;
+ }
+
+ static SInt32 MakeSInt32(int32_t v)
+ {
+ SInt32 result;
+ result.m_values[0] = _mm_set1_epi32(v);
+ result.m_values[1] = _mm_set1_epi32(v);
+ return result;
+ }
+
+ static UInt31 MakeUInt31(uint32_t v)
+ {
+ UInt31 result;
+ result.m_values[0] = _mm_set1_epi32(v);
+ result.m_values[1] = _mm_set1_epi32(v);
+ return result;
+ }
+
+ static uint16_t Extract(const UInt16 &v, int offset)
+ {
+ return reinterpret_cast<const uint16_t*>(&v.m_value)[offset];
+ }
+
+ static int16_t Extract(const SInt16 &v, int offset)
+ {
+ return reinterpret_cast<const int16_t*>(&v.m_value)[offset];
+ }
+
+ static uint16_t Extract(const UInt15 &v, int offset)
+ {
+ return reinterpret_cast<const uint16_t*>(&v.m_value)[offset];
+ }
+
+ static int16_t Extract(const AInt16 &v, int offset)
+ {
+ return reinterpret_cast<const int16_t*>(&v.m_value)[offset];
+ }
+
+ static int32_t Extract(const SInt32 &v, int offset)
+ {
+ return reinterpret_cast<const int32_t*>(&v.m_values[offset >> 2])[offset & 3];
+ }
+
+ static float Extract(const Float &v, int offset)
+ {
+ return reinterpret_cast<const float*>(&v.m_values[offset >> 2])[offset & 3];
+ }
+
+ static bool Extract(const ParallelMath::Int16CompFlag &v, int offset)
+ {
+ return reinterpret_cast<const int16_t*>(&v.m_value)[offset] != 0;
+ }
+
+ static void PutUInt16(UInt16 &dest, int offset, uint16_t v)
+ {
+ reinterpret_cast<uint16_t*>(&dest)[offset] = v;
+ }
+
+ static void PutUInt15(UInt15 &dest, int offset, uint16_t v)
+ {
+ reinterpret_cast<uint16_t*>(&dest)[offset] = v;
+ }
+
+ static void PutSInt16(SInt16 &dest, int offset, int16_t v)
+ {
+ reinterpret_cast<int16_t*>(&dest)[offset] = v;
+ }
+
+ static float ExtractFloat(const Float& v, int offset)
+ {
+ return reinterpret_cast<const float*>(&v)[offset];
+ }
+
+ static void PutFloat(Float &dest, int offset, float v)
+ {
+ reinterpret_cast<float*>(&dest)[offset] = v;
+ }
+
+ static void PutBoolInt16(Int16CompFlag &dest, int offset, bool v)
+ {
+ reinterpret_cast<int16_t*>(&dest)[offset] = v ? -1 : 0;
+ }
+
+ static Int32CompFlag Less(const UInt31 &a, const UInt31 &b)
+ {
+ Int32CompFlag result;
+ result.m_values[0] = _mm_cmplt_epi32(a.m_values[0], b.m_values[0]);
+ result.m_values[1] = _mm_cmplt_epi32(a.m_values[1], b.m_values[1]);
+ return result;
+ }
+
+ static Int16CompFlag Less(const SInt16 &a, const SInt16 &b)
+ {
+ Int16CompFlag result;
+ result.m_value = _mm_cmplt_epi16(a.m_value, b.m_value);
+ return result;
+ }
+
+ static Int16CompFlag Less(const UInt15 &a, const UInt15 &b)
+ {
+ Int16CompFlag result;
+ result.m_value = _mm_cmplt_epi16(a.m_value, b.m_value);
+ return result;
+ }
+
+ static Int16CompFlag LessOrEqual(const UInt15 &a, const UInt15 &b)
+ {
+ Int16CompFlag result;
+ result.m_value = _mm_cmplt_epi16(a.m_value, b.m_value);
+ return result;
+ }
+
+ static FloatCompFlag Less(const Float &a, const Float &b)
+ {
+ FloatCompFlag result;
+ for (int i = 0; i < 2; i++)
+ result.m_values[i] = _mm_cmplt_ps(a.m_values[i], b.m_values[i]);
+ return result;
+ }
+
+ static FloatCompFlag LessOrEqual(const Float &a, const Float &b)
+ {
+ FloatCompFlag result;
+ for (int i = 0; i < 2; i++)
+ result.m_values[i] = _mm_cmple_ps(a.m_values[i], b.m_values[i]);
+ return result;
+ }
+
+ template<int TSubtype>
+ static Int16CompFlag Equal(const VInt16<TSubtype> &a, const VInt16<TSubtype> &b)
+ {
+ Int16CompFlag result;
+ result.m_value = _mm_cmpeq_epi16(a.m_value, b.m_value);
+ return result;
+ }
+
+ static FloatCompFlag Equal(const Float &a, const Float &b)
+ {
+ FloatCompFlag result;
+ for (int i = 0; i < 2; i++)
+ result.m_values[i] = _mm_cmpeq_ps(a.m_values[i], b.m_values[i]);
+ return result;
+ }
+
+ static Int16CompFlag Equal(const Int16CompFlag &a, const Int16CompFlag &b)
+ {
+ Int16CompFlag notResult;
+ notResult.m_value = _mm_xor_si128(a.m_value, b.m_value);
+ return Not(notResult);
+ }
+
+ static Float ToFloat(const UInt16 &v)
+ {
+ Float result;
+ result.m_values[0] = _mm_cvtepi32_ps(_mm_unpacklo_epi16(v.m_value, _mm_setzero_si128()));
+ result.m_values[1] = _mm_cvtepi32_ps(_mm_unpackhi_epi16(v.m_value, _mm_setzero_si128()));
+ return result;
+ }
+
+ static UInt31 ToUInt31(const UInt16 &v)
+ {
+ UInt31 result;
+ result.m_values[0] = _mm_unpacklo_epi16(v.m_value, _mm_setzero_si128());
+ result.m_values[1] = _mm_unpackhi_epi16(v.m_value, _mm_setzero_si128());
+ return result;
+ }
+
+ static SInt32 ToInt32(const UInt16 &v)
+ {
+ SInt32 result;
+ result.m_values[0] = _mm_unpacklo_epi16(v.m_value, _mm_setzero_si128());
+ result.m_values[1] = _mm_unpackhi_epi16(v.m_value, _mm_setzero_si128());
+ return result;
+ }
+
+ static SInt32 ToInt32(const UInt15 &v)
+ {
+ SInt32 result;
+ result.m_values[0] = _mm_unpacklo_epi16(v.m_value, _mm_setzero_si128());
+ result.m_values[1] = _mm_unpackhi_epi16(v.m_value, _mm_setzero_si128());
+ return result;
+ }
+
+ static SInt32 ToInt32(const SInt16 &v)
+ {
+ SInt32 result;
+ result.m_values[0] = _mm_srai_epi32(_mm_unpacklo_epi16(_mm_setzero_si128(), v.m_value), 16);
+ result.m_values[1] = _mm_srai_epi32(_mm_unpackhi_epi16(_mm_setzero_si128(), v.m_value), 16);
+ return result;
+ }
+
+ static Float ToFloat(const SInt16 &v)
+ {
+ Float result;
+ result.m_values[0] = _mm_cvtepi32_ps(_mm_srai_epi32(_mm_unpacklo_epi16(_mm_setzero_si128(), v.m_value), 16));
+ result.m_values[1] = _mm_cvtepi32_ps(_mm_srai_epi32(_mm_unpackhi_epi16(_mm_setzero_si128(), v.m_value), 16));
+ return result;
+ }
+
+ static Float ToFloat(const UInt15 &v)
+ {
+ Float result;
+ result.m_values[0] = _mm_cvtepi32_ps(_mm_unpacklo_epi16(v.m_value, _mm_setzero_si128()));
+ result.m_values[1] = _mm_cvtepi32_ps(_mm_unpackhi_epi16(v.m_value, _mm_setzero_si128()));
+ return result;
+ }
+
+ static Float ToFloat(const UInt31 &v)
+ {
+ Float result;
+ result.m_values[0] = _mm_cvtepi32_ps(v.m_values[0]);
+ result.m_values[1] = _mm_cvtepi32_ps(v.m_values[1]);
+ return result;
+ }
+
+ static Int16CompFlag FloatFlagToInt16(const FloatCompFlag &v)
+ {
+ __m128i lo = _mm_castps_si128(v.m_values[0]);
+ __m128i hi = _mm_castps_si128(v.m_values[1]);
+
+ Int16CompFlag result;
+ result.m_value = _mm_packs_epi32(lo, hi);
+ return result;
+ }
+
+ static FloatCompFlag Int16FlagToFloat(const Int16CompFlag &v)
+ {
+ __m128i lo = _mm_unpacklo_epi16(v.m_value, v.m_value);
+ __m128i hi = _mm_unpackhi_epi16(v.m_value, v.m_value);
+
+ FloatCompFlag result;
+ result.m_values[0] = _mm_castsi128_ps(lo);
+ result.m_values[1] = _mm_castsi128_ps(hi);
+ return result;
+ }
+
+ static Int16CompFlag Int32FlagToInt16(const Int32CompFlag &v)
+ {
+ __m128i lo = v.m_values[0];
+ __m128i hi = v.m_values[1];
+
+ Int16CompFlag result;
+ result.m_value = _mm_packs_epi32(lo, hi);
+ return result;
+ }
+
+ static Int16CompFlag MakeBoolInt16(bool b)
+ {
+ Int16CompFlag result;
+ if (b)
+ result.m_value = _mm_set1_epi16(-1);
+ else
+ result.m_value = _mm_setzero_si128();
+ return result;
+ }
+
+ static FloatCompFlag MakeBoolFloat(bool b)
+ {
+ FloatCompFlag result;
+ if (b)
+ result.m_values[0] = result.m_values[1] = _mm_castsi128_ps(_mm_set1_epi32(-1));
+ else
+ result.m_values[0] = result.m_values[1] = _mm_setzero_ps();
+ return result;
+ }
+
+ static Int16CompFlag AndNot(const Int16CompFlag &a, const Int16CompFlag &b)
+ {
+ Int16CompFlag result;
+ result.m_value = _mm_andnot_si128(b.m_value, a.m_value);
+ return result;
+ }
+
+ static Int16CompFlag Not(const Int16CompFlag &b)
+ {
+ Int16CompFlag result;
+ result.m_value = _mm_xor_si128(b.m_value, _mm_set1_epi32(-1));
+ return result;
+ }
+
+ static Int32CompFlag Not(const Int32CompFlag &b)
+ {
+ Int32CompFlag result;
+ result.m_values[0] = _mm_xor_si128(b.m_values[0], _mm_set1_epi32(-1));
+ result.m_values[1] = _mm_xor_si128(b.m_values[1], _mm_set1_epi32(-1));
+ return result;
+ }
+
+ static UInt16 RoundAndConvertToU16(const Float &v, const void* /*roundingMode*/)
+ {
+ __m128i lo = _mm_cvtps_epi32(_mm_add_ps(v.m_values[0], _mm_set1_ps(-32768)));
+ __m128i hi = _mm_cvtps_epi32(_mm_add_ps(v.m_values[1], _mm_set1_ps(-32768)));
+
+ __m128i packed = _mm_packs_epi32(lo, hi);
+
+ UInt16 result;
+ result.m_value = _mm_xor_si128(packed, _mm_set1_epi16(-32768));
+ return result;
+ }
+
+ static UInt15 RoundAndConvertToU15(const Float &v, const void* /*roundingMode*/)
+ {
+ __m128i lo = _mm_cvtps_epi32(v.m_values[0]);
+ __m128i hi = _mm_cvtps_epi32(v.m_values[1]);
+
+ __m128i packed = _mm_packs_epi32(lo, hi);
+
+ UInt15 result;
+ result.m_value = _mm_packs_epi32(lo, hi);
+ return result;
+ }
+
+ static SInt16 RoundAndConvertToS16(const Float &v, const void* /*roundingMode*/)
+ {
+ __m128i lo = _mm_cvtps_epi32(v.m_values[0]);
+ __m128i hi = _mm_cvtps_epi32(v.m_values[1]);
+
+ __m128i packed = _mm_packs_epi32(lo, hi);
+
+ SInt16 result;
+ result.m_value = _mm_packs_epi32(lo, hi);
+ return result;
+ }
+
+ static Float Sqrt(const Float &f)
+ {
+ Float result;
+ for (int i = 0; i < 2; i++)
+ result.m_values[i] = _mm_sqrt_ps(f.m_values[i]);
+ return result;
+ }
+
+ static UInt16 Abs(const SInt16 &a)
+ {
+ __m128i signBitsXor = _mm_srai_epi16(a.m_value, 15);
+ __m128i signBitsAdd = _mm_srli_epi16(a.m_value, 15);
+
+ UInt16 result;
+ result.m_value = _mm_add_epi16(_mm_xor_si128(a.m_value, signBitsXor), signBitsAdd);
+ return result;
+ }
+
+ static Float Abs(const Float& a)
+ {
+ __m128 invMask = _mm_set1_ps(-0.0f);
+
+ Float result;
+ result.m_values[0] = _mm_andnot_ps(invMask, a.m_values[0]);
+ result.m_values[1] = _mm_andnot_ps(invMask, a.m_values[1]);
+ return result;
+ }
+
+ static UInt16 SqDiffUInt8(const UInt15 &a, const UInt15 &b)
+ {
+ __m128i diff = _mm_sub_epi16(a.m_value, b.m_value);
+
+ UInt16 result;
+ result.m_value = _mm_mullo_epi16(diff, diff);
+ return result;
+ }
+
+ static Float SqDiffSInt16(const SInt16 &a, const SInt16 &b)
+ {
+ __m128i diffU = _mm_sub_epi16(_mm_max_epi16(a.m_value, b.m_value), _mm_min_epi16(a.m_value, b.m_value));
+
+ __m128i mulHi = _mm_mulhi_epu16(diffU, diffU);
+ __m128i mulLo = _mm_mullo_epi16(diffU, diffU);
+ __m128i sqDiffHi = _mm_unpackhi_epi16(mulLo, mulHi);
+ __m128i sqDiffLo = _mm_unpacklo_epi16(mulLo, mulHi);
+
+ Float result;
+ result.m_values[0] = _mm_cvtepi32_ps(sqDiffLo);
+ result.m_values[1] = _mm_cvtepi32_ps(sqDiffHi);
+
+ return result;
+ }
+
+ static Float TwosCLHalfToFloat(const SInt16 &v)
+ {
+ __m128i absV = _mm_add_epi16(_mm_xor_si128(v.m_value, _mm_srai_epi16(v.m_value, 15)), _mm_srli_epi16(v.m_value, 15));
+
+ __m128i signBits = _mm_and_si128(v.m_value, _mm_set1_epi16(-32768));
+ __m128i mantissa = _mm_and_si128(v.m_value, _mm_set1_epi16(0x03ff));
+ __m128i exponent = _mm_and_si128(v.m_value, _mm_set1_epi16(0x7c00));
+
+ __m128i isDenormal = _mm_cmpeq_epi16(exponent, _mm_setzero_si128());
+
+ // Convert exponent to high-bits
+ exponent = _mm_add_epi16(_mm_srli_epi16(exponent, 3), _mm_set1_epi16(14336));
+
+ __m128i denormalCorrectionHigh = _mm_and_si128(isDenormal, _mm_or_si128(signBits, _mm_set1_epi16(14336)));
+
+ __m128i highBits = _mm_or_si128(signBits, _mm_or_si128(exponent, _mm_srli_epi16(mantissa, 3)));
+ __m128i lowBits = _mm_slli_epi16(mantissa, 13);
+
+ __m128i flow = _mm_unpacklo_epi16(lowBits, highBits);
+ __m128i fhigh = _mm_unpackhi_epi16(lowBits, highBits);
+
+ __m128i correctionLow = _mm_unpacklo_epi16(_mm_setzero_si128(), denormalCorrectionHigh);
+ __m128i correctionHigh = _mm_unpackhi_epi16(_mm_setzero_si128(), denormalCorrectionHigh);
+
+ Float result;
+ result.m_values[0] = _mm_sub_ps(_mm_castsi128_ps(flow), _mm_castsi128_ps(correctionLow));
+ result.m_values[1] = _mm_sub_ps(_mm_castsi128_ps(fhigh), _mm_castsi128_ps(correctionHigh));
+
+ return result;
+ }
+
+ static Float SqDiff2CLFloat(const SInt16 &a, const Float &b)
+ {
+ Float fa = TwosCLHalfToFloat(a);
+
+ Float diff = fa - b;
+ return diff * diff;
+ }
+
+ static Float SqDiff2CL(const SInt16 &a, const SInt16 &b)
+ {
+ Float fa = TwosCLHalfToFloat(a);
+ Float fb = TwosCLHalfToFloat(b);
+
+ Float diff = fa - fb;
+ return diff * diff;
+ }
+
+ static Float SqDiff2CLFloat(const SInt16 &a, float aWeight, const Float &b)
+ {
+ Float fa = TwosCLHalfToFloat(a) * aWeight;
+
+ Float diff = fa - b;
+ return diff * diff;
+ }
+
+ static UInt16 RightShift(const UInt16 &v, int bits)
+ {
+ UInt16 result;
+ result.m_value = _mm_srli_epi16(v.m_value, bits);
+ return result;
+ }
+
+ static UInt31 RightShift(const UInt31 &v, int bits)
+ {
+ UInt31 result;
+ result.m_values[0] = _mm_srli_epi32(v.m_values[0], bits);
+ result.m_values[1] = _mm_srli_epi32(v.m_values[1], bits);
+ return result;
+ }
+
+ static SInt16 RightShift(const SInt16 &v, int bits)
+ {
+ SInt16 result;
+ result.m_value = _mm_srai_epi16(v.m_value, bits);
+ return result;
+ }
+
+ static UInt15 RightShift(const UInt15 &v, int bits)
+ {
+ UInt15 result;
+ result.m_value = _mm_srli_epi16(v.m_value, bits);
+ return result;
+ }
+
+ static SInt32 RightShift(const SInt32 &v, int bits)
+ {
+ SInt32 result;
+ result.m_values[0] = _mm_srai_epi32(v.m_values[0], bits);
+ result.m_values[1] = _mm_srai_epi32(v.m_values[1], bits);
+ return result;
+ }
+
+ static SInt16 ToSInt16(const SInt32 &v)
+ {
+ SInt16 result;
+ result.m_value = _mm_packs_epi32(v.m_values[0], v.m_values[1]);
+ return result;
+ }
+
+ static SInt16 ToSInt16(const UInt16 &v)
+ {
+ SInt16 result;
+ result.m_value = v.m_value;
+ return result;
+ }
+
+ static SInt16 ToSInt16(const UInt15 &v)
+ {
+ SInt16 result;
+ result.m_value = v.m_value;
+ return result;
+ }
+
+ static UInt16 ToUInt16(const UInt32 &v)
+ {
+ __m128i low = _mm_srai_epi32(_mm_slli_epi32(v.m_values[0], 16), 16);
+ __m128i high = _mm_srai_epi32(_mm_slli_epi32(v.m_values[1], 16), 16);
+
+ UInt16 result;
+ result.m_value = _mm_packs_epi32(low, high);
+ return result;
+ }
+
+ static UInt16 ToUInt16(const UInt31 &v)
+ {
+ __m128i low = _mm_srai_epi32(_mm_slli_epi32(v.m_values[0], 16), 16);
+ __m128i high = _mm_srai_epi32(_mm_slli_epi32(v.m_values[1], 16), 16);
+
+ UInt16 result;
+ result.m_value = _mm_packs_epi32(low, high);
+ return result;
+ }
+
+ static UInt15 ToUInt15(const UInt31 &v)
+ {
+ UInt15 result;
+ result.m_value = _mm_packs_epi32(v.m_values[0], v.m_values[1]);
+ return result;
+ }
+
+ static UInt15 ToUInt15(const SInt16 &v)
+ {
+ UInt15 result;
+ result.m_value = v.m_value;
+ return result;
+ }
+
+ static UInt15 ToUInt15(const UInt16 &v)
+ {
+ UInt15 result;
+ result.m_value = v.m_value;
+ return result;
+ }
+
+ static SInt32 XMultiply(const SInt16 &a, const SInt16 &b)
+ {
+ __m128i high = _mm_mulhi_epi16(a.m_value, b.m_value);
+ __m128i low = _mm_mullo_epi16(a.m_value, b.m_value);
+
+ SInt32 result;
+ result.m_values[0] = _mm_unpacklo_epi16(low, high);
+ result.m_values[1] = _mm_unpackhi_epi16(low, high);
+ return result;
+ }
+
+ static SInt32 XMultiply(const SInt16 &a, const UInt15 &b)
+ {
+ __m128i high = _mm_mulhi_epi16(a.m_value, b.m_value);
+ __m128i low = _mm_mullo_epi16(a.m_value, b.m_value);
+
+ SInt32 result;
+ result.m_values[0] = _mm_unpacklo_epi16(low, high);
+ result.m_values[1] = _mm_unpackhi_epi16(low, high);
+ return result;
+ }
+
+ static SInt32 XMultiply(const UInt15 &a, const SInt16 &b)
+ {
+ return XMultiply(b, a);
+ }
+
+ static UInt32 XMultiply(const UInt16 &a, const UInt16 &b)
+ {
+ __m128i high = _mm_mulhi_epu16(a.m_value, b.m_value);
+ __m128i low = _mm_mullo_epi16(a.m_value, b.m_value);
+
+ UInt32 result;
+ result.m_values[0] = _mm_unpacklo_epi16(low, high);
+ result.m_values[1] = _mm_unpackhi_epi16(low, high);
+ return result;
+ }
+
+ static UInt16 CompactMultiply(const UInt16 &a, const UInt15 &b)
+ {
+ UInt16 result;
+ result.m_value = _mm_mullo_epi16(a.m_value, b.m_value);
+ return result;
+ }
+
+ static UInt16 CompactMultiply(const UInt15 &a, const UInt15 &b)
+ {
+ UInt16 result;
+ result.m_value = _mm_mullo_epi16(a.m_value, b.m_value);
+ return result;
+ }
+
+ static SInt16 CompactMultiply(const SInt16 &a, const UInt15 &b)
+ {
+ SInt16 result;
+ result.m_value = _mm_mullo_epi16(a.m_value, b.m_value);
+ return result;
+ }
+
+ static SInt16 CompactMultiply(const SInt16 &a, const SInt16 &b)
+ {
+ SInt16 result;
+ result.m_value = _mm_mullo_epi16(a.m_value, b.m_value);
+ return result;
+ }
+
+ static UInt31 XMultiply(const UInt15 &a, const UInt15 &b)
+ {
+ __m128i high = _mm_mulhi_epu16(a.m_value, b.m_value);
+ __m128i low = _mm_mullo_epi16(a.m_value, b.m_value);
+
+ UInt31 result;
+ result.m_values[0] = _mm_unpacklo_epi16(low, high);
+ result.m_values[1] = _mm_unpackhi_epi16(low, high);
+ return result;
+ }
+
+ static UInt31 XMultiply(const UInt16 &a, const UInt15 &b)
+ {
+ __m128i high = _mm_mulhi_epu16(a.m_value, b.m_value);
+ __m128i low = _mm_mullo_epi16(a.m_value, b.m_value);
+
+ UInt31 result;
+ result.m_values[0] = _mm_unpacklo_epi16(low, high);
+ result.m_values[1] = _mm_unpackhi_epi16(low, high);
+ return result;
+ }
+
+ static UInt31 XMultiply(const UInt15 &a, const UInt16 &b)
+ {
+ return XMultiply(b, a);
+ }
+
+ static bool AnySet(const Int16CompFlag &v)
+ {
+ return _mm_movemask_epi8(v.m_value) != 0;
+ }
+
+ static bool AllSet(const Int16CompFlag &v)
+ {
+ return _mm_movemask_epi8(v.m_value) == 0xffff;
+ }
+
+ static bool AnySet(const FloatCompFlag &v)
+ {
+ return _mm_movemask_ps(v.m_values[0]) != 0 || _mm_movemask_ps(v.m_values[1]) != 0;
+ }
+
+ static bool AllSet(const FloatCompFlag &v)
+ {
+ return _mm_movemask_ps(v.m_values[0]) == 0xf && _mm_movemask_ps(v.m_values[1]) == 0xf;
+ }
+ };
+
+#else
+ // Scalar version
+ struct ParallelMath
+ {
+ struct RoundTowardZeroForScope
+ {
+ };
+
+ struct RoundTowardNearestForScope
+ {
+ };
+
+ struct RoundUpForScope
+ {
+ };
+
+ struct RoundDownForScope
+ {
+ };
+
+ static const int ParallelSize = 1;
+
+ enum Int16Subtype
+ {
+ IntSubtype_Signed,
+ IntSubtype_UnsignedFull,
+ IntSubtype_UnsignedTruncated,
+ IntSubtype_Abstract,
+ };
+
+ typedef int32_t SInt16;
+ typedef int32_t UInt15;
+ typedef int32_t UInt16;
+ typedef int32_t AInt16;
+
+ typedef int32_t SInt32;
+ typedef int32_t UInt31;
+ typedef int32_t UInt32;
+ typedef int32_t AInt32;
+
+ typedef int32_t ScalarUInt16;
+ typedef int32_t ScalarSInt16;
+
+ typedef float Float;
+
+ template<class TTargetType>
+ struct LosslessCast
+ {
+ static const int32_t& Cast(const int32_t &src)
+ {
+ return src;
+ }
+ };
+
+ typedef bool Int16CompFlag;
+ typedef bool FloatCompFlag;
+
+ static int32_t AbstractAdd(const int32_t &a, const int32_t &b)
+ {
+ return a + b;
+ }
+
+ static int32_t AbstractSubtract(const int32_t &a, const int32_t &b)
+ {
+ return a - b;
+ }
+
+ static float Select(bool flag, float a, float b)
+ {
+ return flag ? a : b;
+ }
+
+ static int32_t Select(bool flag, int32_t a, int32_t b)
+ {
+ return flag ? a : b;
+ }
+
+ static int32_t SelectOrZero(bool flag, int32_t a)
+ {
+ return flag ? a : 0;
+ }
+
+ static void ConditionalSet(int32_t& dest, bool flag, int32_t src)
+ {
+ if (flag)
+ dest = src;
+ }
+
+ static void ConditionalSet(bool& dest, bool flag, bool src)
+ {
+ if (flag)
+ dest = src;
+ }
+
+ static int32_t ConditionalNegate(bool flag, int32_t v)
+ {
+ return (flag) ? -v : v;
+ }
+
+ static void NotConditionalSet(int32_t& dest, bool flag, int32_t src)
+ {
+ if (!flag)
+ dest = src;
+ }
+
+ static void ConditionalSet(float& dest, bool flag, float src)
+ {
+ if (flag)
+ dest = src;
+ }
+
+ static void NotConditionalSet(float& dest, bool flag, float src)
+ {
+ if (!flag)
+ dest = src;
+ }
+
+ static void MakeSafeDenominator(float& v)
+ {
+ if (v == 0.0f)
+ v = 1.0f;
+ }
+
+ static int32_t SignedRightShift(int32_t v, int bits)
+ {
+ return v >> bits;
+ }
+
+ static int32_t TruncateToPrecisionSigned(int32_t v, int precision)
+ {
+ v = (v << (32 - precision)) & 0xffffffff;
+ return SignedRightShift(v, 32 - precision);
+ }
+
+ static int32_t TruncateToPrecisionUnsigned(int32_t v, int precision)
+ {
+ return v & ((1 << precision) - 1);
+ }
+
+ static int32_t Min(int32_t a, int32_t b)
+ {
+ if (a < b)
+ return a;
+ return b;
+ }
+
+ static float Min(float a, float b)
+ {
+ if (a < b)
+ return a;
+ return b;
+ }
+
+ static int32_t Max(int32_t a, int32_t b)
+ {
+ if (a > b)
+ return a;
+ return b;
+ }
+
+ static float Max(float a, float b)
+ {
+ if (a > b)
+ return a;
+ return b;
+ }
+
+ static float Abs(float a)
+ {
+ return fabsf(a);
+ }
+
+ static int32_t Abs(int32_t a)
+ {
+ if (a < 0)
+ return -a;
+ return a;
+ }
+
+ static float Clamp(float v, float min, float max)
+ {
+ if (v < min)
+ return min;
+ if (v > max)
+ return max;
+ return v;
+ }
+
+ static float Reciprocal(float v)
+ {
+ return 1.0f / v;
+ }
+
+ static void ConvertLDRInputs(const PixelBlockU8* inputBlocks, int pxOffset, int channel, int32_t& chOut)
+ {
+ chOut = inputBlocks[0].m_pixels[pxOffset][channel];
+ }
+
+ static void ConvertHDRInputs(const PixelBlockF16* inputBlocks, int pxOffset, int channel, int32_t& chOut)
+ {
+ chOut = inputBlocks[0].m_pixels[pxOffset][channel];
+ }
+
+ static float MakeFloat(float v)
+ {
+ return v;
+ }
+
+ static float MakeFloatZero()
+ {
+ return 0.0f;
+ }
+
+ static int32_t MakeUInt16(uint16_t v)
+ {
+ return v;
+ }
+
+ static int32_t MakeSInt16(int16_t v)
+ {
+ return v;
+ }
+
+ static int32_t MakeAInt16(int16_t v)
+ {
+ return v;
+ }
+
+ static int32_t MakeUInt15(uint16_t v)
+ {
+ return v;
+ }
+
+ static int32_t MakeSInt32(int32_t v)
+ {
+ return v;
+ }
+
+ static int32_t MakeUInt31(int32_t v)
+ {
+ return v;
+ }
+
+ static int32_t Extract(int32_t v, int offset)
+ {
+ UNREFERENCED_PARAMETER(offset);
+ return v;
+ }
+
+ static bool Extract(bool v, int offset)
+ {
+ UNREFERENCED_PARAMETER(offset);
+ return v;
+ }
+
+ static float Extract(float v, int offset)
+ {
+ UNREFERENCED_PARAMETER(offset);
+ return v;
+ }
+
+ static void PutUInt16(int32_t &dest, int offset, ParallelMath::ScalarUInt16 v)
+ {
+ UNREFERENCED_PARAMETER(offset);
+ dest = v;
+ }
+
+ static void PutUInt15(int32_t &dest, int offset, ParallelMath::ScalarUInt16 v)
+ {
+ UNREFERENCED_PARAMETER(offset);
+ dest = v;
+ }
+
+ static void PutSInt16(int32_t &dest, int offset, ParallelMath::ScalarSInt16 v)
+ {
+ UNREFERENCED_PARAMETER(offset);
+ dest = v;
+ }
+
+ static float ExtractFloat(float v, int offset)
+ {
+ UNREFERENCED_PARAMETER(offset);
+ return v;
+ }
+
+ static void PutFloat(float &dest, int offset, float v)
+ {
+ UNREFERENCED_PARAMETER(offset);
+ dest = v;
+ }
+
+ static void PutBoolInt16(bool &dest, int offset, bool v)
+ {
+ UNREFERENCED_PARAMETER(offset);
+ dest = v;
+ }
+
+ static bool Less(int32_t a, int32_t b)
+ {
+ return a < b;
+ }
+
+ static bool Less(float a, float b)
+ {
+ return a < b;
+ }
+
+ static bool LessOrEqual(int32_t a, int32_t b)
+ {
+ return a < b;
+ }
+
+ static bool LessOrEqual(float a, float b)
+ {
+ return a < b;
+ }
+
+ static bool Equal(int32_t a, int32_t b)
+ {
+ return a == b;
+ }
+
+ static bool Equal(float a, float b)
+ {
+ return a == b;
+ }
+
+ static float ToFloat(int32_t v)
+ {
+ return static_cast<float>(v);
+ }
+
+ static int32_t ToUInt31(int32_t v)
+ {
+ return v;
+ }
+
+ static int32_t ToInt32(int32_t v)
+ {
+ return v;
+ }
+
+ static bool FloatFlagToInt16(bool v)
+ {
+ return v;
+ }
+
+ static bool Int32FlagToInt16(bool v)
+ {
+ return v;
+ }
+
+ static bool Int16FlagToFloat(bool v)
+ {
+ return v;
+ }
+
+ static bool MakeBoolInt16(bool b)
+ {
+ return b;
+ }
+
+ static bool MakeBoolFloat(bool b)
+ {
+ return b;
+ }
+
+ static bool AndNot(bool a, bool b)
+ {
+ return a && !b;
+ }
+
+ static bool Not(bool b)
+ {
+ return !b;
+ }
+
+ static int32_t RoundAndConvertToInt(float v, const ParallelMath::RoundTowardZeroForScope *rtz)
+ {
+ UNREFERENCED_PARAMETER(rtz);
+ return static_cast<int>(v);
+ }
+
+ static int32_t RoundAndConvertToInt(float v, const ParallelMath::RoundUpForScope *ru)
+ {
+ UNREFERENCED_PARAMETER(ru);
+ return static_cast<int>(ceilf(v));
+ }
+
+ static int32_t RoundAndConvertToInt(float v, const ParallelMath::RoundDownForScope *rd)
+ {
+ UNREFERENCED_PARAMETER(rd);
+ return static_cast<int>(floorf(v));
+ }
+
+ static int32_t RoundAndConvertToInt(float v, const ParallelMath::RoundTowardNearestForScope *rtn)
+ {
+ UNREFERENCED_PARAMETER(rtn);
+ return static_cast<int>(floorf(v + 0.5f));
+ }
+
+ template<class TRoundMode>
+ static int32_t RoundAndConvertToU16(float v, const TRoundMode *roundingMode)
+ {
+ return RoundAndConvertToInt(v, roundingMode);
+ }
+
+ template<class TRoundMode>
+ static int32_t RoundAndConvertToU15(float v, const TRoundMode *roundingMode)
+ {
+ return RoundAndConvertToInt(v, roundingMode);
+ }
+
+ template<class TRoundMode>
+ static int32_t RoundAndConvertToS16(float v, const TRoundMode *roundingMode)
+ {
+ return RoundAndConvertToInt(v, roundingMode);
+ }
+
+ static float Sqrt(float f)
+ {
+ return sqrtf(f);
+ }
+
+ static int32_t SqDiffUInt8(int32_t a, int32_t b)
+ {
+ int32_t delta = a - b;
+ return delta * delta;
+ }
+
+ static int32_t SqDiffInt16(int32_t a, int32_t b)
+ {
+ int32_t delta = a - b;
+ return delta * delta;
+ }
+
+ static int32_t SqDiffSInt16(int32_t a, int32_t b)
+ {
+ int32_t delta = a - b;
+ return delta * delta;
+ }
+
+ static float TwosCLHalfToFloat(int32_t v)
+ {
+ int32_t absV = (v < 0) ? -v : v;
+
+ int32_t signBits = (absV & -32768);
+ int32_t mantissa = (absV & 0x03ff);
+ int32_t exponent = (absV & 0x7c00);
+
+ bool isDenormal = (exponent == 0);
+
+ // Convert exponent to high-bits
+ exponent = (exponent >> 3) + 14336;
+
+ int32_t denormalCorrection = (isDenormal ? (signBits | 14336) : 0) << 16;
+
+ int32_t fBits = ((exponent | signBits) << 16) | (mantissa << 13);
+
+ float f, correction;
+ memcpy(&f, &fBits, 4);
+ memcpy(&correction, &denormalCorrection, 4);
+
+ return f - correction;
+ }
+
+ static Float SqDiff2CLFloat(const SInt16 &a, const Float &b)
+ {
+ Float fa = TwosCLHalfToFloat(a);
+
+ Float diff = fa - b;
+ return diff * diff;
+ }
+
+ static Float SqDiff2CL(const SInt16 &a, const SInt16 &b)
+ {
+ Float fa = TwosCLHalfToFloat(a);
+ Float fb = TwosCLHalfToFloat(b);
+
+ Float diff = fa - fb;
+ return diff * diff;
+ }
+
+ static Float SqDiff2CLFloat(const SInt16 &a, float aWeight, const Float &b)
+ {
+ Float fa = TwosCLHalfToFloat(a) * aWeight;
+
+ Float diff = fa - b;
+ return diff * diff;
+ }
+
+ static int32_t RightShift(int32_t v, int bits)
+ {
+ return SignedRightShift(v, bits);
+ }
+
+ static int32_t ToSInt16(int32_t v)
+ {
+ return v;
+ }
+
+ static int32_t ToUInt16(int32_t v)
+ {
+ return v;
+ }
+
+ static int32_t ToUInt15(int32_t v)
+ {
+ return v;
+ }
+
+ static int32_t XMultiply(int32_t a, int32_t b)
+ {
+ return a * b;
+ }
+
+ static int32_t CompactMultiply(int32_t a, int32_t b)
+ {
+ return a * b;
+ }
+
+ static bool AnySet(bool v)
+ {
+ return v;
+ }
+
+ static bool AllSet(bool v)
+ {
+ return v;
+ }
+ };
+
+#endif
+}
+
+#endif
diff --git a/thirdparty/cvtt/ConvectionKernels_S3TC.cpp b/thirdparty/cvtt/ConvectionKernels_S3TC.cpp
new file mode 100644
index 0000000000..23f1bd3314
--- /dev/null
+++ b/thirdparty/cvtt/ConvectionKernels_S3TC.cpp
@@ -0,0 +1,1054 @@
+/*
+Convection Texture Tools
+Copyright (c) 2018-2019 Eric Lasota
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject
+to the following conditions:
+
+The above copyright notice and this permission notice shall be included
+in all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+-------------------------------------------------------------------------------------
+
+Portions based on DirectX Texture Library (DirectXTex)
+
+Copyright (c) Microsoft Corporation. All rights reserved.
+Licensed under the MIT License.
+
+http://go.microsoft.com/fwlink/?LinkId=248926
+*/
+#include "ConvectionKernels_Config.h"
+
+#if !defined(CVTT_SINGLE_FILE) || defined(CVTT_SINGLE_FILE_IMPL)
+
+#include "ConvectionKernels_S3TC.h"
+
+#include "ConvectionKernels_AggregatedError.h"
+#include "ConvectionKernels_BCCommon.h"
+#include "ConvectionKernels_EndpointRefiner.h"
+#include "ConvectionKernels_EndpointSelector.h"
+#include "ConvectionKernels_IndexSelector.h"
+#include "ConvectionKernels_UnfinishedEndpoints.h"
+#include "ConvectionKernels_S3TC_SingleColor.h"
+
+void cvtt::Internal::S3TCComputer::Init(MFloat& error)
+{
+ error = ParallelMath::MakeFloat(FLT_MAX);
+}
+
+void cvtt::Internal::S3TCComputer::QuantizeTo6Bits(MUInt15& v)
+{
+ MUInt15 reduced = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::RightShift(ParallelMath::CompactMultiply(v, ParallelMath::MakeUInt15(253)) + ParallelMath::MakeUInt16(512), 10));
+ v = (reduced << 2) | ParallelMath::RightShift(reduced, 4);
+}
+
+void cvtt::Internal::S3TCComputer::QuantizeTo5Bits(MUInt15& v)
+{
+ MUInt15 reduced = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::RightShift(ParallelMath::CompactMultiply(v, ParallelMath::MakeUInt15(249)) + ParallelMath::MakeUInt16(1024), 11));
+ v = (reduced << 3) | ParallelMath::RightShift(reduced, 2);
+}
+
+void cvtt::Internal::S3TCComputer::QuantizeTo565(MUInt15 endPoint[3])
+{
+ QuantizeTo5Bits(endPoint[0]);
+ QuantizeTo6Bits(endPoint[1]);
+ QuantizeTo5Bits(endPoint[2]);
+}
+
+cvtt::ParallelMath::Float cvtt::Internal::S3TCComputer::ParanoidFactorForSpan(const MSInt16& span)
+{
+ return ParallelMath::Abs(ParallelMath::ToFloat(span)) * 0.03f;
+}
+
+cvtt::ParallelMath::Float cvtt::Internal::S3TCComputer::ParanoidDiff(const MUInt15& a, const MUInt15& b, const MFloat& d)
+{
+ MFloat absDiff = ParallelMath::Abs(ParallelMath::ToFloat(ParallelMath::LosslessCast<MSInt16>::Cast(a) - ParallelMath::LosslessCast<MSInt16>::Cast(b)));
+ absDiff = absDiff + d;
+ return absDiff * absDiff;
+}
+
+void cvtt::Internal::S3TCComputer::TestSingleColor(uint32_t flags, const MUInt15 pixels[16][4], const MFloat floatPixels[16][4], int range, const float* channelWeights,
+ MFloat &bestError, MUInt15 bestEndpoints[2][3], MUInt15 bestIndexes[16], MUInt15 &bestRange, const ParallelMath::RoundTowardNearestForScope *rtn)
+{
+ float channelWeightsSq[3];
+
+ for (int ch = 0; ch < 3; ch++)
+ channelWeightsSq[ch] = channelWeights[ch] * channelWeights[ch];
+
+ MUInt15 totals[3] = { ParallelMath::MakeUInt15(0), ParallelMath::MakeUInt15(0), ParallelMath::MakeUInt15(0) };
+
+ for (int px = 0; px < 16; px++)
+ {
+ for (int ch = 0; ch < 3; ch++)
+ totals[ch] = totals[ch] + pixels[px][ch];
+ }
+
+ MUInt15 average[3];
+ for (int ch = 0; ch < 3; ch++)
+ average[ch] = ParallelMath::RightShift(totals[ch] + ParallelMath::MakeUInt15(8), 4);
+
+ const Tables::S3TCSC::TableEntry* rbTable = NULL;
+ const Tables::S3TCSC::TableEntry* gTable = NULL;
+ if (flags & cvtt::Flags::S3TC_Paranoid)
+ {
+ if (range == 4)
+ {
+ rbTable = Tables::S3TCSC::g_singleColor5_3_p;
+ gTable = Tables::S3TCSC::g_singleColor6_3_p;
+ }
+ else
+ {
+ assert(range == 3);
+ rbTable = Tables::S3TCSC::g_singleColor5_2_p;
+ gTable = Tables::S3TCSC::g_singleColor6_2_p;
+ }
+ }
+ else
+ {
+ if (range == 4)
+ {
+ rbTable = Tables::S3TCSC::g_singleColor5_3;
+ gTable = Tables::S3TCSC::g_singleColor6_3;
+ }
+ else
+ {
+ assert(range == 3);
+ rbTable = Tables::S3TCSC::g_singleColor5_2;
+ gTable = Tables::S3TCSC::g_singleColor6_2;
+ }
+ }
+
+ MUInt15 interpolated[3];
+ MUInt15 eps[2][3];
+ MSInt16 spans[3];
+ for (int i = 0; i < ParallelMath::ParallelSize; i++)
+ {
+ for (int ch = 0; ch < 3; ch++)
+ {
+ uint16_t avg = ParallelMath::Extract(average[ch], i);
+ const Tables::S3TCSC::TableEntry& tableEntry = ((ch == 1) ? gTable[avg] : rbTable[avg]);
+ ParallelMath::PutUInt15(eps[0][ch], i, tableEntry.m_min);
+ ParallelMath::PutUInt15(eps[1][ch], i, tableEntry.m_max);
+ ParallelMath::PutUInt15(interpolated[ch], i, tableEntry.m_actualColor);
+ ParallelMath::PutSInt16(spans[ch], i, tableEntry.m_span);
+ }
+ }
+
+ MFloat error = ParallelMath::MakeFloatZero();
+ if (flags & cvtt::Flags::S3TC_Paranoid)
+ {
+ MFloat spanParanoidFactors[3];
+ for (int ch = 0; ch < 3; ch++)
+ spanParanoidFactors[ch] = ParanoidFactorForSpan(spans[ch]);
+
+ for (int px = 0; px < 16; px++)
+ {
+ for (int ch = 0; ch < 3; ch++)
+ error = error + ParanoidDiff(interpolated[ch], pixels[px][ch], spanParanoidFactors[ch]) * channelWeightsSq[ch];
+ }
+ }
+ else
+ {
+ for (int px = 0; px < 16; px++)
+ {
+ for (int ch = 0; ch < 3; ch++)
+ error = error + ParallelMath::ToFloat(ParallelMath::SqDiffUInt8(interpolated[ch], pixels[px][ch])) * channelWeightsSq[ch];
+ }
+ }
+
+ ParallelMath::FloatCompFlag better = ParallelMath::Less(error, bestError);
+ ParallelMath::Int16CompFlag better16 = ParallelMath::FloatFlagToInt16(better);
+
+ if (ParallelMath::AnySet(better16))
+ {
+ bestError = ParallelMath::Min(bestError, error);
+ for (int epi = 0; epi < 2; epi++)
+ for (int ch = 0; ch < 3; ch++)
+ ParallelMath::ConditionalSet(bestEndpoints[epi][ch], better16, eps[epi][ch]);
+
+ MUInt15 vindexes = ParallelMath::MakeUInt15(1);
+ for (int px = 0; px < 16; px++)
+ ParallelMath::ConditionalSet(bestIndexes[px], better16, vindexes);
+
+ ParallelMath::ConditionalSet(bestRange, better16, ParallelMath::MakeUInt15(range));
+ }
+}
+
+void cvtt::Internal::S3TCComputer::TestEndpoints(uint32_t flags, const MUInt15 pixels[16][4], const MFloat floatPixels[16][4], const MFloat preWeightedPixels[16][4], const MUInt15 unquantizedEndPoints[2][3], int range, const float* channelWeights,
+ MFloat &bestError, MUInt15 bestEndpoints[2][3], MUInt15 bestIndexes[16], MUInt15 &bestRange, EndpointRefiner<3> *refiner, const ParallelMath::RoundTowardNearestForScope *rtn)
+{
+ float channelWeightsSq[3];
+
+ for (int ch = 0; ch < 3; ch++)
+ channelWeightsSq[ch] = channelWeights[ch] * channelWeights[ch];
+
+ MUInt15 endPoints[2][3];
+
+ for (int ep = 0; ep < 2; ep++)
+ for (int ch = 0; ch < 3; ch++)
+ endPoints[ep][ch] = unquantizedEndPoints[ep][ch];
+
+ QuantizeTo565(endPoints[0]);
+ QuantizeTo565(endPoints[1]);
+
+ IndexSelector<3> selector;
+ selector.Init<false>(channelWeights, endPoints, range);
+
+ MUInt15 indexes[16];
+
+ MFloat paranoidFactors[3];
+ for (int ch = 0; ch < 3; ch++)
+ paranoidFactors[ch] = ParanoidFactorForSpan(ParallelMath::LosslessCast<MSInt16>::Cast(endPoints[0][ch]) - ParallelMath::LosslessCast<MSInt16>::Cast(endPoints[1][ch]));
+
+ MFloat error = ParallelMath::MakeFloatZero();
+ AggregatedError<3> aggError;
+ for (int px = 0; px < 16; px++)
+ {
+ MUInt15 index = selector.SelectIndexLDR(floatPixels[px], rtn);
+ indexes[px] = index;
+
+ if (refiner)
+ refiner->ContributeUnweightedPW(preWeightedPixels[px], index);
+
+ MUInt15 reconstructed[3];
+ selector.ReconstructLDRPrecise(index, reconstructed);
+
+ if (flags & Flags::S3TC_Paranoid)
+ {
+ for (int ch = 0; ch < 3; ch++)
+ error = error + ParanoidDiff(reconstructed[ch], pixels[px][ch], paranoidFactors[ch]) * channelWeightsSq[ch];
+ }
+ else
+ BCCommon::ComputeErrorLDR<3>(flags, reconstructed, pixels[px], aggError);
+ }
+
+ if (!(flags & Flags::S3TC_Paranoid))
+ error = aggError.Finalize(flags, channelWeightsSq);
+
+ ParallelMath::FloatCompFlag better = ParallelMath::Less(error, bestError);
+
+ if (ParallelMath::AnySet(better))
+ {
+ ParallelMath::Int16CompFlag betterInt16 = ParallelMath::FloatFlagToInt16(better);
+
+ ParallelMath::ConditionalSet(bestError, better, error);
+
+ for (int ep = 0; ep < 2; ep++)
+ for (int ch = 0; ch < 3; ch++)
+ ParallelMath::ConditionalSet(bestEndpoints[ep][ch], betterInt16, endPoints[ep][ch]);
+
+ for (int px = 0; px < 16; px++)
+ ParallelMath::ConditionalSet(bestIndexes[px], betterInt16, indexes[px]);
+
+ ParallelMath::ConditionalSet(bestRange, betterInt16, ParallelMath::MakeUInt15(static_cast<uint16_t>(range)));
+ }
+}
+
+void cvtt::Internal::S3TCComputer::TestCounts(uint32_t flags, const int *counts, int nCounts, const MUInt15 &numElements, const MUInt15 pixels[16][4], const MFloat floatPixels[16][4], const MFloat preWeightedPixels[16][4], bool alphaTest,
+ const MFloat floatSortedInputs[16][4], const MFloat preWeightedFloatSortedInputs[16][4], const float *channelWeights, MFloat &bestError, MUInt15 bestEndpoints[2][3], MUInt15 bestIndexes[16], MUInt15 &bestRange,
+ const ParallelMath::RoundTowardNearestForScope* rtn)
+{
+ UNREFERENCED_PARAMETER(alphaTest);
+ UNREFERENCED_PARAMETER(flags);
+
+ EndpointRefiner<3> refiner;
+
+ refiner.Init(nCounts, channelWeights);
+
+ bool escape = false;
+ int e = 0;
+ for (int i = 0; i < nCounts; i++)
+ {
+ for (int n = 0; n < counts[i]; n++)
+ {
+ ParallelMath::Int16CompFlag valid = ParallelMath::Less(ParallelMath::MakeUInt15(static_cast<uint16_t>(n)), numElements);
+ if (!ParallelMath::AnySet(valid))
+ {
+ escape = true;
+ break;
+ }
+
+ if (ParallelMath::AllSet(valid))
+ refiner.ContributeUnweightedPW(preWeightedFloatSortedInputs[e++], ParallelMath::MakeUInt15(static_cast<uint16_t>(i)));
+ else
+ {
+ MFloat weight = ParallelMath::Select(ParallelMath::Int16FlagToFloat(valid), ParallelMath::MakeFloat(1.0f), ParallelMath::MakeFloat(0.0f));
+ refiner.ContributePW(preWeightedFloatSortedInputs[e++], ParallelMath::MakeUInt15(static_cast<uint16_t>(i)), weight);
+ }
+ }
+
+ if (escape)
+ break;
+ }
+
+ MUInt15 endPoints[2][3];
+ refiner.GetRefinedEndpointsLDR(endPoints, rtn);
+
+ TestEndpoints(flags, pixels, floatPixels, preWeightedPixels, endPoints, nCounts, channelWeights, bestError, bestEndpoints, bestIndexes, bestRange, NULL, rtn);
+}
+
+void cvtt::Internal::S3TCComputer::PackExplicitAlpha(uint32_t flags, const PixelBlockU8* inputs, int inputChannel, uint8_t* packedBlocks, size_t packedBlockStride)
+{
+ UNREFERENCED_PARAMETER(flags);
+ ParallelMath::RoundTowardNearestForScope rtn;
+
+ float weights[1] = { 1.0f };
+
+ MUInt15 pixels[16];
+ MFloat floatPixels[16];
+
+ for (int px = 0; px < 16; px++)
+ {
+ ParallelMath::ConvertLDRInputs(inputs, px, inputChannel, pixels[px]);
+ floatPixels[px] = ParallelMath::ToFloat(pixels[px]);
+ }
+
+ MUInt15 ep[2][1] = { { ParallelMath::MakeUInt15(0) },{ ParallelMath::MakeUInt15(255) } };
+
+ IndexSelector<1> selector;
+ selector.Init<false>(weights, ep, 16);
+
+ MUInt15 indexes[16];
+
+ for (int px = 0; px < 16; px++)
+ indexes[px] = selector.SelectIndexLDR(&floatPixels[px], &rtn);
+
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ {
+ for (int px = 0; px < 16; px += 2)
+ {
+ int index0 = ParallelMath::Extract(indexes[px], block);
+ int index1 = ParallelMath::Extract(indexes[px + 1], block);
+
+ packedBlocks[px / 2] = static_cast<uint8_t>(index0 | (index1 << 4));
+ }
+
+ packedBlocks += packedBlockStride;
+ }
+}
+
+void cvtt::Internal::S3TCComputer::PackInterpolatedAlpha(uint32_t flags, const PixelBlockU8* inputs, int inputChannel, uint8_t* packedBlocks, size_t packedBlockStride, bool isSigned, int maxTweakRounds, int numRefineRounds)
+{
+ if (maxTweakRounds < 1)
+ maxTweakRounds = 1;
+
+ if (numRefineRounds < 1)
+ numRefineRounds = 1;
+
+ ParallelMath::RoundTowardNearestForScope rtn;
+
+ float oneWeight[1] = { 1.0f };
+
+ MUInt15 pixels[16];
+ MFloat floatPixels[16];
+
+ MUInt15 highTerminal = isSigned ? ParallelMath::MakeUInt15(254) : ParallelMath::MakeUInt15(255);
+ MUInt15 highTerminalMinusOne = highTerminal - ParallelMath::MakeUInt15(1);
+
+ for (int px = 0; px < 16; px++)
+ {
+ ParallelMath::ConvertLDRInputs(inputs, px, inputChannel, pixels[px]);
+
+ if (isSigned)
+ pixels[px] = ParallelMath::Min(pixels[px], highTerminal);
+
+ floatPixels[px] = ParallelMath::ToFloat(pixels[px]);
+ }
+
+ MUInt15 sortedPixels[16];
+ for (int px = 0; px < 16; px++)
+ sortedPixels[px] = pixels[px];
+
+ for (int sortEnd = 15; sortEnd > 0; sortEnd--)
+ {
+ for (int sortOffset = 0; sortOffset < sortEnd; sortOffset++)
+ {
+ MUInt15 a = sortedPixels[sortOffset];
+ MUInt15 b = sortedPixels[sortOffset + 1];
+
+ sortedPixels[sortOffset] = ParallelMath::Min(a, b);
+ sortedPixels[sortOffset + 1] = ParallelMath::Max(a, b);
+ }
+ }
+
+ MUInt15 zero = ParallelMath::MakeUInt15(0);
+ MUInt15 one = ParallelMath::MakeUInt15(1);
+
+ MUInt15 bestIsFullRange = zero;
+ MFloat bestError = ParallelMath::MakeFloat(FLT_MAX);
+ MUInt15 bestEP[2] = { zero, zero };
+ MUInt15 bestIndexes[16] = {
+ zero, zero, zero, zero,
+ zero, zero, zero, zero,
+ zero, zero, zero, zero,
+ zero, zero, zero, zero
+ };
+
+ // Full-precision
+ {
+ MUInt15 minEP = sortedPixels[0];
+ MUInt15 maxEP = sortedPixels[15];
+
+ MFloat base[1] = { ParallelMath::ToFloat(minEP) };
+ MFloat offset[1] = { ParallelMath::ToFloat(maxEP - minEP) };
+
+ UnfinishedEndpoints<1> ufep = UnfinishedEndpoints<1>(base, offset);
+
+ int numTweakRounds = BCCommon::TweakRoundsForRange(8);
+ if (numTweakRounds > maxTweakRounds)
+ numTweakRounds = maxTweakRounds;
+
+ for (int tweak = 0; tweak < numTweakRounds; tweak++)
+ {
+ MUInt15 ep[2][1];
+
+ ufep.FinishLDR(tweak, 8, ep[0], ep[1]);
+
+ for (int refinePass = 0; refinePass < numRefineRounds; refinePass++)
+ {
+ EndpointRefiner<1> refiner;
+ refiner.Init(8, oneWeight);
+
+ if (isSigned)
+ for (int epi = 0; epi < 2; epi++)
+ ep[epi][0] = ParallelMath::Min(ep[epi][0], highTerminal);
+
+ IndexSelector<1> indexSelector;
+ indexSelector.Init<false>(oneWeight, ep, 8);
+
+ MUInt15 indexes[16];
+
+ AggregatedError<1> aggError;
+ for (int px = 0; px < 16; px++)
+ {
+ MUInt15 index = indexSelector.SelectIndexLDR(&floatPixels[px], &rtn);
+
+ MUInt15 reconstructedPixel;
+
+ indexSelector.ReconstructLDRPrecise(index, &reconstructedPixel);
+ BCCommon::ComputeErrorLDR<1>(flags, &reconstructedPixel, &pixels[px], aggError);
+
+ if (refinePass != numRefineRounds - 1)
+ refiner.ContributeUnweightedPW(&floatPixels[px], index);
+
+ indexes[px] = index;
+ }
+ MFloat error = aggError.Finalize(flags | Flags::Uniform, oneWeight);
+
+ ParallelMath::FloatCompFlag errorBetter = ParallelMath::Less(error, bestError);
+ ParallelMath::Int16CompFlag errorBetter16 = ParallelMath::FloatFlagToInt16(errorBetter);
+
+ if (ParallelMath::AnySet(errorBetter16))
+ {
+ bestError = ParallelMath::Min(error, bestError);
+ ParallelMath::ConditionalSet(bestIsFullRange, errorBetter16, one);
+ for (int px = 0; px < 16; px++)
+ ParallelMath::ConditionalSet(bestIndexes[px], errorBetter16, indexes[px]);
+
+ for (int epi = 0; epi < 2; epi++)
+ ParallelMath::ConditionalSet(bestEP[epi], errorBetter16, ep[epi][0]);
+ }
+
+ if (refinePass != numRefineRounds - 1)
+ refiner.GetRefinedEndpointsLDR(ep, &rtn);
+ }
+ }
+ }
+
+ // Reduced precision with special endpoints
+ {
+ MUInt15 bestHeuristicMin = sortedPixels[0];
+ MUInt15 bestHeuristicMax = sortedPixels[15];
+
+ ParallelMath::Int16CompFlag canTryClipping;
+
+ // In reduced precision, we want try putting endpoints at the reserved indexes at the ends.
+ // The heuristic we use is to assign indexes to the end as long as they aren't off by more than half of the index range.
+ // This will usually not find anything, but it's cheap to check.
+
+ {
+ MUInt15 largestPossibleRange = bestHeuristicMax - bestHeuristicMin; // Max: 255
+ MUInt15 lowestPossibleClearance = ParallelMath::Min(bestHeuristicMin, static_cast<MUInt15>(highTerminal - bestHeuristicMax));
+
+ MUInt15 lowestPossibleClearanceTimes10 = (lowestPossibleClearance << 2) + (lowestPossibleClearance << 4);
+ canTryClipping = ParallelMath::LessOrEqual(lowestPossibleClearanceTimes10, largestPossibleRange);
+ }
+
+ if (ParallelMath::AnySet(canTryClipping))
+ {
+ MUInt15 lowClearances[16];
+ MUInt15 highClearances[16];
+ MUInt15 bestSkipCount = ParallelMath::MakeUInt15(0);
+
+ lowClearances[0] = highClearances[0] = ParallelMath::MakeUInt15(0);
+
+ for (int px = 1; px < 16; px++)
+ {
+ lowClearances[px] = sortedPixels[px - 1];
+ highClearances[px] = highTerminal - sortedPixels[16 - px];
+ }
+
+ for (uint16_t firstIndex = 0; firstIndex < 16; firstIndex++)
+ {
+ uint16_t numSkippedLow = firstIndex;
+
+ MUInt15 lowClearance = lowClearances[firstIndex];
+
+ for (uint16_t lastIndex = firstIndex; lastIndex < 16; lastIndex++)
+ {
+ uint16_t numSkippedHigh = 15 - lastIndex;
+ uint16_t numSkipped = numSkippedLow + numSkippedHigh;
+
+ MUInt15 numSkippedV = ParallelMath::MakeUInt15(numSkipped);
+
+ ParallelMath::Int16CompFlag areMoreSkipped = ParallelMath::Less(bestSkipCount, numSkippedV);
+
+ if (!ParallelMath::AnySet(areMoreSkipped))
+ continue;
+
+ MUInt15 clearance = ParallelMath::Max(highClearances[numSkippedHigh], lowClearance);
+ MUInt15 clearanceTimes10 = (clearance << 2) + (clearance << 4);
+
+ MUInt15 range = sortedPixels[lastIndex] - sortedPixels[firstIndex];
+
+ ParallelMath::Int16CompFlag isBetter = (areMoreSkipped & ParallelMath::LessOrEqual(clearanceTimes10, range));
+ ParallelMath::ConditionalSet(bestHeuristicMin, isBetter, sortedPixels[firstIndex]);
+ ParallelMath::ConditionalSet(bestHeuristicMax, isBetter, sortedPixels[lastIndex]);
+ }
+ }
+ }
+
+ MUInt15 bestSimpleMin = one;
+ MUInt15 bestSimpleMax = highTerminalMinusOne;
+
+ for (int px = 0; px < 16; px++)
+ {
+ ParallelMath::ConditionalSet(bestSimpleMin, ParallelMath::Less(zero, sortedPixels[15 - px]), sortedPixels[15 - px]);
+ ParallelMath::ConditionalSet(bestSimpleMax, ParallelMath::Less(sortedPixels[px], highTerminal), sortedPixels[px]);
+ }
+
+ MUInt15 minEPs[2] = { bestSimpleMin, bestHeuristicMin };
+ MUInt15 maxEPs[2] = { bestSimpleMax, bestHeuristicMax };
+
+ int minEPRange = 2;
+ if (ParallelMath::AllSet(ParallelMath::Equal(minEPs[0], minEPs[1])))
+ minEPRange = 1;
+
+ int maxEPRange = 2;
+ if (ParallelMath::AllSet(ParallelMath::Equal(maxEPs[0], maxEPs[1])))
+ maxEPRange = 1;
+
+ for (int minEPIndex = 0; minEPIndex < minEPRange; minEPIndex++)
+ {
+ for (int maxEPIndex = 0; maxEPIndex < maxEPRange; maxEPIndex++)
+ {
+ MFloat base[1] = { ParallelMath::ToFloat(minEPs[minEPIndex]) };
+ MFloat offset[1] = { ParallelMath::ToFloat(maxEPs[maxEPIndex] - minEPs[minEPIndex]) };
+
+ UnfinishedEndpoints<1> ufep = UnfinishedEndpoints<1>(base, offset);
+
+ int numTweakRounds = BCCommon::TweakRoundsForRange(6);
+ if (numTweakRounds > maxTweakRounds)
+ numTweakRounds = maxTweakRounds;
+
+ for (int tweak = 0; tweak < numTweakRounds; tweak++)
+ {
+ MUInt15 ep[2][1];
+
+ ufep.FinishLDR(tweak, 8, ep[0], ep[1]);
+
+ for (int refinePass = 0; refinePass < numRefineRounds; refinePass++)
+ {
+ EndpointRefiner<1> refiner;
+ refiner.Init(6, oneWeight);
+
+ if (isSigned)
+ for (int epi = 0; epi < 2; epi++)
+ ep[epi][0] = ParallelMath::Min(ep[epi][0], highTerminal);
+
+ IndexSelector<1> indexSelector;
+ indexSelector.Init<false>(oneWeight, ep, 6);
+
+ MUInt15 indexes[16];
+ MFloat error = ParallelMath::MakeFloatZero();
+
+ for (int px = 0; px < 16; px++)
+ {
+ MUInt15 selectedIndex = indexSelector.SelectIndexLDR(&floatPixels[px], &rtn);
+
+ MUInt15 reconstructedPixel;
+
+ indexSelector.ReconstructLDRPrecise(selectedIndex, &reconstructedPixel);
+
+ MFloat zeroError = BCCommon::ComputeErrorLDRSimple<1>(flags | Flags::Uniform, &zero, &pixels[px], 1, oneWeight);
+ MFloat highTerminalError = BCCommon::ComputeErrorLDRSimple<1>(flags | Flags::Uniform, &highTerminal, &pixels[px], 1, oneWeight);
+ MFloat selectedIndexError = BCCommon::ComputeErrorLDRSimple<1>(flags | Flags::Uniform, &reconstructedPixel, &pixels[px], 1, oneWeight);
+
+ MFloat bestPixelError = zeroError;
+ MUInt15 index = ParallelMath::MakeUInt15(6);
+
+ ParallelMath::ConditionalSet(index, ParallelMath::FloatFlagToInt16(ParallelMath::Less(highTerminalError, bestPixelError)), ParallelMath::MakeUInt15(7));
+ bestPixelError = ParallelMath::Min(bestPixelError, highTerminalError);
+
+ ParallelMath::FloatCompFlag selectedIndexBetter = ParallelMath::Less(selectedIndexError, bestPixelError);
+
+ if (ParallelMath::AllSet(selectedIndexBetter))
+ {
+ if (refinePass != numRefineRounds - 1)
+ refiner.ContributeUnweightedPW(&floatPixels[px], selectedIndex);
+ }
+ else
+ {
+ MFloat refineWeight = ParallelMath::Select(selectedIndexBetter, ParallelMath::MakeFloat(1.0f), ParallelMath::MakeFloatZero());
+
+ if (refinePass != numRefineRounds - 1)
+ refiner.ContributePW(&floatPixels[px], selectedIndex, refineWeight);
+ }
+
+ ParallelMath::ConditionalSet(index, ParallelMath::FloatFlagToInt16(selectedIndexBetter), selectedIndex);
+ bestPixelError = ParallelMath::Min(bestPixelError, selectedIndexError);
+
+ error = error + bestPixelError;
+
+ indexes[px] = index;
+ }
+
+ ParallelMath::FloatCompFlag errorBetter = ParallelMath::Less(error, bestError);
+ ParallelMath::Int16CompFlag errorBetter16 = ParallelMath::FloatFlagToInt16(errorBetter);
+
+ if (ParallelMath::AnySet(errorBetter16))
+ {
+ bestError = ParallelMath::Min(error, bestError);
+ ParallelMath::ConditionalSet(bestIsFullRange, errorBetter16, zero);
+ for (int px = 0; px < 16; px++)
+ ParallelMath::ConditionalSet(bestIndexes[px], errorBetter16, indexes[px]);
+
+ for (int epi = 0; epi < 2; epi++)
+ ParallelMath::ConditionalSet(bestEP[epi], errorBetter16, ep[epi][0]);
+ }
+
+ if (refinePass != numRefineRounds - 1)
+ refiner.GetRefinedEndpointsLDR(ep, &rtn);
+ }
+ }
+ }
+ }
+ }
+
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ {
+ int ep0 = ParallelMath::Extract(bestEP[0], block);
+ int ep1 = ParallelMath::Extract(bestEP[1], block);
+ int isFullRange = ParallelMath::Extract(bestIsFullRange, block);
+
+ if (isSigned)
+ {
+ ep0 -= 127;
+ ep1 -= 127;
+
+ assert(ep0 >= -127 && ep0 <= 127);
+ assert(ep1 >= -127 && ep1 <= 127);
+ }
+
+
+ bool swapEndpoints = (isFullRange != 0) != (ep0 > ep1);
+
+ if (swapEndpoints)
+ std::swap(ep0, ep1);
+
+ uint16_t dumpBits = 0;
+ int dumpBitsOffset = 0;
+ int dumpByteOffset = 2;
+ packedBlocks[0] = static_cast<uint8_t>(ep0 & 0xff);
+ packedBlocks[1] = static_cast<uint8_t>(ep1 & 0xff);
+
+ int maxValue = (isFullRange != 0) ? 7 : 5;
+
+ for (int px = 0; px < 16; px++)
+ {
+ int index = ParallelMath::Extract(bestIndexes[px], block);
+
+ if (swapEndpoints && index <= maxValue)
+ index = maxValue - index;
+
+ if (index != 0)
+ {
+ if (index == maxValue)
+ index = 1;
+ else if (index < maxValue)
+ index++;
+ }
+
+ assert(index >= 0 && index < 8);
+
+ dumpBits |= static_cast<uint16_t>(index << dumpBitsOffset);
+ dumpBitsOffset += 3;
+
+ if (dumpBitsOffset >= 8)
+ {
+ assert(dumpByteOffset < 8);
+ packedBlocks[dumpByteOffset] = static_cast<uint8_t>(dumpBits & 0xff);
+ dumpBits >>= 8;
+ dumpBitsOffset -= 8;
+ dumpByteOffset++;
+ }
+ }
+
+ assert(dumpBitsOffset == 0);
+ assert(dumpByteOffset == 8);
+
+ packedBlocks += packedBlockStride;
+ }
+}
+
+void cvtt::Internal::S3TCComputer::PackRGB(uint32_t flags, const PixelBlockU8* inputs, uint8_t* packedBlocks, size_t packedBlockStride, const float channelWeights[4], bool alphaTest, float alphaThreshold, bool exhaustive, int maxTweakRounds, int numRefineRounds)
+{
+ ParallelMath::RoundTowardNearestForScope rtn;
+
+ if (numRefineRounds < 1)
+ numRefineRounds = 1;
+
+ if (maxTweakRounds < 1)
+ maxTweakRounds = 1;
+
+ EndpointSelector<3, 8> endpointSelector;
+
+ MUInt15 pixels[16][4];
+ MFloat floatPixels[16][4];
+
+ MFloat preWeightedPixels[16][4];
+
+ for (int px = 0; px < 16; px++)
+ {
+ for (int ch = 0; ch < 4; ch++)
+ ParallelMath::ConvertLDRInputs(inputs, px, ch, pixels[px][ch]);
+ }
+
+ for (int px = 0; px < 16; px++)
+ {
+ for (int ch = 0; ch < 4; ch++)
+ floatPixels[px][ch] = ParallelMath::ToFloat(pixels[px][ch]);
+ }
+
+ if (alphaTest)
+ {
+ MUInt15 threshold = ParallelMath::MakeUInt15(static_cast<uint16_t>(floor(alphaThreshold * 255.0f + 0.5f)));
+
+ for (int px = 0; px < 16; px++)
+ {
+ ParallelMath::Int16CompFlag belowThreshold = ParallelMath::Less(pixels[px][3], threshold);
+ pixels[px][3] = ParallelMath::Select(belowThreshold, ParallelMath::MakeUInt15(0), ParallelMath::MakeUInt15(255));
+ }
+ }
+
+ BCCommon::PreWeightPixelsLDR<4>(preWeightedPixels, pixels, channelWeights);
+
+ MUInt15 minAlpha = ParallelMath::MakeUInt15(255);
+
+ for (int px = 0; px < 16; px++)
+ minAlpha = ParallelMath::Min(minAlpha, pixels[px][3]);
+
+ MFloat pixelWeights[16];
+ for (int px = 0; px < 16; px++)
+ {
+ pixelWeights[px] = ParallelMath::MakeFloat(1.0f);
+ if (alphaTest)
+ {
+ ParallelMath::Int16CompFlag isTransparent = ParallelMath::Less(pixels[px][3], ParallelMath::MakeUInt15(255));
+
+ ParallelMath::ConditionalSet(pixelWeights[px], ParallelMath::Int16FlagToFloat(isTransparent), ParallelMath::MakeFloatZero());
+ }
+ }
+
+ for (int pass = 0; pass < NumEndpointSelectorPasses; pass++)
+ {
+ for (int px = 0; px < 16; px++)
+ endpointSelector.ContributePass(preWeightedPixels[px], pass, pixelWeights[px]);
+
+ endpointSelector.FinishPass(pass);
+ }
+
+ UnfinishedEndpoints<3> ufep = endpointSelector.GetEndpoints(channelWeights);
+
+ MUInt15 bestEndpoints[2][3];
+ MUInt15 bestIndexes[16];
+ MUInt15 bestRange = ParallelMath::MakeUInt15(0);
+ MFloat bestError = ParallelMath::MakeFloat(FLT_MAX);
+
+ for (int px = 0; px < 16; px++)
+ bestIndexes[px] = ParallelMath::MakeUInt15(0);
+
+ for (int ep = 0; ep < 2; ep++)
+ for (int ch = 0; ch < 3; ch++)
+ bestEndpoints[ep][ch] = ParallelMath::MakeUInt15(0);
+
+ if (exhaustive)
+ {
+ MSInt16 sortBins[16];
+
+ {
+ // Compute an 11-bit index, change it to signed, stuff it in the high bits of the sort bins,
+ // and pack the original indexes into the low bits.
+
+ MUInt15 sortEP[2][3];
+ ufep.FinishLDR(0, 11, sortEP[0], sortEP[1]);
+
+ IndexSelector<3> sortSelector;
+ sortSelector.Init<false>(channelWeights, sortEP, 1 << 11);
+
+ for (int16_t px = 0; px < 16; px++)
+ {
+ MSInt16 sortBin = ParallelMath::LosslessCast<MSInt16>::Cast(sortSelector.SelectIndexLDR(floatPixels[px], &rtn) << 4);
+
+ if (alphaTest)
+ {
+ ParallelMath::Int16CompFlag isTransparent = ParallelMath::Less(pixels[px][3], ParallelMath::MakeUInt15(255));
+
+ ParallelMath::ConditionalSet(sortBin, isTransparent, ParallelMath::MakeSInt16(-16)); // 0xfff0
+ }
+
+ sortBin = sortBin + ParallelMath::MakeSInt16(px);
+
+ sortBins[px] = sortBin;
+ }
+ }
+
+ // Sort bins
+ for (int sortEnd = 1; sortEnd < 16; sortEnd++)
+ {
+ for (int sortLoc = sortEnd; sortLoc > 0; sortLoc--)
+ {
+ MSInt16 a = sortBins[sortLoc];
+ MSInt16 b = sortBins[sortLoc - 1];
+
+ sortBins[sortLoc] = ParallelMath::Max(a, b);
+ sortBins[sortLoc - 1] = ParallelMath::Min(a, b);
+ }
+ }
+
+ MUInt15 firstElement = ParallelMath::MakeUInt15(0);
+ for (uint16_t e = 0; e < 16; e++)
+ {
+ ParallelMath::Int16CompFlag isInvalid = ParallelMath::Less(sortBins[e], ParallelMath::MakeSInt16(0));
+ ParallelMath::ConditionalSet(firstElement, isInvalid, ParallelMath::MakeUInt15(e + 1));
+ if (!ParallelMath::AnySet(isInvalid))
+ break;
+ }
+
+ MUInt15 numElements = ParallelMath::MakeUInt15(16) - firstElement;
+
+ MUInt15 sortedInputs[16][4];
+ MFloat floatSortedInputs[16][4];
+ MFloat pwFloatSortedInputs[16][4];
+
+ for (int e = 0; e < 16; e++)
+ {
+ for (int ch = 0; ch < 4; ch++)
+ sortedInputs[e][ch] = ParallelMath::MakeUInt15(0);
+ }
+
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ {
+ for (int e = ParallelMath::Extract(firstElement, block); e < 16; e++)
+ {
+ ParallelMath::ScalarUInt16 sortBin = ParallelMath::Extract(sortBins[e], block);
+ int originalIndex = (sortBin & 15);
+
+ for (int ch = 0; ch < 4; ch++)
+ ParallelMath::PutUInt15(sortedInputs[15 - e][ch], block, ParallelMath::Extract(pixels[originalIndex][ch], block));
+ }
+ }
+
+ for (int e = 0; e < 16; e++)
+ {
+ for (int ch = 0; ch < 4; ch++)
+ {
+ MFloat f = ParallelMath::ToFloat(sortedInputs[e][ch]);
+ floatSortedInputs[e][ch] = f;
+ pwFloatSortedInputs[e][ch] = f * channelWeights[ch];
+ }
+ }
+
+ for (int n0 = 0; n0 <= 15; n0++)
+ {
+ int remainingFor1 = 16 - n0;
+ if (remainingFor1 == 16)
+ remainingFor1 = 15;
+
+ for (int n1 = 0; n1 <= remainingFor1; n1++)
+ {
+ int remainingFor2 = 16 - n1 - n0;
+ if (remainingFor2 == 16)
+ remainingFor2 = 15;
+
+ for (int n2 = 0; n2 <= remainingFor2; n2++)
+ {
+ int n3 = 16 - n2 - n1 - n0;
+
+ if (n3 == 16)
+ continue;
+
+ int counts[4] = { n0, n1, n2, n3 };
+
+ TestCounts(flags, counts, 4, numElements, pixels, floatPixels, preWeightedPixels, alphaTest, floatSortedInputs, pwFloatSortedInputs, channelWeights, bestError, bestEndpoints, bestIndexes, bestRange, &rtn);
+ }
+ }
+ }
+
+ TestSingleColor(flags, pixels, floatPixels, 4, channelWeights, bestError, bestEndpoints, bestIndexes, bestRange, &rtn);
+
+ if (alphaTest)
+ {
+ for (int n0 = 0; n0 <= 15; n0++)
+ {
+ int remainingFor1 = 16 - n0;
+ if (remainingFor1 == 16)
+ remainingFor1 = 15;
+
+ for (int n1 = 0; n1 <= remainingFor1; n1++)
+ {
+ int n2 = 16 - n1 - n0;
+
+ if (n2 == 16)
+ continue;
+
+ int counts[3] = { n0, n1, n2 };
+
+ TestCounts(flags, counts, 3, numElements, pixels, floatPixels, preWeightedPixels, alphaTest, floatSortedInputs, pwFloatSortedInputs, channelWeights, bestError, bestEndpoints, bestIndexes, bestRange, &rtn);
+ }
+ }
+
+ TestSingleColor(flags, pixels, floatPixels, 3, channelWeights, bestError, bestEndpoints, bestIndexes, bestRange, &rtn);
+ }
+ }
+ else
+ {
+ int minRange = alphaTest ? 3 : 4;
+
+ for (int range = minRange; range <= 4; range++)
+ {
+ int tweakRounds = BCCommon::TweakRoundsForRange(range);
+ if (tweakRounds > maxTweakRounds)
+ tweakRounds = maxTweakRounds;
+
+ for (int tweak = 0; tweak < tweakRounds; tweak++)
+ {
+ MUInt15 endPoints[2][3];
+
+ ufep.FinishLDR(tweak, range, endPoints[0], endPoints[1]);
+
+ for (int refine = 0; refine < numRefineRounds; refine++)
+ {
+ EndpointRefiner<3> refiner;
+ refiner.Init(range, channelWeights);
+
+ TestEndpoints(flags, pixels, floatPixels, preWeightedPixels, endPoints, range, channelWeights, bestError, bestEndpoints, bestIndexes, bestRange, &refiner, &rtn);
+
+ if (refine != numRefineRounds - 1)
+ refiner.GetRefinedEndpointsLDR(endPoints, &rtn);
+ }
+ }
+ }
+ }
+
+ for (int block = 0; block < ParallelMath::ParallelSize; block++)
+ {
+ ParallelMath::ScalarUInt16 range = ParallelMath::Extract(bestRange, block);
+ assert(range == 3 || range == 4);
+
+ ParallelMath::ScalarUInt16 compressedEP[2];
+ for (int ep = 0; ep < 2; ep++)
+ {
+ ParallelMath::ScalarUInt16 endPoint[3];
+ for (int ch = 0; ch < 3; ch++)
+ endPoint[ch] = ParallelMath::Extract(bestEndpoints[ep][ch], block);
+
+ int compressed = (endPoint[0] & 0xf8) << 8;
+ compressed |= (endPoint[1] & 0xfc) << 3;
+ compressed |= (endPoint[2] & 0xf8) >> 3;
+
+ compressedEP[ep] = static_cast<ParallelMath::ScalarUInt16>(compressed);
+ }
+
+ int indexOrder[4];
+
+ if (range == 4)
+ {
+ if (compressedEP[0] == compressedEP[1])
+ {
+ indexOrder[0] = 0;
+ indexOrder[1] = 0;
+ indexOrder[2] = 0;
+ indexOrder[3] = 0;
+ }
+ else if (compressedEP[0] < compressedEP[1])
+ {
+ std::swap(compressedEP[0], compressedEP[1]);
+ indexOrder[0] = 1;
+ indexOrder[1] = 3;
+ indexOrder[2] = 2;
+ indexOrder[3] = 0;
+ }
+ else
+ {
+ indexOrder[0] = 0;
+ indexOrder[1] = 2;
+ indexOrder[2] = 3;
+ indexOrder[3] = 1;
+ }
+ }
+ else
+ {
+ assert(range == 3);
+
+ if (compressedEP[0] > compressedEP[1])
+ {
+ std::swap(compressedEP[0], compressedEP[1]);
+ indexOrder[0] = 1;
+ indexOrder[1] = 2;
+ indexOrder[2] = 0;
+ }
+ else
+ {
+ indexOrder[0] = 0;
+ indexOrder[1] = 2;
+ indexOrder[2] = 1;
+ }
+ indexOrder[3] = 3;
+ }
+
+ packedBlocks[0] = static_cast<uint8_t>(compressedEP[0] & 0xff);
+ packedBlocks[1] = static_cast<uint8_t>((compressedEP[0] >> 8) & 0xff);
+ packedBlocks[2] = static_cast<uint8_t>(compressedEP[1] & 0xff);
+ packedBlocks[3] = static_cast<uint8_t>((compressedEP[1] >> 8) & 0xff);
+
+ for (int i = 0; i < 16; i += 4)
+ {
+ int packedIndexes = 0;
+ for (int subi = 0; subi < 4; subi++)
+ {
+ ParallelMath::ScalarUInt16 index = ParallelMath::Extract(bestIndexes[i + subi], block);
+ packedIndexes |= (indexOrder[index] << (subi * 2));
+ }
+
+ packedBlocks[4 + i / 4] = static_cast<uint8_t>(packedIndexes);
+ }
+
+ packedBlocks += packedBlockStride;
+ }
+}
+
+#endif
diff --git a/thirdparty/cvtt/ConvectionKernels_S3TC.h b/thirdparty/cvtt/ConvectionKernels_S3TC.h
new file mode 100644
index 0000000000..aa197229c2
--- /dev/null
+++ b/thirdparty/cvtt/ConvectionKernels_S3TC.h
@@ -0,0 +1,51 @@
+#pragma once
+#ifndef __CVTT_S3TC_H__
+#define __CVTT_S3TC_H__
+
+#include "ConvectionKernels_ParallelMath.h"
+
+namespace cvtt
+{
+ namespace Internal
+ {
+ template<int TVectorSize>
+ class EndpointRefiner;
+ }
+
+ struct PixelBlockU8;
+}
+
+namespace cvtt
+{
+ namespace Internal
+ {
+ class S3TCComputer
+ {
+ public:
+ typedef ParallelMath::Float MFloat;
+ typedef ParallelMath::SInt16 MSInt16;
+ typedef ParallelMath::UInt15 MUInt15;
+ typedef ParallelMath::UInt16 MUInt16;
+ typedef ParallelMath::SInt32 MSInt32;
+
+ static void Init(MFloat& error);
+ static void QuantizeTo6Bits(MUInt15& v);
+ static void QuantizeTo5Bits(MUInt15& v);
+ static void QuantizeTo565(MUInt15 endPoint[3]);
+ static MFloat ParanoidFactorForSpan(const MSInt16& span);
+ static MFloat ParanoidDiff(const MUInt15& a, const MUInt15& b, const MFloat& d);
+ static void TestSingleColor(uint32_t flags, const MUInt15 pixels[16][4], const MFloat floatPixels[16][4], int range, const float* channelWeights,
+ MFloat &bestError, MUInt15 bestEndpoints[2][3], MUInt15 bestIndexes[16], MUInt15 &bestRange, const ParallelMath::RoundTowardNearestForScope *rtn);
+ static void TestEndpoints(uint32_t flags, const MUInt15 pixels[16][4], const MFloat floatPixels[16][4], const MFloat preWeightedPixels[16][4], const MUInt15 unquantizedEndPoints[2][3], int range, const float* channelWeights,
+ MFloat &bestError, MUInt15 bestEndpoints[2][3], MUInt15 bestIndexes[16], MUInt15 &bestRange, EndpointRefiner<3> *refiner, const ParallelMath::RoundTowardNearestForScope *rtn);
+ static void TestCounts(uint32_t flags, const int *counts, int nCounts, const MUInt15 &numElements, const MUInt15 pixels[16][4], const MFloat floatPixels[16][4], const MFloat preWeightedPixels[16][4], bool alphaTest,
+ const MFloat floatSortedInputs[16][4], const MFloat preWeightedFloatSortedInputs[16][4], const float *channelWeights, MFloat &bestError, MUInt15 bestEndpoints[2][3], MUInt15 bestIndexes[16], MUInt15 &bestRange,
+ const ParallelMath::RoundTowardNearestForScope* rtn);
+ static void PackExplicitAlpha(uint32_t flags, const PixelBlockU8* inputs, int inputChannel, uint8_t* packedBlocks, size_t packedBlockStride);
+ static void PackInterpolatedAlpha(uint32_t flags, const PixelBlockU8* inputs, int inputChannel, uint8_t* packedBlocks, size_t packedBlockStride, bool isSigned, int maxTweakRounds, int numRefineRounds);
+ static void PackRGB(uint32_t flags, const PixelBlockU8* inputs, uint8_t* packedBlocks, size_t packedBlockStride, const float channelWeights[4], bool alphaTest, float alphaThreshold, bool exhaustive, int maxTweakRounds, int numRefineRounds);
+ };
+ }
+}
+
+#endif
diff --git a/thirdparty/cvtt/ConvectionKernels_S3TC_SingleColor.h b/thirdparty/cvtt/ConvectionKernels_S3TC_SingleColor.h
new file mode 100644
index 0000000000..c772b163c2
--- /dev/null
+++ b/thirdparty/cvtt/ConvectionKernels_S3TC_SingleColor.h
@@ -0,0 +1,304 @@
+#pragma once
+#include <stdint.h>
+
+// This file is generated by the MakeTables app. Do not edit this file manually.
+
+namespace cvtt { namespace Tables { namespace S3TCSC {
+
+struct TableEntry
+{
+ uint8_t m_min;
+ uint8_t m_max;
+ uint8_t m_actualColor;
+ uint8_t m_span;
+};
+
+TableEntry g_singleColor5_3[256] =
+{
+ { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 0, 8, 2, 8 }, { 0, 8, 2, 8 }, { 8, 0, 5, 8 }, { 8, 0, 5, 8 }, { 8, 0, 5, 8 }, { 8, 8, 8, 0 },
+ { 8, 8, 8, 0 }, { 8, 8, 8, 0 }, { 8, 16, 10, 8 }, { 0, 33, 11, 33 }, { 16, 8, 13, 8 }, { 16, 8, 13, 8 }, { 16, 8, 13, 8 }, { 16, 16, 16, 0 },
+ { 16, 16, 16, 0 }, { 16, 16, 16, 0 }, { 16, 24, 18, 8 }, { 8, 41, 19, 33 }, { 24, 16, 21, 8 }, { 24, 16, 21, 8 }, { 33, 0, 22, 33 }, { 24, 24, 24, 0 },
+ { 24, 24, 24, 0 }, { 24, 24, 24, 0 }, { 24, 33, 27, 9 }, { 24, 33, 27, 9 }, { 24, 33, 27, 9 }, { 24, 41, 29, 17 }, { 33, 24, 30, 9 }, { 33, 24, 30, 9 },
+ { 24, 49, 32, 25 }, { 33, 33, 33, 0 }, { 33, 33, 33, 0 }, { 33, 41, 35, 8 }, { 33, 41, 35, 8 }, { 41, 33, 38, 8 }, { 41, 33, 38, 8 }, { 41, 33, 38, 8 },
+ { 49, 24, 40, 25 }, { 41, 41, 41, 0 }, { 41, 41, 41, 0 }, { 41, 49, 43, 8 }, { 33, 66, 44, 33 }, { 49, 41, 46, 8 }, { 49, 41, 46, 8 }, { 49, 41, 46, 8 },
+ { 49, 49, 49, 0 }, { 49, 49, 49, 0 }, { 49, 49, 49, 0 }, { 49, 57, 51, 8 }, { 41, 74, 52, 33 }, { 57, 49, 54, 8 }, { 57, 49, 54, 8 }, { 66, 33, 55, 33 },
+ { 57, 57, 57, 0 }, { 57, 57, 57, 0 }, { 57, 57, 57, 0 }, { 57, 66, 60, 9 }, { 57, 66, 60, 9 }, { 57, 66, 60, 9 }, { 57, 74, 62, 17 }, { 66, 57, 63, 9 },
+ { 66, 57, 63, 9 }, { 57, 82, 65, 25 }, { 66, 66, 66, 0 }, { 66, 66, 66, 0 }, { 66, 74, 68, 8 }, { 66, 74, 68, 8 }, { 74, 66, 71, 8 }, { 74, 66, 71, 8 },
+ { 74, 66, 71, 8 }, { 82, 57, 73, 25 }, { 74, 74, 74, 0 }, { 74, 74, 74, 0 }, { 74, 82, 76, 8 }, { 66, 99, 77, 33 }, { 82, 74, 79, 8 }, { 82, 74, 79, 8 },
+ { 82, 74, 79, 8 }, { 82, 82, 82, 0 }, { 82, 82, 82, 0 }, { 82, 82, 82, 0 }, { 82, 90, 84, 8 }, { 74, 107, 85, 33 }, { 90, 82, 87, 8 }, { 90, 82, 87, 8 },
+ { 99, 66, 88, 33 }, { 90, 90, 90, 0 }, { 90, 90, 90, 0 }, { 90, 90, 90, 0 }, { 90, 99, 93, 9 }, { 90, 99, 93, 9 }, { 90, 99, 93, 9 }, { 90, 107, 95, 17 },
+ { 99, 90, 96, 9 }, { 99, 90, 96, 9 }, { 90, 115, 98, 25 }, { 99, 99, 99, 0 }, { 99, 99, 99, 0 }, { 99, 107, 101, 8 }, { 99, 107, 101, 8 }, { 107, 99, 104, 8 },
+ { 107, 99, 104, 8 }, { 107, 99, 104, 8 }, { 115, 90, 106, 25 }, { 107, 107, 107, 0 }, { 107, 107, 107, 0 }, { 107, 115, 109, 8 }, { 99, 132, 110, 33 }, { 115, 107, 112, 8 },
+ { 115, 107, 112, 8 }, { 115, 107, 112, 8 }, { 115, 115, 115, 0 }, { 115, 115, 115, 0 }, { 115, 115, 115, 0 }, { 115, 123, 117, 8 }, { 107, 140, 118, 33 }, { 123, 115, 120, 8 },
+ { 123, 115, 120, 8 }, { 132, 99, 121, 33 }, { 123, 123, 123, 0 }, { 123, 123, 123, 0 }, { 123, 123, 123, 0 }, { 123, 132, 126, 9 }, { 123, 132, 126, 9 }, { 123, 132, 126, 9 },
+ { 123, 140, 128, 17 }, { 132, 123, 129, 9 }, { 132, 123, 129, 9 }, { 123, 148, 131, 25 }, { 132, 132, 132, 0 }, { 132, 132, 132, 0 }, { 132, 140, 134, 8 }, { 132, 140, 134, 8 },
+ { 140, 132, 137, 8 }, { 140, 132, 137, 8 }, { 140, 132, 137, 8 }, { 148, 123, 139, 25 }, { 140, 140, 140, 0 }, { 140, 140, 140, 0 }, { 140, 148, 142, 8 }, { 132, 165, 143, 33 },
+ { 148, 140, 145, 8 }, { 148, 140, 145, 8 }, { 148, 140, 145, 8 }, { 148, 148, 148, 0 }, { 148, 148, 148, 0 }, { 148, 148, 148, 0 }, { 148, 156, 150, 8 }, { 140, 173, 151, 33 },
+ { 156, 148, 153, 8 }, { 156, 148, 153, 8 }, { 165, 132, 154, 33 }, { 156, 156, 156, 0 }, { 156, 156, 156, 0 }, { 156, 156, 156, 0 }, { 156, 165, 159, 9 }, { 156, 165, 159, 9 },
+ { 156, 165, 159, 9 }, { 156, 173, 161, 17 }, { 165, 156, 162, 9 }, { 165, 156, 162, 9 }, { 156, 181, 164, 25 }, { 165, 165, 165, 0 }, { 165, 165, 165, 0 }, { 165, 173, 167, 8 },
+ { 165, 173, 167, 8 }, { 173, 165, 170, 8 }, { 173, 165, 170, 8 }, { 173, 165, 170, 8 }, { 181, 156, 172, 25 }, { 173, 173, 173, 0 }, { 173, 173, 173, 0 }, { 173, 181, 175, 8 },
+ { 165, 198, 176, 33 }, { 181, 173, 178, 8 }, { 181, 173, 178, 8 }, { 181, 173, 178, 8 }, { 181, 181, 181, 0 }, { 181, 181, 181, 0 }, { 181, 181, 181, 0 }, { 181, 189, 183, 8 },
+ { 173, 206, 184, 33 }, { 189, 181, 186, 8 }, { 189, 181, 186, 8 }, { 198, 165, 187, 33 }, { 189, 189, 189, 0 }, { 189, 189, 189, 0 }, { 189, 189, 189, 0 }, { 189, 198, 192, 9 },
+ { 189, 198, 192, 9 }, { 189, 198, 192, 9 }, { 189, 206, 194, 17 }, { 198, 189, 195, 9 }, { 198, 189, 195, 9 }, { 189, 214, 197, 25 }, { 198, 198, 198, 0 }, { 198, 198, 198, 0 },
+ { 198, 206, 200, 8 }, { 198, 206, 200, 8 }, { 206, 198, 203, 8 }, { 206, 198, 203, 8 }, { 206, 198, 203, 8 }, { 214, 189, 205, 25 }, { 206, 206, 206, 0 }, { 206, 206, 206, 0 },
+ { 206, 214, 208, 8 }, { 198, 231, 209, 33 }, { 214, 206, 211, 8 }, { 214, 206, 211, 8 }, { 214, 206, 211, 8 }, { 214, 214, 214, 0 }, { 214, 214, 214, 0 }, { 214, 214, 214, 0 },
+ { 214, 222, 216, 8 }, { 206, 239, 217, 33 }, { 222, 214, 219, 8 }, { 222, 214, 219, 8 }, { 231, 198, 220, 33 }, { 222, 222, 222, 0 }, { 222, 222, 222, 0 }, { 222, 222, 222, 0 },
+ { 222, 231, 225, 9 }, { 222, 231, 225, 9 }, { 222, 231, 225, 9 }, { 222, 239, 227, 17 }, { 231, 222, 228, 9 }, { 231, 222, 228, 9 }, { 222, 247, 230, 25 }, { 231, 231, 231, 0 },
+ { 231, 231, 231, 0 }, { 231, 239, 233, 8 }, { 231, 239, 233, 8 }, { 239, 231, 236, 8 }, { 239, 231, 236, 8 }, { 239, 231, 236, 8 }, { 247, 222, 238, 25 }, { 239, 239, 239, 0 },
+ { 239, 239, 239, 0 }, { 239, 247, 241, 8 }, { 239, 247, 241, 8 }, { 247, 239, 244, 8 }, { 247, 239, 244, 8 }, { 247, 239, 244, 8 }, { 247, 247, 247, 0 }, { 247, 247, 247, 0 },
+ { 247, 247, 247, 0 }, { 247, 255, 249, 8 }, { 247, 255, 249, 8 }, { 255, 247, 252, 8 }, { 255, 247, 252, 8 }, { 255, 247, 252, 8 }, { 255, 255, 255, 0 }, { 255, 255, 255, 0 },
+};
+
+TableEntry g_singleColor6_3[256] =
+{
+ { 0, 0, 0, 0 }, { 0, 4, 1, 4 }, { 4, 0, 2, 4 }, { 4, 4, 4, 0 }, { 4, 4, 4, 0 }, { 4, 8, 5, 4 }, { 8, 4, 6, 4 }, { 8, 8, 8, 0 },
+ { 8, 8, 8, 0 }, { 8, 12, 9, 4 }, { 12, 8, 10, 4 }, { 12, 12, 12, 0 }, { 12, 12, 12, 0 }, { 12, 16, 13, 4 }, { 16, 12, 14, 4 }, { 16, 16, 16, 0 },
+ { 16, 16, 16, 0 }, { 16, 20, 17, 4 }, { 20, 16, 18, 4 }, { 20, 20, 20, 0 }, { 20, 20, 20, 0 }, { 20, 24, 21, 4 }, { 24, 20, 22, 4 }, { 0, 69, 23, 69 },
+ { 24, 24, 24, 0 }, { 24, 28, 25, 4 }, { 28, 24, 26, 4 }, { 8, 65, 27, 57 }, { 28, 28, 28, 0 }, { 28, 32, 29, 4 }, { 32, 28, 30, 4 }, { 12, 69, 31, 57 },
+ { 32, 32, 32, 0 }, { 32, 36, 33, 4 }, { 36, 32, 34, 4 }, { 20, 65, 35, 45 }, { 36, 36, 36, 0 }, { 36, 40, 37, 4 }, { 40, 36, 38, 4 }, { 24, 69, 39, 45 },
+ { 40, 40, 40, 0 }, { 40, 44, 41, 4 }, { 44, 40, 42, 4 }, { 32, 65, 43, 33 }, { 44, 44, 44, 0 }, { 44, 48, 45, 4 }, { 48, 44, 46, 4 }, { 36, 69, 47, 33 },
+ { 48, 48, 48, 0 }, { 48, 52, 49, 4 }, { 52, 48, 50, 4 }, { 44, 65, 51, 21 }, { 52, 52, 52, 0 }, { 52, 56, 53, 4 }, { 56, 52, 54, 4 }, { 48, 69, 55, 21 },
+ { 56, 56, 56, 0 }, { 56, 60, 57, 4 }, { 60, 56, 58, 4 }, { 56, 65, 59, 9 }, { 60, 60, 60, 0 }, { 60, 65, 61, 5 }, { 65, 56, 62, 9 }, { 65, 60, 63, 5 },
+ { 60, 73, 64, 13 }, { 65, 65, 65, 0 }, { 65, 69, 66, 4 }, { 69, 65, 67, 4 }, { 73, 60, 68, 13 }, { 69, 69, 69, 0 }, { 69, 73, 70, 4 }, { 73, 69, 71, 4 },
+ { 81, 56, 72, 25 }, { 73, 73, 73, 0 }, { 73, 77, 74, 4 }, { 77, 73, 75, 4 }, { 85, 60, 76, 25 }, { 77, 77, 77, 0 }, { 77, 81, 78, 4 }, { 81, 77, 79, 4 },
+ { 93, 56, 80, 37 }, { 81, 81, 81, 0 }, { 81, 85, 82, 4 }, { 85, 81, 83, 4 }, { 97, 60, 84, 37 }, { 85, 85, 85, 0 }, { 85, 89, 86, 4 }, { 89, 85, 87, 4 },
+ { 105, 56, 88, 49 }, { 89, 89, 89, 0 }, { 89, 93, 90, 4 }, { 93, 89, 91, 4 }, { 109, 60, 92, 49 }, { 93, 93, 93, 0 }, { 93, 97, 94, 4 }, { 97, 93, 95, 4 },
+ { 77, 134, 96, 57 }, { 97, 97, 97, 0 }, { 97, 101, 98, 4 }, { 101, 97, 99, 4 }, { 85, 130, 100, 45 }, { 101, 101, 101, 0 }, { 101, 105, 102, 4 }, { 105, 101, 103, 4 },
+ { 89, 134, 104, 45 }, { 105, 105, 105, 0 }, { 105, 109, 106, 4 }, { 109, 105, 107, 4 }, { 97, 130, 108, 33 }, { 109, 109, 109, 0 }, { 109, 113, 110, 4 }, { 113, 109, 111, 4 },
+ { 101, 134, 112, 33 }, { 113, 113, 113, 0 }, { 113, 117, 114, 4 }, { 117, 113, 115, 4 }, { 109, 130, 116, 21 }, { 117, 117, 117, 0 }, { 117, 121, 118, 4 }, { 121, 117, 119, 4 },
+ { 113, 134, 120, 21 }, { 121, 121, 121, 0 }, { 121, 125, 122, 4 }, { 125, 121, 123, 4 }, { 121, 130, 124, 9 }, { 125, 125, 125, 0 }, { 125, 130, 126, 5 }, { 130, 121, 127, 9 },
+ { 130, 125, 128, 5 }, { 125, 138, 129, 13 }, { 130, 130, 130, 0 }, { 130, 134, 131, 4 }, { 134, 130, 132, 4 }, { 138, 125, 133, 13 }, { 134, 134, 134, 0 }, { 134, 138, 135, 4 },
+ { 138, 134, 136, 4 }, { 146, 121, 137, 25 }, { 138, 138, 138, 0 }, { 138, 142, 139, 4 }, { 142, 138, 140, 4 }, { 150, 125, 141, 25 }, { 142, 142, 142, 0 }, { 142, 146, 143, 4 },
+ { 146, 142, 144, 4 }, { 158, 121, 145, 37 }, { 146, 146, 146, 0 }, { 146, 150, 147, 4 }, { 150, 146, 148, 4 }, { 162, 125, 149, 37 }, { 150, 150, 150, 0 }, { 150, 154, 151, 4 },
+ { 154, 150, 152, 4 }, { 170, 121, 153, 49 }, { 154, 154, 154, 0 }, { 154, 158, 155, 4 }, { 158, 154, 156, 4 }, { 174, 125, 157, 49 }, { 158, 158, 158, 0 }, { 158, 162, 159, 4 },
+ { 162, 158, 160, 4 }, { 142, 199, 161, 57 }, { 162, 162, 162, 0 }, { 162, 166, 163, 4 }, { 166, 162, 164, 4 }, { 150, 195, 165, 45 }, { 166, 166, 166, 0 }, { 166, 170, 167, 4 },
+ { 170, 166, 168, 4 }, { 154, 199, 169, 45 }, { 170, 170, 170, 0 }, { 170, 174, 171, 4 }, { 174, 170, 172, 4 }, { 162, 195, 173, 33 }, { 174, 174, 174, 0 }, { 174, 178, 175, 4 },
+ { 178, 174, 176, 4 }, { 166, 199, 177, 33 }, { 178, 178, 178, 0 }, { 178, 182, 179, 4 }, { 182, 178, 180, 4 }, { 174, 195, 181, 21 }, { 182, 182, 182, 0 }, { 182, 186, 183, 4 },
+ { 186, 182, 184, 4 }, { 178, 199, 185, 21 }, { 186, 186, 186, 0 }, { 186, 190, 187, 4 }, { 190, 186, 188, 4 }, { 186, 195, 189, 9 }, { 190, 190, 190, 0 }, { 190, 195, 191, 5 },
+ { 195, 186, 192, 9 }, { 195, 190, 193, 5 }, { 190, 203, 194, 13 }, { 195, 195, 195, 0 }, { 195, 199, 196, 4 }, { 199, 195, 197, 4 }, { 203, 190, 198, 13 }, { 199, 199, 199, 0 },
+ { 199, 203, 200, 4 }, { 203, 199, 201, 4 }, { 211, 186, 202, 25 }, { 203, 203, 203, 0 }, { 203, 207, 204, 4 }, { 207, 203, 205, 4 }, { 215, 190, 206, 25 }, { 207, 207, 207, 0 },
+ { 207, 211, 208, 4 }, { 211, 207, 209, 4 }, { 223, 186, 210, 37 }, { 211, 211, 211, 0 }, { 211, 215, 212, 4 }, { 215, 211, 213, 4 }, { 227, 190, 214, 37 }, { 215, 215, 215, 0 },
+ { 215, 219, 216, 4 }, { 219, 215, 217, 4 }, { 235, 186, 218, 49 }, { 219, 219, 219, 0 }, { 219, 223, 220, 4 }, { 223, 219, 221, 4 }, { 239, 190, 222, 49 }, { 223, 223, 223, 0 },
+ { 223, 227, 224, 4 }, { 227, 223, 225, 4 }, { 247, 186, 226, 61 }, { 227, 227, 227, 0 }, { 227, 231, 228, 4 }, { 231, 227, 229, 4 }, { 251, 190, 230, 61 }, { 231, 231, 231, 0 },
+ { 231, 235, 232, 4 }, { 235, 231, 233, 4 }, { 235, 235, 235, 0 }, { 235, 235, 235, 0 }, { 235, 239, 236, 4 }, { 239, 235, 237, 4 }, { 239, 239, 239, 0 }, { 239, 239, 239, 0 },
+ { 239, 243, 240, 4 }, { 243, 239, 241, 4 }, { 243, 243, 243, 0 }, { 243, 243, 243, 0 }, { 243, 247, 244, 4 }, { 247, 243, 245, 4 }, { 247, 247, 247, 0 }, { 247, 247, 247, 0 },
+ { 247, 251, 248, 4 }, { 251, 247, 249, 4 }, { 251, 251, 251, 0 }, { 251, 251, 251, 0 }, { 251, 255, 252, 4 }, { 255, 251, 253, 4 }, { 255, 255, 255, 0 }, { 255, 255, 255, 0 },
+};
+
+TableEntry g_singleColor5_2[256] =
+{
+ { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 0, 8, 4, 8 }, { 0, 8, 4, 8 }, { 0, 8, 4, 8 }, { 8, 8, 8, 0 }, { 8, 8, 8, 0 },
+ { 8, 8, 8, 0 }, { 8, 8, 8, 0 }, { 8, 8, 8, 0 }, { 8, 16, 12, 8 }, { 8, 16, 12, 8 }, { 8, 16, 12, 8 }, { 16, 16, 16, 0 }, { 16, 16, 16, 0 },
+ { 16, 16, 16, 0 }, { 16, 16, 16, 0 }, { 16, 16, 16, 0 }, { 16, 24, 20, 8 }, { 16, 24, 20, 8 }, { 16, 24, 20, 8 }, { 24, 24, 24, 0 }, { 24, 24, 24, 0 },
+ { 24, 24, 24, 0 }, { 24, 24, 24, 0 }, { 24, 24, 24, 0 }, { 24, 33, 28, 9 }, { 24, 33, 28, 9 }, { 24, 33, 28, 9 }, { 24, 33, 28, 9 }, { 24, 41, 32, 17 },
+ { 24, 41, 32, 17 }, { 33, 33, 33, 0 }, { 33, 33, 33, 0 }, { 24, 49, 36, 25 }, { 24, 49, 36, 25 }, { 33, 41, 37, 8 }, { 33, 41, 37, 8 }, { 24, 57, 40, 33 },
+ { 24, 57, 40, 33 }, { 41, 41, 41, 0 }, { 41, 41, 41, 0 }, { 41, 41, 41, 0 }, { 41, 49, 45, 8 }, { 41, 49, 45, 8 }, { 41, 49, 45, 8 }, { 49, 49, 49, 0 },
+ { 49, 49, 49, 0 }, { 49, 49, 49, 0 }, { 49, 49, 49, 0 }, { 49, 49, 49, 0 }, { 49, 57, 53, 8 }, { 49, 57, 53, 8 }, { 49, 57, 53, 8 }, { 57, 57, 57, 0 },
+ { 57, 57, 57, 0 }, { 57, 57, 57, 0 }, { 57, 57, 57, 0 }, { 57, 57, 57, 0 }, { 57, 66, 61, 9 }, { 57, 66, 61, 9 }, { 57, 66, 61, 9 }, { 57, 66, 61, 9 },
+ { 57, 74, 65, 17 }, { 57, 74, 65, 17 }, { 66, 66, 66, 0 }, { 66, 66, 66, 0 }, { 57, 82, 69, 25 }, { 57, 82, 69, 25 }, { 66, 74, 70, 8 }, { 66, 74, 70, 8 },
+ { 57, 90, 73, 33 }, { 57, 90, 73, 33 }, { 74, 74, 74, 0 }, { 74, 74, 74, 0 }, { 74, 74, 74, 0 }, { 74, 82, 78, 8 }, { 74, 82, 78, 8 }, { 74, 82, 78, 8 },
+ { 82, 82, 82, 0 }, { 82, 82, 82, 0 }, { 82, 82, 82, 0 }, { 82, 82, 82, 0 }, { 82, 82, 82, 0 }, { 82, 90, 86, 8 }, { 82, 90, 86, 8 }, { 82, 90, 86, 8 },
+ { 90, 90, 90, 0 }, { 90, 90, 90, 0 }, { 90, 90, 90, 0 }, { 90, 90, 90, 0 }, { 90, 90, 90, 0 }, { 90, 99, 94, 9 }, { 90, 99, 94, 9 }, { 90, 99, 94, 9 },
+ { 90, 99, 94, 9 }, { 90, 107, 98, 17 }, { 90, 107, 98, 17 }, { 99, 99, 99, 0 }, { 99, 99, 99, 0 }, { 90, 115, 102, 25 }, { 90, 115, 102, 25 }, { 99, 107, 103, 8 },
+ { 99, 107, 103, 8 }, { 90, 123, 106, 33 }, { 90, 123, 106, 33 }, { 107, 107, 107, 0 }, { 107, 107, 107, 0 }, { 107, 107, 107, 0 }, { 107, 115, 111, 8 }, { 107, 115, 111, 8 },
+ { 107, 115, 111, 8 }, { 115, 115, 115, 0 }, { 115, 115, 115, 0 }, { 115, 115, 115, 0 }, { 115, 115, 115, 0 }, { 115, 115, 115, 0 }, { 115, 123, 119, 8 }, { 115, 123, 119, 8 },
+ { 115, 123, 119, 8 }, { 123, 123, 123, 0 }, { 123, 123, 123, 0 }, { 123, 123, 123, 0 }, { 123, 123, 123, 0 }, { 123, 123, 123, 0 }, { 123, 132, 127, 9 }, { 123, 132, 127, 9 },
+ { 123, 132, 127, 9 }, { 123, 132, 127, 9 }, { 123, 140, 131, 17 }, { 123, 140, 131, 17 }, { 132, 132, 132, 0 }, { 132, 132, 132, 0 }, { 123, 148, 135, 25 }, { 123, 148, 135, 25 },
+ { 132, 140, 136, 8 }, { 132, 140, 136, 8 }, { 123, 156, 139, 33 }, { 123, 156, 139, 33 }, { 140, 140, 140, 0 }, { 140, 140, 140, 0 }, { 140, 140, 140, 0 }, { 140, 148, 144, 8 },
+ { 140, 148, 144, 8 }, { 140, 148, 144, 8 }, { 148, 148, 148, 0 }, { 148, 148, 148, 0 }, { 148, 148, 148, 0 }, { 148, 148, 148, 0 }, { 148, 148, 148, 0 }, { 148, 156, 152, 8 },
+ { 148, 156, 152, 8 }, { 148, 156, 152, 8 }, { 156, 156, 156, 0 }, { 156, 156, 156, 0 }, { 156, 156, 156, 0 }, { 156, 156, 156, 0 }, { 156, 156, 156, 0 }, { 156, 165, 160, 9 },
+ { 156, 165, 160, 9 }, { 156, 165, 160, 9 }, { 156, 165, 160, 9 }, { 156, 173, 164, 17 }, { 156, 173, 164, 17 }, { 165, 165, 165, 0 }, { 165, 165, 165, 0 }, { 156, 181, 168, 25 },
+ { 156, 181, 168, 25 }, { 165, 173, 169, 8 }, { 165, 173, 169, 8 }, { 156, 189, 172, 33 }, { 156, 189, 172, 33 }, { 173, 173, 173, 0 }, { 173, 173, 173, 0 }, { 173, 173, 173, 0 },
+ { 173, 181, 177, 8 }, { 173, 181, 177, 8 }, { 173, 181, 177, 8 }, { 181, 181, 181, 0 }, { 181, 181, 181, 0 }, { 181, 181, 181, 0 }, { 181, 181, 181, 0 }, { 181, 181, 181, 0 },
+ { 181, 189, 185, 8 }, { 181, 189, 185, 8 }, { 181, 189, 185, 8 }, { 189, 189, 189, 0 }, { 189, 189, 189, 0 }, { 189, 189, 189, 0 }, { 189, 189, 189, 0 }, { 189, 189, 189, 0 },
+ { 189, 198, 193, 9 }, { 189, 198, 193, 9 }, { 189, 198, 193, 9 }, { 189, 198, 193, 9 }, { 189, 206, 197, 17 }, { 189, 206, 197, 17 }, { 198, 198, 198, 0 }, { 198, 198, 198, 0 },
+ { 189, 214, 201, 25 }, { 189, 214, 201, 25 }, { 198, 206, 202, 8 }, { 198, 206, 202, 8 }, { 189, 222, 205, 33 }, { 189, 222, 205, 33 }, { 206, 206, 206, 0 }, { 206, 206, 206, 0 },
+ { 206, 206, 206, 0 }, { 206, 214, 210, 8 }, { 206, 214, 210, 8 }, { 206, 214, 210, 8 }, { 214, 214, 214, 0 }, { 214, 214, 214, 0 }, { 214, 214, 214, 0 }, { 214, 214, 214, 0 },
+ { 214, 214, 214, 0 }, { 214, 222, 218, 8 }, { 214, 222, 218, 8 }, { 214, 222, 218, 8 }, { 222, 222, 222, 0 }, { 222, 222, 222, 0 }, { 222, 222, 222, 0 }, { 222, 222, 222, 0 },
+ { 222, 222, 222, 0 }, { 222, 231, 226, 9 }, { 222, 231, 226, 9 }, { 222, 231, 226, 9 }, { 222, 231, 226, 9 }, { 222, 239, 230, 17 }, { 222, 239, 230, 17 }, { 231, 231, 231, 0 },
+ { 231, 231, 231, 0 }, { 222, 247, 234, 25 }, { 222, 247, 234, 25 }, { 231, 239, 235, 8 }, { 231, 239, 235, 8 }, { 222, 255, 238, 33 }, { 222, 255, 238, 33 }, { 239, 239, 239, 0 },
+ { 239, 239, 239, 0 }, { 239, 239, 239, 0 }, { 239, 247, 243, 8 }, { 239, 247, 243, 8 }, { 239, 247, 243, 8 }, { 247, 247, 247, 0 }, { 247, 247, 247, 0 }, { 247, 247, 247, 0 },
+ { 247, 247, 247, 0 }, { 247, 247, 247, 0 }, { 247, 255, 251, 8 }, { 247, 255, 251, 8 }, { 247, 255, 251, 8 }, { 255, 255, 255, 0 }, { 255, 255, 255, 0 }, { 255, 255, 255, 0 },
+};
+
+TableEntry g_singleColor6_2[256] =
+{
+ { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 0, 4, 2, 4 }, { 4, 4, 4, 0 }, { 4, 4, 4, 0 }, { 4, 4, 4, 0 }, { 4, 8, 6, 4 }, { 8, 8, 8, 0 },
+ { 8, 8, 8, 0 }, { 8, 8, 8, 0 }, { 8, 12, 10, 4 }, { 12, 12, 12, 0 }, { 12, 12, 12, 0 }, { 12, 12, 12, 0 }, { 12, 16, 14, 4 }, { 16, 16, 16, 0 },
+ { 16, 16, 16, 0 }, { 16, 16, 16, 0 }, { 16, 20, 18, 4 }, { 20, 20, 20, 0 }, { 20, 20, 20, 0 }, { 20, 20, 20, 0 }, { 20, 24, 22, 4 }, { 24, 24, 24, 0 },
+ { 24, 24, 24, 0 }, { 24, 24, 24, 0 }, { 24, 28, 26, 4 }, { 28, 28, 28, 0 }, { 28, 28, 28, 0 }, { 28, 28, 28, 0 }, { 28, 32, 30, 4 }, { 32, 32, 32, 0 },
+ { 32, 32, 32, 0 }, { 32, 32, 32, 0 }, { 32, 36, 34, 4 }, { 36, 36, 36, 0 }, { 36, 36, 36, 0 }, { 36, 36, 36, 0 }, { 36, 40, 38, 4 }, { 40, 40, 40, 0 },
+ { 40, 40, 40, 0 }, { 40, 40, 40, 0 }, { 40, 44, 42, 4 }, { 44, 44, 44, 0 }, { 44, 44, 44, 0 }, { 44, 44, 44, 0 }, { 44, 48, 46, 4 }, { 48, 48, 48, 0 },
+ { 48, 48, 48, 0 }, { 48, 48, 48, 0 }, { 48, 52, 50, 4 }, { 52, 52, 52, 0 }, { 52, 52, 52, 0 }, { 52, 52, 52, 0 }, { 52, 56, 54, 4 }, { 56, 56, 56, 0 },
+ { 56, 56, 56, 0 }, { 56, 56, 56, 0 }, { 56, 60, 58, 4 }, { 60, 60, 60, 0 }, { 60, 60, 60, 0 }, { 60, 60, 60, 0 }, { 60, 65, 62, 5 }, { 60, 65, 62, 5 },
+ { 60, 69, 64, 9 }, { 65, 65, 65, 0 }, { 60, 73, 66, 13 }, { 65, 69, 67, 4 }, { 60, 77, 68, 17 }, { 69, 69, 69, 0 }, { 60, 81, 70, 21 }, { 69, 73, 71, 4 },
+ { 60, 85, 72, 25 }, { 73, 73, 73, 0 }, { 60, 89, 74, 29 }, { 73, 77, 75, 4 }, { 60, 93, 76, 33 }, { 77, 77, 77, 0 }, { 60, 97, 78, 37 }, { 77, 81, 79, 4 },
+ { 60, 101, 80, 41 }, { 81, 81, 81, 0 }, { 60, 105, 82, 45 }, { 81, 85, 83, 4 }, { 60, 109, 84, 49 }, { 85, 85, 85, 0 }, { 60, 113, 86, 53 }, { 85, 89, 87, 4 },
+ { 60, 117, 88, 57 }, { 89, 89, 89, 0 }, { 60, 121, 90, 61 }, { 89, 93, 91, 4 }, { 60, 125, 92, 65 }, { 93, 93, 93, 0 }, { 93, 93, 93, 0 }, { 93, 97, 95, 4 },
+ { 97, 97, 97, 0 }, { 97, 97, 97, 0 }, { 97, 97, 97, 0 }, { 97, 101, 99, 4 }, { 101, 101, 101, 0 }, { 101, 101, 101, 0 }, { 101, 101, 101, 0 }, { 101, 105, 103, 4 },
+ { 105, 105, 105, 0 }, { 105, 105, 105, 0 }, { 105, 105, 105, 0 }, { 105, 109, 107, 4 }, { 109, 109, 109, 0 }, { 109, 109, 109, 0 }, { 109, 109, 109, 0 }, { 109, 113, 111, 4 },
+ { 113, 113, 113, 0 }, { 113, 113, 113, 0 }, { 113, 113, 113, 0 }, { 113, 117, 115, 4 }, { 117, 117, 117, 0 }, { 117, 117, 117, 0 }, { 117, 117, 117, 0 }, { 117, 121, 119, 4 },
+ { 121, 121, 121, 0 }, { 121, 121, 121, 0 }, { 121, 121, 121, 0 }, { 121, 125, 123, 4 }, { 125, 125, 125, 0 }, { 125, 125, 125, 0 }, { 125, 125, 125, 0 }, { 125, 130, 127, 5 },
+ { 125, 130, 127, 5 }, { 125, 134, 129, 9 }, { 130, 130, 130, 0 }, { 125, 138, 131, 13 }, { 130, 134, 132, 4 }, { 125, 142, 133, 17 }, { 134, 134, 134, 0 }, { 125, 146, 135, 21 },
+ { 134, 138, 136, 4 }, { 125, 150, 137, 25 }, { 138, 138, 138, 0 }, { 125, 154, 139, 29 }, { 138, 142, 140, 4 }, { 125, 158, 141, 33 }, { 142, 142, 142, 0 }, { 125, 162, 143, 37 },
+ { 142, 146, 144, 4 }, { 125, 166, 145, 41 }, { 146, 146, 146, 0 }, { 125, 170, 147, 45 }, { 146, 150, 148, 4 }, { 125, 174, 149, 49 }, { 150, 150, 150, 0 }, { 125, 178, 151, 53 },
+ { 150, 154, 152, 4 }, { 125, 182, 153, 57 }, { 154, 154, 154, 0 }, { 125, 186, 155, 61 }, { 154, 158, 156, 4 }, { 125, 190, 157, 65 }, { 158, 158, 158, 0 }, { 158, 158, 158, 0 },
+ { 158, 162, 160, 4 }, { 162, 162, 162, 0 }, { 162, 162, 162, 0 }, { 162, 162, 162, 0 }, { 162, 166, 164, 4 }, { 166, 166, 166, 0 }, { 166, 166, 166, 0 }, { 166, 166, 166, 0 },
+ { 166, 170, 168, 4 }, { 170, 170, 170, 0 }, { 170, 170, 170, 0 }, { 170, 170, 170, 0 }, { 170, 174, 172, 4 }, { 174, 174, 174, 0 }, { 174, 174, 174, 0 }, { 174, 174, 174, 0 },
+ { 174, 178, 176, 4 }, { 178, 178, 178, 0 }, { 178, 178, 178, 0 }, { 178, 178, 178, 0 }, { 178, 182, 180, 4 }, { 182, 182, 182, 0 }, { 182, 182, 182, 0 }, { 182, 182, 182, 0 },
+ { 182, 186, 184, 4 }, { 186, 186, 186, 0 }, { 186, 186, 186, 0 }, { 186, 186, 186, 0 }, { 186, 190, 188, 4 }, { 190, 190, 190, 0 }, { 190, 190, 190, 0 }, { 190, 190, 190, 0 },
+ { 190, 195, 192, 5 }, { 190, 195, 192, 5 }, { 190, 199, 194, 9 }, { 195, 195, 195, 0 }, { 190, 203, 196, 13 }, { 195, 199, 197, 4 }, { 190, 207, 198, 17 }, { 199, 199, 199, 0 },
+ { 190, 211, 200, 21 }, { 199, 203, 201, 4 }, { 190, 215, 202, 25 }, { 203, 203, 203, 0 }, { 190, 219, 204, 29 }, { 203, 207, 205, 4 }, { 190, 223, 206, 33 }, { 207, 207, 207, 0 },
+ { 190, 227, 208, 37 }, { 207, 211, 209, 4 }, { 190, 231, 210, 41 }, { 211, 211, 211, 0 }, { 190, 235, 212, 45 }, { 211, 215, 213, 4 }, { 190, 239, 214, 49 }, { 215, 215, 215, 0 },
+ { 190, 243, 216, 53 }, { 215, 219, 217, 4 }, { 190, 247, 218, 57 }, { 219, 219, 219, 0 }, { 190, 251, 220, 61 }, { 219, 223, 221, 4 }, { 190, 255, 222, 65 }, { 223, 223, 223, 0 },
+ { 223, 223, 223, 0 }, { 223, 227, 225, 4 }, { 227, 227, 227, 0 }, { 227, 227, 227, 0 }, { 227, 227, 227, 0 }, { 227, 231, 229, 4 }, { 231, 231, 231, 0 }, { 231, 231, 231, 0 },
+ { 231, 231, 231, 0 }, { 231, 235, 233, 4 }, { 235, 235, 235, 0 }, { 235, 235, 235, 0 }, { 235, 235, 235, 0 }, { 235, 239, 237, 4 }, { 239, 239, 239, 0 }, { 239, 239, 239, 0 },
+ { 239, 239, 239, 0 }, { 239, 243, 241, 4 }, { 243, 243, 243, 0 }, { 243, 243, 243, 0 }, { 243, 243, 243, 0 }, { 243, 247, 245, 4 }, { 247, 247, 247, 0 }, { 247, 247, 247, 0 },
+ { 247, 247, 247, 0 }, { 247, 251, 249, 4 }, { 251, 251, 251, 0 }, { 251, 251, 251, 0 }, { 251, 251, 251, 0 }, { 251, 255, 253, 4 }, { 255, 255, 255, 0 }, { 255, 255, 255, 0 },
+};
+
+TableEntry g_singleColor5_3_p[256] =
+{
+ { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 0, 8, 2, 8 }, { 0, 8, 2, 8 }, { 8, 0, 5, 8 }, { 8, 0, 5, 8 }, { 8, 0, 5, 8 }, { 8, 8, 8, 0 },
+ { 8, 8, 8, 0 }, { 8, 8, 8, 0 }, { 8, 16, 10, 8 }, { 0, 33, 11, 33 }, { 16, 8, 13, 8 }, { 16, 8, 13, 8 }, { 16, 8, 13, 8 }, { 16, 16, 16, 0 },
+ { 16, 16, 16, 0 }, { 16, 16, 16, 0 }, { 16, 24, 18, 8 }, { 8, 41, 19, 33 }, { 24, 16, 21, 8 }, { 24, 16, 21, 8 }, { 33, 0, 22, 33 }, { 24, 24, 24, 0 },
+ { 24, 24, 24, 0 }, { 24, 24, 24, 0 }, { 24, 33, 27, 9 }, { 24, 33, 27, 9 }, { 24, 33, 27, 9 }, { 24, 41, 29, 17 }, { 33, 24, 30, 9 }, { 33, 24, 30, 9 },
+ { 24, 49, 32, 25 }, { 33, 33, 33, 0 }, { 33, 33, 33, 0 }, { 33, 41, 35, 8 }, { 33, 41, 35, 8 }, { 41, 33, 38, 8 }, { 41, 33, 38, 8 }, { 41, 33, 38, 8 },
+ { 49, 24, 40, 25 }, { 41, 41, 41, 0 }, { 41, 41, 41, 0 }, { 41, 49, 43, 8 }, { 33, 66, 44, 33 }, { 49, 41, 46, 8 }, { 49, 41, 46, 8 }, { 49, 41, 46, 8 },
+ { 49, 49, 49, 0 }, { 49, 49, 49, 0 }, { 49, 49, 49, 0 }, { 49, 57, 51, 8 }, { 41, 74, 52, 33 }, { 57, 49, 54, 8 }, { 57, 49, 54, 8 }, { 66, 33, 55, 33 },
+ { 57, 57, 57, 0 }, { 57, 57, 57, 0 }, { 57, 57, 57, 0 }, { 57, 66, 60, 9 }, { 57, 66, 60, 9 }, { 57, 66, 60, 9 }, { 57, 74, 62, 17 }, { 66, 57, 63, 9 },
+ { 66, 57, 63, 9 }, { 57, 82, 65, 25 }, { 66, 66, 66, 0 }, { 66, 66, 66, 0 }, { 66, 74, 68, 8 }, { 66, 74, 68, 8 }, { 74, 66, 71, 8 }, { 74, 66, 71, 8 },
+ { 74, 66, 71, 8 }, { 82, 57, 73, 25 }, { 74, 74, 74, 0 }, { 74, 74, 74, 0 }, { 74, 82, 76, 8 }, { 66, 99, 77, 33 }, { 82, 74, 79, 8 }, { 82, 74, 79, 8 },
+ { 82, 74, 79, 8 }, { 82, 82, 82, 0 }, { 82, 82, 82, 0 }, { 82, 82, 82, 0 }, { 82, 90, 84, 8 }, { 74, 107, 85, 33 }, { 90, 82, 87, 8 }, { 90, 82, 87, 8 },
+ { 99, 66, 88, 33 }, { 90, 90, 90, 0 }, { 90, 90, 90, 0 }, { 90, 90, 90, 0 }, { 90, 99, 93, 9 }, { 90, 99, 93, 9 }, { 90, 99, 93, 9 }, { 90, 107, 95, 17 },
+ { 99, 90, 96, 9 }, { 99, 90, 96, 9 }, { 90, 115, 98, 25 }, { 99, 99, 99, 0 }, { 99, 99, 99, 0 }, { 99, 107, 101, 8 }, { 99, 107, 101, 8 }, { 107, 99, 104, 8 },
+ { 107, 99, 104, 8 }, { 107, 99, 104, 8 }, { 115, 90, 106, 25 }, { 107, 107, 107, 0 }, { 107, 107, 107, 0 }, { 107, 115, 109, 8 }, { 99, 132, 110, 33 }, { 115, 107, 112, 8 },
+ { 115, 107, 112, 8 }, { 115, 107, 112, 8 }, { 115, 115, 115, 0 }, { 115, 115, 115, 0 }, { 115, 115, 115, 0 }, { 115, 123, 117, 8 }, { 107, 140, 118, 33 }, { 123, 115, 120, 8 },
+ { 123, 115, 120, 8 }, { 132, 99, 121, 33 }, { 123, 123, 123, 0 }, { 123, 123, 123, 0 }, { 123, 123, 123, 0 }, { 123, 132, 126, 9 }, { 123, 132, 126, 9 }, { 123, 132, 126, 9 },
+ { 123, 140, 128, 17 }, { 132, 123, 129, 9 }, { 132, 123, 129, 9 }, { 123, 148, 131, 25 }, { 132, 132, 132, 0 }, { 132, 132, 132, 0 }, { 132, 140, 134, 8 }, { 132, 140, 134, 8 },
+ { 140, 132, 137, 8 }, { 140, 132, 137, 8 }, { 140, 132, 137, 8 }, { 148, 123, 139, 25 }, { 140, 140, 140, 0 }, { 140, 140, 140, 0 }, { 140, 148, 142, 8 }, { 132, 165, 143, 33 },
+ { 148, 140, 145, 8 }, { 148, 140, 145, 8 }, { 148, 140, 145, 8 }, { 148, 148, 148, 0 }, { 148, 148, 148, 0 }, { 148, 148, 148, 0 }, { 148, 156, 150, 8 }, { 140, 173, 151, 33 },
+ { 156, 148, 153, 8 }, { 156, 148, 153, 8 }, { 165, 132, 154, 33 }, { 156, 156, 156, 0 }, { 156, 156, 156, 0 }, { 156, 156, 156, 0 }, { 156, 165, 159, 9 }, { 156, 165, 159, 9 },
+ { 156, 165, 159, 9 }, { 156, 173, 161, 17 }, { 165, 156, 162, 9 }, { 165, 156, 162, 9 }, { 156, 181, 164, 25 }, { 165, 165, 165, 0 }, { 165, 165, 165, 0 }, { 165, 173, 167, 8 },
+ { 165, 173, 167, 8 }, { 173, 165, 170, 8 }, { 173, 165, 170, 8 }, { 173, 165, 170, 8 }, { 181, 156, 172, 25 }, { 173, 173, 173, 0 }, { 173, 173, 173, 0 }, { 173, 181, 175, 8 },
+ { 165, 198, 176, 33 }, { 181, 173, 178, 8 }, { 181, 173, 178, 8 }, { 181, 173, 178, 8 }, { 181, 181, 181, 0 }, { 181, 181, 181, 0 }, { 181, 181, 181, 0 }, { 181, 189, 183, 8 },
+ { 173, 206, 184, 33 }, { 189, 181, 186, 8 }, { 189, 181, 186, 8 }, { 198, 165, 187, 33 }, { 189, 189, 189, 0 }, { 189, 189, 189, 0 }, { 189, 189, 189, 0 }, { 189, 198, 192, 9 },
+ { 189, 198, 192, 9 }, { 189, 198, 192, 9 }, { 189, 206, 194, 17 }, { 198, 189, 195, 9 }, { 198, 189, 195, 9 }, { 189, 214, 197, 25 }, { 198, 198, 198, 0 }, { 198, 198, 198, 0 },
+ { 198, 206, 200, 8 }, { 198, 206, 200, 8 }, { 206, 198, 203, 8 }, { 206, 198, 203, 8 }, { 206, 198, 203, 8 }, { 214, 189, 205, 25 }, { 206, 206, 206, 0 }, { 206, 206, 206, 0 },
+ { 206, 214, 208, 8 }, { 198, 231, 209, 33 }, { 214, 206, 211, 8 }, { 214, 206, 211, 8 }, { 214, 206, 211, 8 }, { 214, 214, 214, 0 }, { 214, 214, 214, 0 }, { 214, 214, 214, 0 },
+ { 214, 222, 216, 8 }, { 206, 239, 217, 33 }, { 222, 214, 219, 8 }, { 222, 214, 219, 8 }, { 231, 198, 220, 33 }, { 222, 222, 222, 0 }, { 222, 222, 222, 0 }, { 222, 222, 222, 0 },
+ { 222, 231, 225, 9 }, { 222, 231, 225, 9 }, { 222, 231, 225, 9 }, { 222, 239, 227, 17 }, { 231, 222, 228, 9 }, { 231, 222, 228, 9 }, { 222, 247, 230, 25 }, { 231, 231, 231, 0 },
+ { 231, 231, 231, 0 }, { 231, 239, 233, 8 }, { 231, 239, 233, 8 }, { 239, 231, 236, 8 }, { 239, 231, 236, 8 }, { 239, 231, 236, 8 }, { 247, 222, 238, 25 }, { 239, 239, 239, 0 },
+ { 239, 239, 239, 0 }, { 239, 247, 241, 8 }, { 239, 247, 241, 8 }, { 247, 239, 244, 8 }, { 247, 239, 244, 8 }, { 247, 239, 244, 8 }, { 247, 247, 247, 0 }, { 247, 247, 247, 0 },
+ { 247, 247, 247, 0 }, { 247, 255, 249, 8 }, { 247, 255, 249, 8 }, { 255, 247, 252, 8 }, { 255, 247, 252, 8 }, { 255, 247, 252, 8 }, { 255, 255, 255, 0 }, { 255, 255, 255, 0 },
+};
+
+TableEntry g_singleColor6_3_p[256] =
+{
+ { 0, 0, 0, 0 }, { 0, 4, 1, 4 }, { 4, 0, 2, 4 }, { 4, 4, 4, 0 }, { 4, 4, 4, 0 }, { 4, 8, 5, 4 }, { 8, 4, 6, 4 }, { 8, 8, 8, 0 },
+ { 8, 8, 8, 0 }, { 8, 12, 9, 4 }, { 12, 8, 10, 4 }, { 12, 12, 12, 0 }, { 12, 12, 12, 0 }, { 12, 16, 13, 4 }, { 16, 12, 14, 4 }, { 16, 16, 16, 0 },
+ { 16, 16, 16, 0 }, { 16, 20, 17, 4 }, { 20, 16, 18, 4 }, { 20, 20, 20, 0 }, { 20, 20, 20, 0 }, { 20, 24, 21, 4 }, { 24, 20, 22, 4 }, { 24, 24, 24, 0 },
+ { 24, 24, 24, 0 }, { 24, 28, 25, 4 }, { 28, 24, 26, 4 }, { 28, 28, 28, 0 }, { 28, 28, 28, 0 }, { 28, 32, 29, 4 }, { 32, 28, 30, 4 }, { 32, 32, 32, 0 },
+ { 32, 32, 32, 0 }, { 32, 36, 33, 4 }, { 36, 32, 34, 4 }, { 36, 36, 36, 0 }, { 36, 36, 36, 0 }, { 36, 40, 37, 4 }, { 40, 36, 38, 4 }, { 40, 40, 40, 0 },
+ { 40, 40, 40, 0 }, { 40, 44, 41, 4 }, { 44, 40, 42, 4 }, { 32, 65, 43, 33 }, { 44, 44, 44, 0 }, { 44, 48, 45, 4 }, { 48, 44, 46, 4 }, { 36, 69, 47, 33 },
+ { 48, 48, 48, 0 }, { 48, 52, 49, 4 }, { 52, 48, 50, 4 }, { 44, 65, 51, 21 }, { 52, 52, 52, 0 }, { 52, 56, 53, 4 }, { 56, 52, 54, 4 }, { 48, 69, 55, 21 },
+ { 56, 56, 56, 0 }, { 56, 60, 57, 4 }, { 60, 56, 58, 4 }, { 56, 65, 59, 9 }, { 60, 60, 60, 0 }, { 60, 65, 61, 5 }, { 65, 56, 62, 9 }, { 65, 60, 63, 5 },
+ { 60, 73, 64, 13 }, { 65, 65, 65, 0 }, { 65, 69, 66, 4 }, { 69, 65, 67, 4 }, { 73, 60, 68, 13 }, { 69, 69, 69, 0 }, { 69, 73, 70, 4 }, { 73, 69, 71, 4 },
+ { 81, 56, 72, 25 }, { 73, 73, 73, 0 }, { 73, 77, 74, 4 }, { 77, 73, 75, 4 }, { 85, 60, 76, 25 }, { 77, 77, 77, 0 }, { 77, 81, 78, 4 }, { 81, 77, 79, 4 },
+ { 81, 81, 81, 0 }, { 81, 81, 81, 0 }, { 81, 85, 82, 4 }, { 85, 81, 83, 4 }, { 85, 85, 85, 0 }, { 85, 85, 85, 0 }, { 85, 89, 86, 4 }, { 89, 85, 87, 4 },
+ { 89, 89, 89, 0 }, { 89, 89, 89, 0 }, { 89, 93, 90, 4 }, { 93, 89, 91, 4 }, { 93, 93, 93, 0 }, { 93, 93, 93, 0 }, { 93, 97, 94, 4 }, { 97, 93, 95, 4 },
+ { 97, 97, 97, 0 }, { 97, 97, 97, 0 }, { 97, 101, 98, 4 }, { 101, 97, 99, 4 }, { 101, 101, 101, 0 }, { 101, 101, 101, 0 }, { 101, 105, 102, 4 }, { 105, 101, 103, 4 },
+ { 105, 105, 105, 0 }, { 105, 105, 105, 0 }, { 105, 109, 106, 4 }, { 109, 105, 107, 4 }, { 97, 130, 108, 33 }, { 109, 109, 109, 0 }, { 109, 113, 110, 4 }, { 113, 109, 111, 4 },
+ { 101, 134, 112, 33 }, { 113, 113, 113, 0 }, { 113, 117, 114, 4 }, { 117, 113, 115, 4 }, { 109, 130, 116, 21 }, { 117, 117, 117, 0 }, { 117, 121, 118, 4 }, { 121, 117, 119, 4 },
+ { 113, 134, 120, 21 }, { 121, 121, 121, 0 }, { 121, 125, 122, 4 }, { 125, 121, 123, 4 }, { 121, 130, 124, 9 }, { 125, 125, 125, 0 }, { 125, 130, 126, 5 }, { 130, 121, 127, 9 },
+ { 130, 125, 128, 5 }, { 125, 138, 129, 13 }, { 130, 130, 130, 0 }, { 130, 134, 131, 4 }, { 134, 130, 132, 4 }, { 138, 125, 133, 13 }, { 134, 134, 134, 0 }, { 134, 138, 135, 4 },
+ { 138, 134, 136, 4 }, { 146, 121, 137, 25 }, { 138, 138, 138, 0 }, { 138, 142, 139, 4 }, { 142, 138, 140, 4 }, { 150, 125, 141, 25 }, { 142, 142, 142, 0 }, { 142, 146, 143, 4 },
+ { 146, 142, 144, 4 }, { 146, 146, 146, 0 }, { 146, 146, 146, 0 }, { 146, 150, 147, 4 }, { 150, 146, 148, 4 }, { 150, 150, 150, 0 }, { 150, 150, 150, 0 }, { 150, 154, 151, 4 },
+ { 154, 150, 152, 4 }, { 154, 154, 154, 0 }, { 154, 154, 154, 0 }, { 154, 158, 155, 4 }, { 158, 154, 156, 4 }, { 158, 158, 158, 0 }, { 158, 158, 158, 0 }, { 158, 162, 159, 4 },
+ { 162, 158, 160, 4 }, { 162, 162, 162, 0 }, { 162, 162, 162, 0 }, { 162, 166, 163, 4 }, { 166, 162, 164, 4 }, { 166, 166, 166, 0 }, { 166, 166, 166, 0 }, { 166, 170, 167, 4 },
+ { 170, 166, 168, 4 }, { 170, 170, 170, 0 }, { 170, 170, 170, 0 }, { 170, 174, 171, 4 }, { 174, 170, 172, 4 }, { 162, 195, 173, 33 }, { 174, 174, 174, 0 }, { 174, 178, 175, 4 },
+ { 178, 174, 176, 4 }, { 166, 199, 177, 33 }, { 178, 178, 178, 0 }, { 178, 182, 179, 4 }, { 182, 178, 180, 4 }, { 174, 195, 181, 21 }, { 182, 182, 182, 0 }, { 182, 186, 183, 4 },
+ { 186, 182, 184, 4 }, { 178, 199, 185, 21 }, { 186, 186, 186, 0 }, { 186, 190, 187, 4 }, { 190, 186, 188, 4 }, { 186, 195, 189, 9 }, { 190, 190, 190, 0 }, { 190, 195, 191, 5 },
+ { 195, 186, 192, 9 }, { 195, 190, 193, 5 }, { 190, 203, 194, 13 }, { 195, 195, 195, 0 }, { 195, 199, 196, 4 }, { 199, 195, 197, 4 }, { 203, 190, 198, 13 }, { 199, 199, 199, 0 },
+ { 199, 203, 200, 4 }, { 203, 199, 201, 4 }, { 211, 186, 202, 25 }, { 203, 203, 203, 0 }, { 203, 207, 204, 4 }, { 207, 203, 205, 4 }, { 215, 190, 206, 25 }, { 207, 207, 207, 0 },
+ { 207, 211, 208, 4 }, { 211, 207, 209, 4 }, { 211, 211, 211, 0 }, { 211, 211, 211, 0 }, { 211, 215, 212, 4 }, { 215, 211, 213, 4 }, { 215, 215, 215, 0 }, { 215, 215, 215, 0 },
+ { 215, 219, 216, 4 }, { 219, 215, 217, 4 }, { 219, 219, 219, 0 }, { 219, 219, 219, 0 }, { 219, 223, 220, 4 }, { 223, 219, 221, 4 }, { 223, 223, 223, 0 }, { 223, 223, 223, 0 },
+ { 223, 227, 224, 4 }, { 227, 223, 225, 4 }, { 227, 227, 227, 0 }, { 227, 227, 227, 0 }, { 227, 231, 228, 4 }, { 231, 227, 229, 4 }, { 231, 231, 231, 0 }, { 231, 231, 231, 0 },
+ { 231, 235, 232, 4 }, { 235, 231, 233, 4 }, { 235, 235, 235, 0 }, { 235, 235, 235, 0 }, { 235, 239, 236, 4 }, { 239, 235, 237, 4 }, { 239, 239, 239, 0 }, { 239, 239, 239, 0 },
+ { 239, 243, 240, 4 }, { 243, 239, 241, 4 }, { 243, 243, 243, 0 }, { 243, 243, 243, 0 }, { 243, 247, 244, 4 }, { 247, 243, 245, 4 }, { 247, 247, 247, 0 }, { 247, 247, 247, 0 },
+ { 247, 251, 248, 4 }, { 251, 247, 249, 4 }, { 251, 251, 251, 0 }, { 251, 251, 251, 0 }, { 251, 255, 252, 4 }, { 255, 251, 253, 4 }, { 255, 255, 255, 0 }, { 255, 255, 255, 0 },
+};
+
+TableEntry g_singleColor5_2_p[256] =
+{
+ { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 0, 8, 4, 8 }, { 0, 8, 4, 8 }, { 0, 8, 4, 8 }, { 8, 8, 8, 0 }, { 8, 8, 8, 0 },
+ { 8, 8, 8, 0 }, { 8, 8, 8, 0 }, { 8, 8, 8, 0 }, { 8, 16, 12, 8 }, { 8, 16, 12, 8 }, { 8, 16, 12, 8 }, { 16, 16, 16, 0 }, { 16, 16, 16, 0 },
+ { 16, 16, 16, 0 }, { 16, 16, 16, 0 }, { 16, 16, 16, 0 }, { 16, 24, 20, 8 }, { 16, 24, 20, 8 }, { 16, 24, 20, 8 }, { 24, 24, 24, 0 }, { 24, 24, 24, 0 },
+ { 24, 24, 24, 0 }, { 24, 24, 24, 0 }, { 24, 24, 24, 0 }, { 24, 33, 28, 9 }, { 24, 33, 28, 9 }, { 24, 33, 28, 9 }, { 24, 33, 28, 9 }, { 24, 41, 32, 17 },
+ { 24, 41, 32, 17 }, { 33, 33, 33, 0 }, { 33, 33, 33, 0 }, { 24, 49, 36, 25 }, { 24, 49, 36, 25 }, { 33, 41, 37, 8 }, { 33, 41, 37, 8 }, { 24, 57, 40, 33 },
+ { 24, 57, 40, 33 }, { 41, 41, 41, 0 }, { 41, 41, 41, 0 }, { 41, 41, 41, 0 }, { 41, 49, 45, 8 }, { 41, 49, 45, 8 }, { 41, 49, 45, 8 }, { 49, 49, 49, 0 },
+ { 49, 49, 49, 0 }, { 49, 49, 49, 0 }, { 49, 49, 49, 0 }, { 49, 49, 49, 0 }, { 49, 57, 53, 8 }, { 49, 57, 53, 8 }, { 49, 57, 53, 8 }, { 57, 57, 57, 0 },
+ { 57, 57, 57, 0 }, { 57, 57, 57, 0 }, { 57, 57, 57, 0 }, { 57, 57, 57, 0 }, { 57, 66, 61, 9 }, { 57, 66, 61, 9 }, { 57, 66, 61, 9 }, { 57, 66, 61, 9 },
+ { 57, 74, 65, 17 }, { 57, 74, 65, 17 }, { 66, 66, 66, 0 }, { 66, 66, 66, 0 }, { 57, 82, 69, 25 }, { 57, 82, 69, 25 }, { 66, 74, 70, 8 }, { 66, 74, 70, 8 },
+ { 57, 90, 73, 33 }, { 57, 90, 73, 33 }, { 74, 74, 74, 0 }, { 74, 74, 74, 0 }, { 74, 74, 74, 0 }, { 74, 82, 78, 8 }, { 74, 82, 78, 8 }, { 74, 82, 78, 8 },
+ { 82, 82, 82, 0 }, { 82, 82, 82, 0 }, { 82, 82, 82, 0 }, { 82, 82, 82, 0 }, { 82, 82, 82, 0 }, { 82, 90, 86, 8 }, { 82, 90, 86, 8 }, { 82, 90, 86, 8 },
+ { 90, 90, 90, 0 }, { 90, 90, 90, 0 }, { 90, 90, 90, 0 }, { 90, 90, 90, 0 }, { 90, 90, 90, 0 }, { 90, 99, 94, 9 }, { 90, 99, 94, 9 }, { 90, 99, 94, 9 },
+ { 90, 99, 94, 9 }, { 90, 107, 98, 17 }, { 90, 107, 98, 17 }, { 99, 99, 99, 0 }, { 99, 99, 99, 0 }, { 90, 115, 102, 25 }, { 90, 115, 102, 25 }, { 99, 107, 103, 8 },
+ { 99, 107, 103, 8 }, { 90, 123, 106, 33 }, { 90, 123, 106, 33 }, { 107, 107, 107, 0 }, { 107, 107, 107, 0 }, { 107, 107, 107, 0 }, { 107, 115, 111, 8 }, { 107, 115, 111, 8 },
+ { 107, 115, 111, 8 }, { 115, 115, 115, 0 }, { 115, 115, 115, 0 }, { 115, 115, 115, 0 }, { 115, 115, 115, 0 }, { 115, 115, 115, 0 }, { 115, 123, 119, 8 }, { 115, 123, 119, 8 },
+ { 115, 123, 119, 8 }, { 123, 123, 123, 0 }, { 123, 123, 123, 0 }, { 123, 123, 123, 0 }, { 123, 123, 123, 0 }, { 123, 123, 123, 0 }, { 123, 132, 127, 9 }, { 123, 132, 127, 9 },
+ { 123, 132, 127, 9 }, { 123, 132, 127, 9 }, { 123, 140, 131, 17 }, { 123, 140, 131, 17 }, { 132, 132, 132, 0 }, { 132, 132, 132, 0 }, { 123, 148, 135, 25 }, { 123, 148, 135, 25 },
+ { 132, 140, 136, 8 }, { 132, 140, 136, 8 }, { 123, 156, 139, 33 }, { 123, 156, 139, 33 }, { 140, 140, 140, 0 }, { 140, 140, 140, 0 }, { 140, 140, 140, 0 }, { 140, 148, 144, 8 },
+ { 140, 148, 144, 8 }, { 140, 148, 144, 8 }, { 148, 148, 148, 0 }, { 148, 148, 148, 0 }, { 148, 148, 148, 0 }, { 148, 148, 148, 0 }, { 148, 148, 148, 0 }, { 148, 156, 152, 8 },
+ { 148, 156, 152, 8 }, { 148, 156, 152, 8 }, { 156, 156, 156, 0 }, { 156, 156, 156, 0 }, { 156, 156, 156, 0 }, { 156, 156, 156, 0 }, { 156, 156, 156, 0 }, { 156, 165, 160, 9 },
+ { 156, 165, 160, 9 }, { 156, 165, 160, 9 }, { 156, 165, 160, 9 }, { 156, 173, 164, 17 }, { 156, 173, 164, 17 }, { 165, 165, 165, 0 }, { 165, 165, 165, 0 }, { 156, 181, 168, 25 },
+ { 156, 181, 168, 25 }, { 165, 173, 169, 8 }, { 165, 173, 169, 8 }, { 156, 189, 172, 33 }, { 156, 189, 172, 33 }, { 173, 173, 173, 0 }, { 173, 173, 173, 0 }, { 173, 173, 173, 0 },
+ { 173, 181, 177, 8 }, { 173, 181, 177, 8 }, { 173, 181, 177, 8 }, { 181, 181, 181, 0 }, { 181, 181, 181, 0 }, { 181, 181, 181, 0 }, { 181, 181, 181, 0 }, { 181, 181, 181, 0 },
+ { 181, 189, 185, 8 }, { 181, 189, 185, 8 }, { 181, 189, 185, 8 }, { 189, 189, 189, 0 }, { 189, 189, 189, 0 }, { 189, 189, 189, 0 }, { 189, 189, 189, 0 }, { 189, 189, 189, 0 },
+ { 189, 198, 193, 9 }, { 189, 198, 193, 9 }, { 189, 198, 193, 9 }, { 189, 198, 193, 9 }, { 189, 206, 197, 17 }, { 189, 206, 197, 17 }, { 198, 198, 198, 0 }, { 198, 198, 198, 0 },
+ { 189, 214, 201, 25 }, { 189, 214, 201, 25 }, { 198, 206, 202, 8 }, { 198, 206, 202, 8 }, { 189, 222, 205, 33 }, { 189, 222, 205, 33 }, { 206, 206, 206, 0 }, { 206, 206, 206, 0 },
+ { 206, 206, 206, 0 }, { 206, 214, 210, 8 }, { 206, 214, 210, 8 }, { 206, 214, 210, 8 }, { 214, 214, 214, 0 }, { 214, 214, 214, 0 }, { 214, 214, 214, 0 }, { 214, 214, 214, 0 },
+ { 214, 214, 214, 0 }, { 214, 222, 218, 8 }, { 214, 222, 218, 8 }, { 214, 222, 218, 8 }, { 222, 222, 222, 0 }, { 222, 222, 222, 0 }, { 222, 222, 222, 0 }, { 222, 222, 222, 0 },
+ { 222, 222, 222, 0 }, { 222, 231, 226, 9 }, { 222, 231, 226, 9 }, { 222, 231, 226, 9 }, { 222, 231, 226, 9 }, { 222, 239, 230, 17 }, { 222, 239, 230, 17 }, { 231, 231, 231, 0 },
+ { 231, 231, 231, 0 }, { 222, 247, 234, 25 }, { 222, 247, 234, 25 }, { 231, 239, 235, 8 }, { 231, 239, 235, 8 }, { 222, 255, 238, 33 }, { 222, 255, 238, 33 }, { 239, 239, 239, 0 },
+ { 239, 239, 239, 0 }, { 239, 239, 239, 0 }, { 239, 247, 243, 8 }, { 239, 247, 243, 8 }, { 239, 247, 243, 8 }, { 247, 247, 247, 0 }, { 247, 247, 247, 0 }, { 247, 247, 247, 0 },
+ { 247, 247, 247, 0 }, { 247, 247, 247, 0 }, { 247, 255, 251, 8 }, { 247, 255, 251, 8 }, { 247, 255, 251, 8 }, { 255, 255, 255, 0 }, { 255, 255, 255, 0 }, { 255, 255, 255, 0 },
+};
+
+TableEntry g_singleColor6_2_p[256] =
+{
+ { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 0, 4, 2, 4 }, { 4, 4, 4, 0 }, { 4, 4, 4, 0 }, { 4, 4, 4, 0 }, { 4, 8, 6, 4 }, { 8, 8, 8, 0 },
+ { 8, 8, 8, 0 }, { 8, 8, 8, 0 }, { 8, 12, 10, 4 }, { 12, 12, 12, 0 }, { 12, 12, 12, 0 }, { 12, 12, 12, 0 }, { 12, 16, 14, 4 }, { 16, 16, 16, 0 },
+ { 16, 16, 16, 0 }, { 16, 16, 16, 0 }, { 16, 20, 18, 4 }, { 20, 20, 20, 0 }, { 20, 20, 20, 0 }, { 20, 20, 20, 0 }, { 20, 24, 22, 4 }, { 24, 24, 24, 0 },
+ { 24, 24, 24, 0 }, { 24, 24, 24, 0 }, { 24, 28, 26, 4 }, { 28, 28, 28, 0 }, { 28, 28, 28, 0 }, { 28, 28, 28, 0 }, { 28, 32, 30, 4 }, { 32, 32, 32, 0 },
+ { 32, 32, 32, 0 }, { 32, 32, 32, 0 }, { 32, 36, 34, 4 }, { 36, 36, 36, 0 }, { 36, 36, 36, 0 }, { 36, 36, 36, 0 }, { 36, 40, 38, 4 }, { 40, 40, 40, 0 },
+ { 40, 40, 40, 0 }, { 40, 40, 40, 0 }, { 40, 44, 42, 4 }, { 44, 44, 44, 0 }, { 44, 44, 44, 0 }, { 44, 44, 44, 0 }, { 44, 48, 46, 4 }, { 48, 48, 48, 0 },
+ { 48, 48, 48, 0 }, { 48, 48, 48, 0 }, { 48, 52, 50, 4 }, { 52, 52, 52, 0 }, { 52, 52, 52, 0 }, { 52, 52, 52, 0 }, { 52, 56, 54, 4 }, { 56, 56, 56, 0 },
+ { 56, 56, 56, 0 }, { 56, 56, 56, 0 }, { 56, 60, 58, 4 }, { 60, 60, 60, 0 }, { 60, 60, 60, 0 }, { 60, 60, 60, 0 }, { 60, 65, 62, 5 }, { 60, 65, 62, 5 },
+ { 60, 69, 64, 9 }, { 65, 65, 65, 0 }, { 60, 73, 66, 13 }, { 65, 69, 67, 4 }, { 60, 77, 68, 17 }, { 69, 69, 69, 0 }, { 60, 81, 70, 21 }, { 69, 73, 71, 4 },
+ { 60, 85, 72, 25 }, { 73, 73, 73, 0 }, { 60, 89, 74, 29 }, { 73, 77, 75, 4 }, { 60, 93, 76, 33 }, { 77, 77, 77, 0 }, { 77, 77, 77, 0 }, { 77, 81, 79, 4 },
+ { 81, 81, 81, 0 }, { 81, 81, 81, 0 }, { 81, 81, 81, 0 }, { 81, 85, 83, 4 }, { 85, 85, 85, 0 }, { 85, 85, 85, 0 }, { 85, 85, 85, 0 }, { 85, 89, 87, 4 },
+ { 89, 89, 89, 0 }, { 89, 89, 89, 0 }, { 89, 89, 89, 0 }, { 89, 93, 91, 4 }, { 93, 93, 93, 0 }, { 93, 93, 93, 0 }, { 93, 93, 93, 0 }, { 93, 97, 95, 4 },
+ { 97, 97, 97, 0 }, { 97, 97, 97, 0 }, { 97, 97, 97, 0 }, { 97, 101, 99, 4 }, { 101, 101, 101, 0 }, { 101, 101, 101, 0 }, { 101, 101, 101, 0 }, { 101, 105, 103, 4 },
+ { 105, 105, 105, 0 }, { 105, 105, 105, 0 }, { 105, 105, 105, 0 }, { 105, 109, 107, 4 }, { 109, 109, 109, 0 }, { 109, 109, 109, 0 }, { 109, 109, 109, 0 }, { 109, 113, 111, 4 },
+ { 113, 113, 113, 0 }, { 113, 113, 113, 0 }, { 113, 113, 113, 0 }, { 113, 117, 115, 4 }, { 117, 117, 117, 0 }, { 117, 117, 117, 0 }, { 117, 117, 117, 0 }, { 117, 121, 119, 4 },
+ { 121, 121, 121, 0 }, { 121, 121, 121, 0 }, { 121, 121, 121, 0 }, { 121, 125, 123, 4 }, { 125, 125, 125, 0 }, { 125, 125, 125, 0 }, { 125, 125, 125, 0 }, { 125, 130, 127, 5 },
+ { 125, 130, 127, 5 }, { 125, 134, 129, 9 }, { 130, 130, 130, 0 }, { 125, 138, 131, 13 }, { 130, 134, 132, 4 }, { 125, 142, 133, 17 }, { 134, 134, 134, 0 }, { 125, 146, 135, 21 },
+ { 134, 138, 136, 4 }, { 125, 150, 137, 25 }, { 138, 138, 138, 0 }, { 125, 154, 139, 29 }, { 138, 142, 140, 4 }, { 125, 158, 141, 33 }, { 142, 142, 142, 0 }, { 142, 142, 142, 0 },
+ { 142, 146, 144, 4 }, { 146, 146, 146, 0 }, { 146, 146, 146, 0 }, { 146, 146, 146, 0 }, { 146, 150, 148, 4 }, { 150, 150, 150, 0 }, { 150, 150, 150, 0 }, { 150, 150, 150, 0 },
+ { 150, 154, 152, 4 }, { 154, 154, 154, 0 }, { 154, 154, 154, 0 }, { 154, 154, 154, 0 }, { 154, 158, 156, 4 }, { 158, 158, 158, 0 }, { 158, 158, 158, 0 }, { 158, 158, 158, 0 },
+ { 158, 162, 160, 4 }, { 162, 162, 162, 0 }, { 162, 162, 162, 0 }, { 162, 162, 162, 0 }, { 162, 166, 164, 4 }, { 166, 166, 166, 0 }, { 166, 166, 166, 0 }, { 166, 166, 166, 0 },
+ { 166, 170, 168, 4 }, { 170, 170, 170, 0 }, { 170, 170, 170, 0 }, { 170, 170, 170, 0 }, { 170, 174, 172, 4 }, { 174, 174, 174, 0 }, { 174, 174, 174, 0 }, { 174, 174, 174, 0 },
+ { 174, 178, 176, 4 }, { 178, 178, 178, 0 }, { 178, 178, 178, 0 }, { 178, 178, 178, 0 }, { 178, 182, 180, 4 }, { 182, 182, 182, 0 }, { 182, 182, 182, 0 }, { 182, 182, 182, 0 },
+ { 182, 186, 184, 4 }, { 186, 186, 186, 0 }, { 186, 186, 186, 0 }, { 186, 186, 186, 0 }, { 186, 190, 188, 4 }, { 190, 190, 190, 0 }, { 190, 190, 190, 0 }, { 190, 190, 190, 0 },
+ { 190, 195, 192, 5 }, { 190, 195, 192, 5 }, { 190, 199, 194, 9 }, { 195, 195, 195, 0 }, { 190, 203, 196, 13 }, { 195, 199, 197, 4 }, { 190, 207, 198, 17 }, { 199, 199, 199, 0 },
+ { 190, 211, 200, 21 }, { 199, 203, 201, 4 }, { 190, 215, 202, 25 }, { 203, 203, 203, 0 }, { 190, 219, 204, 29 }, { 203, 207, 205, 4 }, { 190, 223, 206, 33 }, { 207, 207, 207, 0 },
+ { 207, 207, 207, 0 }, { 207, 211, 209, 4 }, { 211, 211, 211, 0 }, { 211, 211, 211, 0 }, { 211, 211, 211, 0 }, { 211, 215, 213, 4 }, { 215, 215, 215, 0 }, { 215, 215, 215, 0 },
+ { 215, 215, 215, 0 }, { 215, 219, 217, 4 }, { 219, 219, 219, 0 }, { 219, 219, 219, 0 }, { 219, 219, 219, 0 }, { 219, 223, 221, 4 }, { 223, 223, 223, 0 }, { 223, 223, 223, 0 },
+ { 223, 223, 223, 0 }, { 223, 227, 225, 4 }, { 227, 227, 227, 0 }, { 227, 227, 227, 0 }, { 227, 227, 227, 0 }, { 227, 231, 229, 4 }, { 231, 231, 231, 0 }, { 231, 231, 231, 0 },
+ { 231, 231, 231, 0 }, { 231, 235, 233, 4 }, { 235, 235, 235, 0 }, { 235, 235, 235, 0 }, { 235, 235, 235, 0 }, { 235, 239, 237, 4 }, { 239, 239, 239, 0 }, { 239, 239, 239, 0 },
+ { 239, 239, 239, 0 }, { 239, 243, 241, 4 }, { 243, 243, 243, 0 }, { 243, 243, 243, 0 }, { 243, 243, 243, 0 }, { 243, 247, 245, 4 }, { 247, 247, 247, 0 }, { 247, 247, 247, 0 },
+ { 247, 247, 247, 0 }, { 247, 251, 249, 4 }, { 251, 251, 251, 0 }, { 251, 251, 251, 0 }, { 251, 251, 251, 0 }, { 251, 255, 253, 4 }, { 255, 255, 255, 0 }, { 255, 255, 255, 0 },
+};
+
+}}}
diff --git a/thirdparty/cvtt/ConvectionKernels_SingleFile.cpp b/thirdparty/cvtt/ConvectionKernels_SingleFile.cpp
new file mode 100644
index 0000000000..ad59988655
--- /dev/null
+++ b/thirdparty/cvtt/ConvectionKernels_SingleFile.cpp
@@ -0,0 +1,48 @@
+/*
+Convection Texture Tools
+Copyright (c) 2018-2019 Eric Lasota
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject
+to the following conditions:
+
+The above copyright notice and this permission notice shall be included
+in all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+-------------------------------------------------------------------------------------
+
+Portions based on DirectX Texture Library (DirectXTex)
+
+Copyright (c) Microsoft Corporation. All rights reserved.
+Licensed under the MIT License.
+
+http://go.microsoft.com/fwlink/?LinkId=248926
+*/
+#include "ConvectionKernels_Config.h"
+
+#if defined(CVTT_SINGLE_FILE)
+#define CVTT_SINGLE_FILE_IMPL
+
+#include "ConvectionKernels_API.cpp"
+#include "ConvectionKernels_BC67.cpp"
+#include "ConvectionKernels_BC6H_IO.cpp"
+#include "ConvectionKernels_BC7_PrioData.cpp"
+#include "ConvectionKernels_BCCommon.cpp"
+#include "ConvectionKernels_ETC.cpp"
+#include "ConvectionKernels_IndexSelector.cpp"
+#include "ConvectionKernels_S3TC.cpp"
+#include "ConvectionKernels_Util.cpp"
+
+#endif
diff --git a/thirdparty/cvtt/ConvectionKernels_UnfinishedEndpoints.h b/thirdparty/cvtt/ConvectionKernels_UnfinishedEndpoints.h
new file mode 100644
index 0000000000..371cbe54bf
--- /dev/null
+++ b/thirdparty/cvtt/ConvectionKernels_UnfinishedEndpoints.h
@@ -0,0 +1,121 @@
+#pragma once
+
+#include "ConvectionKernels_Util.h"
+
+namespace cvtt
+{
+ namespace Internal
+ {
+ template<int TVectorSize>
+ class UnfinishedEndpoints
+ {
+ public:
+ typedef ParallelMath::Float MFloat;
+ typedef ParallelMath::UInt16 MUInt16;
+ typedef ParallelMath::UInt15 MUInt15;
+ typedef ParallelMath::SInt16 MSInt16;
+ typedef ParallelMath::SInt32 MSInt32;
+
+ UnfinishedEndpoints()
+ {
+ }
+
+ UnfinishedEndpoints(const MFloat *base, const MFloat *offset)
+ {
+ for (int ch = 0; ch < TVectorSize; ch++)
+ m_base[ch] = base[ch];
+ for (int ch = 0; ch < TVectorSize; ch++)
+ m_offset[ch] = offset[ch];
+ }
+
+ UnfinishedEndpoints(const UnfinishedEndpoints& other)
+ {
+ for (int ch = 0; ch < TVectorSize; ch++)
+ m_base[ch] = other.m_base[ch];
+ for (int ch = 0; ch < TVectorSize; ch++)
+ m_offset[ch] = other.m_offset[ch];
+ }
+
+ void FinishHDRUnsigned(int tweak, int range, MSInt16 *outEP0, MSInt16 *outEP1, ParallelMath::RoundTowardNearestForScope *roundingMode)
+ {
+ float tweakFactors[2];
+ Util::ComputeTweakFactors(tweak, range, tweakFactors);
+
+ for (int ch = 0; ch < TVectorSize; ch++)
+ {
+ MUInt15 channelEPs[2];
+ for (int epi = 0; epi < 2; epi++)
+ {
+ MFloat f = ParallelMath::Clamp(m_base[ch] + m_offset[ch] * tweakFactors[epi], 0.0f, 31743.0f);
+ channelEPs[epi] = ParallelMath::RoundAndConvertToU15(f, roundingMode);
+ }
+
+ outEP0[ch] = ParallelMath::LosslessCast<MSInt16>::Cast(channelEPs[0]);
+ outEP1[ch] = ParallelMath::LosslessCast<MSInt16>::Cast(channelEPs[1]);
+ }
+ }
+
+ void FinishHDRSigned(int tweak, int range, MSInt16* outEP0, MSInt16* outEP1, ParallelMath::RoundTowardNearestForScope* roundingMode)
+ {
+ float tweakFactors[2];
+ Util::ComputeTweakFactors(tweak, range, tweakFactors);
+
+ for (int ch = 0; ch < TVectorSize; ch++)
+ {
+ MSInt16 channelEPs[2];
+ for (int epi = 0; epi < 2; epi++)
+ {
+ MFloat f = ParallelMath::Clamp(m_base[ch] + m_offset[ch] * tweakFactors[epi], -31743.0f, 31743.0f);
+ channelEPs[epi] = ParallelMath::RoundAndConvertToS16(f, roundingMode);
+ }
+
+ outEP0[ch] = channelEPs[0];
+ outEP1[ch] = channelEPs[1];
+ }
+ }
+
+ void FinishLDR(int tweak, int range, MUInt15* outEP0, MUInt15* outEP1)
+ {
+ ParallelMath::RoundTowardNearestForScope roundingMode;
+
+ float tweakFactors[2];
+ Util::ComputeTweakFactors(tweak, range, tweakFactors);
+
+ for (int ch = 0; ch < TVectorSize; ch++)
+ {
+ MFloat ep0f = ParallelMath::Clamp(m_base[ch] + m_offset[ch] * tweakFactors[0], 0.0f, 255.0f);
+ MFloat ep1f = ParallelMath::Clamp(m_base[ch] + m_offset[ch] * tweakFactors[1], 0.0f, 255.0f);
+ outEP0[ch] = ParallelMath::RoundAndConvertToU15(ep0f, &roundingMode);
+ outEP1[ch] = ParallelMath::RoundAndConvertToU15(ep1f, &roundingMode);
+ }
+ }
+
+ template<int TNewVectorSize>
+ UnfinishedEndpoints<TNewVectorSize> ExpandTo(float filler)
+ {
+ MFloat newBase[TNewVectorSize];
+ MFloat newOffset[TNewVectorSize];
+
+ for (int ch = 0; ch < TNewVectorSize && ch < TVectorSize; ch++)
+ {
+ newBase[ch] = m_base[ch];
+ newOffset[ch] = m_offset[ch];
+ }
+
+ MFloat fillerV = ParallelMath::MakeFloat(filler);
+
+ for (int ch = TVectorSize; ch < TNewVectorSize; ch++)
+ {
+ newBase[ch] = fillerV;
+ newOffset[ch] = ParallelMath::MakeFloatZero();
+ }
+
+ return UnfinishedEndpoints<TNewVectorSize>(newBase, newOffset);
+ }
+
+ private:
+ MFloat m_base[TVectorSize];
+ MFloat m_offset[TVectorSize];
+ };
+ }
+}
diff --git a/thirdparty/cvtt/ConvectionKernels_Util.cpp b/thirdparty/cvtt/ConvectionKernels_Util.cpp
new file mode 100644
index 0000000000..d9c25c7845
--- /dev/null
+++ b/thirdparty/cvtt/ConvectionKernels_Util.cpp
@@ -0,0 +1,88 @@
+/*
+Convection Texture Tools
+Copyright (c) 2018-2019 Eric Lasota
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject
+to the following conditions:
+
+The above copyright notice and this permission notice shall be included
+in all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+-------------------------------------------------------------------------------------
+
+Portions based on DirectX Texture Library (DirectXTex)
+
+Copyright (c) Microsoft Corporation. All rights reserved.
+Licensed under the MIT License.
+
+http://go.microsoft.com/fwlink/?LinkId=248926
+*/
+#include "ConvectionKernels_Config.h"
+
+#if !defined(CVTT_SINGLE_FILE) || defined(CVTT_SINGLE_FILE_IMPL)
+
+#include "ConvectionKernels.h"
+#include "ConvectionKernels_ParallelMath.h"
+
+#include <algorithm>
+
+namespace cvtt
+{
+ namespace Util
+ {
+ // Signed input blocks are converted into unsigned space, with the maximum value being 254
+ void BiasSignedInput(PixelBlockU8 inputNormalized[ParallelMath::ParallelSize], const PixelBlockS8 inputSigned[ParallelMath::ParallelSize])
+ {
+ for (size_t block = 0; block < ParallelMath::ParallelSize; block++)
+ {
+ const PixelBlockS8& inputSignedBlock = inputSigned[block];
+ PixelBlockU8& inputNormalizedBlock = inputNormalized[block];
+
+ for (size_t px = 0; px < 16; px++)
+ {
+ for (size_t ch = 0; ch < 4; ch++)
+ inputNormalizedBlock.m_pixels[px][ch] = static_cast<uint8_t>(std::max<int>(inputSignedBlock.m_pixels[px][ch], -127) + 127);
+ }
+ }
+ }
+
+ void FillWeights(const Options &options, float channelWeights[4])
+ {
+ if (options.flags & Flags::Uniform)
+ channelWeights[0] = channelWeights[1] = channelWeights[2] = channelWeights[3] = 1.0f;
+ else
+ {
+ channelWeights[0] = options.redWeight;
+ channelWeights[1] = options.greenWeight;
+ channelWeights[2] = options.blueWeight;
+ channelWeights[3] = options.alphaWeight;
+ }
+ }
+
+ void ComputeTweakFactors(int tweak, int range, float *outFactors)
+ {
+ int totalUnits = range - 1;
+ int minOutsideUnits = ((tweak >> 1) & 1);
+ int maxOutsideUnits = (tweak & 1);
+ int insideUnits = totalUnits - minOutsideUnits - maxOutsideUnits;
+
+ outFactors[0] = -static_cast<float>(minOutsideUnits) / static_cast<float>(insideUnits);
+ outFactors[1] = static_cast<float>(maxOutsideUnits) / static_cast<float>(insideUnits) + 1.0f;
+ }
+ }
+}
+
+#endif
diff --git a/thirdparty/cvtt/ConvectionKernels_Util.h b/thirdparty/cvtt/ConvectionKernels_Util.h
new file mode 100644
index 0000000000..c07b9bf2aa
--- /dev/null
+++ b/thirdparty/cvtt/ConvectionKernels_Util.h
@@ -0,0 +1,21 @@
+#pragma once
+
+#include "ConvectionKernels_ParallelMath.h"
+
+namespace cvtt
+{
+ struct PixelBlockU8;
+ struct PixelBlockS8;
+ struct Options;
+}
+
+namespace cvtt
+{
+ namespace Util
+ {
+ // Signed input blocks are converted into unsigned space, with the maximum value being 254
+ void BiasSignedInput(PixelBlockU8 inputNormalized[ParallelMath::ParallelSize], const PixelBlockS8 inputSigned[ParallelMath::ParallelSize]);
+ void FillWeights(const Options &options, float channelWeights[4]);
+ void ComputeTweakFactors(int tweak, int range, float *outFactors);
+ }
+}
diff --git a/thirdparty/cvtt/etc_notes.txt b/thirdparty/cvtt/etc_notes.txt
new file mode 100644
index 0000000000..bb041a8435
--- /dev/null
+++ b/thirdparty/cvtt/etc_notes.txt
@@ -0,0 +1,27 @@
+The ETC1 compressor uses modified cluster fit:
+
+Assume that there exists an ideal base color and set of selectors for a given table.
+For a given table and set of selectors, the ideal base color can be determined by subtracting the offsets from each pixel and averaging them.
+Doing that is equivalent to subtracting the average offset from the average color.
+Because positive and negative selectors of the same magnitude cancel out, the search space of possible average offsets is reduced: 57 unique offsets for the first table and 81 for the others.
+Most of the offsets result in the same color as another average offset due to quantization of the base color, so those can be de-duplicated.
+So:
+- Start with a high-precision average color.
+- Apply precomputed luma offsets to it.
+- Quantize and de-duplicate the base colors.
+- Find the ideal selectors for each base color.
+
+Differential mode is solved by just finding the best legal combination from those attempts.
+
+There are several scenarios where this is not ideal:
+- Clamping behavior can sometimes be leveraged for a more accurate block.
+- Differentials can sometimes be moved slightly closer to become legal.
+- This only works when MSE is the error metric (i.e. not normal maps)
+- This only works when pixel weights are of equal importance (i.e. not using weight by alpha or edge deblocking)
+
+T and H mode just work by generating clustering assignments by computing a chrominance line and splitting the block in half by the chrominance midpoint and using those to determine the averages.
+
+Planar mode is just solved algebraically.
+
+If you want to emulate etc2comp's default settings, add the flag ETC_UseFakeBT709 to use its modified Rec. 709 error coefficients.
+Doing that will significantly slow down encoding because it requires much more complicated quantization math. \ No newline at end of file